Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
def pbFindEncounter(encounter,species) return false if !encounter for i in 0...encounter.length next if !encounter[i] for j in 0...encounter[i].length return true if encounter[i][j][0]==species end end return false end ################################################################################ # Shows the "Nest" page of the Pokédex entry screen. ################################################################################ class PokemonNestMapScene CursorAnimateDelay = 12.0 CursorMoveSpeed = 4.0 def pbStartScene(species,regionmap=-1) @viewport=Viewport.new(0,0,Graphics.width,Graphics.height) @viewport.z=99999 @mapvp=Viewport.new(16,32,480,320) @mapvp.z=100000 @viewport2=Viewport.new(0,0,Graphics.width,Graphics.height) @viewport2.z=100001 @sprites={} @window=SpriteHash.new pbRgssOpen("Data/townmap.dat","rb"){|f| @mapdata=Marshal.load(f) } mappos=!$game_map ? nil : pbGetMetadata($game_map.map_id,MetadataMapPosition) region=regionmap if region<0 # Use player's current region region=mappos ? mappos[0] : 0 # Region 0 default end @sprites["background"]=IconSprite.new(0,0,@viewport) @sprites["background"].setBitmap(_INTL("Graphics/Pictures/pokedexNest")) @window["map"]=Sprite.new(@mapvp) @window["map"].bmp("Graphics/Pictures/#{@mapdata[region][1]}") for hidden in REGIONMAPEXTRAS if hidden[0]==region && hidden[1]>0 && $game_switches[hidden[1]] if !@sprites["map2"] @window["map2"]=BitmapSprite.new(480,320,@mapvp) @window["map2"].x=@sprites["map"].x; @window["map2"].y=@window["map"].y end pbDrawImagePositions(@sprites["map2"].bitmap,[ ["Graphics/Pictures/#{hidden[4]}", hidden[2]*PokemonRegionMapScene::SQUAREWIDTH, hidden[3]*PokemonRegionMapScene::SQUAREHEIGHT,0,0,-1,-1] ]) end end @sprites["arrowLeft"] = Sprite.new(@viewport2) @sprites["arrowLeft"].bmp("Graphics/Pictures/mapArrowRight") @sprites["arrowLeft"].mirror = true @sprites["arrowLeft"].center_origins @sprites["arrowLeft"].xyz = 12, Graphics.height / 2 @sprites["arrowRight"] = Sprite.new(@viewport2) @sprites["arrowRight"].bmp("Graphics/Pictures/mapArrowRight") @sprites["arrowRight"].center_origins @sprites["arrowRight"].xyz = Graphics.width - 12, Graphics.height / 2 @sprites["arrowUp"] = Sprite.new(@viewport2) @sprites["arrowUp"].bmp("Graphics/Pictures/mapArrowDown") @sprites["arrowUp"].angle = 180 @sprites["arrowUp"].center_origins @sprites["arrowUp"].xyz = Graphics.width / 2, 24 @sprites["arrowDown"] = Sprite.new(@viewport2) @sprites["arrowDown"].bmp("Graphics/Pictures/mapArrowDown") @sprites["arrowDown"].center_origins @sprites["arrowDown"].xyz = Graphics.width / 2, Graphics.height - 24 @dirs = [] @mdirs = [] @i = 0 @point=BitmapWrapper.new(PokemonRegionMapScene::SQUAREWIDTH+4, PokemonRegionMapScene::SQUAREHEIGHT+4) @point.fill_rect(0,0, PokemonRegionMapScene::SQUAREWIDTH+4, PokemonRegionMapScene::SQUAREHEIGHT+4,Color.new(255,0,0)) @point2=BitmapWrapper.new(PokemonRegionMapScene::SQUAREWIDTH+4, PokemonRegionMapScene::SQUAREHEIGHT+4) @point2.fill_rect(4,0, PokemonRegionMapScene::SQUAREWIDTH, PokemonRegionMapScene::SQUAREHEIGHT+4,Color.new(255,0,0)) @point3=BitmapWrapper.new(PokemonRegionMapScene::SQUAREWIDTH+4, PokemonRegionMapScene::SQUAREHEIGHT+4) @point3.fill_rect(0,4, PokemonRegionMapScene::SQUAREWIDTH+4, PokemonRegionMapScene::SQUAREHEIGHT,Color.new(255,0,0)) @point4=BitmapWrapper.new(PokemonRegionMapScene::SQUAREWIDTH+4, PokemonRegionMapScene::SQUAREHEIGHT+4) @point4.fill_rect(4,4, PokemonRegionMapScene::SQUAREWIDTH, PokemonRegionMapScene::SQUAREHEIGHT,Color.new(255,0,0)) encdata=load_data("Data/encounters.dat") points=[] mapwidth=1+PokemonRegionMapScene::RIGHT-PokemonRegionMapScene::LEFT j=-1 for i in 0...RoamingSpecies.length s=getID(PBSpecies,RoamingSpecies[i][0]) if s==species j=i break end end for enc in encdata.keys enctypes=encdata[enc][1] if pbFindEncounter(enctypes,species) || (j>-1 && enc==$PokemonGlobal.roamPosition[j]) mappos=pbGetMetadata(enc,MetadataMapPosition) if mappos && mappos[0]==region showpoint=true for loc in @mapdata[region][2] showpoint=false if loc[0]==mappos[1] && loc[1]==mappos[2] && loc[7] && !