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r_skybox : 1 : , "cheat", "cl" : Enable the rendering of sky boxes r_slowpathwireframe : 0 : , "cheat" : r_SnowDebugBox : 0 : , "cheat", "cl" : Snow Debug Boxes. r_SnowEnable : 1 : , "cheat", "cl" : Snow Enable r_SnowEndAlpha : 255 : , "cheat", "cl" : Snow. r_SnowEndSize : 0 : , "cheat", "cl" : Snow. r_SnowFallSpeed : 1 : , "cheat", "cl" : Snow fall speed scale. r_SnowInsideRadius : 256 : , "cheat", "cl" : Snow. r_SnowOutsideRadius : 1024 : , "cheat", "cl" : Snow. r_SnowParticles : 500 : , "cheat", "cl" : Snow. r_SnowPosScale : 1 : , "cheat", "cl" : Snow. r_SnowRayEnable : 1 : , "cheat", "cl" : Snow. r_SnowRayLength : 8192 : , "cheat", "cl" : Snow. r_SnowRayRadius : 256 : , "cheat", "cl" : Snow. r_SnowSpeedScale : 1 : , "cheat", "cl" : Snow. r_SnowStartAlpha : 25 : , "cheat", "cl" : Snow. r_SnowStartSize : 1 : , "cheat", "cl" : Snow. r_SnowWindScale : 0 : , "cheat", "cl" : Snow. r_SnowZoomOffset : 384 : , "cheat", "cl" : Snow. r_SnowZoomRadius : 512 : , "cheat", "cl" : Snow. r_swingflashlight : 1 : , "cheat", "cl" : r_updaterefracttexture : 1 : , "cheat", "cl" : r_vehicleBrakeRate : 1 : , "sv", "cheat" : r_VehicleViewClamp : 1 : , "cheat", "cl" : r_VehicleViewDampen : 1 : , "cheat", "nf", "rep", "cl" : r_visocclusion : 0 : , "cheat" : Activate/deactivate wireframe rendering of what the occlusion system is doing. r_visualizelighttraces : 0 : , "cheat" : r_visualizelighttracesshowfulltrace : 0 : , "cheat" : r_visualizetraces : 0 : , "cheat" : radarvisdistance : 1000 : , "sv", "cheat" : at this distance and beyond you need to be point right at someone to see them radarvismaxdot : 0 : , "sv", "cheat" : how closely you have to point at someone to see them beyond max distance radarvismethod : 1 : , "sv", "cheat" : 0 for traditional method, 1 for more realistic method radarvispow : 0 : , "sv", "cheat" : the degree to which you can point away from a target, and still see them on radar. radio1 : cmd : : Opens a radio menu radio2 : cmd : : Opens a radio menu radio3 : cmd : : Opens a radio menu rate : 30000 : , "user" : Max bytes/sec the host can receive data rcon : cmd : : Issue an rcon command. rcon_address : 0 : , "norecord" : Address of remote server if sending unconnected rcon commands (format x.x.x.x:p) rcon_password : 0 : , "norecord" : remote console password. rebuy : cmd : : Attempt to repurchase items with the order listed in cl_rebuy recompute_speed : cmd : : Recomputes clock speed (for debugging purposes). record : cmd : : Record a demo. reload : cmd : : Reload the most recent saved game (add setpos to jump to current view position on reload). +reload : cmd : : -reload : cmd : : reload_vjobs : cmd : : reload vjobs module remote_bug : cmd : : Starts a bug report with data from the currently connected rcon machine removeid : cmd : : Remove a user ID from the ban list. removeip : cmd : : Remove an IP address from the ban list. render_blanks : cmd : : render N blank frames report_cliententitysim : 0 : , "cheat", "cl" : List all clientside simulations and time - will report and turn itself off. report_clientthinklist : 0 : , "cheat", "cl" : List all clientside entities thinking and time - will report and turn itself off. report_entities : cmd : : Lists all entities report_simthinklist : cmd : : Lists all simulating/thinking entities report_soundpatch : cmd : : reports sound patch count report_touchlinks : cmd : : Lists all touchlinks reset_expo : cmd : : Reset player scores, player controls, team scores, and end the round reset_gameconvars : cmd : : Reset a bunch of game convars to default values respawn_entities : cmd : : Respawn all the entities in the map. restart : cmd : : Restart the game on the same level (add setpos to jump to current view position on restart). +right : cmd : : -right : cmd : : rope_min_pixel_diameter : 2 : , "cheat" : rr_debugresponseconcept_exclude : cmd : : Set a list of concepts to exclude from rr_debugresponseconcept. Separate multiple concepts with spaces. Call with no arguments rr_followup_maxdist : 1800 : , "sv", "cheat" : 'then ANY' or 'then ALL' response followups will be dispatched only to characters within this distance. rr_forceconcept : cmd : : fire a response concept directly at a given character. USAGE: rr_forceconcept <target> <concept> 'criteria1:value1,criteria2:va rr_reloadresponsesystems : cmd : : Reload all response system scripts. rr_remarkable_max_distance : 1200 : , "sv", "cheat" : AIs will not even consider remarkarbles that are more than this many units away. rr_remarkable_world_entities_replay_limit : 1 : , "sv", "cheat" : TLK_REMARKs will be dispatched no more than this many times for any given info_remarkable rr_remarkables_enabled : 1 : , "sv", "cheat" : If 1, polling for info_remarkables and issuances of TLK_REMARK is enabled. rr_thenany_score_slop : 0 : , "sv", "cheat" : When computing respondents for a 'THEN ANY' rule, all rule-matching scores within this much of the best score will