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Initialize engine version: 5.4.3f1 (01f4c123905a) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) Vendor: NVIDIA VRAM: 6100 MB Begin MonoManager ReloadAssembly Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain - Completed reload, in 1.670 seconds Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on RoomLoader This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on uGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on uGUI_FeedbackCollector This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on uGUI_PopupMessage This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on Sky This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on OVRScreenFade This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on Player This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on JSONLevelLoader This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on VRConsoleCommand This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on LevelLoader This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on uGUI_PopupNotification This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found <RI> Initializing input. XInput1_3.dll not found. Trying XInput9_1_0.dll instead... <RI> Input initialized. desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0 <RI> Initialized touch support. UnloadTime: 1.669269 ms FMOD Studio: Creating runtime system instance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'GamePerformanceMonitoring') is missing! (Filename: Line: 1656) Steamworks: Initialised and ready for use. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) changeset 42313, QualityLevel = 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OK Running Win64 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SystemInfo: deviceModel = System Product Name (System manufacturer) deviceName = DESKTOP-OE1JEID deviceType = Desktop deviceUniqueIdentifier = 56bb80577ff58b1e2cc2d66e7ecc06a06b9f9682 graphicsDeviceID = 7171 graphicsDeviceName = NVIDIA GeForce GTX 1060 6GB graphicsDeviceType = Direct3D11 graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.0] graphicsMemorySize = 6100 graphicsShaderLevel = 50 npotSupport = Full maxTextureSize = 16384 operatingSystem = Windows 10 (10.0.0) 64bit processorCount = 8 processorFrequency = 3214 processorType = AMD FX-8320E Eight-Core Processor supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRawShadowDepthSampling = True supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 16367 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steamworks: Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Save / Load: Less than 5 save games detected. Hiding load panel scroll bar. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 6.447395 ms Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 0.6645 self ms: 0.6655 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,10.40863, GC.GetTotalMemory MB,73.16016, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,18, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1860 unused Assets to reduce memory usage. Loaded Objects now: 9569. Total: 118.444572 ms (FindLiveObjects: 0.823803 ms CreateObjectMapping: 0.563856 ms MarkObjects: 114.538033 ms DeleteObjects: 2.517602 ms) WARNING: Did not receive valid response from session request. Response text: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab UnitTests (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab ConsoleCommands (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TechTree (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab EcoManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab FPSCounter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab IngameMenu (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab WorldArrowManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab x_Clouds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab MonitorLauncher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab DNADatabase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab Exploder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab LootSpawner (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TelemetryManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab SteamEconomy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab RandomStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab SchoolFishManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab WaterTemperatureSimulation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab PrisonManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TeleporterManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab VFXStoryEventsManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'Marmoset/Constructing/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found Cyclops::Awake frame 1823 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene Cyclops total ms: 2962.092 self ms: 2962.092 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Caching tech types for 2639 prefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab Cyclops frame 1823 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'Marmoset/Fabricating/Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene EscapePod total ms: 1772.357 self ms: 1772.357 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab EscapePod frame 2074 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene Aurora total ms: 4899.826 self ms: 4899.826 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Streamer not ready for Aurora (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab Aurora frame 2741 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PAXTerrainController::Initialize called - frame = 2741 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PAXTerrainController::MountWorld frame 2771 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) builders ready, building world.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) loading static world at 'SNUnmanagedData\Build18'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld: Loading world. Frame 2773. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld land 'Voxeland (Voxeland)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer::Deinitialize called, frame 2773 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer::Initialize frame 2773 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Read streaming settings: max frame ms 10, skip ents False, budget 200 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Calling LoadPrefabDatabase frame 2773 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Initialize prefab database (WorldEntities) total ms: 4.1362 self ms: 4.1362 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Initialize protobuf serializer total ms: 0.0125 self ms: 0.0125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: SaveLoadManager.Initialize total ms: 14.8909 self ms: 14.8912 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Create octree compiler total ms: 22.805 self ms: 22.805 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Create batch thread total ms: 1.1086 self ms: 1.1086 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Streamer initialize total ms: 576.547 self ms: 527.8943 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Read clip map settings from SNUnmanagedData\clipmaps-minimum.json: {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":true,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prewarming all workspaces for res = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Growing ChunkWorkspace to meshRes = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Growing ChunkWorkspace to meshRes = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ClipMapManager initialize done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) initializing first time explosion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: cellManager.ResetEntityDistributions total ms: 35.2723 self ms: 35.2723 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - PropulsionCannon': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found L0: LoadSceneObjects total ms: 1783.384 self ms: 1783.384 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Cyclops::Awake frame 2776 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'farming_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_Kelp_blood_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_Kelp_blood_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_Kelp_blood_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_02_short(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_02_short(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_02_short(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: LoadGlobalRoot total ms: 5042.712 self ms: 5042.712 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity BasePipeConnector(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: RefreshExistingBatchesForPlayMode total ms: 554.7306 self ms: 554.7306 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) loading palette for LargeWorld at 'BlockPrefabs'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading palette total ms: 3126.268 self ms: 3126.268 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading heightmap total ms: 375.4558 self ms: 375.4561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biome map downsample factor: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading biome map total ms: 57.2165 self ms: 57.2165 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld: calling land.Rebuild frame 2781 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Rebuilding land total ms: 23.7699 self ms: 23.7702 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Refresh signal database total ms: 6.018 self ms: 6.0183 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OK world mounted: SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - BurstFX': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found Entity Landscape/Cells/Batch 12,18,10 cell 2,4,2 L1 root/BoomerangFishSchool(Clone) was spawned in batch 10,18,8, block 1752,3002,1322, wspos (-295.2, -38.0, -725.