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[INFO] RetroArch 1.8.8 (Git 479a3ab9a3) [INFO] === Build ======================================= [INFO] CPU Model Name: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX [INFO] Built: Jun 11 2020 [INFO] Version: 1.8.8 [INFO] Git: 479a3ab9a3 [INFO] ================================================= [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565. [INFO] [Overrides]: Redirecting save file to "D:\Retro\saves\.srm". [INFO] [Overrides]: Redirecting save state to "D:\Retro\states\.state". [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Audio]: Set audio input rate to: 30000.00 Hz. [INFO] [Video]: Video @ 1920x1080 [INFO] [Vulkan]: Vulkan dynamic library loaded. [INFO] [Vulkan]: Found vulkan context: wgl [INFO] [Vulkan]: Detecting screen resolution 1920x1080. [INFO] Setting fullscreen to 1920x1080 @ 144Hz on device \\.\DISPLAY1. [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 1080 Ti [INFO] [Vulkan]: Using GPU index 0. [INFO] [Vulkan]: Using GPU: GeForce GTX 1080 Ti [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues. [INFO] [Vulkan]: Swapchain supports present mode: 2. [INFO] [Vulkan]: Swapchain supports present mode: 3. [INFO] [Vulkan]: Swapchain supports present mode: 1. [INFO] [Vulkan]: Swapchain supports present mode: 0. [INFO] [Vulkan]: Creating swapchain with present mode: 2 [INFO] [Vulkan]: Using swapchain size 1920 x 1080. [INFO] [Vulkan]: Got 2 swapchain images. [INFO] [Vulkan]: Using resolution 1920x1080 [INFO] [Vulkan]: Using RGB565 format. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: Loading stock shader. [INFO] [slang]: Building pass #0 (N/A) [INFO] [Vulkan filter chain]: Not using frame history. [INFO] [Vulkan filter chain]: Not using framebuffer feedback. [INFO] [XInput]: Found XInput v1.4. [INFO] [Joypad]: Found joypad driver: "xinput". [INFO] [Video]: Found display server: win32 [INFO] [Shaders]: Found shader "D:\Retro\shaders\AA.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT 3D - Slang.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT Bad TV.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT Bezel 256.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT GBA.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT Grade.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Ken.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\NESGUY.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Shenglong 240p-3d.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Shenglong 240p.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Shenglong 480i.slangp" [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency. [INFO] [Display]: Found display driver: "vulkan". [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Display]: Found display driver: "vulkan". [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [LED]: LED driver = 'null' 0000000000BB5880 [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized "null" driver. [INFO] [SRAM]: SRAM will not be saved. [INFO] [Playlist]: Loading history file: [D:\Retro\content_history.lpl]. [INFO] [Playlist]: Loading history file: [D:\Retro\content_music_history.lpl]. [INFO] [Playlist]: Loading history file: [D:\Retro\content_video_history.lpl]. [INFO] [Playlist]: Loading history file: [D:\Retro\content_image_history.lpl]. [INFO] [Playlist]: Loading favorites file: [D:\Retro\content_favorites.lpl]. [INFO] [Vulkan]: VSync => on [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [slang]: Building pass #0 (N/A) [INFO] [Vulkan filter chain]: Not using frame history. [INFO] [Vulkan filter chain]: Not using framebuffer feedback. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Vulkan]: VSync => on [INFO] [Vulkan]: Do not need to re-create swapchain. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [slang]: Building pass #0 (N/A) [INFO] [Vulkan filter chain]: Not using frame history. [INFO] [Vulkan filter chain]: Not using framebuffer feedback. [INFO] [CORE]: Using content: D:\Emus\NES\Adventure Island (USA).zip. [INFO] [CORE]: Arg #0: retroarch [INFO] [CORE]: Arg #1: D:\Emus\NES\Adventure Island (USA).zip [INFO] [CORE]: Arg #2: -s [INFO] [CORE]: Arg #3: D:\Retro\saves [INFO] [CORE]: Arg #4: -S [INFO] [CORE]: Arg #5: D:\Retro\states [INFO] [CORE]: Arg #6: -c [INFO] [CORE]: Arg #7: D:\Retro\retroarch.cfg [INFO] [CORE]: Arg #8: -L [INFO] [CORE]: Arg #9: D:\Retro\cores\nestopia_libretro.dll [INFO] [CORE]: Arg #10: -v [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds. [INFO] [CORE]: Unloading core.. [INFO] [CORE]: Unloading core symbols.. