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Command line arguments: -savedatafolder=C:\Users\Chip\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () RimWorld 1.4.3555 rev638 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimWorld.VersionControl:LogVersionNumber () Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () Save data folder overridden to C:\Users\Chip\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.GenFilePaths:get_SaveDataFolderPath () Verse.GenFilePaths:FolderUnderSaveData (string) Verse.GenFilePaths:get_ConfigFolderPath () Verse.GenFilePaths:get_PrefsFilePath () Verse.Prefs:Init () Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () Mod Dismiss Trader: targetVersion field is obsolete, use supportedVersions instead. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.ModMetaData/ModMetaDataInternal:TryParseSupportedVersions (bool) Verse.ModMetaData:Init () Verse.ModMetaData:.ctor (string,bool) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Mod Dismiss Trader is missing supported versions list in About.xml! (example: <supportedVersions><li>1.0</li></supportedVersions>) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.ModMetaData/ModMetaDataInternal:TryParseSupportedVersions (bool) Verse.ModMetaData:Init () Verse.ModMetaData:.ctor (string,bool) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Mod Dismiss Trader is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.ModMetaData/ModMetaDataInternal:TryParsePackageId (bool,bool) Verse.ModMetaData:Init () Verse.ModMetaData:.ctor (string,bool) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Mod More Faction Interaction is missing packageId in About.xml! (example: <packageId>AuthorName.ModName.Specific</packageId>) UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.ModMetaData/ModMetaDataInternal:TryParsePackageId (bool,bool) Verse.ModMetaData:Init () Verse.ModMetaData:.ctor (string,bool) Verse.ModLister:RebuildModList () Verse.ModLister:.cctor () Verse.ModsConfig:.cctor () Verse.LoadedModManager:InitializeMods () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [11/23/2022 12:12:43 PM] [BetterLoading] Verifying all mods loaded properly... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.BetterLoadingMain:LogMsg (string) BetterLoading.BetterLoadingMain:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading] Read tip cache of 122 tips from config. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreenTipManager:TryReadCachedTipsFromConfig () BetterLoading.BetterLoadingConfigManager:Load () BetterLoading.BetterLoadingMain:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading] Injecting into main UI. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.BetterLoadingMain:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading] Injected into main UI. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:Awake () UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:AddComponent<BetterLoading.LoadingScreen> () BetterLoading.BetterLoadingMain:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [HugsLib] version 10.0.1 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) HugsLib.HugsLibController:InitializeController () HugsLib.HugsLibController:EarlyInitialize () HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [HugsLib] early-initializing AllowTool UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) HugsLib.HugsLibController:EnumerateChildMods (bool) HugsLib.HugsLibController:EarlyInitializeChildMods () HugsLib.HugsLibController:InitializeController () HugsLib.HugsLibController:EarlyInitialize () HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [VanillaAchievementsExpanded] version 1.4.8315 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AchievementsExpanded.AchievementHarmony:.cctor () AchievementsExpanded.AssemblyHandler:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Trying to patch Map.PlayerWealthForStoryteller UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchMap () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Patched Map.PlayerWealthForStoryteller. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchMap () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Trying to patch Caravan.PlayerWealthForStoryteller UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchCaravan () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Patched Caravan.PlayerWealthForStoryteller. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchCaravan () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Trying to patch StorytellerUtility.DefaultThreatPointsNow UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchDefaultThreatPointsNow () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Readiness Check: Patched StorytellerUtility.DefaultThreatPointsNow. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CRC_Reintegrated.CRC_Loader:PatchDefaultThreatPointsNow () CRC_Reintegrated.CRC_Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () DubsBreakMod 1.0.1275 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) DubsBreakMod.MentalManagementMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () DubsMintMenus v1.3.995 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) DubsMintMenus.DubsMintMenusMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Dubs Mint Minimap 1.3.787 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) DubsMintMinimap.DubsMintMinimapMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Rimatomics 1.7.2500 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Rimatomics.RimatomicsMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Dubs Skylight 1.5.2110 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Dubs_Skylight.DubsSkylightsMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [Interaction Bubbles v2.5] Initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Bubbles.Mod:Log (string) Bubbles.Mod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () dubwise.dubsbadhygiene 3.0.2228 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) DubsBadHygiene.DubsBadHygieneMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () QualityBuilder successfully patched Replace Stuff UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) QualityBuilder.QualityBuilderMod:patchReplaceStuff (HarmonyLib.Harmony) QualityBuilder.QualityBuilderMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Rimefeller 1.2.1227 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Rimefeller.RimefellerMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading] Finished stage Initializing Mods at 12:12:47 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] HugsLib detected, adding HugsLib support. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Compat.HugsLibCompat:Load () BetterLoading.Stage.InitialLoad.StageInitMods:BecomeInactive () BetterLoading.LoadingScreen:OnGUI () [BetterLoading:HugsLib Compat] Resolved required HugsLib types as follows: Controller: HugsLib.HugsLibController / Mod Identifier (Property): ModIdentifier UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Compat.HugsLib.StageHugsLibInit:DoPatching (HarmonyLib.Harmony) BetterLoading.Stage.LoadingStage:.ctor (HarmonyLib.Harmony) BetterLoading.Compat.HugsLib.StageHugsLibInit:.ctor (HarmonyLib.Harmony) BetterLoading.Compat.HugsLibCompat:Load () BetterLoading.Stage.InitialLoad.StageInitMods:BecomeInactive () BetterLoading.LoadingScreen:OnGUI () [BetterLoading:HugsLib Compat] Successfully blind-patched HugsLib. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Compat.HugsLib.StageHugsLibInit:DoPatching (HarmonyLib.Harmony) BetterLoading.Stage.LoadingStage:.ctor (HarmonyLib.Harmony) BetterLoading.Compat.HugsLib.StageHugsLibInit:.ctor (HarmonyLib.Harmony) BetterLoading.Compat.HugsLibCompat:Load () BetterLoading.Stage.InitialLoad.StageInitMods:BecomeInactive () BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Starting stage Reading Mod Content Files. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () ROCKETMAN:No more RocketMan <color=gray>"Log spam"</color>... I hope you're fucking satisfied. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RocketMan.RocketMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) (wrapper dynamic-method) System.Activator:System.Activator.CreateInstance_Patch1 (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading] [Enhanced XML Load] Loaded 2110 loadable assets. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Stage.InitialLoad.StageReadXML:AlternativeLoadModXml (System.Collections.Generic.List`1<Verse.LoadableXmlAsset>&) (wrapper dynamic-method) Verse.LoadedModManager:Verse.LoadedModManager.LoadModXML_Patch2 () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading] Finished stage Reading Mod Content Files at 12:12:48 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Starting stage Injecting Mod XML. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Finished stage Injecting Mod XML at 12:12:49 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Starting stage Applying Patches. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Finished stage Applying Patches at 12:12:51 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Starting stage Registering Defs. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Finished stage Registering Defs at 12:12:51 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Starting stage Constructing Defs. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Finished stage Constructing Defs at 12:12:59 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Starting stage Reloading Def Databases. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () SimplyMoreBridges: Found 7 materials to generate bridge-definitions for. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SimplyMoreBridges.GenerateBridges:Prefix () (wrapper dynamic-method) RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () SimplyMoreBridges: Generated the following stony bridges: HeavyBridgeSandstone,DeepWaterBridgeSandstone,HeavyBridgeGranite,DeepWaterBridgeGranite,HeavyBridgeLimestone,DeepWaterBridgeLimestone,HeavyBridgeSlate,DeepWaterBridgeSlate,HeavyBridgeMarble,DeepWaterBridgeMarble UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SimplyMoreBridges.GenerateBridges:Prefix () (wrapper dynamic-method) RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () SimplyMoreBridges: Generated the following metal bridges: HeavyBridgeSteel,HeavyBridgePlasteel UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SimplyMoreBridges.GenerateBridges:Prefix () (wrapper dynamic-method) RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () SimplyMoreBridges: Generated the following woody bridges: UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) SimplyMoreBridges.GenerateBridges:Prefix () (wrapper dynamic-method) RimWorld.DefGenerator:RimWorld.DefGenerator.GenerateImpliedDefs_PreResolve_Patch2 () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading] Finished stage Reloading Def Databases at 12:13:01 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Tips should now be available. Showing... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Stage.InitialLoad.StageResolveDefDatabases:BecomeInactive () BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Starting stage Running Post Content Load Callbacks. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () Key binding conflict: MainTab_MedicalTab and Misc7 are both bound to M. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.KeyPrefsData:ErrorCheckOn (Verse.KeyBindingDef,Verse.KeyPrefs/BindingSlot) Verse.KeyPrefsData:ErrorCheck () Verse.KeyPrefs:Init () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Key binding conflict: Misc7 and MainTab_MedicalTab are both bound to M. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.KeyPrefsData:ErrorCheckOn (Verse.KeyBindingDef,Verse.KeyPrefs/BindingSlot) Verse.KeyPrefsData:ErrorCheck () Verse.KeyPrefs:Init () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading] Processing 12465 post-load tasks. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Stage.InitialLoad.StageRunPostLoadPreFinalizeCallbacks:PreExecToExecWhenFinished (System.Collections.Generic.List`1<System.Action>) (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Translation data for language English has 64 errors. Generate translation report for more info. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [BetterLoading] Starting Antifreeze(tm) StaticConstructorCaller. Synchronizing retransmission chronicity... UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) BetterLoading.Stage.InitialLoad.StageRunStaticCctors:PreCallAll () (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Type ShaderUtilities probably needs a StaticConstructorOnStartup attribute, because it has a field k_ShaderRef_MobileSDF of type Shader. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type Image probably needs a StaticConstructorOnStartup attribute, because it has a field s_ETC1DefaultUI of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type Text probably needs a StaticConstructorOnStartup attribute, because it has a field s_DefaultText of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type TerrainPaintUtility probably needs a StaticConstructorOnStartup attribute, because it has a field s_BuiltinPaintMaterial of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type Graphic probably needs a StaticConstructorOnStartup attribute, because it has a field s_DefaultUI of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type UIRenderDevice probably needs a StaticConstructorOnStartup attribute, because it has a field s_DefaultShaderInfoTexFloat of type Texture2D. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type ShaderUtilities probably needs a StaticConstructorOnStartup attribute, because it has a field k_ShaderRef_MobileSDF of type Shader. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type TexTab probably needs a StaticConstructorOnStartup attribute, because it has a field Settings of type Texture2D. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () [AllowTool] Applied compatibility patch for "Pick Up And Haul" UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) AllowTool.PickUpAndHaulCompatHandler:Apply () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Could not load reference to Verse.JobDef named PrisonLabor_PrisonerSupervise UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ScribeExtractor:DefFromNode<Verse.JobDef> (System.Xml.XmlNode) Verse.Scribe_Defs:Look<Verse.JobDef> (Verse.JobDef&,string) Soyuz.JobSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<Soyuz.JobSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Collections:Look<Soyuz.JobSettings> (System.Collections.Generic.List`1<Soyuz.JobSettings>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Soyuz.JobSettings> (System.Collections.Generic.List`1<Soyuz.JobSettings>&,string,Verse.LookMode,object[]) Soyuz.SoyuzSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<Soyuz.SoyuzSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<Soyuz.SoyuzSettings> (Soyuz.SoyuzSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<Soyuz.SoyuzSettings> (Soyuz.SoyuzSettings&,string,object[]) Soyuz.SoyuzSettingsUtility:OnScribe () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnScribe>:<GetActions>b__3 () RocketMan.RocketMod/RocketSettings:ScribeExtras () RocketMan.RocketMod/RocketSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<RocketMan.RocketMod/RocketSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<RocketMan.RocketMod/RocketSettings> (RocketMan.RocketMod/RocketSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<RocketMan.RocketMod/RocketSettings> (RocketMan.RocketMod/RocketSettings&,string,object[]) RocketMan.RocketMod:LoadSettings () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Could not load reference to Verse.JobDef named PrisonLabor_Arrest UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ScribeExtractor:DefFromNode<Verse.JobDef> (System.Xml.XmlNode) Verse.Scribe_Defs:Look<Verse.JobDef> (Verse.JobDef&,string) Soyuz.JobSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<Soyuz.JobSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Collections:Look<Soyuz.JobSettings> (System.Collections.Generic.List`1<Soyuz.JobSettings>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Soyuz.JobSettings> (System.Collections.Generic.List`1<Soyuz.JobSettings>&,string,Verse.LookMode,object[]) Soyuz.SoyuzSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<Soyuz.SoyuzSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<Soyuz.SoyuzSettings> (Soyuz.SoyuzSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<Soyuz.SoyuzSettings> (Soyuz.SoyuzSettings&,string,object[]) Soyuz.SoyuzSettingsUtility:OnScribe () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnScribe>:<GetActions>b__3 () RocketMan.RocketMod/RocketSettings:ScribeExtras () RocketMan.RocketMod/RocketSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<RocketMan.RocketMod/RocketSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<RocketMan.RocketMod/RocketSettings> (RocketMan.RocketMod/RocketSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<RocketMan.RocketMod/RocketSettings> (RocketMan.RocketMod/RocketSettings&,string,object[]) RocketMan.RocketMod:LoadSettings () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Could not load reference to Verse.JobDef named PrisonLabor_HandlePrisonersLegChain UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ScribeExtractor:DefFromNode<Verse.JobDef> (System.Xml.XmlNode) Verse.Scribe_Defs:Look<Verse.JobDef> (Verse.JobDef&,string) Soyuz.JobSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<Soyuz.JobSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Collections:Look<Soyuz.JobSettings> (System.Collections.Generic.List`1<Soyuz.JobSettings>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Soyuz.JobSettings> (System.Collections.Generic.List`1<Soyuz.JobSettings>&,string,Verse.LookMode,object[]) Soyuz.SoyuzSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<Soyuz.SoyuzSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<Soyuz.SoyuzSettings> (Soyuz.SoyuzSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<Soyuz.SoyuzSettings> (Soyuz.SoyuzSettings&,string,object[]) Soyuz.SoyuzSettingsUtility:OnScribe () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnScribe>:<GetActions>b__3 () RocketMan.RocketMod/RocketSettings:ScribeExtras () RocketMan.RocketMod/RocketSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<RocketMan.RocketMod/RocketSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<RocketMan.RocketMod/RocketSettings> (RocketMan.RocketMod/RocketSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<RocketMan.RocketMod/RocketSettings> (RocketMan.RocketMod/RocketSettings&,string,object[]) RocketMan.RocketMod:LoadSettings () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Could not load reference to Verse.JobDef named PrisonLabor_HandlePrisonersHandChain UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ScribeExtractor:DefFromNode<Verse.JobDef> (System.Xml.XmlNode) Verse.Scribe_Defs:Look<Verse.JobDef> (Verse.JobDef&,string) Soyuz.JobSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<Soyuz.JobSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Collections:Look<Soyuz.JobSettings> (System.Collections.Generic.List`1<Soyuz.JobSettings>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Soyuz.JobSettings> (System.Collections.Generic.List`1<Soyuz.JobSettings>&,string,Verse.LookMode,object[]) Soyuz.SoyuzSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<Soyuz.SoyuzSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<Soyuz.SoyuzSettings> (Soyuz.SoyuzSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<Soyuz.SoyuzSettings> (Soyuz.SoyuzSettings&,string,object[]) Soyuz.SoyuzSettingsUtility:OnScribe () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnScribe>:<GetActions>b__3 () RocketMan.RocketMod/RocketSettings:ScribeExtras () RocketMan.RocketMod/RocketSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<RocketMan.RocketMod/RocketSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<RocketMan.RocketMod/RocketSettings> (RocketMan.RocketMod/RocketSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<RocketMan.RocketMod/RocketSettings> (RocketMan.RocketMod/RocketSettings&,string,object[]) RocketMan.RocketMod:LoadSettings () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Could not load reference to Verse.JobDef named PrionLabor_PrisonerGoForWalk UnityEngine.StackTraceUtility:ExtractStackTrace () (wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string) Verse.ScribeExtractor:DefFromNode<Verse.JobDef> (System.Xml.XmlNode) Verse.Scribe_Defs:Look<Verse.JobDef> (Verse.JobDef&,string) Soyuz.JobSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<Soyuz.JobSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Collections:Look<Soyuz.JobSettings> (System.Collections.Generic.List`1<Soyuz.JobSettings>&,bool,string,Verse.LookMode,object[]) Verse.Scribe_Collections:Look<Soyuz.JobSettings> (System.Collections.Generic.List`1<Soyuz.JobSettings>&,string,Verse.LookMode,object[]) Soyuz.SoyuzSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<Soyuz.SoyuzSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<Soyuz.SoyuzSettings> (Soyuz.SoyuzSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<Soyuz.SoyuzSettings> (Soyuz.SoyuzSettings&,string,object[]) Soyuz.SoyuzSettingsUtility:OnScribe () System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) RocketMan.FunctionsUtility/<>c__DisplayClass1_0`1<RocketMan.Main/OnScribe>:<GetActions>b__3 () RocketMan.RocketMod/RocketSettings:ScribeExtras () RocketMan.RocketMod/RocketSettings:ExposeData () Verse.ScribeExtractor:SaveableFromNode<RocketMan.RocketMod/RocketSettings> (System.Xml.XmlNode,object[]) Verse.Scribe_Deep:Look<RocketMan.RocketMod/RocketSettings> (RocketMan.RocketMod/RocketSettings&,bool,string,object[]) Verse.Scribe_Deep:Look<RocketMan.RocketMod/RocketSettings> (RocketMan.RocketMod/RocketSettings&,string,object[]) RocketMan.RocketMod:LoadSettings () RocketMan.Main:DefsLoaded () RocketMan.RocketMod/<>c:<.ctor>b__3_0 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [BetterLoading] Obtained synclock, assuming post-load actions are complete and starting static constructors. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Stage.InitialLoad.StageRunPostLoadPreFinalizeCallbacks/<>c__DisplayClass15_0:<PreExecToExecWhenFinished>b__5 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [BetterLoading] Finished stage Running Post Content Load Callbacks at 12:13:31 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Starting stage Finalizing Mods. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () Loaded graphic variants for Human Variants found for Things/Pawn/Humanlike/Heads/: 0 Total variants found for Things/Pawn/Humanlike/Heads/: 0 No graphics found at Things/Pawn/Humanlike/Heads/ for AlienRace.AlienPartGenerator+ExtendedGraphicTop in Human. Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Wide: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Wide: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Pointy: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Pointy: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Pointy: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Pointy: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Wide: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Wide: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Wide: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Wide: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Pointy: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Pointy: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Pointy: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Pointy: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Wide: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Wide: 1 Variants found for Things/Pawn/Humanlike/Heads/Genes/None_Gaunt_Average: 1 Total variants found for Things/Pawn/Humanlike/Heads/Genes/None_Gaunt_Average: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_HeavyJaw_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_HeavyJaw_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_HeavyJaw_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_HeavyJaw_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average1_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Gaunt_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Gaunt_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow1_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow2_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow3_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow3_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide1_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide2_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide3_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide3_Normal: 1 Variants found for Things/Pawn/Humanlike/Bodies/: 0 Total variants found for Things/Pawn/Humanlike/Bodies/: 0 No graphics found at Things/Pawn/Humanlike/Bodies/ for AlienRace.AlienPartGenerator+ExtendedGraphicTop in Human. Variants found for Things/Pawn/Humanlike/Bodies/Naked_Child: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Naked_Child: 1 Variants found for Things/Pawn/Humanlike/Bodies/Naked_Child: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Naked_Child: 1 Variants found for Things/Pawn/Humanlike/Bodies/Naked_Male: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Naked_Male: 1 Variants found for Things/Pawn/Humanlike/Bodies/Naked_Female: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Naked_Female: 1 Variants found for Things/Pawn/Humanlike/Bodies/Naked_Thin: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Naked_Thin: 1 Variants found for Things/Pawn/Humanlike/Bodies/Naked_Hulk: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Naked_Hulk: 1 Variants found for Things/Pawn/Humanlike/Bodies/Naked_Fat: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Naked_Fat: 1 Variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Fat: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Fat: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Male_Naked_Fat for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Fat: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Fat: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Female_Naked_Fat for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Hulk: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Hulk: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Male_Naked_Hulk for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Hulk: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Hulk: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Female_Naked_Hulk for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Thin: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Thin: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Male_Naked_Thin for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Thin: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Thin: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Female_Naked_Thin for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Female: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Female: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Male_Naked_Female for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Female: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Female: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Female_Naked_Female for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Male: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Male: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Male_Naked_Male for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Male: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Male: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Female_Naked_Male for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Child: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Child: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Male_Naked_Child for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Child: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Child: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Female_Naked_Child for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Child: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Child: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Male_Naked_Child for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Child: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Child: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Female_Naked_Child for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in Human. Total variants found for : 0 No graphics found at for AlienRace.AlienPartGenerator+ExtendedGraphicTop in Human. Variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Child: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Child: 1 Variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Child: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Child: 1 Variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Male: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Male: 1 Variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin: 1 Variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin: 1 Variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Male: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Male: 1 Variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Male: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Male: 1 Variants found for Things/Pawn/Humanlike/Heads/None_Average_Skull: 1 Total variants found for Things/Pawn/Humanlike/Heads/None_Average_Skull: 1 Variants found for Things/Pawn/Humanlike/Heads/None_Average_Stump: 1 Total variants found for Things/Pawn/Humanlike/Heads/None_Average_Stump: 1 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AlienRace.ExtendedGraphics.DefaultGraphicsLoader:LoadAllGraphics (string,AlienRace.AlienPartGenerator/ExtendedGraphicTop[]) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools (AlienRace.ExtendedGraphics.IGraphicsLoader) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools () AlienRace.