Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
local ui_options = {main_color=Color3.fromRGB(41, 74, 122),min_size=Vector2.new(400, 300),toggle_key=Enum.KeyCode.RightShift,can_resize=true}; do local imgui = game:GetService("CoreGui"):FindFirstChild("imgui"); if imgui then imgui:Destroy(); end end local imgui = Instance.new("ScreenGui"); local Prefabs = Instance.new("Frame"); local Label = Instance.new("TextLabel"); local Window = Instance.new("ImageLabel"); local Resizer = Instance.new("Frame"); local Bar = Instance.new("Frame"); local Toggle = Instance.new("ImageButton"); local Base = Instance.new("ImageLabel"); local Top = Instance.new("ImageLabel"); local Tabs = Instance.new("Frame"); local Title = Instance.new("TextLabel"); local TabSelection = Instance.new("ImageLabel"); local TabButtons = Instance.new("Frame"); local UIListLayout = Instance.new("UIListLayout"); local Frame = Instance.new("Frame"); local Tab = Instance.new("Frame"); local UIListLayout_2 = Instance.new("UIListLayout"); local TextBox = Instance.new("TextBox"); local TextBox_Roundify_4px = Instance.new("ImageLabel"); local Slider = Instance.new("ImageLabel"); local Title_2 = Instance.new("TextLabel"); local Indicator = Instance.new("ImageLabel"); local Value = Instance.new("TextLabel"); local TextLabel = Instance.new("TextLabel"); local TextLabel_2 = Instance.new("TextLabel"); local Circle = Instance.new("ImageLabel"); local UIListLayout_3 = Instance.new("UIListLayout"); local Dropdown = Instance.new("TextButton"); local Indicator_2 = Instance.new("ImageLabel"); local Box = Instance.new("ImageButton"); local Objects = Instance.new("ScrollingFrame"); local UIListLayout_4 = Instance.new("UIListLayout"); local TextButton_Roundify_4px = Instance.new("ImageLabel"); local TabButton = Instance.new("TextButton"); local TextButton_Roundify_4px_2 = Instance.new("ImageLabel"); local Folder = Instance.new("ImageLabel"); local Button = Instance.new("TextButton"); local TextButton_Roundify_4px_3 = Instance.new("ImageLabel"); local Toggle_2 = Instance.new("ImageLabel"); local Objects_2 = Instance.new("Frame"); local UIListLayout_5 = Instance.new("UIListLayout"); local HorizontalAlignment = Instance.new("Frame"); local UIListLayout_6 = Instance.new("UIListLayout"); local Console = Instance.new("ImageLabel"); local ScrollingFrame = Instance.new("ScrollingFrame"); local Source = Instance.new("TextBox"); local Comments = Instance.new("TextLabel"); local Globals = Instance.new("TextLabel"); local Keywords = Instance.new("TextLabel"); local RemoteHighlight = Instance.new("TextLabel"); local Strings = Instance.new("TextLabel"); local Tokens = Instance.new("TextLabel"); local Numbers = Instance.new("TextLabel"); local Info = Instance.new("TextLabel"); local Lines = Instance.new("TextLabel"); local ColorPicker = Instance.new("ImageLabel"); local Palette = Instance.new("ImageLabel"); local Indicator_3 = Instance.new("ImageLabel"); local Sample = Instance.new("ImageLabel"); local Saturation = Instance.new("ImageLabel"); local Indicator_4 = Instance.new("Frame"); local Switch = Instance.new("TextButton"); local TextButton_Roundify_4px_4 = Instance.new("ImageLabel"); local Title_3 = Instance.new("TextLabel"); local Button_2 = Instance.new("TextButton"); local TextButton_Roundify_4px_5 = Instance.new("ImageLabel"); local DropdownButton = Instance.new("TextButton"); local Keybind = Instance.new("ImageLabel"); local Title_4 = Instance.new("TextLabel"); local Input = Instance.new("TextButton"); local Input_Roundify_4px = Instance.new("ImageLabel"); local Windows = Instance.new("Frame"); imgui.Name = "imgui"; imgui.Parent = game:GetService("CoreGui"); Prefabs.Name = "Prefabs"; Prefabs.Parent = imgui; Prefabs.BackgroundColor3 = Color3.new(1, 1, 1); Prefabs.Size = UDim2.new(0, 100, 0, 100); Prefabs.Visible = false; Label.Name = "Label"; Label.Parent = Prefabs; Label.BackgroundColor3 = Color3.new(1, 1, 1); Label.BackgroundTransparency = 1; Label.Size = UDim2.new(0, 200, 0, 20); Label.Font = Enum.Font.GothamSemibold; Label.Text = "Hello, world 123"; Label.TextColor3 = Color3.new(1, 1, 1); Label.TextSize = 18; Label.TextXAlignment = Enum.TextXAlignment.Left; Window.Name = "Window"; Window.Parent = Prefabs; Window.Active = true; Window.BackgroundColor3 = Color3.new(1, 1, 1); Window.BackgroundTransparency = 1; Window.ClipsDescendants = true; Window.Position = UDim2.new(0, 20, 0, 20); Window.Selectable = true; Window.Size = UDim2.new(0, 200, 0, 200); Window.Image = "rbxassetid://2851926732"; Window.ImageColor3 = Color3.new(0.0823529, 0.0862745, 0.0901961); Window.ScaleType = Enum.ScaleType.Slice; Window.SliceCenter = Rect.new(12, 12, 12, 12); Resizer.Name = "Resizer"; Resizer.Parent = Window; Resizer.Active = true; Resizer.BackgroundColor3 = Color3.new(1, 1, 1); Resizer.BackgroundTransparency = 1; Resizer.BorderSizePixel = 0; Resizer.Position = UDim2.new(1, -20, 1, -20); Resizer.Size = UDim2.new(0, 20, 0, 20); Bar.Name = "Bar"; Bar.Parent = Window; Bar.BackgroundColor3 = Color3.new(0.160784, 0.290196, 0.478431); Bar.BorderSizePixel = 0; Bar.Position = UDim2.new(0, 0, 0, 5); Bar.Size = UDim2.new(1, 0, 0, 15); Toggle.Name = "Toggle"; Toggle.Parent = Bar; Toggle.BackgroundColor3 = Color3.new(1, 1, 1); Toggle.BackgroundTransparency = 1; Toggle.Position = UDim2.new(0, 5, 0, -2); Toggle.Rotation = 90; Toggle.Size = UDim2.new(0, 20, 0, 20); Toggle.ZIndex = 2; Toggle.Image = "https://www.roblox.com/Thumbs/Asset.ashx?width=420&height=420&assetId=4731371541"; Base.Name = "Base"; Base.Parent = Bar; Base.BackgroundColor3 = Color3.new(0.160784, 0.290196, 0.478431); Base.BorderSizePixel = 0; Base.Position = UDim2.new(0, 0, 0.800000012, 0); Base.Size = UDim2.new(1, 0, 0, 10); Base.Image = "rbxassetid://2851926732"; Base.ImageColor3 = Color3.new(0.160784, 0.290196, 0.478431); Base.ScaleType = Enum.ScaleType.Slice; Base.SliceCenter = Rect.new(12, 12, 12, 12); Top.Name = "Top"; Top.Parent = Bar; Top.BackgroundColor3 = Color3.new(1, 1, 1); Top.BackgroundTransparency = 1; Top.Position = UDim2.new(0, 0, 0, -5); Top.Size = UDim2.new(1, 0, 0, 10); Top.Image = "rbxassetid://2851926732"; Top.ImageColor3 = Color3.new(0.160784, 0.290196, 0.478431); Top.ScaleType = Enum.ScaleType.Slice; Top.SliceCenter = Rect.new(12, 12, 12, 12); Tabs.Name = "Tabs"; Tabs.Parent = Window; Tabs.BackgroundColor3 = Color3.new(1, 1, 1); Tabs.BackgroundTransparency = 1; Tabs.Position = UDim2.new(0, 15, 0, 60); Tabs.Size = UDim2.new(1, -30, 1, -60); Title.Name = "Title"; Title.Parent = Window; Title.BackgroundColor3 = Color3.new(1, 1, 1); Title.BackgroundTransparency = 1; Title.Position = UDim2.new(0, 30, 0, 3); Title.Size = UDim2.new(0, 200, 0, 20); Title.Font = Enum.Font.GothamBold; Title.Text = "Gamer Time"; Title.TextColor3 = Color3.new(1, 1, 1); Title.TextSize = 17; Title.TextXAlignment = Enum.TextXAlignment.Left; TabSelection.Name = "TabSelection"; TabSelection.Parent = Window; TabSelection.BackgroundColor3 = Color3.new(1, 1, 1); TabSelection.BackgroundTransparency = 1; TabSelection.Position = UDim2.new(0, 15, 0, 30); TabSelection.Size = UDim2.new(1, -30, 0, 25); TabSelection.Visible = false; TabSelection.Image = "rbxassetid://2851929490"; TabSelection.ImageColor3 = Color3.new(0.145098, 0.14902, 0.156863); TabSelection.ScaleType = Enum.ScaleType.Slice; TabSelection.SliceCenter = Rect.new(4, 4, 4, 4); TabButtons.Name = "TabButtons"; TabButtons.Parent = TabSelection; TabButtons.BackgroundColor3 = Color3.new(1, 1, 1); TabButtons.BackgroundTransparency = 1; TabButtons.Size = UDim2.new(1, 0, 1, 0); UIListLayout.Parent = TabButtons; UIListLayout.FillDirection = Enum.FillDirection.Horizontal; UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder; UIListLayout.Padding = UDim.new(0, 2); Frame.Parent = TabSelection; Frame.BackgroundColor3 = Color3.new(0.12549, 0.227451, 0.372549); Frame.