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--Uploaded it to here so it can't get deleted. Upload this to Pastebin or something, I don't know if this works. Also: http://gekk.cf/resources/dark-eccentric-video.html ! local player = game.Players.LocalPlayer local char = player.Character local debunk = false local debunk2 = false local keycombo = Instance.new("StringValue",char.Humanoid) keycombo.Name = "KeyComboTracker" local ws = 16 local ts = game:GetService("TweenService") local mouse = player:GetMouse() local sine=0 local change=1 chr=player.Character human=chr:FindFirstChild("Humanoid") human.WalkSpeed = ws tors=chr["Torso"] rarm=chr["Right Arm"] larm=chr["Left Arm"] rleg=chr["Right Leg"] lleg=chr["Left Leg"] hrp=chr["HumanoidRootPart"] hed=chr["Head"] local animator = char.Humanoid.Animator local atm = tors:GetChildren() for i = 1,#atm do if atm[i].ClassName == "Motor6D" then local item = atm[i]:Clone() atm[i]:Remove() item.Parent = tors end end local atm = hrp:GetChildren() for i = 1,#atm do if atm[i].ClassName == "Motor6D" then local item = atm[i]:Clone() atm[i]:Remove() item.Parent = hrp end end animator.Parent = human animator:Destroy() char.Animate.Disabled = true cf=CFrame.new ang=CFrame.Angles rd=math.rad rd2=math.random local WrenchMoveGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local Move1 = Instance.new("Frame") local Bar1 = Instance.new("Frame") local KeyButton = Instance.new("TextLabel") local MoveName = Instance.new("TextLabel") local Move2 = Instance.new("Frame") local Bar2 = Instance.new("Frame") local KeyButton_2 = Instance.new("TextLabel") local MoveName_2 = Instance.new("TextLabel") local Move3 = Instance.new("Frame") local Bar3 = Instance.new("Frame") local KeyButton_3 = Instance.new("TextLabel") local MoveName_3 = Instance.new("TextLabel") local Move4 = Instance.new("Frame") local Bar4 = Instance.new("Frame") local KeyButton_4 = Instance.new("TextLabel") local MoveName_4 = Instance.new("TextLabel") WrenchMoveGui.Name = "WrenchMoveGui" WrenchMoveGui.Parent = player.PlayerGui MainFrame.Name = "MainFrame" MainFrame.Parent = WrenchMoveGui MainFrame.BackgroundColor3 = Color3.new(1, 1, 1) MainFrame.BackgroundTransparency = 1 MainFrame.Position = UDim2.new(1, -283, 1, -355) MainFrame.Size = UDim2.new(0, 253, 0, 355) Move1.Name = "Move1" Move1.Parent = MainFrame Move1.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0) Move1.BackgroundTransparency = 0.60000002384186 Move1.BorderColor3 = Color3.new(0.0509804, 0.545098, 0) Move1.BorderSizePixel = 0 Move1.Size = UDim2.new(1, 0, 0, 80) Move1.ZIndex = 5 Bar1.Name = "Bar1" Bar1.Parent = Move1 Bar1.BackgroundColor3 = Color3.new(0.0980392, 1, 0) Bar1.BorderSizePixel = 0 Bar1.Size = UDim2.new(1, 0, 1, 0) Bar1.ZIndex = 6 KeyButton.Name = "KeyButton" KeyButton.Parent = Move1 KeyButton.BackgroundColor3 = Color3.new(1, 1, 1) KeyButton.BackgroundTransparency = 1 KeyButton.Size = UDim2.new(1, 0, 1, -40) KeyButton.ZIndex = 7 KeyButton.Font = Enum.Font.SourceSansLight KeyButton.FontSize = Enum.FontSize.Size48 KeyButton.Text = "[V]" KeyButton.TextColor3 = Color3.new(1, 1, 1) KeyButton.TextSize = 37 KeyButton.TextStrokeTransparency = 0 KeyButton.TextWrapped = true KeyButton.TextYAlignment = Enum.TextYAlignment.Top MoveName.Name = "MoveName" MoveName.Parent = Move1 MoveName.BackgroundColor3 = Color3.new(1, 1, 1) MoveName.BackgroundTransparency = 1 MoveName.Position = UDim2.new(0, 0, 0, 40) MoveName.Size = UDim2.new(1, 0, 1, -40) MoveName.ZIndex = 7 MoveName.Font = Enum.Font.SourceSansLight MoveName.FontSize = Enum.FontSize.Size48 MoveName.Text = "Robot Creation" MoveName.TextColor3 = Color3.new(1, 1, 1) MoveName.TextSize = 37 MoveName.TextStrokeTransparency = 0 MoveName.TextWrapped = true MoveName.TextYAlignment = Enum.TextYAlignment.Top Move2.Name = "Move2" Move2.Parent = MainFrame Move2.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0) Move2.BackgroundTransparency = 0.60000002384186 Move2.BorderColor3 = Color3.new(0.0509804, 0.545098, 0) Move2.BorderSizePixel = 0 Move2.Position = UDim2.new(0, 0, 0, 90) Move2.Size = UDim2.new(1, 0, 0, 80) Move2.ZIndex = 5 Bar2.Name = "Bar2" Bar2.Parent = Move2 Bar2.BackgroundColor3 = Color3.new(0.0980392, 1, 0) Bar2.BorderSizePixel = 0 Bar2.Size = UDim2.new(1, 0, 1, 0) Bar2.ZIndex = 6 KeyButton_2.Name = "KeyButton" KeyButton_2.Parent = Move2 KeyButton_2.BackgroundColor3 = Color3.new(1, 1, 1) KeyButton_2.BackgroundTransparency = 1 KeyButton_2.Size = UDim2.new(1, 0, 1, -40) KeyButton_2.ZIndex = 7 KeyButton_2.Font = Enum.Font.SourceSansLight KeyButton_2.FontSize = Enum.FontSize.Size48 KeyButton_2.Text = "[C]" KeyButton_2.TextColor3 = Color3.new(1, 1, 1) KeyButton_2.TextSize = 37 KeyButton_2.TextStrokeTransparency = 0 KeyButton_2.TextWrapped = true KeyButton_2.TextYAlignment = Enum.TextYAlignment.Top MoveName_2.Name = "MoveName" MoveName_2.Parent = Move2 MoveName_2.BackgroundColor3 = Color3.new(1, 1, 1) MoveName_2.BackgroundTransparency = 1 MoveName_2.Position = UDim2.new(0, 0, 0, 40) MoveName_2.Size = UDim2.new(1, 0, 1, -40) MoveName_2.ZIndex = 7 MoveName_2.Font = Enum.Font.SourceSansLight MoveName_2.FontSize = Enum.FontSize.Size48 MoveName_2.Text = "Dome Barrier" MoveName_2.TextColor3 = Color3.new(1, 1, 1) MoveName_2.TextSize = 37 MoveName_2.TextStrokeTransparency = 0 MoveName_2.TextWrapped = true MoveName_2.TextYAlignment = Enum.TextYAlignment.Top Move3.Name = "Move3" Move3.Parent = MainFrame Move3.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0) Move3.BackgroundTransparency = 0.60000002384186 Move3.BorderColor3 = Color3.new(0.0509804, 0.545098, 0) Move3.BorderSizePixel = 0 Move3.Position = UDim2.new(0, 0, 0, 180) Move3.Size = UDim2.new(1, 0, 0, 80) Move3.ZIndex = 5 Bar3.Name = "Bar3" Bar3.Parent = Move3 Bar3.BackgroundColor3 = Color3.new(0.0980392, 1, 0) Bar3.BorderSizePixel = 0 Bar3.Size = UDim2.new(1, 0, 1, 0) Bar3.ZIndex = 6 KeyButton_3.Name = "KeyButton" KeyButton_3.Parent = Move3 KeyButton_3.BackgroundColor3 = Color3.new(1, 1, 1) KeyButton_3.BackgroundTransparency = 1 KeyButton_3.Size = UDim2.new(1, 0, 1, -40) KeyButton_3.ZIndex = 7 KeyButton_3.Font = Enum.Font.SourceSansLight KeyButton_3.FontSize = Enum.FontSize.Size48 KeyButton_3.Text = "[X]" KeyButton_3.TextColor3 = Color3.new(1, 1, 1) KeyButton_3.TextSize = 37 KeyButton_3.TextStrokeTransparency = 0 KeyButton_3.TextWrapped = true KeyButton_3.TextYAlignment = Enum.TextYAlignment.Top MoveName_3.Name = "MoveName" MoveName_3.Parent = Move3 MoveName_3.BackgroundColor3 = Color3.new(1, 1, 1) MoveName_3.BackgroundTransparency = 1 MoveName_3.Position = UDim2.new(0, 0, 0, 40) MoveName_3.Size = UDim2.new(1, 0, 1, -40) MoveName_3.ZIndex = 7 MoveName_3.Font = Enum.Font.SourceSansLight MoveName_3.FontSize = Enum.FontSize.Size48 MoveName_3.Text = "Tornado Spin" MoveName_3.TextColor3 = Color3.new(1, 1, 1) MoveName_3.TextSize = 37 MoveName_3.TextStrokeTransparency = 0 MoveName_3.TextWrapped = true MoveName_3.TextYAlignment = Enum.TextYAlignment.Top Move4.Name = "Move4" Move4.Parent = MainFrame Move4.BackgroundColor3 = Color3.new(0.0509804, 0.545098, 0) Move4.BackgroundTransparency = 0.60000002384186 Move4.BorderColor3 = Color3.new(0.0509804, 0.545098, 0) Move4.BorderSizePixel = 0 Move4.Position = UDim2.new(0, 0, 0, 270) Move4.Size = UDim2.new(1, 0, 0, 80) Move4.ZIndex = 5 Bar4.Name = "Bar4" Bar4.Parent = Move4 Bar4.BackgroundColor3 = Color3.new(0.0980392, 1, 0) Bar4.BorderSizePixel = 0 Bar4.Size = UDim2.new(1, 0, 1, 0) Bar4.ZIndex = 6 KeyButton_4.Name = "KeyButton" KeyButton_4.Parent = Move4 KeyButton_4.BackgroundColor3 = Color3.new(1, 1, 1) KeyButton_4.BackgroundTransparency = 1 KeyButton_4.Size = UDim2.new(1, 0, 1, -40) KeyButton_4.ZIndex = 7 KeyButton_4.Font = Enum.Font.SourceSansLight KeyButton_4.FontSize = Enum.FontSize.Size48 KeyButton_4.Text = "[Z]" KeyButton_4.TextColor3 = Color3.new(1, 1, 1) KeyButton_4.TextSize = 37 KeyButton_4.TextStrokeTransparency = 0 KeyButton_4.TextWrapped = true KeyButton_4.TextYAlignment = Enum.TextYAlignment.Top MoveName_4.Name = "MoveName" MoveName_4.Parent = Move4 MoveName_4.BackgroundColor3 = Color3.new(1, 1, 1) MoveName_4.BackgroundTransparency = 1 MoveName_4.Position = UDim2.new(0, 0, 0, 40) MoveName_4.Size = UDim2.new(1, 0, 1, -40) MoveName_4.ZIndex = 7 MoveName_4.Font = Enum.Font.SourceSansLight MoveName_4.FontSize = Enum.FontSize.Size48 MoveName_4.Text = "Teleport" MoveName_4.TextColor3 = Color3.new(1, 1, 1) MoveName_4.TextSize = 37 MoveName_4.TextStrokeTransparency = 0 MoveName_4.TextWrapped = true MoveName_4.TextYAlignment = Enum.TextYAlignment.Top Model0 = Instance.new("Model") Part1 = Instance.new("Part") BlockMesh2 = Instance.new("BlockMesh") Weld3 = Instance.new("Weld") Part4 = Instance.new("Part") BlockMesh5 = Instance.new("BlockMesh") Weld6 = Instance.new("Weld") Part7 = Instance.new("Part") BlockMesh8 = Instance.new("BlockMesh") Weld9 = Instance.new("Weld") Part10 = Instance.new("Part") BlockMesh11 = Instance.new("BlockMesh") Weld12 = Instance.new("Weld") Part13 = Instance.new("Part") BlockMesh14 = Instance.new("BlockMesh") Weld15 = Instance.new("Weld") Part16 = Instance.new("Part") BlockMesh17 = Instance.new("BlockMesh") Weld18 = Instance.new("Weld") Part19 = Instance.new("Part") BlockMesh20 = Instance.new("BlockMesh") Weld21 = Instance.new("Weld") Part22 = Instance.new("Part") BlockMesh23 = Instance.new("BlockMesh") Weld24 = Instance.new("Weld") Part25 = Instance.new("Part") BlockMesh26 = Instance.new("BlockMesh") Weld27 = Instance.new("Weld") Part28 = Instance.new("Part") BlockMesh29 = Instance.new("BlockMesh") Weld30 = Instance.new("Weld") Part31 = Instance.new("Part") BlockMesh32 = Instance.new("BlockMesh") Weld33 = Instance.new("Weld") Part34 = Instance.new("Part") BlockMesh35 = Instance.new("BlockMesh") Weld36 = Instance.new("Weld") Part37 = Instance.new("Part") BlockMesh38 = Instance.new("BlockMesh") Weld39 = Instance.new("Weld") Part40 = Instance.new("Part") BlockMesh41 = Instance.new("BlockMesh") Weld42 = Instance.new("Weld") Part43 = Instance.new("Part") BlockMesh44 = Instance.new("BlockMesh") Weld45 = Instance.new("Weld") Part46 = Instance.new("Part") BlockMesh47 = Instance.new("BlockMesh") Weld48 = Instance.new("Weld") Part49 = Instance.new("Part") BlockMesh50 = Instance.new("BlockMesh") Weld51 = Instance.new("Weld") Part52 = Instance.new("Part") BlockMesh53 = Instance.new("BlockMesh") Weld54 = Instance.new("Weld") Part55 = Instance.new("Part") Weld56 = Instance.new("Weld") Part57 = Instance.new("Part") Weld58 = Instance.new("Weld") Part59 = Instance.new("Part") BlockMesh60 = Instance.new("BlockMesh") Weld61 = Instance.new("Weld") Part62 = Instance.new("Part") BlockMesh63 = Instance.new("BlockMesh") Weld64 = Instance.new("Weld") Part65 = Instance.new("Part") BlockMesh66 = Instance.new("BlockMesh") Weld67 = Instance.new("Weld") Part68 = Instance.new("Part") BlockMesh69 = Instance.new("BlockMesh") Weld70 = Instance.new("Weld") Part71 = Instance.new("Part") BlockMesh72 = Instance.new("BlockMesh") Weld73 = Instance.new("Weld") Part74 = Instance.new("Part") BlockMesh75 = Instance.new("BlockMesh") Weld76 = Instance.new("Weld") Part77 = Instance.new("Part") BlockMesh78 = Instance.new("BlockMesh") Weld79 = Instance.new("Weld") Part80 = Instance.new("Part") Weld81 = Instance.new("Weld") Part82 = Instance.new("Part") BlockMesh83 = Instance.new("BlockMesh") Weld84 = Instance.new("Weld") Part85 = Instance.new("Part") Part86 = Instance.new("Part") BlockMesh87 = Instance.new("BlockMesh") Weld88 = Instance.new("Weld") Part89 = Instance.new("Part") BlockMesh90 = Instance.new("BlockMesh") Weld91 = Instance.new("Weld") Part92 = Instance.new("Part") BlockMesh93 = Instance.new("BlockMesh") Weld94 = Instance.new("Weld") Part95 = Instance.new("Part") BlockMesh96 = Instance.new("BlockMesh") Weld97 = Instance.new("Weld") Part98 = Instance.new("Part") BlockMesh99 = Instance.new("BlockMesh") Weld100 = Instance.new("Weld") Part101 = Instance.new("Part") Weld102 = Instance.new("Weld") Part103 = Instance.new("Part") Weld104 = Instance.new("Weld") Part105 = Instance.new("Part") BlockMesh106 = Instance.new("BlockMesh") Weld107 = Instance.new("Weld") Part108 = Instance.new("Part") Weld109 = Instance.new("Weld") Part110 = Instance.new("Part") BlockMesh111 = Instance.new("BlockMesh") Weld112 = Instance.new("Weld") Part113 = Instance.new("Part") SpecialMesh114 = Instance.new("SpecialMesh") Weld115 = Instance.new("Weld") Part116 = Instance.new("Part") SpecialMesh117 = Instance.new("SpecialMesh") Weld118 = Instance.new("Weld") Part119 = Instance.new("Part") Weld120 = Instance.new("Weld") Part121 = Instance.new("Part") BlockMesh122 = Instance.new("BlockMesh") Weld123 = Instance.new("Weld") Part124 = Instance.new("Part") SpecialMesh125 = Instance.new("SpecialMesh") Weld126 = Instance.new("Weld") Part127 = Instance.new("Part") SpecialMesh128 = Instance.new("SpecialMesh") Weld129 = Instance.new("Weld") Part130 = Instance.new("Part") SpecialMesh131 = Instance.new("SpecialMesh") Weld132 = Instance.new("Weld") Part133 = Instance.new("Part") BlockMesh134 = Instance.new("BlockMesh") Weld135 = Instance.new("Weld") Part136 = Instance.new("Part") BlockMesh137 = Instance.new("BlockMesh") Weld138 = Instance.new("Weld") Part139 = Instance.new("Part") BlockMesh140 = Instance.new("BlockMesh") Weld141 = Instance.new("Weld") Part142 = Instance.new("Part") BlockMesh143 = Instance.new("BlockMesh") Weld144 = Instance.new("Weld") Part145 = Instance.new("Part") BlockMesh146 = Instance.new("BlockMesh") Weld147 = Instance.new("Weld") Part148 = Instance.new("Part") BlockMesh149 = Instance.new("BlockMesh") Weld150 = Instance.new("Weld") Part151 = Instance.new("Part") BlockMesh152 = Instance.new("BlockMesh") Weld153 = Instance.new("Weld") Part154 = Instance.new("Part") BlockMesh155 = Instance.new("BlockMesh") Weld156 = Instance.new("Weld") Part157 = Instance.new("Part") BlockMesh158 = Instance.new("BlockMesh") Weld159 = Instance.new("Weld") Part160 = Instance.new("Part") BlockMesh161 = Instance.new("BlockMesh") Weld162 = Instance.new("Weld") Part163 = Instance.new("Part") BlockMesh164 = Instance.new("BlockMesh") Weld165 = Instance.new("Weld") Part166 = Instance.new("Part") Weld167 = Instance.new("Weld") Part168 = Instance.new("Part") BlockMesh169 = Instance.new("BlockMesh") Weld170 = Instance.new("Weld") Part171 = Instance.new("Part") BlockMesh172 = Instance.new("BlockMesh") Weld173 = Instance.new("Weld") Part174 = Instance.new("Part") BlockMesh175 = Instance.new("BlockMesh") Weld176 = Instance.new("Weld") Part177 = Instance.new("Part") BlockMesh178 = Instance.new("BlockMesh") Weld179 = Instance.new("Weld") Part180 = Instance.new("Part") BlockMesh181 = Instance.new("BlockMesh") Weld182 = Instance.new("Weld") Part183 = Instance.new("Part") BlockMesh184 = Instance.new("BlockMesh") Weld185 = Instance.new("Weld") Part186 = Instance.new("Part") BlockMesh187 = Instance.new("BlockMesh") Weld188 = Instance.new("Weld") Part189 = Instance.new("Part") BlockMesh190 = Instance.new("BlockMesh") Weld191 = Instance.new("Weld") Part192 = Instance.new("Part") BlockMesh193 = Instance.new("BlockMesh") Weld194 = Instance.new("Weld") Part195 = Instance.new("Part") BlockMesh196 = Instance.new("BlockMesh") Weld197 = Instance.new("Weld") WedgePart198 = Instance.new("WedgePart") Weld199 = Instance.new("Weld") WedgePart200 = Instance.new("WedgePart") Weld201 = Instance.new("Weld") WedgePart202 = Instance.new("WedgePart") Weld203 = Instance.new("Weld") WedgePart204 = Instance.new("WedgePart") Weld205 = Instance.new("Weld") WedgePart206 = Instance.new("WedgePart") Weld207 = Instance.new("Weld") WedgePart208 = Instance.new("WedgePart") Weld209 = Instance.new("Weld") WedgePart210 = Instance.new("WedgePart") Weld211 = Instance.new("Weld") WedgePart212 = Instance.new("WedgePart") Weld213 = Instance.new("Weld") WedgePart214 = Instance.new("WedgePart") Weld215 = Instance.new("Weld") WedgePart216 = Instance.new("WedgePart") Weld217 = Instance.new("Weld") Part218 = Instance.new("Part") Weld219 = Instance.new("Weld") Model0.Name = "Mirai-Renchi (Dark Eccentric Wrench)" Part1.Parent = Model0 Part1.Material = Enum.Material.Neon Part1.BrickColor = BrickColor.new("Bright orange") Part1.Position = Vector3.new(-594.925049, 1509.5188, -449.910004) Part1.Rotation = Vector3.new(-90, -45, -90) Part1.CanCollide = false Part1.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121) Part1.CFrame = CFrame.new(-594.925049, 1509.5188, -449.910004, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0) Part1.TopSurface = Enum.SurfaceType.Smooth Part1.Color = Color3.new(0, 1, 0) Part1.Position = Vector3.new(-594.925049, 1509.5188, -449.910004) Part1.Orientation = Vector3.new(-45, -90, 0) Part1.Color = Color3.new(0, 1, 0) BlockMesh2.Parent = Part1 BlockMesh2.Scale = Vector3.new(0.538054049, 0.538054109, 1) BlockMesh2.Scale = Vector3.new(0.538054049, 0.538054109, 1) Weld3.Name = "Part" Weld3.Parent = Part1 Weld3.C0 = CFrame.new(-1.49645996, 3.80236816, -0.348632813, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0) Weld3.Part0 = Part85 Weld3.Part1 = Part1 Part4.Parent = Model0 Part4.Material = Enum.Material.Neon Part4.BrickColor = BrickColor.new("Bright orange") Part4.Position = Vector3.new(-592.980957, 1502.76428, -449.910004) Part4.Rotation = Vector3.new(90, -40, 90) Part4.CanCollide = false Part4.Size = Vector3.new(0.215950891, 0.215950891, 0.575157702) Part4.CFrame = CFrame.new(-592.980957, 1502.76428, -449.910004, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0) Part4.TopSurface = Enum.SurfaceType.Smooth Part4.Color = Color3.new(0, 1, 0) Part4.Position = Vector3.new(-592.980957, 1502.76428, -449.910004) Part4.Orientation = Vector3.new(50, -90, 0) Part4.Color = Color3.new(0, 1, 0) BlockMesh5.Parent = Part4 BlockMesh5.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh5.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld6.Name = "Part" Weld6.Parent = Part4 Weld6.C0 = CFrame.new(0.447631836, -2.95214844, -0.348632813, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0) Weld6.Part0 = Part85 Weld6.Part1 = Part4 Part7.Parent = Model0 Part7.Material = Enum.Material.Neon Part7.BrickColor = BrickColor.new("Bright orange") Part7.Position = Vector3.new(-593.417847, 1502.55615, -449.910004) Part7.Rotation = Vector3.new(180, 90, 0) Part7.CanCollide = false Part7.Size = Vector3.new(0.215950891, 0.215950891, 0.63325429) Part7.CFrame = CFrame.new(-593.417847, 1502.55615, -449.910004, 0, 0, 1, 0, -1, 0, 1, 0, 0) Part7.TopSurface = Enum.SurfaceType.Smooth Part7.Color = Color3.new(0, 1, 0) Part7.Position = Vector3.new(-593.417847, 1502.55615, -449.910004) Part7.Orientation = Vector3.new(0, 90, 180) Part7.Color = Color3.new(0, 1, 0) BlockMesh8.Parent = Part7 BlockMesh8.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh8.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld9.Name = "Part" Weld9.Parent = Part7 Weld9.C0 = CFrame.new(0.0107421875, -3.16027832, -0.348632813, 0, 0, 1, 0, -1, 0, 1, 0, 0) Weld9.Part0 = Part85 Weld9.Part1 = Part7 Part10.Parent = Model0 Part10.Material = Enum.Material.Neon Part10.BrickColor = BrickColor.new("Bright orange") Part10.Position = Vector3.new(-592.78949, 1505.53088, -449.910004) Part10.Rotation = Vector3.new(-90, 0, -90) Part10.CanCollide = false Part10.Size = Vector3.new(0.215950891, 0.215950891, 5.14736271) Part10.CFrame = CFrame.new(-592.78949, 1505.53088, -449.910004, 0, 1, 0, 0, 0, 1, 1, 0, 0) Part10.TopSurface = Enum.SurfaceType.Smooth Part10.Color = Color3.new(0, 1, 0) Part10.Position = Vector3.new(-592.78949, 1505.53088, -449.910004) Part10.Orientation = Vector3.new(-90, -90, 0) Part10.Color = Color3.new(0, 1, 0) BlockMesh11.Parent = Part10 BlockMesh11.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh11.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld12.Name = "Part" Weld12.Parent = Part10 Weld12.C0 = CFrame.new(0.639099121, -0.185546875, -0.348632813, 0, 1, 0, 0, 0, 1, 1, 0, 0) Weld12.Part0 = Part85 Weld12.Part1 = Part10 Part13.Parent = Model0 Part13.Material = Enum.Material.Neon Part13.BrickColor = BrickColor.new("Bright orange") Part13.Position = Vector3.new(-594.291016, 1511.31592, -449.910004) Part13.Rotation = Vector3.new(-90, -21.1599998, -90) Part13.CanCollide = false Part13.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295) Part13.CFrame = CFrame.new(-594.291016, 1511.31592, -449.910004, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0) Part13.TopSurface = Enum.SurfaceType.Smooth Part13.Color = Color3.new(0, 1, 0) Part13.Position = Vector3.new(-594.291016, 1511.31592, -449.910004) Part13.Orientation = Vector3.new(-68.8399963, -90, 0) Part13.Color = Color3.new(0, 1, 0) BlockMesh14.Parent = Part13 BlockMesh14.Scale = Vector3.new(0.538054049, 0.538054109, 1) BlockMesh14.Scale = Vector3.new(0.538054049, 0.538054109, 1) Weld15.Name = "Part" Weld15.Parent = Part13 Weld15.C0 = CFrame.new(-0.862426758, 5.5994873, -0.348632813, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0) Weld15.Part0 = Part85 Weld15.Part1 = Part13 Part16.Parent = Model0 Part16.Material = Enum.Material.Neon Part16.BrickColor = BrickColor.new("Bright orange") Part16.Position = Vector3.new(-593.182007, 1510.17664, -449.910004) Part16.Rotation = Vector3.new(90, -45, 90) Part16.CanCollide = false Part16.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121) Part16.CFrame = CFrame.new(-593.182007, 1510.17664, -449.910004, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0) Part16.TopSurface = Enum.SurfaceType.Smooth Part16.Color = Color3.new(0, 1, 0) Part16.Position = Vector3.new(-593.182007, 1510.17664, -449.910004) Part16.Orientation = Vector3.new(45, -90, 0) Part16.Color = Color3.new(0, 1, 0) BlockMesh17.Parent = Part16 BlockMesh17.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh17.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld18.Name = "Part" Weld18.Parent = Part16 Weld18.C0 = CFrame.new(0.246582031, 4.46020508, -0.348632813, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0) Weld18.Part0 = Part85 Weld18.Part1 = Part16 Part19.Parent = Model0 Part19.Material = Enum.Material.Neon Part19.BrickColor = BrickColor.new("Bright orange") Part19.Position = Vector3.new(-594.94458, 1511.54517, -449.910004) Part19.Rotation = Vector3.new(-90, -63.4300003, -90) Part19.CanCollide = false Part19.Size = Vector3.new(0.215950891, 1.39431942, 0.215950891) Part19.CFrame = CFrame.new(-594.94458, 1511.54517, -449.910004, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0) Part19.TopSurface = Enum.SurfaceType.Smooth Part19.Color = Color3.new(0, 1, 0) Part19.Position = Vector3.new(-594.94458, 1511.54517, -449.910004) Part19.Orientation = Vector3.new(-26.5699997, -90, 0) Part19.Color = Color3.new(0, 1, 0) BlockMesh20.Parent = Part19 BlockMesh20.Scale = Vector3.new(0.538054049, 1, 0.538054168) BlockMesh20.Scale = Vector3.new(0.538054049, 1, 0.538054168) Weld21.Name = "Part" Weld21.Parent = Part19 Weld21.C0 = CFrame.new(-1.51599121, 5.82873535, -0.348632813, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0) Weld21.Part0 = Part85 Weld21.Part1 = Part19 Part22.Parent = Model0 Part22.Material = Enum.Material.Neon Part22.BrickColor = BrickColor.new("Bright orange") Part22.Position = Vector3.new(-594.067566, 1505.5188, -449.910004) Part22.Rotation = Vector3.new(-90, 0, -90) Part22.CanCollide = false Part22.Size = Vector3.new(0.215950891, 0.215950891, 5.17060089) Part22.CFrame = CFrame.new(-594.067566, 1505.5188, -449.910004, 0, 1, 0, 0, 0, 1, 1, 0, 0) Part22.TopSurface = Enum.SurfaceType.Smooth Part22.Color = Color3.new(0, 1, 0) Part22.Position = Vector3.new(-594.067566, 1505.5188, -449.910004) Part22.Orientation = Vector3.new(-90, -90, 0) Part22.Color = Color3.new(0, 1, 0) BlockMesh23.Parent = Part22 BlockMesh23.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh23.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld24.Name = "Part" Weld24.Parent = Part22 Weld24.C0 = CFrame.new(-0.638977051, -0.197631836, -0.348632813, 0, 1, 0, 0, 0, 1, 1, 0, 0) Weld24.Part0 = Part85 Weld24.Part1 = Part22 Part25.Parent = Model0 Part25.Material = Enum.Material.Neon Part25.BrickColor = BrickColor.new("Bright orange") Part25.Position = Vector3.new(-592.566406, 1511.31592, -449.910004) Part25.Rotation = Vector3.new(90, -21.1599998, 90) Part25.CanCollide = false Part25.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295) Part25.CFrame = CFrame.new(-592.566406, 1511.31592, -449.910004, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0) Part25.TopSurface = Enum.SurfaceType.Smooth Part25.Color = Color3.new(0, 1, 0) Part25.Position = Vector3.new(-592.566406, 1511.31592, -449.910004) Part25.Orientation = Vector3.new(68.8399963, -90, 0) Part25.Color = Color3.new(0, 1, 0) BlockMesh26.Parent = Part25 BlockMesh26.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh26.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld27.Name = "Part" Weld27.Parent = Part25 Weld27.C0 = CFrame.new(0.862182617, 5.5994873, -0.348632813, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0) Weld27.Part0 = Part85 Weld27.Part1 = Part25 Part28.Parent = Model0 Part28.Material = Enum.Material.Neon Part28.BrickColor = BrickColor.new("Bright orange") Part28.Position = Vector3.new(-591.929199, 1511.5752, -449.910004) Part28.Rotation = Vector3.new(-90, -26.5599995, -90) Part28.CanCollide = false Part28.Size = Vector3.new(0.215950891, 0.215950891, 1.39431965) Part28.CFrame = CFrame.new(-591.929199, 1511.5752, -449.910004, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0) Part28.TopSurface = Enum.SurfaceType.Smooth Part28.Color = Color3.new(0, 1, 0) Part28.Position = Vector3.new(-591.929199, 1511.5752, -449.910004) Part28.Orientation = Vector3.new(-63.4399986, -90, 0) Part28.Color = Color3.new(0, 1, 0) BlockMesh29.Parent = Part28 BlockMesh29.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh29.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld30.Name = "Part" Weld30.Parent = Part28 Weld30.C0 = CFrame.new(1.49938965, 5.85876465, -0.348632813, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0) Weld30.Part0 = Part85 Weld30.Part1 = Part28 Part31.Parent = Model0 Part31.Material = Enum.Material.Neon Part31.BrickColor = BrickColor.new("Bright orange") Part31.Position = Vector3.new(-591.627686, 1510.37024, -449.910004) Part31.Rotation = Vector3.new(-90, 0, -90) Part31.CanCollide = false Part31.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636) Part31.CFrame = CFrame.new(-591.627686, 1510.37024, -449.910004, 0, 1, 0, 0, 0, 1, 1, 0, 0) Part31.TopSurface = Enum.SurfaceType.Smooth Part31.Color = Color3.new(0, 1, 0) Part31.Position = Vector3.new(-591.627686, 1510.37024, -449.910004) Part31.Orientation = Vector3.new(-90, -90, 0) Part31.Color = Color3.new(0, 1, 0) BlockMesh32.Parent = Part31 BlockMesh32.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh32.