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crash-2025-09-02-21-03-44.log Fallout 4 v1.10.984 Buffout 4 v1.37.0 Mar 12 2025 22:11:48 Buffout4.log [13:59:51.576] [18884] [I] Buffout4 v1.37.0.0 [2025-09-02 13:59:51.576][main.cpp :129 ][I]: NOTE: This is not a crashlog. Crashlogs have the name crash-[TIMESTAMP].log [2025-09-02 13:59:51.577][main.cpp :130 ][I]: Buffout 4 v1.37.0 Mar 12 2025 22:11:48 is loading [2025-09-02 13:59:51.577][main.cpp :132 ][I]: Fallout 4 v1.10.984 [2025-09-02 13:59:51.577][CrashHandler.cpp:669 ][I]: installed crash handlers [2025-09-02 13:59:51.577][ActorIsHostileToActorFix.h:32 ][I]: installed ActorIsHostileToActor fix [2025-09-02 13:59:51.577][BGSAIWorldLocationRefRadiusNullFix.h:57 ][I]: installed BGSAIWorldLocationRefRadiusNull fix: 7ff6fb47541e [2025-09-02 13:59:51.577][CellInitFix.cpp :75 ][I]: installed CellInit fix [2025-09-02 13:59:51.577][CreateD3DAndSwapChainFix.cpp:36 ][I]: installed CreateD3DAndSwapChain fix [2025-09-02 13:59:51.577][MagicEffectApplyEventFix.h:27 ][I]: installed Magic Effect Apply Event fix [2025-09-02 13:59:51.577][MovementPlannerFix.h:22 ][I]: installed MovementPlanner fix [2025-09-02 13:59:51.577][SafeExitFix.h :19 ][I]: installed SafeExit fix [2025-09-02 13:59:51.577][TESObjectREFRGetEncounterZoneFix.h:43 ][I]: installed TESObjectREFRGetEncounterZone fix [2025-09-02 13:59:51.577][UnalignedLoadFix.h:38 ][I]: installed UnalignedLoad fix [2025-09-02 13:59:51.577][WorkBenchSwapFix.h:39 ][I]: installed WorkBench Swap fix [2025-09-02 13:59:51.577][PipboyLightInvFix.h:58 ][I]: installed PipboyLightInvFix Swap fix: 7ff6fbf97082 [2025-09-02 13:59:51.577][Fixes.cpp :100 ][I]: Detected NG, please install BakaMaxPapyusOps for these fixes. https://www.nexusmods.com/fallout4/mods/73774?tab=files [2025-09-02 13:59:51.578][AchievementsPatch.cpp:77 ][I]: installed Achievements patch [2025-09-02 13:59:51.578][INISettingCollectionPatch.h:25 ][I]: installed INISettingCollection patch [2025-09-02 13:59:51.579][MaxStdIOPatch.h :17 ][I]: set max stdio to 2048 from 512 [2025-09-02 13:59:51.579][ImageSpaceAdapterWarning.cpp:104 ][I]: installed ImageSpaceAdapter Warning MentatsF4SE.log [13:59:52.405] [info] MentatsF4SE v1.0.0.0 [13:59:52.405] [info] --------------------------------------------- [13:59:52.405] [info] VERSION CHECK: [13:59:52.405] [info] User game version: Next-Gen. [13:59:52.405] [info] User F4SE version: 0.7.2.0. [13:59:52.405] [info] User has correct Game and F4SE version: true. [13:59:52.405] [info] User has the correct version of Address Library: true. [13:59:52.405] [info] --------------------------------------------- [13:59:52.405] [info] Config loading... [13:59:52.432] [info] Config loaded. [13:59:52.432] [info] --------------------------------------------- [13:59:52.432] [info] Registering for F4SE events... [13:59:52.432] [info] Registered for F4SE events. [13:59:52.432] [info] --------------------------------------------- [13:59:52.432] [info] Fixes installing... [13:59:52.432] [info] Fix installing: AddManyItemsFix. [13:59:52.432] [info] Fix installed: AddManyItemsFix. [13:59:52.432] [info] Fix installing: DropManyItemsFix. [13:59:52.432] [info] Fix aborted: DropManyItemsFix. Reason: Fix is temporarily disabled for Next-Gen. [13:59:52.432] [info] Fix installed: DropManyItemsFix. [13:59:52.432] [info] Fix installing: LeveledListCrashFix. [13:59:52.432] [info] LeveledListCrashFix -> Hooks installing... [13:59:52.432] [info] LeveledListCrashFix -> Hooks installed. [13:59:52.432] [info] Fix installed: LeveledListCrashFix. [13:59:52.432] [info] Fix installing: MagicEffectConditionsFix. [13:59:52.432] [info] Fix aborted: MagicEffectConditionsFix. Reason: Game version was Next-Gen. [13:59:52.432] [info] Fixes