Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
game:GetService("StarterGui"):SetCore("SendNotification", {Title = "ItzHxS#1280", Text = "Thanks for using!"}) -- Farewell Infortality. -- Version: 2.82 -- Made by (Thundermods) -- fungsi: eeq = false gec = false dak = false ewe = false here = false fefe = false hehe = false jak = false up = false bn = false yu = false lol = false hoho = false bh = false egg = false ahh = false sii = false aap = false -- Instances: local Ent3g = Instance.new("ScreenGui") local Frame = Instance.new("Frame") local judul = Instance.new("TextLabel") local p2 = Instance.new("TextButton") local p3 = Instance.new("TextButton") local p4 = Instance.new("TextButton") local p5 = Instance.new("TextButton") local p6 = Instance.new("TextButton") local Alist = Instance.new("ScrollingFrame") local f1 = Instance.new("TextButton") local f2 = Instance.new("TextButton") local f3 = Instance.new("TextButton") local f4 = Instance.new("TextButton") local f5 = Instance.new("TextButton") local f6 = Instance.new("TextButton") local p1 = Instance.new("TextButton") local tlist = Instance.new("ScrollingFrame") local t1 = Instance.new("TextButton") local t2 = Instance.new("TextButton") local t3 = Instance.new("TextButton") local t4 = Instance.new("TextButton") local t5 = Instance.new("TextButton") local t6 = Instance.new("TextButton") local Slist = Instance.new("Frame") local sjudul = Instance.new("TextLabel") local WST = Instance.new("TextBox") local WS = Instance.new("TextButton") local x = Instance.new("TextButton") --Properties: Ent3g.Name = "Ent3g" Ent3g.Parent = game.CoreGui Frame.Parent = Ent3g Frame.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) Frame.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) Frame.BorderSizePixel = 3 Frame.Active = true Frame.Draggable = true Frame.Position = UDim2.new(0.331294596, 0, 0.241279066, 0) Frame.Size = UDim2.new(0, 331, 0, 280) judul.Name = "judul" judul.Parent = Frame judul.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) judul.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) judul.BorderSizePixel = 4 judul.Position = UDim2.new(-0.0010316968, 0, -0.00236710906, 0) judul.Size = UDim2.new(0, 331, 0, 50) judul.Font = Enum.Font.Cartoon judul.Text = "Ninja Masters" judul.TextColor3 = Color3.new(0, 0, 0) judul.TextSize = 41 p2.Name = "p2" p2.Parent = Frame p2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) p2.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) p2.BorderSizePixel = 4 p2.Position = UDim2.new(0.598187327, 0, 0.271428585, 0) p2.Size = UDim2.new(0, 125, 0, 50) p2.Font = Enum.Font.Cartoon p2.Text = "AutoSell" p2.TextColor3 = Color3.new(0, 0, 0) p2.TextSize = 21 p2.MouseButton1Down:connect(function() if gec == true then gec = false p2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) else gec = true p2.BackgroundColor3 = Color3.new(40, 127, 71) while gec do wait() game.Workspace.Rings.Sell.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end) p3.Name = "p3" p3.Parent = Frame p3.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) p3.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) p3.BorderSizePixel = 4 p3.Position = UDim2.new(0.0271903276, 0, 0.524999976, 0) p3.Size = UDim2.new(0, 125, 0, 50) p3.Font = Enum.Font.Cartoon p3.Text = "UnlockAllZone" p3.TextColor3 = Color3.new(0, 0, 0) p3.TextSize = 17 p3.MouseButton1Down:connect(function() if dak == true then dak = false p3.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) else dak = true p3.BackgroundColor3 = Color3.new(40, 127, 71) while dak do wait() game.Workspace.ZoneBuy:Destroy() end end end) p4.Name = "p4" p4.Parent = Frame p4.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) p4.