$game_switches[loc[7]] end if showpoint mapsize=pbGetMetadata(enc,MetadataMapSize) if mapsize && mapsize[0] && mapsize[0]>0 sqwidth=mapsize[0] sqheight=(mapsize[1].length*1.0/mapsize[0]).ceil for i in 0...sqwidth for j in 0...sqheight if mapsize[1][i+j*sqwidth,1].to_i>0 points[mappos[1]+i+(mappos[2]+j)*mapwidth]=true end end end else points[mappos[1]+mappos[2]*mapwidth]=true end end end end end i=0 for j in 0...points.length if points[j] s=SpriteWrapper.new(@mapvp) s.x=(j%mapwidth)*PokemonRegionMapScene::SQUAREWIDTH-2 s.x+=(Graphics.width-@window["map"].bitmap.width)/2 s.y=(j/mapwidth)*PokemonRegionMapScene::SQUAREHEIGHT-2 s.y+=(Graphics.height-@window["map"].bitmap.height)/2 if j>=1 && points[j-1] if j>=mapwidth && points[j-mapwidth] s.bitmap=@point4 else s.bitmap=@point2 end else if j>=mapwidth && points[j-mapwidth] s.bitmap=@point3 else s.bitmap=@point end end @window["point#{i}"]=s i+=1 end end @numpoints=i @sprites["mapbottom"]=MapBottomSprite.new(@viewport2) @sprites["mapbottom"].maplocation=pbGetMessage(MessageTypes::RegionNames,region) @sprites["mapbottom"].mapdetails=_INTL("{1}'s nest",PBSpecies.getName(species)) if points.length==0 @sprites["mapbottom"].nonests=true end return true end def pbUpdate @numpoints.times {|i| @window["point#{i}"].opacity=[64,96,128,160,128,96][(Graphics.frame_count/4)%6] } @sprites["arrowLeft"].visible = @mapscroll && @window.x < 0 @sprites["arrowRight"].visible = @mapscroll && @window.x > -1 * (@window["map"].bmp.width - 480) @sprites["arrowUp"].visible = @mapscroll && @window.y < 0 @sprites["arrowDown"].visible = @mapscroll && @window.y > -1 * (@window["map"].bmp.height - 320) @i += 1 if @i % 2 == 0 case @i % 32 when 0...8 @sprites["arrowLeft"].x -= 1 @sprites["arrowRight"].x += 1 @sprites["arrowUp"].y -= 1 @sprites["arrowDown"].y += 1 when 8...24 @sprites["arrowLeft"].x += 1 @sprites["arrowRight"].x -= 1 @sprites["arrowUp"].y += 1 @sprites["arrowDown"].y -= 1 when 24...32 @sprites["arrowLeft"].x -= 1 @sprites["arrowRight"].x += 1 @sprites["arrowUp"].y -= 1 @sprites["arrowDown"].y += 1 end end # Map movement if @mdirs.include?(6) @hor_count ||= 0 @hor_count += 1 @window.x = @mx - (PokemonRegionMapScene::SQUAREWIDTH / CursorMoveSpeed.to_f) * @hor_count if @hor_count == CursorMoveSpeed @mdirs.delete(6) @hor_count = nil @mx = nil end end if @mdirs.include?(4) @hor_count ||= 0 @hor_count += 1 @window.x = @mx + (PokemonRegionMapScene::SQUAREWIDTH / CursorMoveSpeed.to_f) * @hor_count if @hor_count == CursorMoveSpeed @mdirs.delete(4) @hor_count = nil @mx = nil end end if @mdirs.include?(8) @ver_count ||= 0 @ver_count += 1 @window.y = @my + (PokemonRegionMapScene::SQUAREHEIGHT / CursorMoveSpeed.to_f) * @ver_count if @ver_count == CursorMoveSpeed @mdirs.delete(8) @ver_count = nil @my = nil end end if @mdirs.include?(2) @ver_count ||= 0 @ver_count += 1 @window.y = @my - (PokemonRegionMapScene::SQUAREHEIGHT / CursorMoveSpeed.to_f) * @ver_count if @ver_count == CursorMoveSpeed @mdirs.delete(2) @ver_count = nil @my = nil end end end def pbMapScene(listlimits) Graphics.transition ret=0 loop do Graphics.update Input.update pbUpdate if @mapscroll if Input.press?(Input::RIGHT) && ![4,6].any? { |e| @mdirs.include?(e) } if @window.x > -1 * (@window["map"].bmp.width - 480) $PokemonGlobal.regionMapSel[0] += 1 @mx = @window.x @mdirs << 6 end end if Input.press?(Input::LEFT) && ![4,6].any? { |e| @mdirs.include?