be considere safezonex : 1 : , "a" : The percentage of the screen width that is considered safe from overscan safezoney : 1 : , "a" : The percentage of the screen height that is considered safe from overscan save : cmd : : Saves current game. save_finish_async : cmd : : say : cmd : : Display player message say_team : cmd : : Display player message to team scene_flush : cmd : : Flush all .vcds from the cache and reload from disk. scene_playvcd : cmd : : Play the given VCD as an instanced scripted scene. scene_showfaceto : 0 : , "a", "sv" : When playing back, show the directions of faceto events. scene_showlook : 0 : , "a", "sv" : When playing back, show the directions of look events. scene_showmoveto : 0 : , "a", "sv" : When moving, show the end location. scene_showunlock : 0 : , "a", "sv" : Show when a vcd is playing but normal AI is running. +score : cmd : : -score : cmd : : screenshot : cmd : : Take a screenshot. script : cmd : : Run the text as a script script_client : cmd : : Run the text as a script script_debug : cmd : : Connect the vscript VM to the script debugger script_debug_client : cmd : : Connect the vscript VM to the script debugger script_dump_all : cmd : : Dump the state of the VM to the console script_dump_all_client : cmd : : Dump the state of the VM to the console script_execute : cmd : : Run a vscript file script_execute_client : cmd : : Run a vscript file script_help : cmd : : Output help for script functions, optionally with a search string script_help_client : cmd : : Output help for script functions, optionally with a search string script_reload_code : cmd : : Execute a vscript file, replacing existing functions with the functions in the run script script_reload_entity_code : cmd : : Execute all of this entity's VScripts, replacing existing functions with the functions in the run scripts script_reload_think : cmd : : Execute an activation script, replacing existing functions with the functions in the run script sensitivity : 2 : , "a", "cl" : Mouse sensitivity. server_game_time : cmd : : Gives the game time in seconds (server's curtime) setang : cmd : : Snap player eyes to specified pitch yaw <roll:optional> (must have sv_cheats). setang_exact : cmd : : Snap player eyes and orientation to specified pitch yaw <roll:optional> (must have sv_cheats). setinfo : cmd : : Adds a new user info value setmaster : cmd : : add/remove/enable/disable master servers setmodel : cmd : : Changes's player's model setpause : cmd : : Set the pause state of the server. setpos : cmd : : Move player to specified origin (must have sv_cheats). setpos_exact : cmd : : Move player to an exact specified origin (must have sv_cheats). setpos_player : cmd : : Move specified player to specified origin (must have sv_cheats). sf_ui_tint : 1 : , "a" : The current tint applied to the Scaleform UI sfcrosshair : 1 : , "a", "cl", "ss" : shake : cmd : : Shake the screen. shake_stop : cmd : : Stops all active screen shakes. shake_testpunch : cmd : : Test a punch-style screen shake. show_loadout_toggle : cmd : : Toggles loadout display show_sf_main_menu : cmd : : Show the Scaleform main menu +showbudget : cmd : : -showbudget : cmd : : showbudget_texture : 0 : , "cheat" : Enable the texture budget panel. -showbudget_texture : cmd : : +showbudget_texture : cmd : : -showbudget_texture_global : cmd : : +showbudget_texture_global : cmd : : showbudget_texture_global_dumpstats : cmd : : Dump all items in +showbudget_texture_global in a text form showconsole : cmd : : Show the console. showpanel : cmd : : Shows a viewport panel <name> -showscores : cmd : : +showscores : cmd : : showtriggers : 0 : , "sv", "cheat" : Shows trigger brushes showtriggers_toggle : cmd : : Toggle show triggers -showvprof : cmd : : +showvprof : cmd : : singlestep : 0 : , "cheat" : Run engine in single step mode ( set next to 1 to advance a frame ) sixense_aim_1to1_heading_multiplier : 3 : , "a", "cl" : sixense_aim_1to1_pitch_multiplier : 2 : , "a", "cl" : sixense_aim_1to1_ratchet_vertical : 1 : , "a", "cl" : sixense_aim_freeaim_accel_band_exponent : 1 : , "a", "cl" : sixense_aim_freeaim_accel_band_size : 20 : , "a", "cl" : sixense_aim_freeaim_auto_level_rate : 1 : , "a", "cl" : sixense_aim_freeaim_dead_zone_radius : 0 : , "a", "cl" : sixense_aim_freeaim_heading_multiplier : 1 : , "a", "cl" : sixense_aim_freeaim_max_speed : 7 : , "a", "cl" : sixense_aim_freeaim_pitch_multiplier : 1 : , "a", "cl" : sixense_aim_freeaim_spin_disabled : cmd : : sixense_aim_freeaim_switch_blend_time_enter : 0 : , "cheat", "cl" : sixense_aim_freeaim_switch_blend_time_exit : 0 : , "a", "cl" : sixense_aim_scope_heading_multiplier : 0 : , "a", "cl" : sixense_aim_scope_pitch_multiplier : 0 : , "a", "cl" : sixense_always_draw_crosshair : 1 : , "a", "cl" : sixense_base_offset_x : 0 : , "a", "cl" : sixense_base_offset_y : 0 : , "a", "cl" : sixense_base_offset_z : -20 : , "a", "cl" : sixense_bind : cmd : : Bind a concommand to a button. sixense_clear_bindings : cmd : : Clear