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LOADING FINISHED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LightmappedPrefabs all loaded, maybe starting intro vignette frame 3324 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube" (Filename: Line: 0) Entity Landscape/Cells/Batch 12,18,10 cell 2,4,2 L1 root/BoomerangFishSchool(Clone) was spawned in batch 11,18,8, block 1760,3002,1333, wspos (-287.5, -37.5, -714.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed extracting collision mesh because vertex at index 226 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). Mesh asset path "" Mesh name "TERRAIN collider for chunk" (Filename: Line: 69) Entity Landscape/Cells/Batch 12,18,10 cell 2,4,2 L1 root/BoomerangFishSchool(Clone) was spawned in batch 11,18,8, block 1770,3003,1348, wspos (-277.1, -36.6, -699.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed extracting collision mesh because vertex at index 156 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). Mesh asset path "" Mesh name "TERRAIN collider for chunk" (Filename: Line: 69) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_07(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_green_reeds_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_14(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_10(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_green_reeds_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_08(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_Spike_Plant(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_slanted_coral_plates_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_17_yellow(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_13(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_green_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_Spike_Plant(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_slanted_coral_plates_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_02_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_green_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_12(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_Spike_Plant(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_10(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_02_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BladderFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BladderFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'SpadeFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'SpadeFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BladderFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoopFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state InAwakeAsync in Cell.AddEntity of cell Cell 3,7,8 (level 0, batch 11,18,9, state InAwakeAsync) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_Spike_Plant(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_purple_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_red_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_green_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_08(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_slanted_coral_plates_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_green_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_01_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_blue_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_02_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_05(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_01_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_15_yellow(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_15_red(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_01_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_07(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_05(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_Spike_Plant(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoopFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BladderFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BoomerangFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BladderFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Boomerang(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Boomerang(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Boomerang(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Boomerang(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_07(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_green_reeds_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_14(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_10(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_green_reeds_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_08(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_Spike_Plant(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_slanted_coral_plates_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_17_yellow(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_13(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_green_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_Spike_Plant(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_slanted_coral_plates_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_02_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_green_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_12(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_Spike_Plant(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_10(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_02_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BladderFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BladderFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'SpadeFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'SpadeFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BladderFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoopFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state InAwakeAsync in Cell.AddEntity of cell Cell 0,2,1 (level 1, batch 11,18,11, state InAwakeAsync) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#1) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#2) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Joint target not found on Floater(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Joint target not found on Floater(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Joint target not found on Floater(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.8275 self ms: 5.8275 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 2.0133 self ms: 2.0136 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,70.41417, GC.GetTotalMemory MB,398.7305, OctNodes MB,7.247925, CompactOctrees MB,108.4051, CellManager MB,13.46361, ClipMapManager MB,11.6827, GCCount,31, PlayerPos,-202.0547,-1.862084,-204.0199, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registering stray entity GasPod(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registering stray entity GasPod(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registering stray entity GasPod(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registering stray entity GasPod(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registering stray entity GasPod(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registering stray entity GasPod(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registering stray entity GasPod(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed extracting collision mesh because vertex at index 122 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). Mesh asset path "" Mesh name "TERRAIN collider for chunk" (Filename: Line: 69) Unregistering child entity tech_light(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity tech_light(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity tech_light(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity tech_light(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SeaglideJunkFragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - Mesmer': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found L0: CellManager::EstimateBytes total ms: 8.3263 self ms: 8.3266 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 2.5376 self ms: 2.538 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,130.42, GC.GetTotalMemory MB,421.5078, OctNodes MB,7.247925, CompactOctrees MB,76.16621, CellManager MB,11.55779, ClipMapManager MB,14.13645, GCCount,36, PlayerPos,58.33752,-1.828137,515.6831, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) L0: CellManager::EstimateBytes total ms: 4.1614 self ms: 4.1621 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.3319 self ms: 1.3322 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,190.403, GC.GetTotalMemory MB,412.7109, OctNodes MB,7.247925, CompactOctrees MB,64.34912, CellManager MB,8.518051, ClipMapManager MB,14.51731, GCCount,38, PlayerPos,221.7178,-36.18181,881.6189, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) broke, spawned gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registering stray entity gold(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Biter(Clone).mass now 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) Entity Landscape/Cells/Batch 15,19,19 cell 0,1,1 L2 root/Skyray(Clone) was spawned in batch 15,25,19, block 2461,4129,3133, wspos (413.0, 1090.0, 1085.