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do function GetDiscoColor(hue) hue=hue/4 local section = hue % 1 * 3 local secondary = 0.5 * math.pi * (section % 1) local thing if section < 1 then thing=Color3.new(1, 1 - math.cos(secondary), 1 - math.sin(secondary)) elseif section < 2 then thing=Color3.new(1 - math.sin(secondary), 1, 1 - math.cos(secondary)) else thing=Color3.new(1 - math.cos(secondary), 1 - math.sin(secondary), 1) end return thing end function VertexRainbow() return Vector3.new(math.random(),math.random(),math.random()) end local plr = game.Players.LocalPlayer local chr = plr.Character local maus = plr:GetMouse() local PGui=plr.PlayerGui local lleg = chr["Left Leg"] local rleg = chr["Right Leg"] local larm = chr["Left Arm"] local rarm = chr["Right Arm"] local hed = chr.Head local rutprt = chr.HumanoidRootPart local torso = chr.Torso local otheranims=false local swimming=false chr.Animate.Disabled=true local fldb={['w']=false,['a']=false,['s']=false,['d']=false} local RunSpeed=80 local WlkSpeed=16 local SwimSpeed=14 local SwimDashSpeed=1000 local anim = "Idling" local lastanim = "Idling" local flying=false local val = 0 local syne = 0 local num = 0 local runtime = 0 local TackleCD=false local currentdecalid=1 local crouching=false local bboxout=false local ltout=false local standing=false local throwcd=false local displaying=false local imageType="Custom" local pseudohead=hed:Clone() for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end pseudohead.Name='PseudoHead' pseudohead.Parent=chr.Head local pseudoweld=Instance.new('Weld',torso) pseudoweld.Part0=hed pseudoweld.Name='PseudoHeadWeld' pseudoweld.Part1=pseudohead hed.Transparency=1 for i,x in pairs(chr:GetChildren()) do if x:IsA'Hat' then x:destroy'' end end for i,x in pairs(chr:GetChildren()) do for a,v in pairs(x:GetChildren()) do if v:IsA'CharacterMesh' then v:destroy'' end end end local alldecals={"387418012","339886198","339302474","339302316","339303212","339302607","339302826","339303065","339303400","150037981","167241003","235558077","265452635","260161937","242814125","230417107","252230874","231949998","229222676","181607551","231953209","123431503","184905165","172755711","161494218","292791711","205912841","68953525","180163702","123385234","138847283","159127645","172511645","210175195","206539362","192486406","96613287","131764585","168427244","128595009","96687581","171590601","172329151","72116648","221557708","214883980"} local decals={"387418012","235558078","339302317","339303401","265452690","339303066","339302827","242814126","181607552"} local musics={"142594142","202020876"} local currentsound=1 local GarbageTypes={{"Grapes","16940906","16940893",Vector3.new(.8,.8,.8),"284627310"},{"Lightbulb","1376459","1376456",Vector3.new(1,1,1),"235040768"},{"Turkey","13073626","13073598",Vector3.new(2,2,2),"284627310"},{"JuiceBottle","57219451","57219520",Vector3.new(1.75,1.75,1.75),"235040768"},{"Can","10470609","10470600",Vector3.new(1,1,1),"284627310"},{"dunno lol","55304507","55304460",Vector3.new(1,1,1),"235040768"},{"Burger","16646125","16432575",Vector3.new(1.1,1.1,1.1),"284627310"},{"Candy","38160912","38161977",Vector3.new(1.15,1.15,1.15),"154162195"},{"Sandwich","12510164","12509672",Vector3.new(2.5,2.5,2.5),"284627310"}} coroutine.wrap(function() for i,x in pairs(hed:GetChildren()) do if x:IsA('Sound') then x:Destroy() end end end)() function Lerp(a, b, i) local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()} local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()} local calx = com1[1] + (com2[1] - com1[1]) * i local caly = com1[2] + (com2[2] - com1[2]) * i local calz = com1[3] + (com2[3] - com1[3]) * i local cala = com1[4] + (com2[4] - com1[4]) * i local calb = com1[5] + (com2[5] - com1[5]) * i local calc = com1[6] + (com2[6] - com1[6]) * i return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc) end function TwnSingleNumber(s,f,m) local wot=s+(f-s)*m return wot end function TwnVector3(q,w,e) local begin={q.x,q.y,q.z} local ending={w.x,w.y,w.z} local bgx=begin[1]+(ending[1]-begin[1])*e local bgy=begin[2]+(ending[2]-begin[2])*e local bgz=begin[3]+(ending[3]-begin[3])*e return Vector3.new(bgx,bgy,bgz) end newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z) wld = Instance.new("Weld", wp1) wld.Part0 = wp0 wld.Part1 = wp1 wld.C0 = CFrame.new(wc0x, wc0y, wc0z) end newWeld(law, torso, larm, -1.5, 0.5, 0) newWeld(raw, torso, rarm, 1.5, 0.5, 0) newWeld(llw, torso, lleg, -.5, -2, 