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld33.Name = "Part" Weld33.Parent = Part31 Weld33.C0 = CFrame.new(1.80090332, 4.65380859, -0.348632813, 0, 1, 0, 0, 0, 1, 1, 0, 0) Weld33.Part0 = Part85 Weld33.Part1 = Part31 Part34.Parent = Model0 Part34.Material = Enum.Material.Neon Part34.BrickColor = BrickColor.new("Bright orange") Part34.Position = Vector3.new(-595.229187, 1510.37, -449.910004) Part34.Rotation = Vector3.new(0, -90, 0) Part34.CanCollide = false Part34.Size = Vector3.new(0.215950891, 1.27812624, 0.215950891) Part34.CFrame = CFrame.new(-595.229187, 1510.37, -449.910004, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part34.TopSurface = Enum.SurfaceType.Smooth Part34.Color = Color3.new(0, 1, 0) Part34.Position = Vector3.new(-595.229187, 1510.37, -449.910004) Part34.Orientation = Vector3.new(0, -90, 0) Part34.Color = Color3.new(0, 1, 0) BlockMesh35.Parent = Part34 BlockMesh35.Scale = Vector3.new(0.538054049, 1, 0.538054168) BlockMesh35.Scale = Vector3.new(0.538054049, 1, 0.538054168) Weld36.Name = "Part" Weld36.Parent = Part34 Weld36.C0 = CFrame.new(-1.80059814, 4.65356445, -0.348632813, 0, 0, -1, 0, 1, 0, 1, 0, 0) Weld36.Part0 = Part85 Weld36.Part1 = Part34 Part37.Parent = Model0 Part37.Material = Enum.Material.Neon Part37.BrickColor = BrickColor.new("Bright orange") Part37.Position = Vector3.new(-593.864502, 1502.75757, -449.910004) Part37.Rotation = Vector3.new(-90, -40, -90) Part37.CanCollide = false Part37.Size = Vector3.new(0.215950891, 0.215950891, 0.563538313) Part37.CFrame = CFrame.new(-593.864502, 1502.75757, -449.910004, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0) Part37.TopSurface = Enum.SurfaceType.Smooth Part37.Color = Color3.new(0, 1, 0) Part37.Position = Vector3.new(-593.864502, 1502.75757, -449.910004) Part37.Orientation = Vector3.new(-50, -90, 0) Part37.Color = Color3.new(0, 1, 0) BlockMesh38.Parent = Part37 BlockMesh38.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh38.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld39.Name = "Part" Weld39.Parent = Part37 Weld39.C0 = CFrame.new(-0.435913086, -2.9588623, -0.348632813, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0) Weld39.Part0 = Part85 Weld39.Part1 = Part37 Part40.Parent = Model0 Part40.Material = Enum.Material.Neon Part40.BrickColor = BrickColor.new("Bright orange") Part40.Position = Vector3.new(-594.356506, 1508.66833, -449.910004) Part40.Rotation = Vector3.new(90, 26.5599995, 90) Part40.CanCollide = false Part40.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636) Part40.CFrame = CFrame.new(-594.356506, 1508.66833, -449.910004, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0) Part40.TopSurface = Enum.SurfaceType.Smooth Part40.Color = Color3.new(0, 1, 0) Part40.Position = Vector3.new(-594.356506, 1508.66833, -449.910004) Part40.Orientation = Vector3.new(63.4399986, 90, 180) Part40.Color = Color3.new(0, 1, 0) BlockMesh41.Parent = Part40 BlockMesh41.Scale = Vector3.new(0.538054049, 0.538054109, 1) BlockMesh41.Scale = Vector3.new(0.538054049, 0.538054109, 1) Weld42.Name = "Part" Weld42.Parent = Part40 Weld42.C0 = CFrame.new(-0.92791748, 2.9519043, -0.348632813, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0) Weld42.Part0 = Part85 Weld42.Part1 = Part40 Part43.Parent = Model0 Part43.Material = Enum.Material.Neon Part43.BrickColor = BrickColor.new("Bright orange") Part43.Position = Vector3.new(-592.500427, 1508.66833, -449.910004) Part43.Rotation = Vector3.new(-90, 26.5699997, -90) Part43.CanCollide = false Part43.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636) Part43.CFrame = CFrame.new(-592.500427, 1508.66833, -449.910004, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0) Part43.TopSurface = Enum.SurfaceType.Smooth Part43.Color = Color3.new(0, 1, 0) Part43.Position = Vector3.new(-592.500427, 1508.66833, -449.910004) Part43.Orientation = Vector3.new(-63.4300003, 90, 180) Part43.Color = Color3.new(0, 1, 0) BlockMesh44.Parent = Part43 BlockMesh44.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh44.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld45.Name = "Part" Weld45.Parent = Part43 Weld45.C0 = CFrame.new(0.928161621, 2.9519043, -0.348632813, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0) Weld45.Part0 = Part85 Weld45.Part1 = Part43 Part46.Parent = Model0 Part46.Material = Enum.Material.Neon Part46.BrickColor = BrickColor.new("Bright orange") Part46.Position = Vector3.new(-593.715942, 1510.21716, -449.910004) Part46.Rotation = Vector3.new(-90, -45, -90) Part46.CanCollide = false Part46.Size = Vector3.new(0.215950891, 0.215950891, 0.697159708) Part46.CFrame = CFrame.new(-593.715942, 1510.21716, -449.910004, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0) Part46.TopSurface = Enum.SurfaceType.Smooth Part46.Color = Color3.new(0, 1, 0) Part46.Position = Vector3.new(-593.715942, 1510.21716, -449.910004) Part46.Orientation = Vector3.new(-45, -90, 0) Part46.Color = Color3.new(0, 1, 0) BlockMesh47.Parent = Part46 BlockMesh47.Scale = Vector3.new(0.538054049, 0.538054109, 1) BlockMesh47.Scale = Vector3.new(0.538054049, 0.538054109, 1) Weld48.Name = "Part" Weld48.Parent = Part46 Weld48.C0 = CFrame.new(-0.287353516, 4.50073242, -0.348632813, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0) Weld48.Part0 = Part85 Weld48.Part1 = Part46 Part49.Parent = Model0 Part49.Material = Enum.Material.Neon Part49.BrickColor = BrickColor.new("Bright orange") Part49.Position = Vector3.new(-591.932312, 1509.51868, -449.910004) Part49.Rotation = Vector3.new(-90, 45, -90) Part49.CanCollide = false Part49.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121) Part49.CFrame = CFrame.new(-591.932312, 1509.51868, -449.910004, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0) Part49.TopSurface = Enum.SurfaceType.Smooth Part49.Color = Color3.new(0, 1, 0) Part49.Position = Vector3.new(-591.932312, 1509.51868, -449.910004) Part49.Orientation = Vector3.new(-45, 90, 180) Part49.Color = Color3.new(0, 1, 0) BlockMesh50.Parent = Part49 BlockMesh50.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh50.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld51.Name = "Part" Weld51.Parent = Part49 Weld51.C0 = CFrame.new(1.49627686, 3.80224609, -0.348632813, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0) Weld51.Part0 = Part85 Weld51.Part1 = Part49 Part52.Parent = Model0 Part52.Material = Enum.Material.Neon Part52.BrickColor = BrickColor.new("Bright orange") Part52.Position = Vector3.new(-594.067505, 1505.51355, -449.212799) Part52.Rotation = Vector3.new(-90, 0, -90) Part52.CanCollide = false Part52.Size = Vector3.new(0.215950891, 0.215950891, 5.17060089) Part52.CFrame = CFrame.new(-594.067505, 1505.51355, -449.212799, 0, 1, 0, 0, 0, 1, 1, 0, 0) Part52.TopSurface = Enum.SurfaceType.Smooth Part52.Color = Color3.new(0, 1, 0) Part52.Position = Vector3.new(-594.067505, 1505.51355, -449.212799) Part52.Orientation = Vector3.new(-90, -90, 0) Part52.Color = Color3.new(0, 1, 0) BlockMesh53.Parent = Part52 BlockMesh53.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh53.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld54.Name = "Part" Weld54.Parent = Part52 Weld54.C0 = CFrame.new(-0.638916016, -0.202880859, 0.348571777, 0, 1, 0, 0, 0, 1, 1, 0, 0) Weld54.Part0 = Part85 Weld54.Part1 = Part52 Part55.Parent = Model0 Part55.BrickColor = BrickColor.new("Really black") Part55.Position = Vector3.new(-594.590332, 1510.13245, -449.561371) Part55.CanCollide = false Part55.Size = Vector3.new(1.16193271, 0.580966353, 0.580966473) Part55.CFrame = CFrame.new(-594.590332, 1510.13245, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part55.BottomSurface = Enum.SurfaceType.Smooth Part55.TopSurface = Enum.SurfaceType.Smooth Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part55.Position = Vector3.new(-594.590332, 1510.13245, -449.561371) Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld56.Name = "Part" Weld56.Parent = Part55 Weld56.C0 = CFrame.new(-1.16174316, 4.41601563, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) Weld56.Part0 = Part85 Weld56.Part1 = Part55 Part57.Parent = Model0 Part57.BrickColor = BrickColor.new("Really black") Part57.Position = Vector3.new(-592.266602, 1510.13269, -449.561371) Part57.CanCollide = false Part57.Size = Vector3.new(1.16193271, 0.580966353, 0.580966473) Part57.CFrame = CFrame.new(-592.266602, 1510.13269, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part57.BottomSurface = Enum.SurfaceType.Smooth Part57.TopSurface = Enum.SurfaceType.Smooth Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part57.Position = Vector3.new(-592.266602, 1510.13269, -449.561371) Part57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld58.Name = "Part" Weld58.Parent = Part57 Weld58.C0 = CFrame.new(1.1619873, 4.41625977, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) Weld58.Part0 = Part85 Weld58.Part1 = Part57 Part59.Parent = Model0 Part59.Material = Enum.Material.Neon Part59.BrickColor = BrickColor.new("Bright orange") Part59.Position = Vector3.new(-592.789551, 1505.52588, -449.212799) Part59.Rotation = Vector3.new(-90, 0, -90) Part59.CanCollide = false Part59.Size = Vector3.new(0.215950891, 0.215950891, 5.14736271) Part59.CFrame = CFrame.new(-592.789551, 1505.52588, -449.212799, 0, 1, 0, 0, 0, 1, 1, 0, 0) Part59.TopSurface = Enum.SurfaceType.Smooth Part59.Color = Color3.new(0, 1, 0) Part59.Position = Vector3.new(-592.789551, 1505.52588, -449.212799) Part59.Orientation = Vector3.new(-90, -90, 0) Part59.Color = Color3.new(0, 1, 0) BlockMesh60.Parent = Part59 BlockMesh60.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh60.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld61.Name = "Part" Weld61.Parent = Part59 Weld61.C0 = CFrame.new(0.639038086, -0.190551758, 0.348571777, 0, 1, 0, 0, 0, 1, 1, 0, 0) Weld61.Part0 = Part85 Weld61.Part1 = Part59 Part62.Parent = Model0 Part62.Material = Enum.Material.Neon Part62.BrickColor = BrickColor.new("Bright orange") Part62.Position = Vector3.new(-594.356812, 1508.66321, -449.212799) Part62.Rotation = Vector3.new(90, 26.5599995, 90) Part62.CanCollide = false Part62.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636) Part62.CFrame = CFrame.new(-594.356812, 1508.66321, -449.212799, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0) Part62.TopSurface = Enum.SurfaceType.Smooth Part62.Color = Color3.new(0, 1, 0) Part62.Position = Vector3.new(-594.356812, 1508.66321, -449.212799) Part62.Orientation = Vector3.new(63.4399986, 90, 180) Part62.Color = Color3.new(0, 1, 0) BlockMesh63.Parent = Part62 BlockMesh63.Scale = Vector3.new(0.538054049, 0.538054109, 1) BlockMesh63.Scale = Vector3.new(0.538054049, 0.538054109, 1) Weld64.Name = "Part" Weld64.Parent = Part62 Weld64.C0 = CFrame.new(-0.928222656, 2.94677734, 0.348571777, 0, -0.894428015, 0.447212011, 0, -0.447212011, -0.894428015, 1, 0, 0) Weld64.Part0 = Part85 Weld64.Part1 = Part62 Part65.Parent = Model0 Part65.Material = Enum.Material.Neon Part65.BrickColor = BrickColor.new("Bright orange") Part65.Position = Vector3.new(-591.627686, 1510.36499, -449.212799) Part65.Rotation = Vector3.new(-90, 0, -90) Part65.CanCollide = false Part65.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636) Part65.CFrame = CFrame.new(-591.627686, 1510.36499, -449.212799, 0, 1, 0, 0, 0, 1, 1, 0, 0) Part65.TopSurface = Enum.SurfaceType.Smooth Part65.Color = Color3.new(0, 1, 0) Part65.Position = Vector3.new(-591.627686, 1510.36499, -449.212799) Part65.Orientation = Vector3.new(-90, -90, 0) Part65.Color = Color3.new(0, 1, 0) BlockMesh66.Parent = Part65 BlockMesh66.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh66.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld67.Name = "Part" Weld67.Parent = Part65 Weld67.C0 = CFrame.new(1.80090332, 4.64855957, 0.348571777, 0, 1, 0, 0, 0, 1, 1, 0, 0) Weld67.Part0 = Part85 Weld67.Part1 = Part65 Part68.Parent = Model0 Part68.Material = Enum.Material.Neon Part68.BrickColor = BrickColor.new("Bright orange") Part68.Position = Vector3.new(-593.182007, 1510.17029, -449.212799) Part68.Rotation = Vector3.new(90, -45, 90) Part68.CanCollide = false Part68.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121) Part68.CFrame = CFrame.new(-593.182007, 1510.17029, -449.212799, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0) Part68.TopSurface = Enum.SurfaceType.Smooth Part68.Color = Color3.new(0, 1, 0) Part68.Position = Vector3.new(-593.182007, 1510.17029, -449.212799) Part68.Orientation = Vector3.new(45, -90, 0) Part68.Color = Color3.new(0, 1, 0) BlockMesh69.Parent = Part68 BlockMesh69.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh69.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld70.Name = "Part" Weld70.Parent = Part68 Weld70.C0 = CFrame.new(0.246582031, 4.45385742, 0.348571777, 0, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 1, 0, 0) Weld70.Part0 = Part85 Weld70.Part1 = Part68 Part71.Parent = Model0 Part71.Material = Enum.Material.Neon Part71.BrickColor = BrickColor.new("Bright orange") Part71.Position = Vector3.new(-591.92926, 1511.57019, -449.212799) Part71.Rotation = Vector3.new(-90, -26.5599995, -90) Part71.CanCollide = false Part71.Size = Vector3.new(0.215950891, 0.215950891, 1.39431965) Part71.CFrame = CFrame.new(-591.92926, 1511.57019, -449.212799, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0) Part71.TopSurface = Enum.SurfaceType.Smooth Part71.Color = Color3.new(0, 1, 0) Part71.Position = Vector3.new(-591.92926, 1511.57019, -449.212799) Part71.Orientation = Vector3.new(-63.4399986, -90, 0) Part71.Color = Color3.new(0, 1, 0) BlockMesh72.Parent = Part71 BlockMesh72.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh72.