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loaded graphic variants for Human Addons Variants found for Addons/Eccentric/Ears/None: 1 Total variants found for Addons/Eccentric/Ears/None: 1 Variants found for Addons/Eccentric/Ears/Feline/CatLeft: 1 Total variants found for Addons/Eccentric/Ears/Feline/CatLeft: 1 Variants found for Addons/Eccentric/Ears/Feline/MaineCoonLeft: 1 Total variants found for Addons/Eccentric/Ears/Feline/MaineCoonLeft: 1 Variants found for Addons/Eccentric/Ears/Feline/SiameseLeft: 1 Total variants found for Addons/Eccentric/Ears/Feline/SiameseLeft: 1 Variants found for Addons/Eccentric/Ears/Canine/FoxLeft: 1 Total variants found for Addons/Eccentric/Ears/Canine/FoxLeft: 1 Variants found for Addons/Eccentric/Ears/Canine/LabradorLeft: 1 Total variants found for Addons/Eccentric/Ears/Canine/LabradorLeft: 1 Variants found for Addons/Eccentric/Ears/Canine/ShepherdLeft: 1 Total variants found for Addons/Eccentric/Ears/Canine/ShepherdLeft: 1 Variants found for Addons/Eccentric/Ears/Canine/TerrierLeft: 1 Total variants found for Addons/Eccentric/Ears/Canine/TerrierLeft: 1 Variants found for Addons/Eccentric/Ears/Canine/WolfLeft: 1 Total variants found for Addons/Eccentric/Ears/Canine/WolfLeft: 1 Variants found for Addons/Eccentric/Ears/Misc/BlackBearLeft: 1 Total variants found for Addons/Eccentric/Ears/Misc/BlackBearLeft: 1 Variants found for Addons/Eccentric/Ears/Misc/BrownBearLeft: 1 Total variants found for Addons/Eccentric/Ears/Misc/BrownBearLeft: 1 Variants found for Addons/Eccentric/Ears/Misc/MouseLeft: 1 Total variants found for Addons/Eccentric/Ears/Misc/MouseLeft: 1 Variants found for Addons/Eccentric/Ears/Misc/RabbitLeft: 1 Total variants found for Addons/Eccentric/Ears/Misc/RabbitLeft: 1 Variants found for Addons/Eccentric/Ears/Misc/HorseLeft: 1 Total variants found for Addons/Eccentric/Ears/Misc/HorseLeft: 1 Variants found for Addons/Eccentric/Ears/None: 1 Total variants found for Addons/Eccentric/Ears/None: 1 Variants found for Addons/Eccentric/Ears/Feline/CatRight: 1 Total variants found for Addons/Eccentric/Ears/Feline/CatRight: 1 Variants found for Addons/Eccentric/Ears/Feline/MaineCoonRight: 1 Total variants found for Addons/Eccentric/Ears/Feline/MaineCoonRight: 1 Variants found for Addons/Eccentric/Ears/Feline/SiameseRight: 1 Total variants found for Addons/Eccentric/Ears/Feline/SiameseRight: 1 Variants found for Addons/Eccentric/Ears/Canine/FoxRight: 1 Total variants found for Addons/Eccentric/Ears/Canine/FoxRight: 1 Variants found for Addons/Eccentric/Ears/Canine/LabradorRight: 1 Total variants found for Addons/Eccentric/Ears/Canine/LabradorRight: 1 Variants found for Addons/Eccentric/Ears/Canine/ShepherdRight: 1 Total variants found for Addons/Eccentric/Ears/Canine/ShepherdRight: 1 Variants found for Addons/Eccentric/Ears/Canine/TerrierRight: 1 Total variants found for Addons/Eccentric/Ears/Canine/TerrierRight: 1 Variants found for Addons/Eccentric/Ears/Canine/WolfRight: 1 Total variants found for Addons/Eccentric/Ears/Canine/WolfRight: 1 Variants found for Addons/Eccentric/Ears/Misc/BlackBearRight: 1 Total variants found for Addons/Eccentric/Ears/Misc/BlackBearRight: 1 Variants found for Addons/Eccentric/Ears/Misc/BrownBearRight: 1 Total variants found for Addons/Eccentric/Ears/Misc/BrownBearRight: 1 Variants found for Addons/Eccentric/Ears/Misc/MouseRight: 1 Total variants found for Addons/Eccentric/Ears/Misc/MouseRight: 1 Variants found for Addons/Eccentric/Ears/Misc/RabbitRight: 1 Total variants found for Addons/Eccentric/Ears/Misc/RabbitRight: 1 Variants found for Addons/Eccentric/Ears/Misc/HorseRight: 1 Total variants found for Addons/Eccentric/Ears/Misc/HorseRight: 1 Variants found for Addons/Eccentric/Horns/None: 1 Total variants found for Addons/Eccentric/Horns/None: 1 Variants found for Addons/Eccentric/Horns/Single/Thrumbo: 1 Total variants found for Addons/Eccentric/Horns/Single/Thrumbo: 1 Variants found for Addons/Eccentric/Horns/Single/Unicorn: 1 Total variants found for Addons/Eccentric/Horns/Single/Unicorn: 1 Variants found for Addons/Eccentric/Ears/None: 1 Total variants found for Addons/Eccentric/Ears/None: 1 Variants found for Addons/Eccentric/Horns/Double/GreatHornedOwlLeft: 1 Total variants found for Addons/Eccentric/Horns/Double/GreatHornedOwlLeft: 1 Variants found for Addons/Eccentric/Ears/None: 1 Total variants found for Addons/Eccentric/Ears/None: 1 Variants found for Addons/Eccentric/Horns/Double/GreatHornedOwlRight: 1 Total variants found for Addons/Eccentric/Horns/Double/GreatHornedOwlRight: 1 Variants found for Addons/Eccentric/Ears/None: 1 Total variants found for Addons/Eccentric/Ears/None: 1 Variants found for Addons/Eccentric/Horns/Double/BullLeft: 1 Total variants found for Addons/Eccentric/Horns/Double/BullLeft: 1 Variants found for Addons/Eccentric/Horns/Double/RamLeft: 1 Total variants found for Addons/Eccentric/Horns/Double/RamLeft: 1 Variants found for Addons/Eccentric/Horns/Double/OniLeft: 1 Total variants found for Addons/Eccentric/Horns/Double/OniLeft: 1 Variants found for Addons/Eccentric/Ears/None: 1 Total variants found for Addons/Eccentric/Ears/None: 1 Variants found for Addons/Eccentric/Horns/Double/BullRight: 1 Total variants found for Addons/Eccentric/Horns/Double/BullRight: 1 Variants found for Addons/Eccentric/Horns/Double/RamRight: 1 Total variants found for Addons/Eccentric/Horns/Double/RamRight: 1 Variants found for Addons/Eccentric/Horns/Double/OniRight: 1 Total variants found for Addons/Eccentric/Horns/Double/OniRight: 1 Variants found for Addons/Eccentric/Tails/None: 1 Total variants found for Addons/Eccentric/Tails/None: 1 Variants found for Addons/Eccentric/Tails/Feline/Cat: 1 Total variants found for Addons/Eccentric/Tails/Feline/Cat: 1 Variants found for Addons/Eccentric/Tails/Feline/MaineCoon: 1 Total variants found for Addons/Eccentric/Tails/Feline/MaineCoon: 1 Variants found for Addons/Eccentric/Tails/Feline/Siamese: 1 Total variants found for Addons/Eccentric/Tails/Feline/Siamese: 1 Variants found for Addons/Eccentric/Tails/Canine/Fox: 1 Total variants found for Addons/Eccentric/Tails/Canine/Fox: 1 Variants found for Addons/Eccentric/Tails/Canine/Labrador: 1 Total variants found for Addons/Eccentric/Tails/Canine/Labrador: 1 Variants found for Addons/Eccentric/Tails/Canine/Shepherd: 1 Total variants found for Addons/Eccentric/Tails/Canine/Shepherd: 1 Variants found for Addons/Eccentric/Tails/Canine/Terrier: 1 Total variants found for Addons/Eccentric/Tails/Canine/Terrier: 1 Variants found for Addons/Eccentric/Tails/Canine/Wolf: 1 Total variants found for Addons/Eccentric/Tails/Canine/Wolf: 1 Variants found for Addons/Eccentric/Tails/Misc/Bear: 1 Total variants found for Addons/Eccentric/Tails/Misc/Bear: 1 Variants found for Addons/Eccentric/Tails/Misc/Mouse: 1 Total variants found for Addons/Eccentric/Tails/Misc/Mouse: 1 Variants found for Addons/Eccentric/Tails/Misc/Rabbit: 1 Total variants found for Addons/Eccentric/Tails/Misc/Rabbit: 1 Variants found for Addons/Eccentric/Tails/Misc/Horse: 1 Total variants found for Addons/Eccentric/Tails/Misc/Horse: 1 Variants found for Addons/Eccentric/Tails/Misc/Bull: 1 Total variants found for Addons/Eccentric/Tails/Misc/Bull: 1 Variants found for Addons/Eccentric/Tails/Misc/Owl: 1 Total variants found for Addons/Eccentric/Tails/Misc/Owl: 1 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AlienRace.ExtendedGraphics.DefaultGraphicsLoader:LoadAllGraphics (string,AlienRace.AlienPartGenerator/ExtendedGraphicTop[]) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools (AlienRace.ExtendedGraphics.IGraphicsLoader) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools () AlienRace.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loaded graphic variants for ChjAndroid Variants found for Things/Pawn/Humanlike/Heads/: 0 Total variants found for Things/Pawn/Humanlike/Heads/: 0 No graphics found at Things/Pawn/Humanlike/Heads/ for AlienRace.AlienPartGenerator+ExtendedGraphicTop in ChjAndroid. Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Pointy: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Pointy: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Wide: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Average_Wide: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Pointy: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Pointy: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Wide: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_Narrow_Wide: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Pointy: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Pointy: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Wide: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Average_Wide: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Pointy: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Pointy: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Wide: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_Narrow_Wide: 1 Variants found for Things/Pawn/Humanlike/Heads/Genes/None_Gaunt_Average: 1 Total variants found for Things/Pawn/Humanlike/Heads/Genes/None_Gaunt_Average: 1 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_HeavyJaw_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_HeavyJaw_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_HeavyJaw_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_HeavyJaw_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average1_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Gaunt_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Gaunt_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow1_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow2_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow3_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow3_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide1_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide2_Normal: 1 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide3_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide3_Normal: 1 Variants found for Things/Pawn/Humanlike/Bodies/: 0 Total variants found for Things/Pawn/Humanlike/Bodies/: 0 No graphics found at Things/Pawn/Humanlike/Bodies/ for AlienRace.AlienPartGenerator+ExtendedGraphicTop in ChjAndroid. Variants found for Things/Pawn/Humanlike/Bodies/Naked_Thin: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Naked_Thin: 1 Variants found for Things/Pawn/Humanlike/Bodies/Naked_Male: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Naked_Male: 1 Variants found for Things/Pawn/Humanlike/Bodies/Naked_Female: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Naked_Female: 1 Variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Female: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Female: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Male_Naked_Female for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjAndroid. Variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Female: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Female: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Female_Naked_Female for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjAndroid. Variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Male: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Male: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Male_Naked_Male for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjAndroid. Variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Male: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Male: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Female_Naked_Male for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjAndroid. Variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Thin: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Male_Naked_Thin: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Male_Naked_Thin for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjAndroid. Variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Thin: 0 Total variants found for Things/Pawn/Humanlike/Bodies/Female_Naked_Thin: 0 No graphics found at Things/Pawn/Humanlike/Bodies/Female_Naked_Thin for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjAndroid. Variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin: 1 Variants found for Things/Pawn/Humanlike/Heads/None_Average_Skull: 1 Total variants found for Things/Pawn/Humanlike/Heads/None_Average_Skull: 1 Variants found for Things/Pawn/Humanlike/Heads/None_Average_Stump: 1 Total variants found for Things/Pawn/Humanlike/Heads/None_Average_Stump: 1 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AlienRace.ExtendedGraphics.DefaultGraphicsLoader:LoadAllGraphics (string,AlienRace.AlienPartGenerator/ExtendedGraphicTop[]) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools (AlienRace.ExtendedGraphics.IGraphicsLoader) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools () AlienRace.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loaded graphic variants for ChjDroid Variants found for Things/ChjDroid/Heads/: 0 Total variants found for Things/ChjDroid/Heads/: 0 No graphics found at Things/ChjDroid/Heads/ for AlienRace.AlienPartGenerator+ExtendedGraphicTop in ChjDroid. Variants found for Things/ChjDroid/Heads/Average_Normal: 0 Total variants found for Things/ChjDroid/Heads/Average_Normal: 0 No graphics found at Things/ChjDroid/Heads/Average_Normal for AlienRace.AlienPartGenerator+ExtendedHeadtypeGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Average_Normal: 0 Total variants found for Things/ChjDroid/Heads/Average_Normal: 0 No graphics found at Things/ChjDroid/Heads/Average_Normal for AlienRace.AlienPartGenerator+ExtendedHeadtypeGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/None_Gaunt_Average: 0 Variants found for Things/Pawn/Humanlike/Heads/Genes/None_Gaunt_Average: 1 Total variants found for Things/Pawn/Humanlike/Heads/Genes/None_Gaunt_Average: 1 Variants found for Things/ChjDroid/Heads/HeavyJaw_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_HeavyJaw_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_HeavyJaw_Normal: 1 Variants found for Things/ChjDroid/Heads/HeavyJaw_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_HeavyJaw_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_HeavyJaw_Normal: 1 Variants found for Things/ChjDroid/Heads/FurCovered_Average1_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average1_Normal: 1 Variants found for Things/ChjDroid/Heads/FurCovered_Average2_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Variants found for Things/ChjDroid/Heads/FurCovered_Average2_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Variants found for Things/ChjDroid/Heads/FurCovered_Gaunt_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Gaunt_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Gaunt_Normal: 1 Variants found for Things/ChjDroid/Heads/FurCovered_Narrow1_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow1_Normal: 1 Variants found for Things/ChjDroid/Heads/FurCovered_Narrow2_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow2_Normal: 1 Variants found for Things/ChjDroid/Heads/FurCovered_Narrow3_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow3_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow3_Normal: 1 Variants found for Things/ChjDroid/Heads/FurCovered_Wide1_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide1_Normal: 1 Variants found for Things/ChjDroid/Heads/FurCovered_Wide2_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide2_Normal: 1 Variants found for Things/ChjDroid/Heads/FurCovered_Wide3_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide3_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide3_Normal: 1 Variants found for Things/ChjDroid/Heads/Male_FurCovered_Wide3_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_FurCovered_Wide3_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_FurCovered_Wide3_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleFurCovered_Wide3_Normal: 0 Total variants found for Things/ChjDroid/Heads/FemaleFurCovered_Wide3_Normal: 0 No graphics found at Things/ChjDroid/Heads/FemaleFurCovered_Wide3_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_FurCovered_Wide2_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_FurCovered_Wide2_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_FurCovered_Wide2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleFurCovered_Wide2_Normal: 0 Total variants found for Things/ChjDroid/Heads/FemaleFurCovered_Wide2_Normal: 0 No graphics found at Things/ChjDroid/Heads/FemaleFurCovered_Wide2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_FurCovered_Wide1_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_FurCovered_Wide1_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_FurCovered_Wide1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleFurCovered_Wide1_Normal: 0 Total variants found for Things/ChjDroid/Heads/FemaleFurCovered_Wide1_Normal: 0 No graphics found at Things/ChjDroid/Heads/FemaleFurCovered_Wide1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_FurCovered_Narrow3_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_FurCovered_Narrow3_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_FurCovered_Narrow3_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleFurCovered_Narrow3_Normal: 0 Total variants found for Things/ChjDroid/Heads/FemaleFurCovered_Narrow3_Normal: 0 No graphics found at Things/ChjDroid/Heads/FemaleFurCovered_Narrow3_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_FurCovered_Narrow2_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_FurCovered_Narrow2_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_FurCovered_Narrow2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleFurCovered_Narrow2_Normal: 0 Total variants found for Things/ChjDroid/Heads/FemaleFurCovered_Narrow2_Normal: 0 No graphics found at Things/ChjDroid/Heads/FemaleFurCovered_Narrow2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_FurCovered_Narrow1_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_FurCovered_Narrow1_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_FurCovered_Narrow1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleFurCovered_Narrow1_Normal: 0 Total variants found for Things/ChjDroid/Heads/FemaleFurCovered_Narrow1_Normal: 0 No graphics found