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] RetroArch 1.8.8 (Git 479a3ab9a3) [INFO] [Overrides]: Redirecting save file to "D:\Retro\saves\Adventure Island (USA).srm". [INFO] [Overrides]: Redirecting save state to "D:\Retro\states\Adventure Island (USA).state". [INFO] === Build ======================================= [INFO] CPU Model Name: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX [INFO] Built: Jun 11 2020 [INFO] Version: 1.8.8 [INFO] Git: 479a3ab9a3 [INFO] ================================================= [INFO] [CORE]: Loading dynamic libretro core from: "D:\Retro\cores\nestopia_libretro.dll" [INFO] [Overrides]: Core-specific overrides found at D:\Retro\config\Nestopia\Nestopia.cfg. [INFO] [Overrides]: No content-dir-specific overrides found at D:\Retro\config\Nestopia\NES.cfg. [INFO] [Overrides]: No game-specific overrides found at D:\Retro\config\Nestopia\Adventure Island (USA).cfg. [INFO] Config: appending config "D:\Retro\config\Nestopia\Nestopia.cfg" [INFO] [Environ]: GET_CORE_OPTIONS_VERSION. [INFO] [Environ]: GET_LANGUAGE: "0". [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL. [INFO] [Remaps]: remap directory: D:\Retro\config\remaps [INFO] [Remaps]: core-specific remap found at D:\Retro\config\remaps\Nestopia\Nestopia.rmp. [INFO] [Overrides]: Redirecting save file to "D:\Retro\saves\Adventure Island (USA).srm". [INFO] [Overrides]: Redirecting save state to "D:\Retro\states\Adventure Island (USA).state". [INFO] [Environ]: GET_LOG_INTERFACE. [INFO] [Environ]: PERFORMANCE_LEVEL: 6. [INFO] [CONTENT LOAD]: Loading content file: D:\Emus\NES\Adventure Island (USA).nes. [INFO] Did not find a valid content patch. [INFO] [Environ]: SET_INPUT_DESCRIPTORS: [INFO] [Environ]: SYSTEM_DIRECTORY: "D:\Retro\system". [libretro INFO] Custom palette path: D:\Retro\system\custom.pal [libretro INFO] custom.pal not found in system directory. [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888. [INFO] [Environ]: GET_SAVE_DIRECTORY. [INFO] SET_GEOMETRY: 256x224, aspect: 1.306. [INFO] [Environ]: SET_GEOMETRY. [libretro INFO] [Nestopia]: Machine is NTSC. [INFO] [SRAM]: Skipping SRAM load.. [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Cheats]: Load game-specific cheatfile: D:\Retro\cheats\Nestopia\Adventure Island (USA).cht [INFO] [Audio]: Set audio input rate to: 48000.00 Hz. [INFO] [Video]: Video @ 1920x1080 [INFO] [Vulkan]: Vulkan dynamic library loaded. [INFO] [Vulkan]: Found vulkan context: wgl [INFO] [Vulkan]: Detecting screen resolution 1920x1080. [INFO] Setting fullscreen to 1920x1080 @ 144Hz on device \\.\DISPLAY1. [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 1080 Ti [INFO] [Vulkan]: Using GPU index 0. [INFO] [Vulkan]: Using GPU: GeForce GTX 1080 Ti [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues. [INFO] [Vulkan]: Swapchain supports present mode: 2. [INFO] [Vulkan]: Swapchain supports present mode: 3. [INFO] [Vulkan]: Swapchain supports present mode: 1. [INFO] [Vulkan]: Swapchain supports present mode: 0. [INFO] [Vulkan]: Creating swapchain with present mode: 2 [INFO] [Vulkan]: Using swapchain size 1920 x 1080. [INFO] [Vulkan]: Got 2 swapchain images. [INFO] [Vulkan]: Using resolution 1920x1080 [INFO] [Vulkan]: Using BGRA8888 format. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Shaders]: Specific shader preset found at D:\Retro\shaders\presets\Nestopia\Nestopia.slangp. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-prep-initial.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #0. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass0.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #1. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass1.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #2. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass2.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #3. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass3.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #4. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-mdapt\hsm-mdapt-pass4.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #5. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-gtu\hsm-gtu-pass1.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #6. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-gtu\hsm-gtu-pass2.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #7. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\stock.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #8. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\stock.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #9. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\stock.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #10. