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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <HTML> <HEAD> <META NAME="description" content="Hex is a PC-Game written in HTML and JavaScript"> <META NAME="author" content="Lutz Tautenhahn"> <META NAME="keywords" content="Game, Hex, JavaScript"> <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> <title>Hex</title> <style type='text/css'> span { background-color: #ffffff; border: 1px solid #000000; cursor:default } .AI {font-size:9px} </style> <script language="JavaScript"> var i, j, k, IsOver=true, IsStart0, Start, Start0, Size=11, IsRunning=false, LastEvent=""; var MoveCount, MaxMoveCount, MaxFld=Size*Size, IsSwap, ActiveColor=0; IsPlayer = new Array(2); Level = new Array(2); ImgNum = new Array(Size); for (i=0; i<Size; i++) ImgNum[i] = new Array(Size); Fld = new Array(Size); for (i=0; i<Size; i++) Fld[i] = new Array(Size); Pot = new Array(Size); for (i=0; i<Size; i++) Pot[i] = new Array(Size); for (i=0; i<Size; i++) { for (j=0; j<Size; j++) Pot[i][j] = new Array(4); } Bridge = new Array(Size); for (i=0; i<Size; i++) Bridge[i] = new Array(Size); for (i=0; i<Size; i++) { for (j=0; j<Size; j++) Bridge[i][j] = new Array(4); } Upd = new Array(Size); for (i=0; i<Size; i++) Upd[i] = new Array(Size); History = new Array(MaxFld+1); for (i=0; i<MaxFld+1; i++) History[i] = new Array(2); Pic= new Array(3); Pic[0] = new Image(); Pic[0].src = "hex_r.gif"; Pic[1] = new Image(); Pic[1].src = "hex_t.gif"; Pic[2] = new Image(); Pic[2].src = "hex_b.gif"; IsStart0=true; IsPlayer[0]=true; IsPlayer[1]=false; Level[0]=2; Level[1]=3; function Init() { if (IsRunning) { LastEvent="Init()"; return; } var ii, jj; for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) Fld[ii][jj]=0; } if (IsStart0) Start0=true; else Start0=false; MoveCount=0; MaxMoveCount=0; RefreshScreen(); WritePot(true); IsOver=false; if ((MoveCount+Start0)%2==0) window.document.OptionsForm.Msg.value=" Blue to move."; else window.document.OptionsForm.Msg.value=" Red to move."; } function SetOption(nn, mm) { if (IsRunning) { LastEvent="SetOption("+nn+","+mm+")"; return; } if (nn<2) { if (mm==0) IsPlayer[nn]=true; else IsPlayer[nn]=false; } else IsStart0=mm; } function SetLevel(nn, mm) { if (IsRunning) { LastEvent="SetLevel("+nn+","+mm+")"; return; } Level[nn]=mm; } var IsAI=0; function ShowAI(bb) { var ww; IsAI=bb; if (IsAI) { WritePot(true); document.getElementById('AI').style.display='inline'; ww=parseInt(window.top.innerWidth); if (ww<840) window.top.resizeBy(840-ww, 0); } else document.getElementById('AI').style.display='none'; } function Timer() { if (LastEvent!="") { eval(LastEvent); LastEvent=""; return; } if (IsOver) return; if (IsRunning) return; if (IsPlayer[(MoveCount+Start0+1)%2]) { WritePot(true); return; } IsRunning=true; var ll=Level[(MoveCount+Start0+1)%2]; if (SwapTest()) return; GetPot(ll); setTimeout("GetBestMove("+eval(((MoveCount+1+Start0)%2)*2-1)+","+ll+")",10); } function Back() { if (IsRunning) { LastEvent="Back()"; return; } if (MoveCount>0) { IsOver=false; MoveCount--; var ii=History[MoveCount][0]; var jj=History[MoveCount][1]; if ((MoveCount==1)&&(IsSwap)) { Fld[jj][ii]=0; RefreshPic(jj, ii); Fld[ii][jj]=((MoveCount+Start0)%2)*2-1; RefreshPic(ii, jj); } else { Fld[ii][jj]=0; RefreshPic(ii, jj); } if (MoveCount<10) window.document.OptionsForm.Moves.value=" "+eval(MoveCount)+" "; else window.document.OptionsForm.Moves.value=MoveCount; if ((MoveCount+Start0)%2==0) window.document.OptionsForm.Msg.value=" Blue to move."; else window.document.OptionsForm.Msg.value=" Red to move."; WritePot(true); } } function Replay() { if (IsRunning) { LastEvent="Replay()"; return; } if (MoveCount<MaxMoveCount) { var ii=History[MoveCount][0]; var jj=History[MoveCount][1]; if (MoveCount<MaxMoveCount-1) { MakeMove(ii, jj, false); WritePot(true); } else MakeMove(ii, jj, true); } } function GetMoveList() { var ii, jj, nn, ss=""; for (nn=0; nn<MaxMoveCount; nn++) { ii=History[nn][0]; jj=History[nn][1]; if (nn>0) ss+=" "; ss+=String.fromCharCode(65+jj)+eval(ii+1); } window.document.OptionsForm.MoveList.value=ss; } function ApplyMoveList() { if (IsRunning) { LastEvent="ApplyMoveList()"; return; } Init(); var ii, jj, nn, ss=window.document.OptionsForm.MoveList.value; ss=ss.split(" "); for (nn=0; nn<ss.length; nn++) { jj=ss[nn].charCodeAt(0)-65; ii=parseInt(ss[nn].substr(1,2))-1; if (isNaN(ii)||isNaN(jj)||(ii<0)||(jj<0)||(ii>=Size)||(jj>=Size)) return; if (nn<ss.length-1) MakeMove(ii, jj, false); else MakeMove(ii, jj, true); } } function SwapTest() { if (! window.document.OptionsForm.Swap.checked) return(false); var ii, jj; if (MoveCount==0) { ii=random(4); jj=random(4-ii); if (random(2)<1) { ii=Size-1-ii; jj=Size-1-jj; } MakeMove(ii, jj, false); WritePot(true); IsRunning=false; return(true); } if (MoveCount==1) { for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) { if (Fld[ii][jj]!=0) { if ((ii+jj<2)||(ii+jj>2*Size-4)) return(false); if ((ii+jj==2)||(ii+jj==2*Size-4)) { if (random(2)<1) return(false); } MakeMove(ii, jj, false); WritePot(true); IsRunning=false; return(true); } } } } return(false); } function MakeMove(ii, jj, oo) { var ccol, kk, iis=ii, jjs=jj; if (MoveCount==1) { if (Fld[ii][jj]!=0) { Fld[ii][jj]=0; RefreshPic(ii, jj); iis=jj; jjs=ii; IsSwap=1; } else IsSwap=0; } ccol=((MoveCount+1+Start0)%2)*2-1; Fld[iis][jjs]=ccol; RefreshPic(iis, jjs); if (History[MoveCount][0]!=ii) { History[MoveCount][0]=ii; MaxMoveCount=MoveCount+1; } if (History[MoveCount][1]!=jj) { History[MoveCount][1]=jj; MaxMoveCount=MoveCount+1; } MoveCount++; if (MaxMoveCount<MoveCount) MaxMoveCount=MoveCount; if (MoveCount<10) window.document.OptionsForm.Moves.value=" "+eval(MoveCount)+" "; else window.document.OptionsForm.Moves.value=MoveCount; if ((MoveCount+Start0)%2==0) window.document.OptionsForm.Msg.value=" Blue to move."; else window.document.OptionsForm.Msg.value=" Red to move."; if ((MoveCount==2)&&(IsSwap>0)) window.document.OptionsForm.Msg.value=" Swap."+window.document.OptionsForm.Msg.value; if (! oo) return; GetPot(0); //GetPot(2); ShowPot(); WritePot(true); if (ccol<0) { if ((Pot[ii][jj][2]>0)||(Pot[ii][jj][3]>0)) return; window.document.OptionsForm.Msg.value=" Red has won !"; Blink(0); } else { if ((Pot[ii][jj][0]>0)||(Pot[ii][jj][1]>0)) return; window.document.OptionsForm.Msg.value=" Blue has won !"; Blink(0); } IsOver=true; } function random(nn) { return(Math.floor(Math.random()*1000)%nn); } function ShowPot() { var ii, jj; for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) window.document.images[ImgNum[ii][jj]].title = Math.round(Pot[ii][jj][2])+"\n"+ Math.round(Pot[ii][jj][0])+"|"+ Math.round(Pot[ii][jj][1])+"->"+ Math.round(Pot[ii][jj][0]+Pot[ii][jj][1])+"\n"+ Math.round(Pot[ii][jj][3])+"->"+ Math.round(Pot[ii][jj][2]+Pot[ii][jj][3])+"\n"+ Math.round(Pot[ii][jj][0]+Pot[ii][jj][1]+Pot[ii][jj][2]+Pot[ii][jj][3])+"\n"+ Math.round(Bridge[ii][jj][2])+"\n"+ Math.round(Bridge[ii][jj][0])+"|"+ Math.round(Bridge[ii][jj][1])+"->"+ Math.round(Bridge[ii][jj][0]+Bridge[ii][jj][1])+"\n"+ Math.round(Bridge[ii][jj][3])+"->"+ Math.round(Bridge[ii][jj][2]+Bridge[ii][jj][3])+"\n"+ Math.round(Bridge[ii][jj][0]+Bridge[ii][jj][1]+Bridge[ii][jj][2]+Bridge[ii][jj][3])+"\n"+ Math.round(Pot[ii][jj][0]+Pot[ii][jj][1]+Pot[ii][jj][2]+Pot[ii][jj][3]- Bridge[ii][jj][0]-Bridge[ii][jj][1]-Bridge[ii][jj][2]-Bridge[ii][jj][3]); } } function RedPotCol(vv) { var xx=0, hh="0123456789abcdef"; if (vv>0) xx=vv; var nn=Math.floor(255/(1+xx/255)); return("#"+hh.charAt(Math.floor(nn/16))+hh.charAt(nn%16)+"0000"); } function BluePotCol(vv) { var xx=0, hh="0123456789abcdef"; if (vv>0) xx=vv; var nn=Math.floor(255/(1+xx/255)); return("#0000"+hh.charAt(Math.floor(nn/16))+hh.charAt(nn%16)); } function WritePot(bb) { var ii, jj; if (!IsAI) return; if (bb) GetPot(2); for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) { window.document.getElementById("Pot0"+ii+jj).title = Math.round(Pot[ii][jj][0]); window.document.getElementById("Pot1"+ii+jj).title = Math.round(Pot[ii][jj][1]); window.document.getElementById("Pot2"+ii+jj).title = Math.round(Pot[ii][jj][2]); window.document.getElementById("Pot3"+ii+jj).title = Math.round(Pot[ii][jj][3]); window.document.getElementById("Pot0"+ii+jj).style.backgroundColor = BluePotCol(Pot[ii][jj][0]); window.document.getElementById("Pot1"+ii+jj).style.backgroundColor = BluePotCol(Pot[ii][jj][1]); window.document.getElementById("Pot2"+ii+jj).style.backgroundColor = RedPotCol(Pot[ii][jj][2]); window.document.getElementById("Pot3"+ii+jj).style.backgroundColor = RedPotCol(Pot[ii][jj][3]); } } } function sign(xx) { if (xx<0) return(-1); if (xx>0) return(1); return(0); } function GetBestMove(theCol, theLevel) { var ii, jj, kk, ii_b, jj_b, ff=0, ii_q=0, jj_q=0, cc, pp0, pp1; vv=new Array(); if (MoveCount>0) ff=190/(MoveCount*MoveCount); mm=20000; for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) { if (Fld[ii][jj]!=0) { ii_q+=2*ii+1-Size; jj_q+=2*jj+1-Size; } } } ii_q=sign(ii_q); jj_q=sign(jj_q); for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) { if (Fld[ii][jj]==0) { mmp=Math.random()*(49-theLevel*16); mmp+=(Math.abs(ii-5)+Math.abs(jj-5))*ff; mmp+=8*(ii_q*(ii-5)+jj_q*(jj-5))/(MoveCount+1); if (theLevel>2) { for (kk=0; kk<4; kk++) mmp-=Bridge[ii][jj][kk]; } pp0=Pot[ii][jj][0]+Pot[ii][jj][1]; pp1=Pot[ii][jj][2]+Pot[ii][jj][3]; mmp+=pp0+pp1; if ((pp0<=268)||(pp1<=268)) mmp-=400; //140+128 vv[ii*Size+jj]=mmp; if (mmp<mm) { mm=mmp; ii_b=ii; jj_b=jj; } } } } if (theLevel>2) { mm+=108; for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) { if (vv[ii*Size+jj]<mm) { if (theCol<0)//red { if ((ii>3)&&(ii<Size-1)&&(jj>0)&&(jj<3)) { if (Fld[ii-1][jj+2]==-theCol) { cc=CanConnectFarBorder(ii-1,jj+2,-theCol); if (cc<2) { ii_b=ii; if (cc<-1) { ii_b--; cc++; } jj_b=jj-cc; mm=vv[ii*Size+jj]; } } } if ((ii>0)&&(ii<Size-1)&&(jj==0)) { if ((Fld[ii-1][jj+2]==-theCol)&& (Fld[ii-1][jj]==0)&&(Fld[ii-1][jj+1]==0)&&(Fld[ii][jj+1]==0)&&(Fld[ii+1][jj]==0)) { ii_b=ii; jj_b=jj; mm=vv[ii*Size+jj]; } } if ((ii>0)&&(ii<Size-4)&&(jj<Size-1)&&(jj>Size-4)) { if (Fld[ii+1][jj-2]==-theCol) { cc=CanConnectFarBorder(ii+1,jj-2,-theCol); if (cc<2) { ii_b=ii; if (cc<-1) { ii_b++; cc++; } jj_b=jj+cc; mm=vv[ii*Size+jj]; } } } if ((ii>0)&&(ii<Size-1)&&(jj==Size-1)) { if ((Fld[ii+1][jj-2]==-theCol)&& (Fld[ii+1][jj]==0)&&(Fld[ii+1][jj-1]==0)&&(Fld[ii][jj-1]==0)&&(Fld[ii-1][jj]==0)) { ii_b=ii; jj_b=jj; mm=vv[ii*Size+jj]; } } } else { if ((jj>3)&&(jj<Size-1)&&(ii>0)&&(ii<3)) { if (Fld[ii+2][jj-1]==-theCol) { cc=CanConnectFarBorder(ii+2,jj-1,-theCol); if (cc<2) { jj_b=jj; if (cc<-1) { jj_b--; cc++; } ii_b=ii-cc; mm=vv[ii*Size+jj]; } } } if ((jj>0)&&(jj<Size-1)&&(ii==0)) { if ((Fld[ii+2][jj-1]==-theCol)&& (Fld[ii][jj-1]==0)&&(Fld[ii+1][jj-1]==0)&&(Fld[ii+1][jj]==0)&&(Fld[ii][jj+1]==0)) { ii_b=ii; jj_b=jj; mm=vv[ii*Size+jj]; } } if ((jj>0)&&(jj<Size-4)&&(ii<Size-1)&&(ii>Size-4)) { if (Fld[ii-2][jj+1]==-theCol) { cc=CanConnectFarBorder(ii-2,jj+1,-theCol); if (cc<2) { jj_b=jj; if (cc<-1) { jj_b++; cc++; } ii_b=ii+cc; mm=vv[ii*Size+jj]; } } } if ((jj>0)&&(jj<Size-1)&&(ii==Size-1)) { if ((Fld[ii-2][jj+1]==-theCol)&& (Fld[ii][jj+1]==0)&&(Fld[ii-1][jj+1]==0)&&(Fld[ii-1][jj]==0)&&(Fld[ii][jj-1]==0)) { ii_b=ii; jj_b=jj; mm=vv[ii*Size+jj]; } } } } } } } MakeMove(ii_b, jj_b, false); IsRunning=false; if (theCol<0) { if ((Pot[ii_b][jj_b][2]>140)||(Pot[ii_b][jj_b][3]>140)) { WritePot(false); return; } window.document.OptionsForm.Msg.value=" Red has won !"; Blink(-2); } else { if ((Pot[ii_b][jj_b][0]>140)||(Pot[ii_b][jj_b][1]>140)) { WritePot(false); return; } window.document.OptionsForm.Msg.value=" Blue has won !"; Blink(-2); } IsOver=true; } function CanConnectFarBorder(nn, mm, cc) { var ii, jj; if (cc>0) //blue { if (2*mm<Size-1) { for (ii=0; ii<Size; ii++) { for (jj=0; jj<mm; jj++) { if ((jj-ii<mm-nn)&&(ii+jj<=nn+mm)&&(Fld[ii][jj]!=0)) return(2); } } if (Fld[nn-1][mm]==-cc) return(0); if (Fld[nn-1][mm-1]==-cc) { if (GetFld(nn+2,mm-1)==-cc) return(0); return(-1); } if (GetFld(nn+2,mm-1)==-cc) return(-2); } else { for (ii=0; ii<Size; ii++) { for (jj=Size-1; jj>mm; jj--) { if ((jj-ii>mm-nn)&&(ii+jj>=nn+mm)&&(Fld[ii][jj]!=0)) return(2); } } if (Fld[nn+1][mm]==-cc) return(0); if (Fld[nn+1][mm+1]==-cc) { if (GetFld(nn-2,mm+1)==-cc) return(0); return(-1); } if (GetFld(nn-2,mm+1)==-cc) return(-2); } } else { if (2*nn<Size-1) { for (jj=0; jj<Size; jj++) { for (ii=0; ii<nn; ii++) { if ((ii-jj<nn-mm)&&(ii+jj<=nn+mm)&&(Fld[ii][jj]!=0)) return(2); } } if (Fld[nn][mm-1]==-cc) return(0); if (Fld[nn-1][mm-1]==-cc) { if (GetFld(nn-1,mm+2)==-cc) return(0); return(-1); } if (GetFld(nn-1,mm+2)==-cc) return(-2); } else { for (jj=0; jj<Size; jj++) { for (ii=Size-1; ii>nn; ii--) { if ((ii-jj>nn-mm)&&(ii+jj>=nn+mm)&&(Fld[ii][jj]!=0)) return(2); } } if (Fld[nn][mm+1]==-cc) return(0); if (Fld[nn+1][mm+1]==-cc) { if (GetFld(nn+1,mm-2)==-cc) return(0); return(-1); } if (GetFld(nn+1,mm-2)==-cc) return(-2); } } return(1); } function GetFld(ii, jj) { if (ii<0) return(-1); if (jj<0) return(1); if (ii>=Size) return(-1); if (jj>=Size) return(1); return(Fld[ii][jj]); } function Blink(nn) { IsRunning=true; if (nn==-2) { setTimeout("Blink(-1)",10); return; } if (nn==-1) { GetPot(0); WritePot(false); setTimeout("Blink(0)",10); return; } if (nn==14) { IsRunning=false; return; } var ii, jj, cc=(nn%2)*(((MoveCount+Start0)%2)*2-1); for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) { if ((Pot[ii][jj][0]+Pot[ii][jj][1]<=0)||(Pot[ii][jj][2]+Pot[ii][jj][3]<=0)) { Fld[ii][jj]=cc; RefreshPic(ii, jj); } } } setTimeout("Blink("+eval(nn+1)+")",200); } function GetPot(llevel) { var ii, jj, kk, mm, mmp, nn, bb, dd=128; ActiveColor=((MoveCount+1+Start0)%2)*2-1; for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) { for (kk=0; kk<4; kk++) { Pot[ii][jj][kk]=20000; Bridge[ii][jj][kk]=0; } } } for (ii=0; ii<Size; ii++) { if (Fld[ii][0]==0) Pot[ii][0][0]=dd;//blue border else { if (Fld[ii][0]>0) Pot[ii][0][0]=0; } if (Fld[ii][Size-1]==0) Pot[ii][Size-1][1]=dd;//blue border else { if (Fld[ii][Size-1]>0) Pot[ii][Size-1][1]=0; } } for (jj=0; jj<Size; jj++) { if (Fld[0][jj]==0) Pot[0][jj][2]=dd;//red border else { if (Fld[0][jj]<0) Pot[0][jj][2]=0; } if (Fld[Size-1][jj]==0) Pot[Size-1][jj][3]=dd;//red border else { if (Fld[Size-1][jj]<0) Pot[Size-1][jj][3]=0; } } for (kk=0; kk<2; kk++)//blue potential { for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) Upd[ii][jj]=true; } nn=0; do { nn++; bb=0; for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) { if (Upd[ii][jj]) bb+=SetPot(ii, jj, kk, 1, llevel); } } for (ii=Size-1; ii>=0; ii--) { for (jj=Size-1; jj>=0; jj--) { if (Upd[ii][jj]) bb+=SetPot(ii, jj, kk, 1, llevel); } } } while ((bb>0)&&(nn<12)); } for (kk=2; kk<4; kk++)//red potential { for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) Upd[ii][jj]=true; } nn=0; do { nn++; bb=0; for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) { if (Upd[ii][jj]) bb+=SetPot(ii, jj, kk, -1, llevel); } } for (ii=Size-1; ii>=0; ii--) { for (jj=Size-1; jj>=0; jj--) { if (Upd[ii][jj]) bb+=SetPot(ii, jj, kk, -1, llevel); } } } while ((bb>0)&&(nn<12)); } } var vv=new Array(6); var tt=new Array(6); function SetPot(ii, jj, kk, cc, llevel) { Upd[ii][jj]=false; Bridge[ii][jj][kk]=0; if (Fld[ii][jj]==-cc) return(0); var ll, mm, ddb=0, nn, oo=0, dd=140, bb=66; if (cc!=ActiveColor) bb=52; vv[0]=PotVal(ii+1,jj,kk,cc); vv[1]=PotVal(ii,jj+1,kk,cc); vv[2]=PotVal(ii-1,jj+1,kk,cc); vv[3]=PotVal(ii-1,jj,kk,cc); vv[4]=PotVal(ii,jj-1,kk,cc); vv[5]=PotVal(ii+1,jj-1,kk,cc); for (ll=0; ll<6; ll++) { if ((vv[ll]>=30000)&&(vv[(ll+2)%6]>=30000)) { if (vv[(ll+1)%6]<0) ddb=+32; else vv[(ll+1)%6]+=128; //512; } } for (ll=0; ll<6; ll++) { if ((vv[ll]>=30000)&&(vv[(ll+3)%6]>=30000)) { ddb+=30; } } mm=30000; for (ll=0; ll<6; ll++) { if (vv[ll]<0) { vv[ll]+=30000; tt[ll]=10; } else tt[ll]=1; if (mm>vv[ll]) mm=vv[ll]; } nn=0; for (ll=0; ll<6; ll++) { if (vv[ll]==mm) nn+=tt[ll]; } if (llevel>1) { Bridge[ii][jj][kk]=nn/5; if ((nn>=2)&&(nn<10)) { Bridge[ii][jj][kk]=bb+nn-2; mm-=32; } if (nn<2) { oo=30000; for (ll=0; ll<6; ll++) { if ((vv[ll]>mm)&&(oo>vv[ll])) oo=vv[ll]; } if (oo<=mm+104) { Bridge[ii][jj][kk]=bb-(oo-mm)/4; mm-=64; } mm+=oo; mm/=2; } } if ((ii>0)&&(ii<Size-1)&&(jj>0)&&(jj<Size-1)) Bridge[ii][jj][kk]+=ddb; else Bridge[ii][jj][kk]-=2; if (((ii==0)||(ii==Size-1))&&((jj==0)||(jj==Size-1))) Bridge[ii][jj][kk]/=2; // /=4 if (Bridge[ii][jj][kk]>68) Bridge[ii][jj][kk]=68; //66 if (Fld[ii][jj]==cc) { if (mm<Pot[ii][jj][kk]) { Pot[ii][jj][kk]=mm; SetUpd(ii+1,jj,cc); SetUpd(ii,jj+1,cc); SetUpd(ii-1,jj+1,cc); SetUpd(ii-1,jj,cc); SetUpd(ii,jj-1,cc); SetUpd(ii+1,jj-1,cc); return(1); } return(0); } if (mm+dd<Pot[ii][jj][kk]) { Pot[ii][jj][kk]=mm+dd; SetUpd(ii+1,jj,cc); SetUpd(ii,jj+1,cc); SetUpd(ii-1,jj+1,cc); SetUpd(ii-1,jj,cc); SetUpd(ii,jj-1,cc); SetUpd(ii+1,jj-1,cc); return(1); } return(0); } function PotVal(ii,jj,kk,cc) { if (ii<0) return(30000); if (jj<0) return(30000); if (ii>=Size) return(30000); if (jj>=Size) return(30000); if (Fld[ii][jj]==0) return(Pot[ii][jj][kk]); if (Fld[ii][jj]==-cc) return(30000); return(Pot[ii][jj][kk]-30000); } function SetUpd(ii,jj,cc) { if (ii<0) return; if (jj<0) return; if (ii>=Size) return; if (jj>=Size) return; Upd[ii][jj]=true; } function Clicked(ii, jj) { if (IsOver) return; if (IsRunning) { LastEvent="Clicked("+ii+","+jj+")"; return; } if (Fld[ii][jj]!=0) { if ((MoveCount==1)&&(window.document.OptionsForm.Swap.checked)) MakeMove(ii,jj,false); return; } if (! IsPlayer[(MoveCount+Start0+1)%2]) return; MakeMove(ii, jj, true); window.document.OptionsForm.HelpButton.focus(); window.document.OptionsForm.HelpButton.blur(); } function RefreshPic(ii, jj) { window.document.images[ImgNum[ii][jj]].src = Pic[1+Fld[ii][jj]].src; if (MoveCount<10) window.document.OptionsForm.Moves.value=" "+eval(MoveCount)+" "; else window.document.OptionsForm.Moves.value=MoveCount; } function RefreshScreen() { for (ii=0; ii<Size; ii++) { for (jj=0; jj<Size; jj++) document.images[ImgNum[ii][jj]].src = Pic[1+Fld[ii][jj]].src; } if (MoveCount<10) window.document.OptionsForm.Moves.value=" "+eval(MoveCount)+" "; else window.document.OptionsForm.Moves.value=MoveCount; } function ShowHelp() { alert("Hex is a board game for two players. It was"+ "\nindependently invented by Piet Hein in 1942"+ "\nand John Nash in 1948 and became popular"+ "\nafter 1950 under the name Hex."+ "\nHex is most commonly played on a board with"+ "\n11x11 cells, but it can also be played on a"+ "\nboard of another size. The red player trys"+ "\nto connect the two red borders with a chain"+ "\nof red cells by coloring empty cells red,"+ "\nwhile the blue player trys the same with the"+ "\nblue borders."+ "\nThe game can never end with a draw:"+ "\nWhen all cells have been colored, there must"+ "\nexists either a red chain or a blue chain."+ "\nThe player who moves first has a big advantage."+ "\nIn order to compense this, there is often used"+ "\nthe so-called 'swap rule': After the first move,"+ "\nthe second player is allowed to swap the sides."+ "\nIn order to apply the swap rule click again on"+ "\nthe cell which was selected in the first move."+ "\nGood luck!"); } function Resize() { if(navigator.appName == "Netscape") history.go(0); } </script> </head> <BODY bgcolor=#FFFFA0 text=#000000 onResize="javascript:Resize()"> <DIV ALIGN=center> <form name="OptionsForm"> <table noborder> <tr> <td><table border cellpadding=10 cellspacing=0 bgcolor=#ffffff><tr><td background="hex_bg.gif" align=center><font size=1> <script language="JavaScript"> k=0; for (i=0; i < Size; i++) { document.write("<nobr>"); for (j=0; j <= i; j++) { document.write("<IMG src=\"hex_t.gif\" border=0 onMouseDown=\"Clicked("+eval(i-j)+","+j+")\" title='"+String.fromCharCode(65+j)+eval(i-j+1)+"' alt='"+String.fromCharCode(65+j)+eval(i-j+1)+"'>"); ImgNum[i-j][j]=k++; } document.writeln("</nobr><br>"); } for (i=Size-2; i >= 