at Things/ChjDroid/Heads/FemaleFurCovered_Narrow1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_FurCovered_Gaunt_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_FurCovered_Gaunt_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_FurCovered_Gaunt_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleFurCovered_Gaunt_Normal: 0 Total variants found for Things/ChjDroid/Heads/FemaleFurCovered_Gaunt_Normal: 0 No graphics found at Things/ChjDroid/Heads/FemaleFurCovered_Gaunt_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_FurCovered_Average2_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_FurCovered_Average2_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_FurCovered_Average2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleFurCovered_Average2_Normal: 0 Total variants found for Things/ChjDroid/Heads/FemaleFurCovered_Average2_Normal: 0 No graphics found at Things/ChjDroid/Heads/FemaleFurCovered_Average2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_FurCovered_Average2_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_FurCovered_Average2_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_FurCovered_Average2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleFurCovered_Average2_Normal: 0 Total variants found for Things/ChjDroid/Heads/FemaleFurCovered_Average2_Normal: 0 No graphics found at Things/ChjDroid/Heads/FemaleFurCovered_Average2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_FurCovered_Average1_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_FurCovered_Average1_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_FurCovered_Average1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleFurCovered_Average1_Normal: 0 Total variants found for Things/ChjDroid/Heads/FemaleFurCovered_Average1_Normal: 0 No graphics found at Things/ChjDroid/Heads/FemaleFurCovered_Average1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Female_HeavyJaw_Normal: 0 Total variants found for Things/ChjDroid/Heads/Female_HeavyJaw_Normal: 0 No graphics found at Things/ChjDroid/Heads/Female_HeavyJaw_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_HeavyJaw_Normal: 0 Total variants found for Things/ChjDroid/Heads/Male_HeavyJaw_Normal: 0 No graphics found at Things/ChjDroid/Heads/Male_HeavyJaw_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_None_Gaunt_Average: 0 Total variants found for Things/ChjDroid/Heads/Male_None_Gaunt_Average: 0 No graphics found at Things/ChjDroid/Heads/Male_None_Gaunt_Average for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/FemaleNone_Gaunt_Average: 0 Total variants found for Things/ChjDroid/Heads/FemaleNone_Gaunt_Average: 0 No graphics found at Things/ChjDroid/Heads/FemaleNone_Gaunt_Average for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Female_Average_Normal: 0 Total variants found for Things/ChjDroid/Heads/Female_Average_Normal: 0 No graphics found at Things/ChjDroid/Heads/Female_Average_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Heads/Male_Average_Normal: 1 Total variants found for Things/ChjDroid/Heads/Male_Average_Normal: 1 Variants found for Things/ChjDroid/: 0 Total variants found for Things/ChjDroid/: 0 No graphics found at Things/ChjDroid/ for AlienRace.AlienPartGenerator+ExtendedGraphicTop in ChjDroid. Variants found for Things/ChjDroid/Naked_Thin: 1 Total variants found for Things/ChjDroid/Naked_Thin: 1 Variants found for Things/ChjDroid/Male_Naked_Thin: 0 Total variants found for Things/ChjDroid/Male_Naked_Thin: 0 No graphics found at Things/ChjDroid/Male_Naked_Thin for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Variants found for Things/ChjDroid/Female_Naked_Thin: 0 Total variants found for Things/ChjDroid/Female_Naked_Thin: 0 No graphics found at Things/ChjDroid/Female_Naked_Thin for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjDroid. Total variants found for : 0 No graphics found at for AlienRace.AlienPartGenerator+ExtendedGraphicTop in ChjDroid. Variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Thin: 1 Variants found for Things/Pawn/Humanlike/Heads/None_Average_Skull: 1 Total variants found for Things/Pawn/Humanlike/Heads/None_Average_Skull: 1 Variants found for Things/Pawn/Humanlike/Heads/None_Average_Stump: 1 Total variants found for Things/Pawn/Humanlike/Heads/None_Average_Stump: 1 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AlienRace.ExtendedGraphics.DefaultGraphicsLoader:LoadAllGraphics (string,AlienRace.AlienPartGenerator/ExtendedGraphicTop[]) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools (AlienRace.ExtendedGraphics.IGraphicsLoader) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools () AlienRace.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Loaded graphic variants for ChjBattleDroid Variants found for Things/ChjBattleDroid/Head/: 0 Total variants found for Things/ChjBattleDroid/Head/: 0 No graphics found at Things/ChjBattleDroid/Head/ for AlienRace.AlienPartGenerator+ExtendedGraphicTop in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Average_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Average_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Average_Normal for AlienRace.AlienPartGenerator+ExtendedHeadtypeGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Average_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Average_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Average_Normal for AlienRace.AlienPartGenerator+ExtendedHeadtypeGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/None_Gaunt_Average: 0 Variants found for Things/Pawn/Humanlike/Heads/Genes/None_Gaunt_Average: 1 Total variants found for Things/Pawn/Humanlike/Heads/Genes/None_Gaunt_Average: 1 Variants found for Things/ChjBattleDroid/Head/HeavyJaw_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/Male/Male_HeavyJaw_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Male/Male_HeavyJaw_Normal: 1 Variants found for Things/ChjBattleDroid/Head/HeavyJaw_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/Female/Female_HeavyJaw_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/Female/Female_HeavyJaw_Normal: 1 Variants found for Things/ChjBattleDroid/Head/FurCovered_Average1_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average1_Normal: 1 Variants found for Things/ChjBattleDroid/Head/FurCovered_Average2_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Variants found for Things/ChjBattleDroid/Head/FurCovered_Average2_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Average2_Normal: 1 Variants found for Things/ChjBattleDroid/Head/FurCovered_Gaunt_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Gaunt_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Gaunt_Normal: 1 Variants found for Things/ChjBattleDroid/Head/FurCovered_Narrow1_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow1_Normal: 1 Variants found for Things/ChjBattleDroid/Head/FurCovered_Narrow2_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow2_Normal: 1 Variants found for Things/ChjBattleDroid/Head/FurCovered_Narrow3_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow3_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Narrow3_Normal: 1 Variants found for Things/ChjBattleDroid/Head/FurCovered_Wide1_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide1_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide1_Normal: 1 Variants found for Things/ChjBattleDroid/Head/FurCovered_Wide2_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide2_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide2_Normal: 1 Variants found for Things/ChjBattleDroid/Head/FurCovered_Wide3_Normal: 0 Variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide3_Normal: 1 Total variants found for Things/Pawn/Humanlike/Heads/FurCovered_Wide3_Normal: 1 Variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Wide3_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Wide3_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_FurCovered_Wide3_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Wide3_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Wide3_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleFurCovered_Wide3_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Wide2_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Wide2_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_FurCovered_Wide2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Wide2_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Wide2_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleFurCovered_Wide2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Wide1_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Wide1_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_FurCovered_Wide1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Wide1_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Wide1_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleFurCovered_Wide1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Narrow3_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Narrow3_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_FurCovered_Narrow3_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Narrow3_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Narrow3_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleFurCovered_Narrow3_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Narrow2_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Narrow2_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_FurCovered_Narrow2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Narrow2_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Narrow2_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleFurCovered_Narrow2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Narrow1_