0) newWeld(rlw, torso, rleg, .5, -2, 0) newWeld(hw, torso, hed, 0, 1.5, 0) local rutwald=Instance.new('Weld',rutprt) rutwald.Part0=rutprt rutwald.Part1=torso rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0) larm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0) rarm.Weld.C1 = CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),0,0) rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) local bvelo=Instance.new('BodyVelocity',rutprt) bvelo.maxForce=Vector3.new(0,0,0) local kan=Instance.new('Model',chr) kan.Name="true can" local cen=Instance.new('Model',kan) cen.Name='no' local can=Instance.new('Model',cen) can.Name="i cri" local base=Instance.new('Part',can) base.formFactor=3 base.TopSurface=10 base.BottomSurface=10 base.LeftSurface=10 base.RightSurface=10 base.FrontSurface=10 base.BackSurface=10 base.Locked=true base.CanCollide=true base.Anchored=false base.BrickColor=BrickColor.new('Fossil') base.Name='Can' base.Size=Vector3.new(3,3.5,3) base.Material='Metal' local canm=Instance.new("CylinderMesh",base) local base2=Instance.new('Part',can) base2.formFactor=3 base2.TopSurface=10 base2.BottomSurface=10 base2.LeftSurface=10 base2.RightSurface=10 base2.FrontSurface=10 base2.BackSurface=10 base2.Locked=true base2.CanCollide=false base2.Anchored=false base2.BrickColor=BrickColor.new('Really black') base2.Name='InnerCan' base2.Size=Vector3.new(2.8,.2,2.8) base2.Material='SmoothPlastic' local lid=Instance.new('Part',can) local canm2=Instance.new("CylinderMesh",base2) lid.Name='Lid' lid.formFactor=3 lid.TopSurface=10 lid.BottomSurface=10 lid.LeftSurface=10 lid.RightSurface=10 lid.BackSurface=10 lid.FrontSurface=10 lid.CanCollide=true lid.Anchored=false lid.Locked=true lid.Size=Vector3.new(3,3,.2) local heli1=Instance.new('Part',can) heli1.formFactor=3 heli1.TopSurface=10 heli1.BottomSurface=10 heli1.LeftSurface=10 heli1.RightSurface=10 heli1.FrontSurface=10 heli1.BackSurface=10 heli1.Locked=true heli1.CanCollide=true heli1.Anchored=false heli1.BrickColor=BrickColor.new('Dark stone grey') heli1.Name='Can' heli1.Size=Vector3.new(.1,3,.1) heli1.Material='Metal' local helim1=Instance.new("CylinderMesh",heli1) helim1.Scale=Vector3.new(.5,1,.5) local heli2=Instance.new('Part',can) heli2.formFactor=3 heli2.TopSurface=10 heli2.BottomSurface=10 heli2.LeftSurface=10 heli2.RightSurface=10 heli2.FrontSurface=10 heli2.BackSurface=10 heli2.Locked=true heli2.CanCollide=true heli2.Anchored=false heli2.BrickColor=BrickColor.new('Dark stone grey') heli2.Name='Can' heli2.Size=Vector3.new(.1,.1,2.9) heli2.Material='Metal' local helim2=Instance.new("BlockMesh",heli2) helim2.Scale=Vector3.new(.5,.1,1) local heli3=Instance.new('Part',can) heli3.formFactor=3 heli3.TopSurface=10 heli3.BottomSurface=10 heli3.LeftSurface=10 heli3.RightSurface=10 heli3.FrontSurface=10 heli3.BackSurface=10 heli3.Locked=true heli3.CanCollide=true heli3.Anchored=false heli3.BrickColor=BrickColor.new('Dark stone grey') heli3.Name='Can' heli3.Size=Vector3.new(.1,.1,2.9) heli3.Material='Metal' local helim3=Instance.new("BlockMesh",heli3) helim3.Scale=Vector3.new(.5,.1,1) local hits=Instance.new('Sound',lid) hits.Name='hit' hits.SoundId="http://www.roblox.com/asset?id=138259748" hits.Volume=.3 hits.Pitch=.9 local opens=Instance.new('Sound',lid) opens.Name='Open' opens.Volume=.225 opens.Pitch=.9 opens.SoundId="http://www.roblox.com/asset?id=144467622" local lidm=Instance.new('SpecialMesh',lid) lidm.Scale=Vector3.new(1.8,1.8,3) lidm.TextureId="http://www.roblox.com/asset/?id=75521030" lidm.MeshId="http://www.roblox.com/asset/?id=75521015" coroutine.resume(coroutine.create(function() while wait() do lidm.VertexColor=VertexRainbow() end end)) local waifu=Instance.new('Part',can) waifu.Name='cri cri' waifu.formFactor=3 waifu.TopSurface=10 waifu.BottomSurface=10 waifu.LeftSurface=10 waifu.RightSurface=10 waifu.BackSurface=10 waifu.FrontSurface=10 waifu.CanCollide=false waifu.Anchored=false waifu.Transparency=1 waifu.Locked=true waifu.Size=Vector3.new(2,.2,2) local img=Instance.new('Decal',waifu) img.Texture="http://www.roblox.com/asset?id="..alldecals[math.random(1,#alldecals)] img.Face='Top' local bbox=Instance.new('Part',can) bbox.Name='boombox' bbox.formFactor=3 bbox.TopSurface=10 bbox.BottomSurface=10 bbox.LeftSurface=10 bbox.RightSurface=10 bbox.BackSurface=10 bbox.FrontSurface=10 bbox.CanCollide=false bbox.Anchored=false bbox.Transparency=0 bbox.Locked=true bbox.Size=Vector3.new(2,2,1) local