all sixense bindings. sixense_controller_angle_mode : 0 : , "a", "cl" : sixense_create_default_bindings : cmd : : Erase all current bindings and load the default bindings for this game. sixense_crosshair_horiz_multiplier : 1 : , "a", "cl" : sixense_crosshair_vert_multiplier : 1 : , "a", "cl" : sixense_crouch_sensitivity : 1 : , "a", "cl" : sixense_delete_binding : cmd : : Delete a single binding by index. sixense_disable_gestures : cmd : : sixense_enabled : 0 : , "a", "cl" : sixense_exit_metroid_blend : 0 : , "a", "cl" : sixense_exit_one_to_one_dot : 0 : , "a", "cl" : sixense_feet_angles_offset_stick_spin_exponent : 1 : , "a", "cl" : sixense_feet_angles_offset_stick_spin_horiz_multiplier : 4 : , "a", "cl" : sixense_feet_angles_offset_stick_spin_invert_pitch : 1 : , "a", "cl" : sixense_feet_angles_offset_stick_spin_vert_multiplier : 2 : , "a", "cl" : sixense_filter_level : 0 : , "a", "cl" : sixense_jump_sensitivity : 1 : , "a", "cl" : sixense_left_handed : 0 : , "a", "cl" : -sixense_left_point_gesture : cmd : : +sixense_left_point_gesture : cmd : : sixense_list_bindings : cmd : : List the sixense bindings. sixense_max_charge_spin : 3 : , "a", "cl" : sixense_melee_pitch_blend_val : 0 : , "a", "cl" : sixense_mode : 0 : , "a", "cl" : sixense_mouse_enabled : 1 : , "a", "cl" : sixense_mouse_sensitivity : 1 : , "a", "cl" : sixense_point_gesture_angle_threshold : 15 : , "a", "cl" : +sixense_ratchet : cmd : : -sixense_ratchet : cmd : : sixense_reload_sensitivity : 1 : , "a", "cl" : -sixense_right_point_gesture : cmd : : +sixense_right_point_gesture : cmd : : sixense_roll_correct_blend : 0 : , "a", "cl" : sixense_select_grenade : cmd : : sixense_select_machinegun : cmd : : sixense_select_melee : cmd : : sixense_select_pistol : cmd : : sixense_sensitivity_level : -1 : , "a", "cl" : sixense_set_base_offset : cmd : : sixense_set_filter_params : cmd : : sixense_show_frame : cmd : : Show/hide Sixense UI. sixense_spring_view_enabled : 1 : , "a", "cl" : sixense_spring_view_max_angle : 45 : , "a", "cl" : sixense_spring_view_max_spring : 0 : , "a", "cl" : sixense_spring_view_min_angle : 1 : , "a", "cl" : sixense_spring_view_min_spring : 0 : , "a", "cl" : sixense_teleport_metroid_blend_time : 3 : , "cheat", "cl" : sixense_teleport_wait_to_blend_time : 0 : , "cheat", "cl" : sixense_tilt_gesture_angle_threshold : 35 : , "a", "cl" : sixense_trigger_threshold : 0 : , "a", "cl" : sixense_walking_dead_zone_percent : 10 : , "a", "cl" : sixense_walking_exponent : 1 : , "a", "cl" : sixense_weapon_select_sensitivity : 1 : , "a", "cl" : sixense_write_bindings : cmd : : Save the sixense bindings to a file. sixense_zoom_momentary_time : 500 : , "a", "cl" : sk_autoaim_mode : 1 : , "a", "rep", "cl" : skill : 1 : , "a" : Game skill level (1-3). skip_next_map : cmd : : Skips the next map in the map rotation for the server. slot0 : cmd : : slot1 : cmd : : slot10 : cmd : : slot11 : cmd : : slot2 : cmd : : slot3 : cmd : : slot4 : cmd : : slot5 : cmd : : slot6 : cmd : : slot7 : cmd : : slot8 : cmd : : slot9 : cmd : : snapto : cmd : : snd_async_flush : cmd : : Flush all unlocked async audio data snd_async_showmem : cmd : : Show async memory stats snd_async_showmem_music : cmd : : Show async memory stats for just non-streamed music snd_async_showmem_summary : cmd : : Show brief async memory stats snd_duckerattacktime : 0 : , "a" : snd_duckerreleasetime : 2 : , "a" : snd_duckerthreshold : 0 : , "a" : snd_ducking_off : 1 : , "a" : snd_ducktovolume : 0 : , "a" : snd_dump_filepaths : cmd : : snd_dumpclientsounds : cmd : : Dump sounds to console snd_filter : 0 : , "cheat" : snd_foliage_db_loss : 4 : , "cheat" : foliage dB loss per 1200 units snd_gain : 1 : , "cheat" : snd_gain_max : 1 : , "cheat" : snd_gain_min : 0 : , "cheat" : snd_getmixer : cmd : : Get data related to mix group matching string snd_legacy_surround : 0 : , "a" : snd_mixahead : 0 : , "a" : snd_music_selection : 1 : , "a", "cl" : Temporary convar to choose which music kit to use for this player. snd_musicvolume : 0 : , "a", "user" : Music volume snd_mute_losefocus : 1 : , "a" : snd_obscured_gain_dB : -2 : , "cheat" : snd_op_test_convar : 1 : , "cheat" : snd_pause_all : 1 : , "cheat" : Specifies to pause all sounds and not just voice snd_pitchquality : 1 : , "a" : snd_playsounds : cmd : : Play sounds from the game sounds txt file at a given location snd_pre_gain_dist_falloff : 1 : , "cheat" : snd_prefetch_common : 1 : : Prefetch common sounds from directories specified in scripts/sound_prefetch.txt snd_print_channel_by_guid : cmd : : Prints the content of a channel from its guid. snd_print_channel_by_guid <guid>. snd_print_channel_by_index : cmd : : Prints the content of a channel from its index. snd_print_channel_by_index <index>. snd_print_channels : cmd : : Prints all the active channel. snd_print_dsp_effect : cmd : : Prints the content of a dsp effect. snd_rebuildaudiocache : cmd : : rebuild audio cache for current language snd_refdb : 60 : , "cheat" : Reference