Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
Tonight, as I was assembling the Pastebin file for consumption, I took a step back and realized something: We've got two or three different systems mish-mashed together and all of the independent parts seem to work properly, but the core itself is all kinds of fucked. I'm in the process of rebuilding the core of the system making it a much more fluid thing, so far, it is looking like the bastard child of GURPS and FATE, taking FATE's narrative aspects (Literally the Aspects and the idea of a narrative ladder) while un-specifying GURPS. The new mechanic revolves around generating Spin with a 3d6 roll, aiming to roll under the Target Number of your skill rating is. Skills are essentially half of your stat + what ever skill points you've placed into it. Stats boil down to Body (which includes your strength and stamina), Finesse (Your reflexes and fine motor control), Brains (How smart you are), and Willpower (Which is how strong your sense of self is and your stick-to-it-iveness). I'm debating on adding a fifth stat, Title, and simply boil down Mythos Abilities as Mythos Skill rolls (Do the Windy Thing being a possible Mythos Skill.). Each stat would be around 10 for a human teen average, 14 being more on par for adults. Generating Spin is done by meeting or beating the TN for your roll and figuring how much you've beaten it by: - Beating the TN by 0-2 nets you no Spin, just basic success. - Beating the TN by 3-5 gets 1 Spin - Beating the TN by 6-8 gains 2 Spin - Beating the TN by 9-10 gains 3 Spin - Beating the TN by 11 or more adds up to 4 Spin Spin can be spent numerically to do something better than someone (with tied Spin spent going to the defender on a roll) or quicker (Reducing the time spent on an extended action); or Spin can be spent narratively, adding a sort of 'and' to your action (Spend 1 Spin and the result goes from "You succeed" to "You succeed and get this cool thing." adding one and per Spin spent). Durations can be figured out by adding 1 to the amount of Spin generated from a Mythos Skill roll. Skills themselves are handled relatively free-form, each with a rating from 0 to 15-ish. You name it, say what it does, and then call it either a Hard skill, Tough skill, or an Easy skill. Hard skills are very specialist in terms of training, like performing brain surgery and you can't roll it untrained without making things worse (Called defaulting). Tough skills require some specialist knowledge that anyone with the internet or a book and some free time can pick up and default to half a Stat - 3 and can't be attempted if the TN is lower than 3. Easy skills are intuitive and innate, much like walking, running, or driving from point A to point B with no traffic or obstacles. Easy Skills default to just half your Stat. Expect a list of common skills to give you ideas. If a skill requires equipment (like Computer Hacking requiring a Computer), you can't do it if you (or someone you are instructing) lack a computer. What's the matter? Not prepared enough to have 5 computers on you at any one time? One still has something that won't be called Aspects, but essentially are the same thing. You define three qualities about your character that might be good things, but bad things can have benefits too. If your Aspect comes into play and affects you, you gain a +2 to the skill roll if it's good, or a -2 if it's bad. From there, one can easily hammer out the idea of Mythos Skills, revamping the Fraymotifs, and then we can sound the horn to herald the call of the Vast Fluffing. Alchemizing would stay the same, really.
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
🔥✅ Exchange profit method 💵💵
JavaScript | 1 min ago | 0.20 KB
Easy profit method
JavaScript | 4 min ago | 0.22 KB
Easy profit method
JavaScript | 11 min ago | 0.22 KB
Easy profit method
JavaScript | 18 min ago | 0.22 KB
Easy profit method
JavaScript | 25 min ago | 0.22 KB
Easy profit method
JavaScript | 31 min ago | 0.22 KB
Easy profit exploit
JavaScript | 38 min ago | 0.22 KB
Easy profit exploit
JavaScript | 45 min ago | 0.22 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!