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16508 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) broke, spawned gold (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Registering stray entity gold(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 15,19,19 cell 0,1,1 L2 root/Skyray(Clone) was spawned in batch 15,25,19, block 2461,4116,3132, wspos (413.2, 1076.8, 1084.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 15,19,19 cell 0,1,1 L2 root/Skyray(Clone) was spawned in batch 15,25,19, block 2461,4090,3132, wspos (413.5, 1050.8, 1084.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) L0: CellManager::EstimateBytes total ms: 5.0527 self ms: 5.0531 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.317 self ms: 1.317 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,250.409, GC.GetTotalMemory MB,391.9453, OctNodes MB,7.247925, CompactOctrees MB,69.79266, CellManager MB,9.318681, ClipMapManager MB,14.64473, GCCount,40, PlayerPos,230.0419,-0.2065758,1057.685, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 15,19,19 cell 0,1,1 L2 root/Skyray(Clone) was spawned in batch 15,25,19, block 2460,4046,3133, wspos (412.5, 1006.5, 1085.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 15,19,19 cell 0,1,1 L2 root/Skyray(Clone) was spawned in batch 15,25,19, block 2460,4030,3133, wspos (412.3, 990.3, 1085.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception caught: Object reference not set to an instance of an object Exception caught: Object reference not set to an instance of an object Exception caught: Object reference not set to an instance of an object Exception caught: Object reference not set to an instance of an object Exception caught: Object reference not set to an instance of an object Entity Landscape/Cells/Batch 15,19,19 cell 0,1,1 L2 root/Skyray(Clone) was spawned in batch 15,24,19, block 2460,3967,3133, wspos (412.4, 927.0, 1085.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity farming_plant_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 3.9282 self ms: 3.9282 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.3014 self ms: 1.3014 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,310.4059, GC.GetTotalMemory MB,400.8984, OctNodes MB,7.247925, CompactOctrees MB,69.79266, CellManager MB,9.318024, ClipMapManager MB,14.68135, GCCount,41, PlayerPos,225.5211,-4.665375,1032.007, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 7,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 9,6,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 6,7,1 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,17 cell 8,6,0 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity tech_light(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity tech_light(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity tech_light(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity tech_light(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity tech_light(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,16 cell 9,7,6 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.1145 self ms: 5.1148 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.7275 self ms: 1.7275 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,370.4079, GC.GetTotalMemory MB,430.9688, OctNodes MB,7.247925, CompactOctrees MB,78.24229, CellManager MB,11.79389, ClipMapManager MB,14.6916, GCCount,44, PlayerPos,123.2913,-0.6381181,290.1731, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Saving 91 batches to G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0001 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,8,1 L0 root/metal2(Clone) was spawned in batch 13,15,12, block 2089,2517,1952, wspos (41.3, -522.4, -95.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,7 L0 root/StalkerTooth(Clone) was spawned in batch 13,16,11, block 2141,2643,1873, wspos (93.6, -396.4, -175.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,4 L0 root/metal1(Clone) was spawned in batch 13,6,11, block 2124,991,1836, wspos (76.1, -2048.4, -211.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1896,3009,2112, wspos (-151.5, -31.0, 64.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1893,3017,2099, wspos (-154.9, -22.4, 51.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,7,2 L0 root/metal1(Clone) was spawned in batch 13,4,11, block 2132,649,1807, wspos (84.7, -2390.8, -240.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1893,3009,2106, wspos (-154.6, -30.2, 58.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,27, block 3542,2495,4329, wspos (1495.0, -544.7, 2281.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3015,2100, wspos (-159.5, -24.4, 52.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-135,10, block 2194,-21663,1725, wspos (147.0, -24702.9, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,27, block 3521,2496,4328, wspos (1473.3, -543.8, 2280.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-135,10, block 2194,-21667,1725, wspos (147.0, -24706.4, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,27, block 3504,2497,4322, wspos (1456.1, -542.1, 2274.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 6.6274 self ms: 6.6277 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.7894 self ms: 1.7897 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,430.42, GC.GetTotalMemory MB,438.6875, OctNodes MB,7.247925, CompactOctrees MB,99.45052, CellManager MB,12.16242, ClipMapManager MB,14.94108, GCCount,49, PlayerPos,118.7409,-30.42734,-316.1392, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1906,3011,2108, wspos (-141.6, -28.6, 60.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1907,3013,2113, wspos (-140.4, -26.1, 65.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1902,3013,2125, wspos (-146.0, -26.8, 77.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-135,10, block 2194,-21669,1725, wspos (147.0, -24708.3, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,27, block 3498,2498,4322, wspos (1450.8, -541.5, 2275.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1904,3013,2119, wspos (-143.4, -26.4, 71.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3016,2105, wspos (-153.1, -23.1, 57.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 4.8405 self ms: 4.8405 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.7913 self ms: 1.7913 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,490.4149, GC.GetTotalMemory MB,448.7813, OctNodes MB,7.247925, CompactOctrees MB,99.45052, CellManager MB,12.1705, ClipMapManager MB,14.94108, GCCount,50, PlayerPos,92.61276,-20.35301,-303.8678, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3016,2104, wspos (-153.7, -23.1, 56.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3018,2112, wspos (-158.3, -21.0, 64.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3017,2111, wspos (-143.4, -22.7, 64.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1907,3018,2095, wspos (-140.9, -21.5, 47.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3019,2094, wspos (-146.0, -20.8, 46.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1897,3019,2098, wspos (-150.7, -20.9, 50.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1884,3017,2115, wspos (-163.1, -22.9, 67.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3017,2116, wspos (-158.0, -22.6, 68.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3017,2118, wspos (-157.8, -22.7, 70.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3014,2108, wspos (-161.4, -25.4, 60.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 4.9925 self ms: 4.9925 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.6431 self ms: 1.6434 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,550.4095, GC.GetTotalMemory MB,448.1484, OctNodes MB,7.247925, CompactOctrees MB,99.45052, CellManager MB,12.1705, ClipMapManager MB,14.94108, GCCount,52, PlayerPos,92.61276,-20.35301,-303.8678, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3015,2107, wspos (-157.7, -24.9, 59.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1900,3022,2114, wspos (-148.0, -17.9, 66.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1909,3013,2109, wspos (-138.6, -26.7, 61.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,26, block 3507,2495,4310, wspos (1459.9, -544.8, 2262.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-135,10, block 2194,-21673,1725, wspos (147.0, -24713.0, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1902,3022,2116, wspos (-145.1, -17.7, 68.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1909,3022,2116, wspos (-138.6, -17.3, 68.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1914,3024,2113, wspos (-133.2, -15.9, 65.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3539,2480,4288, wspos (1491.9, -559.8, 2240.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1917,3025,2107, wspos (-130.2, -14.4, 59.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3549,2476,4279, wspos (1501.8, -563.1, 2231.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1913,3027,2094, wspos (-134.8, -12.0, 46.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-135,10, block 2194,-21698,1725, wspos (147.0, -24737.1, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3592,2474,4253, wspos (1544.8, -565.9, 2205.