(e) } if @window.x < 0 $PokemonGlobal.regionMapSel[0] -= 1 @mx = @window.x @mdirs << 4 end end if Input.press?(Input::DOWN) && ![2,8].any? { |e| @mdirs.include?(e) } if @window.y > -1 * (@window["map"].bmp.height - 320) $PokemonGlobal.regionMapSel[1] += 1 @my = @window.y @mdirs << 2 end end if Input.press?(Input::UP) && ![2,8].any? { |e| @mdirs.include?(e) } if @window.y < 0 $PokemonGlobal.regionMapSel[1] -= 1 @my = @window.y @mdirs << 8 end end else if Input.trigger?(Input::LEFT) ret=4 break elsif Input.trigger?(Input::RIGHT) ret=6 break elsif Input.trigger?(Input::UP) && listlimits&1==0 # If not at top of list ret=8 break elsif Input.trigger?(Input::DOWN) && listlimits&2==0 # If not at end of list ret=2 break end end if Input.trigger?(Input::C) @mapscroll^=true elsif Input.trigger?(Input::B) ret=1 pbPlayCancelSE() pbFadeOutAndHide(@sprites) #@window.hide # Looks kind of dumb. break end end return ret end def pbEndScene pbDisposeSpriteHash(@sprites) @window.dispose @point.dispose @viewport.dispose @mapvp.dispose @viewport2.dispose end end class PokemonNestMap def initialize(scene) @scene=scene end def pbStartScreen(species,region,listlimits) @scene.pbStartScene(species,region) ret=@scene.pbMapScene(listlimits) @scene.pbEndScene return ret end end ################################################################################ # Shows the "Form" page of the Pokédex entry screen. ################################################################################ class PokedexFormScene def pbStartScene(species) @viewport=Viewport.new(0,0,Graphics.width,Graphics.height) @viewport.z=99999 @species=species @gender=$Trainer.formlastseen[species][0] @form=$Trainer.formlastseen[species][1] @available=pbGetAvailable # [name, gender, form] @sprites={} @sprites["background"]=IconSprite.new(0,0,@viewport) @sprites["background"].setBitmap(_INTL("Graphics/Pictures/pokedexForm")) @sprites["info"]=BitmapSprite.new(Graphics.width,Graphics.height,@viewport) pbSetSystemFont(@sprites["info"].bitmap) @sprites["front"]=PokemonSprite.new(@viewport) @sprites["back"]=PokemonSprite.new(@viewport) @sprites["icon"]=PokemonSpeciesIconSprite.new(@species,@viewport) @sprites["icon"].pbSetParams(@species,@gender,@form) @sprites["icon"].x=52 @sprites["icon"].y=290 pbRefresh return true end def pbUpdate pbUpdateSpriteHash(@sprites) end def pbRefresh @sprites["info"].bitmap.clear name="" for i in @available if i[1]==@gender && i[2]==@form name=i[0]; break end end text=[ [sprintf("%s",PBSpecies.getName(@species)), (Graphics.width+72)/2,Graphics.height-86,2, Color.new(88,88,80),Color.new(168,184,184)], [sprintf("%s",name), (Graphics.width+72)/2,Graphics.height-54,2, Color.new(88,88,80),Color.new(168,184,184)], ] pbDrawTextPositions(@sprites["info"].bitmap,text) @sprites["front"].setSpeciesBitmap(@species,(@gender==1),@form,false,false,false) pbPositionPokemonSprite(@sprites["front"],74,96) @sprites["back"].setSpeciesBitmap(@species,(@gender==1),@form,false,false,true) metrics=load_data("Data/metrics.dat") backMetric=metrics[0][@species] pbPositionPokemonSprite(@sprites["back"],310,98+16+backMetric*2) @sprites["icon"].pbSetParams(@species,@gender,@form) end def pbGetAvailable available=[] # [name, gender, form] dexdata=pbOpenDexData pbDexDataOffset(dexdata,@species,18) genderbyte=dexdata.fgetb dexdata.close formnames=pbGetMessage(MessageTypes::FormNames,@species) if !formnames || formnames=="" formnames=[""] else formnames=strsplit(formnames,/,/) end @gender=0 if genderbyte==0 || genderbyte==255 # Always male or genderless @gender=1 if genderbyte==254 # Always female if formnames && formnames[0]!