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) p4.BorderSizePixel = 4 p4.Position = UDim2.new(0.598187327, 0, 0.524999976, 0) p4.Size = UDim2.new(0, 125, 0, 50) p4.Font = Enum.Font.Cartoon p4.Text = "Rainbow: off" p4.TextColor3 = Color3.new(0, 0, 0) p4.TextSize = 17 p5.Name = "p5" p5.Parent = Frame p5.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) p5.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) p5.BorderSizePixel = 4 p5.Position = UDim2.new(0.0271903276, 0, 0.771428525, 0) p5.Size = UDim2.new(0, 125, 0, 50) p5.Font = Enum.Font.Cartoon p5.Text = "Teleport" p5.TextColor3 = Color3.new(0, 0, 0) p5.TextSize = 21 p5.MouseButton1Down:connect(function() if ewe == true then ewe = false p5.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) tlist.Visible = false else ewe = true p5.BackgroundColor3 = Color3.new(40, 127, 71) tlist.Visible = true end end) p6.Name = "p6" p6.Parent = Frame p6.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) p6.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) p6.BorderSizePixel = 4 p6.Position = UDim2.new(0.598187327, 0, 0.771428525, 0) p6.Size = UDim2.new(0, 125, 0, 50) p6.Font = Enum.Font.Cartoon p6.Text = "Settings" p6.TextColor3 = Color3.new(0, 0, 0) p6.TextSize = 21 p6.MouseButton1Down:connect(function() if here == true then here = false p6.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) Slist.Visible = false else here = true p6.BackgroundColor3 = Color3.new(40, 127, 71) Slist.Visible = true end end) Alist.Name = "Alist" Alist.Parent = Frame Alist.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) Alist.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) Alist.BorderSizePixel = 4 Alist.Position = UDim2.new(-0.516616285, 0, -0.00357142836, 0) Alist.Size = UDim2.new(0, 161, 0, 281) Alist.Visible = false f1.Name = "f1" f1.Parent = Alist f1.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) f1.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) f1.BorderSizePixel = 4 f1.Position = UDim2.new(0.107935652, 0, 0.024911087, 0) f1.Size = UDim2.new(0, 118, 0, 50) f1.Font = Enum.Font.Cartoon f1.Text = "StartArea" f1.TextColor3 = Color3.new(0, 0, 0) f1.TextSize = 21 f1.MouseButton1Down:connect(function() if fefe == true then fefe = false f1.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) _G.StopFarming = true else fefe = true f1.BackgroundColor3 = Color3.new(40, 127, 71) local Options = { ["Start Area Back"] = true, -- Starting Area (true if you wanna farm it) ["Autumn"] = false, -- Autumn Area (true if you wanna farm it) ["Frostland"] = false, -- Frostland Area (true if you wanna farm it) ["Inferno"] = false, -- Inferno Zone (true if you wanna farm it) ["Voidland"] = false, ["Skyland"] = false, } local Weapon; _G.StopFarming = false function GetWeapon() local Found = false for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v Found = true end end end if Found == false then for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if b:IsA("Tool") then if b:FindFirstChild("Katana") then b.Parent = game.Players.LocalPlayer.Character Weapon = b Found = true end end end end end GetWeapon() function CheckWeapon() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v return true else return false end end end end local NotDoneYet = false repeat wait() for i,v in pairs(game.Workspace.NPCs.Spawns:GetChildren()) do if v.Name == "Start Area Back" and Options["Start Area Back"] == true or v.Name == "Autumn" and Options["Autumn"] == true or v.Name == "Frostland" and Options["Frostland"] == true or v.Name == "Inferno" and Options["Inferno"] == true or v.Name == "Voidland" and Options["Voidland"] == true or v.Name == "Skyland" and Options["Skyland"] == true then local a = v:GetChildren() for i=1,#a do if a[i].Name:match("Ninja") then if a[i]:FindFirstChild("Humanoid") and a[i].Humanoid.Health > 0 and a[i]:FindFirstChild("HumanoidRootPart") then local ItsNil = false if _G.StopFarming == false then wait(0.6) end repeat