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843); Frame.BorderSizePixel = 0; Frame.Position = UDim2.new(0, 0, 1, 0); Frame.Size = UDim2.new(1, 0, 0, 2); Tab.Name = "Tab"; Tab.Parent = Prefabs; Tab.BackgroundColor3 = Color3.new(1, 1, 1); Tab.BackgroundTransparency = 1; Tab.Size = UDim2.new(1, 0, 1, 0); Tab.Visible = false; UIListLayout_2.Parent = Tab; UIListLayout_2.SortOrder = Enum.SortOrder.LayoutOrder; UIListLayout_2.Padding = UDim.new(0, 5); TextBox.Parent = Prefabs; TextBox.BackgroundColor3 = Color3.new(1, 1, 1); TextBox.BackgroundTransparency = 1; TextBox.BorderSizePixel = 0; TextBox.Size = UDim2.new(1, 0, 0, 20); TextBox.ZIndex = 2; TextBox.Font = Enum.Font.GothamSemibold; TextBox.PlaceholderColor3 = Color3.new(0.698039, 0.698039, 0.698039); TextBox.PlaceholderText = "Input Text"; TextBox.Text = ""; TextBox.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314); TextBox.TextSize = 14; TextBox_Roundify_4px.Name = "TextBox_Roundify_4px"; TextBox_Roundify_4px.Parent = TextBox; TextBox_Roundify_4px.BackgroundColor3 = Color3.new(1, 1, 1); TextBox_Roundify_4px.BackgroundTransparency = 1; TextBox_Roundify_4px.Size = UDim2.new(1, 0, 1, 0); TextBox_Roundify_4px.Image = "rbxassetid://2851929490"; TextBox_Roundify_4px.ImageColor3 = Color3.new(0.203922, 0.207843, 0.219608); TextBox_Roundify_4px.ScaleType = Enum.ScaleType.Slice; TextBox_Roundify_4px.SliceCenter = Rect.new(4, 4, 4, 4); Slider.Name = "Slider"; Slider.Parent = Prefabs; Slider.BackgroundColor3 = Color3.new(1, 1, 1); Slider.BackgroundTransparency = 1; Slider.Position = UDim2.new(0, 0, 0.178571433, 0); Slider.Size = UDim2.new(1, 0, 0, 20); Slider.Image = "rbxassetid://2851929490"; Slider.ImageColor3 = Color3.new(0.145098, 0.14902, 0.156863); Slider.ScaleType = Enum.ScaleType.Slice; Slider.SliceCenter = Rect.new(4, 4, 4, 4); Title_2.Name = "Title"; Title_2.Parent = Slider; Title_2.BackgroundColor3 = Color3.new(1, 1, 1); Title_2.BackgroundTransparency = 1; Title_2.Position = UDim2.new(0.5, 0, 0.5, -10); Title_2.Size = UDim2.new(0, 0, 0, 20); Title_2.ZIndex = 2; Title_2.Font = Enum.Font.GothamBold; Title_2.Text = "Slider"; Title_2.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314); Title_2.TextSize = 14; Indicator.Name = "Indicator"; Indicator.Parent = Slider; Indicator.BackgroundColor3 = Color3.new(1, 1, 1); Indicator.BackgroundTransparency = 1; Indicator.Size = UDim2.new(0, 0, 0, 20); Indicator.Image = "rbxassetid://2851929490"; Indicator.ImageColor3 = Color3.new(0.254902, 0.262745, 0.278431); Indicator.ScaleType = Enum.ScaleType.Slice; Indicator.SliceCenter = Rect.new(4, 4, 4, 4); Value.Name = "Value"; Value.Parent = Slider; Value.BackgroundColor3 = Color3.new(1, 1, 1); Value.BackgroundTransparency = 1; Value.Position = UDim2.new(1, -55, 0.5, -10); Value.Size = UDim2.new(0, 50, 0, 20); Value.Font = Enum.Font.GothamBold; Value.Text = "0%"; Value.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314); Value.TextSize = 14; TextLabel.Parent = Slider; TextLabel.BackgroundColor3 = Color3.new(1, 1, 1); TextLabel.BackgroundTransparency = 1; TextLabel.Position = UDim2.new(1, -20, -0.75, 0); TextLabel.Size = UDim2.new(0, 26, 0, 50); TextLabel.Font = Enum.Font.GothamBold; TextLabel.Text = "]"; TextLabel.TextColor3 = Color3.new(0.627451, 0.627451, 0.627451); TextLabel.TextSize = 30; TextLabel_2.Parent = Slider; TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1); TextLabel_2.BackgroundTransparency = 1; TextLabel_2.Position = UDim2.new(1, -65, -0.75, 0); TextLabel_2.Size = UDim2.new(0, 26, 0, 50); TextLabel_2.Font = Enum.Font.GothamBold; TextLabel_2.Text = "["; TextLabel_2.TextColor3 = Color3.new(0.627451, 0.627451, 0.627451); TextLabel_2.TextSize = 30; Circle.Name = "Circle"; Circle.Parent = Prefabs; Circle.BackgroundColor3 = Color3.new(1, 1, 1); Circle.BackgroundTransparency = 1; Circle.Image = "rbxassetid://266543268"; Circle.ImageTransparency = 0.5; UIListLayout_3.Parent = Prefabs; UIListLayout_3.FillDirection = Enum.FillDirection.Horizontal; UIListLayout_3.SortOrder = Enum.SortOrder.LayoutOrder; UIListLayout_3.Padding = UDim.new(0, 20); Dropdown.Name = "Dropdown"; Dropdown.Parent = Prefabs; Dropdown.BackgroundColor3 = Color3.new(1, 1, 1); Dropdown.BackgroundTransparency = 1; Dropdown.BorderSizePixel = 0; Dropdown.Position = UDim2.new(-0.055555556, 0, 0.0833333284, 0); Dropdown.Size = UDim2.new(0, 320, 0, 23); Dropdown.ZIndex = 2; Dropdown.Font = Enum.Font.GothamBold; Dropdown.Text = " Dropdown"; Dropdown.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314); Dropdown.TextSize = 17; Dropdown.TextXAlignment = Enum.TextXAlignment.Left; Indicator_2.Name = "Indicator"; Indicator_2.Parent = Dropdown; Indicator_2.BackgroundColor3 = Color3.new(1, 1, 1); Indicator_2.BackgroundTransparency = 1; Indicator_2.Position = UDim2.new(0.899999976, -10, 0.100000001, 0); Indicator_2.Rotation = -90; Indicator_2.Size = UDim2.new(0, 15, 0, 15); Indicator_2.ZIndex = 2; Indicator_2.Image = "https://www.roblox.com/Thumbs/Asset.ashx?width=420&height=420&assetId=4744658743"; Box.Name = "Box"; Box.Parent = Dropdown; Box.BackgroundColor3 = Color3.new(1, 1, 1); Box.BackgroundTransparency = 1; Box.Position = UDim2.new(0, 0, 0, 25); Box.Size = UDim2.new(1, 0, 0, 150); Box.ZIndex = 3; Box.Image = "rbxassetid://2851929490"; Box.ImageColor3 = Color3.new(0.129412, 0.133333, 0.141176); Box.ScaleType = Enum.ScaleType.Slice; Box.SliceCenter = Rect.new(4, 4, 4, 4); Objects.Name = "Objects"; Objects.Parent = Box; Objects.BackgroundColor3 = Color3.new(1, 1, 1); Objects.BackgroundTransparency = 1; Objects.BorderSizePixel = 0; Objects.Size = UDim2.new(1, 0, 1, 0); Objects.ZIndex = 3; Objects.CanvasSize = UDim2.new(0, 0, 0, 0); Objects.ScrollBarThickness = 8; UIListLayout_4.Parent = Objects; UIListLayout_4.SortOrder = Enum.SortOrder.LayoutOrder; TextButton_Roundify_4px.Name = "TextButton_Roundify_4px"; TextButton_Roundify_4px.Parent = Dropdown; TextButton_Roundify_4px.BackgroundColor3 = Color3.new(1, 1, 1); TextButton_Roundify_4px.BackgroundTransparency = 1; TextButton_Roundify_4px.Size = UDim2.new(1, 0, 1, 0); TextButton_Roundify_4px.Image = "rbxassetid://2851929490"; TextButton_Roundify_4px.ImageColor3 = Color3.new(0.203922, 0.207843, 0.219608); TextButton_Roundify_4px.ScaleType = Enum.ScaleType.Slice; TextButton_Roundify_4px.SliceCenter = Rect.new(4, 4, 4, 4); TabButton.Name = "TabButton"; TabButton.Parent = Prefabs; TabButton.BackgroundColor3 = Color3.new(0.160784, 0.290196, 0.478431); TabButton.BackgroundTransparency = 1; TabButton.BorderSizePixel = 0; TabButton.Position = UDim2.new(0.185185179, 0, 0, 0); TabButton.Size = UDim2.new(0, 71, 0, 20); TabButton.ZIndex = 2; TabButton.Font = Enum.Font.GothamSemibold; TabButton.Text = "Test tab"; TabButton.