bbms=Instance.new('SpecialMesh',bbox) bbms.MeshId="http://www.roblox.com/asset?id=319536754" bbms.TextureId="http://www.roblox.com/asset?id=319536704" local bulb=Instance.new('Part',can) bulb.Name='lightbulb' bulb.formFactor=3 bulb.TopSurface=10 bulb.BottomSurface=10 bulb.LeftSurface=10 bulb.RightSurface=10 bulb.BackSurface=10 bulb.FrontSurface=10 bulb.CanCollide=false bulb.Anchored=false bulb.Transparency=.4 bulb.Locked=true bulb.Size=Vector3.new(.8,1,.8) local lt=Instance.new('PointLight',bulb) lt.Range=16 lt.Color=BrickColor.new('New Yeller').Color lt.Enabled=false lt.Shadows=true local blbms=Instance.new('SpecialMesh',bulb) blbms.MeshId="http://www.roblox.com/asset?id=1376459" blbms.TextureId="http://www.roblox.com/asset?id=1376456" local canWeld=Instance.new('Weld',torso) canWeld.Part0=torso canWeld.Part1=base canWeld.C1=CFrame.new(0,-.5,0) canWeld.C0=CFrame.new(0,0,0) local canWeld2=Instance.new('Weld',base2) canWeld2.Part0=base canWeld2.Part1=base2 canWeld2.C1=CFrame.new(0,-1.66,0) canWeld2.C0=CFrame.new(0,0,0) local lidWeld=Instance.new('Weld',base) lidWeld.Part0=base lidWeld.Part1=lid lidWeld.C1=CFrame.new(0,0,-1.8)*CFrame.Angles(math.rad(90),math.rad(90),0) local girlWeld=Instance.new('Weld',base) girlWeld.Part0=base girlWeld.Part1=waifu girlWeld.C1=CFrame.new(0,-.65,-.5)*CFrame.Angles(math.rad(90),0,0) local bbweld=Instance.new('Weld',base) bbweld.Part0=base bbweld.Part1=bbox bbweld.C1=CFrame.new(0,-.5,0) local blbweld=Instance.new('Weld',base) blbweld.Part0=base blbweld.Part1=bulb blbweld.C1=CFrame.new(0,-.5,0) local heliweld1=Instance.new('Weld',base) heliweld1.Part0=base heliweld1.Part1=heli1 heliweld1.C1=CFrame.new(0,0,0) local heliweld2=Instance.new('Weld',heli1) heliweld2.Part0=heli1 heliweld2.Part1=heli2 heliweld2.C1=CFrame.new(0,-1.475,0) local heliweld3=Instance.new('Weld',heli1) heliweld3.Part0=heli1 heliweld3.Part1=heli3 heliweld3.C1=CFrame.new(0,-1.475,0)*CFrame.Angles(0,math.pi/2,0) local helilt=Instance.new('PointLight',heli1) helilt.Enabled=false helilt.Brightness=1 helilt.Range=16 helilt.Color=BrickColor.new("Dark green").Color local music=Instance.new('Sound',bbox) music.Name='ok music' music.Volume=.025 music.Pitch=1 music.SoundId="http://www.roblox.com/asset?id="..musics[math.random(1,#musics)] music.Looped=true local helisn=Instance.new('Sound',heli1) helisn.SoundId="http://www.roblox.com/asset?id=131503030" helisn.Volume=.1 helisn.Pitch=2 helisn.Looped=true local gui=Instance.new('ScreenGui',plr.PlayerGui) gui.Name='you make me cri' local topFrame=Instance.new('Frame',gui) topFrame.Name='TopFrame' topFrame.Size=UDim2.new(1,0,1,0) topFrame.BorderSizePixel=0 topFrame.BackgroundTransparency=1 local choiceFrame=Instance.new('Frame',topFrame) choiceFrame.Size=UDim2.new(.4,0,.05,0) choiceFrame.Draggable=true choiceFrame.BackgroundTransparency=.7 choiceFrame.Position=UDim2.new(.3,0,.775,0) choiceFrame.BackgroundColor3=Color3.new(.2,.2,.2) choiceFrame.BorderColor3=Color3.new(0,0,0) local innerFrame=Instance.new('Frame',choiceFrame) innerFrame.Size=UDim2.new(.5,0,1,0) innerFrame.Draggable=true innerFrame.BackgroundTransparency=.9 innerFrame.Position=UDim2.new(0,0,0,0) innerFrame.BackgroundColor3=Color3.new(.2,.2,.2) innerFrame.BorderColor3=Color3.new(0,0,0) local innerFrame2=Instance.new('Frame',choiceFrame) innerFrame2.Visible=true innerFrame2.Size=UDim2.new(.5,0,1,0) innerFrame2.Draggable=false innerFrame2.BackgroundTransparency=.5 innerFrame2.Position=UDim2.new(0,0,1,1) innerFrame2.BackgroundColor3=Color3.new(.2,.2,.2) innerFrame2.BorderColor3=Color3.new(0,0,0) local imageID=Instance.new('TextBox',innerFrame2) imageID.Size=UDim2.new(.8,0,.7,0) imageID.Position=UDim2.new(.1,0,.15,0) imageID.BackgroundTransparency=.7 imageID.Visible=true imageID.Text="Image ID" imageID.TextScaled=true imageID.TextStrokeTransparency=0 imageID.TextStrokeColor3=Color3.new(.1,.1,.1) imageID.TextColor3=Color3.new(.7,.7,.7) imageID.BackgroundColor3=Color3.new(.2,.2,.2) imageID.BorderColor3=Color3.new(0,0,0) imageID.FocusLost:connect(function(ent) if ent then img.Texture="http://www.roblox.com/asset?id="..imageID.Text-1 end end) local bt1=Instance.new('TextButton',innerFrame) bt1.Draggable=false bt1.BackgroundTransparency=.9 bt1.BackgroundColor3=Color3.new(.2,.2,.2) bt1.Size=UDim2.new(.5,0,1,0) bt1.Text="Custom" bt1.TextStrokeTransparency=0 bt1.TextColor3=Color3.new(.7,.7,.7) bt1.TextScaled=true bt1.TextStrokeColor3=Color3.new(.1,.1,.1) bt1.Font="SourceSans" bt1.MouseButton1Click:connect(function() if imageType=='Table' then