Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
public static void CalcDamage(ref BattleDamage.DamageInfo damageInfo, BattleActor owner, BattleActor target, C9834a30e5f3368ef11b898eb90b12c5b.C03df96e967d7177ede70d5c100f08e3c damageSourceElem, bool isRandMinTest, bool isNoCriticalCalc, bool isCritical, int powerPercent) { if (damageSourceElem == null) { return; } if (Mevius.App.Api.IsPartyMode() && (int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 0 && damageSourceElem.m2a2088e5423c9ed60aaf8024bb799763() == 0) { Ceaf68fb2356fb8b84facc86d2fe79f0e.Cca912973d2eb55c3b74a5c95a6475670 cca912973d2eb55c3b74a5c95a = Ceaf68fb2356fb8b84facc86d2fe79f0e.Find(owner.AbilityId); if (cca912973d2eb55c3b74a5c95a != null && ((int)cca912973d2eb55c3b74a5c95a.m84e50dafe5698576f43e0b3aeaf1b9f3() == 3 || (int)cca912973d2eb55c3b74a5c95a.m5aa5f8aa3146e23239a6f9658f17b054() == 3)) { return; } } damageInfo = new BattleDamage.DamageInfo(); bool flag = owner.AbilityId == owner.JobAbilityId; int num = 0; int num2 = 0; int num3 = 0; float num4 = 1f; bool flag2 = false; bool flag3 = false; BattleActor battleActor = owner; BattleActor battleActor2 = target; if (BattleManager._i.IsSubAction()) { if (BattleManager._i.GetPlayerActorSub() == owner) { battleActor = BattleManager._i.GetPlayerActor(); } if (BattleManager._i.GetPlayerActorSub() == target) { battleActor2 = BattleManager._i.GetPlayerActor(); } } int num5 = damageSourceElem.m2a2088e5423c9ed60aaf8024bb799763(); if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() != 23) { if ((int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 1 && num5 > 0) { int useCardAbilitySkillNum = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5401); if (useCardAbilitySkillNum > 0) { num5 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill14", 50) * useCardAbilitySkillNum; } } num5 = (int)((float)(num5 * powerPercent) * 0.01f + 0.5f); } if ((int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 71 || (int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 72) { if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 29) { num3 = (int)((float)owner.BpMax / 100f * (float)num5 + 0.5f); } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 30) { num3 = (int)((float)target.BpMax / 100f * (float)num5 + 0.5f); } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 31) { num3 = (int)((float)target.Bp / 100f * (float)num5 + 0.5f); } flag2 = true; } else if (owner.IsPlayer() && (int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 50) { num = BattleUtility.GetPadAttackDamage(owner); flag2 = true; } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 3) { num = num5; num3 = (int)damageSourceElem.med3b109a0c7b9aaffc8f700ad530010f(); flag2 = true; flag3 = true; } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 7) { num = target.Hp; flag2 = true; flag3 = true; } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 28) { num = target.Hp; flag2 = true; flag3 = true; damageInfo.ignorePerfectDefence = true; } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 23) { if ((int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 1) { num = num5 - target.Hp; } else { num = target.Hp - num5; } if (num < 0) { num = 0; } flag2 = true; flag3 = true; } else if (owner.IsPlayer() && (int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 1) { int num6 = 0; if (Mevius.App.Api.IsPartyMode()) { int[] partyParameterType = Mevius.Party.Api.GetPartyParameterType(); num6 = partyParameterType[owner.PartySlot]; } else if (owner.IsPlayerSub()) { num6 = 1000; } int abilityAttackUpValue = owner.GetAbilityAttackUpValue(); float num7 = 1f; if (abilityAttackUpValue != 0) { num7 += (float)abilityAttackUpValue / 100f; } bool flag4 = false; if (!flag && owner.NormalAttackNum == 0 && !owner.AbilityJobMatch) { flag4 = true; } int num8; if (flag4) { num8 = 100; num8 += BattleUtility.GetFF7IndependenceAbilityValue(IndependenceAbility.PowerUp); } else { num8 = Mevius.Db.Api.GetParameter(DbManager.ParameterType.Power + num6); } int num9; if (BattleUtility.GetOptimaAbilityValue(2, out num9)) { num8 += num9; } if (owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5506)) { num8 = (int)((float)(num8 * Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5506_0", 50)) * 0.01f + 0.5f); } num = (int)((float)num8 * num7 * ((float)num5 / 100f) + 0.5f); num2 = Mevius.Db.Api.GetParameter(DbManager.ParameterType.CriticalValue + num6) + (int)damageSourceElem.m31a2bc12a6fb70b72bfab3e85b658b3e(); int num10; if (flag4) { num10 = 100; num10 += BattleUtility.GetFF7IndependenceAbilityValue(IndependenceAbility.PierceUp); } else { num10 = Mevius.Db.Api.GetParameter(DbManager.ParameterType.Pierce + num6); } if (BattleUtility.GetOptimaAbilityValue(3, out num9)) { num10 += num9; } if (owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5506)) { num10 = (int)((float)(num10 * Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5506_0", 50)) * 0.01f + 0.5f); } int num11; if (owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1461, out num11)) { int residentInteger = Mevius.DataSheet.Api.GetResidentInteger("autoAbility1461_1", 0); int num12 = owner.ActionNum + BattleManager._i.GetZoneActionNum(); if (residentInteger <= num12) { int residentInteger2 = Mevius.DataSheet.Api.GetResidentInteger("autoAbility1461_2", 15); num12 = Math.Min(num12, residentInteger2); int num13 = residentInteger - num12; int num14 = residentInteger2 - residentInteger; int residentInteger3 = Mevius.DataSheet.Api.GetResidentInteger("autoAbility1461_0", 100); if (residentInteger3 < num11) { num11 = residentInteger3; } num10 += (int)((float)(num10 * num11) / 100f * (float)num13 * (float)num13 / (float)num14 / (float)num14 + 0.5f); } } num3 = (int)((float)num10 * num7 * ((float)damageSourceElem.med3b109a0c7b9aaffc8f700ad530010f() / 100f) + 0.5f); if (Mevius.App.Api.IsPartyMode() && owner.IsPlayer() && !flag4) { ElementAttributeType useCardAbilityAttribute = owner.GetUseCardAbilityAttribute(); if (useCardAbilityAttribute != ElementAttributeType.None) { int chainCommand = (int)Mevius.Party.Api.GetChainCommand(2, (int)useCardAbilityAttribute); float[] chainBonus = Mevius.Party.Api.GetChainBonus(); num = (int)((float)num * chainBonus[chainCommand - 1] + 0.5f); num3 = (int)((float)num3 * chainBonus[chainCommand - 1] + 0.5f); } } } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 8) { num = (int)((float)target.HpMax / 100f * (float)num5 + 0.5f); num3 = (int)damageSourceElem.med3b109a0c7b9aaffc8f700ad530010f(); flag2 = true; flag3 = owner.IsEnemy(); } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 9) { num = (int)((float)target.Hp / 100f * (float)num5 + 0.5f); num3 = (int)damageSourceElem.med3b109a0c7b9aaffc8f700ad530010f(); flag2 = true; flag3 = owner.IsEnemy(); } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 25) { num = (int)((float)owner.HpMax / 100f * (float)num5 + 0.5f); num3 = (int)damageSourceElem.med3b109a0c7b9aaffc8f700ad530010f(); flag2 = true; flag3 = owner.IsEnemy(); } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 26) { num = (int)((float)owner.Hp / 100f * (float)num5 + 0.5f); num3 = (int)damageSourceElem.med3b109a0c7b9aaffc8f700ad530010f(); flag2 = true; flag3 = owner.IsEnemy(); } else { if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 