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# Config of plugin ChestActions # To use colors write § #Prefix for all messages of the ChestActions plugin msgprefix: "§6[ChestAct] §7" #Notify operators on login if the plugin version you are using is out of date notify-update-for-ops: true #Do I need to send a message if the version of the plugin used is out of date update-message-on-start: true #Error message when a non-numeric coordinate value is entered in command /chest open-crds-error: "The coordinates entered are not valid. Usage: /chest <x> <y> <z> [no messages: true]" #Message when the chest is opened using the command with coordinates open-with-crds: "The chest is open." #Message when a chest is opened with a command, when the player was looking at it open-with-target: "The chest is open." #Message when a chest with saved coordinates is opened using the command (/chest-open) open-saved-chest: "The chest is open." #Error message when the block at the entered coordinates is not a chest block-not-chest-in-crds: "§7The block at the given coordinates is not a chest. (Block: §c{WRONG_BLOCK}§7, X:{BLOCK_X}, Y:{BLOCK_Y}, Z:{BLOCK_Z})" #Error message when the block the player is looking at is not a chest or is too far away block-not-chest-in-target: "The block you are looking at is not a chest or is too far away." #Insufficient or excessive number of arguments in a command required-all-args: "Requires 3 coordinate values (x, y, z). You specified {ARGS_COUNT}. Usage: /chest <x> <y> <z> [no messages: true]" #Not enough arguments in command (/chest-open) absent-arguments-in-saved-chest-opening: "Not enough arguments. Use /chest-open <name of saved chest> [no messages: true]" #The message that appears when sending an /chestactions-list command act_list: "List of available actions" act_0: " - Make the player's health equal to the parameter" act_1: " - Add as much health to the player as specified in the parameter" act_2: " - Toggle player glow. In the parameter, specify 1 OR 0. (Enable/disable)" act_3: " - Close inventory (any interface) to the player" #Message when a command is executed on behalf of another player cmd-launched-by-player: "The command was successfully executed on behalf of the player {TARGET_PLAYER}." #Error message when the entered player's nickname is not found player-not-found: "Player {TARGET_PLAYER} was not found." #Error message when there are not enough arguments in the command cmd-required-all-args: "Requires player nickname and command (without «/»). Usage: /chest-execute <player> <command>" #The maximum allowable distance at which the player can open the chest using aiming (/chest-target) target-distance: 6 #Message when the player runs the command to open a chest with saved coordinates, but the name entered does not exist or the block in the saved coordinates is not a chest no-chest: "The chest you are trying to open is missing" #Message sent when another player's inventory is successfully closed player-inv-closed: "Player's inventory {TARGET_PLAYER} is closed" #Action Messages act-not-found: "Action «{YOUR_ACTION}» not found" act-set-health: "{ACT_PARAM} health points assigned to player {TARGET_PLAYER}" act-add-health: "{ACT_PARAM} health points added to player {TARGET_PLAYER}" act-glow: "Glow switched for player {TARGET_PLAYER}" act_closeinv: "Inventory (Any interface) of the player {TARGET_PLAYER} is closed" #Message when reloading plugin configuration plugin-reload: "Plugin configuration has been reloaded." #Message when a player tries to launch a command to which he does not have permission permission-required: "§cInsufficient rights." #The default message sent when the player does not enter the required arguments in the command default-not-enoug-args: "§cNot enough arguments" #allow chest allow-chest: true #allow ender-chest allow-ender-chest: true #allow workbench allow-workbench: true #two options for the chest cleaner (command /chest-remover). Closing this chest will clear all items that are in it. remover-name: "Move trash here to get rid of it" slots-count: 9 #Saved coordinates of chests saved-chests: example: x: -364 y: 64 z: -64 second-example: x: 1289 y: 80 z: 10 #Here you can configure what will happen when you click on a certain block in certain coordinates. chest-actions-settings: -359/64/-65: block: chest click: right shift: true undo-click: true cmd-by-player: "me I open the chest..." cmd-by-console: "say player {PLAYER} tried to open the chest at coordinates {BLOCK_X} {BLOCK_Y} {BLOCK_Z}" -360/65/-65: block: workbench click: left cmd-by-player: "me I hit the workbench."
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