imageType="Custom" innerFrame2.Visible=true imageID.Visible=true end end) local bt2=Instance.new('TextButton',innerFrame) bt2.Draggable=false bt2.BackgroundTransparency=.9 bt2.BackgroundColor3=Color3.new(.1,.1,.1) bt2.Size=UDim2.new(.5,0,1,0) bt2.Position=UDim2.new(.5,0,0,0) bt2.Text="Table" bt2.TextStrokeTransparency=0 bt2.TextColor3=Color3.new(.7,.7,.7) bt2.TextScaled=true bt2.TextStrokeColor3=Color3.new(.1,.1,.1) bt2.Font="SourceSans" bt2.MouseButton1Click:connect(function() if imageType~='Table' then imageType="Table" imageID.Visible=false innerFrame2.Visible=false img.Texture="http://www.roblox.com/asset?id="..decals[currentdecalid]-1 end end) local innerFrame3=Instance.new('Frame',choiceFrame) innerFrame3.Size=UDim2.new(.5,0,1,0) innerFrame3.Position=UDim2.new(.5,0,0,0) innerFrame3.Draggable=true innerFrame3.BackgroundTransparency=.9 innerFrame3.BackgroundColor3=Color3.new(.2,.2,.2) innerFrame3.BorderColor3=Color3.new(0,0,0) local innerFrame4=Instance.new('Frame',choiceFrame) innerFrame4.Size=UDim2.new(.5,0,1,0) innerFrame4.Draggable=false innerFrame4.BackgroundTransparency=.5 innerFrame4.Position=UDim2.new(.5,0,1,1) innerFrame4.BackgroundColor3=Color3.new(.2,.2,.2) innerFrame4.BorderColor3=Color3.new(0,0,0) local musicID=Instance.new('TextBox',innerFrame4) musicID.Size=UDim2.new(.8,0,.7,0) musicID.Position=UDim2.new(.1,0,.15,0) musicID.BackgroundTransparency=.7 musicID.Visible=true musicID.Text="Music ID" musicID.TextScaled=true musicID.TextStrokeTransparency=0 musicID.TextStrokeColor3=Color3.new(.1,.1,.1) musicID.TextColor3=Color3.new(.7,.7,.7) musicID.BackgroundColor3=Color3.new(.2,.2,.2) musicID.BorderColor3=Color3.new(0,0,0) musicID.FocusLost:connect(function(ent) if ent then music.SoundId="http://www.roblox.com/asset?id="..musicID.Text end end) local bt3=Instance.new('TextButton',innerFrame3) bt3.Draggable=false bt3.BackgroundTransparency=.9 bt3.BackgroundColor3=Color3.new(.2,.2,.2) bt3.Size=UDim2.new(.5,0,1,0) bt3.Text="Play" bt3.TextStrokeTransparency=0 bt3.TextColor3=Color3.new(.7,.7,.7) bt3.TextScaled=true bt3.TextStrokeColor3=Color3.new(.1,.1,.1) bt3.Font="SourceSans" bt3.MouseButton1Click:connect(function() if not music.IsPlaying then musicID.Visible=false music:play'' innerFrame4.Visible=false end end) local bt4=Instance.new('TextButton',innerFrame3) bt4.Draggable=false bt4.BackgroundTransparency=.9 bt4.BackgroundColor3=Color3.new(.1,.1,.1) bt4.Size=UDim2.new(.5,0,1,0) bt4.Position=UDim2.new(.5,0,0,0) bt4.Text="Stop" bt4.TextStrokeTransparency=0 bt4.TextColor3=Color3.new(.7,.7,.7) bt4.TextScaled=true bt4.TextStrokeColor3=Color3.new(.1,.1,.1) bt4.Font="SourceSans" bt4.MouseButton1Click:connect(function() if music.IsPlaying then music:stop'' musicID.Visible=true innerFrame4.Visible=true end end) maus.KeyDown:connect(function(kei) if string.byte(kei)==48 and not otheranims then runnin=true end if kei=='x' and crouching and not opencd and not displaying then opens:play'' opencd=true bboxout=true end if kei=='w' then fldb.w=true end if kei=='a' then fldb.a=true end if kei=='s' then fldb.s=true end if kei=='d' then fldb.d=true end if string.byte(kei)==50 then if otheranims and crouching then crouching=false otheranims=false if opencd then opencd=false bboxout=false ltout=false end elseif not otheranims and not crouching then otheranims=true crouching=true chr.Humanoid.WalkSpeed=WlkSpeed*.75 end end if kei=='r' and not displaying then if not heli and not opencd and not displaying and crouching then opencd=true heli=true crouching=false flying=true helisn:play'' helilt.Enabled=true helim2.Scale=Vector3.new(.5,.15,2) helim3.Scale=Vector3.new(.5,.15,2) chr.Humanoid.WalkSpeed=WlkSpeed bvelo.maxForce=Vector3.new(0,1/0,0) bvelo.velocity=Vector3.new(0,0,0) elseif heli and opencd then heli=false helilt.Enabled=false opencd=false flying=false helim2.Scale=Vector3.new(.5,.1,1) helim3.Scale=Vector3.new(.5,.1,1) helisn:stop'' chr.Humanoid.WalkSpeed=WlkSpeed*.75 crouching=true bvelo.maxForce=Vector3.new(0,0,0) end end if kei=='q' then bvelo.velocity=Vector3.new(0,-25,0) end if kei=='e' then bvelo.velocity=Vector3.new(0,20,0) end if kei=='z' and not opencd then displaying=true end if kei=='k' and not opencd and crouching and not displaying then opencd=true opens:play'' chr.Humanoid.WalkSpeed=0 local grbg=Instance.new('Part',workspace) grbg.Name="bomb" grbg.formFactor=3 grbg.CFrame=base.CFrame*CFrame.new(0,5,0) grbg.TopSurface=10 grbg.BottomSurface=10 grbg.LeftSurface=10 grbg.RightSurface=10 