2) { num = (int)((float)target.HpMax / 100f * (float)num5 + 0.5f); flag3 = owner.IsEnemy(); } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 4) { num = (int)((float)owner.HpMax / 100f * (float)num5 + 0.5f); flag3 = owner.IsEnemy(); } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 5) { num = (int)((float)target.Hp / 100f * (float)num5 + 0.5f); flag3 = owner.IsEnemy(); } else if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 6) { num = (int)((float)owner.Hp / 100f * (float)num5 + 0.5f); flag3 = owner.IsEnemy(); } else { if ((int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 25) { num5 *= battleActor2.GetManaElementNum(); } else if (26 <= (int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() && (int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() <= 31) { num5 *= battleActor2.GetManaElementNums()[(int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() - 26]; } if (owner.IsPlayer()) { num = num5; num3 = (int)damageSourceElem.med3b109a0c7b9aaffc8f700ad530010f(); if (owner.AbilityJobMatch) { int num15 = 0; if (Mevius.App.Api.IsPartyMode()) { int[] partyParameterType2 = Mevius.Party.Api.GetPartyParameterType(); num15 = partyParameterType2[owner.PartySlot]; } else if (owner.IsPlayerSub()) { num15 = 1000; } num2 += Mevius.Db.Api.GetParameter(DbManager.ParameterType.CriticalValue + num15); int num16 = Mevius.Db.Api.GetParameter(DbManager.ParameterType.Link + num15); int num17; if (BattleUtility.GetOptimaAbilityValue(4, out num17)) { num16 += num17; } if (owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5179)) { float num18 = (float)Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5179_0", 50) / 100f; if (Mevius.App.Api.IsPartyMode() || BattleManager._i.GetPlayerActorSub() == null) { num16 += (int)((float)num16 * num18 + 0.5f); } else { int num19 = 0; if (BattleManager._i.GetPlayerActorSub().IsPlayerSub()) { num19 += 1000; } int parameter = Mevius.Db.Api.GetParameter(DbManager.ParameterType.Link + num19); num16 += (int)((float)parameter * num18 + 0.5f); } } num4 = 1f + (float)num16 * 0.01f; int abilityAttackUpValue2 = owner.GetAbilityAttackUpValue(); if (abilityAttackUpValue2 != 0) { num4 *= 1f + (float)abilityAttackUpValue2 / 100f; } num4 *= 1f + (float)owner.GetStatusEffectValue(BattleStatusEffect.ProcType.Synchro) * 0.01f; if (num4 < 1f) { num4 = 1f; } int val = 0; owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1258, out val); int val2 = 0; if (owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5166)) { val2 = 100; } int num20 = Math.Max(val, val2); if (num20 != 0) { float num21 = (float)Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5166_0", 3); float num22 = (float)Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5166_1", 3); float residentFloat = Mevius.DataSheet.Api.GetResidentFloat("abilitySkill5166_2", 1f); float num23 = 0f; int num24 = Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5166_3", 3); if (num24 < 0) { num24 = 0; } else if (num24 > 3) { num24 = 3; } for (int i = 0; i < num24; i++) { num23 += (float)owner.RevengeDamages[i]; } if (num23 > num21) { num23 = num21; } float num25 = (num22 - num21 * residentFloat) * 0.5f; float f = 3.14159274f * ((num23 - num21) / num21); float num26 = Mathf.Cos(f) + 1f; float num27 = Mathf.Sqrt(num23 / num21); float num28 = num23 * residentFloat; int num29 = (int)((num25 * num26 * num27 + num28) * ((float)num20 * 0.01f) + 0.5f); num4 += (float)num29 * 0.01f; } if (owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5184)) { int num30 = Mevius.Db.Api.GetParameter(DbManager.ParameterType.Power + num15); int num31 = owner.GetAbilityAttackUpValue(); num31 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.BraveDamage); num30 = (int)((float)num30 * (1f + (float)num31 / 100f) + 0.5f); num4 += (float)((int)((float)(num30 * Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5184_0", 50)) / 100f / 100f + 0.5f)); } } if (Mevius.App.Api.IsPartyMode() && owner.IsPlayer()) { ElementAttributeType useCardAbilityAttribute2 = owner.GetUseCardAbilityAttribute(); if (useCardAbilityAttribute2 != ElementAttributeType.None) { int chainCommand2 = (int)Mevius.Party.Api.GetChainCommand(2, (int)useCardAbilityAttribute2); float[] chainBonus2 = Mevius.Party.Api.GetChainBonus(); num = (int)((float)num * chainBonus2[chainCommand2 - 1] + 0.5f); num3 = (int)((float)num3 * chainBonus2[chainCommand2 - 1] + 0.5f); } } } else { num = (int)((float)owner.Power * ((float)num5 / 100f) + 0.5f); } } num2 += (int)damageSourceElem.m31a2bc12a6fb70b72bfab3e85b658b3e(); } if (target.IsStatusEffectEntry(BattleStatusEffect.ProcType.BreakDisable)) { num3 = 0; } bool flag5 = false; bool flag6 = false; bool flag7 = false; bool flag8 = false; bool isEnhance = false; bool isReduce = false; int num32; if (flag2) { num32 = num; ElementAttributeBitType absorbAttributeBit = (ElementAttributeBitType)target.AbsorbAttributeBit; if ((absorbAttributeBit & ElementAttributeBitType.Normal) != ElementAttributeBitType.None) { flag8 = true; num3 = 0; } isCritical = false; } else { float num33 = 1f; float num34 = 1f; float num35 = 1f; float num36 = 1f; float num37 = 1f; float num38 = 1f; int num39 = 0; int num40 = 0; int num41 = 0; int num42 = 0; int num43 = 0; int num44 = 0; int num45 = 0; int num46 = 0; float num47 = 1f; int num48 = 0; int num49 = 0; int num50 = 0; ElementAttributeBitType elementAttributeBit = (ElementAttributeBitType)target.GetElementAttributeBit(); ElementAttributeBitType absorbAttributeBit2 = (ElementAttributeBitType)target.AbsorbAttributeBit; ElementAttributeBitType weakAttributeBit = (ElementAttributeBitType)target.WeakAttributeBit; int num51 = 0; ElementAttributeBitType elementAttributeBitType = ElementAttributeBitType.None; if ((int)damageSourceElem.mcdcc634daaa800ae30b0d9aa90d524cc() != 0) { elementAttributeBitType |= ElementAttributeBitType.Fire; num51++; } if ((int)damageSourceElem.m6374ec9bd9c83aa1592cd25bdd68315e() != 0) { if ((elementAttributeBitType & ElementAttributeBitType.Fire) == ElementAttributeBitType.None) { elementAttributeBitType |= ElementAttributeBitType.Water; } else { elementAttributeBitType &= (ElementAttributeBitType)(-2); } num51++; } if ((int)damageSourceElem.m1ff35aae1a721dffe2c7ec2dfb4c573e() != 0) { elementAttributeBitType |= ElementAttributeBitType.Wind; num51++; } if ((int)damageSourceElem.m957592ac75221a66cc4d1fa3831c59b8() != 0) { if ((elementAttributeBitType & ElementAttributeBitType.Wind) == ElementAttributeBitType.None) { elementAttributeBitType |= ElementAttributeBitType.Earth; } else { elementAttributeBitType &= (ElementAttributeBitType)(-5); } num51++; } if ((int)damageSourceElem.m4a78ffda98410f820411120ffcbc8045() != 0) { elementAttributeBitType |= ElementAttributeBitType.Light; num51++; } if ((int)damageSourceElem.m7b9ab26a81a7c308786cde1f6d7a628e() != 0) { if ((elementAttributeBitType & ElementAttributeBitType.Light) == ElementAttributeBitType.None) { elementAttributeBitType |= ElementAttributeBitType.Dark; } else { elementAttributeBitType &= (ElementAttributeBitType)(-17); } num51++; } if (num51 >= 3) { elementAttributeBitType = ElementAttributeBitType.None; } bool flag9 = false; if ((elementAttributeBitType == ElementAttributeBitType.None && owner.NormalAttackNum > 0) || (flag && owner.IsAutoAbility(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1455))) { if (owner.IsStatusEffectEntry(BattleStatusEffect.ProcType.EnchantFire)) { elementAttributeBitType++; flag9 = true; } if (owner.IsStatusEffectEntry(BattleStatusEffect.ProcType.EnchantWater)) { elementAttributeBitType += 2; flag9 = true; } if (owner.IsStatusEffectEntry(BattleStatusEffect.ProcType.EnchantWind)) { elementAttributeBitType += 4; flag9 = true; } if (owner.IsStatusEffectEntry(BattleStatusEffect.ProcType.EnchantEarth)) { elementAttributeBitType += 8; flag9 = true; } if (owner.IsStatusEffectEntry(BattleStatusEffect.ProcType.EnchantLight)) { elementAttributeBitType += 16; flag9 = true; } if (owner.IsStatusEffectEntry(BattleStatusEffect.ProcType.EnchantDark)) { elementAttributeBitType += 32; flag9 = true; } } damageInfo.elementAttributeBit = (int)elementAttributeBitType; if ((int)damageSourceElem.m056cb6b23e1a1553df9a90eb3f5f804b() != 0) { int num52 = owner.GetStatusEffectValue(BattleStatusEffect.ProcType.BraveDamage); int num53; if (flag9 && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1456, out num53)) { num52 += num53; } num33 *= 1f + (float)num52 * 0.01f; if (owner.IsEnemy()) { if (num52 > 0) { isEnhance = true; } else if (num52 < 0) { isReduce = true; } } } else if (owner.IsEnemy() && (int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() != 1) { int statusEffectValue = owner.GetStatusEffectValue(BattleStatusEffect.ProcType.Synchro); num33 *= 1f + (float)statusEffectValue * 0.01f; if (statusEffectValue > 0) { isEnhance = true; } else if (statusEffectValue < 0) { isReduce = true; } } if (target.IsBreakDamage() && (int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() != 50) { flag5 = true; num34 *= Mevius.DataSheet.Api.GetResidentFloat("damageBreakRate", 2f); } float residentFloat2 = Mevius.DataSheet.Api.GetResidentFloat("damageSameAttributeRate", 0.5f); float residentFloat3 = Mevius.DataSheet.Api.GetResidentFloat("damageReverseAttributeRate", 2f); float residentFloat4 = Mevius.DataSheet.Api.GetResidentFloat("damageBreakReverseAttributeRate", 2f); bool flag10 = owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5176); bool flag11 = owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5177); if ((elementAttributeBitType & ElementAttributeBitType.Fire) != ElementAttributeBitType.None) { if ((absorbAttributeBit2 & ElementAttributeBitType.Fire) != ElementAttributeBitType.None) { flag8 = true; if (flag9) { damageInfo.removeEnchantAttributeBit++; } num3 = 0; } else if ((elementAttributeBit & ElementAttributeBitType.Fire) != ElementAttributeBitType.None && !flag10) { if (!flag8) { num36 *= residentFloat2; int useCardAbilitySkillNum2 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5003); if (useCardAbilitySkillNum2 > 0) { num49 -= 100 - Mevius.DataSheet.Api.GetResidentInteger("abilitySkill1", 50) * useCardAbilitySkillNum2; } else { num3 = 0; } flag6 = true; if (flag9) { damageInfo.removeEnchantAttributeBit++; } } } else if ((weakAttributeBit & ElementAttributeBitType.Fire) != ElementAttributeBitType.None) { if (flag5) { num36 *= residentFloat4; } else { num36 *= residentFloat3; num37 *= residentFloat3; } flag7 = true; } } if ((elementAttributeBitType & ElementAttributeBitType.Water) != ElementAttributeBitType.None) { if ((absorbAttributeBit2 & ElementAttributeBitType.Water) != ElementAttributeBitType.None) { flag8 = true; if (flag9) { damageInfo.removeEnchantAttributeBit += 2; } num3 = 0; } else if ((elementAttributeBit & ElementAttributeBitType.Water) != ElementAttributeBitType.None && !flag10) { if (!flag8) { num36 *= residentFloat2; int useCardAbilitySkillNum3 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5003); if (useCardAbilitySkillNum3 > 0) { num49 -= 100 - Mevius.DataSheet.Api.GetResidentInteger("abilitySkill1", 50) * useCardAbilitySkillNum3; } else { num3 = 0; } flag6 = true; if (flag9) { damageInfo.removeEnchantAttributeBit += 2; } } } else if ((weakAttributeBit & ElementAttributeBitType.Water) != ElementAttributeBitType.None) { if (flag5) { num36 *= residentFloat4; } else { num36 *= residentFloat3; num37 *= residentFloat3; } flag7 = true; } } if ((elementAttributeBitType & ElementAttributeBitType.Wind) != ElementAttributeBitType.None) { if ((absorbAttributeBit2 & ElementAttributeBitType.Wind) != ElementAttributeBitType.None) { flag8 = true; if (flag9) { damageInfo.removeEnchantAttributeBit += 4; } num3 = 0; } else if ((elementAttributeBit & ElementAttributeBitType.Wind) != ElementAttributeBitType.None && !flag10) { if (!flag8) { num36 *= residentFloat2; int useCardAbilitySkillNum4 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5003); if (useCardAbilitySkillNum4 > 0) { num49 -= 100 - Mevius.DataSheet.Api.GetResidentInteger("abilitySkill1", 50) * useCardAbilitySkillNum4; } else { num3 = 0; } flag6 = true; if (flag9) { damageInfo.removeEnchantAttributeBit += 4; } } } else if ((weakAttributeBit & ElementAttributeBitType.Wind) != ElementAttributeBitType.None) { if (flag5) { num36 *= residentFloat4; } else { num36 *= residentFloat3; num37 *= residentFloat3; } flag7 = true; } } if ((elementAttributeBitType & ElementAttributeBitType.Earth) != ElementAttributeBitType.None) { if ((absorbAttributeBit2 & ElementAttributeBitType.Earth) != ElementAttributeBitType.None) { flag8 = true; if (flag9) { damageInfo.removeEnchantAttributeBit += 8; } num3 = 0; } else if ((elementAttributeBit & ElementAttributeBitType.Earth) != ElementAttributeBitType.None && !flag10) { if (!flag8) { num36 *= residentFloat2; int useCardAbilitySkillNum5 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5003); if (useCardAbilitySkillNum5 > 0) { num49 -= 100 - Mevius.DataSheet.Api.GetResidentInteger("abilitySkill1", 50) * useCardAbilitySkillNum5; } else { num3 = 0; } flag6 = true; if (flag9) { damageInfo.removeEnchantAttributeBit += 8; } } } else if ((weakAttributeBit & ElementAttributeBitType.Earth) != ElementAttributeBitType.None) { if (flag5) { num36 *= residentFloat4; } else { num36 *= residentFloat3; num37 *= residentFloat3; } flag7 = true; } } if ((elementAttributeBitType & ElementAttributeBitType.Light) != ElementAttributeBitType.None) { if ((absorbAttributeBit2 & ElementAttributeBitType.Light) != ElementAttributeBitType.None) { flag8 = true; if (flag9) { damageInfo.removeEnchantAttributeBit += 16; } num3 = 0; } else if ((elementAttributeBit & ElementAttributeBitType.Light) != ElementAttributeBitType.None && !flag10) { if (!flag8) { num36 *= residentFloat2; int useCardAbilitySkillNum6 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5003); if (useCardAbilitySkillNum6 > 0) { num49 -= 100 - Mevius.DataSheet.Api.GetResidentInteger("abilitySkill1", 50) * useCardAbilitySkillNum6; } else { num3 = 0; } flag6 = true; if (flag9) { damageInfo.removeEnchantAttributeBit += 16; } } } else if ((weakAttributeBit & ElementAttributeBitType.Light) != ElementAttributeBitType.None) { if (flag5) { num36 *= residentFloat4; } else { num36 *= residentFloat3; num37 *= residentFloat3; } flag7 = true; } } if ((elementAttributeBitType & ElementAttributeBitType.Dark) != ElementAttributeBitType.None) { if ((absorbAttributeBit2 & ElementAttributeBitType.Dark) != ElementAttributeBitType.None) { flag8 = true; if (flag9) { damageInfo.removeEnchantAttributeBit += 32; } num3 = 0; } else if ((elementAttributeBit & ElementAttributeBitType.Dark) != ElementAttributeBitType.None && !flag10) { if (!flag8) { num36 *= residentFloat2; int useCardAbilitySkillNum7 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5003); if (useCardAbilitySkillNum7 > 0) { num49 -= 100 - Mevius.DataSheet.Api.GetResidentInteger("abilitySkill1", 50) * useCardAbilitySkillNum7; } else { num3 = 0; } flag6 = true; if (flag9) { damageInfo.removeEnchantAttributeBit += 32; } } } else if ((weakAttributeBit & ElementAttributeBitType.Dark) != ElementAttributeBitType.None) { if (flag5) { num36 *= residentFloat4; } else { num36 *= residentFloat3; num37 *= residentFloat3; } flag7 = true; } } if (elementAttributeBitType == ElementAttributeBitType.None) { if ((absorbAttributeBit2 & ElementAttributeBitType.Normal) != ElementAttributeBitType.None) { flag8 = true; num3 = 0; } if ((elementAttributeBit & ElementAttributeBitType.Normal) != ElementAttributeBitType.None && !flag10 && !flag8) { num36 *= residentFloat2; int useCardAbilitySkillNum8 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5003); if (useCardAbilitySkillNum8 > 0) { num49 -= 100 - Mevius.DataSheet.Api.GetResidentInteger("abilitySkill1", 50) * useCardAbilitySkillNum8; } else { num3 = 0; } flag6 = true; } if ((weakAttributeBit & ElementAttributeBitType.Normal) != ElementAttributeBitType.None) { if (flag5) { num36 *= residentFloat4; } else { num36 *= residentFloat3; num37 *= residentFloat3; } flag7 = true; } } if ((elementAttributeBitType & ElementAttributeBitType.Fire) != ElementAttributeBitType.None) { num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageFire); num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageAll); int elementInfluenceType = BattleUtility.GetElementInfluenceType(); if (elementInfluenceType != 0) { DbManager.BattleData battleData = Mevius.Db.Api.GetBattleData(); if ((int)battleData.elementInfluenceAttribute == 0) { damageInfo.elementInfluenceRate *= battleData.elementInfluenceRate; num36 *= battleData.elementInfluenceRate; } } } if ((elementAttributeBitType & ElementAttributeBitType.Water) != ElementAttributeBitType.None) { num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageWater); num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageAll); int elementInfluenceType2 = BattleUtility.GetElementInfluenceType(); if (elementInfluenceType2 != 0) { DbManager.BattleData battleData2 = Mevius.Db.Api.GetBattleData(); if ((int)battleData2.elementInfluenceAttribute == 1) { damageInfo.elementInfluenceRate *= battleData2.elementInfluenceRate; num36 *= battleData2.elementInfluenceRate; } } } if ((elementAttributeBitType & ElementAttributeBitType.Wind) != ElementAttributeBitType.None) { num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageWind); num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageAll); int elementInfluenceType3 = BattleUtility.GetElementInfluenceType(); if (elementInfluenceType3 != 0) { DbManager.BattleData battleData3 = Mevius.Db.Api.GetBattleData(); if ((int)battleData3.elementInfluenceAttribute == 2) { damageInfo.elementInfluenceRate *= battleData3.elementInfluenceRate; num36 *= battleData3.elementInfluenceRate; } } } if ((elementAttributeBitType & ElementAttributeBitType.Earth) != ElementAttributeBitType.None) { num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageEarth); num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageAll); int elementInfluenceType4 = BattleUtility.GetElementInfluenceType(); if (elementInfluenceType4 != 0) { DbManager.BattleData battleData4 = Mevius.Db.Api.GetBattleData(); if ((int)battleData4.elementInfluenceAttribute == 3) { damageInfo.elementInfluenceRate *= battleData4.elementInfluenceRate; num36 *= battleData4.elementInfluenceRate; } } } if ((elementAttributeBitType & ElementAttributeBitType.Light) != ElementAttributeBitType.None) { num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageLight); num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageAll); int elementInfluenceType5 = BattleUtility.GetElementInfluenceType(); if (elementInfluenceType5 != 0) { DbManager.BattleData battleData5 = Mevius.Db.Api.GetBattleData(); if ((int)battleData5.elementInfluenceAttribute == 4) { damageInfo.elementInfluenceRate *= battleData5.elementInfluenceRate; num36 *= battleData5.elementInfluenceRate; } } } if ((elementAttributeBitType & ElementAttributeBitType.Dark) != ElementAttributeBitType.None) { num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageDark); num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.EnhanceDamageAll); int elementInfluenceType6 = BattleUtility.GetElementInfluenceType(); if (elementInfluenceType6 != 0) { DbManager.BattleData battleData6 = Mevius.Db.Api.GetBattleData(); if ((int)battleData6.elementInfluenceAttribute == 5) { damageInfo.elementInfluenceRate *= battleData6.elementInfluenceRate; num36 *= battleData6.elementInfluenceRate; } } } if (owner.IsPlayer()) { int num54; if ((elementAttributeBitType & ElementAttributeBitType.Fire) != ElementAttributeBitType.None && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_FIRE_STRENGTHEN, out num54)) { num39 += num54; } int num55; if ((elementAttributeBitType & ElementAttributeBitType.Water) != ElementAttributeBitType.None && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_ICE_STRENGTHEN, out num55)) { num39 += num55; } int num56; if ((elementAttributeBitType & ElementAttributeBitType.Wind) != ElementAttributeBitType.None && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_WIND_STRENGTHEN, out num56)) { num39 += num56; } int num57; if ((elementAttributeBitType & ElementAttributeBitType.Earth) != ElementAttributeBitType.None && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_SOIL_STRENGTHEN, out num57)) { num39 += num57; } int num58; if ((elementAttributeBitType & ElementAttributeBitType.Light) != ElementAttributeBitType.None && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_LIGHT_STRENGTHEN, out num58)) { num39 += num58; } int num59; if ((elementAttributeBitType & ElementAttributeBitType.Dark) != ElementAttributeBitType.None && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_DARK_STRENGTHEN, out num59)) { num39 += num59; } } if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 1) { int num60 = owner.GetStatusEffectValue(BattleStatusEffect.ProcType.Break); int num61; if (flag9 && !flag && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1457, out num61)) { num60 += num61; } num3 = (int)((float)num3 * (1f + (float)num60 / 100f)); } if ((int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() != 1) { num39 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.GiveDamage); num41 -= target.GetStatusEffectValue(BattleStatusEffect.ProcType.TakeDamage); num42 -= target.GetStatusEffectValue(BattleStatusEffect.ProcType.TakeDamageEnemy); if (target.IsPlayer()) { int num62; if ((elementAttributeBitType & ElementAttributeBitType.Fire) != ElementAttributeBitType.None && target.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_FIRE_TOLERANCE, out num62)) { num43 += num62; } int num63; if ((elementAttributeBitType & ElementAttributeBitType.Water) != ElementAttributeBitType.None && target.