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Azure Striker Gunvolt Boss Damage Analysis During certain boss attacks, damage they sustained may be halved (resist) or doubled (weak). Testing was mostly done with Luxcalibur (level 13) but this applies for damage in general. Luxcalibur's exact damage may vary between fights. (e.g. it does slightly more for Copen refight) Merak (Subaquatic Base) Phase 1 Beginning of fight - Normal Punches directly at you - Normal Charging directly at you - Normal Wormhole missiles - Normal Phase 2 Punches through wormhole - Normal Punching with gigant fists through wormhole - Normal Phase 3 Lazy Laser (Desperation) - RESIST Jota (Media Tower) Phase 1 Beginning of fight - WEAK Placing 5 laser shots across the room that fires at once - WEAK Closes in drills from both sides - Normal Phase 2 Placing 5 laser shots across the room that fires one at a time - WEAK Slices across the ground followed by drills - WEAK Lasering across one side of the room. - WEAK Phase 3 Phosphoratium (Desperation) - Normal Viper (Biochem Plant) Phase 1 Beginning of fight - Normal Shooting 3 fire bullets - Normal Sliding at you - Normal Phase 2 Jumping across room and ending with jumping down on you - Normal. INVULNERABLE during landing. Jumping across room and ending with dive kick - Normal Jumping across room and ending with shooting fire bulltes - Normal Phase 3 Refulgence (Desperation) - Normal Carrera (Datastore) Phase 1 Beginning of fight - Normal Magnetized charge into the wall - Normal Charge halfway across the room - Normal Hovers over center as hands sweeps from both sides - Normal Phase 2 Shoots a gravity orb - RESIST Phase 3 Quasar Collapse (Desperation) - RESIST. Will also disable EP if you touch the void. Elise (Stratacombs) Phase 1 Beginning of fight - Normal, Normal Swinging across poles - Normal, Normal Throwing knives at you - Normal , Normal Phase 2 Throwing knives at center of room - Normal, Normal Co-op attack - Normal, Normal Petrify wave - Normal, Normal Phase 3 Resurrection - N/A (You can't act during this) Stratos (Pharma Labs) Phase 1 Beginning of Fight - WEAK Chomps across the screen - WEAK Goes underground then sweeps from each side and sandwiches - WEAK Sandwich Hitting one one deal double damage (WEAK) Attempting to hit both will deal equivalent amount (likely because you hit one and trigger phase invulnerability) (WEAK overall) Becomes INVULNERABLE once chompers are combined. Spawns two eggs - WEAK Appearing as humanoid between attacks - WEAK (? I have no way of telling if he was going to disappear immediately or jump across the room or jump to spawn eggs) Phase 2 Summons a swarm from one side and chomps across the screen from the other - WEAK Becomes two half orbs on the side of the screen sending swarms towards the center - Normal. Can hit both at once as they close in (adds up to WEAK). If you trigger phase invulnerability from hitting one you'll only hit one. When combined - Normal Phase 3 Nemesis Fang (Desperation) - Normal Copen (Sinner's Row) Phase 1 Beginning of fight - WEAK Walks while shooting bullets - WEAK Charges with shield upon going behind him - WEAK Merak - Normal Jota - WEAK Viper - WEAK Carrera - WEAK Elise - WEAK Stratos - Normal Elise Refight (Babel) You can't hurt the third personality. (Haven't tested otherwise but I assume it would be the same as the first fight) Copen Refight (Babel) (Luxcalibur does slightly more damage and wipes out a full phase bar. This is opposed to the standard Luxcalibur doing slightly less than a full phase bar) Phase 1 Beginning of fight - Normal Walks while shooting bullets - Normal Charges with shield upon going behind him - Normal Merak - RESIST Jota - Normal Viper - Normal Carrera - Normal Elise - Normal Stratos - RESIST Phase 3 Doppler Desire (Desperation) - Normal/WEAK (It finishes him) Nova (Firmament) Phase 1 Beginning of fight - WEAK Shooting rings - WEAK Descends then charges at you - WEAK Phase 2 Shoots several orbs at you - WEAK Flies across the top shooting orbs downward - WEAK Phase 3 Mind Melder (Desperation) - WEAK Nova 2 (Firmament) Phase 1 Wind - N/A Lightning - RESIST Orbs - RESIST Slash - RESIST Phase 2 Lasers - RESIST Palms - N/A Phase 3 Clamator Aethereus (Desperation) - RESIST
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