grbg.BackSurface=10 grbg.FrontSurface=10 grbg.CanCollide=false grbg.Anchored=false grbg.Anchored=false grbg.Transparency=0 grbg.Shape='Ball' grbg.BrickColor=BrickColor.new('Really black') grbg.Locked=true grbg.Size=Vector3.new(.8,.8,.8) grbg.Velocity=Vector3.new(0,100,0) grbg.Touched:connect(function(tch) if tch and tch.Parent then local expl=Instance.new('Explosion',workspace) expl.Position=grbg.Position expl.BlastPressure=1111111 expl.BlastRadius=22 grbg:destroy'' end end) wait'1' opencd=false chr.Humanoid.WalkSpeed=WlkSpeed*.75 end game:service'Debris':AddItem(grbg,5) if kei=='c' and not opencd and crouching and not displaying then opens:play'' opencd=true lt.Enabled=true ltout=true end end) maus.KeyUp:connect(function(kei) if string.byte(kei)==48 and not otheranims then runnin=false end if kei=='w' then fldb.w=false end if kei=='a' then fldb.a=false end if kei=='s' then fldb.s=false end if kei=='d' then fldb.d=false end if kei=='x' and bboxout and opencd then bboxout=false opencd=false end if kei=='q' then bvelo.velocity=Vector3.new(0,0,0) end if kei=='e' then bvelo.velocity=Vector3.new(0,0,0) end if kei=='z' then displaying=false if imageType=="Table" then currentdecalid=currentdecalid+1 if currentdecalid>#decals then currentdecalid=1 end img.Texture="http://www.roblox.com/asset?id="..decals[currentdecalid]-1 end end if kei=='j' and crouching and otheranims and not displaying and not opencd and anim=='Crouching' then crouching=false anim='SuperJump' local bv=Instance.new('BodyVelocity',rutprt) bv.maxForce=Vector3.new(0,1/0,0) bv.velocity=Vector3.new(0,300,0) game:service'Debris':AddItem(bv,.5) wait'1' chr.Humanoid.Jump=true if anim=='SuperJump' then otheranims=false end end if kei=='v' and crouching and otheranims and not displaying then if not opencd then local rei=Ray.new(lid.CFrame.p,(lid.CFrame.p-(lid.CFrame*CFrame.new(0,0,-1)).p).unit*2) local hit,hitpos=workspace:FindPartOnRay(rei,chr) if hit and hit.Parent then opencd=true if hit.Parent:IsA'Model' then for i,x in pairs(hit.Parent:GetChildren()) do if x:IsA'Humanoid' then x.Sit=true x.Health=x.Health-(15*(x.MaxHealth/100)) hits:play'' end end if hit.Parent:findFirstChild('Torso') then local asd=Instance.new('BodyVelocity',hit.Parent.Torso) asd.velocity=((rutprt.CFrame*CFrame.new(0,4,1).p-rutprt.CFrame.p).unit*222) game:service'Debris':AddItem(asd,.4) end end wait'.5' opencd=false end end end if kei=='c' and opencd and ltout then opencd=false ltout=false lt.Enabled=false end end) local nskn = NumberSequenceKeypoint.new maus.Button1Down:connect(function() if runnin and not otheranims and (rutprt.Velocity*Vector3.new(1,0,1)).magnitude>RunSpeed-5 and not TackleCD then otheranims=true TackleCD=true anim="Tackle" chr.Humanoid.WalkSpeed=0 local bv=Instance.new('BodyVelocity',base) bv.Name='git gud' bv.maxForce=Vector3.new(1/0,0,1/0) bv.velocity=((rutprt.CFrame*CFrame.new(0,0,-3)).p-rutprt.CFrame.p).unit*(RunSpeed+(22*(RunSpeed/100))) wait'1' bv:destroy'' otheranims=false wait'2' TackleCD=false end if not throwcd and crouching and otheranims and not opencd and not displaying then opencd=true throwcd=true opens:play'' local grb=GarbageTypes[math.random(1,#GarbageTypes)] local grbg=Instance.new('Part',workspace) grbg.Name=grb[1] grbg.formFactor=3 grbg.CFrame=base.CFrame*CFrame.new(0,4.5,-2)*CFrame.Angles(math.rad(math.random(1,180)),math.rad(math.random(1,180)),math.rad(math.random(1,180))) grbg.TopSurface=10 grbg.BottomSurface=10 grbg.LeftSurface=10 grbg.RightSurface=10 grbg.BackSurface=10 grbg.FrontSurface=10 grbg.CanCollide=false grbg.Anchored=false grbg.Anchored=false grbg.Transparency=0 grbg.Locked=true grbg.Size=Vector3.new(.8,.8,.8) local emitter=Instance.new("ParticleEmitter",grbg) emitter.Rate=111 emitter.Acceleration=Vector3.new(0,5,0) emitter.Lifetime=NumberRange.new(2) --emitter.EmissionDirection="Back" emitter.VelocitySpread=11 emitter.Enabled=true emitter.Rotation=NumberRange.new(-15,15) emitter.RotSpeed=NumberRange.new(-25,25) emitter.Texture="http://www.roblox.com/asset?id="..alldecals[math.random(1,#alldecals)] emitter.Size = NumberSequence.new({ nskn(0 , 1 , 0); nskn(0.123, .85 , 0); nskn(0.154, .7 , 0); nskn(0.208, .55 , 0); nskn(0.357, .4 , 0); nskn(0.555, .25 , 0); nskn(0.725, .1, 0); nskn(0.905, 0, 0); nskn(1 , 0, 0); }) emitter.Transparency=NumberSequence.new({nskn(0,0,0),nskn(.1,.1,0),nskn(.2,.2,0),nskn(.3,.3,0),nskn(.4,.4,0),nskn(.5,.5,0),nskn(.6,.6,0),nskn(.7,7,0),nskn(.8,.8,0),nskn(.9,.9,0),nskn(1,1,0)}) local