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3026,2100, wspos (-142.9, -13.5, 52.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3599,2477,4222, wspos (1551.5, -562.7, 2174.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.0919 self ms: 5.0919 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.7632 self ms: 1.7632 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,610.4101, GC.GetTotalMemory MB,478.4531, OctNodes MB,7.247925, CompactOctrees MB,99.45052, CellManager MB,12.16388, ClipMapManager MB,15.10023, GCCount,53, PlayerPos,103.8539,-30.42734,-308.4112, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3026,2105, wspos (-146.9, -13.3, 57.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3028,2102, wspos (-161.8, -11.6, 54.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3025,2105, wspos (-158.4, -14.3, 57.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-135,10, block 2194,-21728,1725, wspos (147.0, -24767.1, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,25, block 3625,2479,4152, wspos (1577.9, -560.0, 2104.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1896,3029,2089, wspos (-151.9, -11.0, 42.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,25, block 3649,2475,4139, wspos (1601.8, -564.3, 2091.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Look rotation viewing vector is zero (Filename: Line: 82) Look rotation viewing vector is zero (Filename: Line: 82) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3021,2101, wspos (-149.5, -18.9, 53.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3014,2112, wspos (-142.2, -25.4, 64.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,26, block 3688,2476,4161, wspos (1641.0, -563.8, 2113.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1900,3016,2117, wspos (-147.3, -23.6, 70.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3017,2126, wspos (-143.6, -22.5, 78.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-136,10, block 2194,-21760,1725, wspos (147.0, -24799.3, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1908,3018,2128, wspos (-139.7, -21.9, 80.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,26, block 3704,2470,4228, wspos (1656.9, -569.3, 2180.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2209,2719,1715, wspos (161.6, -320.1, -332.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1909,3018,2125, wspos (-138.1, -21.9, 77.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1906,3018,2108, wspos (-141.9, -21.6, 60.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,26, block 3715,2463,4264, wspos (1667.1, -576.8, 2216.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.1492 self ms: 5.1495 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.7279 self ms: 1.7279 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,670.4004, GC.GetTotalMemory MB,464.6563, OctNodes MB,7.247925, CompactOctrees MB,99.45641, CellManager MB,12.91887, ClipMapManager MB,15.10023, GCCount,55, PlayerPos,98.4146,-25.45367,-286.568, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3018,2099, wspos (-149.0, -21.9, 51.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,26, block 3717,2464,4288, wspos (1669.7, -575.9, 2240.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1885,3017,2096, wspos (-163.0, -22.9, 48.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-136,10, block 2194,-21779,1725, wspos (147.0, -24818.9, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2210,2695,1719, wspos (162.0, -344.9, -329.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3017,2101, wspos (-159.7, -22.6, 53.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,26, block 3716,2466,4308, wspos (1669.0, -573.4, 2260.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1885,3017,2097, wspos (-162.8, -22.8, 49.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3017,2102, wspos (-159.3, -22.4, 54.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,27, block 3703,2468,4327, wspos (1655.8, -571.6, 2279.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-136,10, block 2194,-21787,1725, wspos (147.0, -24826.7, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2215,2684,1716, wspos (167.1, -355.1, -331.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-136,10, block 2194,-21794,1725, wspos (147.0, -24833.1, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3022,2094, wspos (-157.7, -17.4, 46.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3021,2101, wspos (-153.4, -18.4, 53.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,27, block 3636,2462,4335, wspos (1588.0, -577.2, 2287.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2215,2655,1720, wspos (167.0, -384.3, -327.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1891,3018,2116, wspos (-156.3, -21.2, 68.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 7 Unused Serialized files (Serialized files now loaded: 1) Unloading 54648 unused Assets to reduce memory usage. Loaded Objects now: 183410. Total: 873.639771 ms (FindLiveObjects: 33.020641 ms CreateObjectMapping: 16.908049 ms MarkObjects: 606.166687 ms DeleteObjects: 217.543457 ms) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1882,3018,2119, wspos (-165.5, -21.1, 71.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3018,2118, wspos (-157.5, -21.6, 70.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3598,2474,4280, wspos (1550.4, -565.8, 2232.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3015,2107, wspos (-142.0, -24.2, 59.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3583,2475,4265, wspos (1535.3, -564.2, 2217.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-136,10, block 2194,-21824,1725, wspos (147.0, -24863.1, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 6.7058 self ms: 6.7058 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.7673 self ms: 1.7673 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,730.42, GC.GetTotalMemory MB,466.7539, OctNodes MB,7.247925, CompactOctrees MB,99.45641, CellManager MB,12.91887, ClipMapManager MB,15.10023, GCCount,57, PlayerPos,96.0462,-30.45165,-287.4854, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3016,2093, wspos (-142.3, -23.0, 45.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1897,3016,2094, wspos (-150.1, -23.3, 46.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2214,2621,1718, wspos (166.3, -419.0, -329.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1887,3016,2096, wspos (-160.3, -23.6, 48.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3016,2101, wspos (-157.3, -23.2, 53.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,26, block 3515,2477,4260, wspos (1467.4, -562.7, 2212.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1906,3013,2111, wspos (-141.6, -26.6, 63.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1906,3013,2118, wspos (-141.3, -26.8, 70.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,26, block 3493,2467,4220, wspos (1445.6, -572.7, 2172.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3013,2126, wspos (-144.9, -26.9, 78.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2209,2590,1722, wspos (161.8, -449.3, -325.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3013,2125, wspos (-142.5, -26.2, 77.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-136,10, block 2194,-21858,1725, wspos (147.0, -24897.9, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3017,2110, wspos (-146.8, -22.6, 62.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,25, block 3473,2462,4154, wspos (1425.2, -577.1, 2106.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3019,2113, wspos (-161.1, -20.9, 65.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3018,2115, wspos (-158.0, -21.4, 67.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3017,2109, wspos (-153.7, -22.5, 61.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2213,2558,1715, wspos (165.9, -481.4, -332.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1907,3015,2090, wspos (-140.4, -24.8, 42.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.2273 self ms: 5.2273 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.7786 self ms: 1.7789 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,790.4186, GC.GetTotalMemory MB,468.8242, OctNodes MB,7.247925, CompactOctrees MB,99.45049, CellManager MB,12.16505, ClipMapManager MB,15.10023, GCCount,59, PlayerPos,96.62222,-30.42734,-292.2778, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,25, block 3514,2469,4087, wspos (1466.3, -570.8, 2040.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-136,10, block 2194,-21890,1725, wspos (147.0, -24929.2, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3016,2094, wspos (-149.5, -23.9, 47.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1893,3015,2100, wspos (-154.3, -24.1, 52.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3016,2116, wspos (-161.6, -23.9, 68.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2211,2525,1721, wspos (163.1, -514.1, -326.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1893,3016,2113, wspos (-154.3, -23.8, 65.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3015,2105, wspos (-146.8, -24.7, 57.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1906,3013,2100, wspos (-141.2, -26.1, 53.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1911,3013,2093, wspos (-137.0, -26.6, 45.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,25, block 3487,2477,4106, wspos (1439.7, -562.2, 2058.