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314); TabButton.TextSize = 17; TextButton_Roundify_4px_2.Name = "TextButton_Roundify_4px"; TextButton_Roundify_4px_2.Parent = TabButton; TextButton_Roundify_4px_2.BackgroundColor3 = Color3.new(1, 1, 1); TextButton_Roundify_4px_2.BackgroundTransparency = 1; TextButton_Roundify_4px_2.Size = UDim2.new(1, 0, 1, 0); TextButton_Roundify_4px_2.Image = "rbxassetid://2851929490"; TextButton_Roundify_4px_2.ImageColor3 = Color3.new(0.203922, 0.207843, 0.219608); TextButton_Roundify_4px_2.ScaleType = Enum.ScaleType.Slice; TextButton_Roundify_4px_2.SliceCenter = Rect.new(4, 4, 4, 4); Folder.Name = "Folder"; Folder.Parent = Prefabs; Folder.BackgroundColor3 = Color3.new(1, 1, 1); Folder.BackgroundTransparency = 1; Folder.Position = UDim2.new(0, 0, 0, 50); Folder.Size = UDim2.new(1, 0, 0, 20); Folder.Image = "rbxassetid://2851929490"; Folder.ImageColor3 = Color3.new(0.0823529, 0.0862745, 0.0901961); Folder.ScaleType = Enum.ScaleType.Slice; Folder.SliceCenter = Rect.new(4, 4, 4, 4); Button.Name = "Button"; Button.Parent = Folder; Button.BackgroundColor3 = Color3.new(0.160784, 0.290196, 0.478431); Button.BackgroundTransparency = 1; Button.BorderSizePixel = 0; Button.Size = UDim2.new(1, 0, 0, 20); Button.ZIndex = 2; Button.Font = Enum.Font.GothamSemibold; Button.Text = " Folder"; Button.TextColor3 = Color3.new(1, 1, 1); Button.TextSize = 15; Button.TextXAlignment = Enum.TextXAlignment.Left; TextButton_Roundify_4px_3.Name = "TextButton_Roundify_4px"; TextButton_Roundify_4px_3.Parent = Button; TextButton_Roundify_4px_3.BackgroundColor3 = Color3.new(1, 1, 1); TextButton_Roundify_4px_3.BackgroundTransparency = 1; TextButton_Roundify_4px_3.Size = UDim2.new(1, 0, 1, 0); TextButton_Roundify_4px_3.Image = "rbxassetid://2851929490"; TextButton_Roundify_4px_3.ImageColor3 = Color3.new(0.160784, 0.290196, 0.478431); TextButton_Roundify_4px_3.ScaleType = Enum.ScaleType.Slice; TextButton_Roundify_4px_3.SliceCenter = Rect.new(4, 4, 4, 4); Toggle_2.Name = "Toggle"; Toggle_2.Parent = Button; Toggle_2.BackgroundColor3 = Color3.new(1, 1, 1); Toggle_2.BackgroundTransparency = 1; Toggle_2.Position = UDim2.new(0, 5, 0, 0); Toggle_2.Size = UDim2.new(0, 20, 0, 20); Toggle_2.Image = "https://www.roblox.com/Thumbs/Asset.ashx?width=420&height=420&assetId=4731371541"; Objects_2.Name = "Objects"; Objects_2.Parent = Folder; Objects_2.BackgroundColor3 = Color3.new(1, 1, 1); Objects_2.BackgroundTransparency = 1; Objects_2.Position = UDim2.new(0, 10, 0, 25); Objects_2.Size = UDim2.new(1, -10, 1, -25); Objects_2.Visible = false; UIListLayout_5.Parent = Objects_2; UIListLayout_5.SortOrder = Enum.SortOrder.LayoutOrder; UIListLayout_5.Padding = UDim.new(0, 5); HorizontalAlignment.Name = "HorizontalAlignment"; HorizontalAlignment.Parent = Prefabs; HorizontalAlignment.BackgroundColor3 = Color3.new(1, 1, 1); HorizontalAlignment.BackgroundTransparency = 1; HorizontalAlignment.Size = UDim2.new(1, 0, 0, 20); UIListLayout_6.Parent = HorizontalAlignment; UIListLayout_6.FillDirection = Enum.FillDirection.Horizontal; UIListLayout_6.SortOrder = Enum.SortOrder.LayoutOrder; UIListLayout_6.Padding = UDim.new(0, 5); Console.Name = "Console"; Console.Parent = Prefabs; Console.BackgroundColor3 = Color3.new(1, 1, 1); Console.BackgroundTransparency = 1; Console.Size = UDim2.new(1, 0, 0, 200); Console.Image = "rbxassetid://2851928141"; Console.ImageColor3 = Color3.new(0.129412, 0.133333, 0.141176); Console.ScaleType = Enum.ScaleType.Slice; Console.SliceCenter = Rect.new(8, 8, 8, 8); ScrollingFrame.Parent = Console; ScrollingFrame.BackgroundColor3 = Color3.new(1, 1, 1); ScrollingFrame.BackgroundTransparency = 1; ScrollingFrame.BorderSizePixel = 0; ScrollingFrame.Size = UDim2.new(1, 0, 1, 1); ScrollingFrame.CanvasSize = UDim2.new(0, 0, 0, 0); ScrollingFrame.ScrollBarThickness = 4; Source.Name = "Source"; Source.Parent = ScrollingFrame; Source.BackgroundColor3 = Color3.new(1, 1, 1); Source.BackgroundTransparency = 1; Source.Position = UDim2.new(0, 40, 0, 0); Source.Size = UDim2.new(1, -40, 0, 10000); Source.ZIndex = 3; Source.ClearTextOnFocus = false; Source.Font = Enum.Font.Code; Source.MultiLine = true; Source.PlaceholderColor3 = Color3.new(0.8, 0.8, 0.8); Source.Text = ""; Source.TextColor3 = Color3.new(1, 1, 1); Source.TextSize = 15; Source.TextStrokeColor3 = Color3.new(1, 1, 1); Source.TextWrapped = true; Source.TextXAlignment = Enum.TextXAlignment.Left; Source.TextYAlignment = Enum.TextYAlignment.Top; Comments.Name = "Comments"; Comments.Parent = Source; Comments.BackgroundColor3 = Color3.new(1, 1, 1); Comments.BackgroundTransparency = 1; Comments.Size = UDim2.new(1, 0, 1, 0); Comments.ZIndex = 5; Comments.Font = Enum.Font.Code; Comments.Text = ""; Comments.TextColor3 = Color3.new(0.231373, 0.784314, 0.231373); Comments.TextSize = 15; Comments.TextXAlignment = Enum.TextXAlignment.Left; Comments.TextYAlignment = Enum.TextYAlignment.Top; Globals.Name = "Globals"; Globals.Parent = Source; Globals.BackgroundColor3 = Color3.new(1, 1, 1); Globals.BackgroundTransparency = 1; Globals.Size = UDim2.new(1, 0, 1, 0); Globals.ZIndex = 5; Globals.Font = Enum.Font.Code; Globals.Text = ""; Globals.TextColor3 = Color3.new(0.517647, 0.839216, 0.968628); Globals.TextSize = 15; Globals.TextXAlignment = Enum.TextXAlignment.Left; Globals.TextYAlignment = Enum.TextYAlignment.Top; Keywords.Name = "Keywords"; Keywords.Parent = Source; Keywords.BackgroundColor3 = Color3.new(1, 1, 1); Keywords.BackgroundTransparency = 1; Keywords.Size = UDim2.new(1, 0, 1, 0); Keywords.ZIndex = 5; Keywords.Font = Enum.Font.Code; Keywords.Text = ""; Keywords.TextColor3 = Color3.new(0.972549, 0.427451, 0.486275); Keywords.TextSize = 15; Keywords.TextXAlignment = Enum.TextXAlignment.Left; Keywords.TextYAlignment = Enum.TextYAlignment.Top; RemoteHighlight.Name = "RemoteHighlight"; RemoteHighlight.Parent = Source; RemoteHighlight.BackgroundColor3 = Color3.new(1, 1, 1); RemoteHighlight.BackgroundTransparency = 1; RemoteHighlight.Size = UDim2.new(1, 0, 1, 0); RemoteHighlight.ZIndex = 5; RemoteHighlight.Font = Enum.Font.Code; RemoteHighlight.Text = ""; RemoteHighlight.TextColor3 = Color3.new(0, 0.568627, 1); RemoteHighlight.TextSize = 15; RemoteHighlight.TextXAlignment = Enum.TextXAlignment.Left; RemoteHighlight.TextYAlignment = Enum.TextYAlignment.Top; Strings.Name = "Strings"; Strings.Parent = Source; Strings.BackgroundColor3 = Color3.new(1, 1, 1); Strings.BackgroundTransparency = 1; Strings.Size = UDim2.new(1, 0, 1, 0); Strings.ZIndex = 5; Strings.Font = Enum.Font.Code; Strings.Text = ""; Strings.TextColor3 = Color3.new(0.678431, 0.945098, 0.584314); Strings.TextSize = 15; Strings.TextXAlignment = Enum.TextXAlignment.Left; Strings.TextYAlignment = Enum.TextYAlignment.Top; Tokens.Name = "Tokens"; Tokens.Parent = Source; Tokens.BackgroundColor3 = Color3.new(1, 1, 1); Tokens.BackgroundTransparency = 1; Tokens.Size = UDim2.new(1, 0, 1, 0); Tokens.ZIndex = 5; Tokens.Font = Enum.Font.Code; Tokens.Text = ""; Tokens.TextColor3 = Color3.new(1, 1, 1); Tokens.TextSize = 15; Tokens.TextXAlignment = Enum.TextXAlignment.Left; Tokens.TextYAlignment = Enum.TextYAlignment.Top; Numbers.Name = "Numbers"; Numbers.Parent = Source; Numbers.BackgroundColor3 = Color3.new(1, 1, 1); Numbers.BackgroundTransparency = 1; Numbers.Size = UDim2.new(1, 0, 1, 0); Numbers.ZIndex = 4; Numbers.Font = Enum.Font.Code; Numbers.Text = ""; Numbers.TextColor3 = Color3.new(1, 0.776471, 0); Numbers.TextSize = 15; Numbers.TextXAlignment = Enum.TextXAlignment.Left; Numbers.TextYAlignment = Enum.TextYAlignment.Top; Info.Name = "Info"; Info.Parent = Source; Info.BackgroundColor3 = Color3.new(1, 1, 1); Info.BackgroundTransparency = 1; Info.Size = UDim2.new(1, 0, 1, 0); Info.ZIndex = 5; Info.Font = Enum.Font.Code; Info.Text = ""; Info.TextColor3 = Color3.new(0, 0.635294, 1); Info.TextSize = 15; Info.TextXAlignment = Enum.TextXAlignment.Left; Info.TextYAlignment = Enum.TextYAlignment.Top; Lines.Name = "Lines"; Lines.Parent = ScrollingFrame; Lines.BackgroundColor3 = Color3.new(1, 1, 