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_ICE_TOLERANCE, out num63)) { num43 += num63; } int num64; if ((elementAttributeBitType & ElementAttributeBitType.Wind) != ElementAttributeBitType.None && target.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_WIND_TOLERANCE, out num64)) { num43 += num64; } int num65; if ((elementAttributeBitType & ElementAttributeBitType.Earth) != ElementAttributeBitType.None && target.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_SOIL_TOLERANCE, out num65)) { num43 += num65; } int num66; if ((elementAttributeBitType & ElementAttributeBitType.Light) != ElementAttributeBitType.None && target.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_LIGHT_TOLERANCE, out num66)) { num43 += num66; } int num67; if ((elementAttributeBitType & ElementAttributeBitType.Dark) != ElementAttributeBitType.None && target.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_DARK_TOLERANCE, out num67)) { num43 += num67; } } if (!flag8 && !flag10) { for (int j = 0; j < 7; j++) { if ((elementAttributeBitType & (ElementAttributeBitType)(1 << j)) != ElementAttributeBitType.None) { int num68 = target.GetStatusEffectValue(BattleStatusEffect.ProcType.ReductionDamageFire + j); int num69; if (owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1317, out num69)) { num68 += num69; } if (num68 > 0) { flag6 = true; } num38 *= (float)(100 - num68) * 0.01f; } } } if (flag7) { num46 += target.GetStatusEffectValue(BattleStatusEffect.ProcType.SufferDamageWeak); num49 += target.GetStatusEffectValue(BattleStatusEffect.ProcType.SufferDamageWeak); int useCardAbilitySkillNum9 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5103); if (useCardAbilitySkillNum9 > 0) { num48 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill8", 50) * useCardAbilitySkillNum9; } int num70; if (owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1310, out num70)) { num46 += num70; num49 += num70; } int useAbilitySkillValue = owner.GetUseAbilitySkillValue(EnemyAbilitySkillType.Id1310); num46 += useAbilitySkillValue; num49 += useAbilitySkillValue; } if (owner.IsPlayer()) { int useCardAbilitySkillNum10 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5152); if (useCardAbilitySkillNum10 > 0) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill16", 50) * useCardAbilitySkillNum10; } int num71; if (owner.PrevUseCardAbilityAttribute != ElementAttributeType.None && !flag && owner.NormalAttackNum == 0 && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1314, out num71)) { num39 += num71; } ElementAttributeType prevUseCardAbilityAttribute = owner.PrevUseCardAbilityAttribute; if (prevUseCardAbilityAttribute != ElementAttributeType.None) { ElementAttributeType useCardAbilityAttribute3 = owner.GetUseCardAbilityAttribute(); if (useCardAbilityAttribute3 != ElementAttributeType.None) { int num73; if (prevUseCardAbilityAttribute == useCardAbilityAttribute3) { int num72; if (owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1315, out num72)) { num39 += num72; } num39 += owner.GetUseAbilitySkillValue(EnemyAbilitySkillType.Id1315); int useCardAbilitySkillNum11 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5164); if (useCardAbilitySkillNum11 > 0) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5164", 10) * useCardAbilitySkillNum11; } } else if (owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1316, out num73)) { num39 += num73; } } } int useCardAbilitySkillNum12 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5154); if (useCardAbilitySkillNum12 > 0 && BattleManager._i.GetEnemyNum(false) == 1) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5154", 10) * useCardAbilitySkillNum12; } int useCardAbilitySkillNum13 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5155); if (useCardAbilitySkillNum13 > 0) { DiffLevel diffLevel = Mevius.Battle.Api.GetDiffLevel(Mevius.Field.Api.GadgetRouteApi.GetTargetGadgetName(), Mevius.Db.Api.GetCurrentCardDeck(), Mevius.App.Api.GetMainJobTypeCurrentDeck()); if (diffLevel == DiffLevel.VeryTough) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5155_0", 10) * useCardAbilitySkillNum13; } else if (diffLevel == DiffLevel.IncrediblyTough) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5155_1", 10) * useCardAbilitySkillNum13; } } int useCardAbilitySkillNum14 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5156); if (useCardAbilitySkillNum14 > 0 && BattleManager._i.TurnNum == 1) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5156", 10) * useCardAbilitySkillNum14; } int useCardAbilitySkillNum15 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5157); if (useCardAbilitySkillNum15 > 0) { int statusEffectDebuffNum = target.GetStatusEffectDebuffNum(); if (statusEffectDebuffNum > 0) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5157", 10) * useCardAbilitySkillNum15 * statusEffectDebuffNum; } } int useCardAbilitySkillNum16 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5159); if (useCardAbilitySkillNum16 > 0 && target.Bp == target.BpMax && target.BpArmorDamage == 0) { num48 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5159", 10) * useCardAbilitySkillNum16; } int useCardAbilitySkillNum17 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5160); if (useCardAbilitySkillNum17 > 0) { float hpRate = target.GetHpRate(); if (hpRate <= 0.25f) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5160_1", 10) * useCardAbilitySkillNum17; } else if (hpRate <= 0.5f) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5160_0", 10) * useCardAbilitySkillNum17; } } if ((owner.ActionFlagBit & BattleActor.ActionFlagBitType.AbilitySkill5162) != (BattleActor.ActionFlagBitType)0) { int useCardAbilitySkillNum18 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5162); if (useCardAbilitySkillNum18 > 0) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5162", 10) * useCardAbilitySkillNum18; } } if ((owner.ActionFlagBit & BattleActor.ActionFlagBitType.AbilitySkill5163) != (BattleActor.ActionFlagBitType)0) { int useCardAbilitySkillNum19 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5163); if (useCardAbilitySkillNum19 > 0) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5163", 10) * useCardAbilitySkillNum19; } } int useCardAbilitySkillNum20 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5616); if (useCardAbilitySkillNum20 > 0 && target.IsStatusEffectEntry(BattleStatusEffect.GroupType.Brave)) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5616", 10) * useCardAbilitySkillNum20; } int useCardAbilitySkillNum21 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5617); if (useCardAbilitySkillNum21 > 0 && target.IsStatusEffectEntry(BattleStatusEffect.GroupType.Syncle)) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5617", 10) * useCardAbilitySkillNum21; } int useCardAbilitySkillNum22 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5618); if (useCardAbilitySkillNum22 > 0 && target.IsStatusEffectEntry(BattleStatusEffect.GroupType.BuffStart)) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5618", 10) * useCardAbilitySkillNum22; } int useCardAbilitySkillNum23 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5619); if (useCardAbilitySkillNum23 > 0 && target.IsStatusEffectEntry(BattleStatusEffect.GroupType.Clit)) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5619", 10) * useCardAbilitySkillNum23; } int abilitySkillEnemySlayer = BattleUtility.GetAbilitySkillEnemySlayer(owner, target); num39 += abilitySkillEnemySlayer; num48 += abilitySkillEnemySlayer; if (owner.NormalAttackNum > 0) { if (owner.IsStatusEffectEntry(BattleStatusEffect.ProcType.JobAbilityRatioDamageUp)) { float jobAbilityUseManaUseNumRate = owner.GetJobAbilityUseManaUseNumRate(); float num74 = (float)Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5502_0", 50) * 0.01f; if (num74 <= jobAbilityUseManaUseNumRate) { float num75 = (float)Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5502_1", 100) * 0.01f; float num76 = 1f - num74; float num77 = jobAbilityUseManaUseNumRate - num74; num39 += (int)(num75 / (num76 * num76) * num77 * num77 * 100f + 0.5f); } } if (owner.IsStatusEffectEntry(BattleStatusEffect.ProcType.JobAbilityRatioBreakDamageUp)) { float jobAbilityUseManaUseNumRate2 = owner.GetJobAbilityUseManaUseNumRate(); float num78 = (float)Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5503_0", 50) * 0.01f; if (num78 >= jobAbilityUseManaUseNumRate2) { float num79 = (float)Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5503_1", 100) * 0.01f; float num80 = num78; float num81 = jobAbilityUseManaUseNumRate2 - num78; num48 += (int)(num79 / (num80 * num80) * num81 * num81 * 100f + 0.5f); } } } int useCardAbilitySkillNum24 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5167); if (useCardAbilitySkillNum24 > 0) { int num82 = target.GetStatusEffectDebuffNum(); if (num82 > 0) { int residentInteger4 = Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5167_1", 10); if (num82 > residentInteger4) { num82 = residentInteger4; } num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5167", 2) * num82 * useCardAbilitySkillNum24; } } int useCardAbilitySkillNum25 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5178); if (useCardAbilitySkillNum25 > 0) { int num83 = owner.GetStatusEffectBuffNum(); if (num83 > 0) { int residentInteger5 = Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5178_1", 10); if (num83 > residentInteger5) { num83 = residentInteger5; } num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5178_0", 50) * num83 * useCardAbilitySkillNum25; } } int num84; if ((flag || owner.NormalAttackNum != 0 || (int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 1) && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1257, out num84) && target.BpArmorDamage != 0) { num48 += num84; } if (owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5182)) { num39 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5182_0", 25) * owner.GetStatusEffectElementDriveTurnAll(); } } num39 += owner.ActionDamageGroupParam; if (owner.NormalAttackNum == 3) { int residentInteger6 = Mevius.DataSheet.Api.GetResidentInteger("damageFinishAddRate", 20); num39 += residentInteger6; num48 += residentInteger6; } if (!flag6 && !isRandMinTest && !owner.IsStatusEffectEntry(BattleStatusEffect.ProcType.CriticalZero) && (num != 0 || num3 != 0)) { if (target.IsStatusEffectEntry(BattleStatusEffect.GroupType.CriticalDefenseUp) && !flag11) { isCritical = false; } else if ((!flag && owner.NormalAttackNum <= 0) || !isNoCriticalCalc) { num2 += owner.GetStatusEffectValue(BattleStatusEffect.ProcType.Critical); num2 += target.GetStatusEffectValue(BattleStatusEffect.ProcType.TakeCritical); if (owner.IsPlayer()) { if (flag5) { int useCardAbilitySkillNum26 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5052); if (useCardAbilitySkillNum26 > 0) { num2 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill3", 50) * useCardAbilitySkillNum26; } } if (flag7) { int useCardAbilitySkillNum27 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5104); if (useCardAbilitySkillNum27 > 0) { num2 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill9", 50) * useCardAbilitySkillNum27; } } } if (!flag11) { C4d4f3a800432e94568175cb31ad3c78d.C51747b7e0e19ad065084a2c5a6d8421b battleCharaSpecElem = target.GetBattleCharaSpecElem(); if (battleCharaSpecElem != null) { num2 -= (int)battleCharaSpecElem.m55cf0f9e548ca3ba7c5b283f670f1dec(); } } if (num2 > 0) { uint num85 = Mevius.Battle.Api.GetRandomUnsignedInteger() % 100u; isCritical = ((ulong)num85 < (ulong)((long)num2)); } else { isCritical = false; } damageInfo.isCriticalCalc = true; } } else { isCritical = false; } if (isCritical) { num35 = Mevius.DataSheet.Api.GetResidentFloat("damageCriticalRate", 1.5f); if (owner.IsPlayer()) { int useCardAbilitySkillNum28 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5053); if (useCardAbilitySkillNum28 > 0) { num48 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill4", 50) * useCardAbilitySkillNum28; } int useCardAbilitySkillNum29 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5054); if (useCardAbilitySkillNum29 > 0) { num45 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5", 50) * useCardAbilitySkillNum29; } int num86; if (owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1311, out num86)) { num45 += num86; } int useCardAbilitySkillNum30 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5171); if (useCardAbilitySkillNum30 > 0) { num45 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5171_0", 100) * useCardAbilitySkillNum30; } } num45 += owner.GetUseAbilitySkillValue(EnemyAbilitySkillType.Id1311); } if (flag5 && owner.IsPlayer()) { int useCardAbilitySkillNum31 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5002); if (useCardAbilitySkillNum31 > 0) { num44 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill0", 50) * useCardAbilitySkillNum31; } if (flag7) { int useCardAbilitySkillNum32 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5102); if (useCardAbilitySkillNum32 > 0) { num46 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill7", 50) * useCardAbilitySkillNum32; } } int num87; if (owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1309, out num87)) { num44 += num87; } num44 += owner.GetUseAbilitySkillValue(EnemyAbilitySkillType.Id1309); int useCardAbilitySkillNum33 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5168); if (useCardAbilitySkillNum33 > 0) { num44 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5168_0", 100) * useCardAbilitySkillNum33; } } if (target.IsStatusEffectEntry(BattleStatusEffect.ProcType.TakeBreakDamage) && (flag || owner.NormalAttackNum > 0)) { num50 -= target.GetStatusEffectValue(BattleStatusEffect.ProcType.TakeBreakDamage); } if (target.IsStatusEffectEntry(BattleStatusEffect.ProcType.TakeAbilityBreakDamage) && !flag && owner.NormalAttackNum == 0) { num50 -= target.GetStatusEffectValue(BattleStatusEffect.ProcType.TakeAbilityBreakDamage); } if (!target.IsStatusEffectEntry(BattleStatusEffect.ProcType.DefenceZero) && !flag11) { if (owner.IsPlayer()) { if (!flag5) { num40 += target.Defense; } } else if (target.IsPlayer()) { int num88 = 0; if (Mevius.App.Api.IsPartyMode()) { int[] partyParameterType3 = Mevius.Party.Api.GetPartyParameterType(); num88 = partyParameterType3[target.PartySlot]; } else if (target.IsPlayerSub()) { num88 = 1000; } num40 += Mevius.Db.Api.GetParameter(DbManager.ParameterType.GuardValue + num88); int num89; if (BattleUtility.GetOptimaAbilityValue(61, out num89)) { num40 += num89; } } else { num40 += target.Defense; } if (isCritical) { int useCardAbilitySkillNum34 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5054); if (useCardAbilitySkillNum34 > 0) { num40 -= Mevius.DataSheet.Api.GetResidentInteger("abilitySkill6", 20) * useCardAbilitySkillNum34; } } if (num40 < 0) { num40 = 0; } } } else { int num90; if (num5 > 0 && Mevius.App.Api.IsPartyMode() && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1508, out num90)) { num39 += num90; } isCritical = false; } if ((elementAttributeBitType & ElementAttributeBitType.Fire) != ElementAttributeBitType.None && (int)damageSourceElem.m056cb6b23e1a1553df9a90eb3f5f804b() == 0 && target.IsStatusEffectEntry(BattleStatusEffect.ProcType.MagicDamageFire)) { num = (int)((float)(num * target.GetStatusEffectValue(BattleStatusEffect.ProcType.MagicDamageFire)) * 0.01f + 0.5f); } float num91 = 1f + (float)num39 * 0.01f; num34 += (float)num44 * 0.01f; num36 += (float)num46 * 0.01f; num35 += (float)num45 * 0.01f; num47 += (float)num48 * 0.01f; num37 += (float)num49 * 0.01f; if (num4 < 0f) { num4 = 0f; } if (num91 < 0f) { num91 = 0f; } if (num34 < 0f) { num34 = 0f; } if (num36 < 0f) { num36 = 0f; } if (num35 < 0f) { num35 = 0f; } if (num47 < 0f) { num47 = 0f; } if (num37 < 0f) { num37 = 0f; } if ((int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 1) { num34 = 1f; } if (target.BpSpecialCalc && !flag7 && (int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() != 1) { num47 *= Mevius.DataSheet.Api.GetResidentFloat("breakDamageUnWeaknessAbilityAttackRate", 0.25f); } float num92 = 1f; float num93 = 1f; if (BattleManager._i.IsCountTimeBattle()) { if (owner.IsEnemy()) { if (target.IsPlayer()) { num92 = (float)Mevius.DataSheet.Api.GetResidentInteger("ctbEnemyToPlayerDamageRate", 100) / 100f; } else if ((int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 1) { num92 = (float)Mevius.DataSheet.Api.GetResidentInteger("ctbEnemyToEnemyRecoverRate", 100) / 100f; } else { num92 = (float)Mevius.DataSheet.Api.GetResidentInteger("ctbEnemyToEnemyDamageRate", 100) / 100f; } } else if (target.IsEnemy()) { int enemyLevel = BattleManager._i.EnemyLevel; num92 = BattleDamage.GetCTBCalcRate(enemyLevel, (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyDamageRate_Y1", 100), (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyDamageRate_X1", 1), (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyDamageRate_Y2", 10), (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyDamageRate_X2", 100)); if ((int)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f() == 1) { num93 = BattleDamage.GetCTBCalcRate(enemyLevel, (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyParamRefBreakDamageRate_Y1", 100), (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyParamRefBreakDamageRate_X1", 1), (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyParamRefBreakDamageRate_Y2", 10), (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyParamRefBreakDamageRate_X2", 100)); } else { num93 = BattleDamage.GetCTBCalcRate(enemyLevel, (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyAbilityBreakDamageRate_Y1", 100), (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyAbilityBreakDamageRate_X1", 1), (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyAbilityBreakDamageRate_Y2", 10), (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToEnemyAbilityBreakDamageRate_X2", 100)); } } else if ((int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 1) { num92 = (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToPlayerRecoverRate", 100) / 100f; } else { num92 = (float)Mevius.DataSheet.Api.GetResidentInteger("ctbPlayerToPlayerDamageRate", 100) / 100f; } } if (flag8) { num = (int)(num92 * (float)num * owner.AbilityDamageCoef * num4 * num33 * num91 * num35 + 0.5f); } else { num = (int)(num92 * (float)num * owner.AbilityDamageCoef * num4 * num36 * num33 * num91 * num34 * num35 + 0.5f); } float residentFloat5 = Mevius.DataSheet.Api.GetResidentFloat("bpDamageDefenderRateMin", 0.3f); float residentFloat6 = Mevius.DataSheet.Api.GetResidentFloat("bpDamageDefenderRateMax", 3f); float num94 = (float)(100 - num50) * 0.01f; if (num94 < residentFloat5) { num94 = residentFloat5; } else if (num94 > residentFloat6) { num94 = residentFloat6; } num3 = (int)(num93 * (float)num3 * owner.AbilityDamageCoef * num4 * num37 * num47 * num94 + 0.5f); if (owner.IsPlayer()) { if (num != 0) { int num96; if (target.IsBreak()) { int num95 = 0; if (BattleUtility.GetOptimaAbilityValue(23, out num96)) { num95 += num96; } int num97; if (owner.NormalAttackNum > 0 && owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1341, out num97)) { num95 += num97; } if (num95 > 0) { num = (int)((float)num * (1f + (float)num95 / 100f) + 0.5f); } } int num98 = 0; Ceaf68fb2356fb8b84facc86d2fe79f0e.Cca912973d2eb55c3b74a5c95a6475670 cca912973d2eb55c3b74a5c95a2 = Ceaf68fb2356fb8b84facc86d2fe79f0e.Find(owner.AbilityId); if (cca912973d2eb55c3b74a5c95a2 != null && (int)cca912973d2eb55c3b74a5c95a2.m02be48e0485474e5cf059777a462cc3d() != 0) { if (BattleUtility.GetOptimaAbilityValue(24, out num96)) { num98 += num96; } int num99; if (owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1342, out num99)) { num98 += num99; } } int useCardAbilitySkillNum35 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5173); if (useCardAbilitySkillNum35 > 0) { int num100 = Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5173_0", 10) * useCardAbilitySkillNum35 * owner.GetUseCardAbilityTurnCount(); int residentInteger7 = Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5173_1", 50); if (num100 > residentInteger7) { num100 = residentInteger7; } num98 += num100; } int useCardAbilitySkillNum36 = owner.GetUseCardAbilitySkillNum(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5175); if (useCardAbilitySkillNum36 > 0 && BattleManager._i.GetEnemyNum(false) == 1) { num98 += Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5175_0", 100) * useCardAbilitySkillNum36; } if (num98 > 0) { num = (int)((float)num * (1f + (float)num98 / 100f) + 0.5f); } if (owner.NormalAttackNum > 0) { if (BattleUtility.GetOptimaAbilityValue(20, out num96)) { num = (int)((float)num * (1f + (float)num96 / 100f) + 0.5f); } else if (BattleUtility.GetOptimaAbilityValue(40, out num96)) { num3 = (int)((float)num3 * (1f + (float)num96 / 100f) + 0.5f); } } else if (!flag) { if (BattleUtility.GetOptimaAbilityValue(21, out num96)) { num = (int)((float)num * (1f + (float)num96 / 100f) + 0.5f); } else if (BattleUtility.GetOptimaAbilityValue(41, out num96)) { num3 = (int)((float)num3 * (1f + (float)num96 / 100f) + 0.5f); } } else if (BattleUtility.GetOptimaAbilityValue(22, out num96)) { num = (int)((float)num * (1f + (float)num96 / 100f) + 0.5f); } else if (BattleUtility.GetOptimaAbilityValue(42, out num96)) { num3 = (int)((float)num3 * (1f + (float)num96 / 100f) + 0.5f); } if (owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5170)) { num += (int)((float)num * owner.GetHpRate() * (float)Mevius.DataSheet.Api.GetResidentInteger("abilitySkill5170_0", 10) * 0.01f + 0.5f); } if (owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5180)) { ElementAttributeType useCardAbilityAttribute4 = owner.GetUseCardAbilityAttribute(); if (useCardAbilityAttribute4 != ElementAttributeType.None) { ElementAttributeType[] jobUseAttributeArray = BattleUtility.GetJobUseAttributeArray(battleActor.Deck, true); for (int k = 0; k < jobUseAttributeArray.Length; k++) { if (jobUseAttributeArray[k] == useCardAbilityAttribute4) { int[] values = battleActor.ElementalGauge.GetValues(owner.GetStatusEffectElementalGaugeEntry()); float residentFloat7 = Mevius.DataSheet.Api.GetResidentFloat("abilitySkill5180_0", 1f); num += (int)((float)(num * values[(int)useCardAbilityAttribute4]) * 0.01f * residentFloat7 + 0.5f); break; } } } } if (owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5181)) { ElementAttributeType useCardAbilityAttribute5 = owner.GetUseCardAbilityAttribute(); if (useCardAbilityAttribute5 != ElementAttributeType.None) { int num101 = 0; ElementAttributeType[] jobUseAttributeArray2 = BattleUtility.GetJobUseAttributeArray(battleActor.Deck, true); for (int l = 0; l < jobUseAttributeArray2.Length; l++) { if (jobUseAttributeArray2[l] == useCardAbilityAttribute5) { int[] values2 = battleActor.ElementalGauge.GetValues(owner.GetStatusEffectElementalGaugeEntry()); num101 = values2[(int)useCardAbilityAttribute5]; break; } } float residentFloat8 = Mevius.DataSheet.Api.GetResidentFloat("abilitySkill5181_0", 1f); num += (int)((float)(num * (300 - num101)) * 0.01f * residentFloat8 + 0.5f); } } } if (target.Bp == target.BpMax) { int num102 = 0; int num96; if (BattleUtility.GetOptimaAbilityValue(43, out num96)) { num102 += num96; } int num103; if (owner.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1343, out num103)) { num102 += num103; } if (num102 > 0) { num3 = (int)((float)num3 * (1f + (float)num102 / 100f) + 0.5f); } } } if (num > 0) { float num104 = (float)damageSourceElem.m0a3adefa2ef034c2e9556ec82f7fa3c6() / 100f; if (num104 != 0f) { float num105 = 0f; if (!isRandMinTest) { num105 = BattleDamage.GetRandomSingleFloat(owner.IsPlayer()); } float num106 = num105 * 2f * num104 - num104; int num107 = (int)((float)num * num106); if (num107 == 0 && (num105 <= 0.3f || 0.7f <= num105)) { if (num105 >= 0.5f) { num107 = 1; } else { num107 = -1; } } num += num107; if (num <= 0) { num = 1; } } } num32 = num; if (!flag8) { float num108 = (float)(100 - num40) * 0.01f; float num109 = (float)(100 - num41) * 0.01f; float num110 = (float)(100 - num42) * 0.01f; float num111 = (float)(100 - num43) * 0.01f; if (num108 > 1f) { num108 = 1f; } else if (target.IsPlayer()) { if (num108 < 0.2f) { num108 = 0.2f; } } else if (num108 < 0f) { num108 = 0f; } float residentFloat9 = Mevius.DataSheet.Api.GetResidentFloat("damageDefenderRateMin", 0.3f); float residentFloat10 = Mevius.DataSheet.Api.GetResidentFloat("damageDefenderRateMax", 3f); if (num109 < residentFloat9) { num109 = residentFloat9; } else if (num109 > residentFloat10) { num109 = residentFloat10; } float residentFloat11 = Mevius.DataSheet.Api.GetResidentFloat("damageDefenderEnemyRateMin", 0f); float residentFloat12 = Mevius.DataSheet.Api.GetResidentFloat("damageDefenderEnemyRateMax", 3f); if (num110 < residentFloat11) { num110 = residentFloat11; } else if (num110 > residentFloat12) { num110 = residentFloat12; } float residentFloat13 = Mevius.DataSheet.Api.GetResidentFloat("damageDefenderElementRateMin", 0.3f); float residentFloat14 = Mevius.DataSheet.Api.GetResidentFloat("damageDefenderElementRateMax", 2f); if (num111 < residentFloat13) { num111 = residentFloat13; } else if (num111 > residentFloat14) { num111 = residentFloat14; } if (num38 < 0.3f) { num38 = 0.3f; } else if (num38 > 2f) { num38 = 2f; } float num112 = (float)(100 - BattleUtility.GetAutoAbilityEnemyResist(owner, target)) * 0.01f; float residentFloat15 = Mevius.DataSheet.Api.GetResidentFloat("damageDefenderEnemyTypeRateMin", 0.3f); float residentFloat16 = Mevius.DataSheet.Api.GetResidentFloat("damageDefenderEnemyTypeRateMax", 2f); if (num38 < residentFloat15) { num112 = residentFloat15; } else if (num38 > residentFloat16) { num112 = residentFloat16; } float num113 = 1f; if (target.IsPlayer()) { int num114 = 0; int num115; if (BattleUtility.GetOptimaAbilityValue(64, out num115)) { num114 += num115; } int num116; if (target.GetAutoAbilityParam(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1346, out num116)) { num114 += num116; } if (num114 > 0) { int num117 = (1 + target.DamageCount) * num114; int residentInteger8 = Mevius.DataSheet.Api.GetResidentInteger("ff13RiseGuardMax", 50); if (num117 > residentInteger8) { num117 = residentInteger8; } num113 -= (float)num117 / 100f; } } num = (int)((float)num * num108 * num112 * num109 * num110 * num111 * num38 * num113 + 0.5f); } } if (num <= 0) { if (num32 != 0) { num = 1; } else { num = 0; } } if (owner.IsPlayer() && target.IsEnemy()) { if (flag7) { damageInfo.scoreRate += Mevius.DataSheet.Api.GetResidentFloat("scoreWeaknessRate", 1.3f); } if (isCritical) { damageInfo.scoreRate += Mevius.DataSheet.Api.GetResidentFloat("scoreCriticalRate", 1.2f); } if (flag5) { damageInfo.scoreRate += Mevius.DataSheet.Api.GetResidentFloat("scoreBreakRate", 1.5f); } DbManager.JobCardInfo jobCardInfo = Mevius.Db.Api.GetJobCardInfoSlot(owner.Deck); if (jobCardInfo != null) { jobCardInfo = jobCardInfo.getAvatarJobCard(owner.Deck, null); uint num118 = jobCardInfo.CompleteSheetCount(); if (num118 > 8u) { num118 = 8u; } damageInfo.scoreRate += num118 * Mevius.DataSheet.Api.GetResidentFloat("scoreSkillCompleteRate", 0.05f); } } if (owner.IsEnemy() && target.IsPlayer()) { float num119 = Mevius.DataSheet.Api.GetResidentFloat("scoreResistRate", 1.2f) * BattleUtility.GetScoreRate(); damageInfo.resistScore += (long)((float)(num32 - num) * num119 + 0.5f); } if (!flag2 && num > 9999 && !flag && owner.IsPlayer() && (int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() != 50 && (int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() != 1 && !owner.IsFlagBit((BattleActor.FlagBitType)10)) { if (owner.NormalAttackNum > 0) { if (!owner.IsAutoAbility(DbManager.AutoAbilityType.AUTOABILITYTYPE_CS1331)) { num = 9999; } } else if (!owner.IsUseCardAbilitySkill(DbManager.AbilitySkillType.ABILITYSKILL_TYPE_5151)) { num = 9999; } } if (!flag3) { if ((int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() != 50) { if (num > 999999) { num = 999999; } } else { int residentInteger9 = Mevius.DataSheet.Api.GetResidentInteger("padDamageLimit", 9999999); if (num > residentInteger9) { num = residentInteger9; } } if (num3 > 999999) { num3 = 999999; } } if ((int)damageSourceElem.m99d4196c8ddc2c84aa2a035182a3e754() == 1 || flag8) { num *= -1; num32 *= -1; } damageInfo.owner = owner; damageInfo.damage = num; damageInfo.breakDamage = num3; damageInfo.isCritical = isCritical; damageInfo.isWeakness = flag7; damageInfo.isResist = flag6; damageInfo.isBreak = flag5; damageInfo.isEnhance = isEnhance; damageInfo.isReduce = isReduce; damageInfo.isAbsorb = flag8; damageInfo.originalDamage = num32; damageInfo.powerType = (DamageSourcePowerType)damageSourceElem.ma32fcd1fe2598c2edcfa5cdbeb0eb64f(); damageInfo.power = num5; }
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
Kzones_Layouts
JSON | 1 hour ago | 3.21 KB
Hk-Ultra
6 hours ago | 1.17 KB
c2l.puter.site
11 hours ago | 0.01 KB
SQ::C2L
11 hours ago | 0.03 KB
Untitled
23 hours ago | 3.53 KB
juliens department assignments
23 hours ago | 1.00 KB
No Disintegrations Please 19
23 hours ago | 1.82 KB
No Disintegrations Please 18
23 hours ago | 3.66 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!