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-137,10, block 2194,-21921,1725, wspos (147.0, -24961.0, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3015,2090, wspos (-149.0, -24.9, 42.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,26, block 3460,2479,4172, wspos (1412.8, -560.8, 2124.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2216,2493,1719, wspos (168.5, -546.1, -328.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3016,2098, wspos (-143.6, -23.9, 50.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1921,3015,2107, wspos (-126.7, -24.3, 59.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.2021 self ms: 5.2024 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.8177 self ms: 1.8177 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,850.4086, GC.GetTotalMemory MB,462.4102, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.16505, ClipMapManager MB,15.10023, GCCount,61, PlayerPos,99.59139,-30.42634,-289.7463, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3524,2476,4198, wspos (1476.0, -563.2, 2150.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1920,3016,2117, wspos (-127.2, -23.8, 69.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-137,10, block 2194,-21952,1725, wspos (147.0, -24991.5, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2211,2459,1721, wspos (163.7, -580.7, -326.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3603,2479,4195, wspos (1555.2, -560.3, 2147.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1918,3016,2117, wspos (-129.9, -23.0, 69.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3566,2464,4186, wspos (1518.6, -575.2, 2138.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1902,3017,2128, wspos (-145.3, -22.6, 80.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2212,2428,1722, wspos (164.8, -611.0, -325.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3016,2120, wspos (-144.4, -23.0, 72.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-137,10, block 2194,-21985,1725, wspos (147.0, -25024.8, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1906,3014,2117, wspos (-141.1, -25.0, 69.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.2455 self ms: 5.2455 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.6218 self ms: 1.6218 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,910.416, GC.GetTotalMemory MB,454.1992, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.16505, ClipMapManager MB,15.10023, GCCount,63, PlayerPos,95.12168,-20.35301,-302.9729, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1918,3013,2116, wspos (-129.2, -26.1, 68.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1921,3014,2115, wspos (-126.8, -25.1, 67.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1915,3016,2112, wspos (-132.1, -24.0, 64.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1913,3016,2115, wspos (-134.8, -23.4, 68.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: enable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) FMOD: disable event event:/sub/cyclops/leak_loop (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1918,3015,2105, wspos (-129.4, -24.9, 58.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3540,2450,4234, wspos (1492.4, -589.4, 2186.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-137,10, block 2194,-21992,1725, wspos (147.0, -25031.3, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2208,2413,1719, wspos (160.9, -627.0, -328.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,26, block 3519,2445,4212, wspos (1471.5, -594.7, 2164.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1914,3016,2108, wspos (-133.8, -23.5, 60.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1916,3016,2123, wspos (-131.2, -23.2, 75.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1921,3015,2123, wspos (-126.8, -24.7, 75.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1916,3016,2118, wspos (-131.8, -23.7, 70.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 6.9819 self ms: 6.9823 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 2.0114 self ms: 2.0114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,970.42, GC.GetTotalMemory MB,483.6133, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.16509, ClipMapManager MB,15.10023, GCCount,64, PlayerPos,89.73671,-20.35301,-302.4764, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1908,3016,2109, wspos (-139.7, -23.4, 61.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1902,3016,2092, wspos (-145.8, -23.6, 44.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1910,3017,2114, wspos (-137.3, -22.5, 66.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,26, block 3518,2441,4180, wspos (1470.9, -599.0, 2132.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-137,10, block 2194,-22005,1725, wspos (147.0, -25044.4, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2213,2394,1720, wspos (165.1, -645.2, -327.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,26, block 3521,2444,4182, wspos (1473.2, -595.9, 2134.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,25, block 3511,2450,4157, wspos (1463.3, -590.0, 2109.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,26, block 3502,2450,4160, wspos (1454.3, -589.8, 2112.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-137,10, block 2194,-22016,1725, wspos (147.0, -25055.2, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2210,2367,1716, wspos (162.5, -672.9, -331.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3015,2089, wspos (-149.2, -24.2, 41.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,25, block 3476,2453,4149, wspos (1428.6, -586.2, 2101.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 6.2263 self ms: 6.2266 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 2.0866 self ms: 2.0869 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1030.42, GC.GetTotalMemory MB,465.1016, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.16474, ClipMapManager MB,15.10023, GCCount,66, PlayerPos,86.10615,-30.42734,-305.4874, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,25, block 3514,2450,4090, wspos (1466.6, -589.4, 2042.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2214,2335,1714, wspos (166.1, -704.9, -333.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-137,10, block 2194,-22048,1725, wspos (147.0, -25087.5, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,25, block 3514,2454,4031, wspos (1466.5, -585.0, 1983.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,25, block 3520,2457,4021, wspos (1472.3, -582.9, 1973.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3015,2089, wspos (-149.9, -24.2, 41.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1907,3016,2116, wspos (-140.2, -23.4, 68.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1902,3015,2116, wspos (-145.1, -24.4, 68.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1895,3015,2093, wspos (-152.0, -24.2, 45.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3015,2099, wspos (-153.4, -24.4, 51.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3016,2112, wspos (-161.7, -23.1, 64.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1894,3014,2115, wspos (-153.9, -25.8, 67.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3520,2468,3991, wspos (1472.2, -572.0, 1944.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-137,10, block 2194,-22063,1725, wspos (147.0, -25102.8, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2211,2308,1718, wspos (163.3, -731.3, -329.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,24, block 3519,2470,3987, wspos (1471.2, -569.9, 1939.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2214,2302,1714, wspos (166.9, -737.1, -333.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,24, block 3517,2475,3961, wspos (1469.1, -564.0, 1913.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.1744 self ms: 5.1747 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.6706 self ms: 1.6706 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1090.415, GC.GetTotalMemory MB,455.2227, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.16587, ClipMapManager MB,15.10023, GCCount,68, PlayerPos,101.3175,-30.40016,-307.1909, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-138,10, block 2194,-22081,1725, wspos (147.0, -25120.0, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3530,2467,3950, wspos (1482.6, -572.6, 1902.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2215,2269,1716, wspos (167.7, -770.8, -331.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1893,3013,2115, wspos (-154.6, -26.0, 67.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1884,3016,2116, wspos (-163.4, -23.4, 68.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3016,2114, wspos (-159.5, -23.6, 66.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1884,3016,2110, wspos (-163.6, -23.2, 62.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3016,2113, wspos (-161.1, -23.1, 65.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3017,2113, wspos (-158.7, -22.8, 65.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3016,2117, wspos (-158.6, -23.2, 69.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1895,3014,2110, wspos (-152.7, -25.3, 62.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.0581 self ms: 5.0581 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.7116 self ms: 1.712 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1150.411, GC.GetTotalMemory MB,503.6016, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.16444, ClipMapManager MB,15.10023, GCCount,69, PlayerPos,91.83065,-20.35301,-303.7623, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3015,2111, wspos (-142.4, -24.4, 63.