Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
o = owner ch = o.Character fol = Instance.new("Folder") fol.Parent = script gui = Instance.new("ScreenGui") gui.Parent = script lab = Instance.new('TextLabel') lab.Text = '~' lab.Font = 'SciFi' lab.TextStrokeTransparency = 0 lab.TextStrokeColor3 = Color3.new(0.5,0.5,0.5) lab.TextColor3 = Color3.new(1,1,1) lab.TextScaled = true lab.BackgroundTransparency = 1 lab.Size = UDim2.new(0.3, 0, 0.1, 0) lab.Position = UDim2.new(-0.3,0,0.9,0) lab.Parent = gui tool = Instance.new("Tool") gem = Instance.new("Part") gem.Massless = true gem.Name = "Handle" gem.Position = Vector3.new(0,math.huge,0) gem.Material = "Neon" gem.Anchored = true gem.Size = Vector3.new(1.5,1.5,1.5) gem.CanCollide = false gem.Parent = tool gem2 = gem:Clone() gem2.Size = Vector3.new(1.6,1.6,1.6) gem2.Material = "Glass" gem2.Anchored = false gem2.Transparency = 0.456 gem2.Name = "Key outline" gem2.Parent = tool gem2w = Instance.new("Weld") gem2w.Part0 = gem gem2w.Part1 = gem2 gem2w.C0 = CFrame.new(0,0,0) gem2w.Parent = gem2 geml = Instance.new("PointLight") geml.Name = "Light" geml.Parent = gem sees = { NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(0.2,0), NumberSequenceKeypoint.new(0.8,0), NumberSequenceKeypoint.new(1,1)} sizes = { NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(0.2,0.5), NumberSequenceKeypoint.new(0.8,0.5), NumberSequenceKeypoint.new(1,0)} local pt = Instance.new("ParticleEmitter") pt.LightEmission = 1 pt.Speed = NumberRange.new(0) pt.Lifetime = NumberRange.new(0.5) pt.Transparency = NumberSequence.new(sees) pt.Size = NumberSequence.new(sizes) pt.Name = "Pt" pt.Rate = 10 pt.Rotation = NumberRange.new(-180,180) pt.RotSpeed = NumberRange.new(-180,180) pt.Parent = gem2 pt.ZOffset = 1.5 pt.Color = ColorSequence.new(gem.Color) tool.Parent = script it=Instance.new vt=Vector3.new cf=CFrame.new euler=CFrame.fromEulerAnglesXYZ angles=CFrame.Angles local teledebounce=false if script:FindFirstChild("Void") ~= nil then script:FindFirstChild("Void").Parent = nil end function part(formfactor,parent,reflectance,transparency,brickcolor,name,size,cframe) local fp = it("Part") fp.formFactor = formfactor fp.Parent = parent fp.Reflectance = reflectance fp.Transparency = transparency fp.CanCollide = true fp.Anchored = true fp.Locked=true fp.BrickColor = brickcolor fp.Name = name fp.Size = size fp.CFrame = cframe fp.BottomSurface="Smooth" fp.TopSurface="Smooth" fp:BreakJoints() return fp end function mesh(Mesh,part,meshtype,meshid,offset,scale) local mesh = it(Mesh) mesh.Parent = part if Mesh=="SpecialMesh" then mesh.MeshType = meshtype mesh.MeshId = meshid end mesh.Offset=offset mesh.Scale=scale return mesh end function weld(parent,part0,part1,c0) local weld = it("Weld") weld.Parent = parent weld.Part0 = part0 weld.Part1 = part1 weld.C0 = c0 return weld end local modelzorz = Instance.new("Model") modelzorz.Parent = script modelzorz.Name = "Void" local theframe = CFrame.new(0,100000,100000) local skyboxprt=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Skybox",vt(800,800,800),theframe) local prt=part(3,modelzorz,0,0,BrickColor.new("White"),"Basee",vt(500,5,500),theframe) local skyboxmsh=mesh("SpecialMesh",skyboxprt,"FileMesh","http://www.roblox.com/asset/?id=1527559",vt(0,0,0),vt(-1000,-1000,-1000)) skyboxmsh.TextureId="http://www.roblox.com/asset/?id=24824960" skyboxmsh.VertexColor = Vector3.new(0,0,0) skyboxmsh.Name = "AMesh" skyboxprt.CanCollide = false skyboxprt.CastShadow = false prt.Material = "Cobblestone" skyboxprt.Locked = true prt.Locked = true prt2 = prt:Clone() prt2.Size = Vector3.new(495,6,495) prt2.Material = "Grass" prt2.CanCollide = false prt2.Parent = modelzorz forcefield = skyboxprt:Clone() forcefield.Material = "ForceField" forcefield.AMesh.VertexColor = Vector3.new(1,1,1) forcefield.Color = Color3.new(1,1,1) forcefield.AMesh.Scale = vt(-999,-999,-999) forcefield.Parent = modelzorz sizes = { NumberSequenceKeypoint.new(0,3,0); NumberSequenceKeypoint.new(0.5,3,0); NumberSequenceKeypoint.new(1,3,0) } seeses = { NumberSequenceKeypoint.new(0,1,0); NumberSequenceKeypoint.new(0.2,0,0); NumberSequenceKeypoint.new(0.8,0,0); NumberSequenceKeypoint.new(1,1,0) } local pt1 = Instance.new("ParticleEmitter", skyboxprt) pt1.LightEmission = 1 pt1.LightInfluence = 0 pt1.Size = NumberSequence.new(sizes) pt1.Transparency = NumberSequence.new(seeses) pt1.Texture = "rbxassetid://2273224484" pt1.Acceleration = Vector3.new(0,0,0) pt1.Name = "Pt" pt1.Enabled = true pt1.ZOffset = 1 pt1.Drag = 20 life = 1 pt1.Rate = 500 pt1.EmissionDirection = "Left" pt1.Rotation = NumberRange.new(-180,180) pt1.SpreadAngle = Vector2.new(360,360) pt1.Lifetime = NumberRange.new(life, 3) pt1.RotSpeed = NumberRange.new(0) pt1.Speed = NumberRange.new(0) pt1.Color = ColorSequence.new(BrickColor.new("White").Color) local colors = {} local parkour = function() local blocks = {} local park = Instance.new("Folder") park.Parent = fol local key = Instance.new("Part") key.Anchored = true key.Position = Vector3.new(10000,10000,10000) key.Size = Vector3.new(1.5,1.5,1.5) key.Material = "Neon" key.CanCollide = false key.Color = BrickColor.Random().Color key.Parent = park local coin1 = false local coin2 = false local coin3 = false local detector = Instance.new("ClickDetector") local keyo = key:Clone() detector.Parent = keyo keyo.Size = Vector3.new(1.6,1.6,1.6) keyo.Material = "Glass" keyo.Transparency = 0.456 keyo.Parent = park local keyl = Instance.new("PointLight") keyl.Color = key.Color keyl.Parent = key sees = { NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(0.2,0), NumberSequenceKeypoint.new(0.8,0), NumberSequenceKeypoint.new(1,1)} sizes = { NumberSequenceKeypoint.new(0,0), NumberSequenceKeypoint.new(0.2,0.5), NumberSequenceKeypoint.new(0.8,0.5), NumberSequenceKeypoint.new(1,0)} local pt = Instance.new("ParticleEmitter") pt.LightEmission = 1 pt.Speed = NumberRange.new(0) pt.Lifetime = NumberRange.new(0.5) pt.Transparency = NumberSequence.new(sees) pt.Size = NumberSequence.new(sizes) pt.Rate = 10 pt.Rotation = NumberRange.new(-180,180) pt.RotSpeed = NumberRange.new(-180,180) pt.Parent = keyo pt.ZOffset = 1.5 pt.Color = ColorSequence.new(keyo.Color) detector.MaxActivationDistance = 5 detector.MouseClick:Connect(function(plr) if coin1 == false or coin2 == false or coin3 == false then return end print(tostring(key.BrickColor).." Key collected by "..plr.Name) detector:Remove() table.insert(colors, tostring(key.BrickColor)) hint = Instance.new("Hint") hint.Text = "Congrats, "..plr.Name.."! You got the "..tostring(key.BrickColor).." Key... but at the moment its useless, heh." hint.Parent = workspace game.Debris:AddItem(hint, 5) clon = tool:Clone() clon.Handle.Color = key.Color clon["Key outline"].Color = key.Color clon.Handle.Light.Color = key.Color clon["Key outline"].Pt.Color = ColorSequence.new(key.Color) clon.Name = tostring(key.BrickColor).." Key cube" clon.CanBeDropped = false clon.Handle.Anchored = false clon.Parent = plr.Backpack for _,v in pairs(clon:GetChildren()) do v.Locked = true end local g = gui:Clone() g.TextLabel.Text = "+"..tostring(key.BrickColor).." Key" g.TextLabel.TextStrokeColor3 = keyo.Color g.TextLabel.TextColor3 = Color3.fromRGB(keyo.Color.R+10,keyo.Color.G+10,keyo.Color.B+10) g.Parent = plr.PlayerGui spawn(function() g.TextLabel:TweenPosition(UDim2.new(0.7, 0, 0.9, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Bounce) wait(2) for i = 1,30 do g.TextLabel.TextStrokeTransparency = i/30 g.TextLabel.TextTransparency = i/30 wait() end g:Remove() end) spawn(function() pt:Emit(500) pt.Enabled = false wait(0.345) key.Transparency = 1 keyo.Transparency = 1 wait(1) park:Remove() end) end) local an = math.random(9,11) local an2 = math.random(1,2) local finalc = nil for i = 1, an do local p = Instance.new("Part") table.insert(blocks,p) local v = Instance.new("BoolValue") v.Name = "CoinBlock" v.Parent = p v.Value = false p.Size = Vector3.new(3,3,3) p.Parent = park p.Transparency = 0 p.Material = "Glass" p.Color = key.Color p.Anchored = true if an2 == 2 then p.Position = Vector3.new(math.random(1,6),2*i,7.5*i) else p.Position = Vector3.new(7.5*i,2*i,math.random(1,6)) end p2 = p:Clone() p2.Shape = "Ball" p2.Size = Vector3.new(4.5,4.5,4.5) p2.Parent = park p3 = p:Clone() p3.Material = "Cobblestone" p3.Size = Vector3.new(2.7,2.7,2.7) p3.BrickColor = BrickColor.new("White") p3.Parent = park mo = Instance.new("Model") mo.Parent = workspace p2.Parent = mo p.Parent = mo nega = {p2} onion = p:SubtractAsync(nega) onion.Parent = park onion.Anchored = true onion.UsePartColor = true onion.Transparency = 0.5 mo:Remove() print("Union Successful") finalc = onion wait() end key.Position = finalc.Position + Vector3.new(0,3,0) keyo.Position = key.Position table.remove(blocks, an) an = an - 1 acc = math.random(1,an) local cb = blocks[acc] table.remove(blocks, acc) acc2 = math.random(1,table.getn(blocks)) local cb2 = blocks[acc2] table.remove(blocks, acc2) acc3 = math.random(1,table.getn(blocks)) local cb3 = blocks[acc3] table.remove(blocks, acc3) local c = Instance.new("Part") c.Size = Vector3.new(0.7,0.7,0.7) c.Color = Color3.new(1,1,0.5) c.Material = "Neon" c.Anchored = true c.Parent = park cl = Instance.new("PointLight") cl.Parent = c local dec = Instance.new("ClickDetector") dec.Parent = c dec.Name = "dec" dec.MaxActivationDistance = 6 c2 = c:Clone() c2.Parent = park c3 = c:Clone() c3.Parent = park dec.MouseClick:Connect(function() coin1 =true c.Color = Color3.new(0.1,0.1,0) dec:Remove() end) c2.dec.MouseClick:Connect(function() coin2 =true c2.Color = Color3.new(0.1,0.1,0) c2.dec:Remove() end) c3.dec.MouseClick:Connect(function() coin3 =true c3.Color = Color3.new(0.1,0.1,0) c3.dec:Remove() end) c.Position = cb.Position + Vector3.new(0, 2.5, 0) c2.Position = cb2.Position + Vector3.new(0, 2.5, 0) c3.Position = cb3.Position + Vector3.new(0, 2.5, 0) hint = Instance.new("Hint") hint.Text = tostring(key.BrickColor).." Key Cube mini-obby loaded!" hint.Parent = workspace wait(2.5) hint.Text = "Click each coin before clicking the key in order to get it!" wait(4.5) hint:Remove() end local centrepart = nil local tablets = {} local angle = 0 local Tab = { Rot = 0; Dist = 10; Speed = 0.5; Smooth = .075; } game:GetService'RunService'.Stepped:connect(function() for i = 1, #tablets do pcall(function() if tablets[i].Parent ~= script then table.remove(tablets, i) end end) end local Tick = tick() local debounce = false if tablets and debounce == false then Tab.Rot = Tab.Rot>=360 and 0 or Tab.Rot + Tab.Speed debounce = true end for i = 1, #tablets do local pos = (centrepart).CFrame; local tab = tablets[i]; local Distance = Tab.Dist+(#tablets/2.5) local Angle = math.rad(i*(360/#tablets)+Tab.Rot) pcall(function() tablets[i].CFrame = tablets[i].CFrame:lerp(CFrame.new(pos.X, pos.Y, pos.Z) * CFrame.Angles(0, Angle, 0) * CFrame.new(0, math.sin(i+Tick)/2, Distance), Tab.Smooth) --[[ tablets[i].B.CFrame = tablets[i].CFrame tablets[i].B.tortoise.CFrame = tablets[i].B.CFrame]] end) end end) local portal = function() porf = Instance.new("Part") porf.Material = "Cobblestone" porf.Size = Vector3.new(20,40,3) porf.Anchored = true porf.Position = Vector3.new(0,-100,10) porf2 = porf:Clone() porf2.Size = Vector3.new(15,35,4) model = Instance.new("Model") model.Parent = workspace porf.Parent = model porf2.Parent = model neg = {porf2} portalframe = porf:SubtractAsync(neg) portalframe.Parent = script centrepart = portalframe model:Remove() Color = Color3.fromRGB(85,255,255) Color2 = Color3.fromRGB(255,255,255) local snow = Instance.new("ParticleEmitter", portalframe) snow.VelocitySpread = 0 snow.Lifetime = NumberRange.new(1,2) snow.Acceleration = Vector3.new(0, 5, 0) snow.RotSpeed = NumberRange.new(-100,100) snow.Rate = 500 snow.Speed = NumberRange.new(30) snow.Rotation = NumberRange.new(-180,180) snow.Name = "dust" snow.Enabled = true snow.LightEmission = 0 snow.LockedToPart = false snow.ZOffset = 1 snow.EmissionDirection = "Bottom" snow.SpreadAngle = Vector2.new(5,5) snow.Drag = 1 snow.Texture = "http://www.roblox.com/asset/?id=431361643" snow.Color = ColorSequence.new(Color3.new(0.95,0.9,0.95)) snow.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3), NumberSequenceKeypoint.new(1, 3)}) snow.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(.1, 0), NumberSequenceKeypoint.new(0.9, 0), NumberSequenceKeypoint.new(1, 1)}) for i = 1,200 do portalframe.Position = portalframe.Position:Lerp(Vector3.new(0,15,10),0.1) wait() end snow.Enabled = false local colors2 = {} for i = 1, table.getn(colors) do local teb = Instance.new("Part") teb.Size = Vector3.new(2,2,2) teb.Material = "ForceField" teb.BrickColor = BrickColor.new(colors[i]) table.insert(colors2, colors[i]) teb.Anchored = true teb.CanCollide = false teb.Parent = script table.insert(tablets, teb) local dect = Instance.new("ClickDetector") dect.MaxActivationDistance = 12 dect.Parent = teb local num = i dect.MouseClick:Connect(function(leplr) if leplr.Backpack:FindFirstChild(tostring(teb.BrickColor).." Key cube") then cubet = leplr.Backpack:FindFirstChild(tostring(teb.BrickColor).." Key cube") cube = Instance.new("Model", teb) for _,v in pairs(cubet:GetChildren()) do v.Parent = cube end cubet:Remove() wold = Instance.new("Weld") wold.Part0 = teb wold.Part1 = cube.Handle wold.C0 = CFrame.new(0,0,0) wold.Parent = teb table.remove(colors, table.getn(colors)) end end) end spawn(function() repeat wait() until table.getn(colors) == 0 leran = math.random(30,50) for i = 1,leran do isl = Instance.new("Part") isl.Anchored = true isl.Material = "Cobblestone" rands = math.random(5,20) isl.Size = Vector3.new(rands, math.random(2,3), rands) isl.CFrame = theframe * CFrame.new(math.random(-400,400), math.random(40,400), math.random(-400,400)) isl2 = isl:Clone() isl2.Material = "Neon" isl2.Size = isl.Size - Vector3.new(1,1,1) isl2.CFrame = isl.CFrame * CFrame.new(0,-1,0) isl2.BrickColor = BrickColor.new(colors2[math.random(1,#colors2)]) isl.Parent = script isl2.Parent = script isll = Instance.new("PointLight") isll.Parent = isl2 isll2 =Instance.new("PointLight") isll2.Color = isl2.Color isll2.Parent = isl2 --part(formfactor,parent,reflectance,transparency,brickcolor,name,size,cframe) grass=part(3,modelzorz,0,0,BrickColor.new(colors2[math.random(1,#colors2)]),"Grass",vt(1,1,1),theframe*CFrame.new(math.random(-250,250),4,math.random(-250,250))) grass.Material = "ForceField" local grassmsh=mesh("SpecialMesh",grass,"FileMesh","http://www.roblox.com/asset/?id=1091940",vt(0,0,0),vt(2,2,2)) grassmsh.TextureId="http://www.roblox.com/asset/?id=1091942" grassmsh.VertexColor = Vector3.new(1/grass.Color.R,1/grass.Color.G,1/grass.Color.B) wait() end local hint = Instance.new("Hint", workspace) hint.Text = "Woah! What's happening to that portal?!" snow.Enabled = true spawn(function() wait(3) hint.Parent = nil hint.Text = "The portal opened! (Its still useless, though)" end) for i = 1,1000 do Tab.Speed = Tab.Speed + (10/1000) wait() end par = Instance.new("Part") par.Anchored = true par.CanCollide = false par.Material = "Neon" par.Size = portalframe.Size - Vector3.new(1,1,1) par.Transparency = 1 par.CFrame = portalframe.CFrame par.Parent = portalframe sizes = { NumberSequenceKeypoint.new(0,7,0); NumberSequenceKeypoint.new(0.5,7,0); NumberSequenceKeypoint.new(1,7,0) } seeses = { NumberSequenceKeypoint.new(0,1,0); NumberSequenceKeypoint.new(0.2,0,0); NumberSequenceKeypoint.new(0.8,0,0); NumberSequenceKeypoint.new(1,1,0) } local pt1 = Instance.new("ParticleEmitter", par) pt1.LightEmission = 1 pt1.LightInfluence = 0 pt1.Size = NumberSequence.new(sizes) pt1.Transparency = NumberSequence.new(seeses) pt1.Texture = "rbxassetid://2273224484" pt1.Acceleration = Vector3.new(0,0,0) pt1.Enabled = true pt1.ZOffset = 1 pt1.Drag = 20 life = 1 pt1.Rate = 100 pt1.EmissionDirection = "Left" pt1.Rotation = NumberRange.new(-180,180) pt1.SpreadAngle = Vector2.new(360,360) pt1.Lifetime = NumberRange.new(life, 3) pt1.RotSpeed = NumberRange.new(0) pt1.Speed = NumberRange.new(100,1000) pt1.Color = ColorSequence.new(BrickColor.new("White").Color) for i = 1,50 do par.Transparency = par.Transparency - (1/50) wait() end snow.Enabled = false pt1.Enabled = false pt1:Emit(200) par.Color = Color3.new(0,0,0) Tab.Speed = 0.5 hint.Parent = workspace game.Debris:AddItem(hint, 2) sizes = { NumberSequenceKeypoint.new(0,1,0); NumberSequenceKeypoint.new(0.5,1,0); NumberSequenceKeypoint.new(1,1,0) } seeses = { NumberSequenceKeypoint.new(0,1,0); NumberSequenceKeypoint.new(0.2,0,0); NumberSequenceKeypoint.new(0.8,0,0); NumberSequenceKeypoint.new(1,1,0) } local pt1 = Instance.new("ParticleEmitter", par) pt1.LightEmission = 1 pt1.LightInfluence = 0 pt1.Size = NumberSequence.new(sizes) pt1.Transparency = NumberSequence.new(seeses) pt1.Texture = "rbxassetid://2273224484" pt1.Acceleration = Vector3.new(0,0,0) pt1.Enabled = true pt1.ZOffset = 1 pt1.Drag = 20 life = 1 pt1.Rate = 500 pt1.EmissionDirection = "Left" pt1.Rotation = NumberRange.new(-180,180) pt1.SpreadAngle = Vector2.new(360,360) pt1.Lifetime = NumberRange.new(life, 3) pt1.RotSpeed = NumberRange.new(0) pt1.Speed = NumberRange.new(0) pt1.Color = ColorSequence.new(BrickColor.new("White").Color) par.Touched:Connect(function(hi) if hi and hi.Parent and hi.Parent:IsA("Model") and hi.Parent:FindFirstChildOfClass("Humanoid") then if teledebounce == true then return end teledebounce = true hi.Parent:MoveTo(theframe.Position + Vector3.new(0,10,0)) spawn(function() wait(0.5) teledebounce = false end) end end) end) end o.Chatted:Connect(function(c) if c == "!keycube" then parkour() elseif c == "!portal" then portal() end end)
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
F-Formula
2 hours ago | 1.23 KB
SEEING GOD IN THE MATH
2 hours ago | 0.12 KB
Untitled
17 hours ago | 1.88 KB
Untitled
17 hours ago | 0.67 KB
Untitled
17 hours ago | 3.33 KB
Untitled
18 hours ago | 1.00 KB
Untitled
18 hours ago | 0.33 KB
Untitled
18 hours ago | 1.55 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!