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld73.Name = "Part" Weld73.Parent = Part71 Weld73.C0 = CFrame.new(1.49932861, 5.85375977, 0.348571777, 0, 0.894428015, -0.447212011, 0, 0.447212011, 0.894428015, 1, 0, 0) Weld73.Part0 = Part85 Weld73.Part1 = Part71 Part74.Parent = Model0 Part74.Material = Enum.Material.Neon Part74.BrickColor = BrickColor.new("Bright orange") Part74.Position = Vector3.new(-593.715942, 1510.21118, -449.212799) Part74.Rotation = Vector3.new(-90, -45, -90) Part74.CanCollide = false Part74.Size = Vector3.new(0.215950891, 0.215950891, 0.697159708) Part74.CFrame = CFrame.new(-593.715942, 1510.21118, -449.212799, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0) Part74.TopSurface = Enum.SurfaceType.Smooth Part74.Color = Color3.new(0, 1, 0) Part74.Position = Vector3.new(-593.715942, 1510.21118, -449.212799) Part74.Orientation = Vector3.new(-45, -90, 0) Part74.Color = Color3.new(0, 1, 0) BlockMesh75.Parent = Part74 BlockMesh75.Scale = Vector3.new(0.538054049, 0.538054109, 1) BlockMesh75.Scale = Vector3.new(0.538054049, 0.538054109, 1) Weld76.Name = "Part" Weld76.Parent = Part74 Weld76.C0 = CFrame.new(-0.287353516, 4.49475098, 0.348571777, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0) Weld76.Part0 = Part85 Weld76.Part1 = Part74 Part77.Parent = Model0 Part77.Material = Enum.Material.Neon Part77.BrickColor = BrickColor.new("Bright orange") Part77.Position = Vector3.new(-592.565857, 1511.3103, -449.212799) Part77.Rotation = Vector3.new(90, -21.1599998, 90) Part77.CanCollide = false Part77.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295) Part77.CFrame = CFrame.new(-592.565857, 1511.3103, -449.212799, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0) Part77.TopSurface = Enum.SurfaceType.Smooth Part77.Color = Color3.new(0, 1, 0) Part77.Position = Vector3.new(-592.565857, 1511.3103, -449.212799) Part77.Orientation = Vector3.new(68.8399963, -90, 0) Part77.Color = Color3.new(0, 1, 0) BlockMesh78.Parent = Part77 BlockMesh78.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh78.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld79.Name = "Part" Weld79.Parent = Part77 Weld79.C0 = CFrame.new(0.862731934, 5.59387207, 0.348571777, 0, -0.932567358, -0.360996127, 0, 0.360996127, -0.932567358, 1, 0, 0) Weld79.Part0 = Part85 Weld79.Part1 = Part77 Part80.Parent = Model0 Part80.BrickColor = BrickColor.new("Really black") Part80.Position = Vector3.new(-593.428223, 1509.55127, -449.561371) Part80.CanCollide = false Part80.Size = Vector3.new(2.32386541, 0.580966353, 0.580966473) Part80.CFrame = CFrame.new(-593.428223, 1509.55127, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part80.BottomSurface = Enum.SurfaceType.Smooth Part80.TopSurface = Enum.SurfaceType.Smooth Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part80.Position = Vector3.new(-593.428223, 1509.55127, -449.561371) Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld81.Name = "Part" Weld81.Parent = Part80 Weld81.C0 = CFrame.new(0.000366210938, 3.83483887, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) Weld81.Part0 = Part85 Weld81.Part1 = Part80 Part82.Parent = Model0 Part82.Material = Enum.Material.Neon Part82.BrickColor = BrickColor.new("Bright orange") Part82.Position = Vector3.new(-594.924744, 1509.51306, -449.212799) Part82.Rotation = Vector3.new(-90, -45, -90) Part82.CanCollide = false Part82.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121) Part82.CFrame = CFrame.new(-594.924744, 1509.51306, -449.212799, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0) Part82.TopSurface = Enum.SurfaceType.Smooth Part82.Color = Color3.new(0, 1, 0) Part82.Position = Vector3.new(-594.924744, 1509.51306, -449.212799) Part82.Orientation = Vector3.new(-45, -90, 0) Part82.Color = Color3.new(0, 1, 0) BlockMesh83.Parent = Part82 BlockMesh83.Scale = Vector3.new(0.538054049, 0.538054109, 1) BlockMesh83.Scale = Vector3.new(0.538054049, 0.538054109, 1) Weld84.Name = "Part" Weld84.Parent = Part82 Weld84.C0 = CFrame.new(-1.49615479, 3.79663086, 0.348571777, 0, 0.707106829, -0.707106829, 0, 0.707106829, 0.707106829, 1, 0, 0) Weld84.Part0 = Part85 Weld84.Part1 = Part82 Part85.Name = "Handle" Part85.Parent = Model0 Part85.BrickColor = BrickColor.new("Really black") Part85.Position = Vector3.new(-593.428589, 1505.71643, -449.561371) Part85.CanCollide = false Part85.Size = Vector3.new(1.16193271, 5.34489202, 0.580966473) Part85.CFrame = CFrame.new(-593.428589, 1505.71643, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part85.BottomSurface = Enum.SurfaceType.Smooth Part85.TopSurface = Enum.SurfaceType.Smooth Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part85.Position = Vector3.new(-593.428589, 1505.71643, -449.561371) Part85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part86.Parent = Model0 Part86.Material = Enum.Material.Neon Part86.BrickColor = BrickColor.new("Bright orange") Part86.Position = Vector3.new(-592.500671, 1508.66321, -449.212799) Part86.Rotation = Vector3.new(-90, 26.5699997, -90) Part86.CanCollide = false Part86.Size = Vector3.new(0.215950891, 0.215950891, 1.27812636) Part86.CFrame = CFrame.new(-592.500671, 1508.66321, -449.212799, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0) Part86.TopSurface = Enum.SurfaceType.Smooth Part86.Color = Color3.new(0, 1, 0) Part86.Position = Vector3.new(-592.500671, 1508.66321, -449.212799) Part86.Orientation = Vector3.new(-63.4300003, 90, 180) Part86.Color = Color3.new(0, 1, 0) BlockMesh87.Parent = Part86 BlockMesh87.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh87.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld88.Name = "Part" Weld88.Parent = Part86 Weld88.C0 = CFrame.new(0.92791748, 2.94677734, 0.348571777, 0, 0.894426584, 0.447214782, 0, -0.447214782, 0.894426584, 1, 0, 0) Weld88.Part0 = Part85 Weld88.Part1 = Part86 Part89.Parent = Model0 Part89.Material = Enum.Material.Neon Part89.BrickColor = BrickColor.new("Bright orange") Part89.Position = Vector3.new(-595.22937, 1510.36499, -449.212799) Part89.Rotation = Vector3.new(0, -90, 0) Part89.CanCollide = false Part89.Size = Vector3.new(0.215950891, 1.27812624, 0.215950891) Part89.CFrame = CFrame.new(-595.22937, 1510.36499, -449.212799, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part89.TopSurface = Enum.SurfaceType.Smooth Part89.Color = Color3.new(0, 1, 0) Part89.Position = Vector3.new(-595.22937, 1510.36499, -449.212799) Part89.Orientation = Vector3.new(0, -90, 0) Part89.Color = Color3.new(0, 1, 0) BlockMesh90.Parent = Part89 BlockMesh90.Scale = Vector3.new(0.538054049, 1, 0.538054168) BlockMesh90.Scale = Vector3.new(0.538054049, 1, 0.538054168) Weld91.Name = "Part" Weld91.Parent = Part89 Weld91.C0 = CFrame.new(-1.80078125, 4.64855957, 0.348571777, 0, 0, -1, 0, 1, 0, 1, 0, 0) Weld91.Part0 = Part85 Weld91.Part1 = Part89 Part92.Parent = Model0 Part92.Material = Enum.Material.Neon Part92.BrickColor = BrickColor.new("Bright orange") Part92.Position = Vector3.new(-594.290649, 1511.3103, -449.212799) Part92.Rotation = Vector3.new(-90, -21.1599998, -90) Part92.CanCollide = false Part92.Size = Vector3.new(0.215950891, 0.215950891, 1.85909295) Part92.CFrame = CFrame.new(-594.290649, 1511.3103, -449.212799, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0) Part92.TopSurface = Enum.SurfaceType.Smooth Part92.Color = Color3.new(0, 1, 0) Part92.Position = Vector3.new(-594.290649, 1511.3103, -449.212799) Part92.Orientation = Vector3.new(-68.8399963, -90, 0) Part92.Color = Color3.new(0, 1, 0) BlockMesh93.Parent = Part92 BlockMesh93.Scale = Vector3.new(0.538054049, 0.538054109, 1) BlockMesh93.Scale = Vector3.new(0.538054049, 0.538054109, 1) Weld94.Name = "Part" Weld94.Parent = Part92 Weld94.C0 = CFrame.new(-0.862060547, 5.59387207, 0.348571777, 0, 0.932569265, -0.360991091, 0, 0.360991091, 0.932569265, 1, 0, 0) Weld94.Part0 = Part85 Weld94.Part1 = Part92 Part95.Parent = Model0 Part95.Material = Enum.Material.Neon Part95.BrickColor = BrickColor.new("Bright orange") Part95.Position = Vector3.new(-594.944641, 1511.53955, -449.212799) Part95.Rotation = Vector3.new(-90, -63.4300003, -90) Part95.CanCollide = false Part95.Size = Vector3.new(0.215950891, 1.39431942, 0.215950891) Part95.CFrame = CFrame.new(-594.944641, 1511.53955, -449.212799, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0) Part95.TopSurface = Enum.SurfaceType.Smooth Part95.Color = Color3.new(0, 1, 0) Part95.Position = Vector3.new(-594.944641, 1511.53955, -449.212799) Part95.Orientation = Vector3.new(-26.5699997, -90, 0) Part95.Color = Color3.new(0, 1, 0) BlockMesh96.Parent = Part95 BlockMesh96.Scale = Vector3.new(0.538054049, 1, 0.538054168) BlockMesh96.Scale = Vector3.new(0.538054049, 1, 0.538054168) Weld97.Name = "Part" Weld97.Parent = Part95 Weld97.C0 = CFrame.new(-1.51605225, 5.82312012, 0.348571777, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0) Weld97.Part0 = Part85 Weld97.Part1 = Part95 Part98.Parent = Model0 Part98.Material = Enum.Material.Neon Part98.BrickColor = BrickColor.new("Bright orange") Part98.Position = Vector3.new(-591.932434, 1509.51306, -449.212799) Part98.Rotation = Vector3.new(-90, 45, -90) Part98.CanCollide = false Part98.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121) Part98.CFrame = CFrame.new(-591.932434, 1509.51306, -449.212799, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0) Part98.TopSurface = Enum.SurfaceType.Smooth Part98.Color = Color3.new(0, 1, 0) Part98.Position = Vector3.new(-591.932434, 1509.51306, -449.212799) Part98.Orientation = Vector3.new(-45, 90, 180) Part98.Color = Color3.new(0, 1, 0) BlockMesh99.Parent = Part98 BlockMesh99.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh99.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld100.Name = "Part" Weld100.Parent = Part98 Weld100.C0 = CFrame.new(1.49615479, 3.79663086, 0.348571777, 0, 0.707106829, 0.707106829, 0, -0.707106829, 0.707106829, 1, 0, 0) Weld100.Part0 = Part85 Weld100.Part1 = Part98 Part101.Parent = Model0 Part101.Material = Enum.Material.Neon Part101.BrickColor = BrickColor.new("Bright orange") Part101.Position = Vector3.new(-594.648376, 1510.82947, -449.561371) Part101.Rotation = Vector3.new(0, -90, 0) Part101.CanCollide = false Part101.Shape = Enum.PartType.Cylinder Part101.Size = Vector3.new(0.813352704, 0.580966353, 0.580966473) Part101.CFrame = CFrame.new(-594.648376, 1510.82947, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part101.BottomSurface = Enum.SurfaceType.Smooth Part101.TopSurface = Enum.SurfaceType.Smooth Part101.Color = Color3.new(0, 1, 0) Part101.Position = Vector3.new(-594.648376, 1510.82947, -449.561371) Part101.Orientation = Vector3.new(0, -90, 0) Part101.Color = Color3.new(0, 1, 0) Weld102.Name = "Part" Weld102.Parent = Part101 Weld102.C0 = CFrame.new(-1.2197876, 5.11303711, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) Weld102.Part0 = Part85 Weld102.Part1 = Part101 Part103.Parent = Model0 Part103.Material = Enum.Material.Neon Part103.BrickColor = BrickColor.new("Bright orange") Part103.Position = Vector3.new(-592.208679, 1510.82947, -449.561371) Part103.Rotation = Vector3.new(0, -90, 0) Part103.CanCollide = false Part103.Shape = Enum.PartType.Cylinder Part103.Size = Vector3.new(0.813352406, 0.580966353, 0.580966473) Part103.CFrame = CFrame.new(-592.208679, 1510.82947, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part103.BottomSurface = Enum.SurfaceType.Smooth Part103.TopSurface = Enum.SurfaceType.Smooth Part103.Color = Color3.new(0, 1, 0) Part103.Position = Vector3.new(-592.208679, 1510.82947, -449.561371) Part103.Orientation = Vector3.new(0, -90, 0) Part103.Color = Color3.new(0, 1, 0) Weld104.Name = "Part" Weld104.Parent = Part103 Weld104.C0 = CFrame.new(1.21990967, 5.11303711, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) Weld104.Part0 = Part85 Weld104.Part1 = Part103 Part105.Parent = Model0 Part105.Material = Enum.Material.Neon Part105.BrickColor = BrickColor.new("Bright orange") Part105.Position = Vector3.new(-593.428345, 1506.21008, -449.561371) Part105.Rotation = Vector3.new(-90, 0, -90) Part105.CanCollide = false Part105.Size = Vector3.new(0.813352942, 0.215950891, 4.24105358) Part105.CFrame = CFrame.new(-593.428345, 1506.21008, -449.561371, 0, 1, 0, 0, 0, 1, 1, 0, 0) Part105.TopSurface = Enum.SurfaceType.Smooth Part105.Color = Color3.new(0, 1, 0) Part105.Position = Vector3.new(-593.428345, 1506.21008, -449.561371) Part105.Orientation = Vector3.new(-90, -90, 0) Part105.Color = Color3.new(0, 1, 0) BlockMesh106.Parent = Part105 BlockMesh106.Scale = Vector3.new(1, 0.538054228, 1) BlockMesh106.Scale = Vector3.new(1, 0.538054228, 1) Weld107.Name = "Part" Weld107.Parent = Part105 Weld107.C0 = CFrame.new(0.000244140625, 0.493652344, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0) Weld107.Part0 = Part85 Weld107.Part1 = Part105 Part108.Parent = Model0 Part108.Material = Enum.Material.SmoothPlastic Part108.BrickColor = BrickColor.new("Really black") Part108.Position = Vector3.new(-593.428467, 1508.85364, -449.578827) Part108.Rotation = Vector3.new(0, -90, 0) Part108.CanCollide = false Part108.Shape = Enum.PartType.Cylinder Part108.Size = Vector3.new(0.604205012, 0.813353002, 0.697159708) Part108.CFrame = CFrame.new(-593.428467, 1508.85364, -449.578827, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part108.BottomSurface = Enum.SurfaceType.Smooth Part108.TopSurface = Enum.SurfaceType.Smooth Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part108.Position = Vector3.new(-593.428467, 1508.85364, -449.578827) Part108.Orientation = Vector3.new(0, -90, 0) Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld109.Name = "Part" Weld109.Parent = Part108 Weld109.C0 = CFrame.new(0.000122070313, 3.13720703, -0.0174560547, 0, 0, -1, 0, 1, 0, 1, 0, 0) Weld109.Part0 = Part85 Weld109.Part1 = Part108 Part110.Parent = Model0 Part110.Material = Enum.Material.Neon Part110.BrickColor = BrickColor.new("Bright orange") Part110.Position = Vector3.new(-594.075317, 1509.948, -449.561371) Part110.Rotation = Vector3.new(-90, -35, -90) Part110.CanCollide = false Part110.Size = Vector3.new(0.813352704, 0.215950891, 1.55698907) Part110.CFrame = CFrame.new(-594.075317, 1509.948, -449.561371, 0, 0.819152296, -0.573576152, 0, 0.573576152, 0.819152296, 1, 0, 0) Part110.TopSurface = Enum.SurfaceType.Smooth Part110.Color = Color3.new(0, 1, 0) Part110.Position = Vector3.new(-594.075317, 1509.948, -449.561371) Part110.Orientation = Vector3.new(-55, -90, 0) Part110.Color = Color3.new(0, 1, 0) BlockMesh111.Parent = Part110 BlockMesh111.Scale = Vector3.new(1, 0.538054228, 1) BlockMesh111.Scale = Vector3.new(1, 0.538054228, 1) Weld112.Name = "Part" Weld112.Parent = Part110 Weld112.C0 = CFrame.new(-0.646728516, 4.23156738, 0, 0, 0.819152296, -0.573576152, 0, 0.573576152, 0.819152296, 1, 0, 0) Weld112.Part0 = Part85 Weld112.Part1 = Part110 Part113.Parent = Model0 Part113.BrickColor = BrickColor.new("Bright orange") Part113.Position = Vector3.new(-592.106567, 1509.86841, -449.561371) Part113.Rotation = Vector3.new(-180, 0, 0) Part113.CanCollide = false Part113.FormFactor = Enum.FormFactor.Custom Part113.