0; i--) { document.write("<nobr>"); for (j=0; j <= i; j++) { document.write("<IMG src=\"hex_t.gif\" border=0 onMouseDown=\"Clicked("+eval(Size-1-j)+","+eval(Size-1-i+j)+")\" title='"+String.fromCharCode(65+Size-1-i+j)+eval(Size-j)+"' alt='"+String.fromCharCode(65+Size-1-i+j)+eval(Size-j)+"'>"); ImgNum[Size-1-j][Size-1-i+j]=k++; } document.writeln("</nobr><br>"); } </script> </font></td></tr></table> </td> <td> </td> <td id='AI' style='display:none' > <script language="JavaScript"> document.writeln("<table border cellpadding=4 cellspacing=0 bgcolor=#ffffff><tr><td align=center bgcolor='#ccccff' class='AI'>"); for (i=0; i < Size; i++) { document.write("<nobr>"); for (j=0; j <= i; j++) { document.write("<span id='Pot0"+(i-j)+""+j+"'> </span>"); } document.writeln("</nobr><br>"); } for (i=Size-2; i >= 0; i--) { document.write("<nobr>"); for (j=0; j <= i; j++) { document.write("<span id='Pot0"+(Size-1-j)+""+(Size-1-i+j)+"'> </span>"); } document.writeln("</nobr><br>"); } document.writeln("</td><td align=center bgcolor='#ffcccc' class='AI'>"); for (i=0; i < Size; i++) { document.write("<nobr>"); for (j=0; j <= i; j++) { document.write("<span id='Pot2"+(i-j)+""+j+"'> </span>"); } document.writeln("</nobr><br>"); } for (i=Size-2; i >= 0; i--) { document.write("<nobr>"); for (j=0; j <= i; j++) { document.write("<span id='Pot2"+(Size-1-j)+""+(Size-1-i+j)+"'> </span>"); } document.writeln("</nobr><br>"); } document.writeln("</td></tr><tr><td align=center bgcolor='#ffcccc' class='AI'>"); for (i=0; i < Size; i++) { document.write("<nobr>"); for (j=0; j <= i; j++) { document.write("<span id='Pot3"+(i-j)+""+j+"'> </span>"); } document.writeln("</nobr><br>"); } for (i=Size-2; i >= 0; i--) { document.write("<nobr>"); for (j=0; j <= i; j++) { document.write("<span id='Pot3"+(Size-1-j)+""+(Size-1-i+j)+"'> </span>"); } document.writeln("</nobr><br>"); } document.writeln("</td><td align=center bgcolor='#ccccff' class='AI'>"); for (i=0; i < Size; i++) { document.write("<nobr>"); for (j=0; j <= i; j++) { document.write("<span id='Pot1"+(i-j)+""+j+"'> </span>"); } document.writeln("</nobr><br>"); } for (i=Size-2; i >= 0; i--) { document.write("<nobr>"); for (j=0; j <= i; j++) { document.write("<span id='Pot1"+(Size-1-j)+""+(Size-1-i+j)+"'> </span>"); } document.writeln("</nobr><br>"); } document.writeln("</td></tr></table>"); </script> </td> <td> </td> <td valign=middle> <table noborder cellpadding=0 cellspacing=0 width=100%> <tr><td> <table border cellpadding=1 cellspacing=1 width=100% bgcolor=#DDCC88> <tr><td><input type=radio name="Red" checked value="Red: Player" onClick="javascript:SetOption(0,0)"> Red: Player</td></tr> <tr><td><table noborder width=100% cellpadding=0 cellspacing=0> <tr><td><input type=radio name="Red" value="Red: Computer" onClick="javascript:SetOption(0,1)"> Red: Computer</td></tr> <tr><td> Level: <input type=radio name="RedLevel" value="1" onClick="javascript:SetLevel(0,1)">1 <input type=radio name="RedLevel" checked value="2" onClick="javascript:SetLevel(0,2)">2 <input type=radio name="RedLevel" value="3" onClick="javascript:SetLevel(0,3)">3 </td></tr></table> </td></tr></table> </td></tr> <tr><td> </td></tr> <tr><td> <table border cellpadding=1 cellspacing=1 width=100% bgcolor=#DDCC88> <tr><td><input type=radio name="Blue" value="Blue: Player" onClick="javascript:SetOption(1,0)"> Blue: Player</td></tr> <tr><td><table noborder width=100% cellpadding=0 cellspacing=0> <tr><td><input type=radio name="Blue" checked value="Blue: Computer" onClick="javascript:SetOption(1,1)"> Blue: Computer</td></tr> <tr><td> Level: <input type=radio name="BlueLevel" value="1" onClick="javascript:SetLevel(1,1)">1 <input type=radio name="BlueLevel" value="2" onClick="javascript:SetLevel(1,2)">2 <input type=radio name="BlueLevel" checked value="3" onClick="javascript:SetLevel(1,3)">3 </td></tr></table> </td></tr></table> </td></tr> <tr><td> </td></tr> <tr><td> <table border cellpadding=1 cellspacing=1 width=100% bgcolor=#DDCC88> <tr><td width=100%><input type=radio name="Start" checked value="Red" onClick="javascript:SetOption(2,1)"> Red begins</td></tr> <tr><td><input type=radio name="Start" value="Blue" onClick="javascript:SetOption(2,0)"> Blue begins</td></tr> </table> </td></tr> <tr><td> </td></tr> <tr><td> <table border cellpadding=1 cellspacing=1 width=100% bgcolor=#DDCC88> <tr><td align=left><input type=checkbox name="Swap" checked>swap rule <input type=checkbox name="AI" onclick="javascript:ShowAI(this.checked)">show AI</td></tr> </table> </td></tr> <tr><td> </td></tr> <tr><td> <table border cellpadding=1 cellspacing=1 width=100% bgcolor=#DDCC88> <tr><td> <table noborder width=100% cellpadding=0 cellspacing=0><tr> <td align=left><input type=button value=" NEW " style="width:68px;font-size:15px" onClick="javascript:Init()"></td> <td align=right><input type=button value=" HELP " style="width:68px;font-size:15px" onClick="javascript:ShowHelp()" name="HelpButton"></td> </tr></table> </td></tr> <tr><td> <table noborder width=100% cellpadding=0 cellspacing=0><tr> <td align=center><input type=button value=" << " style="width:25px;font-size:15px" onClick="javascript:Back();Back()" title="two moves back"></td> <td align=center><input type=button value=" < " style="width:25px;font-size:15px" onClick="javascript:Back()" title="one move back"></td> <td align=center><input type=button value=" " style="width:32px;font-size:15px;background-color:#FFFFFF;font-weight:bold" disabled name="Moves"></td> <td align=center><input type=button value=" > " style="width:25px;font-size:15px" onClick="javascript:Replay()" title="one move forward"></td> <td align=center><input type=button value=" >> " style="width:25px;font-size:15px" onClick="javascript:Replay();Replay()" title="two moves forward"></td> </tr></table> </td></tr> <tr><td align=center><input size=18 name="Msg" readonly></td></tr> </table> </td></tr> <tr><td> </td></tr> <tr><td> <table border cellpadding=1 cellspacing=1 width=100% bgcolor=#DDCC88> <tr><td align=center>Move list:<BR><textarea cols=14 rows=3 name="MoveList"></textarea></td></tr> <tr><td> <table noborder width=100% cellpadding=0 cellspacing=0><tr> <td align=left><input type=button value=" GET " style="width:68px;font-size:15px" onClick="javascript:GetMoveList()"></td> <td align=right><input type=button value=" APPLY " style="width:68px;font-size:15px" onClick="javascript:ApplyMoveList()"></td> </tr></table> </td></tr> </table> </td></tr> </table> </td> </tr> </table> </form> </DIV> <script language="JavaScript"> Init(); setInterval("Timer()",200); </script> </BODY> </HTML>
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