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on right click on villager: cancel event execute console command "/sshop %player%" on right click on crafting table: cancel event execute console command "/sshop %player%" command /shop: trigger: if sender has permission "villager.instant": make console execute "/sshop %player%" else: send "&6Shop&8: &7Opening in 3 seconds!" wait 17 ticks send "&6Shop&8: &7Opening in 2 seconds!" wait 17 ticks send "&6Shop&8: &7Opening in 1 second!" wait 17 ticks make console execute "/sshop %player%" command /villager <text>: permission: villager.help permission message: &6Villager&8: &7You dont have access to this command! trigger: if arg-1 is not set: send "&6Villager&8: &7/villager (Create/Help)" stop if arg-1 is "help": send "&7&m-----------------------------------------------" send " &6Villager Help " send "&7&m-----------------------------------------------" send "&6Permissions:" send " &7* &6villager.instant &7(Makes '/shop' instant)" send " &7* &6vilager.create &7(Allows '/villager create')" send " " stop if arg-1 is "create": make player execute "/execute @p ~ ~ ~ /summon villager ~ ~ ~ {NoAI:1,Invulnerable:1}" send "&6Shop&8: &7Create villager!" send "&7* &7Use a name tag to name him" stop command /sshop <player>: permission: * trigger: wait 1 tick open chest with 3 rows named "&6Shop" to argument 1 wait 1 tick format slot 11 of argument 1 with iron chestplate named "&6Armor" with lore "&7The first tier of Armors" to run "armor %arg-1%" format slot 13 of argument 1 with stone sword named "&6Weapons" with lore "&7Get all the Weapons here!" to run "weapons %arg-1%" format slot 15 of argument 1 with diamond chestplate named "&6Armor 2" with lore "&7Upgraded Armor! Cost more!" to run "armor2 %arg-1%" command /armor <player>: permission: * trigger: wait 1 tick open chest with 3 row named "&6Armor" to argument 1 wait 1 tick format slot 10 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 11 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 12 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 13 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 14 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 15 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 16 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 18 of argument 1 with arrow named "&6Back" with lore "&7Go back" to run "sshop %arg-1%" command /weapons <player>: permission: * trigger: wait 1 tick open chest with 3 row named "&6Weapons" to argument 1 wait 1 tick format slot 10 of argument 1 with iron sword named "&6Iron Sword" with lore "&71 Gold Ingot" to run "weaponsb %arg-1% 1" format slot 12 of argument 1 with iron sword named "&6Iron Sword" with lore "&764 Gold Ingots|| ||&aSharp 5" to run "weaponsb %arg-1% 2" format slot 14 of argument 1 with diamond sword named "&6Diamond Sword" with lore "&72 Stacks Of Gold Ingots" to run "weaponsb %arg-1% 3" format slot 16 of argument 1 with diamond sword named "&6Diamond Sword" with lore "&732 Gold Blocks|| ||&aSharp 5" to run "weaponsb %arg-1% 4" format slot 18 of argument 1 with arrow named "&6Back" with lore "&7Go back" to run "sshop %arg-1%" command /armor2 <player>: permission: * trigger: wait 1 tick open chest with 3 row named "&6Armor 2" to argument 1 wait 1 tick format slot 10 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 11 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 12 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 13 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 14 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 15 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 16 of argument 1 with barrier named "&cPlace holder" with lore "&7Place holder" to run "sshop %arg-1%" format slot 18 of argument 1 with arrow named "&6Back" with lore "&7Go back" to run "sshop %arg-1%" command /weaponsb <player> <text>: permission: * trigger: if arg-2 is "1": if arg 1's inventory contains 1 gold ingot: remove 1 gold ingot from arg 1's inventory make console execute "/minecraft:give %arg-1% iron_sword 1 0 {Unbreakable:1}" else: send "&6You need 1 gold ingot to buy this!" if arg-2 is "2": if arg 1's inventory contains 64 gold ingot: remove 64 gold ingots from arg 1's inventory make console execute "/minecraft:give %arg-1% iron_sword 1 0 {ench:[{id:16,lvl:5}],Unbreakable:1}" else: send "&6You need 64 gold ingots to buy this!" if arg-2 is "3": if arg 1's inventory contains 128 gold ingot: remove 128 gold ingots from arg 1's inventory make console execute "/Minecraft:give %player% diamond_sword 1 0 {Unbreakable:1}" else: send "&6You need 128&7&o(2 Stacks) &6of gold ingots to buy this!" if arg-2 is "4": if arg 1's inventory contains 32 gold block: remove 32 gold blocks from arg 1's inventory make console execute "/minecraft:give %arg-1% diamond_sword 1 0 {ench:[{id:16,lvl:5}],Unbreakable:1}" else: send "&6You need 32 gold blocks to buy this!"
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