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\stock.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #11. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\stock.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #12. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-guest\hsm-guest-linearize.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #13. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-guest\hsm-guest-linearize_scanlines.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #14. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-guest\hsm-get-linearize-pass.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #15. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-guest\hsm-guest-blur_horiz.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #16. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-guest\hsm-guest-blur_vert.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #17. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-guest\hsm-crt-guest-dr-venom-with-scaling.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #18. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-curvature-mapping.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #19. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-linearize-crt.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #20. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-blur-outside-screen-horiz.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #21. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-blur-outside-screen-vert.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #22. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\blurs\blur9x9.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #23. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\blurs\blur9x9.slang". [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #24. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\crt\shaders\HyperspaceMadness\hsm-mega-bezel-reflection.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #25. [INFO] [slang]: Building pass #0 (AvgLumPass) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [slang]: Building pass #1 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 60 bytes. [INFO] [slang]: Building pass #2 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #3 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 68 bytes. [INFO] [slang]: Building pass #4 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #5 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 68 bytes. [INFO] [slang]: Building pass #6 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 4 bytes. [INFO] [slang]: Building pass #7 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 64 bytes. [INFO] [slang]: Building pass #8 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #9 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #10 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #11 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #12 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #13 (LinearizePass) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #14 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #15 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 320 x 320 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #16 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 320 x 320 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 60 bytes. [INFO] [slang]: Building pass #17 (GlowPass) [INFO] [Vulkan filter chain]: Creating framebuffer 320 x 320 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 60 bytes. [INFO] [slang]: Building pass #18 (BR_CRTPass) [INFO] [Vulkan filter chain]: Creating framebuffer 1920 x 1080 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 100 bytes. [INFO] [slang]: Building pass #19 (BR_MappingPass) [INFO] [Vulkan filter chain]: Creating framebuffer 1920 x 1080 (max 4294967295 level(s)). [INFO] [slang]: Building pass #20 (BR_MirrorLowResPass) [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #21 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 1 level(s)). [INFO] [slang]: Building pass #22 (BR_MirrorBlurredPass) [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)). [INFO] [slang]: Building pass #23 (BR_MirrorReflectionDiffusedPass) [INFO] [Vulkan filter chain]: Creating framebuffer 128 x 128 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #24 (BR_MirrorFullscreenGlowPass) [INFO] [Vulkan filter chain]: Creating framebuffer 12 x 12 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #25 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1920 x 1080 (max 1 level(s)). [INFO] [slang]: Building pass #26 (N/A) [INFO] [Vulkan filter chain]: Not using frame history. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #6. [INFO] [XInput]: Found XInput v1.4. [INFO] [Joypad]: Found joypad driver: "xinput". [INFO] [Video]: Found display server: win32 [INFO] [Shaders]: Found shader "D:\Retro\shaders\AA.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT 3D - Slang.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT Bad TV.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT Bezel 256.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT GBA.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT Grade.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Ken.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\NESGUY.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Shenglong 240p-3d.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Shenglong 240p.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Shenglong 480i.slangp" [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency. [INFO] [Display]: Found display driver: "vulkan". [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [LED]: LED driver = 'null' 0000000000BB5880 [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized "null" driver. [INFO] [Playlist]: Loading history file: [D:\Retro\content_history.lpl]. [INFO] [Playlist]: Loading history file: [D:\Retro\content_music_history.lpl]. [INFO] [Playlist]: Loading history file: [D:\Retro\content_video_history.lpl]. [INFO] [Playlist]: Loading history file: [D:\Retro\content_image_history.lpl]. [INFO] [Playlist]: Loading favorites file: [D:\Retro\content_favorites.lpl]. [INFO] [Vulkan]: VSync => on [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [slang]: Building pass #0 (AvgLumPass) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [slang]: Building pass #1 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 60 bytes. [INFO] [slang]: Building pass #2 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #3 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 68 bytes. [INFO] [slang]: Building pass #4 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #5 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 68 bytes. [INFO] [slang]: Building pass #6 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 4 bytes. [INFO] [slang]: Building pass #7 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 64 bytes. [INFO] [slang]: Building pass #8 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #9 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #10 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #11 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #12 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #13 (LinearizePass) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #14 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #15 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 320 x 320 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #16 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 320 x 320 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 60 bytes. [INFO] [slang]: Building pass #17 (GlowPass) [INFO] [Vulkan filter chain]: Creating framebuffer 320 x 320 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 60 bytes. [INFO] [slang]: Building pass #18 (BR_CRTPass) [INFO] [Vulkan filter chain]: Creating framebuffer 1920 x 1080 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 100 bytes. [INFO] [slang]: Building pass #19 (BR_MappingPass) [INFO] [Vulkan filter chain]: Creating framebuffer 1920 x 1080 (max 4294967295 level(s)). [INFO] [slang]: Building pass #20 (BR_MirrorLowResPass) [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #21 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 1 level(s)). [INFO] [slang]: Building pass #22 (BR_MirrorBlurredPass) [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)). [INFO] [slang]: Building pass #23 (BR_MirrorReflectionDiffusedPass) [INFO] [Vulkan filter chain]: Creating framebuffer 128 x 128 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #24 (BR_MirrorFullscreenGlowPass) [INFO] [Vulkan filter chain]: Creating framebuffer 12 x 12 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #25 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1920 x 1080 (max 1 level(s)). [INFO] [slang]: Building pass #26 (N/A) [INFO] [Vulkan filter chain]: Not using frame history. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #6. [INFO] [Playlist]: Written to playlist file: D:\Retro\content_history.lpl [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97). [INFO] [Vulkan]: Do not need to re-create swapchain. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [slang]: Building pass #0 (AvgLumPass) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [slang]: Building pass #1 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 60 bytes. [INFO] [slang]: Building pass #2 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #3 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 68 bytes. [INFO] [slang]: Building pass #4 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #5 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 68 bytes. [INFO] [slang]: Building pass #6 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 4 bytes. [INFO] [slang]: Building pass #7 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 64 bytes. [INFO] [slang]: Building pass #8 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #9 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #10 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #11 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #12 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #13 (LinearizePass) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #14 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #15 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 320 x 320 (max 1 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #16 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 320 x 320 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 60 bytes. [INFO] [slang]: Building pass #17 (GlowPass) [INFO] [Vulkan filter chain]: Creating framebuffer 320 x 320 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 60 bytes. [INFO] [slang]: Building pass #18 (BR_CRTPass) [INFO] [Vulkan filter chain]: Creating framebuffer 1920 x 1080 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 100 bytes. [INFO] [slang]: Building pass #19 (BR_MappingPass) [INFO] [Vulkan filter chain]: Creating framebuffer 1920 x 1080 (max 4294967295 level(s)). [INFO] [slang]: Building pass #20 (BR_MirrorLowResPass) [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #21 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 1 level(s)). [INFO] [slang]: Building pass #22 (BR_MirrorBlurredPass) [INFO] [Vulkan filter chain]: Creating framebuffer 800 x 600 (max 4294967295 level(s)). [INFO] [slang]: Building pass #23 (BR_MirrorReflectionDiffusedPass) [INFO] [Vulkan filter chain]: Creating framebuffer 128 x 128 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #24 (BR_MirrorFullscreenGlowPass) [INFO] [Vulkan filter chain]: Creating framebuffer 12 x 12 (max 4294967295 level(s)). [INFO] [Vulkan]: Push Constant Block: 52 bytes. [INFO] [slang]: Building pass #25 (N/A) [INFO] [Vulkan filter chain]: Creating framebuffer 1920 x 1080 (max 1 level(s)). [INFO] [slang]: Building pass #26 (N/A) [INFO] [Vulkan filter chain]: Not using frame history. [INFO] [Vulkan filter chain]: Creating framebuffer 1024 x 1024 (max 1 level(s)). [INFO] [Vulkan filter chain]: Using framebuffer feedback for pass #6. [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 37). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97). [INFO] [Vulkan filter chain]: Updating framebuffer size 256 x 224 (format: 97). [INFO] [Vulkan]: VSync => on [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\stock.slang". [INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #0. [INFO] [slang]: Compiling shader "D:\Retro\shaders\shaders_slang\scalefx\shaders\scalefx-pass0.slang". [ERROR] ERROR: scalefx-pass0.slang:97: 'texel offset' : value is out of range: [gl_MinProgramTexelOffset, gl_MaxProgramTexelOffset] ERROR: scalefx-pass0.slang:97: 'texel offset' : value is out of range: [gl_MinProgramTexelOffset, gl_MaxProgramTexelOffset] ERROR: [ERROR] [ERROR] Failed to compile fragment shader stage. [ERROR] Failed to compile shader: "D:\Retro\shaders\shaders_slang\scalefx\shaders\scalefx-pass0.slang". [ERROR] [Vulkan]: Failed to create preset: "D:\Retro\shaders\shaders_slang\presets\scalefx+rAA+aa.slangp". [ERROR] [Vulkan]: Failed to create filter chain: "D:\Retro\shaders\shaders_slang\presets\scalefx+rAA+aa.slangp". Falling back to stock. [INFO] [slang]: Building pass #0 (N/A) [INFO] [Vulkan filter chain]: Not using frame history. [INFO] [Vulkan filter chain]: Not using framebuffer feedback. [INFO] Content ran for a total of: 00 hours, 00 minutes, 01 seconds. [INFO] [Overrides]: Configuration overrides unloaded, original configuration restored. [INFO] [CORE]: No content, starting dummy core. [INFO] [CORE]: Arg #0: retroarch [INFO] [CORE]: Arg #1: --menu [INFO] [CORE]: Arg #2: -s [INFO] [CORE]: Arg #3: D:\Retro\saves [INFO] [CORE]: Arg #4: -S [INFO] [CORE]: Arg #5: D:\Retro\states [INFO] [CORE]: Arg #6: -c [INFO] [CORE]: Arg #7: D:\Retro\retroarch.cfg [INFO] [Cheats]: Save game-specific