dB at snd_refdist snd_refdist : 36 : , "cheat" : Reference distance for snd_refdb snd_restart : cmd : : Restart sound system. snd_set_master_volume : cmd : : Sets the master volume for a channel. snd_set_master_volume <guid> <mastervolume>. snd_setmixer : cmd : : Set named Mixgroup of current mixer to mix vol, mute, solo. snd_setmixlayer : cmd : : Set named Mixgroup of named mix layer to mix vol, mute, solo. snd_setmixlayer_amount : cmd : : Set named mix layer mix amount. snd_setsoundparam : cmd : : Set a sound paramater snd_showstart : 0 : , "cheat" : snd_sos_flush_operators : cmd : : Flush and re-parse the sound operator system snd_sos_list_operator_updates : 0 : , "cheat" : snd_sos_show_block_debug : 0 : , "cheat" : Spew data about the list of block entries. snd_sos_show_client_xmit : 0 : , "cheat", "cl" : snd_sos_show_operator_entry_filter : 0 : , "cheat" : snd_sos_show_operator_init : 0 : , "cheat" : snd_sos_show_operator_prestart : 0 : , "cheat" : snd_sos_show_operator_shutdown : 0 : , "cheat" : snd_sos_show_operator_start : 0 : , "cheat" : snd_sos_show_operator_stop_entry : 0 : , "cheat" : snd_sos_show_operator_updates : 0 : , "cheat" : snd_sos_show_queuetotrack : 0 : , "cheat" : snd_sos_show_server_xmit : 0 : , "sv", "cheat" : snd_sos_show_startqueue : 0 : , "cheat" : snd_soundmixer_flush : cmd : : Reload soundmixers.txt file. snd_soundmixer_list_mix_groups : cmd : : List all mix groups to dev console. snd_soundmixer_list_mix_layers : cmd : : List all mix layers to dev console. snd_soundmixer_list_mixers : cmd : : List all mixers to dev console. snd_soundmixer_set_trigger_factor : cmd : : Set named mix layer / mix group, trigger amount. snd_updateaudiocache : cmd : : checks _master.cache based on file sizes and rebuilds any change/new entries snd_visualize : 0 : , "cheat" : Show sounds location in world snd_writemanifest : cmd : : If running a game, outputs the precache manifest for the current level sndplaydelay : cmd : : soundfade : cmd : : Fade client volume. soundinfo : cmd : : Describe the current sound device. soundlist : cmd : : List all known sounds. soundscape_debug : 0 : , "sv", "cheat" : When on, draws lines to all env_soundscape entities. Green lines show the active soundscape, red lines show soundscapes that ar soundscape_dumpclient : cmd : : Dumps the client's soundscape data. soundscape_fadetime : 3 : , "cheat", "cl" : Time to crossfade sound effects between soundscapes soundscape_flush : cmd : : Flushes the server & client side soundscapes soundscape_radius_debug : 0 : , "cheat", "cl" : Prints current volume of radius sounds speak : cmd : : Play a constructed sentence. spec_allow_roaming : 0 : , "sv", "cheat", "rep" : If nonzero, allow free-roaming spectator camera. spec_freeze_cinematiclight_b : 1 : , "cheat", "cl" : spec_freeze_cinematiclight_g : 1 : , "cheat", "cl" : spec_freeze_cinematiclight_r : 1 : , "cheat", "cl" : spec_freeze_cinematiclight_scale : 2 : , "cheat", "cl" : spec_freeze_deathanim_time : 0 : , "cheat", "rep", "cl" : The time that the death cam will spend watching the player's ragdoll before going into the freeze death cam. spec_freeze_distance_max : 80 : , "cheat", "cl" : Maximum random distance from the target to stop when framing them in observer freeze cam. spec_freeze_distance_min : 60 : , "cheat", "cl" : Minimum random distance from the target to stop when framing them in observer freeze cam. spec_freeze_target_fov : 42 : , "cheat", "rep", "cl" : The target FOV that the deathcam should use. spec_freeze_target_fov_long : 90 : , "cheat", "rep", "cl" : The target FOV that the deathcam should use when the cam zoom far away on the target. spec_freeze_time : 5 : , "cheat", "rep", "cl" : Time spend frozen in observer freeze cam. spec_freeze_traveltime : 0 : , "cheat", "rep", "cl" : Time taken to zoom in to frame a target in observer freeze cam. spec_freeze_traveltime_long : 0 : , "cheat", "rep", "cl" : Time taken to zoom in to frame a target in observer freeze cam when they are far away. spec_gui : cmd : : Shows or hides the spectator bar spec_menu : cmd : : Activates spectator menu spec_pos : cmd : : dump position and angles to the console +speed : cmd : : -speed : cmd : : spike : cmd : : generates a fake spike ss_enable : 0 : , "cl" : Enables Split Screen support. Play Single Player now launches into split screen mode. NO ONLINE SUPPORT ss_map : cmd : : Start playing on specified map with max allowed splitscreen players. ss_reloadletterbox : cmd : : ss_reloadletterbox ss_splitmode : 0 : , "a", "cl" : Two player split screen mode (0 - recommended settings base on the width, 1 - horizontal, 2 - vertical (only allowed in widescr star_memory : cmd : : Dump memory stats startdemos : cmd : : Play demos in demo sequence. startmovie : cmd : : Start recording movie frames. startupmenu : cmd : : Opens initial menu screen and loads the background bsp, but only if no other level is being loaded, and we're not in developer stats : cmd : : Prints server