installed. [13:59:52.432] [info] --------------------------------------------- [13:59:52.432] [info] Patches installing... [13:59:52.432] [info] Patches installed. [13:59:52.432] [info] --------------------------------------------- [13:59:52.432] [info] Warnings installing... [13:59:52.432] [info] Warnings installed. [13:59:52.432] [info] --------------------------------------------- [13:59:52.432] [info] Loaded. [13:59:52.432] [info] --------------------------------------------- x-cell-ng2.log F4SE version check. f4seVersion: 0x70020, runtimeVersion: 0x10a3d80 Plugin "x-cell" version check. Version: 0x2010790, Author: perchik71 AppPath: D:\SteamLibrary\steamapps\common\Fallout 4\ The base: 7FF6FB2A0000 The ".text" section: (base: 7FF6FB2A1000 end: 7FF6FD4ED6D0) The ".rdata" section: (base: 7FF6FD4EE000 end: 7FF6FDF06006) The ".data" section: (base: 7FF6FDF07000 end: 7FF6FEF59168) Module "Module Control Samples" has been successfully initialized. Module "Module Facegen" has been successfully initialized. Set high priority has been set for process Set high priority has been set for main thread processAffinityMask: 0xFFFFFF systemAffinityMask: 0xFFFFFF Module "Module Threads" has been successfully initialized. Memory (Total: 27.02 Gb, Available: 4.72 Gb) BSScaleformSysMemMapper (Page: 256 Kb, Heap: 512 Mb) memory: remove useless checks 7257 Module "Module Memory" has been successfully initialized. Module "Module IO" has been successfully initialized. Module "Module LibDeflate" has been successfully initialized. Module "Module Profile" has been successfully initialized. Module "Module GreyMovies" has been successfully initialized. Module "Module Package Allocate Location" has been successfully initialized. Module "Module InitTints" has been successfully initialized. Module "Module LOD Distance Fix" has been successfully initialized. GetPrivateProfileStringA: "fWarpMaxTime":"Pathfinding" Buffer overflow GetPrivateProfileStringA: "sResourceDataDirsFinal":"Archive" Buffer overflow GetPrivateProfileStringA: "SResourceDataDirsFinal":"Archive" Buffer overflow GetPrivateProfileStringA: "fActorFadeOutBoundMax":"Camera" Buffer overflow GetPrivateProfileStringA: "fActorFadeOutLimit":"Camera" Buffer overflow f4se.log F4SE runtime: initialize (version = 0.7.2 010A3D80 01DC1C4DBDC59909, os = 6.2 (9200)) imagebase = 00007FF6FB2A0000 reloc mgr imagebase = 00007FF6FB2A0000 plugin directory = D:\SteamLibrary\steamapps\common\Fallout 4\Data\F4SE\Plugins\ scanning plugin directory D:\SteamLibrary\steamapps\common\Fallout 4\Data\F4SE\Plugins\ checking plugin LighthousePapyrusExtender.dll plugin LighthousePapyrusExtender.dll (00000000 00000000) no version data 0 (handle 0) checking plugin GardenOfEdenPapyrusExtender.dll checking plugin msdia140.dll plugin msdia140.dll (00000000 00000000) no version data 0 (handle 0) checking plugin Buffout4.dll checking plugin mcm.dll checking plugin HighFPSPhysicsFix.dll checking plugin LongLoadingTimesFix.dll checking plugin MentatsF4SE.dll checking plugin SprintStutteringFix.dll checking plugin f4ee.dll checking plugin NVIDIA_Reflex.dll plugin NVIDIA_Reflex.dll (00000000 00000000) no version data 0 (handle 0) checking plugin WeaponDebrisCrashFix.dll checking plugin BetterConsole.dll checking plugin SprintSpeedController.dll plugin SprintSpeedController.dll (00000000 00000000) no version data 0 (handle 0) checking plugin crafting_highlight_fix.dll checking plugin x-cell-ng2.dll checking plugin BakaMaxPapyrusOps.dll preloading plugin "BetterConsole" preinit complete loading plugin "GardenOfEdenPapyrusScriptExtender" registering plugin listener for F4SE at 1 of 15 plugin 1 allocated 256 bytes from branch pool loading plugin "Buffout4" registering plugin listener for F4SE at 2 of 15 