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1887,3017,2109, wspos (-160.1, -22.5, 61.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3559,2466,3945, wspos (1511.1, -573.9, 1897.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-138,10, block 2194,-22097,1725, wspos (147.0, -25136.5, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2210,2268,1721, wspos (163.0, -771.4, -326.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2210,2287,1721, wspos (163.0, -752.5, -326.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3586,2465,3935, wspos (1538.7, -574.7, 1887.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2210,2305,1721, wspos (162.9, -734.9, -326.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2210,2338,1722, wspos (162.9, -701.3, -325.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-138,10, block 2194,-22112,1725, wspos (147.0, -25151.8, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,14,10, block 2210,2376,1722, wspos (162.8, -663.1, -325.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2210,2410,1722, wspos (162.8, -629.9, -325.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3599,2463,3898, wspos (1551.2, -576.1, 1850.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2210,2442,1722, wspos (162.7, -597.4, -325.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3595,2455,3904, wspos (1547.3, -584.8, 1856.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2210,2473,1722, wspos (162.7, -566.4, -325.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2210,2505,1722, wspos (162.6, -534.4, -325.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3580,2458,3931, wspos (1532.9, -581.7, 1883.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,15,10, block 2210,2537,1722, wspos (162.6, -502.5, -325.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2210,2569,1722, wspos (162.5, -470.3, -325.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3544,2465,3974, wspos (1496.9, -574.9, 1926.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-138,10, block 2194,-22144,1725, wspos (147.0, -25183.8, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2210,2601,1722, wspos (162.5, -438.9, -325.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.6765 self ms: 5.6768 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.8973 self ms: 1.8973 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1210.42, GC.GetTotalMemory MB,468.7148, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.1653, ClipMapManager MB,15.10023, GCCount,71, PlayerPos,85.9155,-30.402,-304.764, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2210,2636,1722, wspos (162.4, -403.2, -325.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2210,2660,1722, wspos (162.4, -379.3, -325.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3562,2462,3967, wspos (1514.3, -577.1, 1919.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 4,0,3 L1 root/SandShark(Clone) was spawned in batch 13,16,10, block 2210,2700,1722, wspos (162.3, -339.2, -325.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3584,2461,3954, wspos (1536.2, -578.3, 1906.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3610,2463,3899, wspos (1562.6, -577.0, 1851.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-138,10, block 2194,-22176,1725, wspos (147.0, -25216.0, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,23, block 3601,2455,3837, wspos (1553.6, -584.7, 1789.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,23, block 3577,2448,3821, wspos (1529.2, -591.5, 1773.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,23, block 3517,2453,3820, wspos (1469.2, -586.9, 1772.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 6.8577 self ms: 6.8581 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 2.0827 self ms: 2.0827 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1270.416, GC.GetTotalMemory MB,462.3281, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.16558, ClipMapManager MB,15.10023, GCCount,73, PlayerPos,91.78622,-30.42734,-306.7451, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-138,10, block 2194,-22209,1725, wspos (147.0, -25248.2, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,23, block 3453,2445,3776, wspos (1405.3, -594.2, 1728.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,23, block 3449,2448,3774, wspos (1401.9, -591.3, 1726.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,23, block 3450,2448,3778, wspos (1402.8, -591.0, 1730.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 21,15,23, block 3456,2446,3778, wspos (1408.4, -593.1, 1730.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-139,10, block 2194,-22241,1725, wspos (147.0, -25280.1, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3013,2108, wspos (-148.9, -26.6, 60.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3012,2106, wspos (-149.7, -27.4, 58.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1897,3011,2099, wspos (-150.6, -28.7, 51.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1893,3012,2093, wspos (-154.0, -27.4, 45.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1889,3017,2109, wspos (-158.9, -22.5, 61.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.2005 self ms: 5.2008 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.6871 self ms: 1.6871 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1330.402, GC.GetTotalMemory MB,459.4219, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.16713, ClipMapManager MB,15.10023, GCCount,75, PlayerPos,115.894,-30.42734,-314.3896, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,23, block 3521,2446,3796, wspos (1473.7, -593.2, 1748.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1886,3018,2109, wspos (-161.7, -21.9, 61.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1890,3017,2111, wspos (-157.3, -22.6, 63.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1893,3015,2113, wspos (-154.5, -24.0, 65.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1900,3012,2116, wspos (-147.9, -27.7, 68.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1908,3011,2117, wspos (-139.3, -28.2, 69.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 6.4499 self ms: 6.4502 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.9156 self ms: 1.9159 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1390.42, GC.GetTotalMemory MB,474.8984, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.17321, ClipMapManager MB,15.10023, GCCount,76, PlayerPos,113.726,-20.35301,-323.9677, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1910,3011,2111, wspos (-137.6, -28.7, 63.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1917,3007,2106, wspos (-130.2, -32.3, 58.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1917,3008,2104, wspos (-130.6, -31.3, 56.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1899,3012,2108, wspos (-148.6, -27.4, 60.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1891,3011,2116, wspos (-156.8, -28.1, 68.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 6,7,9 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1893,3005,2113, wspos (-154.2, -34.6, 65.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-139,10, block 2194,-22265,1725, wspos (147.0, -25304.3, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,23, block 3540,2448,3794, wspos (1492.4, -591.7, 1746.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1895,3014,2093, wspos (-152.3, -25.7, 45.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-139,10, block 2194,-22274,1725, wspos (147.0, -25313.7, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 8.6789 self ms: 8.6789 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 2.7377 self ms: 2.7377 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1450.42, GC.GetTotalMemory MB,477.7266, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.17278, ClipMapManager MB,15.10023, GCCount,77, PlayerPos,88.15515,-30.41014,-300.3398, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3553,2441,3862, wspos (1505.3, -598.5, 1814.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1893,3014,2109, wspos (-154.3, -25.2, 61.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1884,3011,2110, wspos (-163.5, -28.7, 62.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3012,2115, wspos (-159.1, -27.4, 67.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3568,2430,3906, wspos (1520.8, -609.5, 1858.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1896,3012,2128, wspos (-151.6, -27.4, 80.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3601,2426,3911, wspos (1553.1, -613.4, 1863.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-139,10, block 2194,-22307,1725, wspos (147.0, -25346.2, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3661,2430,3915, wspos (1613.3, -609.2, 1867.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Unloading 15433 unused Assets to reduce memory usage. Loaded Objects now: 184289. Total: 791.890137 ms (FindLiveObjects: 19.297905 ms CreateObjectMapping: 8.691352 ms MarkObjects: 717.816589 ms DeleteObjects: 46.083954 ms) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3014,2118, wspos (-149.9, -25.9, 70.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,24, block 3730,2426,3918, wspos (1682.0, -613.0, 1870.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3011,2105, wspos (-158.4, -28.1, 57.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1884,3010,2099, wspos (-163.0, -29.3, 51.