wait() if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and a[i]:FindFirstChild("HumanoidRootPart") then if CheckWeapon() then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].HumanoidRootPart.CFrame + a[i].HumanoidRootPart.CFrame.lookVector * -3 wait() Weapon:Activate() wait() Weapon:Deactivate() else GetWeapon() end else ItsNil = true end until ItsNil == true or a[i].Humanoid.Health <= 0 or _G.StopFarming == true if _G.StopFarming == false then wait(0.5) else wait() end if _G.StopFarming == true and NotDoneYet == false then NotDoneYet = true wait(0.5) end end end end end end until _G.StopFarming == true end end) f2.Name = "f2" f2.Parent = Alist f2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) f2.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) f2.BorderSizePixel = 4 f2.Position = UDim2.new(0.107935652, 0, 0.135625377, 0) f2.Size = UDim2.new(0, 118, 0, 50) f2.Font = Enum.Font.Cartoon f2.Text = "Autumn" f2.TextColor3 = Color3.new(0, 0, 0) f2.TextSize = 21 f2.MouseButton1Down:connect(function() if hehe == true then hehe = false f2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) _G.StopFarming = true else hehe = true f2.BackgroundColor3 = Color3.new(40, 127, 71) local Options = { ["Start Area Back"] = false, -- Starting Area (true if you wanna farm it) ["Autumn"] = true, -- Autumn Area (true if you wanna farm it) ["Frostland"] = false, -- Frostland Area (true if you wanna farm it) ["Inferno"] = false, -- Inferno Zone (true if you wanna farm it) ["Voidland"] = false, ["Skyland"] = false, } local Weapon; _G.StopFarming = false function GetWeapon() local Found = false for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v Found = true end end end if Found == false then for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if b:IsA("Tool") then if b:FindFirstChild("Katana") then b.Parent = game.Players.LocalPlayer.Character Weapon = b Found = true end end end end end GetWeapon() function CheckWeapon() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v return true else return false end end end end local NotDoneYet = false repeat wait() for i,v in pairs(game.Workspace.NPCs.Spawns:GetChildren()) do if v.Name == "Start Area Back" and Options["Start Area Back"] == true or v.Name == "Autumn" and Options["Autumn"] == true or v.Name == "Frostland" and Options["Frostland"] == true or v.Name == "Inferno" and Options["Inferno"] == true or v.Name == "Voidland" and Options["Voidland"] == true or v.Name == "Skyland" and Options["Skyland"] == true then local a = v:GetChildren() for i=1,#a do if a[i].Name:match("Ninja") then if a[i]:FindFirstChild("Humanoid") and a[i].Humanoid.Health > 0 and a[i]:FindFirstChild("HumanoidRootPart") then local ItsNil = false if _G.StopFarming == false then wait(0.6) end repeat wait() if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and a[i]:FindFirstChild("HumanoidRootPart") then if CheckWeapon() then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].HumanoidRootPart.CFrame + a[i].HumanoidRootPart.CFrame.lookVector * -3 wait() Weapon:Activate() wait() Weapon:Deactivate() else GetWeapon() end else ItsNil = true end until ItsNil == true or a[i].Humanoid.Health <= 0 or _G.StopFarming == true if _G.StopFarming == false then wait(0.5) else wait() end if _G.StopFarming == true and NotDoneYet == false then NotDoneYet = true wait(0.5) end end end end end end until _G.StopFarming == true end end) f3.Name = "f3" f3.Parent = Alist f3.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) f3.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) f3.BorderSizePixel = 4 f3.Position = UDim2.new(0.107935652, 0, 0.246339664, 0) f3.Size = UDim2.new(0, 118, 0, 50) f3.Font = Enum.Font.Cartoon f3.Text = "FrostLand" f3.TextColor3 = Color3.new(0, 0, 0) f3.TextSize = 21 f3.MouseButton1Down:connect(function() if jak == true then jak = false f3.