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121) Part113.CFrame = CFrame.new(-592.106567, 1509.86841, -449.561371, 1, 0, 0, 0, -1, 0, 0, 0, -1) Part113.BottomSurface = Enum.SurfaceType.Smooth Part113.TopSurface = Enum.SurfaceType.Smooth Part113.Color = Color3.new(0, 1, 0) Part113.Position = Vector3.new(-592.106567, 1509.86841, -449.561371) Part113.Orientation = Vector3.new(0, 180, 180) Part113.Color = Color3.new(0, 1, 0) SpecialMesh114.Parent = Part113 SpecialMesh114.MeshId = "http://www.roblox.com/asset?id=156292370" SpecialMesh114.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292) SpecialMesh114.MeshType = Enum.MeshType.FileMesh SpecialMesh114.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292) Weld115.Name = "Part" Weld115.Parent = Part113 Weld115.C0 = CFrame.new(1.32202148, 4.15197754, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1) Weld115.Part0 = Part85 Weld115.Part1 = Part113 Part116.Parent = Model0 Part116.BrickColor = BrickColor.new("Bright orange") Part116.Position = Vector3.new(-593.747925, 1506.90747, -449.561371) Part116.Rotation = Vector3.new(-180, 0, 0) Part116.CanCollide = false Part116.FormFactor = Enum.FormFactor.Custom Part116.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121) Part116.CFrame = CFrame.new(-593.747925, 1506.90747, -449.561371, 1, 0, 0, 0, -1, 0, 0, 0, -1) Part116.BottomSurface = Enum.SurfaceType.Smooth Part116.TopSurface = Enum.SurfaceType.Smooth Part116.Color = Color3.new(0, 1, 0) Part116.Position = Vector3.new(-593.747925, 1506.90747, -449.561371) Part116.Orientation = Vector3.new(0, 180, 180) Part116.Color = Color3.new(0, 1, 0) SpecialMesh117.Parent = Part116 SpecialMesh117.MeshId = "http://www.roblox.com/asset?id=156292370" SpecialMesh117.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292) SpecialMesh117.MeshType = Enum.MeshType.FileMesh SpecialMesh117.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292) Weld118.Name = "Part" Weld118.Parent = Part116 Weld118.C0 = CFrame.new(-0.319335938, 1.19104004, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1) Weld118.Part0 = Part85 Weld118.Part1 = Part116 Part119.Parent = Model0 Part119.Material = Enum.Material.Neon Part119.BrickColor = BrickColor.new("Bright orange") Part119.Position = Vector3.new(-593.428406, 1503.91638, -449.561371) Part119.Rotation = Vector3.new(0, -90, 0) Part119.CanCollide = false Part119.Shape = Enum.PartType.Cylinder Part119.Size = Vector3.new(0.813352525, 0.580966353, 0.580966473) Part119.CFrame = CFrame.new(-593.428406, 1503.91638, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part119.BottomSurface = Enum.SurfaceType.Smooth Part119.TopSurface = Enum.SurfaceType.Smooth Part119.Color = Color3.new(0, 1, 0) Part119.Position = Vector3.new(-593.428406, 1503.91638, -449.561371) Part119.Orientation = Vector3.new(0, -90, 0) Part119.Color = Color3.new(0, 1, 0) Weld120.Name = "Part" Weld120.Parent = Part119 Weld120.C0 = CFrame.new(0.000183105469, -1.80004883, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) Weld120.Part0 = Part85 Weld120.Part1 = Part119 Part121.Parent = Model0 Part121.Material = Enum.Material.Neon Part121.BrickColor = BrickColor.new("Bright orange") Part121.Position = Vector3.new(-592.741821, 1509.97119, -449.561371) Part121.Rotation = Vector3.new(90, -35, 90) Part121.CanCollide = false Part121.Size = Vector3.new(0.813352704, 0.215950891, 1.66156316) Part121.CFrame = CFrame.new(-592.741821, 1509.97119, -449.561371, 0, -0.819150984, -0.573578, 0, 0.573578, -0.819150984, 1, 0, 0) Part121.TopSurface = Enum.SurfaceType.Smooth Part121.Color = Color3.new(0, 1, 0) Part121.Position = Vector3.new(-592.741821, 1509.97119, -449.561371) Part121.Orientation = Vector3.new(55, -90, 0) Part121.Color = Color3.new(0, 1, 0) BlockMesh122.Parent = Part121 BlockMesh122.Scale = Vector3.new(1, 0.538054228, 1) BlockMesh122.Scale = Vector3.new(1, 0.538054228, 1) Weld123.Name = "Part" Weld123.Parent = Part121 Weld123.C0 = CFrame.new(0.686767578, 4.25476074, 0, 0, -0.819150984, -0.573578, 0, 0.573578, -0.819150984, 1, 0, 0) Weld123.Part0 = Part85 Weld123.Part1 = Part121 Part124.Parent = Model0 Part124.BrickColor = BrickColor.new("Bright orange") Part124.Position = Vector3.new(-593.108704, 1505.57141, -449.561371) Part124.Rotation = Vector3.new(-180, 0, -180) Part124.CanCollide = false Part124.FormFactor = Enum.FormFactor.Custom Part124.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121) Part124.CFrame = CFrame.new(-593.108704, 1505.57141, -449.561371, -1, 0, 0, 0, 1, 0, 0, 0, -1) Part124.BottomSurface = Enum.SurfaceType.Smooth Part124.TopSurface = Enum.SurfaceType.Smooth Part124.Color = Color3.new(0, 1, 0) Part124.Position = Vector3.new(-593.108704, 1505.57141, -449.561371) Part124.Orientation = Vector3.new(0, 180, 0) Part124.Color = Color3.new(0, 1, 0) SpecialMesh125.Parent = Part124 SpecialMesh125.MeshId = "http://www.roblox.com/asset?id=156292355" SpecialMesh125.Scale = Vector3.new(0.580966413, 0.580966413, 5.8096652) SpecialMesh125.MeshType = Enum.MeshType.FileMesh SpecialMesh125.Scale = Vector3.new(0.580966413, 0.580966413, 5.8096652) Weld126.Name = "Part" Weld126.Parent = Part124 Weld126.C0 = CFrame.new(0.319885254, -0.145019531, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1) Weld126.Part0 = Part85 Weld126.Part1 = Part124 Part127.Parent = Model0 Part127.BrickColor = BrickColor.new("Bright orange") Part127.Position = Vector3.new(-594.67749, 1509.98669, -449.561371) Part127.Rotation = Vector3.new(-180, 0, 0) Part127.CanCollide = false Part127.FormFactor = Enum.FormFactor.Custom Part127.Size = Vector3.new(0.215950891, 0.215950891, 0.813353121) Part127.CFrame = CFrame.new(-594.67749, 1509.98669, -449.561371, 1, 0, 0, 0, -1, 0, 0, 0, -1) Part127.BottomSurface = Enum.SurfaceType.Smooth Part127.TopSurface = Enum.SurfaceType.Smooth Part127.Color = Color3.new(0, 1, 0) Part127.Position = Vector3.new(-594.67749, 1509.98669, -449.561371) Part127.Orientation = Vector3.new(0, 180, 180) Part127.Color = Color3.new(0, 1, 0) SpecialMesh128.Parent = Part127 SpecialMesh128.MeshId = "http://www.roblox.com/asset?id=156292370" SpecialMesh128.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292) SpecialMesh128.MeshType = Enum.MeshType.FileMesh SpecialMesh128.Scale = Vector3.new(0.464773089, 0.464773089, 15.1051292) Weld129.Name = "Part" Weld129.Parent = Part127 Weld129.C0 = CFrame.new(-1.24890137, 4.27026367, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1) Weld129.Part0 = Part85 Weld129.Part1 = Part127 Part130.Parent = Model0 Part130.Material = Enum.Material.SmoothPlastic Part130.BrickColor = BrickColor.new("Bright orange") Part130.Position = Vector3.new(-593.428467, 1508.85364, -449.561371) Part130.CanCollide = false Part130.FormFactor = Enum.FormFactor.Custom Part130.Size = Vector3.new(0.348579586, 0.348579794, 0.697159171) Part130.CFrame = CFrame.new(-593.428467, 1508.85364, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part130.Color = Color3.new(0, 1, 0) Part130.Position = Vector3.new(-593.428467, 1508.85364, -449.561371) Part130.Color = Color3.new(0, 1, 0) SpecialMesh131.Parent = Part130 SpecialMesh131.MeshId = "http://www.roblox.com/asset?id=156292343" SpecialMesh131.Scale = Vector3.new(2.90483189, 2.90483212, 12.7812634) SpecialMesh131.MeshType = Enum.MeshType.FileMesh SpecialMesh131.Scale = Vector3.new(2.90483189, 2.90483212, 12.7812634) Weld132.Name = "Part" Weld132.Parent = Part130 Weld132.C0 = CFrame.new(0.000122070313, 3.13720703, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) Weld132.Part0 = Part85 Weld132.Part1 = Part130 Part133.Parent = Model0 Part133.Material = Enum.Material.Neon Part133.BrickColor = BrickColor.new("Bright orange") Part133.Position = Vector3.new(-593.406616, 1508.87427, -449.890106) Part133.Rotation = Vector3.new(-90, 0, -90) Part133.CanCollide = false Part133.Size = Vector3.new(0.215950891, 0.215950891, 0.334654003) Part133.CFrame = CFrame.new(-593.406616, 1508.87427, -449.890106, 0, 1, 0, 0, 0, 1, 1, 0, 0) Part133.TopSurface = Enum.SurfaceType.Smooth Part133.Color = Color3.new(0, 1, 0) Part133.Position = Vector3.new(-593.406616, 1508.87427, -449.890106) Part133.Orientation = Vector3.new(-90, -90, 0) Part133.Color = Color3.new(0, 1, 0) BlockMesh134.Parent = Part133 BlockMesh134.Scale = Vector3.new(0.207546011, 0.207546011, 1) BlockMesh134.Scale = Vector3.new(0.207546011, 0.207546011, 1) Weld135.Name = "Part" Weld135.Parent = Part133 Weld135.C0 = CFrame.new(0.0219726563, 3.15783691, -0.328735352, 0, 1, 0, 0, 0, 1, 1, 0, 0) Weld135.Part0 = Part85 Weld135.Part1 = Part133 Part136.Parent = Model0 Part136.Material = Enum.Material.Neon Part136.BrickColor = BrickColor.new("Bright orange") Part136.Position = Vector3.new(-593.321594, 1508.70667, -449.890106) Part136.Rotation = Vector3.new(90, 75, 90) Part136.CanCollide = false Part136.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891) Part136.CFrame = CFrame.new(-593.321594, 1508.70667, -449.890106, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0) Part136.TopSurface = Enum.SurfaceType.Smooth Part136.Color = Color3.new(0, 1, 0) Part136.Position = Vector3.new(-593.321594, 1508.70667, -449.890106) Part136.Orientation = Vector3.new(15, 90, 180) Part136.Color = Color3.new(0, 1, 0) BlockMesh137.Parent = Part136 BlockMesh137.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406) BlockMesh137.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406) Weld138.Name = "Part" Weld138.Parent = Part136 Weld138.C0 = CFrame.new(0.106994629, 2.99023438, -0.328735352, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0) Weld138.Part0 = Part85 Weld138.Part1 = Part136 Part139.Parent = Model0 Part139.Material = Enum.Material.Neon Part139.BrickColor = BrickColor.new("Bright orange") Part139.Position = Vector3.new(-593.499817, 1508.87427, -449.890106) Part139.Rotation = Vector3.new(-90, 0, -90) Part139.CanCollide = false Part139.Size = Vector3.new(0.215950891, 0.215950891, 0.424293667) Part139.CFrame = CFrame.new(-593.499817, 1508.87427, -449.890106, 0, 1, 0, 0, 0, 1, 1, 0, 0) Part139.TopSurface = Enum.SurfaceType.Smooth Part139.Color = Color3.new(0, 1, 0) Part139.Position = Vector3.new(-593.499817, 1508.87427, -449.890106) Part139.Orientation = Vector3.new(-90, -90, 0) Part139.Color = Color3.new(0, 1, 0) BlockMesh140.Parent = Part139 BlockMesh140.Scale = Vector3.new(0.207546011, 0.207546011, 1) BlockMesh140.Scale = Vector3.new(0.207546011, 0.207546011, 1) Weld141.Name = "Part" Weld141.Parent = Part139 Weld141.C0 = CFrame.new(-0.0712280273, 3.15783691, -0.328735352, 0, 1, 0, 0, 0, 1, 1, 0, 0) Weld141.Part0 = Part85 Weld141.Part1 = Part139 Part142.Parent = Model0 Part142.Material = Enum.Material.Neon Part142.BrickColor = BrickColor.new("Bright orange") Part142.Position = Vector3.new(-593.59082, 1509.04309, -449.890106) Part142.Rotation = Vector3.new(-90, 75, -90) Part142.CanCollide = false Part142.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891) Part142.CFrame = CFrame.new(-593.59082, 1509.04309, -449.890106, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0) Part142.TopSurface = Enum.SurfaceType.Smooth Part142.Color = Color3.new(0, 1, 0) Part142.Position = Vector3.new(-593.59082, 1509.04309, -449.890106) Part142.Orientation = Vector3.new(-15, 90, 180) Part142.Color = Color3.new(0, 1, 0) BlockMesh143.Parent = Part142 BlockMesh143.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406) BlockMesh143.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406) Weld144.Name = "Part" Weld144.Parent = Part142 Weld144.C0 = CFrame.new(-0.162231445, 3.32666016, -0.328735352, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0) Weld144.Part0 = Part85 Weld144.Part1 = Part142 Part145.Parent = Model0 Part145.Material = Enum.Material.Neon Part145.BrickColor = BrickColor.new("Bright orange") Part145.Position = Vector3.new(-593.586975, 1508.70728, -449.890106) Part145.Rotation = Vector3.new(90, 75, 90) Part145.CanCollide = false Part145.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891) Part145.CFrame = CFrame.new(-593.586975, 1508.70728, -449.890106, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0) Part145.TopSurface = Enum.SurfaceType.Smooth Part145.Color = Color3.new(0, 1, 0) Part145.Position = Vector3.new(-593.586975, 1508.70728, -449.890106) Part145.Orientation = Vector3.new(15, 90, 180) Part145.Color = Color3.new(0, 1, 0) BlockMesh146.Parent = Part145 BlockMesh146.