1); Lines.BackgroundTransparency = 1; Lines.BorderSizePixel = 0; Lines.Size = UDim2.new(0, 40, 0, 10000); Lines.ZIndex = 4; Lines.Font = Enum.Font.Code; Lines.Text = "1\n"; Lines.TextColor3 = Color3.new(1, 1, 1); Lines.TextSize = 15; Lines.TextWrapped = true; Lines.TextYAlignment = Enum.TextYAlignment.Top; ColorPicker.Name = "ColorPicker"; ColorPicker.Parent = Prefabs; ColorPicker.BackgroundColor3 = Color3.new(1, 1, 1); ColorPicker.BackgroundTransparency = 1; ColorPicker.Size = UDim2.new(0, 180, 0, 110); ColorPicker.Image = "rbxassetid://2851929490"; ColorPicker.ImageColor3 = Color3.new(0.203922, 0.207843, 0.219608); ColorPicker.ScaleType = Enum.ScaleType.Slice; ColorPicker.SliceCenter = Rect.new(4, 4, 4, 4); Palette.Name = "Palette"; Palette.Parent = ColorPicker; Palette.BackgroundColor3 = Color3.new(1, 1, 1); Palette.BackgroundTransparency = 1; Palette.Position = UDim2.new(0.0500000007, 0, 0.0500000007, 0); Palette.Size = UDim2.new(0, 100, 0, 100); Palette.Image = "rbxassetid://698052001"; Palette.ScaleType = Enum.ScaleType.Slice; Palette.SliceCenter = Rect.new(4, 4, 4, 4); Indicator_3.Name = "Indicator"; Indicator_3.Parent = Palette; Indicator_3.BackgroundColor3 = Color3.new(1, 1, 1); Indicator_3.BackgroundTransparency = 1; Indicator_3.Size = UDim2.new(0, 5, 0, 5); Indicator_3.ZIndex = 2; Indicator_3.Image = "rbxassetid://2851926732"; Indicator_3.ImageColor3 = Color3.new(0, 0, 0); Indicator_3.ScaleType = Enum.ScaleType.Slice; Indicator_3.SliceCenter = Rect.new(12, 12, 12, 12); Sample.Name = "Sample"; Sample.Parent = ColorPicker; Sample.BackgroundColor3 = Color3.new(1, 1, 1); Sample.BackgroundTransparency = 1; Sample.Position = UDim2.new(0.800000012, 0, 0.0500000007, 0); Sample.Size = UDim2.new(0, 25, 0, 25); Sample.Image = "rbxassetid://2851929490"; Sample.ScaleType = Enum.ScaleType.Slice; Sample.SliceCenter = Rect.new(4, 4, 4, 4); Saturation.Name = "Saturation"; Saturation.Parent = ColorPicker; Saturation.BackgroundColor3 = Color3.new(1, 1, 1); Saturation.Position = UDim2.new(0.649999976, 0, 0.0500000007, 0); Saturation.Size = UDim2.new(0, 15, 0, 100); Saturation.Image = "rbxassetid://3641079629"; Indicator_4.Name = "Indicator"; Indicator_4.Parent = Saturation; Indicator_4.BackgroundColor3 = Color3.new(1, 1, 1); Indicator_4.BorderSizePixel = 0; Indicator_4.Size = UDim2.new(0, 20, 0, 2); Indicator_4.ZIndex = 2; Switch.Name = "Switch"; Switch.Parent = Prefabs; Switch.BackgroundColor3 = Color3.new(1, 1, 1); Switch.BackgroundTransparency = 1; Switch.BorderSizePixel = 0; Switch.Position = UDim2.new(0.229411766, 0, 0.20714286, 0); Switch.Size = UDim2.new(0, 20, 0, 20); Switch.ZIndex = 2; Switch.Font = Enum.Font.SourceSans; Switch.Text = ""; Switch.TextColor3 = Color3.new(1, 1, 1); Switch.TextSize = 14; TextButton_Roundify_4px_4.Name = "TextButton_Roundify_4px"; TextButton_Roundify_4px_4.Parent = Switch; TextButton_Roundify_4px_4.BackgroundColor3 = Color3.new(1, 1, 1); TextButton_Roundify_4px_4.BackgroundTransparency = 1; TextButton_Roundify_4px_4.Size = UDim2.new(1, 0, 1, 0); TextButton_Roundify_4px_4.Image = "rbxassetid://2851929490"; TextButton_Roundify_4px_4.ImageColor3 = Color3.new(0.160784, 0.290196, 0.478431); TextButton_Roundify_4px_4.ImageTransparency = 0.5; TextButton_Roundify_4px_4.ScaleType = Enum.ScaleType.Slice; TextButton_Roundify_4px_4.SliceCenter = Rect.new(4, 4, 4, 4); Title_3.Name = "Title"; Title_3.Parent = Switch; Title_3.BackgroundColor3 = Color3.new(1, 1, 1); Title_3.BackgroundTransparency = 1; Title_3.Position = UDim2.new(1.20000005, 0, 0, 0); Title_3.Size = UDim2.new(0, 20, 0, 20); Title_3.Font = Enum.Font.GothamSemibold; Title_3.Text = "Switch"; Title_3.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314); Title_3.TextSize = 18; Title_3.TextXAlignment = Enum.TextXAlignment.Left; Button_2.Name = "Button"; Button_2.Parent = Prefabs; Button_2.BackgroundColor3 = Color3.new(0.160784, 0.290196, 0.478431); Button_2.BackgroundTransparency = 1; Button_2.BorderSizePixel = 0; Button_2.Size = UDim2.new(0, 91, 0, 20); Button_2.ZIndex = 2; Button_2.Font = Enum.Font.GothamSemibold; Button_2.TextColor3 = Color3.new(1, 1, 1); Button_2.TextSize = 18; TextButton_Roundify_4px_5.Name = "TextButton_Roundify_4px"; TextButton_Roundify_4px_5.Parent = Button_2; TextButton_Roundify_4px_5.BackgroundColor3 = Color3.new(1, 1, 1); TextButton_Roundify_4px_5.BackgroundTransparency = 1; TextButton_Roundify_4px_5.Size = UDim2.new(1, 0, 1, 0); TextButton_Roundify_4px_5.Image = "rbxassetid://2851929490"; TextButton_Roundify_4px_5.ImageColor3 = Color3.new(0.160784, 0.290196, 0.478431); TextButton_Roundify_4px_5.ScaleType = Enum.ScaleType.Slice; TextButton_Roundify_4px_5.SliceCenter = Rect.new(4, 4, 4, 4); DropdownButton.Name = "DropdownButton"; DropdownButton.Parent = Prefabs; DropdownButton.BackgroundColor3 = Color3.new(0.129412, 0.133333, 0.141176); DropdownButton.BorderSizePixel = 0; DropdownButton.Size = UDim2.new(1, 0, 0, 22); DropdownButton.ZIndex = 3; DropdownButton.Font = Enum.Font.GothamBold; DropdownButton.Text = " Button"; DropdownButton.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314); DropdownButton.TextSize = 17; DropdownButton.TextXAlignment = Enum.TextXAlignment.Left; Keybind.Name = "Keybind"; Keybind.Parent = Prefabs; Keybind.BackgroundColor3 = Color3.new(1, 1, 1); Keybind.BackgroundTransparency = 1; Keybind.Size = UDim2.new(0, 200, 0, 20); Keybind.Image = "rbxassetid://2851929490"; Keybind.ImageColor3 = Color3.new(0.203922, 0.207843, 0.219608); Keybind.ScaleType = Enum.ScaleType.Slice; Keybind.SliceCenter = Rect.new(4, 4, 4, 4); Title_4.Name = "Title"; Title_4.Parent = Keybind; Title_4.BackgroundColor3 = Color3.new(1, 1, 1); Title_4.BackgroundTransparency = 1; Title_4.Size = UDim2.new(0, 0, 1, 0); Title_4.Font = Enum.Font.GothamBold; Title_4.Text = "Keybind"; Title_4.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314); Title_4.TextSize = 14; Title_4.TextXAlignment = Enum.TextXAlignment.Left; Input.Name = "Input"; Input.Parent = Keybind; Input.BackgroundColor3 = Color3.new(1, 1, 1); Input.BackgroundTransparency = 1; Input.BorderSizePixel = 0; Input.Position = UDim2.new(1, -85, 0, 2); Input.Size = UDim2.new(0, 80, 1, -4); Input.ZIndex = 2; Input.Font = Enum.Font.GothamSemibold; Input.Text = "RShift"; Input.TextColor3 = Color3.new(0.784314, 0.784314, 0.784314); Input.TextSize = 12; Input.TextWrapped = true; Input_Roundify_4px.Name = "Input_Roundify_4px"; Input_Roundify_4px.Parent = Input; Input_Roundify_4px.BackgroundColor3 = Color3.new(1, 1, 1); Input_Roundify_4px.BackgroundTransparency = 1; Input_Roundify_4px.Size = UDim2.new(1, 0, 1, 0); Input_Roundify_4px.Image = "rbxassetid://2851929490"; Input_Roundify_4px.ImageColor3 = Color3.new(0.290196, 0.294118, 0.313726); Input_Roundify_4px.ScaleType = Enum.ScaleType.Slice; Input_Roundify_4px.SliceCenter = Rect.new(4, 4, 4, 4); Windows.Name = "Windows"; Windows.Parent = imgui; Windows.BackgroundColor3 = Color3.new(1, 1, 1); Windows.BackgroundTransparency = 1; Windows.Position = UDim2.new(0, 20, 0, 20); Windows.Size = UDim2.new(1, 20, 1, -20); local UIS = game:GetService("UserInputService"); local TweenService = game:GetService("TweenService"); local RS = game:GetService("RunService"); local ps = game:GetService("Players"); local p = ps.LocalPlayer; local mouse = p:GetMouse(); local imgui = game:GetService("CoreGui"):WaitForChild("imgui"); local Prefabs = imgui:WaitForChild("Prefabs"); local Windows = imgui:FindFirstChild("Windows"); local checks = {binding=false}; UIS.InputBegan:Connect(function(input, gameProcessed) if (input.KeyCode == (((typeof(ui_options.toggle_key) == "EnumItem") and ui_options.toggle_key) or Enum.KeyCode.RightShift)) then if script.Parent then if not checks.binding then script.Parent.Enabled = not script.Parent.Enabled; end end end end); local function Resize(part, new, _delay) _delay = _delay or 0.5; local tweenInfo = TweenInfo.new(_delay, Enum.EasingStyle.Quad, Enum.EasingDirection.Out); local tween = TweenService:Create(part, tweenInfo, new); tween:Play(); end local function rgbtohsv(r, g, b) r, g, b = r / 255, g / 255, b / 255; local max, min = math.max(r, g, b), math.min(r, g, b); local h, s, v; v = max; local d = max - min; if (max == 0) then s = 0; else s = d / max; end if (max == min) then h = 0; else if (max == r) then h = (g - b) / d; if (g < b) then h = h + 6; end elseif (max == g) then h = ((b - r) / d) + 2; elseif (max == b) then h = ((r - g) / d) + 4; end h = h / 6; end return h, s, v; end local function hasprop(object, prop) local a, b = pcall(function() return object[tostring(prop)]; end); if a then return b; end end local function gNameLen(obj) return obj.TextBounds.X + 15; end local function gMouse() return Vector2.new(UIS:GetMouseLocation().X + 1, UIS:GetMouseLocation().Y - 35); end local function ripple(button, x, y) spawn(function() button.ClipsDescendants = true; local circle = Prefabs:FindFirstChild("Circle"):Clone(); circle.Parent = button; circle.ZIndex = 1000; local new_x = x - circle.AbsolutePosition.X; local new_y = y - circle.AbsolutePosition.Y; circle.Position = UDim2.new(0, new_x, 0, new_y); local size = 0; if (button.AbsoluteSize.X > button.AbsoluteSize.Y) then size = button.AbsoluteSize.X * 1.5; elseif (button.AbsoluteSize.X < button.AbsoluteSize.Y) then size = button.AbsoluteSize.Y * 1.5; elseif (button.AbsoluteSize.X == button.AbsoluteSize.Y) then size = button.AbsoluteSize.X * 1.5; end circle:TweenSizeAndPosition(UDim2.new(0, size, 0, size), UDim2.new(0.5, -size / 2, 0.5, -size / 2), "Out", "Quad", 0.5, false, nil); Resize(circle, {ImageTransparency=1}, 0.5); wait(0.5); circle:Destroy(); end); end local windows = 0; local library = {}; local function format_windows() local ull = Prefabs:FindFirstChild("UIListLayout"):Clone(); ull.Parent = Windows; local data = {}; for i, v in next, Windows:GetChildren() do if not (v:IsA("UIListLayout")) then data[v] = v.AbsolutePosition; end end ull:Destroy(); for i, v in next, data do i.Position = UDim2.new(0, v.X, 0, v.Y); end end library.FormatWindows = function(self) format_windows(); end; library.AddWindow = function(self, title, options) windows = windows + 1; local dropdown_open = false; title = tostring(title or "New Window"); options = ((typeof(options) == "table") and options) or ui_options; options.tween_time = 0.1; local Window = Prefabs:FindFirstChild("Window"):Clone(); Window.Parent = Windows; Window:FindFirstChild("Title").Text = title; Window.Size = UDim2.new(0, options.min_size.X, 0, options.min_size.Y); Window.ZIndex = Window.ZIndex + (windows * 10); do local Title = Window:FindFirstChild("Title"); local Bar = Window:FindFirstChild("Bar"); local Base = Bar:FindFirstChild("Base"); local Top = Bar:FindFirstChild("Top"); local SplitFrame = Window:FindFirstChild("TabSelection"):FindFirstChild("Frame"); local Toggle = Bar:FindFirstChild("Toggle"); spawn(function() while true do Bar.BackgroundColor3 = options.main_color; Base.BackgroundColor3 = options.main_color; Base.ImageColor3 = options.main_color; Top.ImageColor3 = options.main_color; SplitFrame.BackgroundColor3 = options.main_color; RS.Heartbeat:Wait(); end end); end local Resizer = Window:WaitForChild("Resizer"); local window_data = {}; Window.Draggable = true; do local oldIcon = mouse.Icon; local Entered = false; Resizer.MouseEnter:Connect(function() Window.Draggable = false; if options.can_resize then oldIcon = mouse.Icon; end Entered = true; end); Resizer.MouseLeave:Connect(function() Entered = false; if options.can_resize then mouse.Icon = oldIcon; end Window.Draggable = true; end); local Held = false; UIS.InputBegan:Connect(function(inputObject) if (inputObject.UserInputType == Enum.UserInputType.MouseButton1) then Held = true; spawn(function() if (Entered and Resizer.Active and options.can_resize) then while Held and Resizer.Active do local mouse_location = gMouse(); local x = mouse_location.X - Window.AbsolutePosition.X; local y = mouse_location.Y - Window.AbsolutePosition.Y; if ((x >= options.min_size.X) and (y >= options.min_size.Y)) then Resize(Window, {Size=UDim2.new(0, x, 0, y)}, options.tween_time); elseif (x >= options.min_size.X) then Resize(Window, {Size=UDim2.new(0, x, 0, options.min_size.Y)}, options.tween_time); elseif (y >= options.min_size.Y) then Resize(Window, {Size=UDim2.new(0, options.min_size.X, 0, y)}, options.tween_time); else Resize(Window, {Size=UDim2.new(0, options.min_size.X, 0, options.min_size.Y)}, options.tween_time); end RS.Heartbeat:Wait(); end end end); end end); UIS.InputEnded:Connect(function(inputObject) if (inputObject.UserInputType == Enum.UserInputType.MouseButton1) then Held = false; end end); end do local open_close = Window:FindFirstChild("Bar"):FindFirstChild("Toggle"); local open = true; local canopen = true; local oldwindowdata = {}; local oldy = Window.AbsoluteSize.Y; open_close.MouseButton1Click:Connect(function() if canopen then canopen = false; if open then oldwindowdata = {}; for i, v in next, Window:FindFirstChild("Tabs"):GetChildren() do oldwindowdata[v] = v.Visible; v.Visible = false; end Resizer.Active = false; oldy = Window.AbsoluteSize.Y; Resize(open_close, {Rotation=0}, options.tween_time); Resize(Window, {Size=UDim2.new(0, Window.AbsoluteSize.X, 0, 26)}, options.tween_time); open_close.Parent:FindFirstChild("Base").Transparency = 1; else for i, v in next, oldwindowdata do i.Visible = v; end Resizer.Active = true; Resize(open_close, {Rotation=90}, options.tween_time); Resize(Window, {Size=UDim2.new(0, Window.AbsoluteSize.X, 0, oldy)}, options.tween_time); open_close.Parent:FindFirstChild("Base").Transparency = 0; end open = not open; wait(options.tween_time); canopen = true; end end); end do local tabs = Window:FindFirstChild("Tabs"); local tab_selection = Window:FindFirstChild("TabSelection"); local tab_buttons = tab_selection:FindFirstChild("TabButtons"); do window_data.AddTab = function(self, tab_name) local tab_data = {}; tab_name = tostring(tab_name or "New Tab"); tab_selection.Visible = true; local new_button = Prefabs:FindFirstChild("TabButton"):Clone(); new_button.Parent = tab_buttons; new_button.Text = tab_name; new_button.Size = UDim2.new(0, gNameLen(new_button), 0, 20); new_button.ZIndex = new_button.ZIndex + (windows * 10); new_button:GetChildren()[1].ZIndex = new_button:GetChildren()[1].ZIndex + (windows * 10); local new_tab = Prefabs:FindFirstChild("Tab"):Clone(); new_tab.Parent = tabs; new_tab.ZIndex = new_tab.ZIndex + (windows * 10); local function show() if dropdown_open then return; end for i, v in next, tab_buttons:GetChildren() do if not (v:IsA("UIListLayout")) then v:GetChildren()[1].ImageColor3 = Color3.fromRGB(52, 53, 56); Resize(v, {Size=UDim2.new(0, v.AbsoluteSize.X, 0, 20)}, options.tween_time); end end for i, v in next, tabs:GetChildren() do v.Visible = false; end Resize(new_button, {Size=UDim2.new(0, new_button.AbsoluteSize.X, 0, 25)}, options.tween_time); new_button:GetChildren()[1].ImageColor3 = Color3.fromRGB(73, 75, 79); new_tab.Visible = true; end new_button.MouseButton1Click:Connect(function() show(); end); tab_data.Show = function(self) show(); end; do