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) _G.StopFarming = true else jak = true f3.BackgroundColor3 = Color3.new(40, 127, 71) local Options = { ["Start Area Back"] = false, -- Starting Area (true if you wanna farm it) ["Autumn"] = false, -- Autumn Area (true if you wanna farm it) ["Frostland"] = true, -- Frostland Area (true if you wanna farm it) ["Inferno"] = false, -- Inferno Zone (true if you wanna farm it) ["Voidland"] = false, ["Skyland"] = false, } local Weapon; _G.StopFarming = false function GetWeapon() local Found = false for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v Found = true end end end if Found == false then for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if b:IsA("Tool") then if b:FindFirstChild("Katana") then b.Parent = game.Players.LocalPlayer.Character Weapon = b Found = true end end end end end GetWeapon() function CheckWeapon() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v return true else return false end end end end local NotDoneYet = false repeat wait() for i,v in pairs(game.Workspace.NPCs.Spawns:GetChildren()) do if v.Name == "Start Area Back" and Options["Start Area Back"] == true or v.Name == "Autumn" and Options["Autumn"] == true or v.Name == "Frostland" and Options["Frostland"] == true or v.Name == "Inferno" and Options["Inferno"] == true or v.Name == "Voidland" and Options["Voidland"] == true or v.Name == "Skyland" and Options["Skyland"] == true then local a = v:GetChildren() for i=1,#a do if a[i].Name:match("Ninja") then if a[i]:FindFirstChild("Humanoid") and a[i].Humanoid.Health > 0 and a[i]:FindFirstChild("HumanoidRootPart") then local ItsNil = false if _G.StopFarming == false then wait(0.6) end repeat wait() if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and a[i]:FindFirstChild("HumanoidRootPart") then if CheckWeapon() then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].HumanoidRootPart.CFrame + a[i].HumanoidRootPart.CFrame.lookVector * -3 wait() Weapon:Activate() wait() Weapon:Deactivate() else GetWeapon() end else ItsNil = true end until ItsNil == true or a[i].Humanoid.Health <= 0 or _G.StopFarming == true if _G.StopFarming == false then wait(0.5) else wait() end if _G.StopFarming == true and NotDoneYet == false then NotDoneYet = true wait(0.5) end end end end end end until _G.StopFarming == true end end) f4.Name = "f4" f4.Parent = Alist f4.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) f4.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) f4.BorderSizePixel = 4 f4.Position = UDim2.new(0.107935652, 0, 0.364196807, 0) f4.Size = UDim2.new(0, 118, 0, 50) f4.Font = Enum.Font.Cartoon f4.Text = "Inferno" f4.TextColor3 = Color3.new(0, 0, 0) f4.TextSize = 21 f4.MouseButton1Down:connect(function() if up == true then up = false f4.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) _G.StopFarming = true else up = true f4.BackgroundColor3 = Color3.new(40, 127, 71) local Options = { ["Start Area Back"] = false, -- Starting Area (true if you wanna farm it) ["Autumn"] = false, -- Autumn Area (true if you wanna farm it) ["Frostland"] = false, -- Frostland Area (true if you wanna farm it) ["Inferno"] = true, -- Inferno Zone (true if you wanna farm it) ["Voidland"] = false, ["Skyland"] = false, } local Weapon; _G.StopFarming = false function GetWeapon() local Found = false for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v Found = true end end end if Found == false then for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if b:IsA("Tool") then if b:FindFirstChild("Katana") then b.Parent = game.Players.LocalPlayer.Character Weapon = b Found = true end end end end end GetWeapon() function CheckWeapon() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v return true else return false end end end end local NotDoneYet = false repeat wait() for i,v in pairs(game.Workspace.NPCs.Spawns:GetChildren()) do