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Narrow1_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_FurCovered_Narrow1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Narrow1_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Narrow1_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleFurCovered_Narrow1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Gaunt_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Gaunt_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_FurCovered_Gaunt_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Gaunt_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Gaunt_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleFurCovered_Gaunt_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Average2_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Average2_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_FurCovered_Average2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Average2_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Average2_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleFurCovered_Average2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Average2_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Average2_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_FurCovered_Average2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Average2_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Average2_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleFurCovered_Average2_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Average1_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_FurCovered_Average1_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_FurCovered_Average1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Average1_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleFurCovered_Average1_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleFurCovered_Average1_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Female_HeavyJaw_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Female_HeavyJaw_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Female_HeavyJaw_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_HeavyJaw_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Male_HeavyJaw_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Male_HeavyJaw_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_None_Gaunt_Average: 0 Total variants found for Things/ChjBattleDroid/Head/Male_None_Gaunt_Average: 0 No graphics found at Things/ChjBattleDroid/Head/Male_None_Gaunt_Average for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/FemaleNone_Gaunt_Average: 0 Total variants found for Things/ChjBattleDroid/Head/FemaleNone_Gaunt_Average: 0 No graphics found at Things/ChjBattleDroid/Head/FemaleNone_Gaunt_Average for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Female_Average_Normal: 0 Total variants found for Things/ChjBattleDroid/Head/Female_Average_Normal: 0 No graphics found at Things/ChjBattleDroid/Head/Female_Average_Normal for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Head/Male_Average_Normal: 1 Total variants found for Things/ChjBattleDroid/Head/Male_Average_Normal: 1 Variants found for Things/ChjBattleDroid/: 0 Total variants found for Things/ChjBattleDroid/: 0 No graphics found at Things/ChjBattleDroid/ for AlienRace.AlienPartGenerator+ExtendedGraphicTop in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Naked_Hulk: 1 Total variants found for Things/ChjBattleDroid/Naked_Hulk: 1 Variants found for Things/ChjBattleDroid/Male_Naked_Hulk: 0 Total variants found for Things/ChjBattleDroid/Male_Naked_Hulk: 0 No graphics found at Things/ChjBattleDroid/Male_Naked_Hulk for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Variants found for Things/ChjBattleDroid/Female_Naked_Hulk: 0 Total variants found for Things/ChjBattleDroid/Female_Naked_Hulk: 0 No graphics found at Things/ChjBattleDroid/Female_Naked_Hulk for AlienRace.AlienPartGenerator+ExtendedGenderGraphic in ChjBattleDroid. Total variants found for : 0 No graphics found at for AlienRace.AlienPartGenerator+ExtendedGraphicTop in ChjBattleDroid. Variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Male: 1 Total variants found for Things/Pawn/Humanlike/Bodies/Dessicated/Dessicated_Male: 1 Variants found for Things/Pawn/Humanlike/Heads/None_Average_Skull: 1 Total variants found for Things/Pawn/Humanlike/Heads/None_Average_Skull: 1 Variants found for Things/Pawn/Humanlike/Heads/None_Average_Stump: 1 Total variants found for Things/Pawn/Humanlike/Heads/None_Average_Stump: 1 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AlienRace.ExtendedGraphics.DefaultGraphicsLoader:LoadAllGraphics (string,AlienRace.AlienPartGenerator/ExtendedGraphicTop[]) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools (AlienRace.ExtendedGraphics.IGraphicsLoader) AlienRace.AlienPartGenerator:GenerateMeshsAndMeshPools () AlienRace.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Alien race successfully completed 199 patches with harmony. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AlienRace.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Androids: Fixing surgery recipes for Droids. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Androids.PostDefFixer:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Androids: Fixing belts whitelist for AlienRace.ThingDef_AlienRace with defName='ChjBattleDroid'. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Androids.PostDefFixer:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Dubs Rimkit 1.5.2110 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Dubs_Rimkit.VersionCheck:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) ExpandedRoofing: generating dynamic defs UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) ExpandedRoofing.DynamicDefs:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Locks: Doors expanded patched UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Locks.CompatibilityPatches.DoorsExpanded:Init () Locks.Initialization:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Locks: SoS2 not found UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Locks.CompatibilityPatches.SoS2:Init () Locks.Initialization:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Medical Tab :: Tag Tongue is not associated with any pawnCapacity. This may be intentional. For modders; if the tag defName contains the capacity defName the two will be linked. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Fluffy.CapacityUtility:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [NoIngredientListLimit]: Increasing ingredient list-window x10 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) NoIngredientListLimit.NoIngredientListLimit:LogMessage (string) NoIngredientListLimit.NoIngredientListLimit:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) PickUpAndHaul v0.1.3.2⅔ welcomes you to RimWorld with pointless logspam. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PickUpAndHaul.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [RimHUD v1.11.3] Initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimHUD.Mod:Log (string) RimHUD.Mod:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Wall Light: v1.4.8348.3000 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MURWallLight.StartUp:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) Wall Light - Replace Stuff compatibility initialized. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MURWallLight.ModCompat_ReplaceStuff:Init () MURWallLight.StartUp:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [BetterLoading] Finished stage Finalizing Mods at 12:13:51 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Starting stage Running Post-Finalize Callbacks. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Finished calling static constructors at 12:13:51 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Stage.InitialLoad.StageRunStaticCctors/<StaticConstructAll>d__20:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [BetterLoading] Processing 779 post-finalize tasks. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Stage.InitialLoad.StageRunPostFinalizeCallbacks:PreExecToExecWhenFinished (System.Collections.Generic.List`1<System.Action>) (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Translation data for language English has 64 errors. Generate translation report for more info. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) BetterLoading.Stage.InitialLoad.StageRunPostFinalizeCallbacks:PreExecToExecWhenFinished (System.Collections.Generic.List`1<System.Action>) (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Type UIRenderDevice probably needs a StaticConstructorOnStartup attribute, because it has a field s_DefaultShaderInfoTexFloat of type Texture2D. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type ShaderUtilities probably needs a StaticConstructorOnStartup attribute, because it has a field k_ShaderRef_MobileSDF of type Shader. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type Image probably needs a StaticConstructorOnStartup attribute, because it has a field s_ETC1DefaultUI of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type TerrainPaintUtility probably needs a StaticConstructorOnStartup attribute, because it has a field s_BuiltinPaintMaterial of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type Text probably needs a StaticConstructorOnStartup attribute, because it has a field s_DefaultText of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type ShaderUtilities probably needs a StaticConstructorOnStartup attribute, because it has a field k_ShaderRef_MobileSDF of type Shader. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type Graphic probably needs a StaticConstructorOnStartup attribute, because it has a field s_DefaultUI of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type TexTab probably needs a StaticConstructorOnStartup attribute, because it has a field Settings of type Texture2D. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:ExecuteSelfReplicating (System.Threading.Tasks.Task) System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.ThreadPoolTaskScheduler:TryExecuteTaskInline (System.Threading.Tasks.Task,bool) System.Threading.Tasks.TaskScheduler:TryRunInline (System.Threading.Tasks.Task,bool) System.Threading.Tasks.Task:InternalRunSynchronously (System.Threading.Tasks.TaskScheduler,bool) System.Threading.Tasks.Task:RunSynchronously (System.Threading.Tasks.TaskScheduler) System.Threading.Tasks.Parallel:ForWorker<object> (int,int,System.Threading.Tasks.ParallelOptions,System.Action`1<int>,System.Action`2<int, System.Threading.Tasks.ParallelLoopState>,System.Func`4<int, System.Threading.Tasks.ParallelLoopState, object, object>,System.Func`1<object>,System.Action`1<object>) System.Threading.Tasks.Parallel:ForEachWorker<System.Type, object> (System.Collections.Generic.IList`1<System.Type>,System.Threading.Tasks.ParallelOptions,System.Action`1<System.Type>,System.Action`2<System.Type, System.Threading.Tasks.ParallelLoopState>,System.Action`3<System.Type, System.Threading.Tasks.ParallelLoopState, long>,System.Func`4<System.Type, System.Threading.Tasks.ParallelLoopState, object, object>,System.Func`5<System.Type, System.Threading.Tasks.ParallelLoopState, long, object, object>,System.Func`1<object>,System.Action`1<object>) System.Threading.Tasks.Parallel:ForEachWorker<System.Type, object> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Threading.Tasks.ParallelOptions,System.Action`1<System.Type>,System.Action`2<System.Type, System.Threading.Tasks.ParallelLoopState>,System.Action`3<System.Type, System.Threading.Tasks.ParallelLoopState, long>,System.Func`4<System.Type, System.Threading.Tasks.ParallelLoopState, object, object>,System.Func`5<System.Type, System.Threading.Tasks.ParallelLoopState, long, object, object>,System.Func`1<object>,System.Action`1<object>) System.Threading.Tasks.Parallel:ForEach<System.Type> (System.Collections.Generic.IEnumerable`1<System.Type>,System.Action`1<System.Type>) Verse.StaticConstructorOnStartupUtility:ReportProbablyMissingAttributes () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) BetterLoading.Stage.InitialLoad.StageRunPostFinalizeCallbacks:PreExecToExecWhenFinished (System.Collections.Generic.List`1<System.Action>) (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () MVCF successfully applied 31 patches UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MVCF.Patch:PrintSummary () MVCF.MVCF/<>c:<CollectFeatureData>b__17_0 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [com.rimfridge.rimworld.mod] Patches on methods annotated as Obsolete were detected by HugsLib: RimWorld.FoodUtility.TryFindBestFoodSourceFor UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors () HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [Doors Expanded] Detected minifiedDef for def HeronInvisibleDoor with installBlueprintDef Blueprint_Install_HeronInvisibleDoor, likely added by MinifyEverything mod - removed to avoid minifiable invisible doors UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) DoorsExpanded.HarmonyPatches/<>c__DisplayClass2_0:<InvisDoorNewBlueprintDefThingPostfix>b__0 () BetterLoading.ToExecuteWhenFinishedHandler/<ExecuteToExecuteWhenFinishedTheGoodVersion>d__3:MoveNext () UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) [BetterLoading] Finished stage Running Post-Finalize Callbacks at 12:13:59 PM. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Starting stage Initializing HugsLib. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () Translation data for language English has 64 errors. Generate translation report for more info. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Type UIRenderDevice probably needs a StaticConstructorOnStartup attribute, because it has a field s_DefaultShaderInfoTexFloat of type Texture2D. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type ShaderUtilities probably needs a StaticConstructorOnStartup attribute, because it has a field k_ShaderRef_MobileSDF of type Shader. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type TerrainPaintUtility probably needs a StaticConstructorOnStartup attribute, because it has a field s_BuiltinPaintMaterial of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type ShaderUtilities probably needs a StaticConstructorOnStartup attribute, because it has a field k_ShaderRef_MobileSDF of type Shader. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type Image probably needs a StaticConstructorOnStartup attribute, because it has a field s_ETC1DefaultUI of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type Text probably needs a StaticConstructorOnStartup attribute, because it has a field s_DefaultText of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type Graphic probably needs a StaticConstructorOnStartup attribute, because it has a field s_DefaultUI of type Material. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () Type TexTab probably needs a StaticConstructorOnStartup attribute, because it has a field Settings of type Texture2D. All assets must be loaded in the main thread. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.StaticConstructorOnStartupUtility/<>c__DisplayClass2_0:<ReportProbablyMissingAttributes>b__0 (System.Type) System.Threading.Tasks.Parallel/<>c__DisplayClass31_0`2<System.Type, object>:<ForEachWorker>b__0 (int) System.Threading.Tasks.Parallel/<>c__DisplayClass17_0`1<object>:<ForWorker>b__1 () System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:InnerInvokeWithArg (System.Threading.Tasks.Task) System.Threading.Tasks.Task/<>c__DisplayClass178_0:<ExecuteSelfReplicating>b__0 (object) System.Threading.Tasks.Task:InnerInvoke () System.Threading.Tasks.Task:Execute () System.Threading.Tasks.Task:ExecutionContextCallback (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) System.Threading.Tasks.Task:ExecuteEntry (bool) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () System.Threading.ThreadPoolWorkQueue:Dispatch () System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () MVCF successfully applied 31 patches UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MVCF.Patch:PrintSummary () MVCF.MVCF/<>c:<CollectFeatureData>b__17_0 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [com.rimfridge.rimworld.mod] Patches on methods annotated as Obsolete were detected by HugsLib: RimWorld.FoodUtility.TryFindBestFoodSourceFor UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors () HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [Doors Expanded] Detected minifiedDef for def HeronInvisibleDoor with installBlueprintDef Blueprint_Install_HeronInvisibleDoor, likely added by MinifyEverything mod - removed to avoid minifiable invisible doors UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) DoorsExpanded.HarmonyPatches/<>c__DisplayClass2_0:<InvisDoorNewBlueprintDefThingPostfix>b__0 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 () (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.UpdateCurrentSynchronousEvent_Patch2 (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [HugsLib] initializing DeathRattle, DefensivePositions, Hospitality, me.lubar.PrisonCommons, TurnOnOffRePowered UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) (wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.EnumerateChildMods_Patch1 (HugsLib.HugsLibController,bool) (wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch2 (HugsLib.HugsLibController) Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading:HugsLib Compat] HugsLib has enumerated child mods, it has found 6 of them. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Compat.HugsLib.StageHugsLibInit:PostEnumerateChildren (object,System.Collections.Generic.Dictionary`2<System.Reflection.Assembly, Verse.ModContentPack>) (wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.EnumerateChildMods_Patch1 (HugsLib.HugsLibController,bool) (wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch2 (HugsLib.HugsLibController) Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading:HugsLib Compat] HugsLib has Loaded, Reloaded, and Initialized. Marking as done. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Compat.HugsLib.StageHugsLibInit:PostLRI () (wrapper dynamic-method) HugsLib.HugsLibController:HugsLib.HugsLibController.LoadReloadInitialize_Patch2 (HugsLib.HugsLibController) Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [BetterLoading] Finished processing load list, hiding. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Game load has finished. Timing data follows: Spent 8020.5876ms reading, building, and patching XML tree. Spent 8763.3826ms turning XML into def instances. Spent 23554.7837ms resolving cross-references and running post-load, pre-finalize callbacks. Spent 29406.6459ms running static constructors (initializing mods). Spent -63804820432958.7ms running post-finalize callbacks. In total, spent 82260.8408ms launching the game. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.BetterLoadingMain:CreateTimingReport () BetterLoading.BetterLoadingApi:DispatchLoadComplete () BetterLoading.LoadingScreen:OnGUI () [BetterLoading] Obtained lock, assuming we're done with post-finalize. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) BetterLoading.Stage.InitialLoad.StageRunPostFinalizeCallbacks/<>c:<PreExecToExecWhenFinished>b__15_3 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()
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