performance variables status : cmd : : Display map and connection status. stop : cmd : : Finish recording demo. stop_transition_videos_fadeout : cmd : : Fades out all transition videos playing to the screen: <time> stopdemo : cmd : : Stop playing back a demo. stopsound : cmd : : stopsoundscape : cmd : : Stops all soundscape processing and fades current looping sounds stopvideos : cmd : : Stops all videos playing to the screen stopvideos_fadeout : cmd : : Fades out all videos playing to the screen: <time> +strafe : cmd : : -strafe : cmd : : stringtabledictionary : cmd : : Create dictionary for current strings. stuffcmds : cmd : : Parses and stuffs command line + commands to command buffer. suitvolume : 0 : , "a", "sv" : surfaceprop : cmd : : Reports the surface properties at the cursor sv_accelerate : 10 : , "nf", "rep", "cl" : sv_allow_lobby_connect_only : 1 : : If set, players may only join this server from matchmaking lobby, may not connect directly. sv_allow_wait_command : 1 : , "rep" : Allow or disallow the wait command on clients connected to this server. sv_alltalk : 0 : , "sv", "nf" : Players can hear all other players' voice communication, no team restrictions sv_alternateticks : 0 : : If set, server only simulates entities on even numbered ticks. sv_benchmark_force_start : cmd : : Force start the benchmark. This is only for debugging. It's better to set sv_benchmark to 1 and restart the level. sv_cheats : 0 : , "nf", "rep" : Allow cheats on server sv_clearhinthistory : cmd : : Clear memory of server side hints displayed to the player. sv_consistency : 0 : , "rep" : Whether the server enforces file consistency for critical files sv_contact : 0 : , "nf" : Contact email for server sysop sv_dc_friends_reqd : 1 : , "sv" : Set this to 0 to allow direct connects to a game in progress even if no presents are present sv_deadtalk : 0 : , "sv", "nf" : Dead players can speak (voice, text) to the living sv_downloadurl : 0 : , "rep" : Location from which clients can download missing files sv_dumpstringtables : 0 : , "cheat" : sv_forcepreload : 0 : , "a" : Force server side preloading. sv_friction : 4 : , "nf", "rep", "cl" : World friction. sv_full_alltalk : 0 : , "sv", "nf" : Any player (including Spectator team) can speak to any other player sv_game_mode_convars : cmd : : Display the values of the convars for the current game_mode. sv_gameinstructor_disable : 0 : , "rep", "cl" : Force all clients to disable their game instructors. sv_infinite_ammo : 0 : , "cheat", "rep", "cl" : Player's active weapon will never run out of ammo sv_lagcompensationforcerestore : 1 : , "sv", "cheat" : Don't test validity of a lag comp restore, just do it. sv_lan : 0 : : Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ) sv_log_onefile : 0 : , "a" : Log server information to only one file. sv_logbans : 0 : , "a" : Log server bans in the server logs. sv_logecho : 1 : , "a" : Echo log information to the console. sv_logfile : 1 : , "a" : Log server information in the log file. sv_logflush : 0 : , "a" : Flush the log file to disk on each write (slow). sv_logsdir : 0 : , "a" : Folder in the game directory where server logs will be stored. sv_maxcmdrate : 102 : , "rep" : (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate. sv_maxrate : 0 : , "rep" : Max bandwidth rate allowed on server, 0 == unlimited sv_memlimit : 0 : , "cheat" : If set, whenever a game ends, if the total memory used by the server is greater than this # of megabytes, the server will exit. sv_mincmdrate : 10 : , "rep" : This sets the minimum value for cl_cmdrate. 0 == unlimited. sv_minrate : 5000 : , "rep" : Min bandwidth rate allowed on server, 0 == unlimited sv_noclipaccelerate : 5 : , "a", "nf", "rep", "cl" : sv_noclipduringpause : 0 : , "cheat", "rep", "cl" : If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.). sv_noclipspeed : 5 : , "a", "nf", "rep", "cl" : sv_password : 0 : , "nf", "prot", "norecord" : Server password for entry into multiplayer games sv_pausable : 0 : : Is the server pausable. sv_precacheinfo : cmd : : Show precache info. sv_pure : cmd : : Show user data. sv_pure_kick_clients : 1 : : If set to 1, the server will kick clients with mismatching files. Otherwise, it will issue a warning to the client. sv_pure_trace : 0 : : If set to 1, the server will print a message whenever a client is verifying a CRC for a file. sv_pushaway_hostage_force : 20000 : , "sv", "cheat", "rep" : How hard the hostage is pushed away from physics objects (falls off with inverse square of distance). sv_pushaway_max_hostage_force : 1000 : , "sv", "cheat", "rep" : Maximum of how hard the hostage is pushed away from physics objects. sv_pvsskipanimation : 1 : , "a", "sv" : Skips SetupBones when npc's are outside the PVS sv_querycache_stats : cmd : : Display status of the query cache (client only) sv_regeneration_force_on : 0 : , "sv", "cheat" : Cheat to test regenerative health systems sv_region : -1 : : The region of the world to report this server