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[ParseCmdLine] command-line args: "C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\spring.exe" Using configuration source: "C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\springsettings.cfg" Using additional configuration source: "C:\Users\fractal\Documents\My Games\Spring\springsettings.cfg" ============== <User Config> ============== BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 128 CamFreeFOV = 60 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CompressTextures = 1 DualScreenMiniMapOnLeft = 1 FPSFOV = 90 Fullscreen = 0 GrassDetail = 4 GroundDecals = 2 GroundDetail = 90 GroundScarAlphaFade = 1 HangTimeout = 0 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = YukonSpring 0.1 LastSelectedMod = Zero-K v1.3.12.1 LastSelectedScript = Player Only: Testing Sandbox MaxParticles = 10000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.005 MouseDragScrollThreshold = 0 ReconnectTimeout = 0 ReflectiveWater = 4 ScreenshotCounter = 1 ScrollWheelSpeed = -25 ShadowMapSize = 6144 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 TreeRadius = 1000 UnitIconDist = 124 UnitLodDist = 9999 UsePBO = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 1920 YResolution = 1080 snd_volmaster = 0 ============== </User Config> ============== Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. Spring 100.0.1-610-g901f1a6 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Enterprise Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz; 8115MB RAM, 11481MB pagefile Word Size: 32-bit (emulated) CPU Clock: win32::TimeGetTime Physical CPU Cores: 2 Logical CPU Cores: 4 [CMyMath::Init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions Supported Video modes on Display 1 x:0 y:0 1920x1080: 320x200, 320x240, 400x300, 512x384, 640x400, 640x480, 800x600, 1280x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1440x900, 1600x900, 1280x960, 1280x1024, 1400x1050, 1680x1050, 1920x1080 SDL version: linked 2.0.3; compiled 2.0.2 GL version: 4.5.0 NVIDIA 359.06 GL vendor: NVIDIA Corporation GL renderer: GeForce 840M/PCIe/SSE2 GLSL version: 4.50 NVIDIA GLEW version: 1.5.8 Video RAM: total 2048MB, available 1987MB SwapInterval: 1 FBO::maxSamples: 32 GL info: haveARB: 1, haveGLSL: 1, ATI hacks: 0 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1 maximum texture size: 16384, compress MIP-map textures: 1 maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16 maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576 number of UniformBufferBindings: 84 (64kB) VSync disabled [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed) [WatchDog::Install] disabled [ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2 [ThreadPool::SetThreadCount][2] #threads=1 [DataDirs] Portable Mode! Using read-write data directory: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\ Using read-only data directory: C:\Users\fractal\Documents\My Games\Spring\ Using read-only data directory: C:\Users\fractal\Documents\Spring\ Scanning: C:\Users\fractal\Documents\My Games\Spring\maps Scanning: C:\Users\fractal\Documents\My Games\Spring\games Scanning: C:\Users\fractal\Documents\My Games\Spring\packages Scanning: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\base [f=0000000] [Sound] OpenAL info: [f=0000000] [Sound] Available Devices: [f=0000000] [Sound] Speakers (Realtek High Definition Audio) [f=0000000] [Sound] Device: OpenAL Soft [f=0000000] [Sound] Vendor: OpenAL Community [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1 [f=0000000] [Sound] Renderer: OpenAL Soft [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback [f=0000000] [Sound] EFX Enabled: yes [f=0000000] [Sound] Max Sounds: 32 [f=0000000] Joysticks found: 1 [f=0000000] Using joystick 0: XInput Controller #1 [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=2 #current=2 #max=2 [f=0000000] [ThreadPool::SetThreadCount][2] #threads=1 [f=0000000] [Threading] Main thread CPU affinity mask set: 14 [f=0000000] [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed) [f=0000000] Joystick has been added [f=0000000] Hosting on: localhost:8452 [f=0000000] Connecting to local server [f=0000000] [AddGameSetupArchivesToVFS] using map: YukonSpring 0.1 [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect! [f=0000000] Binding UDP socket to IP (v6) ::1 port 8452 [f=0000000] [UDPListener] successfully bound socket on port 8452 [f=0000000] PreGame::StartServer: 11 ms [f=0000000] [AddGameSetupArchivesToVFS] using map: YukonSpring 0.1 [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.12.1 (archive: ed9ac11b24399ad8ea092df72a8d232b.sdp) [f=0000000] Recording demo to: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\demos\20151231_161442_YukonSpring 0_100.0.1-610-g901f1a6 develop.sdf.gz [f=0000000] PreGame::GameDataReceived: 34 ms [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0) [f=0000000] [LuaIntro] Searching for new Widgets [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/ [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/ [f=0000000] [LuaIntro] Found new widget "SpringLogo" [f=0000000] [LuaIntro] Found new widget "LoadTexture" [f=0000000] [LuaIntro] Found new widget "LoadProgress" [f=0000000] [LuaIntro] Found new widget "Main" [f=0000000] [LuaIntro] Found new widget "Music" [f=0000000] [LuaIntro] Found new widget "WM Stuff" [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=0000000] [LuaIntro] Loading widget: Main <main.lua> [f=0000000] [LuaIntro] Loading widget: Music <music.lua> [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map (131 MB) [f=0000000] Loading Radar Icons [f=0000000] Loading GameData Definitions [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format [f=0000000] Loading all definitions: 0.325000 [f=0000000] Game::LoadDefs (GameData): 407 ms [f=0000000] Loading Sound Definitions [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=0000000] [Sound] parsed 313 sounds from gamedata/sounds.lua [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=0000000] Game::LoadDefs (Sound): 18 ms [f=0000000] Creating Smooth Height Mesh [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 166 ms [f=0000000] Creating QuadField & CEGs [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5 [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1! [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=0000000] Creating Unit Textures [f=0000000] Creating Sky [f=0000000] Loading Weapon Definitions [f=0000000] Loading Unit Definitions [f=0000000] Loading Feature Definitions [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "dead2" [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager [f=0000000] Initializing Map Features [f=0000000] Creating ShadowHandler & DecalHandler [f=0000000] Creating GroundDrawer [f=0000000] Loading Map Tiles [f=0000000] Loading Square Textures [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 6 ms [f=0000000] Switching to ROAM Mesh Rendering [f=0000000] Creating TreeDrawer [f=0000000] Creating ProjectileDrawer & UnitDrawer [f=0000000] Creating Projectile Textures [f=0000000] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl [f=0000000] Creating Water [f=0000000] Game::LoadInterface (Camera&Mouse): 3974 ms [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=0000000] Game::LoadInterface (Console): 1 ms [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=0000000] InfoTexture: shaders [f=0000000] Loading LuaRules [f=0000000] missing file [f=0000000] No features loaded [f=0000000] Warning: [CheckPieceNormals] piece "lmuzzle" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "lexhaust" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "rmuzzle" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "rexhaust" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "door2" of model "objects3d/corch.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "pad" of model "objects3d/corplas.s3o" has 25 (of 25) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "door2" of model "objects3d/corplas.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "post2" of model "objects3d/corplas.s3o" has 16 (of 16) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "nano2" of model "objects3d/corplas.s3o" has 9 (of 9) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "door1" of model "objects3d/corplas.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "post1" of model "objects3d/corplas.s3o" has 16 (of 16) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "nano1" of model "objects3d/corplas.s3o" has 9 (of 9) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format [f=0000000] Initializing gadget [f=0000000] LUARULES-DRAW (GADGETS) [f=0000000] Warning: [CheckPieceNormals] piece "rfoot" of model "objects3d/dante.s3o" has 96 (of 96) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "lfoot" of model "objects3d/dante.s3o" has 96 (of 96) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] LUARULES-DRAW (GADGETS) [f=0000000] Loading LuaGaia [f=0000000] Loading LuaUI [f=0000000] LuaSocketEnabled: yes [f=0000000] This game has locked LuaUI access [f=0000000] This game has locked LuaUI access [f=0000000] Using LUAUI_DIRNAME = LuaUI/ [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt [f=0000000] LuaUI: bound F11 to the widget selector [f=0000000] LuaUI: bound CTRL+F11 to tweak mode [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file) [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available) [f=0000000] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2 [f=0000000] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2 [f=0000000] Failed to load: precipitation-widget.lua ([string "LuaUI/Widgets/precipitation-widget.lua"]:49: Precipitation-widget: Can't find settings in mapinfo.lua!) [f=0000000] Loading last game win data [f=0000000] Resetting win data [f=0000000] Last game player count: 2, This game player count: 2 [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3 [f=0000000] Player and team counts match, continuing [f=0000000] Testing last game's team 0 mapped to this game's team 0 [f=0000000] Testing last game's team 1 mapped to this game's team 1 [f=0000000] All players and teams match from last game, using last game's scores as base [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=0000000] Loaded API widget: i18n <api_i18n.lua> [f=0000000] Loaded API widget: Startbox API <api_startboxes.lua> [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=0000000] Loaded API widget: Chili Framework <api_chili.lua> [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=0000000] Loaded API widget: Lups <lups_wrapper.lua> [f=0000000] Hardware mouse-cursor is enabled! [f=0000000] Set "shadows" config-parameter to 1 [f=0000000] Ground-decals rendering is disabled! [f=0000000] Set maximum particles to: 10000 [f=0000000] Set UnitLodDist to 9999 [f=0000000] Set UnitIconDist to 124 [f=0000000] model shaders is enabled! [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua> [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=0000000] Mexspot Fetcher fetching [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua> [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua> [f=0000000] Loaded widget: Noises <snd_noises.lua> [f=0000000] Loaded widget: Unit Icons <unit_icons.lua> [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua> [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=0000000] [Sound] parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua [f=0000000] Loaded widget: Ambient Player <ambientplayer.lua> [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua> [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=0000000] Loaded widget: Win Counter <win_counter.lua> [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=0000000] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua> [f=0000000] Loaded widget: Autoquit <autoquit.lua> [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua> [f=0000000] Loaded widget: CameraShake <camera_shake.lua> [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=0000000] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=0000000] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua> [f=0000000] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua> [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua> [f=0000000] Loaded widget: Darkening <gui_darkening.lua> [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=0000000] Loaded widget: Haven Handler <gui_havens.lua> [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua> [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua> [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua> [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=0000000] Loaded widget: Music Player <snd_music.lua> [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=0000000] Loaded widget: Orbit Command <cmd_orbit.lua> [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua> [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua> [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua> [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=0000000] Loaded widget: Announcer <gui_announcer.lua> [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=0000000] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=0000000] Loaded widget: Objectives <mission_objectives.lua> [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua> [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua> [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=0000000] <Replay control buttons> Live mode. Widget removed. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=0000000] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua> [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua> [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua> [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua> [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua> [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=0000000] Loaded widget: State Icons <unit_state_icons.lua> [f=0000000] Marketplace and Bounty Icons: Widget removed. [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua> [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua> [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua> [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=0000000] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua> [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua> [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=0000000] UnnamedPlayer ENABLE TTS [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=0000000] [Shared Functions] Warning: LuaUI/Configs/zk_keys.lua: No such file or directory [f=0000000] Writing last game win data [f=0000000] LuaUI v0.3 [f=0000000] [cawidgets.lua] Error: Error in GamePreload(): [string "LuaUI/Widgets/COFCtools/Interpolate.lua"]:55: attempt to compare number with nil [f=0000000] [cawidgets.lua] Error: Removed widget: Combo Overhead/Free Camera (experimental) [f=0000000] [LoadFinalize] finalizing PFS [f=0000000] [Path] [PathEstimator::ReadFile] hash=3078758161 [f=0000000] Reading Estimate PathCosts [8] [f=0000000] [Path] [PathEstimator::ReadFile] hash=3078758185 [f=0000000] Reading Estimate PathCosts [32] [f=0000000] [LoadFinalize] finalized PFS (172ms, checksum 60c0d6d3) [f=0000000] Mex Placement Initialised with 22 spots. [f=0000000] Loaded DecalsDrawer: Legacy [f=0000000] GameID: e2b68556b1285390ec41adaa078101e2 [f=0000000] Connection attempt from UnnamedPlayer [f=0000000] -> Version: 100.0.1-610-g901f1a6 develop [f=0000000] Loading: LuaUI/Widgets/camera_cofc.lua [f=0000000] Epicmenu: Switching to COFC camera mode [f=0000000] -> Connection established (given id 0) [f=0000000] Player UnnamedPlayer finished loading and is now ingame [f=0000000] Switching to Free style camera [f=0000000] <UnnamedPlayer> Allies: I choose: Recon Trainer! [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "midx" in UnitDefs __index [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_centeroffset.lua"]:113: attempt to perform arithmetic on field 'midx' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_centeroffset.lua"]:113: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1375: in function <[string "LuaRules/gadgets.lua"]:1373> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/mission_orbital_drop.lua"]:93: in function 'DropUnit' [string "LuaRules/Gadgets/start_unit_setup.lua"]:399: in function 'SpawnStartUnit' [string "LuaRules/Gadgets/start_unit_setup.lua"]:571: in function 'GameStart' [string "LuaRules/gadgets.lua"]:990: in function <[string "LuaRules/gadgets.lua"]:988> (tail call): ? [f=0000450] Error: [UnitDefIndex] ERROR_TYPE for key "midx" in UnitDefs __index [f=0000450] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_centeroffset.lua"]:113: attempt to perform arithmetic on field 'midx' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_centeroffset.lua"]:113: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1375: in function <[string "LuaRules/gadgets.lua"]:1373> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/mission_orbital_drop.lua"]:93: in function 'DropUnit' [string "LuaRules/Gadgets/start_unit_setup.lua"]:399: in function 'SpawnStartUnit' [string "LuaRules/Gadgets/start_unit_setup.lua"]:655: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1008: in function <[string "LuaRules/gadgets.lua"]:1006> (tail call): ? [f=0003846] Saved: screenshots/screen00001.jpg [f=0006584] [ReloadAction] user exited to menu [f=0006584] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2 #max=2 [f=0006584] [ThreadPool::SetThreadCount][2] #threads=0 [f=0006584] [ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2 [f=0006584] [ThreadPool::SetThreadCount][2] #threads=1 [f=0006584] [KillLua][1] [f=0006584] [KillLua][2] [f=0006584] Start gadgetHandler:Shutdown [f=0006584] Shutdown - UnitMorph [f=0006584] Shutdown - LupsNanoSpray [f=0006584] Shutdown - Puppy Handler [f=0006584] Shutdown - StartSetup [f=0006584] Shutdown - Terrain Texture Handler [f=0006584] Shutdown - UnitCloakShield [f=0006584] End gadgetHandler:Shutdown [f=0006584] Start gadgetHandler:Shutdown [f=0006584] Shutdown - UnitMorph [f=0006584] Shutdown - Shockwaves [f=0006584] Shutdown - DualFog [f=0006584] Shutdown - UnitCloakShield [f=0006584] Shutdown - Lups Cloak FX [f=0006584] Shutdown - Lups [f=0006584] End gadgetHandler:Shutdown [f=0006584] [KillLua][3] [f=0006584] Start widgetHandler:Shutdown [f=0006584] Shutdown - SaveOrderList Complete [f=0006584] [Shared Functions] Warning: LuaUI/Configs/zk_keys.lua: No such file or directory [f=0006584] Writing last game win data [f=0006584] Shutdown - SaveConfigData Complete [f=0006584] Shutdown Widget - EPIC Menu [f=0006584] Shutdown Widget - Chili Minimap [f=0006584] Shutdown Widget - Chili Widget Selector [f=0006584] Shutdown Widget - Local Team Colors [f=0006584] Shutdown Widget - HealthBars [f=0006584] Shutdown Widget - Noises [f=0006584] Shutdown Widget - Unit Icons [f=0006584] Shutdown Widget - Win Counter [f=0006584] Shutdown Widget - CameraShake [f=0006584] Shutdown Widget - Chili Economy Panel Default [f=0006584] Shutdown Widget - Chili EndGame Window [f=0006584] Shutdown Widget - Chili Nuke Warning [f=0006584] Shutdown Widget - Chili Selections & CursorTip [f=0006584] Shutdown Widget - Chili Spectator Panels [f=0006584] Shutdown Widget - Context Menu [f=0006584] Shutdown Widget - Darkening [f=0006584] Shutdown Widget - Highlight Geos [f=0006584] Shutdown Widget - Local Widgets Config [f=0006584] Shutdown Widget - Map Edge Extension [f=0006584] Shutdown Widget - Mex Placement Handler [f=0006584] Shutdown Widget - MinimapEvents [f=0006584] Shutdown Widget - Music Player [f=0006584] Shutdown Widget - Startup Info and Selector [f=0006584] Shutdown Widget - Stereo3D [f=0006584] Shutdown Widget - Transport AI [f=0006584] Shutdown Widget - Announcer [f=0006584] Shutdown Widget - Attack AoE [f=0006584] Shutdown Widget - MessageBoxes ZK [f=0006584] Shutdown Widget - UnitShapes [f=0006584] Shutdown Widget - Selection Send [f=0006584] Shutdown Widget - LupsManager [f=0006584] Shutdown Widget - Units on Fire [f=0006584] Shutdown Widget - Newton Firezone [f=0006584] Shutdown Widget - Receive Units Indicator [f=0006584] Shutdown Widget - Chili Crude Player List [f=0006584] Shutdown Widget - Chili Pro Console [f=0006584] Shutdown Widget - Chili Framework [f=0006584] Shutdown Widget - Lups [f=0006584] Shutdown Widget - Chili Core Selector [f=0006584] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0006584] Switching to Overhead (TA) style camera [f=0006584] Shutdown Widget - Pause Screen [f=0006584] Shutdown Widget - Chili Gesture Menu [f=0006584] Shutdown Widget - Chili Integral Menu [f=0006584] Shutdown Widget - Lasso Terraform GUI [f=0006584] Shutdown Widget - Text To Speech Control [f=0006584] UnnamedPlayer DISABLE TTS [f=0006584] End widgetHandler:Shutdown [f=0006584] [KillLua][4] [f=0006584] [~CGame]1] [f=0006584] [KillLua][1] [f=0006584] [KillLua][2] [f=0006584] [KillLua][3] [f=0006584] [KillLua][4] [f=0006584] [KillMisc][1] [f=0006584] [KillMisc][2] [f=0006584] [KillRendering][1] [f=0006584] Statistics for RectangleOptimizer: 0% [f=0006584] [KillInterface][1] [f=0006584] [KillInterface][2] [f=0006584] [KillSimulation][1] [f=0006584] [KillSimulation][2] [f=0006584] [CCollisionHandler] dis-/continuous tests: 0/1994 [f=0006584] [KillSimulation][3] [f=0006584] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006584] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006584] [~CPathCache(144x144)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0006584] [~CPathCache(144x144)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0006584] Statistics for RectangleOptimizer: 0% [f=0006584] Statistics for RectangleOptimizer: 0% [f=0006584] LosHandler stats: total instances=154; shared=0%; from cache=1% [f=0006584] [KillSimulation][4] [f=0006584] [~CGame][2] [f=0006584] [~CGame][3] [f=0006584] Statistics for local connection: Received: 17382 bytes Sent: 75378 bytes [f=0006584] Writing demo: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\demos\20151231_161442_YukonSpring 0_100.0.1-610-g901f1a6 develop.sdf.gz [f=0006584] [DataDirs] Portable Mode! [f=0006584] Using read-write data directory: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\ [f=0006584] Using read-only data directory: C:\Users\fractal\Documents\My Games\Spring\ [f=0006584] Using read-only data directory: C:\Users\fractal\Documents\Spring\ [f=0006584] Scanning: C:\Users\fractal\Documents\My Games\Spring\maps [f=0006584] Scanning: C:\Users\fractal\Documents\My Games\Spring\games [f=0006584] Scanning: C:\Users\fractal\Documents\My Games\Spring\packages [f=0006584] Scanning: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\base [f=0006584] [Sound] OpenAL info: [f=0006584] [Sound] Available Devices: [f=0006584] [Sound] Speakers (Realtek High Definition Audio) [f=0006584] [Sound] Device: OpenAL Soft [f=0006584] [Sound] Vendor: OpenAL Community [f=0006584] [Sound] Version: 1.1 ALSOFT 1.15.1 [f=0006584] [Sound] Renderer: OpenAL Soft [f=0006584] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency [f=0006584] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback [f=0006584] [Sound] EFX Enabled: yes [f=0006584] [Sound] Max Sounds: 32 [f=0000000] Hosting on: localhost:8452 [f=0000000] Connecting to local server [f=0000000] [AddGameSetupArchivesToVFS] using map: YukonSpring 0.1 [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect! [f=0000000] Binding UDP socket to IP (v6) ::1 port 8452 [f=0000000] [UDPListener] successfully bound socket on port 8452 [f=0000000] PreGame::StartServer: 13 ms [f=0000000] [AddGameSetupArchivesToVFS] using map: YukonSpring 0.1 [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.12.1 (archive: ed9ac11b24399ad8ea092df72a8d232b.sdp) [f=0000000] Recording demo to: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\demos\20151231_161959_YukonSpring 0_100.0.1-610-g901f1a6 develop.sdf.gz [f=0000000] PreGame::GameDataReceived: 33 ms [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0) [f=0000000] [LuaIntro] Searching for new Widgets [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/ [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/ [f=0000000] [LuaIntro] Found new widget "SpringLogo" [f=0000000] [LuaIntro] Found new widget "LoadTexture" [f=0000000] [LuaIntro] Found new widget "LoadProgress" [f=0000000] [LuaIntro] Found new widget "Main" [f=0000000] [LuaIntro] Found new widget "Music" [f=0000000] [LuaIntro] Found new widget "WM Stuff" [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=0000000] [LuaIntro] Loading widget: Main <main.lua> [f=0000000] [LuaIntro] Loading widget: Music <music.lua> [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map (131 MB) [f=0000000] Loading Radar Icons [f=0000000] Loading GameData Definitions [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format [f=0000000] Loading all definitions: 0.412000 [f=0000000] Game::LoadDefs (GameData): 511 ms [f=0000000] Loading Sound Definitions [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=0000000] [Sound] parsed 313 sounds from gamedata/sounds.lua [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=0000000] Game::LoadDefs (Sound): 17 ms [f=0000000] Creating Smooth Height Mesh [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 197 ms [f=0000000] Creating QuadField & CEGs [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5 [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1! [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=0000000] Creating Unit Textures [f=0000000] Creating Sky [f=0000000] Loading Weapon Definitions [f=0000000] Loading Unit Definitions [f=0000000] Loading Feature Definitions [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "dead2" [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager [f=0000000] Initializing Map Features [f=0000000] Creating ShadowHandler & DecalHandler [f=0000000] Creating GroundDrawer [f=0000000] Loading Map Tiles [f=0000000] Loading Square Textures [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 11 ms [f=0000000] Switching to ROAM Mesh Rendering [f=0000000] Creating TreeDrawer [f=0000000] Creating ProjectileDrawer & UnitDrawer [f=0000000] Creating Projectile Textures [f=0000000] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl [f=0000000] Creating Water [f=0000000] Game::LoadInterface (Camera&Mouse): 2975 ms [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=0000000] Game::LoadInterface (Console): 13 ms [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=0000000] InfoTexture: shaders [f=0000000] Loading LuaRules [f=0000000] missing file [f=0000000] No features loaded [f=0000000] Warning: [CheckPieceNormals] piece "lmuzzle" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "lexhaust" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "rmuzzle" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "rexhaust" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "door2" of model "objects3d/corch.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "pad" of model "objects3d/corplas.s3o" has 25 (of 25) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "door2" of model "objects3d/corplas.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "post2" of model "objects3d/corplas.s3o" has 16 (of 16) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "nano2" of model "objects3d/corplas.s3o" has 9 (of 9) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "door1" of model "objects3d/corplas.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "post1" of model "objects3d/corplas.s3o" has 16 (of 16) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "nano1" of model "objects3d/corplas.s3o" has 9 (of 9) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Initializing gadget [f=0000000] LUARULES-DRAW (GADGETS) [f=0000000] Warning: [CheckPieceNormals] piece "rfoot" of model "objects3d/dante.s3o" has 96 (of 96) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "lfoot" of model "objects3d/dante.s3o" has 96 (of 96) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] LUARULES-DRAW (GADGETS) [f=0000000] Loading LuaGaia [f=0000000] Loading LuaUI [f=0000000] LuaSocketEnabled: yes [f=0000000] This game has locked LuaUI access [f=0000000] This game has locked LuaUI access [f=0000000] Using LUAUI_DIRNAME = LuaUI/ [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt [f=0000000] LuaUI: bound F11 to the widget selector [f=0000000] LuaUI: bound CTRL+F11 to tweak mode [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file) [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available) [f=0000000] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2 [f=0000000] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2 [f=0000000] Failed to load: precipitation-widget.lua ([string "LuaUI/Widgets/precipitation-widget.lua"]:49: Precipitation-widget: Can't find settings in mapinfo.lua!) [f=0000000] Loading last game win data [f=0000000] Resetting win data [f=0000000] Last game player count: 2, This game player count: 2 [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3 [f=0000000] Player and team counts match, continuing [f=0000000] Testing last game's team 0 mapped to this game's team 0 [f=0000000] Testing last game's team 1 mapped to this game's team 1 [f=0000000] All players and teams match from last game, using last game's scores as base [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=0000000] Loaded API widget: i18n <api_i18n.lua> [f=0000000] Loaded API widget: Startbox API <api_startboxes.lua> [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=0000000] Loaded API widget: Chili Framework <api_chili.lua> [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=0000000] Loaded API widget: Lups <lups_wrapper.lua> [f=0000000] Hardware mouse-cursor is enabled! [f=0000000] Set "shadows" config-parameter to 1 [f=0000000] Ground-decals rendering is enabled! [f=0000000] Set maximum particles to: 10000 [f=0000000] Set UnitLodDist to 9999 [f=0000000] Set UnitIconDist to 124 [f=0000000] model shaders is enabled! [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua> [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua> [f=0000000] Mexspot Fetcher fetching [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua> [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua> [f=0000000] Loaded widget: Noises <snd_noises.lua> [f=0000000] Loaded widget: Unit Icons <unit_icons.lua> [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua> [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=0000000] [Sound] parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua [f=0000000] Loaded widget: Ambient Player <ambientplayer.lua> [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua> [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=0000000] Loaded widget: Win Counter <win_counter.lua> [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=0000000] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua> [f=0000000] Loaded widget: Autoquit <autoquit.lua> [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua> [f=0000000] Loaded widget: CameraShake <camera_shake.lua> [f=0000000] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=0000000] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=0000000] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua> [f=0000000] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua> [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua> [f=0000000] Loaded widget: Darkening <gui_darkening.lua> [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=0000000] Loaded widget: Haven Handler <gui_havens.lua> [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=0000000] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua> [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua> [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua> [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=0000000] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=0000000] Loaded widget: Music Player <snd_music.lua> [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=0000000] Loaded widget: Orbit Command <cmd_orbit.lua> [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua> [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua> [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua> [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=0000000] Loaded widget: Announcer <gui_announcer.lua> [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=0000000] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=0000000] Loaded widget: Objectives <mission_objectives.lua> [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua> [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua> [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=0000000] <Replay control buttons> Live mode. Widget removed. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=0000000] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=0000000] Loaded widget: UnitShapes <unit_shapes.lua> [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua> [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua> [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua> [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua> [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=0000000] Loaded widget: State Icons <unit_state_icons.lua> [f=0000000] Marketplace and Bounty Icons: Widget removed. [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua> [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=0000000] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua> [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua> [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=0000000] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua> [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua> [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=0000000] UnnamedPlayer ENABLE TTS [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=0000000] [Shared Functions] Warning: LuaUI/Configs/zk_keys.lua: No such file or directory [f=0000000] Writing last game win data [f=0000000] LuaUI v0.3 [f=0000000] [cawidgets.lua] Error: Error in GamePreload(): [string "LuaUI/Widgets/COFCtools/Interpolate.lua"]:55: attempt to compare number with nil [f=0000000] [cawidgets.lua] Error: Removed widget: Combo Overhead/Free Camera (experimental) [f=0000000] [LoadFinalize] finalizing PFS [f=0000000] [Path] [PathEstimator::ReadFile] hash=3771588519 [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (50 MB) [f=0000000] PathCosts: precached 3 of 20736 blocks [f=0000000] PathCosts: precached 1302 of 20736 blocks [f=0000000] PathCosts: precached 2600 of 20736 blocks [f=0000000] PathCosts: precached 3897 of 20736 blocks [f=0000000] PathCosts: precached 5193 of 20736 blocks [f=0000000] PathCosts: precached 6493 of 20736 blocks [f=0000000] PathCosts: precached 7796 of 20736 blocks [f=0000000] PathCosts: precached 9094 of 20736 blocks [f=0000000] PathCosts: precached 10392 of 20736 blocks [f=0000000] PathCosts: precached 11688 of 20736 blocks [f=0000000] PathCosts: precached 12988 of 20736 blocks [f=0000000] PathCosts: precached 14286 of 20736 blocks [f=0000000] PathCosts: precached 15583 of 20736 blocks [f=0000000] PathCosts: precached 16881 of 20736 blocks [f=0000000] PathCosts: precached 18183 of 20736 blocks [f=0000000] PathCosts: precached 19479 of 20736 blocks [f=0000000] PathCosts: writing [f=0000000] [Path] [PathEstimator::WriteFile] hash=3771588519 [f=0000000] PathCosts: written [f=0000000] [Path] [PathEstimator::ReadFile] hash=3771588543 [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (12 MB) [f=0000000] PathCosts: precached 1 of 1296 blocks [f=0000000] PathCosts: precached 84 of 1296 blocks [f=0000000] PathCosts: precached 168 of 1296 blocks [f=0000000] PathCosts: precached 249 of 1296 blocks [f=0000000] PathCosts: precached 333 of 1296 blocks [f=0000000] PathCosts: precached 415 of 1296 blocks [f=0000000] PathCosts: precached 496 of 1296 blocks [f=0000000] PathCosts: precached 578 of 1296 blocks [f=0000000] PathCosts: precached 659 of 1296 blocks [f=0000000] PathCosts: precached 740 of 1296 blocks [f=0000000] PathCosts: precached 822 of 1296 blocks [f=0000000] PathCosts: precached 904 of 1296 blocks [f=0000000] PathCosts: precached 986 of 1296 blocks [f=0000000] PathCosts: precached 1070 of 1296 blocks [f=0000000] PathCosts: precached 1155 of 1296 blocks [f=0000000] PathCosts: precached 1238 of 1296 blocks [f=0000000] PathCosts: writing [f=0000000] [Path] [PathEstimator::WriteFile] hash=3771588543 [f=0000000] PathCosts: written [f=0000000] [LoadFinalize] finalized PFS (16345ms, checksum ec46df7c) [f=0000000] Mex Placement Initialised with 22 spots. [f=0000000] Loaded DecalsDrawer: Legacy [f=0000000] GameID: 1fb88556b1285390ec41adaa40c2d64e [f=0000000] Connection attempt from UnnamedPlayer [f=0000000] -> Version: 100.0.1-610-g901f1a6 develop [f=0000000] Loading: LuaUI/Widgets/camera_cofc.lua [f=0000000] Epicmenu: Switching to COFC camera mode [f=0000000] -> Connection established (given id 0) [f=0000000] Player UnnamedPlayer finished loading and is now ingame [f=0000000] Switching to Free style camera [f=0000450] Error: [UnitDefIndex] ERROR_TYPE for key "midx" in UnitDefs __index [f=0000450] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_centeroffset.lua"]:113: attempt to perform arithmetic on field 'midx' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_centeroffset.lua"]:113: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1375: in function <[string "LuaRules/gadgets.lua"]:1373> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/mission_orbital_drop.lua"]:93: in function 'DropUnit' [string "LuaRules/Gadgets/start_unit_setup.lua"]:399: in function 'SpawnStartUnit' [string "LuaRules/Gadgets/start_unit_setup.lua"]:655: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1008: in function <[string "LuaRules/gadgets.lua"]:1006> (tail call): ? [f=0000450] Error: [UnitDefIndex] ERROR_TYPE for key "midx" in UnitDefs __index [f=0000450] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_centeroffset.lua"]:113: attempt to perform arithmetic on field 'midx' (a nil value) stack traceback: [string "LuaRules/Gadgets/unit_centeroffset.lua"]:113: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1375: in function <[string "LuaRules/gadgets.lua"]:1373> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/mission_orbital_drop.lua"]:93: in function 'DropUnit' [string "LuaRules/Gadgets/start_unit_setup.lua"]:399: in function 'SpawnStartUnit' [string "LuaRules/Gadgets/start_unit_setup.lua"]:655: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1008: in function <[string "LuaRules/gadgets.lua"]:1006> (tail call): ? [f=0000504] <UnnamedPlayer> Allies: I choose: Recon Trainer! [f=0002228] [ReloadAction] user exited to menu [f=0002228] [ThreadPool::SetThreadCount][1] #wanted=0 #current=2 #max=2 [f=0002228] [ThreadPool::SetThreadCount][2] #threads=0 [f=0002228] [ThreadPool::SetThreadCount][1] #wanted=2 #current=1 #max=2 [f=0002228] [ThreadPool::SetThreadCount][2] #threads=1 [f=0002228] [KillLua][1] [f=0002228] [KillLua][2] [f=0002228] Start gadgetHandler:Shutdown [f=0002228] Shutdown - UnitMorph [f=0002228] Shutdown - LupsNanoSpray [f=0002228] Shutdown - Puppy Handler [f=0002228] Shutdown - StartSetup [f=0002228] Shutdown - Terrain Texture Handler [f=0002228] Shutdown - UnitCloakShield [f=0002228] End gadgetHandler:Shutdown [f=0002228] Start gadgetHandler:Shutdown [f=0002228] Shutdown - UnitMorph [f=0002228] Shutdown - Shockwaves [f=0002228] Shutdown - DualFog [f=0002228] Shutdown - UnitCloakShield [f=0002228] Shutdown - Lups Cloak FX [f=0002228] Shutdown - Lups [f=0002228] End gadgetHandler:Shutdown [f=0002228] [KillLua][3] [f=0002228] Start widgetHandler:Shutdown [f=0002228] Shutdown - SaveOrderList Complete [f=0002228] [Shared Functions] Warning: LuaUI/Configs/zk_keys.lua: No such file or directory [f=0002228] Writing last game win data [f=0002228] Shutdown - SaveConfigData Complete [f=0002228] Shutdown Widget - EPIC Menu [f=0002228] Shutdown Widget - Chili Minimap [f=0002228] Shutdown Widget - Chili Widget Selector [f=0002228] Shutdown Widget - Local Team Colors [f=0002228] Shutdown Widget - HealthBars [f=0002228] Shutdown Widget - Noises [f=0002228] Shutdown Widget - Unit Icons [f=0002228] Shutdown Widget - Win Counter [f=0002228] Shutdown Widget - CameraShake [f=0002228] Shutdown Widget - Chili Economy Panel Default [f=0002228] Shutdown Widget - Chili EndGame Window [f=0002228] Shutdown Widget - Chili Nuke Warning [f=0002228] Shutdown Widget - Chili Selections & CursorTip [f=0002228] Shutdown Widget - Chili Spectator Panels [f=0002228] Shutdown Widget - Context Menu [f=0002228] Shutdown Widget - Darkening [f=0002228] Shutdown Widget - Highlight Geos [f=0002228] Shutdown Widget - Local Widgets Config [f=0002228] Shutdown Widget - Map Edge Extension [f=0002228] Shutdown Widget - Mex Placement Handler [f=0002228] Shutdown Widget - MinimapEvents [f=0002228] Shutdown Widget - Music Player [f=0002228] Shutdown Widget - Startup Info and Selector [f=0002228] Shutdown Widget - Stereo3D [f=0002228] Shutdown Widget - Transport AI [f=0002228] Shutdown Widget - Announcer [f=0002228] Shutdown Widget - Attack AoE [f=0002228] Shutdown Widget - MessageBoxes ZK [f=0002228] Shutdown Widget - UnitShapes [f=0002228] Shutdown Widget - Selection Send [f=0002228] Shutdown Widget - LupsManager [f=0002228] Shutdown Widget - Units on Fire [f=0002228] Shutdown Widget - Newton Firezone [f=0002228] Shutdown Widget - Receive Units Indicator [f=0002228] Shutdown Widget - Chili Crude Player List [f=0002228] Shutdown Widget - Chili Pro Console [f=0002228] Shutdown Widget - Chili Framework [f=0002228] Shutdown Widget - Lups [f=0002228] Shutdown Widget - Chili Core Selector [f=0002228] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0002228] Switching to Overhead (TA) style camera [f=0002228] Shutdown Widget - Pause Screen [f=0002228] Shutdown Widget - Chili Gesture Menu [f=0002228] Shutdown Widget - Chili Integral Menu [f=0002228] Shutdown Widget - Lasso Terraform GUI [f=0002228] Shutdown Widget - Text To Speech Control [f=0002228] UnnamedPlayer DISABLE TTS [f=0002228] End widgetHandler:Shutdown [f=0002228] [KillLua][4] [f=0002228] [~CGame]1] [f=0002228] [KillLua][1] [f=0002228] [KillLua][2] [f=0002228] [KillLua][3] [f=0002228] [KillLua][4] [f=0002228] [KillMisc][1] [f=0002228] [KillMisc][2] [f=0002228] [KillRendering][1] [f=0002228] Statistics for RectangleOptimizer: 0% [f=0002228] [KillInterface][1] [f=0002228] [KillInterface][2] [f=0002228] [KillSimulation][1] [f=0002228] [KillSimulation][2] [f=0002228] [CCollisionHandler] dis-/continuous tests: 0/4563 [f=0002228] [KillSimulation][3] [f=0002228] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0002228] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0002228] [~CPathCache(144x144)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0002228] [~CPathCache(144x144)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0002228] Statistics for RectangleOptimizer: 0% [f=0002228] Statistics for RectangleOptimizer: 0% [f=0002228] LosHandler stats: total instances=455; shared=0%; from