if v.Name == "Start Area Back" and Options["Start Area Back"] == true or v.Name == "Autumn" and Options["Autumn"] == true or v.Name == "Frostland" and Options["Frostland"] == true or v.Name == "Inferno" and Options["Inferno"] == true or v.Name == "Voidland" and Options["Voidland"] == true or v.Name == "Skyland" and Options["Skyland"] == true then local a = v:GetChildren() for i=1,#a do if a[i].Name:match("Ninja") then if a[i]:FindFirstChild("Humanoid") and a[i].Humanoid.Health > 0 and a[i]:FindFirstChild("HumanoidRootPart") then local ItsNil = false if _G.StopFarming == false then wait(0.6) end repeat wait() if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and a[i]:FindFirstChild("HumanoidRootPart") then if CheckWeapon() then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].HumanoidRootPart.CFrame + a[i].HumanoidRootPart.CFrame.lookVector * -3 wait() Weapon:Activate() wait() Weapon:Deactivate() else GetWeapon() end else ItsNil = true end until ItsNil == true or a[i].Humanoid.Health <= 0 or _G.StopFarming == true if _G.StopFarming == false then wait(0.5) else wait() end if _G.StopFarming == true and NotDoneYet == false then NotDoneYet = true wait(0.5) end end end end end end until _G.StopFarming == true end end) f5.Name = "f5" f5.Parent = Alist f5.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) f5.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) f5.BorderSizePixel = 4 f5.Position = UDim2.new(0.107935652, 0, 0.478482515, 0) f5.Size = UDim2.new(0, 118, 0, 50) f5.Font = Enum.Font.Cartoon f5.Text = "VoidLand" f5.TextColor3 = Color3.new(0, 0, 0) f5.TextSize = 21 f5.MouseButton1Down:connect(function() if bn == true then bn = false f5.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) _G.StopFarming = true else bn = true f5.BackgroundColor3 = Color3.new(40, 127, 71) local Options = { ["Start Area Back"] = false, -- Starting Area (true if you wanna farm it) ["Autumn"] = false, -- Autumn Area (true if you wanna farm it) ["Frostland"] = false, -- Frostland Area (true if you wanna farm it) ["Inferno"] = false, -- Inferno Zone (true if you wanna farm it) ["Voidland"] = true, ["Skyland"] = false, } local Weapon; _G.StopFarming = false function GetWeapon() local Found = false for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v Found = true end end end if Found == false then for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if b:IsA("Tool") then if b:FindFirstChild("Katana") then b.Parent = game.Players.LocalPlayer.Character Weapon = b Found = true end end end end end GetWeapon() function CheckWeapon() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v return true else return false end end end end local NotDoneYet = false repeat wait() for i,v in pairs(game.Workspace.NPCs.Spawns:GetChildren()) do if v.Name == "Start Area Back" and Options["Start Area Back"] == true or v.Name == "Autumn" and Options["Autumn"] == true or v.Name == "Frostland" and Options["Frostland"] == true or v.Name == "Inferno" and Options["Inferno"] == true or v.Name == "Voidland" and Options["Voidland"] == true or v.Name == "Skyland" and Options["Skyland"] == true then local a = v:GetChildren() for i=1,#a do if a[i].Name:match("Ninja") then if a[i]:FindFirstChild("Humanoid") and a[i].Humanoid.Health > 0 and a[i]:FindFirstChild("HumanoidRootPart") then local ItsNil = false if _G.StopFarming == false then wait(0.6) end repeat wait() if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and a[i]:FindFirstChild("HumanoidRootPart") then if CheckWeapon() then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].HumanoidRootPart.CFrame + a[i].HumanoidRootPart.CFrame.lookVector * -3 wait() Weapon:Activate() wait() Weapon:Deactivate() else GetWeapon() end else ItsNil = true end until ItsNil == true or a[i].Humanoid.Health <= 0 or _G.StopFarming == true if _G.StopFarming == false then wait(0.5) else wait() end if _G.StopFarming == true and NotDoneYet == false then NotDoneYet = true wait(0.5) end end end end end end until _G.StopFarming == true end end) f6.Name = "f6" f6.Parent = Alist f6.