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406) BlockMesh146.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406) Weld147.Name = "Part" Weld147.Parent = Part145 Weld147.C0 = CFrame.new(-0.15838623, 2.99084473, -0.328735352, 0, -0.2588211, 0.965925336, 0, -0.965925336, -0.2588211, 1, 0, 0) Weld147.Part0 = Part85 Weld147.Part1 = Part145 Part148.Parent = Model0 Part148.Material = Enum.Material.Neon Part148.BrickColor = BrickColor.new("Bright orange") Part148.Position = Vector3.new(-593.227112, 1508.87427, -449.890106) Part148.Rotation = Vector3.new(-90, 0, -90) Part148.CanCollide = false Part148.Size = Vector3.new(0.215950891, 0.215950891, 0.424293667) Part148.CFrame = CFrame.new(-593.227112, 1508.87427, -449.890106, 0, 1, 0, 0, 0, 1, 1, 0, 0) Part148.TopSurface = Enum.SurfaceType.Smooth Part148.Color = Color3.new(0, 1, 0) Part148.Position = Vector3.new(-593.227112, 1508.87427, -449.890106) Part148.Orientation = Vector3.new(-90, -90, 0) Part148.Color = Color3.new(0, 1, 0) BlockMesh149.Parent = Part148 BlockMesh149.Scale = Vector3.new(0.207546011, 0.207546011, 1) BlockMesh149.Scale = Vector3.new(0.207546011, 0.207546011, 1) Weld150.Name = "Part" Weld150.Parent = Part148 Weld150.C0 = CFrame.new(0.201477051, 3.15783691, -0.328735352, 0, 1, 0, 0, 0, 1, 1, 0, 0) Weld150.Part0 = Part85 Weld150.Part1 = Part148 Part151.Parent = Model0 Part151.Material = Enum.Material.Neon Part151.BrickColor = BrickColor.new("Bright orange") Part151.Position = Vector3.new(-593.587097, 1508.8866, -449.890106) Part151.Rotation = Vector3.new(180, 90, 0) Part151.CanCollide = false Part151.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891) Part151.CFrame = CFrame.new(-593.587097, 1508.8866, -449.890106, 0, 0, 1, 0, -1, 0, 1, 0, 0) Part151.TopSurface = Enum.SurfaceType.Smooth Part151.Color = Color3.new(0, 1, 0) Part151.Position = Vector3.new(-593.587097, 1508.8866, -449.890106) Part151.Orientation = Vector3.new(0, 90, 180) Part151.Color = Color3.new(0, 1, 0) BlockMesh152.Parent = Part151 BlockMesh152.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406) BlockMesh152.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406) Weld153.Name = "Part" Weld153.Parent = Part151 Weld153.C0 = CFrame.new(-0.158508301, 3.17016602, -0.328735352, 0, 0, 1, 0, -1, 0, 1, 0, 0) Weld153.Part0 = Part85 Weld153.Part1 = Part151 Part154.Parent = Model0 Part154.Material = Enum.Material.Neon Part154.BrickColor = BrickColor.new("Bright orange") Part154.Position = Vector3.new(-593.321838, 1509.04309, -449.890106) Part154.Rotation = Vector3.new(-90, 75, -90) Part154.CanCollide = false Part154.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891) Part154.CFrame = CFrame.new(-593.321838, 1509.04309, -449.890106, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0) Part154.TopSurface = Enum.SurfaceType.Smooth Part154.Color = Color3.new(0, 1, 0) Part154.Position = Vector3.new(-593.321838, 1509.04309, -449.890106) Part154.Orientation = Vector3.new(-15, 90, 180) Part154.Color = Color3.new(0, 1, 0) BlockMesh155.Parent = Part154 BlockMesh155.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406) BlockMesh155.Scale = Vector3.new(0.207546011, 0.207546011, 0.857857406) Weld156.Name = "Part" Weld156.Parent = Part154 Weld156.C0 = CFrame.new(0.106750488, 3.32666016, -0.328735352, 0, 0.258818984, 0.965925872, 0, -0.965925872, 0.258818984, 1, 0, 0) Weld156.Part0 = Part85 Weld156.Part1 = Part154 Part157.Parent = Model0 Part157.Material = Enum.Material.Neon Part157.BrickColor = BrickColor.new("Bright orange") Part157.Position = Vector3.new(-593.443848, 1508.62817, -449.890106) Part157.Rotation = Vector3.new(0, -90, 0) Part157.CanCollide = false Part157.Size = Vector3.new(0.215950891, 0.215950891, 0.484053284) Part157.CFrame = CFrame.new(-593.443848, 1508.62817, -449.890106, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part157.TopSurface = Enum.SurfaceType.Smooth Part157.Color = Color3.new(0, 1, 0) Part157.Position = Vector3.new(-593.443848, 1508.62817, -449.890106) Part157.Orientation = Vector3.new(0, -90, 0) Part157.Color = Color3.new(0, 1, 0) BlockMesh158.Parent = Part157 BlockMesh158.Scale = Vector3.new(0.207546011, 0.207546011, 1) BlockMesh158.Scale = Vector3.new(0.207546011, 0.207546011, 1) Weld159.Name = "Part" Weld159.Parent = Part157 Weld159.C0 = CFrame.new(-0.0152587891, 2.91174316, -0.328735352, 0, 0, -1, 0, 1, 0, 1, 0, 0) Weld159.Part0 = Part85 Weld159.Part1 = Part157 Part160.Parent = Model0 Part160.Material = Enum.Material.Neon Part160.BrickColor = BrickColor.new("Bright orange") Part160.Position = Vector3.new(-593.864746, 1502.75232, -449.212799) Part160.Rotation = Vector3.new(-90, -40, -90) Part160.CanCollide = false Part160.Size = Vector3.new(0.215950891, 0.215950891, 0.563538313) Part160.CFrame = CFrame.new(-593.864746, 1502.75232, -449.212799, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0) Part160.TopSurface = Enum.SurfaceType.Smooth Part160.Color = Color3.new(0, 1, 0) Part160.Position = Vector3.new(-593.864746, 1502.75232, -449.212799) Part160.Orientation = Vector3.new(-50, -90, 0) Part160.Color = Color3.new(0, 1, 0) BlockMesh161.Parent = Part160 BlockMesh161.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh161.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld162.Name = "Part" Weld162.Parent = Part160 Weld162.C0 = CFrame.new(-0.436157227, -2.96411133, 0.348571777, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0) Weld162.Part0 = Part85 Weld162.Part1 = Part160 Part163.Parent = Model0 Part163.Material = Enum.Material.Neon Part163.BrickColor = BrickColor.new("Bright orange") Part163.Position = Vector3.new(-593.417786, 1502.5509, -449.212799) Part163.Rotation = Vector3.new(180, 90, 0) Part163.CanCollide = false Part163.Size = Vector3.new(0.215950891, 0.215950891, 0.63325429) Part163.CFrame = CFrame.new(-593.417786, 1502.5509, -449.212799, 0, 0, 1, 0, -1, 0, 1, 0, 0) Part163.TopSurface = Enum.SurfaceType.Smooth Part163.Color = Color3.new(0, 1, 0) Part163.Position = Vector3.new(-593.417786, 1502.5509, -449.212799) Part163.Orientation = Vector3.new(0, 90, 180) Part163.Color = Color3.new(0, 1, 0) BlockMesh164.Parent = Part163 BlockMesh164.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh164.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld165.Name = "Part" Weld165.Parent = Part163 Weld165.C0 = CFrame.new(0.0108032227, -3.16552734, 0.348571777, 0, 0, 1, 0, -1, 0, 1, 0, 0) Weld165.Part0 = Part85 Weld165.Part1 = Part163 Part166.Parent = Model0 Part166.BrickColor = BrickColor.new("Really black") Part166.Position = Vector3.new(-593.428711, 1503.04443, -449.561371) Part166.Rotation = Vector3.new(0, -90, 0) Part166.CanCollide = false Part166.Shape = Enum.PartType.Cylinder Part166.Size = Vector3.new(0.580965996, 1.16193259, 1.16193295) Part166.CFrame = CFrame.new(-593.428711, 1503.04443, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0) Part166.BottomSurface = Enum.SurfaceType.Smooth Part166.TopSurface = Enum.SurfaceType.Smooth Part166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part166.Position = Vector3.new(-593.428711, 1503.04443, -449.561371) Part166.Orientation = Vector3.new(0, -90, 0) Part166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld167.Name = "Part" Weld167.Parent = Part166 Weld167.C0 = CFrame.new(-0.000122070313, -2.67199707, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) Weld167.Part0 = Part85 Weld167.Part1 = Part166 Part168.Parent = Model0 Part168.Material = Enum.Material.Neon Part168.BrickColor = BrickColor.new("Bright orange") Part168.Position = Vector3.new(-592.981018, 1502.75879, -449.212799) Part168.Rotation = Vector3.new(90, -40, 90) Part168.CanCollide = false Part168.Size = Vector3.new(0.215950891, 0.215950891, 0.575157702) Part168.CFrame = CFrame.new(-592.981018, 1502.75879, -449.212799, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0) Part168.TopSurface = Enum.SurfaceType.Smooth Part168.Color = Color3.new(0, 1, 0) Part168.Position = Vector3.new(-592.981018, 1502.75879, -449.212799) Part168.Orientation = Vector3.new(50, -90, 0) Part168.Color = Color3.new(0, 1, 0) BlockMesh169.Parent = Part168 BlockMesh169.Scale = Vector3.new(0.538054049, 0.538054228, 1) BlockMesh169.Scale = Vector3.new(0.538054049, 0.538054228, 1) Weld170.Name = "Part" Weld170.Parent = Part168 Weld170.C0 = CFrame.new(0.447570801, -2.9576416, 0.348571777, 0, -0.766043186, -0.642789185, 0, 0.642789185, -0.766043186, 1, 0, 0) Weld170.Part0 = Part85 Weld170.Part1 = Part168 Part171.Parent = Model0 Part171.Material = Enum.Material.Neon Part171.BrickColor = BrickColor.new("Bright orange") Part171.Position = Vector3.new(-593.466492, 1508.89026, -449.277008) Part171.Rotation = Vector3.new(-90, 0, 90) Part171.CanCollide = false Part171.Size = Vector3.new(0.215950891, 0.215950891, 0.314509183) Part171.CFrame = CFrame.new(-593.466492, 1508.89026, -449.277008, 0, -1, 0, 0, 0, 1, -1, 0, 0) Part171.TopSurface = Enum.SurfaceType.Smooth Part171.Color = Color3.new(0, 1, 0) Part171.Position = Vector3.new(-593.466492, 1508.89026, -449.277008) Part171.Orientation = Vector3.new(-90, 90, 0) Part171.Color = Color3.new(0, 1, 0) BlockMesh172.Parent = Part171 BlockMesh172.Scale = Vector3.new(0.195052579, 0.195052564, 1) BlockMesh172.Scale = Vector3.new(0.195052579, 0.195052564, 1) Weld173.Name = "Part" Weld173.Parent = Part171 Weld173.C0 = CFrame.new(-0.037902832, 3.17382813, 0.284362793, 0, -1, 0, 0, 0, 1, -1, 0, 0) Weld173.Part0 = Part85 Weld173.Part1 = Part171 Part174.Parent = Model0 Part174.Material = Enum.Material.Neon Part174.BrickColor = BrickColor.new("Bright orange") Part174.Position = Vector3.new(-593.310791, 1508.75305, -449.281769) Part174.Rotation = Vector3.new(90, -75, -90) Part174.CanCollide = false Part174.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891) Part174.CFrame = CFrame.new(-593.310791, 1508.75305, -449.281769, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0) Part174.TopSurface = Enum.SurfaceType.Smooth Part174.Color = Color3.new(0, 1, 0) Part174.Position = Vector3.new(-593.310791, 1508.75305, -449.281769) Part174.Orientation = Vector3.new(15, -90, 180) Part174.Color = Color3.new(0, 1, 0) BlockMesh175.Parent = Part174 BlockMesh175.Scale = Vector3.new(0.175985396, 0.175985396, 0.72740674) BlockMesh175.Scale = Vector3.new(0.175985396, 0.175985396, 0.72740674) Weld176.Name = "Part" Weld176.Parent = Part174 Weld176.C0 = CFrame.new(0.117797852, 3.03662109, 0.279602051, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0) Weld176.Part0 = Part85 Weld176.Part1 = Part174 Part177.Parent = Model0 Part177.Material = Enum.Material.Neon Part177.BrickColor = BrickColor.new("Bright orange") Part177.Position = Vector3.new(-593.297058, 1508.90112, -449.277069) Part177.Rotation = Vector3.new(-180, -90, 0) Part177.CanCollide = false Part177.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891) Part177.CFrame = CFrame.new(-593.297058, 1508.90112, -449.277069, 0, 0, -1, 0, -1, 0, -1, 0, 0) Part177.TopSurface = Enum.SurfaceType.Smooth Part177.Color = Color3.new(0, 1, 0) Part177.Position = Vector3.new(-593.297058, 1508.90112, -449.277069) Part177.Orientation = Vector3.new(0, -90, 180) Part177.Color = Color3.new(0, 1, 0) BlockMesh178.Parent = Part177 BlockMesh178.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779) BlockMesh178.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779) Weld179.Name = "Part" Weld179.Parent = Part177 Weld179.C0 = CFrame.new(0.131530762, 3.18469238, 0.284301758, 0, 0, -1, 0, -1, -0, -1, 0, -0) Weld179.Part0 = Part85 Weld179.Part1 = Part177 Part180.Parent = Model0 Part180.Material = Enum.Material.Neon Part180.BrickColor = BrickColor.new("Bright orange") Part180.Position = Vector3.new(-593.378784, 1508.8905, -449.277069) Part180.Rotation = Vector3.new(-90, 0, 90) Part180.CanCollide = false Part180.Size = Vector3.new(0.215950891, 0.215950891, 0.398752898) Part180.CFrame = CFrame.new(-593.378784, 1508.8905, -449.277069, 0, -1, 0, 0, 0, 1, -1, 0, 0) Part180.TopSurface = Enum.SurfaceType.Smooth Part180.Color = Color3.new(0, 1, 0) Part180.Position = Vector3.new(-593.378784, 1508.8905, -449.277069) Part180.Orientation = Vector3.new(-90, 90, 0) Part180.Color = Color3.new(0, 1, 0) BlockMesh181.Parent = Part180 BlockMesh181.Scale = Vector3.new(0.195052579, 0.195052564, 1) BlockMesh181.Scale = Vector3.new(0.195052579, 0.195052564, 1) Weld182.Name = "Part" Weld182.Parent = Part180 Weld182.C0 = CFrame.new(0.0498046875, 3.17407227, 0.284301758, 0, -1, 0, 0, 0, 1, -1, 0, 0) Weld182.Part0 = Part85 Weld182.Part1 = Part180 Part183.Parent = Model0 Part183.Material = Enum.Material.Neon Part183.BrickColor = BrickColor.new("Bright orange") Part183.Position = Vector3.new(-593.63501, 1508.8905, -449.277008) Part183.Rotation = Vector3.new(-90, 0, 90) Part183.CanCollide = false Part183.Size = Vector3.new(0.215950891, 0.215950891, 0.398752898) Part183.CFrame = CFrame.new(-593.63501, 1508.8905, -449.277008, 0, -1, 0, 0, 0, 1, -1, 0, 0) Part183.TopSurface = Enum.SurfaceType.Smooth Part183.Color = Color3.new(0, 1, 0) Part183.Position = Vector3.new(-593.63501, 1508.8905, -449.277008) Part183.Orientation = Vector3.new(-90, 90, 0) Part183.Color = Color3.new(0, 1, 0) BlockMesh184.Parent = Part183 BlockMesh184.Scale = Vector3.new(0.195052579, 0.195052564, 1) BlockMesh184.Scale = Vector3.new(0.195052579, 0.195052564, 1) Weld185.Name = "Part" Weld185.Parent = Part183 Weld185.C0 = CFrame.new(-0.206420898, 3.17407227, 0.284362793, 0, -1, 0, 0, 0, 1, -1, 0, 0) Weld185.Part0 = Part85 Weld185.Part1 = Part183 Part186.Parent = Model0 Part186.Material = Enum.Material.Neon Part186.BrickColor = BrickColor.new("Bright orange") Part186.Position = Vector3.new(-593.293701, 1509.04846, -449.277069) Part186.Rotation = Vector3.new(-90, -75, 90) Part186.CanCollide = false Part186.