tab_data.AddLabel = function(self, label_text) label_text = tostring(label_text or "New Label"); local label = Prefabs:FindFirstChild("Label"):Clone(); label.Parent = new_tab; label.Text = label_text; label.Size = UDim2.new(0, gNameLen(label), 0, 20); label.ZIndex = label.ZIndex + (windows * 10); return label; end; tab_data.AddButton = function(self, button_text, callback) button_text = tostring(button_text or "New Button"); callback = ((typeof(callback) == "function") and callback) or function() end; local button = Prefabs:FindFirstChild("Button"):Clone(); button.Parent = new_tab; button.Text = button_text; button.Size = UDim2.new(0, gNameLen(button), 0, 20); button.ZIndex = button.ZIndex + (windows * 10); button:GetChildren()[1].ZIndex = button:GetChildren()[1].ZIndex + (windows * 10); spawn(function() while true do if (button and button:GetChildren()[1]) then button:GetChildren()[1].ImageColor3 = options.main_color; end RS.Heartbeat:Wait(); end end); button.MouseButton1Click:Connect(function() ripple(button, mouse.X, mouse.Y); pcall(callback); end); return button; end; tab_data.AddSwitch = function(self, switch_text, callback) local switch_data = {}; switch_text = tostring(switch_text or "New Switch"); callback = ((typeof(callback) == "function") and callback) or function() end; local switch = Prefabs:FindFirstChild("Switch"):Clone(); switch.Parent = new_tab; switch:FindFirstChild("Title").Text = switch_text; switch:FindFirstChild("Title").ZIndex = switch:FindFirstChild("Title").ZIndex + (windows * 10); switch.ZIndex = switch.ZIndex + (windows * 10); switch:GetChildren()[1].ZIndex = switch:GetChildren()[1].ZIndex + (windows * 10); spawn(function() while true do if (switch and switch:GetChildren()[1]) then switch:GetChildren()[1].ImageColor3 = options.main_color; end RS.Heartbeat:Wait(); end end); local toggled = false; switch.MouseButton1Click:Connect(function() toggled = not toggled; switch.Text = (toggled and utf8.char(10003)) or ""; pcall(callback, toggled); end); switch_data.Set = function(self, bool) toggled = ((typeof(bool) == "boolean") and bool) or false; switch.Text = (toggled and utf8.char(10003)) or ""; pcall(callback, toggled); end; return switch_data, switch; end; tab_data.AddTextBox = function(self, textbox_text, callback, textbox_options) textbox_text = tostring(textbox_text or "New TextBox"); callback = ((typeof(callback) == "function") and callback) or function() end; textbox_options = ((typeof(textbox_options) == "table") and textbox_options) or {clear=true}; textbox_options = {clear=(textbox_options.clear == true)}; local textbox = Prefabs:FindFirstChild("TextBox"):Clone(); textbox.Parent = new_tab; textbox.PlaceholderText = textbox_text; textbox.ZIndex = textbox.ZIndex + (windows * 10); textbox:GetChildren()[1].ZIndex = textbox:GetChildren()[1].ZIndex + (windows * 10); textbox.FocusLost:Connect(function(ep) if ep then if (#textbox.Text > 0) then pcall(callback, textbox.Text); if textbox_options.clear then textbox.Text = ""; end end end end); return textbox; end; tab_data.AddSlider = function(self, slider_text, callback, slider_options) local slider_data = {}; slider_text = tostring(slider_text or "New Slider"); callback = ((typeof(callback) == "function") and callback) or function() end; slider_options = ((typeof(slider_options) == "table") and slider_options) or {}; slider_options = {min=(slider_options.min or 0),max=(slider_options.max or 100),readonly=(slider_options.readonly or false)}; local slider = Prefabs:FindFirstChild("Slider"):Clone(); slider.Parent = new_tab; slider.ZIndex = slider.ZIndex + (windows * 10); local title = slider:FindFirstChild("Title"); local indicator = slider:FindFirstChild("Indicator"); local value = slider:FindFirstChild("Value"); title.ZIndex = title.ZIndex + (windows * 10); indicator.ZIndex = indicator.ZIndex + (windows * 10); value.ZIndex = value.ZIndex + (windows * 10); title.Text = slider_text; do local Entered = false; slider.MouseEnter:Connect(function() Entered = true; Window.Draggable = false; end); slider.MouseLeave:Connect(function() Entered = false; Window.Draggable = true; end); local Held = false; UIS.InputBegan:Connect(function(inputObject) if (inputObject.UserInputType == Enum.UserInputType.MouseButton1) then Held = true; spawn(function() if (Entered and not slider_options.readonly) then while Held and not dropdown_open do local mouse_location = gMouse(); local x = (slider.AbsoluteSize.X - ((slider.AbsoluteSize.X - (mouse_location.X - slider.AbsolutePosition.X)) + 1)) / slider.AbsoluteSize.X; local min = 0; local max = 1; local size = min; if ((x >= min) and (x <= max)) then size = x; elseif (x < min) then size = min; elseif (x > max) then size = max; end Resize(indicator, {Size=UDim2.new(size or min, 0, 0, 20)}, options.tween_time); local p = math.floor((size or min) * 100); local maxv = slider_options.max; local minv = slider_options.min; local diff = maxv - minv; local sel_value = math.floor(((diff / 100) * p) + minv); value.Text = tostring(sel_value); pcall(callback, sel_value); RS.Heartbeat:Wait(); end end end); end end); UIS.InputEnded:Connect(function(inputObject) if (inputObject.UserInputType == Enum.UserInputType.MouseButton1) then Held = false; end end); slider_data.Set = function(self, new_value) new_value = tonumber(new_value) or 0; new_value = ((new_value >= 0) and (new_value <= 100) and new_value) / 100; Resize(indicator, {Size=UDim2.new(new_value or 0, 0, 0, 20)}, options.tween_time); local p = math.floor((new_value or 0) * 100); local maxv = slider_options.max; local minv = slider_options.min; local diff = maxv - minv; local sel_value = math.floor(((diff / 100) * p) + minv); value.Text = tostring(sel_value); pcall(callback, sel_value); end; slider_data:Set(slider_options['min']); end return slider_data, slider; end; tab_data.AddKeybind = function(self, keybind_name, callback, keybind_options) local keybind_data = {}; keybind_name = tostring(keybind_name or "New Keybind"); callback = ((typeof(callback) == "function") and callback) or function() end; keybind_options = ((typeof(keybind_options) == "table") and keybind_options) or {}; keybind_options = {standard=(keybind_options.standard or Enum.KeyCode.RightShift)}; local keybind = Prefabs:FindFirstChild("Keybind"):Clone(); local input = keybind:FindFirstChild("Input"); local title = keybind:FindFirstChild("Title"); keybind.ZIndex = keybind.ZIndex + (windows * 10); input.ZIndex = input.ZIndex + (windows * 10); input:GetChildren()[1].ZIndex = input:GetChildren()[1].ZIndex + (windows * 10); title.ZIndex = title.ZIndex + (windows * 10); keybind.Parent = new_tab; title.Text = " " .. keybind_name; keybind.Size = UDim2.new(0, gNameLen(title) + 80, 0, 20); local shortkeys = {RightControl="RightCtrl",LeftControl="LeftCtrl",LeftShift="LShift",RightShift="RShift",MouseButton1="Mouse1",MouseButton2="Mouse2"}; local keybind = keybind_options.standard; keybind_data.SetKeybind = function(self, Keybind) local key = shortkeys[Keybind.Name] or Keybind.Name; input.Text = key; keybind = Keybind; end; UIS.InputBegan:Connect(function(a, b) if checks.binding then spawn(function() wait(); checks.binding = false; end); return; end if ((a.KeyCode == keybind) and not b) then pcall(callback, keybind); end end); keybind_data:SetKeybind(keybind_options.standard); input.MouseButton1Click:Connect(function() if checks.binding then return; end input.Text = "..."; checks.binding = true; local a, b = UIS.InputBegan:Wait(); keybind_data:SetKeybind(a.KeyCode); end); return