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-- edited by bork so it works with proto XD local topkek = {} topkek.patch = '1.0.5a' topkek.data = {} topkek.commandbase = {} topkek.navigation = {} topkek.banmgr = {} topkek.lplr = game:GetService('Players').LocalPlayer topkek.tools = {} topkek.tools.gui = {} topkek.tools.util = {} topkek.tools.animator = {} topkek.windows = {} topkek.windows.lplr = {} topkek.windows.server = {} topkek.windows.players = {} topkek.windows.destruction = {} topkek.windows.scripts = {} topkek.windows.misc = {} topkek.misc = {} local NewGuiPart1 = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) NewGuiPart1.Name = "4.0" ------- local NewGuiPart2 = Instance.new("Frame") NewGuiPart2.Active = true NewGuiPart2.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314) NewGuiPart2.BorderSizePixel = 0 NewGuiPart2.Name = "Main" NewGuiPart2.Position = UDim2.new(0, 300, 0, 50) NewGuiPart2.Selectable = true NewGuiPart2.Size = UDim2.new(0, 470, 0, 395) NewGuiPart2.Visible = false NewGuiPart2.ClipsDescendants = true NewGuiPart2.Draggable = true NewGuiPart2.Parent = NewGuiPart1 ------- local NewGuiPart3 = Instance.new("Frame") NewGuiPart3.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart3.BorderSizePixel = 0 NewGuiPart3.Name = "Topbar" NewGuiPart3.Position = UDim2.new(0, 150, 0, 0) NewGuiPart3.Size = UDim2.new(0, 320, 0, 30) NewGuiPart3.Parent = NewGuiPart2 ------- local NewGuiPart4 = Instance.new("TextLabel") NewGuiPart4.BackgroundTransparency = 1 NewGuiPart4.Name = "PlayerName" NewGuiPart4.Position = UDim2.new(0, -140, 0, 0) NewGuiPart4.Size = UDim2.new(0.5, 0, 1, 0) NewGuiPart4.Visible = false NewGuiPart4.ZIndex = 4 NewGuiPart4.Font = Enum.Font.Arcade NewGuiPart4.FontSize = Enum.FontSize.Size18 NewGuiPart4.Text = "Player1" NewGuiPart4.TextColor3 = Color3.new(1, 1, 1) NewGuiPart4.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart4.Parent = NewGuiPart3 ------- local NewGuiPart5 = Instance.new("Frame") NewGuiPart5.BackgroundTransparency = 1 NewGuiPart5.Name = "Controllers" NewGuiPart5.Position = UDim2.new(1, -128, 0, 3) NewGuiPart5.Size = UDim2.new(0, 125, 1, -6) NewGuiPart5.Parent = NewGuiPart3 ------- local NewGuiPart6 = Instance.new("TextButton") NewGuiPart6.Active = true NewGuiPart6.AutoButtonColor = false NewGuiPart6.BackgroundColor3 = Color3.new(0.552941, 0.105882, 0.105882) NewGuiPart6.BorderSizePixel = 0 NewGuiPart6.Name = "Exit" NewGuiPart6.Position = UDim2.new(1, -24, 0, 0) NewGuiPart6.Selectable = true NewGuiPart6.Size = UDim2.new(0, 24, 0, 24) NewGuiPart6.Style = Enum.ButtonStyle.Custom NewGuiPart6.FontSize = Enum.FontSize.Size14 NewGuiPart6.Text = "" NewGuiPart6.Parent = NewGuiPart5 ------- local NewGuiPart7 = Instance.new("TextButton") NewGuiPart7.Active = true NewGuiPart7.AutoButtonColor = false NewGuiPart7.BackgroundColor3 = Color3.new(0.780392, 0.34902, 0) NewGuiPart7.BorderSizePixel = 0 NewGuiPart7.Name = "Hide" NewGuiPart7.Position = UDim2.new(1, -50, 0, 0) NewGuiPart7.Selectable = true NewGuiPart7.Size = UDim2.new(0, 24, 0, 24) NewGuiPart7.Style = Enum.ButtonStyle.Custom NewGuiPart7.FontSize = Enum.FontSize.Size14 NewGuiPart7.Text = "" NewGuiPart7.Parent = NewGuiPart5 ------- local NewGuiPart8 = Instance.new("TextLabel") NewGuiPart8.BackgroundTransparency = 1 NewGuiPart8.Name = "IsFE" NewGuiPart8.Size = UDim2.new(0, 65, 1, 0) NewGuiPart8.FontSize = Enum.FontSize.Size18 NewGuiPart8.Text = "Not FE" NewGuiPart8.TextColor3 = Color3.new(0.333333, 0.666667, 0) NewGuiPart8.TextStrokeTransparency = 0.69999998807907 NewGuiPart8.TextXAlignment = Enum.TextXAlignment.Right NewGuiPart8.Parent = NewGuiPart5 ------- local NewGuiPart9 = Instance.new("TextLabel") NewGuiPart9.BackgroundTransparency = 1 NewGuiPart9.Name = "Stella" NewGuiPart9.Position = UDim2.new(0, -150, 0, 0) NewGuiPart9.Size = UDim2.new(1, 150, 1, 0) NewGuiPart9.ZIndex = 2 NewGuiPart9.Font = Enum.Font.Arcade NewGuiPart9.FontSize = Enum.FontSize.Size18 NewGuiPart9.Text = "[Stella]" NewGuiPart9.TextColor3 = Color3.new(0.054902, 0.0745098, 0.498039) NewGuiPart9.Parent = NewGuiPart3 ------- local NewGuiPart10 = Instance.new("Frame") NewGuiPart10.BackgroundTransparency = 1 NewGuiPart10.Name = "Holder" NewGuiPart10.Position = UDim2.new(0, 150, 0, 30) NewGuiPart10.Size = UDim2.new(0, 320, 0, 365) NewGuiPart10.Parent = NewGuiPart2 ------- local NewGuiPart11 = Instance.new("Frame") NewGuiPart11.BackgroundTransparency = 1 NewGuiPart11.Name = "Home" NewGuiPart11.Size = UDim2.new(1, 0, 1, 0) NewGuiPart11.Parent = NewGuiPart10 ------- local NewGuiPart12 = Instance.new("TextLabel") NewGuiPart12.BackgroundTransparency = 1 NewGuiPart12.BorderSizePixel = 0 NewGuiPart12.Name = "Title1" NewGuiPart12.Position = UDim2.new(0, 30, 0, 3) NewGuiPart12.Selectable = true NewGuiPart12.Size = UDim2.new(1, -30, 0, 40) NewGuiPart12.Font = Enum.Font.SourceSansBold NewGuiPart12.FontSize = Enum.FontSize.Size42 NewGuiPart12.Text = "T0PK3K 4.0" NewGuiPart12.TextColor3 = Color3.new(1, 1, 1) NewGuiPart12.TextStrokeTransparency = 0.5 NewGuiPart12.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart12.Parent = NewGuiPart11 ------- local NewGuiPart13 = Instance.new("TextLabel") NewGuiPart13.BackgroundTransparency = 1 NewGuiPart13.BorderSizePixel = 0 NewGuiPart13.Name = "Title2" NewGuiPart13.Position = UDim2.new(0.600000024, 5, 0, -5) NewGuiPart13.Size = UDim2.new(0.400000006, 0, 1, 0) NewGuiPart13.Font = Enum.Font.SourceSansBold NewGuiPart13.FontSize = Enum.FontSize.Size18 NewGuiPart13.Text = "by nosyliam" NewGuiPart13.TextColor3 = Color3.new(1, 1, 1) NewGuiPart13.TextStrokeTransparency = 0.5 NewGuiPart13.TextXAlignment = Enum.TextXAlignment.Left NewGuiPart13.TextYAlignment = Enum.TextYAlignment.Bottom NewGuiPart13.Parent = NewGuiPart12 ------- local NewGuiPart14 = Instance.new("Frame") NewGuiPart14.