cheatfile: D:\Retro\cheats\Nestopia\Adventure Island (USA).cht [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds. [INFO] [CORE]: Unloading game.. [INFO] [CORE]: Unloading core.. [INFO] [CORE]: Unloading core symbols.. [INFO] [Core Options]: Saved core options file to "D:\Retro\config\Nestopia\Nestopia.opt" [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] [CONTENT LOAD]: Removing temporary content file: D:\Emus\NES\Adventure Island (USA).nes. [INFO] RetroArch 1.8.8 (Git 479a3ab9a3) [INFO] === Build ======================================= [INFO] CPU Model Name: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX [INFO] Built: Jun 11 2020 [INFO] Version: 1.8.8 [INFO] Git: 479a3ab9a3 [INFO] ================================================= [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565. [INFO] [Overrides]: Redirecting save file to "D:\Retro\saves\Adventure Island (USA).srm". [INFO] [Overrides]: Redirecting save state to "D:\Retro\states\Adventure Island (USA).state". [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Audio]: Set audio input rate to: 30000.00 Hz. [INFO] [Video]: Video @ 1920x1080 [INFO] [Vulkan]: Vulkan dynamic library loaded. [INFO] [Vulkan]: Found vulkan context: wgl [INFO] [Vulkan]: Detecting screen resolution 1920x1080. [INFO] Setting fullscreen to 1920x1080 @ 144Hz on device \\.\DISPLAY1. [INFO] [Vulkan]: Found GPU at index 0: GeForce GTX 1080 Ti [INFO] [Vulkan]: Using GPU index 0. [INFO] [Vulkan]: Using GPU: GeForce GTX 1080 Ti [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues. [INFO] [Vulkan]: Swapchain supports present mode: 2. [INFO] [Vulkan]: Swapchain supports present mode: 3. [INFO] [Vulkan]: Swapchain supports present mode: 1. [INFO] [Vulkan]: Swapchain supports present mode: 0. [INFO] [Vulkan]: Creating swapchain with present mode: 2 [INFO] [Vulkan]: Using swapchain size 1920 x 1080. [INFO] [Vulkan]: Got 2 swapchain images. [INFO] [Vulkan]: Using resolution 1920x1080 [INFO] [Vulkan]: Using RGB565 format. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: Loading stock shader. [INFO] [slang]: Building pass #0 (N/A) [INFO] [Vulkan filter chain]: Not using frame history. [INFO] [Vulkan filter chain]: Not using framebuffer feedback. [INFO] [XInput]: Found XInput v1.4. [INFO] [Joypad]: Found joypad driver: "xinput". [INFO] [Video]: Found display server: win32 [INFO] [Shaders]: Found shader "D:\Retro\shaders\AA.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT 3D - Slang.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT Bad TV.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT Bezel 256.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT GBA.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\CRT Grade.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Ken.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\NESGUY.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Shenglong 240p-3d.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Shenglong 240p.slangp" [INFO] [Shaders]: Found shader "D:\Retro\shaders\Shenglong 480i.slangp" [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency. [INFO] [Display]: Found display driver: "vulkan". [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [LED]: LED driver = 'null' 0000000000BB5880 [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized "null" driver. [INFO] [SRAM]: SRAM will not be saved. [INFO] [Playlist]: Loading history file: [D:\Retro\content_history.lpl]. [INFO] [Playlist]: Loading history file: [D:\Retro\content_music_history.lpl]. [INFO] [Playlist]: Loading history file: [D:\Retro\content_video_history.lpl]. [INFO] [Playlist]: Loading history file: [D:\Retro\content_image_history.lpl]. [INFO] [Playlist]: Loading favorites file: [D:\Retro\content_favorites.lpl]. [INFO] [Vulkan]: VSync => on [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [slang]: Building pass #0 (N/A) [INFO] [Vulkan filter chain]: Not using frame history. [INFO] [Vulkan filter chain]: Not using framebuffer feedback. [INFO] [Vulkan]: VSync => on [INFO] [Vulkan]: Do not need to re-create swapchain. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [Vulkan]: GPU supports linear images as textures, but not DEVICE_LOCAL. Falling back to copy path. [INFO] [slang]: Building pass #0 (N/A) [INFO] [Vulkan filter chain]: Not using frame history. [INFO] [Vulkan filter chain]: Not using framebuffer feedback. [INFO] [Vulkan]: VSync => on [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds. [INFO] [CORE]: Unloading core.. [INFO] [CORE]: Unloading core symbols.. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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