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) f6.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) f6.BorderSizePixel = 4 f6.Position = UDim2.new(0.107935652, 0, 0.590982497, 0) f6.Size = UDim2.new(0, 118, 0, 50) f6.Font = Enum.Font.Cartoon f6.Text = "SkyLand" f6.TextColor3 = Color3.new(0, 0, 0) f6.TextSize = 21 f6.MouseButton1Down:connect(function() if yu == true then yu = false f6.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) _G.StopFarming = true else yu = true f6.BackgroundColor3 = Color3.new(40, 127, 71) local Options = { ["Start Area Back"] = false, -- Starting Area (true if you wanna farm it) ["Autumn"] = false, -- Autumn Area (true if you wanna farm it) ["Frostland"] = false, -- Frostland Area (true if you wanna farm it) ["Inferno"] = false, -- Inferno Zone (true if you wanna farm it) ["Voidland"] = false, ["Skyland"] = true, } local Weapon; _G.StopFarming = false function GetWeapon() local Found = false for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v Found = true end end end if Found == false then for a,b in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if b:IsA("Tool") then if b:FindFirstChild("Katana") then b.Parent = game.Players.LocalPlayer.Character Weapon = b Found = true end end end end end GetWeapon() function CheckWeapon() for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Tool") then if v:FindFirstChild("Katana") then Weapon = v return true else return false end end end end local NotDoneYet = false repeat wait() for i,v in pairs(game.Workspace.NPCs.Spawns:GetChildren()) do if v.Name == "Start Area Back" and Options["Start Area Back"] == true or v.Name == "Autumn" and Options["Autumn"] == true or v.Name == "Frostland" and Options["Frostland"] == true or v.Name == "Inferno" and Options["Inferno"] == true or v.Name == "Voidland" and Options["Voidland"] == true or v.Name == "Skyland" and Options["Skyland"] == true then local a = v:GetChildren() for i=1,#a do if a[i].Name:match("Ninja") then if a[i]:FindFirstChild("Humanoid") and a[i].Humanoid.Health > 0 and a[i]:FindFirstChild("HumanoidRootPart") then local ItsNil = false if _G.StopFarming == false then wait(0.6) end repeat wait() if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and a[i]:FindFirstChild("HumanoidRootPart") then if CheckWeapon() then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = a[i].HumanoidRootPart.CFrame + a[i].HumanoidRootPart.CFrame.lookVector * -3 wait() Weapon:Activate() wait() Weapon:Deactivate() else GetWeapon() end else ItsNil = true end until ItsNil == true or a[i].Humanoid.Health <= 0 or _G.StopFarming == true if _G.StopFarming == false then wait(0.5) else wait() end if _G.StopFarming == true and NotDoneYet == false then NotDoneYet = true wait(0.5) end end end end end end until _G.StopFarming == true end end) p1.Name = "p1" p1.Parent = Frame p1.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) p1.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) p1.BorderSizePixel = 4 p1.Position = UDim2.new(0.0271903314, 0, 0.271428585, 0) p1.Size = UDim2.new(0, 125, 0, 50) p1.Font = Enum.Font.Cartoon p1.Text = "AutoFarm" p1.TextColor3 = Color3.new(0, 0, 0) p1.TextSize = 21 p1.MouseButton1Down:connect(function() if eeq == true then eeq = false p1.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) Alist.Visible = false else eeq = true p1.BackgroundColor3 = Color3.new(40, 127, 71) Alist.Visible = true end end) tlist.Name = "tlist" tlist.Parent = Frame tlist.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) tlist.