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,24, block 3792,2430,3918, wspos (1744.3, -609.8, 1870.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 6.773 self ms: 6.773 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.9279 self ms: 1.9279 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1510.406, GC.GetTotalMemory MB,475.1719, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.17462, ClipMapManager MB,15.15631, GCCount,78, PlayerPos,75.75374,-29.27161,-295.7742, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-139,10, block 2194,-22338,1725, wspos (147.0, -25377.9, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,24, block 3812,2430,3888, wspos (1764.3, -609.9, 1840.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3011,2102, wspos (-161.6, -28.0, 54.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1893,3015,2111, wspos (-154.6, -24.6, 63.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,23, block 3797,2427,3839, wspos (1749.8, -612.6, 1791.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state InAwakeAsync in Cell.AddEntity of cell Cell 4,8,0 (level 0, batch 13,18,11, state InAwakeAsync) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,23, block 3769,2425,3830, wspos (1721.6, -614.7, 1782.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3015,2119, wspos (-159.2, -24.6, 71.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3015,2122, wspos (-161.2, -24.8, 74.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-139,10, block 2194,-22369,1725, wspos (147.0, -25409.0, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,23, block 3785,2428,3817, wspos (1737.3, -611.8, 1769.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1885,3016,2119, wspos (-162.8, -23.4, 71.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,24, block 3814,2430,3854, wspos (1766.2, -609.9, 1806.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1897,3015,2120, wspos (-150.9, -24.2, 72.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.6557 self ms: 5.6557 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.7368 self ms: 1.7368 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1570.411, GC.GetTotalMemory MB,500.4922, OctNodes MB,7.247925, CompactOctrees MB,99.45045, CellManager MB,12.17397, ClipMapManager MB,15.15631, GCCount,79, PlayerPos,101.8216,-30.42734,-308.1154, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,24, block 3766,2430,3862, wspos (1718.6, -609.3, 1814.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-140,10, block 2194,-22402,1725, wspos (147.0, -25441.5, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,24, block 3739,2434,3862, wspos (1691.4, -605.4, 1814.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 23,15,24, block 3710,2436,3876, wspos (1662.8, -603.7, 1828.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3643,2441,3913, wspos (1595.0, -598.5, 1865.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 3,0,3 L1 root/seamoth_fragment_05(Clone) was spawned in batch 13,-140,10, block 2194,-22432,1725, wspos (147.0, -25471.2, -322.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3653,2440,3943, wspos (1605.4, -599.6, 1895.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,17,11 cell 2,1,0 L2 root/CrabSnake(Clone) was spawned in batch 22,15,24, block 3655,2440,3976, wspos (1607.8, -599.8, 1928.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity land_plant_middle_01(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,2 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_07_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_06_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_05_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_04_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_03_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_02_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_01_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 1,7,3 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruitLODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,10 cell 2,4,2 L1 root/BoomerangFishSchool(Clone) was spawned in batch 11,18,8, block 1784,3004,1365, wspos (-263.9, -35.7, -682.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.9116 self ms: 5.9119 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 2.2459 self ms: 2.2459 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1630.416, GC.GetTotalMemory MB,473.1055, OctNodes MB,7.247925, CompactOctrees MB,106.7966, CellManager MB,12.6381, ClipMapManager MB,15.94127, GCCount,81, PlayerPos,-7.64024,-11.59065,-421.9386, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Joint target not found on Floater(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#1) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#1) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_green_reeds_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_14(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_slanted_coral_plates_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_08(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_15_yellow(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_12(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_15_yellow(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_green_reeds_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'Coral_reef_green_reeds_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_green_reeds_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_07(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_12(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_shell_plates_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_green_reeds_06(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'Coral_reef_green_reeds_06(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_green_reeds_06(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_17_purple(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoopFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Boomerang(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Boomerang(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Reginald(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Reginald(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'SpadeFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'SpadeFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoopFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity tech_light(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed extracting collision mesh because vertex at index 226 contains a non-finite value (1.#QNAN0, 1.#QNAN0, 1.#QNAN0). Mesh asset path "" Mesh name "TERRAIN collider for chunk" (Filename: Line: 69) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_slanted_coral_plates_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_14(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_slanted_coral_plates_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_07(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_10(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_10(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_02_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_07(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_02_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_12(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_01_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_08(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_07(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_12(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_10(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_11(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_17_purple(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Eyeye(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BoomerangFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BoomerangFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoopFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Saving 91 batches to G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\SNAppData\SavedGames\slot0001 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 6 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 5 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 4 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 3 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 2 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 1 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_LODs was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 11,18,9 cell 7,6,5 L0 root/REFERENCE TO MISSING PARENT OBJECT: fruit_00_geos 7 was spawned in batch 12,19,12, block 2048,3040,2048, wspos (0.0, 0.0, 0.