cache=0% [f=0002228] [KillSimulation][4] [f=0002228] [~CGame][2] [f=0002228] [~CGame][3] [f=0002228] Statistics for local connection: Received: 6414 bytes Sent: 25989 bytes [f=0002228] Writing demo: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\demos\20151231_161959_YukonSpring 0_100.0.1-610-g901f1a6 develop.sdf.gz [f=0002228] [DataDirs] Portable Mode! [f=0002228] Using read-write data directory: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\ [f=0002228] Using read-only data directory: C:\Users\fractal\Documents\My Games\Spring\ [f=0002228] Using read-only data directory: C:\Users\fractal\Documents\Spring\ [f=0002228] Scanning: C:\Users\fractal\Documents\My Games\Spring\maps [f=0002228] Scanning: C:\Users\fractal\Documents\My Games\Spring\games [f=0002228] Scanning: C:\Users\fractal\Documents\My Games\Spring\packages [f=0002228] Scanning: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\base [f=0002228] [Sound] OpenAL info: [f=0002228] [Sound] Available Devices: [f=0002228] [Sound] Speakers (Realtek High Definition Audio) [f=0002228] [Sound] Device: OpenAL Soft [f=0002228] [Sound] Vendor: OpenAL Community [f=0002228] [Sound] Version: 1.1 ALSOFT 1.15.1 [f=0002228] [Sound] Renderer: OpenAL Soft [f=0002228] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency [f=0002228] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback [f=0002228] [Sound] EFX Enabled: yes [f=0002228] [Sound] Max Sounds: 32 [f=0000000] Hosting on: localhost:8452 [f=0000000] Connecting to local server [f=0000000] [AddGameSetupArchivesToVFS] using map: YukonSpring 0.1 [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect! [f=0000000] Binding UDP socket to IP (v6) ::1 port 8452 [f=0000000] [UDPListener] successfully bound socket on port 8452 [f=0000000] PreGame::StartServer: 8 ms [f=0000000] [AddGameSetupArchivesToVFS] using map: YukonSpring 0.1 [f=0000000] [AddGameSetupArchivesToVFS] using game: Zero-K v1.3.12.1 (archive: ed9ac11b24399ad8ea092df72a8d232b.sdp) [f=0000000] Recording demo to: C:\Users\fractal\Documents\My Games\Spring\engine\100.0.1-610-g901f1a6\demos\20151231_162239_YukonSpring 0_100.0.1-610-g901f1a6 develop.sdf.gz [f=0000000] PreGame::GameDataReceived: 38 ms [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0) [f=0000000] [LuaIntro] Searching for new Widgets [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/ [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/ [f=0000000] [LuaIntro] Found new widget "SpringLogo" [f=0000000] [LuaIntro] Found new widget "LoadTexture" [f=0000000] [LuaIntro] Found new widget "LoadProgress" [f=0000000] [LuaIntro] Found new widget "Main" [f=0000000] [LuaIntro] Found new widget "Music" [f=0000000] [LuaIntro] Found new widget "WM Stuff" [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=0000000] [LuaIntro] Loading widget: Main <main.lua> [f=0000000] [LuaIntro] Loading widget: Music <music.lua> [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=0000000] Parsing Map Information [f=0000000] Loading SMF [f=0000000] Loading Map (131 MB) [f=0000000] Loading Radar Icons [f=0000000] Loading GameData Definitions [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format [f=0000000] Loading all definitions: 0.356000 [f=0000000] Game::LoadDefs (GameData): 451 ms [f=0000000] Loading Sound Definitions [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=0000000] [Sound] parsed 313 sounds from gamedata/sounds.lua [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=0000000] Game::LoadDefs (Sound): 16 ms [f=0000000] Creating Smooth Height Mesh [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 176 ms [f=0000000] Creating QuadField & CEGs [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5 [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1! [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=0000000] Creating Unit Textures [f=0000000] Creating Sky [f=0000000] Loading Weapon Definitions [f=0000000] Loading Unit Definitions [f=0000000] Loading Feature Definitions [f=0000000] Error: [GetFeatureDef] could not find FeatureDef "dead2" [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager [f=0000000] Initializing Map Features [f=0000000] Creating ShadowHandler & DecalHandler [f=0000000] Creating GroundDrawer [f=0000000] Loading Map Tiles [f=0000000] Loading Square Textures [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 11 ms [f=0000000] Switching to ROAM Mesh Rendering [f=0000000] Creating TreeDrawer [f=0000000] Creating ProjectileDrawer & UnitDrawer [f=0000000] Creating Projectile Textures [f=0000000] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl [f=0000000] Creating Water [f=0000000] Game::LoadInterface (Camera&Mouse): 1903 ms [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=0000000] Game::LoadInterface (Console): 18 ms [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=0000000] InfoTexture: shaders [f=0000000] Loading LuaRules [f=0000000] missing file [f=0000000] No features loaded [f=0000000] Warning: [CheckPieceNormals] piece "lmuzzle" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "lexhaust" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "rmuzzle" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "rexhaust" of model "objects3d/spherejeth.s3o" has 8 (of 8) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "door2" of model "objects3d/corch.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "pad" of model "objects3d/corplas.s3o" has 25 (of 25) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "door2" of model "objects3d/corplas.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "post2" of model "objects3d/corplas.s3o" has 16 (of 16) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "nano2" of model "objects3d/corplas.s3o" has 9 (of 9) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "door1" of model "objects3d/corplas.s3o" has 4 (of 4) null-normals! It will either be rendered fully black or with black splotches! [f=0000000] Warning: [CheckPieceNormals] piece "post1" of model "objects3d/corplas.s3o" has 16 (of 16) null-normals! It will either be rendered fully black or with black splotches!
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