hitsnd=Instance.new('Sound',grbg) hitsnd.Volume=1 hitsnd.Pitch=1 hitsnd.SoundId="http://www.roblox.com/asset?id=144467617" local hitsnd2=Instance.new('Sound',grbg) hitsnd2.Volume=.5 hitsnd2.Pitch=1.05 hitsnd2.SoundId="http://www.roblox.com/asset?id="..grb[5] local magn=(maus.Hit.p-(base.CFrame*CFrame.new(0,4.5,-2)).p).magnitude grbg.Velocity=((maus.Hit.p-(base.CFrame*CFrame.new(0,4.5,-2)).p).unit*(magn*1.25))+Vector3.new(0,72.5,0) local firsthit=true local ms=Instance.new('SpecialMesh',grbg) ms.MeshId="http://www.roblox.com/asset?id="..grb[2] ms.TextureId="http://www.roblox.com/asset?id="..grb[3] ms.Scale=grb[4] grbg.Touched:connect(function(hit) if hit and hit.Parent and hit:IsA'Part' and hit.CanCollide and hit.Transparency<1 and firsthit then firsthit=false hitsnd:play'' hitsnd2:play'' grbg.Anchored=true grbg.Transparency=1 game:service'Debris':AddItem(grbg,2) local expl=Instance.new('Part',workspace) expl.Name=grb[1] expl.formFactor=3 expl.CFrame=CFrame.new(grbg.CFrame.x,grbg.CFrame.y,grbg.CFrame.z) expl.TopSurface=10 expl.BottomSurface=10 expl.LeftSurface=10 expl.RightSurface=10 expl.BackSurface=10 expl.FrontSurface=10 expl.CanCollide=false expl.Anchored=true expl.Transparency=1 expl.Locked=true expl.Size=Vector3.new(.2,.2,.2) local emitr=Instance.new("ParticleEmitter",expl) emitr.Rate=333 emitr.Speed=NumberRange.new(35,40) emitr.Acceleration=Vector3.new(0,-30,0) emitr.Lifetime=NumberRange.new(.5) emitr.EmissionDirection="Top" emitr.Transparency=NumberSequence.new({nskn(0,0,0),nskn(.1,.1,0),nskn(.2,.2,0),nskn(.3,.3,0),nskn(.4,.4,0),nskn(.5,.5,0),nskn(.6,.6,0),nskn(.7,7,0),nskn(.8,.8,0),nskn(.9,.9,0),nskn(1,1,0)}) emitr.VelocitySpread=120 emitr.Enabled=true emitr.Rotation=NumberRange.new(-15,15) emitr.RotSpeed=NumberRange.new(-25,25) emitr.Texture=emitter.Texture emitr.Size = NumberSequence.new({ nskn(0 , 2 , 0); nskn(0.123, 1.75 , 0); nskn(0.154, 1.5 , 0); nskn(0.208, 1.25 , 0); nskn(0.357, 1 , 0); nskn(0.555, .75 , 0); nskn(0.725, .5, 0); nskn(0.905, .25, 0); nskn(1 , 0, 0); }) emitter.Rate=0 for i,x in pairs(workspace:GetChildren()) do if x:IsA'Model' and x:findFirstChild("Humanoid") and x:findFirstChild("Torso") and x:findFirstChild("Head") then if (x.Torso.Position-expl.Position).magnitude<=12 and x~=chr then x:breakJoints'' end end end wait'.2' emitr.Rate=0 game:service'Debris':AddItem(expl,1) end end) wait'.2' opencd=false wait'.6' throwcd=false end end) lid.Touched:connect(function(hit) if otheranims==true and anim=="Tackle" or anim=='SuperJump' and not hitdb and not hit.Parent:IsA'Hat' and hit.Name~='Base' then if anim=='SuperJump' then otheranims=false chr.Humanoid.Jump=true end hitdb=true if hit and hit.Parent then if hit.Parent:IsA'Model' then for i,x in pairs(hit.Parent:GetChildren()) do if x:IsA'Humanoid' then hit.Parent:breakJoints'' hits:play'' end end if hit.Parent.Parent then for i,x in pairs(hit.Parent.Parent:GetChildren()) do if x:IsA'Humanoid' then hit.Parent.Parent:breakJoints'' hits:play'' end end end end end wait'.8' hitdb=false end end) game:service'RunService'.RenderStepped:connect(function() if chr:findFirstChild("Humanoid") and rarm:findFirstChild("Weld") and larm:findFirstChild("Weld") and hed:findFirstChild("Weld") and lleg:findFirstChild("Weld") and rleg:findFirstChild("Weld") and rutprt:findFirstChild("Weld") then if anim~=lastanim then runtime=0 end lastanim=anim chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(waifu.CFrame)).p+Vector3.new(0,-1.25,0) syne=syne+.95 if not otheranims and not swimming then if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 anim="Idling" elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 anim="Walking" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 anim="Sprinting" elseif torso.Velocity.y>5 and chr.Humanoid.Jump then anim='Jumping' elseif (torso.Velocity.y < -5) and chr.Humanoid.Jump then anim='Falling' end end if otheranims and crouching and not swimming and not flying then if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 then anim="Crouching" elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 then anim="Sneaking" end end if otheranims and flying and not swimming and not crouching then if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 then anim="FlyIdle" heliweld1.C0=CFrame.new(0,3.25,0)*CFrame.Angles(0,syne,0) elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 then anim="FlyForward" heliweld1.C0=CFrame.new(0,3.25,0)*CFrame.Angles(0,syne,0) end else heliweld1.C0=CFrame.new(0,0,0) end