in. sv_reservation_timeout : 45 : : Time in seconds before lobby reservation expires. sv_search_key : 0 : : When searching for a dedicated server from lobby, restrict search to only dedicated servers having the same sv_search_key. sv_search_team_key : 0 : : When initiating team search, set this key to match with known opponents team sv_showlagcompensation : 0 : , "sv", "cheat" : Show lag compensated hitboxes whenever a player is lag compensated. sv_showtags : cmd : : Describe current gametags. sv_shutdown : cmd : : Sets the server to shutdown when all games have completed sv_skyname : 0 : , "a", "rep", "cl" : Current name of the skybox texture sv_soundemitter_reload : cmd : : Flushes the sounds.txt system sv_soundscape_printdebuginfo : cmd : : print soundscapes sv_specaccelerate : 5 : , "a", "nf", "rep", "cl" : sv_specnoclip : 1 : , "a", "nf", "rep", "cl" : sv_specspeed : 3 : , "a", "nf", "rep", "cl" : sv_staminajumpcost : 0 : , "rep", "cl" : Stamina penalty for jumping sv_staminalandcost : 0 : , "rep", "cl" : Stamina penalty for landing sv_staminamax : 80 : , "rep", "cl" : Maximum stamina penalty sv_staminarecoveryrate : 50 : , "rep", "cl" : Rate at which stamina recovers (units/sec) sv_steamgroup : 0 : , "nf" : The ID of the steam group that this server belongs to. You can find your group's ID on the admin profile page in the steam comm sv_steamgroup_exclusive : 0 : : If set, only members of Steam group will be able to join the server when it's empty, public people will be able to join the ser sv_tags : 0 : , "nf" : Server tags. Used to provide extra information to clients when they're browsing for servers. Separate tags with a comma. sv_timescale : cmd : : Change the speed of the game. sv_unlockedchapters : 1 : , "a" : Highest unlocked game chapter. sv_visiblemaxplayers : -1 : : Overrides the max players reported to prospective clients sv_voiceenable : 1 : , "a", "nf" : sys_antialiasing : 0 : , "a", "cl" : Convar used exclusively by the options screen to set anti aliasing levels. Changing this convar manually will have no effect. sys_aspectratio : 2 : , "a", "cl" : Convar used exclusively by the options screen to set aspect ratio. Changing this convar manually will have no effect. sys_minidumpspewlines : 500 : : Lines of crash dump console spew to keep. sys_refldetail : 0 : , "a", "cl" : Convar used exclusively by the options screen to set water reflection levels. Changing this convar manually will have no effect sys_vsync : 0 : , "a", "cl" : Convar used exclusively by the options screen to set vsync. Changing this convar manually will have no effect. teammenu : cmd : : Show team selection window Test_CreateEntity : cmd : : test_dispatcheffect : cmd : : Test a clientside dispatch effect. Usage: test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale> Defau Test_EHandle : cmd : : test_entity_blocker : cmd : : Test command that drops an entity blocker out in front of the player. test_freezeframe : cmd : : Test the freeze frame code. Test_InitRandomEntitySpawner : cmd : : Test_Loop : cmd : : Test_Loop <loop name> - loop back to the specified loop start point unconditionally. Test_LoopCount : cmd : : Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times. Test_LoopForNumSeconds : cmd : : Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds. test_outtro_stats : cmd : : Test_ProxyToggle_EnableProxy : cmd : : Test_ProxyToggle_EnsureValue : cmd : : Test_ProxyToggle_EnsureValue Test_ProxyToggle_SetValue : cmd : : Test_RandomChance : cmd : : Test_RandomChance <percent chance, 0-100> <token1> <token2...> - Roll the dice and maybe run the command following the percenta Test_RandomizeInPVS : cmd : : Test_RandomPlayerPosition : cmd : : Test_RemoveAllRandomEntities : cmd : : Test_RunFrame : cmd : : Test_SendKey : cmd : : Test_SpawnRandomEntities : cmd : : Test_StartLoop : cmd : : Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to. Test_StartScript : cmd : : Start a test script running.. Test_Wait : cmd : : Test_WaitForCheckPoint : cmd : : testhudanim : cmd : : Test a hud element animation. Arguments: <anim name> texture_budget_background_alpha : 128 : , "a" : how translucent the budget panel is texture_budget_panel_bottom_of_history_fraction : 0 : , "a" : number between 0 and 1 texture_budget_panel_height : 284 : , "a" : height in pixels of the budget panel texture_budget_panel_width : 512 : , "a" : width in pixels of the budget panel texture_budget_panel_x : 0 : , "a" : number of pixels from the left side of the game screen to draw the budget panel texture_budget_panel_y : 450 : , "a" : number of pixels from the top side of the game screen to draw the budget panel tf_escort_score_rate : 1 : , "sv", "cheat" : Score for escorting the train, in points per second think_limit : 10 : , "rep", "cl" : Maximum think time in milliseconds, warning is printed if this is exceeded. thirdperson_mayamode : cmd : : Switch to thirdperson Maya-like camera controls. thread_test_tslist : cmd : : thread_test_tsqueue : cmd : : threadpool_cycle_reserve : cmd : : Cycles threadpool reservation by powers of 2 threadpool_run_tests : cmd : : timedemo : cmd : : Play a demo and report performance info. timedemo_vprofrecord : cmd : : Play a demo and report performance info. Also record vprof data for the span of the demo timedemoquit : cmd : : Play a demo, report performance info, and then exit timeleft : cmd : : prints the time remaining in the match timerefresh : cmd : : Profile the renderer. toggle : cmd : : Toggles a convar on or off, or cycles through a set of values. toggleconsole : cmd : : Show/hide the console. togglescores : cmd : : Toggles score panel toolload : cmd : : Load a tool. toolunload : cmd : : Unload a tool. tv_clients : cmd : : Shows list of connected SourceTV clients. tv_msg : cmd : : Send a screen message to all clients. tv_nochat : 0 : , "a", "user" : Don't receive chat messages from other SourceTV spectators tv_port : 27020 : : Host SourceTV port tv_record : cmd : : Starts SourceTV demo recording. tv_relay : cmd : : Connect to SourceTV server and relay broadcast. tv_retry : cmd : : Reconnects the SourceTV relay proxy. tv_status : cmd : : Show SourceTV server status. tv_stop : cmd : : Stops the SourceTV broadcast. tv_stoprecord : cmd : : Stops SourceTV demo recording. tweak_ammo_impulses : cmd : : Allow real-time tweaking of the ammo impulse values. ui_posedebug_fade_in_time : 0 : , "cheat", "norecord", "cl" : Time during which a new pose activity layer is shown in green in +posedebug UI ui_posedebug_fade_out_time : 0 : , "cheat", "norecord", "cl" : Time to keep a no longer active pose activity layer in red until removing it from +posedebug UI ui_reloadscheme : cmd : : Reloads the resource files for the active UI window unbind : cmd : : Unbind a key. unbindall : cmd : : Unbind all keys. unbindalljoystick : cmd : : Unbind all joystick keys. unbindallmousekeyboard : cmd : : Unbind all mouse / keyboard keys. unload_all_addons : cmd : : Reloads the search paths for game addons. unpause : cmd : : Unpause the game. update_addon_paths : cmd : : Reloads the search paths for game addons. use : cmd : : Use a particular weapon Arguments: <weapon_name> -use : cmd : : +use : cmd : : user : cmd : : Show user data. users : cmd : : Show user info for players on server. vcollide_wireframe : 0 : , "cheat", "cl" : Render physics collision models in wireframe vehicle_flushscript : cmd : : Flush and reload all vehicle scripts version : cmd : : Print version info string. -vgui_drawtree : cmd : : +vgui_drawtree : cmd : : vgui_drawtree : 0 : , "cheat" : Draws the vgui panel hiearchy to the specified depth level. vgui_drawtree_clear : cmd : : vgui_dump_panels : cmd : : vgui_dump_panels [visible] vgui_message_dialog_modal : 1 : , "a", "cl" : vgui_spew_fonts : cmd : : vgui_togglepanel : cmd : : show/hide vgui panel by name. viewanim_addkeyframe : cmd : : viewanim_create : cmd : : viewanim_create viewanim_load : cmd : : load animation from file viewanim_reset : cmd : : reset view angles! viewanim_save : cmd : : Save current animation to file viewanim_test : cmd : : test view animation viewmodel_fov : 60 : , "a", "cl" : viewmodel_offset_x : 1 : , "a", "cl" : viewmodel_offset_y : 1 : , "a", "cl" : viewmodel_offset_z : -1 : , "a", "cl" : vis_force : 0 : , "sv", "cheat" : vismon_poll_frequency : 0 : , "sv", "cheat" : vismon_trace_limit : 12 : , "sv", "cheat" : vm_debug : 0 : , "cheat", "cl" : vm_draw_always : 0 : , "cheat", "cl" : 1 - Always draw view models, 2 - Never draw view models. Should be done before map launches. voice_enable : 1 : , "a" : Toggle voice transmit and receive. voice_forcemicrecord : 1 : , "a" : voice_inputfromfile : 0 : : Get voice input from 'voice_input.wav' rather than from the microphone. voice_loopback : 0 : , "user" : voice_mixer_boost : 0 : , "a" : voice_mixer_mute : 0 : , "a" : voice_mixer_volume : 1 : , "a" : voice_modenable : 1 : , "a", "clientcmd_can_execute", "cl" : Enable/disable voice in this mod. voice_mute : cmd : : Mute a specific Steam user voice_player_speaking_delay_threshold : 0 : , "sv", "cheat" : voice_recordtofile : 0 : : Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav' voice_reset_mutelist : cmd : : Reset all mute information for all players who were ever muted. voice_scale : 1 : , "a" : voice_show_mute : cmd : : Show whether current players are muted. voice_threshold : 2000 : , "a" : voice_unmute : cmd : : Unmute a specific Steam user, or `all` to unmute all connected players. -voicerecord : cmd : : +voicerecord : cmd : : voicerecord_toggle : cmd : : volume : 0 : , "a" : Sound volume vox_reload : cmd : : Reload sentences.txt file voxeltree_box : cmd : : View entities in the voxel-tree inside box <Vector(min), Vector(max)>. voxeltree_playerview : cmd : : View entities in the voxel-tree at the player position. voxeltree_sphere : cmd : : View entities in the voxel-tree inside sphere <Vector(center), float(radius)>. voxeltree_view : cmd : : View entities in