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891) Part186.CFrame = CFrame.new(-593.293701, 1509.04846, -449.277069, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0) Part186.TopSurface = Enum.SurfaceType.Smooth Part186.Color = Color3.new(0, 1, 0) Part186.Position = Vector3.new(-593.293701, 1509.04846, -449.277069) Part186.Orientation = Vector3.new(-15, -90, 180) Part186.Color = Color3.new(0, 1, 0) BlockMesh187.Parent = Part186 BlockMesh187.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779) BlockMesh187.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779) Weld188.Name = "Part" Weld188.Parent = Part186 Weld188.C0 = CFrame.new(0.134887695, 3.33203125, 0.284301758, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0) Weld188.Part0 = Part85 Weld188.Part1 = Part186 Part189.Parent = Model0 Part189.Material = Enum.Material.Neon Part189.BrickColor = BrickColor.new("Bright orange") Part189.Position = Vector3.new(-593.546509, 1509.04846, -449.277069) Part189.Rotation = Vector3.new(-90, -75, 90) Part189.CanCollide = false Part189.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891) Part189.CFrame = CFrame.new(-593.546509, 1509.04846, -449.277069, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0) Part189.TopSurface = Enum.SurfaceType.Smooth Part189.Color = Color3.new(0, 1, 0) Part189.Position = Vector3.new(-593.546509, 1509.04846, -449.277069) Part189.Orientation = Vector3.new(-15, -90, 180) Part189.Color = Color3.new(0, 1, 0) BlockMesh190.Parent = Part189 BlockMesh190.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779) BlockMesh190.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779) Weld191.Name = "Part" Weld191.Parent = Part189 Weld191.C0 = CFrame.new(-0.117919922, 3.33203125, 0.284301758, 0, -0.258822024, -0.965925097, 0, -0.965925097, 0.258822024, -1, 0, 0) Weld191.Part0 = Part85 Weld191.Part1 = Part189 Part192.Parent = Model0 Part192.Material = Enum.Material.Neon Part192.BrickColor = BrickColor.new("Bright orange") Part192.Position = Vector3.new(-593.546509, 1508.73242, -449.277008) Part192.Rotation = Vector3.new(90, -75, -90) Part192.CanCollide = false Part192.Size = Vector3.new(0.215950891, 0.215950891, 0.215950891) Part192.CFrame = CFrame.new(-593.546509, 1508.73242, -449.277008, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0) Part192.TopSurface = Enum.SurfaceType.Smooth Part192.Color = Color3.new(0, 1, 0) Part192.Position = Vector3.new(-593.546509, 1508.73242, -449.277008) Part192.Orientation = Vector3.new(15, -90, 180) Part192.Color = Color3.new(0, 1, 0) BlockMesh193.Parent = Part192 BlockMesh193.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779) BlockMesh193.Scale = Vector3.new(0.195052579, 0.195052564, 0.80621779) Weld194.Name = "Part" Weld194.Parent = Part192 Weld194.C0 = CFrame.new(-0.117919922, 3.01599121, 0.284362793, 0, 0.258818984, -0.965925872, 0, -0.965925872, -0.258818984, -1, 0, 0) Weld194.Part0 = Part85 Weld194.Part1 = Part192 Part195.Parent = Model0 Part195.Material = Enum.Material.Neon Part195.BrickColor = BrickColor.new("Bright orange") Part195.Position = Vector3.new(-593.431702, 1508.65894, -449.277069) Part195.Rotation = Vector3.new(0, 90, 0) Part195.CanCollide = false Part195.Size = Vector3.new(0.215950891, 0.215950891, 0.454915285) Part195.CFrame = CFrame.new(-593.431702, 1508.65894, -449.277069, 0, 0, 1, 0, 1, 0, -1, 0, 0) Part195.TopSurface = Enum.SurfaceType.Smooth Part195.Color = Color3.new(0, 1, 0) Part195.Position = Vector3.new(-593.431702, 1508.65894, -449.277069) Part195.Orientation = Vector3.new(0, 90, 0) Part195.Color = Color3.new(0, 1, 0) BlockMesh196.Parent = Part195 BlockMesh196.Scale = Vector3.new(0.195052579, 0.195052564, 1) BlockMesh196.Scale = Vector3.new(0.195052579, 0.195052564, 1) Weld197.Name = "Part" Weld197.Parent = Part195 Weld197.C0 = CFrame.new(-0.00311279297, 2.94250488, 0.284301758, 0, 0, 1, 0, 1, 0, -1, 0, 0) Weld197.Part0 = Part85 Weld197.Part1 = Part195 WedgePart198.Parent = Model0 WedgePart198.BrickColor = BrickColor.new("Really black") WedgePart198.Position = Vector3.new(-591.976135, 1509.55176, -449.561371) WedgePart198.Rotation = Vector3.new(-180, -90, 0) WedgePart198.CanCollide = false WedgePart198.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473) WedgePart198.CFrame = CFrame.new(-591.976135, 1509.55176, -449.561371, 0, 0, -1, 0, -1, 0, -1, 0, 0) WedgePart198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart198.Position = Vector3.new(-591.976135, 1509.55176, -449.561371) WedgePart198.Orientation = Vector3.new(0, -90, 180) WedgePart198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld199.Name = "Wedge" Weld199.Parent = WedgePart198 Weld199.C0 = CFrame.new(1.45245361, 3.83532715, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0) Weld199.Part0 = Part85 Weld199.Part1 = WedgePart198 WedgePart200.Parent = Model0 WedgePart200.BrickColor = BrickColor.new("Really black") WedgePart200.Position = Vector3.new(-594.300171, 1508.68005, -449.561371) WedgePart200.Rotation = Vector3.new(180, 90, 0) WedgePart200.CanCollide = false WedgePart200.Size = Vector3.new(0.580966353, 1.16193271, 0.580966473) WedgePart200.CFrame = CFrame.new(-594.300171, 1508.68005, -449.561371, 0, 0, 1, 0, -1, 0, 1, 0, 0) WedgePart200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart200.Position = Vector3.new(-594.300171, 1508.68005, -449.561371) WedgePart200.Orientation = Vector3.new(0, 90, 180) WedgePart200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld201.Name = "Wedge" Weld201.Parent = WedgePart200 Weld201.C0 = CFrame.new(-0.871582031, 2.96362305, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0) Weld201.Part0 = Part85 Weld201.Part1 = WedgePart200 WedgePart202.Parent = Model0 WedgePart202.BrickColor = BrickColor.new("Really black") WedgePart202.Position = Vector3.new(-594.590332, 1510.71313, -449.561371) WedgePart202.Rotation = Vector3.new(0, -90, 0) WedgePart202.CanCollide = false WedgePart202.Size = Vector3.new(0.580966353, 0.580966353, 1.16193295) WedgePart202.CFrame = CFrame.new(-594.590332, 1510.71313, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0) WedgePart202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart202.Position = Vector3.new(-594.590332, 1510.71313, -449.561371) WedgePart202.Orientation = Vector3.new(0, -90, 0) WedgePart202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld203.Name = "Wedge" Weld203.Parent = WedgePart202 Weld203.C0 = CFrame.new(-1.16174316, 4.9967041, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) Weld203.Part0 = Part85 Weld203.Part1 = WedgePart202 WedgePart204.Parent = Model0 WedgePart204.BrickColor = BrickColor.new("Really black") WedgePart204.Position = Vector3.new(-592.266724, 1510.71313, -449.561371) WedgePart204.Rotation = Vector3.new(0, 90, 0) WedgePart204.CanCollide = false WedgePart204.Size = Vector3.new(0.580966353, 0.580966353, 1.16193295) WedgePart204.CFrame = CFrame.new(-592.266724, 1510.71313, -449.561371, 0, 0, 1, 0, 1, 0, -1, 0, 0) WedgePart204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart204.Position = Vector3.new(-592.266724, 1510.71313, -449.561371) WedgePart204.Orientation = Vector3.new(0, 90, 0) WedgePart204.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld205.Name = "Wedge" Weld205.Parent = WedgePart204 Weld205.C0 = CFrame.new(1.16186523, 4.9967041, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) Weld205.Part0 = Part85 Weld205.Part1 = WedgePart204 WedgePart206.Parent = Model0 WedgePart206.BrickColor = BrickColor.new("Really black") WedgePart206.Position = Vector3.new(-592.557312, 1508.68005, -449.561371) WedgePart206.Rotation = Vector3.new(-180, -90, 0) WedgePart206.CanCollide = false WedgePart206.Size = Vector3.new(0.580966353, 1.16193271, 0.580966473) WedgePart206.CFrame = CFrame.new(-592.557312, 1508.68005, -449.561371, 0, 0, -1, 0, -1, 0, -1, 0, 0) WedgePart206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart206.Position = Vector3.new(-592.557312, 1508.68005, -449.561371) WedgePart206.Orientation = Vector3.new(0, -90, 180) WedgePart206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld207.Name = "Wedge" Weld207.Parent = WedgePart206 Weld207.C0 = CFrame.new(0.871276855, 2.96362305, 0, 0, 0, -1, 0, -1, -0, -1, 0, -0) Weld207.Part0 = Part85 Weld207.Part1 = WedgePart206 WedgePart208.Parent = Model0 WedgePart208.BrickColor = BrickColor.new("Really black") WedgePart208.Position = Vector3.new(-593.719055, 1510.13269, -449.561371) WedgePart208.Rotation = Vector3.new(0, -90, 0) WedgePart208.CanCollide = false WedgePart208.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473) WedgePart208.CFrame = CFrame.new(-593.719055, 1510.13269, -449.561371, 0, 0, -1, 0, 1, 0, 1, 0, 0) WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart208.Position = Vector3.new(-593.719055, 1510.13269, -449.561371) WedgePart208.Orientation = Vector3.new(0, -90, 0) WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld209.Name = "Wedge" Weld209.Parent = WedgePart208 Weld209.C0 = CFrame.new(-0.290466309, 4.41625977, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) Weld209.Part0 = Part85 Weld209.Part1 = WedgePart208 WedgePart210.Parent = Model0 WedgePart210.BrickColor = BrickColor.new("Really black") WedgePart210.Position = Vector3.new(-594.880859, 1509.55127, -449.561371) WedgePart210.Rotation = Vector3.new(180, 90, 0) WedgePart210.CanCollide = false WedgePart210.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473) WedgePart210.CFrame = CFrame.new(-594.880859, 1509.55127, -449.561371, 0, 0, 1, 0, -1, 0, 1, 0, 0) WedgePart210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart210.Position = Vector3.new(-594.880859, 1509.55127, -449.561371) WedgePart210.Orientation = Vector3.new(0, 90, 180) WedgePart210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld211.Name = "Wedge" Weld211.Parent = WedgePart210 Weld211.C0 = CFrame.new(-1.45227051, 3.83483887, 0, 0, 0, 1, 0, -1, 0, 1, 0, 0) Weld211.Part0 = Part85 Weld211.Part1 = WedgePart210 WedgePart212.Parent = Model0 WedgePart212.BrickColor = BrickColor.new("Really black") WedgePart212.Position = Vector3.new(-593.138245, 1510.13281, -449.561371) WedgePart212.Rotation = Vector3.new(0, 90, 0) WedgePart212.CanCollide = false WedgePart212.Size = Vector3.new(0.580966353, 0.580966353, 0.580966473) WedgePart212.CFrame = CFrame.new(-593.138245, 1510.13281, -449.561371, 0, 0, 1, 0, 1, 0, -1, 0, 0) WedgePart212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart212.Position = Vector3.new(-593.138245, 1510.13281, -449.561371) WedgePart212.Orientation = Vector3.new(0, 90, 0) WedgePart212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld213.Name = "Wedge" Weld213.Parent = WedgePart212 Weld213.C0 = CFrame.new(0.290344238, 4.41638184, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) Weld213.Part0 = Part85 Weld213.Part1 = WedgePart212 WedgePart214.Parent = Model0 WedgePart214.BrickColor = BrickColor.new("Really black") WedgePart214.Position = Vector3.new(-592.535583, 1511.22815, -449.561371) WedgePart214.Rotation = Vector3.new(-90, 63.4399986, 90) WedgePart214.CanCollide = false WedgePart214.Size = Vector3.new(0.580966353, 1.16193271, 1.27812636) WedgePart214.CFrame = CFrame.new(-592.535583, 1511.22815, -449.561371, 0, -0.447212011, 0.894428015, 0, 0.894428015, 0.447212011, -1, 0, 0) WedgePart214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart214.Position = Vector3.new(-592.535583, 1511.22815, -449.561371) WedgePart214.Orientation = Vector3.new(-26.5599995, 90, 0) WedgePart214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld215.Name = "Wedge" Weld215.Parent = WedgePart214 Weld215.C0 = CFrame.new(0.893005371, 5.51171875, 0, 0, -0.447212011, 0.894428015, 0, 0.894428015, 0.447212011, -1, 0, 0) Weld215.Part0 = Part85 Weld215.Part1 = WedgePart214 WedgePart216.Parent = Model0 WedgePart216.BrickColor = BrickColor.new("Really black") WedgePart216.Position = Vector3.new(-594.321167, 1511.22815, -449.561371) WedgePart216.Rotation = Vector3.new(-90, -63.4300003, -90) WedgePart216.CanCollide = false WedgePart216.Size = Vector3.new(0.580966353, 1.16193271, 1.27812636) WedgePart216.CFrame = CFrame.new(-594.321167, 1511.22815, -449.561371, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0) WedgePart216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart216.Position = Vector3.new(-594.321167, 1511.22815, -449.561371) WedgePart216.Orientation = Vector3.new(-26.5699997, -90, 0) WedgePart216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Weld217.Name = "Wedge" Weld217.Parent = WedgePart216 Weld217.C0 = CFrame.new(-0.892578125, 5.51171875, 0, 0, 0.447216004, -0.894425988, 0, 0.894425988, 0.447216004, 1, 0, 0) Weld217.Part0 = Part85 Weld217.Part1 = WedgePart216 Part218.Name = "DmgPart" Part218.Parent = Model0 Part218.BrickColor = BrickColor.new("Really red") Part218.Transparency = 1 Part218.Position = Vector3.new(-593.378601, 1510.46558, -449.561371) Part218.CanCollide = false Part218.Size = Vector3.new(3.46193147, 3.04489326, 0.580966473) Part218.CFrame = CFrame.new(-593.378601, 1510.46558, -449.561371, 1, 0, 0, 0, 1, 0, 0, 0, 1) Part218.BottomSurface = Enum.SurfaceType.Smooth Part218.TopSurface = Enum.SurfaceType.Smooth Part218.Color = Color3.new(1, 0, 0) Part218.Position = Vector3.new(-593.378601, 1510.46558, -449.561371) Part218.Color = Color3.new(1, 0, 0) Weld219.Name = "DmgPart" Weld219.Parent = Part218 Weld219.C0 = CFrame.new(0.049987793, 4.74914551, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) Weld219.Part0 = Part85 Weld219.Part1 = Part218 Model0.Parent = char local pd = Part218 local handle = Part85 local hcoo = CFrame.Angles(rd(0),rd(-90),rd(90))*CFrame.new(-1.5,0,0) local w1 = Instance.new("Weld", handle) w1.Part0 = rarm w1.Part1 = handle w1.C0 = hcoo RS=tors:FindFirstChild("Right Shoulder") LS=tors:FindFirstChild("Left Shoulder") RH=tors:FindFirstChild("Right Hip") LH=tors:FindFirstChild("Left Hip") RJ=hrp:FindFirstChild("RootJoint") N=tors:FindFirstChild("Neck") RSC0=CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) LSC0=CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) RHC0=CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) LHC0=CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) NC0=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) RJC0=CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) HC0=hcoo function lerpz(joint,prop,cfrmz,alp) joint[prop]=joint[prop]:lerp(cfrmz,alp) end function TweenMe(joint,prop,cfrmz,alp,es,ed) local ti = TweenInfo.new(alp,Enum.EasingStyle[es],Enum.EasingDirection[ed],0,false,0) local pp = {[prop] = cfrmz} local tween = ts:Create(joint,ti,pp) tween:Play() end local dmgTable = {} function clear() dmgTable = {}; end function dmg(prt,magg,d,mode) local noDelay = coroutine.wrap(function() local players = game.Workspace:GetChildren() for i = 1,#players do local plyer = players[i] if plyer:FindFirstChild("Torso") ~= nil then local mag = (plyer.Torso.Position-prt.Position).magnitude if mag <= magg and plyer:FindFirstChild("Humanoid") ~= nil and dmgTable[plyer] == nil and plyer ~= char then dmgTable[plyer] = true plyer:FindFirstChild("Humanoid"):TakeDamage(d) function cv() local c = Instance.new("BodyVelocity") c.Parent = plyer:FindFirstChild("Torso") return c end if mode == 'stall' then local b = cv() b.MaxForce = Vector3.new(math.huge,math.huge,math.huge) b.Velocity = hrp.CFrame.lookVector*20 game.Debris:AddItem(b,0.4) elseif mode == 'fling' then plyer:FindFirstChild("Humanoid").PlatformStand = true local b = cv() b.MaxForce = Vector3.new(math.huge,math.huge,math.huge) b.Velocity = Vector3.new(0,40,0) game.Debris:AddItem(b,0.1) wait(1) plyer:FindFirstChild("Humanoid").PlatformStand = false elseif mode == nil then --oi end end end end end) noDelay() end local walk = false local idle = false local jump = false local jumpCheck = false local fall = false local AnimDisable = false game:GetService("RunService").RenderStepped:connect(function() sine=sine+change if AnimDisable == false then if jumpCheck == true then idle = false walk = false fall = false jump = true elseif human.MoveDirection ~= Vector3.new(0,0,0) then fall = false walk = true jump = false idle = false elseif human.MoveDirection == Vector3.new(0,0,0) then walk = false fall = false jump = false idle = true end else walk = false fall = false jump = false idle = false end end) human.StateChanged:connect(function(state) if state == Enum.HumanoidStateType.Jumping then jumpCheck = true else jumpCheck = false end end) function trail() local colorz = {}; local trail = Instance.new("Trail") trail.FaceCamera = true trail.TextureMode = Enum.TextureMode.Wrap trail.Color = ColorSequence.new(Color3.new(5/255, 255/255, 5/255),Color3.new(5/255, 255/255, 5/255)) trail.Lifetime = 0.25 trail.Transparency = NumberSequence.new(0.5,1) return trail end local movenum1 = {0,1000/50} local movenum2 = {0,1000/40} local movenum3 = {0,1000/20} local movenum4 = {0,1000/10} local max = 1000 local disable = false local regenMove = coroutine.wrap(function(timer) while true do if movenum1[1] < max then movenum1[1] = movenum1[1]+movenum1[2] end if movenum2[1] < max then movenum2[1] = movenum2[1]+movenum2[2] end if movenum3[1] < max then movenum3[1] = movenum3[1]+movenum3[2] end if movenum4[1] < max then movenum4[1] = movenum4[1]+movenum4[2] end wait(timer) end end) regenMove(1) local BarChanger = coroutine.wrap(function() while true do Bar1:TweenSize(UDim2.new(0,(movenum1[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true) Bar2:TweenSize(UDim2.new(0,(movenum2[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true) Bar3:TweenSize(UDim2.new(0,(movenum3[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true) Bar4:TweenSize(UDim2.new(0,(movenum4[1]/max*MainFrame.Size.X.Offset),1,0),"Out","Quad",0.5,true) wait(0.25) end end) BarChanger() --[[ lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(w1,'C0',HC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) --]] local playanims = coroutine.wrap(function() while game:GetService("RunService").RenderStepped:Wait() do if idle == true then local ispeed = 20 lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(5)*math.cos(sine/ispeed),rd(0),rd(15)),0.1) lerpz(RS,'C0',RSC0*cf(0.4,0,0)*ang(rd(0),rd(-80),rd(90)+rd(5)*math.cos(sine/ispeed)),0.1) lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-10)+rd(-5)*math.cos(sine/ispeed),rd(0),rd(0)),0.1) lerpz(RH,'C0',RHC0*cf(0,0.15*math.cos(sine/ispeed),0)*ang(rd(0),rd(-5),rd(-15)),0.1) lerpz(LH,'C0',LHC0*cf(0,0.15*math.cos(sine/ispeed),0)*ang(rd(0),rd(15),rd(0)),0.1) lerpz(RJ,'C0',RJC0*cf(0,0,-0.15*math.cos(sine/ispeed))*ang(rd(0),rd(0),rd(-15)),0.1) lerpz(w1,'C0',HC0*cf(-0.07*math.cos(sine/ispeed),-0.35+-0.05*math.cos(sine/ispeed),0)*ang(rd(0),rd(0),rd(10)+rd(7)*math.cos(sine/ispeed)),0.1) elseif walk == true then lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-10),chr.HumanoidRootPart.RotVelocity.Y/50,chr.HumanoidRootPart.RotVelocity.Y/30),0.4) lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(-15),rd(90)),0.15) lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(3)*math.cos(sine/3),rd(0),rd(40)*math.cos(sine/6)),0.4) lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)*math.cos(sine/6)),0.4) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)*math.cos(sine/6)),0.4) lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(10),chr.HumanoidRootPart.RotVelocity.Y/50,rd(0)),0.4) lerpz(w1,'C0',HC0*cf(0.75,0.5,0)*ang(rd(10),rd(0),rd(-60)),0.2) elseif jump == true then lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(0)),0.4) lerpz(RS,'C0',RSC0*cf(0,0,0)*ang(rd(0),rd(-15),rd(90)),0.15) lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-20),rd(0),rd(0)),0.4) lerpz(RH,'C0',RHC0*cf(0.2,0.3,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(w1,'C0',HC0*cf(0.75,0.5,0)*ang(rd(15),rd(0),rd(-60)),0.2) end end end) playanims() local movenum = 1 mouse.Button1Down:connect(function() if debunk == false then debunk = true AnimDisable = true if movenum == 1 then clear() for i = 1,13 do game:GetService("RunService").RenderStepped:Wait() lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(85)),0.4) lerpz(RS,'C0',RSC0*cf(0,-0.5,0)*ang(rd(-90),rd(0),rd(0)),0.4) lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(0)),0.4) lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.4) lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-90)),0.4) lerpz(w1,'C0',HC0*cf(-2,0,0)*ang(rd(0),rd(0),rd(90)),0.4) end local t = trail() local at = Instance.new("Attachment",pd) at.Name = "att2" at.Position = Vector3.new(-1.2, 1.5, 0) local at2 = Instance.new("Attachment",pd) at.Position = Vector3.new(-1.2, -1.5, 0) t.Parent = pd t.Attachment0 = at t.Attachment1 = at2 for i = 1,30 do game:GetService("RunService").RenderStepped:Wait() dmg(pd,4,10,'stall') lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(-90)),0.3) lerpz(RS,'C0',RSC0*cf(0,-0.5,0)*ang(rd(-90),rd(0),rd(0)),0.3) lerpz(LS,'C0',LSC0*cf(0,0,0)*ang(rd(-25),rd(0),rd(0)),0.3) lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(90)),0.3) lerpz(w1,'C0',HC0*cf(-2,0,0)*ang(rd(0),rd(0),rd(90)),0.3) end at:Remove() at2:Remove() t:Remove() elseif movenum == 2 then clear() for i = 1,13 do game:GetService("RunService").RenderStepped:Wait() lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(20),rd(0),rd(0)),0.4) lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(-20),rd(0),rd(175)),0.4) lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(-20),rd(0),rd(-175)),0.4) lerpz(RH,'C0',RHC0*cf(0.2,0.3,0)*ang(rd(0),rd(0),rd(-20)),0.4) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(20)),0.4) lerpz(RJ,'C0',RJC0*cf(0,0.2,0)*ang(rd(-20),rd(0),rd(0)),0.4) lerpz(w1,'C0',HC0*cf(-2,0,-0.6)*ang(rd(0),rd(-20),rd(90)),0.4) end local t = trail() local at = Instance.new("Attachment",pd) at.Name = "att2" at.Position = Vector3.new(-1.2, 1.5, 0) local at2 = Instance.new("Attachment",pd) at.Position = Vector3.new(-1.2, -1.5, 0) t.Parent = pd t.Attachment0 = at t.Attachment1 = at2 for i = 1,15 do game:GetService("RunService").RenderStepped:Wait() dmg(pd,5,15,'fling') lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(-10),rd(0),rd(0)),0.3) lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3) lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3) lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)),0.3) lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(20),rd(0),rd(0)),0.3) lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4) end at:Remove() at2:Remove() t:Remove() local effect = Instance.new("Part",workspace) effect.CanCollide = false effect.Anchored = true effect.Name = "ExplsionEffect" effect.Size = Vector3.new(1,1,1) effect.Color = Color3.new(0/255, 255/255, 8/255) effect.CFrame = CFrame.new(pd.CFrame.p) local me = Instance.new("SpecialMesh",effect) me.Scale = Vector3.new(0.01,0.01,0.01) me.MeshId = "http://www.roblox.com/asset/?id=20329976" game.Debris:AddItem(effect,2) TweenMe(me,'Scale',Vector3.new(9,9,9),0.5,'Sine','Out') TweenMe(effect,'Transparency',1,0.5,'Linear','Out') elseif movenum == 3 then clear() local spinnum = 15 local t = trail() local at = Instance.new("Attachment",pd) at.Name = "att2" at.Position = Vector3.new(-1.2, 1.5, 0) local at2 = Instance.new("Attachment",pd) at.Position = Vector3.new(-1.2, -1.5, 0) t.Parent = pd t.Attachment0 = at t.Attachment1 = at2 for i = 1,410/spinnum do game:GetService("RunService").RenderStepped:Wait() lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3) lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3) lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(i*spinnum)),0.3) lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4) end for i = 1,20 do game:GetService("RunService").RenderStepped:Wait() dmg(pd,6,20,'stall') lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3) lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3) lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)),0.2) lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4) end at:Remove() at2:Remove() t:Remove() end movenum = movenum+1 if movenum > 3 then movenum = 1 end AnimDisable = false debunk = false end end) --------------------------------------------------------- mouse.KeyDown:connect(function(key) key = key:lower() if debunk2 == false then debunk2 = true AnimDisable = true if key == "z" and movenum4[1]>=max then debunk = true movenum4[1] = 0 wait(4) debunk = false elseif key == "x" and movenum3[1]>=max then debunk = true movenum3[1] = 0 local spinnum = 15 local t = trail() local at = Instance.new("Attachment",pd) at.Name = "att2" at.Position = Vector3.new(-1.2, 1.5, 0) local at2 = Instance.new("Attachment",pd) at.Position = Vector3.new(-1.2, -1.5, 0) t.Parent = pd t.Attachment0 = at t.Attachment1 = at2 local moveOn = true local torn = Instance.new("Part",char) torn.Anchored = true torn.Transparency = 1 torn.BrickColor = BrickColor.new("Bright orange") torn.CFrame = CFrame.new(hrp.CFrame.p) torn.Size = Vector3.new(1,1,1) torn.CanCollide = false local meshy = Instance.new("SpecialMesh",torn) meshy.MeshId = "rbxassetid://102638417" meshy.Scale = Vector3.new(15, 15, 15) local foll = coroutine.wrap(function() TweenMe(torn,'Transparency',0.4,3,'Sine','Out') repeat wait() lerpz(torn,'CFrame',cf(hrp.CFrame.p)*ang(rd(0),rd(sine*10),rd(0)),0.3) until moveOn == false end) foll() for i = 1,355 do game:GetService("RunService").RenderStepped:Wait() spinnum = spinnum+0.05 lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3) lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3) lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(i*spinnum)),0.3) lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4) end at:Remove() at2:Remove() t:Remove() local closed = coroutine.wrap(function() TweenMe(torn,'Transparency',1,0.75,'Sine','Out') TweenMe(meshy,'Scale',Vector3.new(25,5,25),0.75,'Linear','Out') wait(0.75) torn:Remove() moveOn = false end) closed() for i = 1,50 do game:GetService("RunService").RenderStepped:Wait() dmg(pd,6,20,'stall') lerpz(N,'C0',NC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(RS,'C0',RSC0*cf(-0.1,0.25,-0.7)*ang(rd(20),rd(0),rd(90)),0.3) lerpz(LS,'C0',LSC0*cf(0,0.25,-0.7)*ang(rd(20),rd(0),rd(-90)),0.3) lerpz(RH,'C0',RHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(LH,'C0',LHC0*cf(0,0,0)*ang(rd(0),rd(0),rd(0)),0.3) lerpz(RJ,'C0',RJC0*cf(0,0,0)*ang(rd(0),rd(0),rd(30)),0.2) lerpz(w1,'C0',HC0*cf(-2,-0.2,0.5)*ang(rd(20),rd(0),rd(90)),0.4) end debunk = false elseif key == "c" and movenum2[1]>=max then debunk = true movenum2[1] = 0 debunk = false elseif key == "v" and movenum1[1]>=max then debunk = true movenum1[1] = 0 debunk = false end if debunk == false then AnimDisable = false end debunk2 = false end end)
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