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) tlist.BorderSizePixel = 4 tlist.Position = UDim2.new(-0.516616285, 0, -0.00357142836, 0) tlist.Size = UDim2.new(0, 161, 0, 281) tlist.Visible = false t1.Name = "t1" t1.Parent = tlist t1.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) t1.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) t1.BorderSizePixel = 4 t1.Position = UDim2.new(0.107935652, 0, 0.024911087, 0) t1.Size = UDim2.new(0, 118, 0, 50) t1.Font = Enum.Font.Cartoon t1.Text = "Spawn" t1.TextColor3 = Color3.new(0, 0, 0) t1.TextSize = 21 t1.MouseButton1Down:connect(function() if lol == true then lol = false t1.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) else lol = true t1.BackgroundColor3 = Color3.new(40, 127, 71) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-2244.56104, 89.1650772, -165.718338)) end end) t2.Name = "t2" t2.Parent = tlist t2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) t2.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) t2.BorderSizePixel = 4 t2.Position = UDim2.new(0.107935652, 0, 0.135625377, 0) t2.Size = UDim2.new(0, 118, 0, 50) t2.Font = Enum.Font.Cartoon t2.Text = "StarterArea" t2.TextColor3 = Color3.new(0, 0, 0) t2.TextSize = 21 t2.MouseButton1Down:connect(function() if hoho == true then hoho = false t2.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) else hoho = true t2.BackgroundColor3 = Color3.new(40, 127, 71) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-1904.06628,88.0204697,-175.877625)) end end) t3.Name = "t3" t3.Parent = tlist t3.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) t3.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) t3.BorderSizePixel = 4 t3.Position = UDim2.new(0.107935652, 0, 0.246339664, 0) t3.Size = UDim2.new(0, 118, 0, 50) t3.Font = Enum.Font.Cartoon t3.Text = "FrostLand" t3.TextColor3 = Color3.new(0, 0, 0) t3.TextSize = 21 t3.MouseButton1Down:connect(function() if bh == true then bh = false t3.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) else bh = true t3.BackgroundColor3 = Color3.new(40, 127, 71) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-2066.70386, 88.0204697, -645.098816)) end end) t4.Name = "t4" t4.Parent = tlist t4.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) t4.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) t4.BorderSizePixel = 4 t4.Position = UDim2.new(0.107935652, 0, 0.364196807, 0) t4.Size = UDim2.new(0, 118, 0, 50) t4.Font = Enum.Font.Cartoon t4.Text = "Inferno" t4.TextColor3 = Color3.new(0, 0, 0) t4.TextSize = 21 t4.MouseButton1Down:connect(function() if eeg == true then eeg = false t4.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) else eeg = true t4.BackgroundColor3 = Color3.new(40, 127, 71) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-1575.28064,88.0204697,-201.113968)) end end) t5.Name = "t5" t5.Parent = tlist t5.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) t5.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) t5.BorderSizePixel = 4 t5.Position = UDim2.new(0.107935652, 0, 0.478482515, 0) t5.Size = UDim2.new(0, 118, 0, 50) t5.Font = Enum.Font.Cartoon t5.Text = "VoidLand" t5.TextColor3 = Color3.new(0, 0, 0) t5.TextSize = 21 t5.MouseButton1Down:connect(function() if ahh == true then ahh = false t5.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) else ahh = true t5.BackgroundColor3 = Color3.new(40, 127, 71) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-1300.45325,88.0204697,-245.176514)) end end) t6.Name = "t6" t6.Parent = tlist t6.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) t6.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) t6.BorderSizePixel = 4 t6.Position = UDim2.new(0.107935652, 0, 0.590982497, 0) t6.Size = UDim2.new(0, 118, 0, 50) t6.Font = Enum.Font.Cartoon t6.Text = "SkyLand" t6.TextColor3 = Color3.new(0, 0, 0) t6.TextSize = 21 t6.MouseButton1Down:connect(function() if sii == true then sii = false t6.