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--Bronytabs by madiik and a little by Ri1es --I fully pasted this script. Don't come lieing around here (madiik) --Fixed Sound cmd --and ba.n --Now added l.ag cmd. --Version 5.6_3 players = game:GetService("Players") player = players.LocalPlayer key = "di" mouse = player:GetMouse() sorcery = script:clone() sorcery.Disabled = true btab = false testing = false chatpowers = true probemode = false angle = 0 dismisstabdebounce = false SourceName = "DSource" --Change when in different SB, Alakazard = "source", oxcool1 = "Source", AntiBoomz0r = "Source", Anaminus = "DSource" clicked = false if not testing then script.Parent = _Ponyville_ else script.Parent = player.Character end tabs = {} outputs = {} tabmodel = Instance.new("Model", workspace) tabmodel.Name = "Tabs" guis = { ["Rainbow Dash"] = ("http://www.roblox.com/asset/?id=132693629"), ["Fluttershy"] = ("http://www.roblox.com/asset/?id=132786149"), ["Twilight Sparkle"] = ("http://www.roblox.com/asset/?id=132791309"), ["Pinkie Pie"] = ("http://www.roblox.com/asset/?id=132877278"), ["Rarity"] = ("http://www.roblox.com/asset/?id=133597041"), ["Applejack"] = ("http://www.roblox.com/asset/?id=133597299"), ["Rainbow"] = ("http://www.roblox.com/asset/?id=132944894"), ["Intro"] = ("http://www.roblox.com/asset/?id=133145835"), ["Nightmare Moon"] = ("http://www.roblox.com/asset/?id=133272876"), ["NO GUI"] = ("") } Clothes = {} for _,Item in pairs(player.Character:children()) do if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then table.insert(Clothes,Item:Clone()) end end for i,v in pairs(player.Character:children()) do if v:IsA("BodyColors") then body = v torsocolor = body.TorsoColor leftlegcolor = body.LeftLegColor rightlegcolor = body.RightLegColor leftarmcolor = body.LeftArmColor rightarmcolor = body.RightArmColor headcolor = body.HeadColor end end local notapony = {"aandrez99", "99zay99", "JaJestemPolakII", "Arcanious", "3iD", "DarkMystrik", "Nitrobullet", "epicnesstester", "MrRagesAlot", "TurboFusion", "telemon1103", "projacob7", "projacob8alt", "projacob8", "blockyblox1231"} local mutedforever = {"starwill1", "ScriptGuider", "LuaHat", "christmasboy"} function unmuteGUI() for _, v in pairs(player:children()) do if v:IsA("PlayerGui") then local gui = Instance.new("ScreenGui", v) gui.Name = "MLP:FiM Restore all CoreGuis Gui" local frame = Instance.new("Frame", gui) frame.Size = UDim2.new(1, 0, 1, 0) frame.BackgroundTransparency = 1 local button = Instance.new("TextButton", frame) button.Size = UDim2.new(0.1, 0, 0.08, 0) button.Position = UDim2.new(0.9, 0, 0.8, 0) button.Text = "Restore all CoreGuis (Z)" button.BackgroundTransparency = 0.5 button.BackgroundColor3 = Color3.new(1, 1, 1) button.TextScaled = true button.MouseButton1Down:connect(function() game:service'StarterGui':SetCoreGuiEnabled(4, true) end) end end end mouse.KeyDown:connect(function(key) if key == "z" then game:service'StarterGui':SetCoreGuiEnabled(4, true) end end) modeldebounce = false game:service'RunService'.Stepped:connect(function() if modeldebounce then return end angle = (angle % 360) + 0.5 if tabmodel.Parent ~= workspace then modeldebounce = true tabs = {} tabmodel = Instance.new("Model", workspace) tabmodel.Name = "Tabs" tabs = {} wait() modeldebounce = false end if #tabs > 1 then if dismisstabdebounce then return end dismisstabdebounce = true dismisstab() end end) game:service'RunService'.Stepped:connect(function() if disabled then return end if player:findFirstChild("PlayerGui") == nil then Instance.new("PlayerGui", player) end if player:findFirstChild("PlayerGui"):findFirstChild("MLP:FiM Restore all CoreGuis Gui") == nil then unmuteGUI() end end) Words = {} function addWord(name, code, func) table.insert(Words, {["Name"]=name, ["Code"]=code, ["Function"]=func}) end function disabletabs() disabled = true player = O_NO_I_BROKE_THE_SCRIPT notapony = {} guis = {} tabs = {} Words = {} workspace:Destroy() end function dismisstab(recipient) if disabled then return end if recipient == nil then recipient = player end local tab = Instance.new("Part") tab.FormFactor = "Custom" tab.Size = Vector3.new(2, 2, 2) tab.Locked = true if recipient.Character and recipient.Character.Torso then tab.CFrame = recipient.Character.Torso.CFrame end tab.Parent = tabmodel tab.Transparency = 0.5 tab.Name = "Bronytab" Instance.new("PointLight", tab).Color = tab.BrickColor.Color tab.TopSurface = 0 tab.CanCollide = false tab.BottomSurface = 0 tab.BrickColor = BrickColor.new("Pastel Blue") tab.Anchored = true local box = Instance.new("SelectionBox", tab) box.Adornee = tab box.Name = "SelectionBox" box.Color = tab.BrickColor local bg = Instance.new("BillboardGui", tab) bg.Adornee = tab bg.Size = UDim2.new(8, 0, 7.5, 0) bg.StudsOffset = Vector3.new(0, 6, 0) local img = Instance.new("ImageLabel", bg) img.Size = UDim2.new(1, 0, 1, 0) img.BackgroundTransparency = 1 img.Image = guis["Rainbow Dash"] local text = Instance.new("TextLabel", bg) text.Size = UDim2.new(1, 0, 0.2, 0) text.FontSize = "Size24" text.BackgroundTransparency = 1 text.Font = "ArialBold" text.TextStrokeTransparency = 0 text.TextColor = tab.BrickColor text.Text = "Dismiss!" local cd = Instance.new("ClickDetector", tab) cd.MaxActivationDistance = 500 cd.MouseHoverEnter:connect(function(player2) if player2 ~= recipient then return end tab.Size = Vector3.new(2.4, 2.4, 2.4) end) cd.MouseHoverLeave:connect(function(player2) if player2 ~= recipient then return end tab.Size = Vector3.new(2, 2, 2) end) cd.MouseClick:connect(function(player2) if clicked then return end if player2 ~= recipient then return end for _,v in pairs(tabs) do clicked = true coroutine.wrap(function() for _ = 0.5, 1, 0.05 do pcall(function() v.tab.Size = v.tab.Size - Vector3.new(0.4, 0.4, 0.4) v.tab.SelectionBox.Transparency = v.tab.SelectionBox.Transparency + 0.1 v.tab.Transparency = v.tab.Transparency + 0.05 end) wait() end pcall(function() v.tab:Destroy() tabs = {} end) wait(0.1) clicked = false end)() end coroutine.wrap(function() for _ = 0.5, 1, 0.05 do pcall(function() tab.Size = tab.Size - Vector3.new(0.4, 0.4, 0.4) box.Transparency = box.Transparency + 0.1 tab.Transparency = tab.Transparency + 0.05 end) wait() end pcall(function() tab:Destroy() end) dismisstabdebounce = false end)() end) game:service'RunService'.Stepped:connect(function() if recipient.Character then if recipient.Character:FindFirstChild("Torso") then tab.CFrame = recipient.Character.Torso.CFrame *CFrame.Angles(0,math.rad(angle*2),0) *CFrame.new(0,5,5) end end if #tabs < 2 then tab:Destroy() dismisstabdebounce = false return end end) end --remove all tabs function removetabs() tabs = {} outputs = {} wait() tabmodel:Destroy() wait() tabs = {} outputs = {} wait(0.3) end function createtab(gui, texthere, color, Func) if disabled then return end local tab = Instance.new("Part") tab.FormFactor = "Custom" if player.Character and player.Character.Torso then tab.CFrame = player.Character.Torso.CFrame end tab.Parent = tabmodel tab.Size = Vector3.new(2, 2, 2) tab.Locked = true tab.Transparency = 0.5 tab.Name = "Bronytab" tab.TopSurface = 0 tab.CanCollide = false Instance.new("PointLight", tab).Color = tab.BrickColor.Color tab.BottomSurface = 0 tab.BrickColor = BrickColor.new(color) tab.Anchored = true local box = Instance.new("SelectionBox", tab) box.Adornee = tab box.Color = tab.BrickColor local bg = Instance.new("BillboardGui", tab) bg.Adornee = tab bg.Size = UDim2.new(8, 0, 7, 0) bg.StudsOffset = Vector3.new(0, 6, 0) local img = Instance.new("ImageLabel", bg) img.Size = UDim2.new(1, 0, 1, 0) img.BackgroundTransparency = 1 img.Image = gui local text = Instance.new("TextLabel", bg) text.Size = UDim2.new(1, 0, 0.2, 0) text.FontSize = "Size24" text.BackgroundTransparency = 1 text.TextStrokeTransparency = 0 text.Font = "ArialBold" text.TextColor = tab.BrickColor text.Text = texthere table.insert(tabs, {tab = tab}) local current = #tabs local cd = Instance.new("ClickDetector", tab) cd.MaxActivationDistance = 500 cd.MouseHoverEnter:connect(function(player2) if player2 ~= player then return end if clicked then return end tab.Size = Vector3.new(2.4, 2.4, 2.4) end) cd.MouseHoverLeave:connect(function(player2) if player2 ~= player then return end if clicked then return end tab.Size = Vector3.new(2, 2, 2) end) cd.MouseClick:connect(function(player2) if clicked then return end if player2 ~= player then return end clicked = true if Func~=nil then local Ran,Error=coroutine.resume(coroutine.create(function() Func(recipient) end)) if Ran == nil and Error then Output(guis["Twilight Sparkle"], Error, "Really red") end end for _ = 0.5, 1, 0.05 do pcall(function() tab.Size = tab.Size - Vector3.new(0.4, 0.4, 0.4) box.Transparency = box.Transparency + 0.1 tab.Transparency = tab.Transparency + 0.05 end) wait() end pcall(function() tab:Destroy() end) clicked = false table.remove(tabs, current, tab) end) end function Output(texthere, color) if disabled then return end local tab = Instance.new("Part") tab.FormFactor = "Custom" if player.Character and player.Character.Torso then tab.CFrame = player.Character.Torso.CFrame end tab.Parent = tabmodel tab.Size = Vector3.new(4, 2, 2) tab.Locked = true tab.Transparency = 0.5 tab.Name = "Bronytab" tab.TopSurface = 0 tab.CanCollide = false Instance.new("PointLight", tab).Color = tab.BrickColor.Color tab.BottomSurface = 0 tab.BrickColor = BrickColor.new(color) tab.Anchored = true local box = Instance.new("SelectionBox", tab) box.Adornee = tab box.Color = tab.BrickColor local bg = Instance.new("BillboardGui", tab) bg.Adornee = tab bg.Size = UDim2.new(8, 0, 1, 0) bg.StudsOffset = Vector3.new(0, 6, 0) local text = Instance.new("TextLabel", bg) text.Size = UDim2.new(1, 0, 0.2, 0) text.FontSize = "Size24" text.BackgroundTransparency = 1 text.TextStrokeTransparency = 0 text.Font = "ArialBold" text.TextColor = tab.BrickColor text.Text = texthere table.insert(outputs, {tab = tab}) local current = #outputs local cd = Instance.new("ClickDetector", tab) cd.MaxActivationDistance = 500 cd.MouseHoverEnter:connect(function(player2) if player2 ~= player then return end if clicked then return end tab.Transparency = 0 end) cd.MouseHoverLeave:connect(function(player2) if player2 ~= player then return end if clicked then return end tab.Transparency = 0.5 end) cd.MouseClick:connect(function(player2) if clicked then return end if player2 ~= player then return end clicked = true for _ = 0.5, 1, 0.05 do tab.Size = tab.Size - Vector3.new(0.4, 0.3, 0.3) box.Transparency = box.Transparency + 0.1 tab.Transparency = tab.Transparency + 0.05 wait() end tab:Destroy() clicked = false table.remove(outputs, current, tab) end) end game:service'RunService'.Stepped:connect(function() if player.Character then if player.Character:FindFirstChild("Torso") then for i,v in pairs(tabs) do v.tab.CFrame = player.Character.Torso.CFrame *CFrame.Angles(0,math.rad(angle + (360/#tabs*i)),0) *CFrame.new(0,math.sin(angle/10),6 + (#tabs+2)) *CFrame.Angles(math.rad(angle*4), 0, math.rad(angle*4)) end end end end) game:service'RunService'.Stepped:connect(function() if player.Character then if player.Character:FindFirstChild("Torso") then for i,v in pairs(outputs) do v.tab.CFrame = player.Character.Torso.CFrame *CFrame.Angles(0,math.rad(angle + (360/#outputs*i)),0) *CFrame.new(0,5,2 + (#outputs + 1)) end end end end) --find a normal script coroutine.wrap(function() local found = false while found == false do if game.PlaceId == 21053279 or game.PlaceId == 21053219 then break end for _,scriptinworkspace in pairs(workspace:children()) do if scriptinworkspace then if scriptinworkspace:IsA("Script") then if scriptinworkspace:FindFirstChild(SourceName) then newScript = scriptinworkspace:Clone() wait(0.2) newScript.Name = "NewScript" newScript.Disabled = true newScript:FindFirstChild(SourceName).Value = "" createtab(guis["Twilight Sparkle"], "Source has been found.", "Lime green") found = true break end end end end wait() end end)() function NewS(sourcevalue, parent) if game.PlaceId == 21053279 or game.PlaceId == 21053219 then NS(sourcevalue, parent) --createtab(guis["Twilight Sparkle"], "Script has been created.", "Lime green") else if newScript then local scr = newScript:Clone() if scr:FindFirstChild(SourceName) then if scr:FindFirstChild(SourceName) then scr:FindFirstChild(SourceName).Value = sourcevalue scr.Parent = parent wait(0.5) scr.Disabled = false --createtab(guis["Twilight Sparkle"], "Script has been created.", "Lime green") return scr end end end end end function NewLS(sourcevalue, parent) if game.PlaceId == 21053279 or game.PlaceId == 21053219 then NLS(sourcevalue, parent) --createtab(guis["Twilight Sparkle"], "A Local Script has been created.", "Lime green") else local NS = sorcery:Clone() NS.Name = "NewLocal" local Source = NS:findFirstChild(SourceName) if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName) Source.Value = sourcevalue NS.Parent = parent NS.Disabled = false --createtab(guis["Twilight Sparkle"], "A Local Script has been created.", "Lime green") return NS end end --Chat gui player.Chatted:connect(function(msg) if not chatpowers then return end if disabled then return end if probemode == true then if workspace:findFirstChild(player.Name.."'s flying brony") ~= nil then mainPart = workspace:findFirstChild(player.Name.."'s flying brony") end else if player.Character == nil then return end if player.Character:findFirstChild("Head") ~= nil then mainPart = player.Character:findFirstChild("Head") end end if msg:lower():match(string.lower("yay")) or msg:upper():match(string.upper("YAY")) then NewS([[local sound = Instance.new("Sound", script) sound.Volume = 1 sound.SoundId = "http://www.roblox.com/asset/?id=130764531" sound:play() wait() sound:stop() wait() sound:play() wait(15) script:Destroy() ]], workspace) end local bg = Instance.new("BillboardGui", mainPart) bg.Adornee = mainPart bg.Size = UDim2.new(8, 0, 7, 0) bg.StudsOffset = Vector3.new(0, 2, 0) local bg2 = Instance.new("BillboardGui", mainPart) bg2.Adornee = mainPart bg2.Size = UDim2.new(4, 0, 2.5, 0) bg2.StudsOffset = Vector3.new(-6, 4.5, 0) local img = Instance.new("ImageLabel", bg2) img.Size = UDim2.new(1, 0, 1, 0) img.Position = UDim2.new(0, 0, 0.5, 0) img.BackgroundTransparency = 1 img.Image = guis["Fluttershy"] local text = Instance.new("TextLabel", bg) text.Size = UDim2.new(1, 0, 0.5, 0) text.FontSize = "Size36" text.TextScaled = true text.BackgroundTransparency = 1 text.TextStrokeTransparency = 0 text.Font = "ArialBold" text.TextColor = BrickColor.new("Brick yellow") text.Text = msg:sub(1) for _ = 0, 5, 0.05 do if bg ~= nil then if bg2 ~= nil then bg2.StudsOffset = bg2.StudsOffset + Vector3.new(0, 0.05, 0) end bg.StudsOffset = bg.StudsOffset + Vector3.new(0, 0.05, 0) end wait() end for _ = 0, 10 do text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1 text.TextTransparency = text.TextTransparency + 0.1 wait() end if bg == nil then return end bg:Destroy() if bg2 == nil then return end bg2:Destroy() end) createtab(guis["Rarity"], "The creators are madiik and a little by Scriptury", "Br. yellowish green") createtab(guis["Fluttershy"], "Thanks DansaltSC for the explore.", "New Yeller") createtab(guis["Pinkie Pie"], "Yay! This is now free! Get it at: pastebin, search bar: 'My Little Pony LOCAL admin'", "New Yeller") createtab(guis["Twilight Sparkle"], "Click this to see magic.", "Lavender", function() removetabs(); for _,v in pairs(Words) do createtab(guis["Twilight Sparkle"], v["Name"]..": "..v["Code"], "Lavender") wait() end end ) addWord("Clear the terrain", "clrt", function() NewS("workspace.Terrain:Clear() wait(1) script:Destroy()", workspace) end ) addWord("Fly around", "probe", function() removetabs(); if player.Character then player.Character = nil end probemode = true if workspace.CurrentCamera == nil then return end local camera = workspace.CurrentCamera local probe = Instance.new("Part", workspace) probe.Size = Vector3.new(2, 2, 2) probe.TopSurface = 0 probe.Anchored = true probe.BottomSurface = 0 probe.FormFactor = "Symmetric" probe.Name = player.Name.."'s flying brony" probe.BrickColor = BrickColor.White() probe.Transparency = 0.5 probe.Reflectance = 0.5 local rotation = 0 local bbg = Instance.new("BillboardGui", probe) bbg.Size = UDim2.new(3, 0, 3 ,0) bbg.ExtentsOffset = Vector3.new(0, 2, 0) local txt = Instance.new("TextLabel", bbg) txt.FontSize = "Size24" txt.Font = "SourceSansBold" txt.Text = "A brony called "..player.Name txt.BackgroundTransparency = 1 txt.TextColor = BrickColor.new("Brick yellow") txt.TextStrokeTransparency = 0 txt.Size = UDim2.new(1,0,1,0) local pl = Instance.new("PointLight", probe) pl.Shadows = true pl.Range = 20 coroutine.wrap(function() while pl ~= nil do pl.Color = Color3.new(math.random(), math.random(), math.random()) wait(0.8) end end)() coroutine.wrap(function() while player.Character == nil and probe.Parent == workspace and probe ~= nil and game:service'RunService'.Stepped:wait() do probe.CFrame = camera.Focus * CFrame.Angles(0, rotation, 0) rotation = rotation + 0.1 end if camera then camera:Destroy() end probe:Destroy() probemode = false end)() end ) addWord("Sparkles", "sparkle", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then for _, bp in pairs(plr.Character:children()) do if bp:IsA("BasePart") then Instance.new("Sparkles", bp) end end end end end ) addWord("Freeze the pony", "freeze", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then for _, bp in pairs(plr.Character:children()) do if bp:IsA("BasePart") then bp.Anchored = true end end end end end ) addWord("Thaw the pony", "thaw", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then for _, bp in pairs(plr.Character:children()) do if bp:IsA("BasePart") then bp.Anchored = false end end end end end ) addWord("Remove Sparkles", "unsparkle", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then for _, bp in pairs(plr.Character:children()) do if bp:IsA("BasePart") then for _, spark in pairs(bp:children()) do if spark:IsA("Sparkles") then spark:Destroy() end end end end end end end ) addWord("Insert an item", "ins", function(plrs, msg) if player.Character then local insert = game:service'InsertService':LoadAsset(tonumber(msg)) if insert then insert.Parent = workspace insert:MoveTo(player.Character:GetModelCFrame().p) end end end ) addWord("Mute the pony", "mute", function(plrs) for _, plr in pairs(plrs) do if plr then NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", plr:findFirstChild("Backpack")) end end end ) addWord("Unmute that pony", "unmute", function(plrs) for _, plr in pairs(plrs) do if plr then NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, true)", plr:findFirstChild("Backpack")) end end end ) Services = { game:GetService("Workspace"), game:GetService("Players"), game:GetService("Lighting"), game:GetService("StarterPack"), game:GetService("StarterGui"), game:GetService("Teams"), game:GetService("SoundService"), game:GetService("Debris"), game:GetService("InsertService"), game:GetService("RunService"), game:GetService("Chat"), game:GetService("TeleportService"), game:GetService("Geometry"), game:GetService("MarketplaceService"), game:GetService("BadgeService"), game:GetService("NetworkClient"), game:GetService("FriendService"), } function iExplore(Item) removetabs(); if(Item==nil)then for _,v in pairs(Services)do createtab(guis["Twilight Sparkle"],v.Name,'',function() iExplore(v) end) end; else f={ ['View children']=function() removetabs(); for _,v in pairs(Item:children())do createtab(guis["Twilight Sparkle"],v.Name,"Lime green",function() iExplore(v) wait() end); end; end; ['View parent']=function() iExplore(Item.Parent) end; ['Destroy']=function() Item:Destroy(); iExplore(Item.Parent); end; ['Clear']=function() Item:ClearAllChildren() end; ['Clone']=function() pcall(function() cloneableObj = Item:clone() end) end; ['Paste']=function() if cloneableObj then cloneableObj.Parent = Item end end; ['Ki'..'ck Item']=function() NewLS("local plr = game:service'Players'.LocalPlayer; plr:Ki".."ck()", Item) end; }; for i,v in pairs(f)do createtab(guis["Twilight Sparkle"],tostring(i),"Lime green",v); end; createtab(guis["Pinkie Pie"],'Item Name: \''..tostring(Item.Name)..'\'',"Lime green",nil); createtab(guis["Pinkie Pie"],'Class: \''..tostring(Item.ClassName)..'\'',"Lime green",nil); if cloneableObj then createtab(guis["Pinkie Pie"],'Currently Cloning: \''..tostring(cloneableObj.Name)..'