="" for j in 0...2 if $Trainer.formseen[@species][j][0] || ALWAYSSHOWALLFORMS # That gender/form has been seen if pbResolveBitmap(sprintf("Graphics/Battlers/%sf",getConstantName(PBSpecies,@species))) || pbResolveBitmap(sprintf("Graphics/Battlers/%03df",@species)) available.push([_INTL("{1} Male",formnames[0]),j,0]) if j==0 available.push([_INTL("{1} Female",formnames[0]),j,0]) if j==1 else gendertopush=(genderbyte==254) ? 1 : 0 available.push([formnames[0],gendertopush,0]) break end end end else if $Trainer.formseen[@species][0][0] || ALWAYSSHOWALLFORMS # Male/form 0 has been seen if genderbyte!=254 && genderbyte!=255 # Not always female & not genderless available.push([_INTL("Male"),0,0]) end end if $Trainer.formseen[@species][1][0] || ALWAYSSHOWALLFORMS # Female/form 0 has been seen if genderbyte!=0 && genderbyte!=255 # Not always male & not genderless available.push([_INTL("Female"),1,0]) end end if $Trainer.formseen[@species][0][0] || ALWAYSSHOWALLFORMS # Genderless/form 0 has been seen if genderbyte==255 # Genderless if formnames && formnames.length>1 available.push([_INTL("One Form"),0,0]) else available.push([_INTL("Genderless"),0,0]) end end end end for i in 1...formnames.length for j in 0...2 if $Trainer.formseen[@species][j][i] || ALWAYSSHOWALLFORMS # That gender/form has been seen if pbResolveBitmap(sprintf("Graphics/Battlers/%sf_%d",getConstantName(PBSpecies,@species),i)) || pbResolveBitmap(sprintf("Graphics/Battlers/%03df_%d",@species,i)) available.push([_INTL("{1} Male",formnames[i]),j,i]) if j==0 available.push([_INTL("{1} Female",formnames[i]),j,i]) if j==1 else gendertopush=(genderbyte==254) ? 1 : 0 available.push([formnames[i],gendertopush,i]) break end end end end return available end def pbGetCommands commands=[] for i in @available commands.push(i[0]) end return commands end def pbChooseForm oldgender=@gender oldform=@form commands=pbGetCommands using(cmdwindow=Window_CommandPokemon.new(commands)) { cmdwindow.height=128 if cmdwindow.height>128 cmdwindow.z=@viewport.z+1 pbBottomRight(cmdwindow) for i in 0...@available.length if @available[i][1]==@gender && @available[i][2]==@form cmdwindow.index=i break end end loop do oldindex=cmdwindow.index Graphics.update Input.update cmdwindow.update pbUpdate if cmdwindow.index!=oldindex @gender=@available[cmdwindow.index][1] @form=@available[cmdwindow.index][2] pbRefresh end if Input.trigger?(Input::B) pbPlayCancelSE() @gender=oldgender @form=oldform pbRefresh break end if Input.trigger?(Input::C) pbPlayDecisionSE() break end end } end def pbControls(listlimits) Graphics.transition ret=0 loop do Graphics.update Input.update pbUpdate if Input.trigger?(Input::C) pbChooseForm elsif Input.trigger?(Input::LEFT) ret=4 break elsif Input.trigger?(Input::UP) && listlimits&1==0 # If not at top of list ret=8 break elsif Input.trigger?(Input::DOWN) && listlimits&2==0 # If not at end of list ret=2 break elsif Input.trigger?(Input::B) ret=1 pbPlayCancelSE() pbFadeOutAndHide(@sprites) { pbUpdate } break end end $Trainer.formlastseen[@species][0]=@gender $Trainer.formlastseen[@species][1]=@form return ret end def pbEndScene pbDisposeSpriteHash(@sprites) @viewport.dispose end end class PokedexForm def initialize(scene) @scene=scene end def pbStartScreen(species,listlimits) @scene.pbStartScene(species) ret=@scene.pbControls(listlimits) @scene.pbEndScene return ret end end
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
Easiest method for beginners
CSS | 4 min ago | 0.99 KB
Money comes easy nowadays
CSS | 4 min ago | 0.99 KB
BTC SWAP GLITCH
CSS | 4 min ago | 0.99 KB
Changelly Hacked
CSS | 4 min ago | 0.99 KB
Exploit Documentation
CSS | 4 min ago | 0.99 KB
Exploit found by AI
CSS | 4 min ago | 0.99 KB
Untitled
34 min ago | 0.42 KB
.zshrc
Bash | 54 min ago | 1.23 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!