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity Base_interior_Planter_Pot_02_abandoned (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity Base_interior_Planter_Pot_02_abandoned (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity waterparkfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity moonpoolfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity moonpoolfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity reinforcehullfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity waterparkfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity moonpoolfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity thermalplantfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity thermalplantfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity ExosuitDrillArmfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity reinforcehullfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity reinforcehullfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity scannerroomfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity thermalplantfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity scannerroomfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity ExosuitGrapplingArmfragment(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity Thermal_reactor_damaged_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity Thermal_reactor_damaged_01(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity Thermal_reactor_damaged_02(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity Base_interior_Planter_Tray_01_abandoned (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 19484 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 145992 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 150976 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) L0: CellManager::EstimateBytes total ms: 7.5713 self ms: 7.5713 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 2.0627 self ms: 2.0627 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,1690.417, GC.GetTotalMemory MB,474.0391, OctNodes MB,7.247925, CompactOctrees MB,87.77971, CellManager MB,14.67807, ClipMapManager MB,16.32236, GCCount,84, PlayerPos,-494.6915,-90.46833,-871.9529, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 22980 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 26416 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 15636 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 12832 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 33912 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 25768 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 11716 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 16508 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 17628 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 23728 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) The referenced script on this Behaviour is missing! (Filename: Line: 1510) The referenced script on this Behaviour (Game Object '<null>') is missing! (Filename: Line: 1656) A script behaviour (script unknown or not yet loaded) has a different serialization layout when loading. (Read 44 bytes but expected 20288 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 1764) Crash!!! SymInit: Symbol-SearchPath: '.;G:\Program Installs\SteamLibrary\steamapps\common\Subnautica;G:\Program Installs\SteamLibrary\steamapps\common\Subnautica;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Andrew' OS-Version: 10.0.14393 () 0x100-0x1 G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (00007FF76C020000), size: 22249472 (result: 0), SymType: '-exported-', PDB: 'G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.4.3.62657 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (00007FF85E610000), size: 1904640 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.14393.479 C:\WINDOWS\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF85D7C0000), size: 700416 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNEL32.DLL', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF85B2A0000), size: 2215936 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\KERNELBASE.dll', fileVersion: 10.0.14393.479 C:\WINDOWS\System32\GDI32.dll:GDI32.dll (00007FF85D680000), size: 212992 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\GDI32.dll', fileVersion: 10.0.14393.206 C:\WINDOWS\System32\gdi32full.dll:gdi32full.dll (00007FF85B0F0000), size: 1581056 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\gdi32full.dll', fileVersion: 10.0.14393.576 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (00007FF859960000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\USER32.dll:USER32.dll (00007FF85D4F0000), size: 1462272 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\USER32.dll', fileVersion: 10.0.14393.576 C:\WINDOWS\System32\win32u.dll:win32u.dll (00007FF85B280000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\win32u.dll', fileVersion: 10.0.14393.51 C:\WINDOWS\System32\ADVAPI32.dll:ADVAPI32.dll (00007FF85BBA0000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ADVAPI32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\msvcrt.dll:msvcrt.dll (00007FF85E240000), size: 647168 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\msvcrt.dll', fileVersion: 7.0.14393.0 C:\WINDOWS\System32\sechost.dll:sechost.dll (00007FF85D9C0000), size: 364544 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\sechost.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\RPCRT4.dll:RPCRT4.dll (00007FF85D350000), size: 1183744 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\RPCRT4.dll', fileVersion: 10.0.14393.82 C:\WINDOWS\System32\WS2_32.dll:WS2_32.dll (00007FF85D480000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\WS2_32.dll', fileVersion: 10.0.14393.206 C:\WINDOWS\System32\ole32.dll:ole32.dll (00007FF85D880000), size: 1273856 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ole32.dll', fileVersion: 10.0.14393.576 C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (00007FF856BE0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\combase.dll:combase.dll (00007FF85DB40000), size: 2916352 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\combase.dll', fileVersion: 10.0.14393.576 C:\WINDOWS\System32\ucrtbase.dll:ucrtbase.dll (00007FF85ACD0000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\ucrtbase.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FF85ABB0000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\bcryptPrimitives.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\SHLWAPI.dll:SHLWAPI.dll (00007FF85D760000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHLWAPI.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\SHELL32.dll:SHELL32.dll (00007FF85BCE0000), size: 22056960 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SHELL32.dll', fileVersion: 10.0.14393.693 C:\WINDOWS\System32\cfgmgr32.dll:cfgmgr32.dll (00007FF85B0A0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\cfgmgr32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\windows.storage.dll:windows.storage.dll (00007FF85B4C0000), size: 7184384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\windows.storage.dll', fileVersion: 10.0.14393.479 C:\WINDOWS\System32\powrprof.dll:powrprof.dll (00007FF85AA70000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\powrprof.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\kernel.appcore.dll:kernel.appcore.dll (00007FF85AAD0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\kernel.appcore.dll', fileVersion: 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'C:\Program Files (x86)\Steam\steamclient64.dll', fileVersion: 3.75.32.7 C:\WINDOWS\System32\CRYPT32.dll:CRYPT32.dll (00007FF85ADD0000), size: 1871872 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\CRYPT32.dll', fileVersion: 10.0.14393.351 C:\WINDOWS\System32\MSASN1.dll:MSASN1.dll (00007FF85AAC0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\MSASN1.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\imagehlp.dll:imagehlp.dll (00007FF85D660000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\imagehlp.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\System32\SETUPAPI.dll:SETUPAPI.dll (00007FF85DE10000), size: 4362240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\System32\SETUPAPI.dll', fileVersion: 10.0.14393.0 C:\Program Files (x86)\Steam\tier0_s64.dll:tier0_s64.dll (0000000052AE0000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s64.dll', fileVersion: 3.75.32.7 C:\Program Files (x86)\Steam\vstdlib_s64.dll:vstdlib_s64.dll (0000000052A70000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s64.dll', fileVersion: 3.75.32.7 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (00007FF84E3A0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.14393.0 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (00007FF85A740000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.14393.576 C:\WINDOWS\system32\apphelp.dll:apphelp.dll (00007FF859020000), size: 499712 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\apphelp.dll', fileVersion: 10.0.14393.0 G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll:UnityUWE.dll (00007FF857680000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'G:\Program Installs\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll' C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF856FC0000), size: 1646592 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\dbghelp.dll', fileVersion: 10.0.14321.1024 ========== OUTPUTING STACK TRACE ================== 0x00007FF76CC7B43A (Subnautica) RemapPPtrTransfer::GetGenerateIDFunctor 0x00007FF76CC7B901 (Subnautica) RemapPPtrTransfer::GetGenerateIDFunctor 0x00007FF76CC1A7AC (Subnautica) ListElement::GetNext 0x00007FF76CC190A2 (Subnautica) ListElement::GetNext 0x00007FF76C4656EF (Subnautica) Mesh::GetMeshCompression 0x00007FF76C13796F (Subnautica) JobQueue::Exec 0x00007FF76C1383AB (Subnautica) JobQueue::ExecuteOneJob 0x00007FF76C46DDD0 (Subnautica) Mesh::GetMeshCompression 0x00007FF76C2A510C (Subnautica) CallbackArray1<bool>::Invoke 0x00007FF76C362E30 (Subnautica) Append 0x00007FF76C362F9A (Subnautica) Append 0x00007FF76C366B7E (Subnautica) PlayerWinMain 0x00007FF76C7FF750 (Subnautica) RectT<int>::GetBottom 0x00007FF85D7C8364 (KERNEL32) BaseThreadInitThunk ========== END OF STACKTRACE =========== **** Crash! ****
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✅ Monetizing Technique
CSS | 26 min ago | 0.17 KB
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