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) else sii = true t6.BackgroundColor3 = Color3.new(40, 127, 71) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-1030.37061, 88.0204697, -212.551849)) end end) Slist.Name = "Slist" Slist.Parent = Frame Slist.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) Slist.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) Slist.BorderSizePixel = 4 Slist.Position = UDim2.new(1.04531729, 0, -0.00357142859, 0) Slist.Size = UDim2.new(0, 168, 0, 281) Slist.Visible = false sjudul.Name = "sjudul" sjudul.Parent = Slist sjudul.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) sjudul.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) sjudul.BorderSizePixel = 4 sjudul.Size = UDim2.new(0, 168, 0, 50) sjudul.Font = Enum.Font.Cartoon sjudul.Text = "Settings" sjudul.TextColor3 = Color3.new(0, 0, 0) sjudul.TextSize = 31 WST.Name = "WST" WST.Parent = Slist WST.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) WST.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) WST.BorderSizePixel = 4 WST.Position = UDim2.new(0.0297619104, 0, 0.274021357, 0) WST.Size = UDim2.new(0, 158, 0, 50) WST.Font = Enum.Font.Cartoon WST.Text = "150" WST.TextColor3 = Color3.new(0, 0, 0) WST.TextSize = 31 WS.Name = "WS" WS.Parent = Slist WS.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) WS.BorderColor3 = Color3.new(0.584314, 0.647059, 0.65098) WS.BorderSizePixel = 4 WS.Position = UDim2.new(0.15476191, 0, 0.526690423, 0) WS.Size = UDim2.new(0, 115, 0, 50) WS.Font = Enum.Font.Cartoon WS.Text = "Walkspeed" WS.TextColor3 = Color3.new(0, 0, 0) WS.TextSize = 24 WS.MouseButton1Down:connect(function() if aap == true then app = false WS.BackgroundColor3 = Color3.new(0.203922, 0.286275, 0.368627) else aap = true WS.BackgroundColor3 = Color3.new(40, 127, 71) local a = WST.Text game.Players.LocalPlayer.Character.Humanoid.JumpPower = a end end) x.Name = "x" x.Parent = Frame x.BackgroundColor3 = Color3.new(1, 1, 1) x.BackgroundTransparency = 1 x.Position = UDim2.new(0.929515421, 0, -0.00249376567, 0) x.Size = UDim2.new(0, 32, 0, 23) x.Font = Enum.Font.Cartoon x.Text = "X" x.TextColor3 = Color3.new(0.956863, 0.262745, 0.211765) x.TextSize = 31 x.MouseButton1Down:connect(function() Ent3g:Destroy() end) -- Rainbow: local RainbowEnabled = false local rs = game:GetService("RunService") local RRAAIINNBBOOWWSS = {} local function rainbowify(obj, prop) if type(obj) == "table" then for i, v in pairs(obj) do rainbowify(v, prop) end elseif type(prop) == "table" then for i, v in pairs(prop) do rainbowify(obj, v) end else local ok, o = pcall(function() return obj[prop] end) if ok then table.insert(RRAAIINNBBOOWWSS, function(c) if c then obj[prop] = c else obj[prop] = o end end) end end end do local reset = true rs.RenderStepped:connect(function() if RainbowEnabled then local c = Color3.fromHSV((tick() / 16) % 1, 1, 1) for i = 1, #RRAAIINNBBOOWWSS do pcall(RRAAIINNBBOOWWSS[i], c) end reset = true elseif reset then for i = 1, #RRAAIINNBBOOWWSS do pcall(RRAAIINNBBOOWWSS[i], false) end reset = false end end) end rainbowify({Ent3g, Frame, judul, tlist, p1, p2, p3, p4, p5, p6, f1, f2, f3, f4, f5, f6, t1, t2, t3, t4, t5, t6, WS, WST, Slist, Alist, sjudul} , {"BackgroundColor3",}) p4.MouseButton1Down:connect(function() RainbowEnabled = not RainbowEnabled if RainbowEnabled then p4.Text = "Rainbow: On" else p4.Text = "Rainbow: Off" end end)
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
I made $15,000 in 2 days
CSS | 12 min ago | 0.21 KB
✅ API Glitch (Docs Leak)
CSS | 13 min ago | 0.21 KB
This summer smells like money
CSS | 13 min ago | 0.21 KB
Untitled
mIRC | 3 hours ago | 0.57 KB
ifm isu iolink [WIP]
Python | 4 hours ago | 1.18 KB
HELLO PROGRAMMER
18 hours ago | 0.03 KB
Untitled
23 hours ago | 2.26 KB
FB2600 User Handbook v0.91
1 day ago | 6.06 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!