keybind_data, keybind; end; tab_data.AddDropdown = function(self, dropdown_name, callback) local dropdown_data = {}; dropdown_name = tostring(dropdown_name or "New Dropdown"); callback = ((typeof(callback) == "function") and callback) or function() end; local dropdown = Prefabs:FindFirstChild("Dropdown"):Clone(); local box = dropdown:FindFirstChild("Box"); local objects = box:FindFirstChild("Objects"); local indicator = dropdown:FindFirstChild("Indicator"); dropdown.ZIndex = dropdown.ZIndex + (windows * 10); box.ZIndex = box.ZIndex + (windows * 10); objects.ZIndex = objects.ZIndex + (windows * 10); indicator.ZIndex = indicator.ZIndex + (windows * 10); dropdown:GetChildren()[3].ZIndex = dropdown:GetChildren()[3].ZIndex + (windows * 10); dropdown.Parent = new_tab; dropdown.Text = " " .. dropdown_name; box.Size = UDim2.new(1, 0, 0, 0); local open = false; dropdown.MouseButton1Click:Connect(function() open = not open; local len = (#objects:GetChildren() - 1) * 20; if ((#objects:GetChildren() - 1) >= 10) then len = 10 * 20; objects.CanvasSize = UDim2.new(0, 0, (#objects:GetChildren() - 1) * 0.1, 0); end if open then if dropdown_open then return; end dropdown_open = true; Resize(box, {Size=UDim2.new(1, 0, 0, len)}, options.tween_time); Resize(indicator, {Rotation=90}, options.tween_time); else dropdown_open = false; Resize(box, {Size=UDim2.new(1, 0, 0, 0)}, options.tween_time); Resize(indicator, {Rotation=-90}, options.tween_time); end end); dropdown_data.Add = function(self, n) local object_data = {}; n = tostring(n or "New Object"); local object = Prefabs:FindFirstChild("DropdownButton"):Clone(); object.Parent = objects; object.Text = n; object.ZIndex = object.ZIndex + (windows * 10); object.MouseEnter:Connect(function() object.BackgroundColor3 = options.main_color; end); object.MouseLeave:Connect(function() object.BackgroundColor3 = Color3.fromRGB(33, 34, 36); end); if open then local len = (#objects:GetChildren() - 1) * 20; if ((#objects:GetChildren() - 1) >= 10) then len = 10 * 20; objects.CanvasSize = UDim2.new(0, 0, (#objects:GetChildren() - 1) * 0.1, 0); end Resize(box, {Size=UDim2.new(1, 0, 0, len)}, options.tween_time); end object.MouseButton1Click:Connect(function() if dropdown_open then dropdown.Text = " [ " .. n .. " ]"; dropdown_open = false; open = false; Resize(box, {Size=UDim2.new(1, 0, 0, 0)}, options.tween_time); Resize(indicator, {Rotation=-90}, options.tween_time); pcall(callback, n); end end); object_data.Remove = function(self) object:Destroy(); end; return object, object_data; end; return dropdown_data, dropdown; end; tab_data.AddColorPicker = function(self, callback) local color_picker_data = {}; callback = ((typeof(callback) == "function") and callback) or function() end; local color_picker = Prefabs:FindFirstChild("ColorPicker"):Clone(); color_picker.Parent = new_tab; color_picker.ZIndex = color_picker.ZIndex + (windows * 10); local palette = color_picker:FindFirstChild("Palette"); local sample = color_picker:FindFirstChild("Sample"); local saturation = color_picker:FindFirstChild("Saturation"); palette.ZIndex = palette.ZIndex + (windows * 10); sample.ZIndex = sample.ZIndex + (windows * 10); saturation.ZIndex = saturation.ZIndex + (windows * 10); do local h = 0; local s = 1; local v = 1; local function update() local color = Color3.fromHSV(h, s, v); sample.ImageColor3 = color; saturation.ImageColor3 = Color3.fromHSV(h, 1, 1); pcall(callback, color); end do local color = Color3.fromHSV(h, s, v); sample.ImageColor3 = color; saturation.ImageColor3 = Color3.fromHSV(h, 1, 1); end local Entered1, Entered2 = false, false; palette.MouseEnter:Connect(function() Window.Draggable = false; Entered1 = true; end); palette.MouseLeave:Connect(function() Window.Draggable = true; Entered1 = false; end); saturation.MouseEnter:Connect(function() Window.Draggable = false; Entered2 = true; end); saturation.MouseLeave:Connect(function() Window.Draggable = true; Entered2 = false; end); local palette_indicator = palette:FindFirstChild("Indicator"); local saturation_indicator = saturation:FindFirstChild("Indicator"); palette_indicator.ZIndex = palette_indicator.ZIndex + (windows * 10); saturation_indicator.ZIndex = saturation_indicator.ZIndex + (windows * 10); local Held = false; UIS.InputBegan:Connect(function(inputObject) if (inputObject.UserInputType == Enum.UserInputType.MouseButton1) then Held = true; spawn(function() while Held and Entered1 and not dropdown_open do local mouse_location = gMouse(); local x = (palette.AbsoluteSize.X - (mouse_location.X - palette.AbsolutePosition.X)) + 1; local y = (palette.AbsoluteSize.Y - (mouse_location.Y - palette.AbsolutePosition.Y)) + 1.5; local color = Color3.fromHSV(x / 100, y / 100, 0); h = x / 100; s = y / 100; Resize(palette_indicator, {Position=UDim2.new(0, math.abs(x - 100) - (palette_indicator.AbsoluteSize.X / 2), 0, math.abs(y - 100) - (palette_indicator.AbsoluteSize.Y / 2))}, options.tween_time); update(); RS.Heartbeat:Wait(); end while Held and Entered2 and not dropdown_open do local mouse_location = gMouse(); local y = (palette.AbsoluteSize.Y - (mouse_location.Y - palette.AbsolutePosition.Y)) + 1.5; v = y / 100; Resize(saturation_indicator, {Position=UDim2.new(0, 0, 0, math.abs(y - 100))}, options.tween_time); update(); RS.Heartbeat:Wait(); end end); end end); UIS.InputEnded:Connect(function(inputObject) if (inputObject.UserInputType == Enum.UserInputType.MouseButton1) then Held = false; end end); color_picker_data.Set = function(self, color) color = ((typeof(color) == "Color3") and color) or Color3.new(1, 1, 1); local h2, s2, v2 = rgbtohsv(color.r * 255, color.g * 255, color.b * 255); sample.ImageColor3 = color; saturation.ImageColor3 = Color3.fromHSV(h2, 1, 1); pcall(callback, color); end; end return color_picker_data, color_picker; end; tab_data.AddConsole = function(self, console_options) local console_data = {}; console_options = ((typeof(console_options) == "table") and console_options) or {readonly=true,full=false}; console_options = {y=(tonumber(console_options.y) or 200),source=(console_options.source or "Logs"),readonly=(console_options.readonly == true),full=(console_options.full == true)}; local console = Prefabs:FindFirstChild("Console"):Clone(); console.Parent = new_tab; console.ZIndex = console.ZIndex + (windows * 10); console.Size = UDim2.new(1, 0, (console_options.full and 1) or 0, console_options.y); local sf = console:GetChildren()[1]; local Source = sf:FindFirstChild("Source"); local Lines = sf:FindFirstChild("Lines"); Source.ZIndex = Source.ZIndex + (windows * 10); Lines.ZIndex = Lines.ZIndex + (windows * 10); Source.TextEditable = not console_options.readonly; do for i, v in next, Source:GetChildren() do v.ZIndex = v.ZIndex + (windows * 10) + 1; end end Source.Comments.ZIndex = Source.Comments.ZIndex + 1; do local lua_keywords = {"and","break","do","else","elseif","end","false","for","function","goto","if","in","local","nil","not","or","repeat","return","then","true","until","while"}; local global_env = {"getrawmetatable","newcclosure","islclosure","setclipboard","game","workspace","script","math","string","table","print","wait","BrickColor","Color3","next","pairs","ipairs","select","unpack","Instance","Vector2","Vector3","CFrame","Ray","UDim2","Enum","assert","error","warn","tick","loadstring","_G","shared","getfenv","setfenv","newproxy","setmetatable","getmetatable","os","debug","pcall","ypcall","xpcall","rawequal","rawset","rawget","tonumber","tostring","type","typeof","_VERSION","coroutine","delay","require","spawn","LoadLibrary","settings","stats","time","UserSettings","version","Axes","ColorSequence","Faces","ColorSequenceKeypoint","NumberRange","NumberSequence","NumberSequenceKeypoint","gcinfo","elapsedTime","collectgarbage","PhysicalProperties","Rect","Region3","Region3int16","UDim","Vector2int16","Vector3int16","load","fire","Fire"}; local Highlight = function(string, keywords) local K = {}; local S = string; local Token = {["="]=true,["."]