if anim=="Idling" then idlesineinc=35 rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.475+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(0,0,math.rad(20)),.1) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.475+math.cos(syne/idlesineinc)/25,0)*CFrame.Angles(0,0,math.rad(-20)),.1) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/idlesineinc)/20,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/idlesineinc)/50,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/idlesineinc)/20,0)*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05) end if anim=="Walking" then rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(27)),.1) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525+math.cos(syne/15)/25,0)*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(27)),.1) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.9-math.cos(syne/6)/10,-(math.cos(syne/6)/1.125))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9-math.cos(syne/6)/10,math.cos(syne/6)/1.125)*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05) end if anim=="Sprinting" then rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(32.5)),.1) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-32.5)),.1) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.6-math.cos(syne/4)/4,-(math.cos(syne/4)*2)-math.rad(10))*CFrame.Angles(math.cos(syne/4)*2+math.rad(10),0,math.rad(-2.5)),.1) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.6-math.cos(syne/4)/4,math.cos(syne/4)*2-math.rad(10))*CFrame.Angles(-(math.cos(syne/4)*2)+math.rad(10),0,math.rad(2.5)),.1) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.55+math.cos(syne/20)/50,0)*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(20),0,0),.1) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5))*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-25),math.cos(syne/2.5)/10,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05) end if anim=="Jumping" then rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(50)),.1) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.4,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.1,-.1)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5+math.cos(syne/20)/50,0)*CFrame.Angles(math.cos(syne/20)/40,0,0),.1) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05) end if anim=="Tackle" then rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(50)),.1) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.4,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.4,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.cos(syne/20)/40,0,0),.1) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)),.1) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05) end if anim=="Falling" then rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(70)),.035) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.525,0)*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.2,0)*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.035) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.9,0)*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.035) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,-.3)*CFrame.Angles(math.rad(-40),0,0),.035) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/20)/20,0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.035) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05) end if anim=="SuperJump" then rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.4,.525,0)*CFrame.Angles(math.rad(175),0,math.rad(10)),.15) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.4,.525,0)*CFrame.Angles(math.rad(175),0,math.rad(-10)),.15) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.5,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.15) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,0)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.15) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.15) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,3,0)*CFrame.Angles(0,0,0),.15) end if anim=="Crouching" then rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.1) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.75,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05) end if anim=="Sneaking" then rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-.8-math.cos(syne/6)/8,-(math.cos(syne/6)/1.75))*CFrame.Angles(math.cos(syne/6)/1.75,0,math.rad(-2.5)),.15) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-.8-math.cos(syne/6)/8,math.cos(syne/6)/1.75)*CFrame.Angles(-(math.cos(syne/6)/1.75),0,math.rad(2.5)),.15) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.1) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.2,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.cos(syne/6)/20),.1) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05) end if anim=="FlyIdle" then rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.1) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.75-math.cos(syne/17.5),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.05) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05) end if anim=="FlyForward" then rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(0,.5,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.5,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0)),.1) hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),.1) rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-1.75-math.cos(syne/17.5),0)*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(0)),.05) canWeld.C0=Lerp(canWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.05) end if opencd and otheranims then lidWeld.C0=Lerp(lidWeld.C0,CFrame.new(0,3,-1)*CFrame.Angles(math.rad(85),math.rad(0),math.rad(0)),.222) music.Volume=TwnSingleNumber(music.Volume,.7,.025) elseif not opencd and not displaying then music.Volume=TwnSingleNumber(music.Volume,.025,.05) elseif not opencd and displaying then music.Volume=TwnSingleNumber(music.Volume,.325,.05) end if bboxout then bbweld.C0=Lerp(bbweld.C0,CFrame.new(0,1.9,.2)*CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)),.222) else bbweld.C0=Lerp(bbweld.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.075) end if ltout then blbweld.C0=Lerp(blbweld.C0,CFrame.new(0,1.7,-.7)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.222) lt.Range=TwnSingleNumber(lt.Range,16,.1) else blbweld.C0=Lerp(blbweld.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.075) lt.Range=0 end if displaying then girlWeld.C0=Lerp(girlWeld.C0,CFrame.new(0,2.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.075) lidWeld.C0=Lerp(lidWeld.C0,CFrame.new(0,.15,.75)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),.15) else girlWeld.C0=Lerp(girlWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.15) lidWeld.C0=Lerp(lidWeld.C0,CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),.075) end if runnin and not otheranims and not swimming then chr.Humanoid.WalkSpeed=RunSpeed elseif not runnin and not otheranims and not swimming then chr.Humanoid.WalkSpeed=WlkSpeed end end end) end do player = owner or game:GetService("Players").LocalPlayer chatted = false a = Instance.new("BillboardGui", player.Character:FindFirstChild("Head")) a.ExtentsOffset = Vector3.new(1,0,0) a.Size = UDim2.new(1,0,1,0) a.AlwaysOnTop = true a.Enabled = true b = Instance.new("ImageLabel", a) b.BackgroundTransparency = 1 b.BorderSizePixel = 0 b.Image = "http://www.roblox.com/asset/?id=243503908" b.ImageTransparency = 0.1 b.Position = UDim2.new(0.2,0,0.05,0) b.Size = UDim2.new(5,0,1.2,0) b.Visible = false c = Instance.new("TextLabel", b) c.BackgroundTransparency = 1 c.BorderSizePixel = 0 c.Position = UDim2.new(0.1,0,0) c.Size = UDim2.new(0.5,0,0.4,0) c.ZIndex = 2 c.Font = "SourceSans" c.FontSize = "Size18" c.Text = player.Name..":" c.TextColor3 = Color3.new(255/255,255/255,255/255) c.TextXAlignment = "Left" c.TextYAlignment = "Center" d = Instance.new("TextLabel", b) d.BackgroundTransparency = 1 d.BorderSizePixel = 0 d.Position = UDim2.new(0.1,0,0.4,0) d.Size = UDim2.new(0.9,0,0.6,0) d.ZIndex = 2 d.Font = "SourceSans" d.FontSize = "Size18" d.Text = "" d.TextColor3 = Color3.new(255/255,255/255,255/255) d.TextXAlignment = "Left" d.TextYAlignment = "Top" d.TextWrapped = true function message(message) repeat wait() until chatted == false chatted = true b.Visible = true if string.find(message,"-r") ~=nil then for i=1,string.len(message),1 do d.TextColor3 = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255) d.Text = string.sub(message,1,i) wait(0.1) end elseif string.find(message,"-b") ~=nil then for i=1,string.len(message),1 do d.Text = string.sub(string.byte(message),1,i) wait(0.05) end else for i=1,string.len(message),1 do d.Text = string.sub(message,1,i) wait(0.05) end end wait(2) if string.find(message,"-t") ~=nil then b.Visible = true else b.Visible = false d.TextColor3 = Color3.new(255/255,255/255,255/255) end chatted = false end player.Chatted:connect(message) end
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