\'',"Lime green",nil); end end; end; addWord("Explore the item", "explore", function() iExplore() end ) addWord("Make that pony immortal", "god", function(plrs) for _, plr in pairs(plrs) do if plr then if plr.Character then if plr.Character:findFirstChild("Humanoid") then plr.Character:findFirstChild("Humanoid").MaxHealth = math.huge end end end end end ) addWord("Make that pony mortal", "mortal", function(plrs) for _, plr in pairs(plrs) do if plr then if plr.Character then if plr.Character:findFirstChild("Humanoid") then plr.Character:findFirstChild("Humanoid").MaxHealth = 100 end end end end end ) addWord("Pun".."ish the brony", "pun".."ish", function(plrs) for _, plr in pairs(plrs) do if plr then if plr.Character then plr.Character:Destroy() end end end end ) addWord("Un-Pun".."ish the brony", "unpun".."ish", function(plrs) for _, plr in pairs(plrs) do if plr then NewS([[game:GetService('Players')["]]..plr.Name..[["]:LoadCharacter()]], workspace) end end end ) addWord("Get out from ponyland!", "b".."an", function(plrs) for _, plr in pairs(plrs) do if plr then table.insert(notapony, plr.Name) end end end ) addWord("Magical words", "magic", function() removetabs(); for _,v in pairs(Words) do createtab(guis["Twilight Sparkle"], v["Name"]..": "..v["Code"], "Lavender") wait() end end ) addWord("Turn to Day", "day", function() game:service'Lighting'.TimeOfDay = 14 game:service'Lighting'.OutdoorAmbient = Color3.new(128/255, 128/255, 128/255) game:service'Lighting'.Brightness = 1 game:service'Lighting'.Ambient = Color3.new() game:service'Lighting'.GlobalShadows = true game:service'Lighting'.GeographicLatitude = 41.733 game:service'Lighting'.FogEnd = 100000 game:service'Lighting'.FogColor = Color3.new(192/255, 192/255, 192/255) game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255) end ) addWord("Turn to night", "night", function() game:service'Lighting'.TimeOfDay = 0 game:service'Lighting'.OutdoorAmbient = Color3.new(0.1, 0.1, 0.15) game:service'Lighting'.Brightness = 1 game:service'Lighting'.Ambient = Color3.new() game:service'Lighting'.GlobalShadows = true game:service'Lighting'.GeographicLatitude = 41.733 game:service'Lighting'.FogEnd = 100000 game:service'Lighting'.FogColor = Color3.new() game:service'Lighting'.ShadowColor = Color3.new(179/255, 179/255, 184/255) end ) addWord("Execute", "exe", function(plrs, msg) a,b = ypcall(function() loadstring(msg)() end) if not a then Output(b,"Bright red") end end ) addWord("Rejoin a player", "rj", function(plrs) for _, plr in pairs(plrs) do if plr then NewLS("game:service'TeleportService':Teleport(game.PlaceId)", plr.Character) end end end ) addWord("Ki".."ck that brony", "ki".."ck", function(plrs) for _, plr in pairs(plrs) do if plr then NewLS("game:service'StarterGui':SetCoreGuiEnabled(4, false)", plr:findFirstChild('Backpack')) wait(0.2) plr:remove() end end end ) addWord("Add some pony music! on/off", "bronymusic", function(plrs, msg) if msg == "on" then NewS([[ script.Name = "Brony Music Script" local sound = Instance.new("Sound", script) sound.Looped = true sound.Volume = 1 sound.SoundId = "http://www.roblox.com/asset/?id=130769808" sound:stop() wait(0.1) sound:play() ]], workspace) elseif msg == "off" then if workspace:findFirstChild("Brony Music Script") and workspace:findFirstChild("Brony Music Script"):IsA("Script") then workspace:findFirstChild("Brony Music Script"):Destroy() end end end ) addWord("Disable bronytabs", "disable", function() Output("Disabled Tabs.", "Really red") wait(1) removetabs() disabletabs() end ) addWord("Reborn a pony", "reset", function(plrs) for _, plr in pairs(plrs) do if plr then NewS([[game:GetService('Players')["]]..plr.Name..[["]:LoadCharacter()]], workspace) Output("Reseted "..plr.Name..".", "Lime green") end end end ) addWord("Get Info on a player", "info", function(plrs) for _, plr in pairs(plrs) do if plr then removetabs() createtab(guis["Fluttershy"], "Age: "..plr.AccountAge, "Lime green") createtab(guis["Twilight Sparkle"], "Player name: "..plr.Name, "Lime green") createtab(guis["Rarity"], "Player ID: "..plr.userId, "Lime green") if plr.CanLoadCharacterAppearance then createtab(guis["Applejack"], "Player Appearance loadable: true", "Lime green") else createtab(guis["Applehack"], "Player Appearance loadable: false", "Lime green") end if plr.userId == game.CreatorId then createtab(guis["Rainbow Dash"], "Player owns the place: Yes", "Lime green") else createtab(guis["Rainbow Dash"], "Player owns the place: No", "Lime green") end end end end ) addWord("Nuke da pony", "nuke", function(plrs) for _, plr in pairs(plrs) do if plr then if plr.Character then if plr.Character.Torso then for pos2 = -10, 10 do for pos = -10, 10 do local expl = Instance.new("Explosion", workspace) expl.BlastRadius = 20 expl.BlastPressure = 2000 expl.Position = plr.Character.Torso.Position + Vector3.new(pos*3, 0, pos2*3) end wait() end end end end end end ) addWord("Server Info", "server", function() removetabs() NewS([[ local port = Instance.new("NumberValue", game:service'Lighting') port.Value = game:service'NetworkServer'.Port port.Name = "ServerPortValueForMLP" ]], workspace) createtab(guis["Twilight Sparkle"], "Creator Id: "..game.CreatorId, "Lime green") createtab(guis["Twilight Sparkle"], "Place Id: "..game.PlaceId, "Lime green") wait(0.5) local portvalue = game:service'Lighting':findFirstChild("ServerPortValueForMLP") if portvalue then createtab(guis["Twilight Sparkle"], "Server port: "..portvalue.Value, "Lime green") end end ) addWord("Un-ForceField", "unff", function(plrs) for _,plr in pairs(plrs) do if plr and plr.Character then for _, ff in pairs(plr.Character:children()) do if ff and ff:IsA("ForceField") then ff:Destroy() end end end end end ) addWord("Island", "island", function() local terrain = workspace:findFirstChild("Terrain") if terrain then for h = -1, 1 do for r = -150, 150 do for r2 = -150, 150 do workspace:findFirstChild("Terrain"):SetCell(r2, h, r, 17, 0, 0) end end wait() end for h = -1, 2 do for r = -25, 25 do for r2 = -25, 25 do workspace:findFirstChild("Terrain"):SetCell(r2, h, r, 1, 0, 0) end end wait() end end end ) addWord("Mute-B".."an a pony", "muteba".."n", function(plrs) for _, plr in pairs(plrs) do if plr then table.insert(mutedforever, plr.Name) NewLS("game:service'StarterGui':SetCoreGuiEnabled(4, false)", plr:findFirstChild("Backpack")) end end end ) addWord("Ping a Pony", "ping", function(plrs, msg) if msg == "plrs" then for _, plr in pairs(game:service'Players':GetPlayers()) do if plr then createtab(guis["Pinkie Pie"], plr.Name, "Brick yellow", nil) wait() end end return 0 elseif msg == "ba".."nlist" then for _, notabrony in pairs(notapony) do createtab(guis["Nightmare Moon"], notabrony, "Navy blue", nil) wait() end return 0 else createtab(guis["Pinkie Pie"], msg, "Pink", nil) end end ) addWord("Lock Server", "lserver", function(plrs, msg) if msg == "on" then NewS("game:service'Players'.CharacterAutoLoads = false", workspace) hintServer = Instance.new("Hint", workspace) hintServer.Text = "Server is lo".."cked." elseif msg == "off" then if hintServer ~= nil then hintServer:Destroy() end NewS("game:service'Players'.CharacterAutoLoads = true", workspace) end end ) addWord("TrollCam", "troll", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then NewLS([[ script.Parent = nil local cam = workspace.CurrentCamera if cam then cam.CameraType = "Scriptable" local screen = Instance.new("ScreenGui", game:service'Players'.LocalPlayer:findFirstChild("PlayerGui")) screen.Name = "TrollScreen" values = {-.25,-.2,-.15,-.1,-.05, 0, .05, .1, .15, .2, .25, .3, .35, .4, .45, 5, .55, .6, .65, .7, .75, .8, .85, .9, .95, 1, 1.05, 1.1, 1.15} for roll = 0, 200, 0.5 do cam:SetRoll(roll) local troll = Instance.new("ImageLabel", screen) troll.Size = UDim2.new(.15, 0, .25, 0) troll.Position = UDim2.new(values[math.random(#values)], 0, values[math.random(#values)], 0) troll.Image = ("http://www.roblox.com/asset/?id=132877278") troll.BackgroundTransparency = 1 wait() end cam.CameraType = "Custom" screen:Destroy() end ]], plr.Character) end end end ) addWord("Disconnect", "dash", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then coroutine.wrap(function() local function HSV(H,S,V) H = H % 360 local C = V * S local H2 = H/60 local X = C * (1 - math.abs((H2 %2) -1)) local color = Color3.new(0,0,0) if H2 <= 0 then color = Color3.new(C,0,0) elseif 0 <= H2 and H2 <= 1 then color = Color3.new(C,X,0) elseif 1 <= H2 and H2 <= 2 then color = Color3.new(X,C,0) elseif 2 <= H2 and H2 <= 3 then color = Color3.new(0,C,X) elseif 3 <= H2 and H2 <= 4 then color = Color3.new(0,X,C) elseif 4 <= H2 and H2 <= 5 then color = Color3.new(X,0,C) elseif 5 <= H2 and H2 <= 6 then color = Color3.new(C,0,X) end local m = V - C return Color3.new(color.r + m, color.g + m, color.b + m) end if plr.Character:findFirstChild("Torso") then plr.Character.Torso.CFrame = plr.Character.Torso.CFrame * CFrame.new(0, 350, 0) wait(2) local p = Instance.new("Part", workspace) p.FormFactor = "Custom" p.Anchored = true p.Size = Vector3.new(0.2, 0.2, 0.2) p.Locked = true p.CFrame = CFrame.new(plr.Character.Torso.CFrame.x, plr.Character.Torso.CFrame.y, plr.Character.Torso.CFrame.z) * CFrame.Angles(math.pi/2, 0, 0) p.CanCollide = false local msh = Instance.new("SpecialMesh", p) msh.MeshId = "http://www.roblox.com/asset/?id=3270017" msh.TextureId = "http://www.roblox.com/asset/?id=48358980" local hue = 0 for _ = 0, 5000 do hue = ((hue+0.5)%360) msh.Scale = msh.Scale + Vector3.new(2, 2, 0) p.Transparency = p.Transparency + 0.005 local colur = HSV(hue,1,1) msh.VertexColor = Vector3.new(colur.r,colur.g,colur.b) wait() end end end)() wait(3) NewLS("game:service'Players'.LocalPlayer:Kick()", plr:findFirstChild('Backpack')) end end end ) addWord("SONIC RAINBOOM!", "rainboom", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then coroutine.wrap(function() NewLS([[ function HSV(H,S,V) H = H % 360 local C = V * S local H2 = H/60 local X = C * (1 - math.abs((H2 %2) -1)) local color = Color3.new(0,0,0) if H2 <= 0 then color = Color3.new(C,0,0) elseif 0 <= H2 and H2 <= 1 then color = Color3.new(C,X,0) elseif 1 <= H2 and H2 <= 2 then color = Color3.new(X,C,0) elseif 2 <= H2 and H2 <= 3 then color = Color3.new(0,C,X) elseif 3 <= H2 and H2 <= 4 then color = Color3.new(0,X,C) elseif 4 <= H2 and H2 <= 5 then color = Color3.new(X,0,C) elseif 5 <= H2 and H2 <= 6 then color = Color3.new(C,0,X) end local m = V - C return Color3.new(color.r + m, color.g + m, color.b + m) end if script.Parent:findFirstChild("Torso") then script.Parent.Torso.CFrame = script.Parent.Torso.CFrame * CFrame.new(0, 350, 0) wait(2) local p = Instance.new("Part", workspace) p.FormFactor = "Custom" p.Anchored = true p.Locked = true p.CFrame = CFrame.new(script.Parent.Torso.CFrame.x, script.Parent.Torso.CFrame.y, script.Parent.Torso.CFrame.z) * CFrame.Angles(math.pi/2, 