loading plugin "F4MCM" registering plugin listener for F4SE at 3 of 15 loading plugin "HighFPSPhysicsFix" plugin 4 allocated 4096 bytes from branch pool registering plugin listener for F4SE at 4 of 15 loading plugin "LongLoadingTimesFix" plugin 5 allocated 128 bytes from branch pool registering plugin listener for F4SE at 5 of 15 loading plugin "MentatsF4SE" plugin 6 allocated 96 bytes from branch pool registering plugin listener for F4SE at 6 of 15 loading plugin "SprintStutteringFix" registering plugin listener for F4SE at 7 of 15 loading plugin "Fallout 4 Engine Extender" registering plugin listener for F4SE at 8 of 15 plugin 8 allocated 512 bytes from branch pool plugin 8 allocated 512 bytes from local pool loading plugin "WeaponDebrisCrashFix" plugin 9 allocated 128 bytes from branch pool registering plugin listener for F4SE at 9 of 15 loading plugin "BetterConsole" registering plugin listener for F4SE at 10 of 15 loading plugin "crafting_highlight_fix" registering plugin listener for F4SE at 11 of 15 loading plugin "x-cell" registering plugin listener for F4SE at 12 of 15 loading plugin "BakaMaxPapyrusOps" plugin 13 allocated 256 bytes from branch pool plugin GardenOfEdenPapyrusExtender.dll (00000001 GardenOfEdenPapyrusScriptExtender 01000000) loaded correctly (handle 1) plugin Buffout4.dll (00000001 Buffout4 01250000) loaded correctly (handle 2) plugin mcm.dll (00000001 F4MCM 00000009) loaded correctly (handle 3) plugin HighFPSPhysicsFix.dll (00000001 HighFPSPhysicsFix 000800B0) loaded correctly (handle 4) plugin LongLoadingTimesFix.dll (00000001 LongLoadingTimesFix 75000000) loaded correctly (handle 5) plugin MentatsF4SE.dll (00000001 MentatsF4SE 01000000) loaded correctly (handle 6) plugin SprintStutteringFix.dll (00000001 SprintStutteringFix 3C000000) loaded correctly (handle 7) plugin f4ee.dll (00000001 Fallout 4 Engine Extender 00000002) loaded correctly (handle 8) plugin WeaponDebrisCrashFix.dll (00000001 WeaponDebrisCrashFix 3C000000) loaded correctly (handle 9) plugin BetterConsole.dll (00000001 BetterConsole 01050010) loaded correctly (handle 10) plugin crafting_highlight_fix.dll (00000001 crafting_highlight_fix 00000010) loaded correctly (handle 11) plugin x-cell-ng2.dll (00000001 x-cell 02010790) loaded correctly (handle 12) plugin BakaMaxPapyrusOps.dll (00000001 BakaMaxPapyrusOps 21000000) loaded correctly (handle 13) config path = D:\SteamLibrary\steamapps\common\Fallout 4\Data\F4SE\f4se.ini F4SE allocated 254 bytes from branch pool F4SE allocated 345 bytes from local pool init complete Reading translations from Interface\Translations\LooksMenu_en.txt... Reading translations from Interface\Translations\DnxTattoos_en.txt... Reading translations from Interface\Translations\LMBTOverlays_en.txt... RegisterPapyrusFunctions_Hook f4se_loader.log f4se loader 00070020 01DC1C4DBCB5015F 6.2 (9200) config path = D:\SteamLibrary\steamapps\common\Fallout 4\Data\F4SE\f4se.ini procPath = D:\SteamLibrary\steamapps\common\Fallout 4\\Fallout4.exe launching: Fallout4.exe (D:\SteamLibrary\steamapps\common\Fallout 4\\Fallout4.exe) dwSignature = FEEF04BD dwStrucVersion = 00010000 dwFileVersionMS = 0001000A dwFileVersionLS = 03D80000 dwProductVersionMS = 0001000A dwProductVersionLS = 03D80000 dwFileFlagsMask = 00000017 dwFileFlags = 00000000 dwFileOS = 00000004 dwFileType = 00000001 dwFileSubtype = 00000000 dwFileDateMS = 00000000 dwFileDateLS = 00000000 version = 0001000A03D80000 product name = Fallout 4 steam exe dll = D:\SteamLibrary\steamapps\common\Fallout 4\\f4se_1_10_984.dll main thread id = 35372 hookBase = 000001BE7C670000 loadLibraryAAddr = 00007FFD236B2D80 getProcAddressAddr = 00007FFD236A3C70 hook thread complete launching
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