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314) NewGuiPart14.BorderColor3 = Color3.new(0.32549, 0, 0) NewGuiPart14.Name = "Container" NewGuiPart14.Position = UDim2.new(0, 16, 0, 50) NewGuiPart14.Size = UDim2.new(1, -30, 0, 250) NewGuiPart14.Parent = NewGuiPart11 ------- local NewGuiPart15 = Instance.new("TextLabel") NewGuiPart15.BackgroundColor3 = Color3.new(0.639216, 0.223529, 0.223529) NewGuiPart15.BorderSizePixel = 0 NewGuiPart15.Name = "Message" NewGuiPart15.Position = UDim2.new(0, 15, 0, 305) NewGuiPart15.Size = UDim2.new(1, -30, 0, 25) NewGuiPart15.Font = Enum.Font.Highway NewGuiPart15.FontSize = Enum.FontSize.Size14 NewGuiPart15.Text = "Server Message: variable is gay" NewGuiPart15.TextColor3 = Color3.new(0.886275, 0.886275, 0.886275) NewGuiPart15.TextStrokeTransparency = 0.69999998807907 NewGuiPart15.Parent = NewGuiPart11 ------- local NewGuiPart16 = Instance.new("TextBox") NewGuiPart16.BackgroundColor3 = Color3.new(0.639216, 0.223529, 0.223529) NewGuiPart16.BorderColor3 = Color3.new(0.32549, 0, 0) NewGuiPart16.Name = "Command" NewGuiPart16.Position = UDim2.new(0, 15, 0, 335) NewGuiPart16.Size = UDim2.new(1, -30, 0, 20) NewGuiPart16.Font = Enum.Font.Code NewGuiPart16.FontSize = Enum.FontSize.Size12 NewGuiPart16.Text = "Press ; to enter a command" NewGuiPart16.TextColor3 = Color3.new(0.819608, 0.819608, 0.819608) NewGuiPart16.TextStrokeTransparency = 0.80000001192093 NewGuiPart16.TextTransparency = 0.30000001192093 NewGuiPart16.Parent = NewGuiPart10 ------- local NewGuiPart17 = Instance.new("Frame") NewGuiPart17.BackgroundTransparency = 1 NewGuiPart17.Name = "Template" NewGuiPart17.Size = UDim2.new(1, 0, 1, 0) NewGuiPart17.Visible = false NewGuiPart17.ZIndex = 2 NewGuiPart17.Parent = NewGuiPart10 ------- local NewGuiPart18 = Instance.new("ScrollingFrame") NewGuiPart18.Active = true NewGuiPart18.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314) NewGuiPart18.BorderColor3 = Color3.new(0.32549, 0, 0) NewGuiPart18.Name = "Container" NewGuiPart18.Position = UDim2.new(0, 15, 0, 10) NewGuiPart18.Selectable = true NewGuiPart18.Size = UDim2.new(1, -30, 0, 320) NewGuiPart18.ZIndex = 2 NewGuiPart18.BottomImage = "rbxassetid://368504177" NewGuiPart18.CanvasSize = UDim2.new(0, 0, 0, 0) NewGuiPart18.MidImage = "rbxassetid://368504177" NewGuiPart18.ScrollBarThickness = 5 NewGuiPart18.TopImage = "rbxassetid://368504177" NewGuiPart18.ClipsDescendants = true NewGuiPart18.Parent = NewGuiPart17 ------- local NewGuiPart19 = Instance.new("Frame") NewGuiPart19.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314) NewGuiPart19.BackgroundTransparency = 1 NewGuiPart19.BorderColor3 = Color3.new(0.32549, 0, 0) NewGuiPart19.Name = "Navigator" NewGuiPart19.Position = UDim2.new(0, 16, 0, 10) NewGuiPart19.Size = UDim2.new(1, -30, 0, 60) NewGuiPart19.Visible = false NewGuiPart19.Parent = NewGuiPart10 ------- local NewGuiPart20 = Instance.new("Frame") NewGuiPart20.BackgroundColor3 = Color3.new(0.509804, 0.184314, 