=true,[","]=true,["("]=true,[")"]=true,["["]=true,["]"]=true,["{"]=true,["}"]=true,[":"]=true,["*"]=true,["/"]=true,["+"]=true,["-"]=true,["%"]=true,[";"]=true,["~"]=true}; for i, v in pairs(keywords) do K[v] = true; end S = S:gsub(".", function(c) if (Token[c] ~= nil) then return "\32"; else return c; end end); S = S:gsub("%S+", function(c) if (K[c] ~= nil) then return c; else return (" "):rep(#c); end end); return S; end; local hTokens = function(string) local Token = {["="]=true,["."]=true,[","]=true,["("]=true,[")"]=true,["["]=true,["]"]=true,["{"]=true,["}"]=true,[":"]=true,["*"]=true,["/"]=true,["+"]=true,["-"]=true,["%"]=true,[";"]=true,["~"]=true}; local A = ""; string:gsub(".", function(c) if (Token[c] ~= nil) then A = A .. c; elseif (c == "\n") then A = A .. "\n"; elseif (c == "\t") then A = A .. "\t"; else A = A .. "\32"; end end); return A; end; local strings = function(string) local highlight = ""; local quote = false; string:gsub(".", function(c) if ((quote == false) and (c == "\34")) then quote = true; elseif ((quote == true) and (c == "\34")) then quote = false; end if ((quote == false) and (c == "\34")) then highlight = highlight .. "\34"; elseif (c == "\n") then highlight = highlight .. "\n"; elseif (c == "\t") then highlight = highlight .. "\t"; elseif (quote == true) then highlight = highlight .. c; elseif (quote == false) then highlight = highlight .. "\32"; end end); return highlight; end; local info = function(string) local highlight = ""; local quote = false; string:gsub(".", function(c) if ((quote == false) and (c == "[")) then quote = true; elseif ((quote == true) and (c == "]")) then quote = false; end if ((quote == false) and (c == "]")) then highlight = highlight .. "]"; elseif (c == "\n") then highlight = highlight .. "\n"; elseif (c == "\t") then highlight = highlight .. "\t"; elseif (quote == true) then highlight = highlight .. c; elseif (quote == false) then highlight = highlight .. " "; end end); return highlight; end; local comments = function(string) local ret = ""; string:gsub("[^\r\n]+", function(c) local comm = false; local i = 0; c:gsub(".", function(n) i = i + 1; if (c:sub(i, i + 1) == "--") then comm = true; end if (comm == true) then ret = ret .. n; else ret = ret .. "\32"; end end); ret = ret; end); return ret; end; local numbers = function(string) local A = ""; string:gsub(".", function(c) if (tonumber(c) ~= nil) then A = A .. c; elseif (c == "\n") then A = A .. "\n"; elseif (c == "\t") then A = A .. "\t"; else A = A .. "\32"; end end); return A; end; local highlight_lua = function(type) if (type == "Text") then Source.Text = Source.Text:gsub("\13", ""); Source.Text = Source.Text:gsub("\t", " "); local s = Source.Text; Source.Keywords.Text = Highlight(s, lua_keywords); Source.Globals.Text = Highlight(s, global_env); Source.RemoteHighlight.Text = Highlight(s, {"FireServer","fireServer","InvokeServer","invokeServer"}); Source.Tokens.Text = hTokens(s); Source.Numbers.Text = numbers(s); Source.Strings.Text = strings(s); Source.Comments.Text = comments(s); local lin = 1; s:gsub("\n", function() lin = lin + 1; end); Lines.Text = ""; for i = 1, lin do Lines.Text = Lines.Text .. i .. "\n"; end sf.CanvasSize = UDim2.new(0, 0, lin * 0.153846154, 0); end local highlight_logs = function(type) end; if (type == "Text") then Source.Text = Source.Text:gsub("\13", ""); Source.Text = Source.Text:gsub("\t", " "); local s = Source.Text; Source.Info.Text = info(s); local lin = 1; s:gsub("\n", function() lin = lin + 1; end); sf.CanvasSize = UDim2.new(0, 0, lin * 0.153846154, 0); end end; if (console_options.source == "Lua") then highlight_lua("Text"); Source.Changed:Connect(highlight_lua); elseif (console_options.source == "Logs") then Lines.Visible = false; highlight_logs("Text"); Source.Changed:Connect(highlight_logs); end console_data.Set = function(self, code) Source.Text = tostring(code); end; console_data.Get = function(self) return Source.Text; end; console_data.Log = function(self, msg) Source.Text = Source.Text .. "[*] " .. tostring(msg) .. "\n"; end; end return console_data, console; end; tab_data.AddHorizontalAlignment = function(self) local ha_data = {}; local ha = Prefabs:FindFirstChild("HorizontalAlignment"):Clone(); ha.Parent = new_tab; ha_data.AddButton = function(self, ...) local data, object; local ret = {tab_data:AddButton(...)}; if (typeof(ret[1]) == "table") then data = ret[1]; object = ret[2]; object.Parent = ha; return data, object; else object = ret[1]; object.Parent = ha; return object; end end; return ha_data, ha; end; tab_data.AddFolder = function(self, folder_name) local folder_data = {}; folder_name = tostring(folder_name or "New Folder"); local folder = Prefabs:FindFirstChild("Folder"):Clone(); local button = folder:FindFirstChild("Button"); local objects = folder:FindFirstChild("Objects"); local toggle = button:FindFirstChild("Toggle"); folder.ZIndex = folder.ZIndex + (windows * 10); button.ZIndex = button.ZIndex + (windows * 10); objects.ZIndex = objects.ZIndex + (windows * 10); toggle.ZIndex = toggle.ZIndex + (windows * 10); button:GetChildren()[1].ZIndex = button:GetChildren()[1].ZIndex + (windows * 10); folder.Parent = new_tab; button.Text = " " .. folder_name; spawn(function() while true do if (button and button:GetChildren()[1]) then button:GetChildren()[1].ImageColor3 = options.main_color; end RS.Heartbeat:Wait(); end end); local function gFolderLen() local n = 25; for i, v in next, objects:GetChildren() do if not (v:IsA("UIListLayout")) then n = n + v.AbsoluteSize.Y + 5; end end return n; end local open = false; button.MouseButton1Click:Connect(function() if open then Resize(toggle, {Rotation=0}, options.tween_time); objects.Visible = false; else Resize(toggle, {Rotation=90}, options.tween_time); objects.Visible = true; end open = not open; end); spawn(function() while true do Resize(folder, {Size=UDim2.new(1, 0, 0, (open and gFolderLen()) or 20)}, options.tween_time); wait(); end end); for i, v in next, tab_data do folder_data[i] = function(...) local data, object; local ret = {v(...)}; if (typeof(ret[1]) == "table") then data = ret[1]; object = ret[2]; object.Parent = objects; return data, object; else object = ret[1]; object.Parent = objects; return object; end end; end return folder_data, folder; end; end return tab_data, new_tab; end; end end do for i, v in next, Window:GetDescendants() do if hasprop(v, "ZIndex") then v.ZIndex = v.ZIndex + (windows * 10); end end end return window_data, Window; end; return library;
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
FnafHuntedAdapter
Lua | 28 min ago | 18.52 KB
MTG/RiffleShuffle Simulation
Python | 45 min ago | 4.58 KB
300$ GIFTCARDS? P8
Java | 48 min ago | 0.07 KB
FREE 500$ GIFTCARDS???? VF
Java | 49 min ago | 0.07 KB
Make 3500$ in 1 day [Method]???? XH
Java | 50 min ago | 0.06 KB
?FREE Method Leaked? 1Y
Java | 51 min ago | 0.07 KB
?Make 1500$ in 1 day [Method]? AZ
Java | 52 min ago | 0.07 KB
200 INSTANTLY [Works Worldwide]? SD
Java | 53 min ago | 0.07 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!