Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
Best Ending Requirements for Handheld Sonic Games Sonic Advance 1: Unlocking Moon Zone requires: -Beating the game with all four characters -Collecting the Chaos Emeralds (shared among all four characters) -After the above requirements are met, beat X-Zone with Sonic. Beating the game with Sonic last will not avoid repeating X-Zone with him. Getting a Chaos Emerald requires finding its corresponding hidden spring (each zone has one, Ice Mountain has two), then clearing the special stage. Chaos Emeralds are shared globally in this game, so any character can get any emerald. Currently, Sonic, Knuckles, and Amy each get one emerald (Secret Base, Casino Paradise, Ice Mountain 2 respectively). Tails gets the remaining four, since most special springs are in higher areas such that flying is the fastest and/or most reliable way of getting them. Sonic Advance 2: Unlocking True Area 53 requires: -Beating the game with Sonic, Cream, Tails, and Knuckles (not Amy) -Collecting the Chaos Emeralds with Sonic. -Seeing the "Get the chaos emeralds" cutscene post-credits -After the above requirements are met, True Area 53 unlocks itself on the level map for Sonic. Getting a Chaos Emerald requires clearing either act of the corresponding zone while collecting all 7 SP rings in one go, then clearing the special stage. Chaos Emeralds are NOT shared globally in this game. Currently, I get the chaos emerald for act 2 of every zone, with the exception of Leaf Forest 1. Sonic Advance 3: Unlocking Nonaggression requires: -Beating the game -Unlocking all characters (Knux, Amy, Cream) -Collecting the Chaos Emeralds -Seeing the "Get the chaos emeralds" cutscene post-credits -After the above requirements are met, beat Altar Emerald with Sonic as the lead. Getting a Chaos Emerald requires finding all 10 chao in the corresponding zone's acts and hub, getting a special key (there are several in every act), then clearing the special stage. Sonic Rush: Unlocking Extra Zone requires: -Beating both Sonic and Blaze stories -Having all the chaos and sol emeralds -After the above requirements are met, Extra Zone is unlocked in Story Select. Chaos Emeralds: In Sonic's Story, each Chaos Emerald requires clearing the Special Stage for the corresponding zone. Each of the two acts have three "boost spinners". By grabbing one and using one full boost meter, you enter the Special Stage. You can repeat Special Stages from the same spinner as many times as you want, assuming you have a method of getting the necessary boost to activate it again. Every zone has an act with a boost spinner that's conveniently on the speedrun route, so there aren't any ugly detours in the route. Sol Emeralds: In Blaze's Story, each Sol Emerald is collected for each defeated boss, due to story reasons. As such, they're all collected by just clearing Blaze's Story. Sonic Rush Adventure: Unlocking Deep Core requires: -Collecting all the chaos emeralds and sol emeralds, which is not possible until postgame after credits. Chaos Emeralds: There are 7 locations on the map where you can encounter Johnny and race him. Beat him to get the corresponding chaos emerald. Note that Johnny 5-7 are basically impossible without upgrading the Wave Cyclone (postgame), so those are left by then. Also, one Johnny location is impossible to access without beating Hidden Island 16 and activating it as a docking point. Sol Emeralds: Each Sol Emerald is collected by beating Blaze missions that Gardon (NPC by Ocean Tornado) gives you (4, 7, 10, 13, 17, 86, 88). Four of these are unlocked naturally by progressing through the main game. The other three are unlocked by clearing Hidden Islands 6, 8, and 12.
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
Cooking Recipe
4 sec ago | 6.18 KB
⭐ Exploit Documentation ⭐
CSS | 32 min ago | 1.04 KB
This month smells like money
CSS | 32 min ago | 1.04 KB
✅ API Flaw Money Method
CSS | 32 min ago | 1.04 KB
Cooking Recipe
1 hour ago | 6.11 KB
Cooking Recipe
1 hour ago | 6.10 KB
HF Pixelmon Custom Form Dex
7 hours ago | 1.53 KB
bcachefs delay
12 hours ago | 1.94 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!