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-- [[ CREATED BY CUSTOM MOVESETMAKER ]] -- local Players = game:GetService("Players") local Rep = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local humanoidRootPart = character:WaitForChild("HumanoidRootPart") -- Watermark GUI local gui1 = Instance.new("ScreenGui", playerGui) gui1.Name = "gui for watermark" gui1.ResetOnSpawn = false local label1 = Instance.new("TextLabel", gui1) label1.Text = "created On CustomMoveMaker.netlify.app" label1.Size = UDim2.new(0.3, 0, 0.05, 0) label1.Position = UDim2.new(0.35, 0, 0, 0) label1.BackgroundTransparency = 1 label1.TextTransparency = 0.5 label1.TextSize = 13 label1.TextColor3 = Color3.new(1, 1, 1) coroutine.wrap(function() while wait(5) do if not gui1:IsDescendantOf(game) then gui1:Clone().Parent = playerGui end end end)() -- Credits GUI local gui2 = Instance.new("ScreenGui", playerGui) gui2.Name = "WatermarkGui" gui2.ResetOnSpawn = false local label2 = Instance.new("TextLabel", gui2) label2.Text = "Credits by:@redveux Made by:AndrewGaming23_24" label2.TextColor3 = Color3.new(1, 1, 1) label2.TextSize = 18 label2.Font = Enum.Font.SourceSansBold label2.BackgroundTransparency = 1 label2.Position = UDim2.new(0.01, 0, 0.01, 0) label2.Size = UDim2.new(0, 200, 0, 30) label2.TextXAlignment = Enum.TextXAlignment.Left -- Rename Hotbar task.wait(2) local hotbar = playerGui:FindFirstChild("Hotbar") if hotbar then local backpack = hotbar:FindFirstChild("Backpack") if backpack then local hotbarFrame = backpack:FindFirstChild("Hotbar") if hotbarFrame then if hotbarFrame:FindFirstChild("1") then hotbarFrame["1"].Base.ToolName.Text = "Mario punch" end if hotbarFrame:FindFirstChild("2") then hotbarFrame["2"].Base.ToolName.Text = "Super beatdown" end if hotbarFrame:FindFirstChild("3") then hotbarFrame["3"].Base.ToolName.Text = "Koopa kick" end if hotbarFrame:FindFirstChild("4") then hotbarFrame["4"].Base.ToolName.Text = "Jump stomp" end end end end -- Wait for MagicHealth GUI while true do local screenGui = playerGui:FindFirstChild("ScreenGui") if screenGui and screenGui:FindFirstChild("MagicHealth") and screenGui.MagicHealth:FindFirstChild("TextLabel") then screenGui.MagicHealth.TextLabel.Text = "?? " break end wait(1) end -- Animation Replacement Table local replacementAnimations = { ["10469493270"] = {id = "13491635433"}, ["10469630950"] = {id = "17889461810"}, ["10469639222"] = {id = "13532604085"}, ["10469643643"] = {id = "13294471966"}, ["17859015788"] = {id = "12684185971"}, ["11365563255"] = {id = "14516273501"}, ["13376869471"] = {id = "18896127525"}, ["10466974800"] = {id = "14046756619"}, ["10471336737"] = {id = "100558589307006"}, ["12510170988"] = {id = "13497875049"}, } local animationQueue = {} local isAnimating = false local function playAnimation(animData) if not animData then return end if isAnimating then table.insert(animationQueue, animData) return end isAnimating = true local anim = Instance.new("Animation") anim.AnimationId = "rbxassetid://" .. animData.id local track = humanoid:LoadAnimation(anim) if animData.waitTime then wait(animData.waitTime) end track:Play() track:AdjustSpeed(0) track.TimePosition = animData.startTime or 0 track:AdjustSpeed(animData.speed or 1) if animData.stopDelay then delay(animData.stopDelay, function() track:Stop() end) end track.Stopped:Connect(function() isAnimating = false if #animationQueue > 0 then local nextAnim = table.remove(animationQueue, 1) playAnimation(nextAnim) end end) end -- BodyVelocity Fix local function fixVelocity(obj) if obj:IsA("BodyVelocity") then obj.Velocity = Vector3.new(obj.Velocity.X, 0, obj.Velocity.Z) end end for _, d in ipairs(character:GetDescendants()) do fixVelocity(d) end character.DescendantAdded:Connect(fixVelocity) -- VFX for special animation local function addSpecialVFX() local vfxTemplate = Rep:FindFirstChild("Resources") and Rep.Resources:FindFirstChild("SunsetEffects") if vfxTemplate then local attach = vfxTemplate:FindFirstChild("SwordInGround") and vfxTemplate.SwordInGround:FindFirstChild("Turned") if attach and attach:FindFirstChild("Attachment") then local effect = attach.Attachment:Clone() effect.Parent = humanoidRootPart for _, part in ipairs(effect:GetChildren()) do if part:IsA("ParticleEmitter") then part:Emit(15) part.Enabled = true end end task.delay(3, function() effect:Destroy() end) end end end -- Animation Played Event local function onAnimationPlayed(animTrack) local animId = animTrack.Animation.AnimationId:match("%d+") local replacement = replacementAnimations[animId] if replacement then for _, track in pairs(humanoid:GetPlayingAnimationTracks()) do if track ~= animTrack then track:Stop() end end animTrack:Stop() playAnimation(replacement) if replacement.id == "18896127525" then addSpecialVFX() end end end humanoid.AnimationPlayed:Connect(onAnimationPlayed) -- Character Reset Handling player.CharacterAdded:Connect(function(newChar) character = newChar humanoid = newChar:WaitForChild("Humanoid") humanoidRootPart = newChar:WaitForChild("HumanoidRootPart") humanoid.AnimationPlayed:Connect(onAnimationPlayed) for _, d in ipairs(newChar:GetDescendants()) do fixVelocity(d) end newChar.DescendantAdded:Connect(fixVelocity) end) --[[ Wall Combo ]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 15955393872 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://15943915877" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0.05 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) end end --[[ Ult Activation ]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 12447707844 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://15507137974" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://15507137974" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1) end end --[[ Dash ]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 10479335397 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://17838006839" .. animationId then local p = game.Players.LocalPlayer local Humanoid = p.Character:WaitForChild("Humanoid") for _, animTrack in pairs(Humanoid:GetPlayingAnimationTracks()) do animTrack:Stop() end local AnimAnim = Instance.new("Animation") AnimAnim.AnimationId = "rbxassetid://17838006839" local Anim = Humanoid:LoadAnimation(AnimAnim) local startTime = 0 Anim:Play() Anim:AdjustSpeed(0) Anim.TimePosition = startTime Anim:AdjustSpeed(1.3) delay(1.8, function() Anim:Stop() end) end end --[[ Uppercut ]] humanoid.AnimationPlayed:Connect(onAnimationPlayed) local animationId = 10503381238 local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoid = character:WaitForChild("Humanoid") local function onAnimationPlayed(animationTrack) if animationTrack.Animation.AnimationId == "rbxassetid://" .. animationId then local p = game.Players.LocalPlayer local Humanoid =
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