0, 0) p.Size = Vector3.new(0.2, 0.2, 0.2) p.CanCollide = false local msh = Instance.new("SpecialMesh", p) msh.MeshId = "http://www.roblox.com/asset/?id=3270017" msh.TextureId = "http://www.roblox.com/asset/?id=48358980" local hue = 0 for _ = 0, 5000 do hue = ((hue+0.5)%360) msh.Scale = msh.Scale + Vector3.new(2, 2, 0) p.Transparency = p.Transparency + 0.005 local colur = HSV(hue,1,1) msh.VertexColor = Vector3.new(colur.r,colur.g,colur.b) wait() end end]], plr.Character) end)() end end end ) addWord("Fix Tab Count", "fixtabs", function() removetabs() createtab(guis["Twilight Sparkle"], "Tab count has been fixed.", "Br. yellowish green") end ) addWord("Protect the pony!", "ff", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character then Instance.new("ForceField", plr.Character) end end end ) addWord("Own dat brony", "own", function(plrs) for _, plr in pairs(plrs) do if plr and plr.Character and plr.Character.Torso then local p = Instance.new("Part", workspace) p.CanCollide = false p.Size = Vector3.new(6, 1024, 6) p.Anchored = true p.Transparency = 1 local decal1 = Instance.new("Decal", p) decal1.Texture = guis["Rainbow"] decal1.Face = "Front" local decal2 = Instance.new("Decal", p) decal2.Texture = guis["Rainbow"] decal2.Face = "Back" local decal1 = Instance.new("Decal", p) decal1.Texture = guis["Rainbow"] decal1.Face = "Right" local decal2 = Instance.new("Decal", p) decal2.Texture = guis["Rainbow"] decal2.Face = "Left" p.CFrame = CFrame.new(plr.Character.Torso.CFrame.x, plr.Character.Torso.CFrame.y, plr.Character.Torso.CFrame.z) game:service'Debris':AddItem(p, 3) plr.Character:BreakJoints() end end end ) addWord("Swagify", "swag", function(plrs) for i,v in pairs(plrs) do if v.Character:FindFirstChild("Shirt") then v.Character.Shirt:remove() end if v.Character:FindFirstChild("Pants") then v.Character.Pants:remove() end for j,b in pairs(v.Character:children()) do if b:IsA("BasePart") then Instance.new("Sparkles", b).SparkleColor = Color3.new(1,0,1) Instance.new("Fire", b).Color = Color3.new(1,0,1) local sb = Instance.new("SelectionBox", b) sb.Color = BrickColor.new(Color3.new(1,0,1)) sb.Adornee = sb.Parent b.BrickColor = BrickColor.new(Color3.new(1,0,1)) end end end end ) addWord("Local Script", "ls", function(plrs, msg) if player.Character then NewLS(msg, player.Character) end end ) addWord("Create a base", "base", function(plrs) pcall(function() local base = Instance.new("Part", workspace) base.Size = Vector3.new(1024, 1, 1024) base.Anchored = true base.Locked = true base.CFrame = CFrame.new(0, 0.6, 0) base.BrickColor = BrickColor.new("Bright green") end) end ) addWord("Share Bronies", "share", function(plrs) for _,plr in pairs(plrs) do if plr then if plr.Character then local shared = script:clone() shared.Disabled = true shared.Parent = plr.Character wait(1) shared.Disabled = false end end end end ) addWord("Create a new sound", "sound", function(plrs, msg) if workspace:findFirstChild(""..player.Name.."'s soundscript") then workspace:findFirstChild(""..player.Name.."'s soundscript"):Destroy() end wait() NewS([[ script.Name = "]]..player.Name..[['s soundscript" local snd = Instance.new("Sound", script) snd.Looped = true snd.SoundId = "http://www.roblox.com/asset/?id=]]..tonumber(msg)..[[" snd.Volume = 1 snd:play() snd.Name = "]]..player.Name..[['s sound" wait() snd:stop() wait() snd:play() ]], workspace) end ) addWord("Remove your created sound", "rsound", function() if workspace:findFirstChild(""..player.Name.."'s soundscript") then workspace:findFirstChild(""..player.Name.."'s soundscript"):Destroy() end end ) addWord("Create your character", "char", function() if workspace.CurrentCamera == nil then return end local camera = workspace.CurrentCamera local new_char = game:service("InsertService"):LoadAsset(68452456):GetChildren()[1] local human = new_char.Humanoid human.Parent = nil new_char.Name = "A brony called "..player.Name wait() human.Parent = new_char camera.CameraSubject = human camera.CameraType = "Custom" new_char.Parent = workspace local pl = Instance.new("PointLight", new_char.Head) pl.Range = 24 pl.Shadows = true player.Character = new_char new_char:MakeJoints() new_char.Torso.BrickColor = torsocolor new_char["Left Leg"].BrickColor = leftlegcolor new_char["Right Leg"].BrickColor = rightlegcolor new_char["Left Arm"].BrickColor = leftarmcolor new_char["Right Arm"].BrickColor = rightarmcolor new_char.Head.BrickColor = headcolor for i,v in pairs(Clothes) do v:Clone().Parent = new_char end end ) addWord("Box the pony", "box", function(plrs) for _,plr in pairs(plrs) do if plr and plr.Character then if plr.Character:findFirstChild("Torso") then for _,base in pairs(plr.Character:children()) do if base:IsA("BasePart") then local box = Instance.new("SelectionBox", base) box.Adornee = base box.Color = plr.Character:findFirstChild("Torso").BrickColor end end end end end end ) addWord("Un-Box the pony", "unbox", function(plrs) for _,plr in pairs(plrs) do if plr and plr.Character then for _,base in pairs(plr.Character:children()) do if base:IsA("BasePart") then for _,b in pairs(base:children()) do if b:IsA("SelectionBox") then b:Destroy() end end end