the voxel-tree. vphys_sleep_timeout : cmd : : set sleep timeout: large values mean stuff won't ever sleep vprof : cmd : : Toggle VProf profiler vprof_adddebuggroup1 : cmd : : add a new budget group dynamically for debugging vprof_cachemiss : cmd : : Toggle VProf cache miss checking vprof_cachemiss_off : cmd : : Turn off VProf cache miss checking vprof_cachemiss_on : cmd : : Turn on VProf cache miss checking vprof_child : cmd : : vprof_collapse_all : cmd : : Collapse the whole vprof tree vprof_dump_counters : cmd : : Dump vprof counters to the console vprof_dump_groupnames : cmd : : Write the names of all of the vprof groups to the console. vprof_expand_all : cmd : : Expand the whole vprof tree vprof_expand_group : cmd : : Expand a budget group in the vprof tree by name vprof_generate_report : cmd : : Generate a report to the console. vprof_generate_report_AI : cmd : : Generate a report to the console. vprof_generate_report_AI_only : cmd : : Generate a report to the console. vprof_generate_report_budget : cmd : : Generate a report to the console based on budget group. vprof_generate_report_hierarchy : cmd : : Generate a report to the console. vprof_generate_report_hierarchy_per_frame_and_count_only : cmd : : Generate a minimal hiearchical report to the console. vprof_generate_report_map_load : cmd : : Generate a report to the console. vprof_graphheight : 256 : , "a" : vprof_graphwidth : 512 : , "a" : vprof_nextsibling : cmd : : vprof_off : cmd : : Turn off VProf profiler vprof_on : cmd : : Turn on VProf profiler vprof_parent : cmd : : vprof_playback_average : cmd : : Average the next N frames. vprof_playback_start : cmd : : Start playing back a recorded .vprof file. vprof_playback_step : cmd : : While playing back a .vprof file, step to the next tick. vprof_playback_stepback : cmd : : While playing back a .vprof file, step to the previous tick. vprof_playback_stop : cmd : : Stop playing back a recorded .vprof file. vprof_prevsibling : cmd : : vprof_record_start : cmd : : Start recording vprof data for playback later. vprof_record_stop : cmd : : Stop recording vprof data vprof_remote_start : cmd : : Request a VProf data stream from the remote server (requires authentication) vprof_remote_stop : cmd : : Stop an existing remote VProf data request vprof_reset : cmd : : Reset the stats in VProf profiler vprof_reset_peaks : cmd : : Reset just the peak time in VProf profiler vprof_to_csv : cmd : : Convert a recorded .vprof file to .csv. vprof_unaccounted_limit : 0 : , "a" : number of milliseconds that a node must exceed to turn red in the vprof panel vprof_verbose : 1 : , "a" : Set to one to show average and peak times vprof_vtune_group : cmd : : enable vtune for a particular vprof group ('disable' to disable) vprof_warningmsec : 10 : , "a" : Above this many milliseconds render the label red to indicate slow code. vtune : cmd : : Controls VTune's sampling. vx_model_list : cmd : : Dump models to VXConsole +walk : cmd : : -walk : cmd : : wc_air_edit_further : cmd : : When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location further away from play wc_air_edit_nearer : cmd : : When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location nearer to from player wc_air_node_edit : cmd : : When in WC edit mode, toggles laying down or air nodes instead of ground nodes wc_create : cmd : : When in WC edit mode, creates a node where the player is looking if a node is allowed at that location for the currently select wc_destroy : cmd : : When in WC edit mode, destroys the node that the player is nearest to looking at. (The node will be highlighted by a red box). wc_destroy_undo : cmd : : When in WC edit mode restores the last deleted node wc_link_edit : cmd : : weapon_debug_spread_gap : 0 : , "a", "cl", "ss" : weapon_debug_spread_show : 0 : , "a", "cl", "ss" : Enables display of weapon accuracy; 1: show accuracy box, 3: show accuracy with dynamic crosshair weapon_reload_database : cmd : : Reload the weapon database windows_speaker_config : -1 : , "a" : wipe_nav_attributes : cmd : : Clear all nav attributes of selected area. writeid : cmd : : Writes a list of permanently-banned user IDs to banned_user.cfg. writeip : cmd : : Save the ban list to banned_ip.cfg. xbox_autothrottle : 1 : , "a", "sv" : xbox_throttlebias : 100 : , "a", "sv" : xbox_throttlespoof : 200 : , "a", "sv" : xload : cmd : : Load a saved game from a console storage device. xlook : cmd : : xmove : cmd : : xsave : cmd : : Saves current game to a console storage device. -zoom : cmd : : +zoom : cmd : : -zoom_in : cmd : : +zoom_in : cmd : : -zoom_out : cmd : : +zoom_out : cmd : : zoom_sensitivity_ratio_joystick : 0 : , "a", "cl", "ss" : Additional controller sensitivity scale factor applied when FOV is zoomed in. zoom_sensitivity_ratio_mouse : 1 : , "a", "cl", "ss" : Additional mouse sensitivity scale factor applied when FOV is zoomed in. -------------- 2061 total convars/concommands
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