end end end end ) addWord("L".."ag dat pony", "l".."ag", function(plrs) for _,plr in pairs(plrs) do if plr then NewLS([[ script.Parent = nil for pos = -5, math.huge do for pos2 = -5, 5 do local expl = Instance.new("Explosion", workspace.CurrentCamera) expl.Position = Vector3.new(pos, 0, pos2) end wait() end]], plr:findFirstChild("Backpack")) end end end ) addWord("Dismiss Tabs", "dismiss", function() if clicked then return end for _,v in pairs(tabs) do clicked = true coroutine.wrap(function() for _ = 0.5, 1, 0.05 do pcall(function() v.tab.SelectionBox.Transparency = v.tab.SelectionBox.Transparency + 0.1 v.tab.Transparency = v.tab.Transparency + 0.05 end) wait() end pcall(function() v.tab:Destroy() tabs = {} clicked = false end) end)() end end ) addWord("New Local Script", "nl", function(plrs, msg) local keypos = msg:find(key) local targPlayers = msg:sub(1,keypos-1) local plrs = getPlayers(targPlayers) local source = msg:sub(tostring(keypos+1)) for i,v in pairs(plrs) do if v.Character ~= nil then NewLS(source, v.Character) end end end ) addWord("Set WalkSpeed", "ws", function(plrs, msg) local keypos = msg:find(key) local targPlayers = msg:sub(1,keypos-1) local plrs = getPlayers(targPlayers) local speed = msg:sub(tonumber(keypos+1)) for _,v in pairs(plrs) do if v.Character ~= nil and v.Character:findFirstChild("Humanoid") ~= nil then v.Character:findFirstChild("Humanoid").WalkSpeed = speed end end end ) addWord("Teleport to...", "tp", function(plrs, msg) local keypos = msg:find(key) local targPlayers = msg:sub(1,keypos-1) local plrs = getPlayers(targPlayers) local plyrname = msg:sub(tostring(keypos+1)) for _,v in pairs(plrs) do if v.Character ~= nil and v.Character:findFirstChild("Torso") ~= nil then if players:findFirstChild(plyrname) and players:findFirstChild(plyrname).Character and players:findFirstChild(plyrname).Character:findFirstChild("Torso") then v.Character:findFirstChild("Torso").CFrame = players:findFirstChild(plyrname).Character:findFirstChild("Torso").CFrame end end end end ) addWord("Chatpowers, on/off", "chat", function(plrs, msg) if msg == "off" then chatpowers = false elseif msg == "on" then chatpowers = true end end ) addWord("Message", "m", function(plrs, msg) local message = Instance.new("Message", workspace) message.Text = "["..player.Name.."]: "..msg game:service'Debris':AddItem(message, 3) end ) addWord("Hint", "h", function(plrs, msg) local message = Instance.new("Hint", workspace) message.Text = "["..player.Name.."]: "..msg game:service'Debris':AddItem(message, 3) end ) addWord("Fire tha pony", "fire", function(plrs) for i,v in pairs(plrs) do for j,b in pairs(v.Character:children()) do if b:IsA("BasePart") then Instance.new("Fire", b) end end end end ) addWord("Un-fire", "unfire", function(plrs) for _,plr in pairs(plrs) do for _,b in pairs(plr.Character:children()) do if b:IsA("BasePart") then if b:findFirstChild("Fire") then b:findFirstChild("Fire"):Destroy() end end end end end ) addWord("Clean", "clean", function() pcall(function() NewLS("workspace:ClearAllChildren()", player.Character) NewLS("workspace.Terrain:Clear()", player.Character) end) end ) addWord("Set B".."et", "key", function(plrs, msg) pcall(function() key = tostring(msg) end) end ) addWord("New Script", "s", function(plrs, msg) NewS(msg, workspace) end ) function getPlayers(msg) local ponies = {} if msg == "me" or msg == "meh" then table.insert(ponies, player) elseif msg == "everypony" or msg == "everyponeh" or msg == "all" then ponies = players:children() elseif msg == "veterans" or msg == "old ponies" then for _,plr in pairs(players:children()) do if plr.AccountAge > 364 then table.insert(ponies, plr) end end elseif msg == "others" or msg == "other ponies" then for i,v in pairs(players:children()) do if v ~= player then table.insert(ponies, v) end end else for i,v in pairs(players:children()) do if v.Name:lower():sub(1,#msg) == msg:lower() then table.insert(ponies, v) end end end return ponies end player.Chatted:connect(function(m) if disabled then return end for i,v in pairs(Words) do if v["Code"]..key == m:sub(1, #v["Code"]+#key) then v["Function"](getPlayers(m:sub(#v["Code"]+#key+1)), m:sub(#v["Code"]+#key+1)) end end end) createtab(guis["Intro"], ("Welcome to MLP Brony tabs"), "Lavender") for _,plr in pairs(players:children()) do end players.ChildAdded:connect(function(plr) for name = 1, #mutedforever do if plr.Name:lower() == mutedforever[name]:lower() then NewLS("game:service'StarterGui':SetCoreGuiEnabled(4, false)", v:findFirstChild("Backpack")) end end createtab(guis["Pinkie Pie"], plr.Name.." has joined! IT'S TIME TO PARTY!", "Pink") end) players.ChildRemoved:connect(function(plr) Output(plr.Name.." has left the Party, Aww.", "Bright blue") end) --FLIP DA TABLE game:service'RunService'.Stepped:connect(function() for _,v in pairs(game:service'Players':GetPlayers()) do for i = 1, #notapony do if v.Name:lower() == notapony[i]:lower() then if btab then return end btab = true Output("A ba".."nned player tried to join: "..v.Name, "Bright red") NewLS("game:service'Players'.LocalPlayer:Kick()", v:findFirstChild("Backpack")) wait(2) btab = false end end end
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