0.184314) NewGuiPart20.BorderColor3 = Color3.new(0.32549, 0, 0) NewGuiPart20.Name = "NavMain" NewGuiPart20.Position = UDim2.new(0, 22, 0, 0) NewGuiPart20.Size = UDim2.new(1, -44, 0, 60) NewGuiPart20.Parent = NewGuiPart19 ------- local NewGuiPart21 = Instance.new("TextButton") NewGuiPart21.Active = true NewGuiPart21.BackgroundColor3 = Color3.new(0.631373, 0.223529, 0.223529) NewGuiPart21.BorderSizePixel = 0 NewGuiPart21.Name = "NavLeft" NewGuiPart21.Selectable = true NewGuiPart21.Size = UDim2.new(0, 17, 1, 0) NewGuiPart21.Style = Enum.ButtonStyle.Custom NewGuiPart21.FontSize = Enum.FontSize.Size14 NewGuiPart21.Text = "" NewGuiPart21.Parent = NewGuiPart19 ------- local NewGuiPart22 = Instance.new("TextButton") NewGuiPart22.Active = true NewGuiPart22.BackgroundColor3 = Color3.new(0.631373, 0.223529, 0.223529) NewGuiPart22.BorderSizePixel = 0 NewGuiPart22.Name = "NavRight" NewGuiPart22.Position = UDim2.new(1, -17, 0, 0) NewGuiPart22.Selectable = true NewGuiPart22.Size = UDim2.new(0, 17, 1, 0) NewGuiPart22.Style = Enum.ButtonStyle.Custom NewGuiPart22.FontSize = Enum.FontSize.Size14 NewGuiPart22.Text = "" NewGuiPart22.Parent = NewGuiPart19 ------- local NewGuiPart23 = Instance.new("Frame") NewGuiPart23.Active = true NewGuiPart23.BackgroundColor3 = Color3.new(0.470588, 0.164706, 0.164706) NewGuiPart23.BorderSizePixel = 0 NewGuiPart23.Name = "Navigation" NewGuiPart23.Size = UDim2.new(0, 150, 1, 0) NewGuiPart23.ZIndex = 2 NewGuiPart23.Parent = NewGuiPart2 ------- local NewGuiPart24 = Instance.new("Frame") NewGuiPart24.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart24.BorderSizePixel = 0 NewGuiPart24.Name = "Topbar" NewGuiPart24.Size = UDim2.new(1, 0, 0, 30) NewGuiPart24.ZIndex = 3 NewGuiPart24.Parent = NewGuiPart23 ------- local NewGuiPart25 = Instance.new("ScrollingFrame") NewGuiPart25.BackgroundColor3 = Color3.new(0.470588, 0.164706, 0.164706) NewGuiPart25.BorderSizePixel = 0 NewGuiPart25.Name = "Scroll" NewGuiPart25.Position = UDim2.new(0, 0, 0, 30) NewGuiPart25.Selectable = true NewGuiPart25.Size = UDim2.new(1, 0, 1, -30) NewGuiPart25.ZIndex = 3 NewGuiPart25.BottomImage = "rbxassetid://368504177" NewGuiPart25.MidImage = "rbxassetid://368504177" NewGuiPart25.ScrollBarThickness = 6 NewGuiPart25.TopImage = "rbxassetid://368504177" NewGuiPart25.ClipsDescendants = true NewGuiPart25.Parent = NewGuiPart23 ------- local NewGuiPart26 = Instance.new("Frame") NewGuiPart26.BackgroundTransparency = 1 NewGuiPart26.Name = "Composite1" NewGuiPart26.Position = UDim2.new(-1, 0, 0.5, -50) NewGuiPart26.Size = UDim2.new(0, 50, 0, 100) NewGuiPart26.ClipsDescendants = true NewGuiPart26.Parent = NewGuiPart1 ------- local NewGuiPart27 = Instance.new("TextLabel") NewGuiPart27.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart27.BorderSizePixel = 0 NewGuiPart27.Name = "Label" NewGuiPart27.Size = UDim2.new(2, 0, 1, 0) NewGuiPart27.Font = Enum.Font.SourceSansBold NewGuiPart27.FontSize = Enum.FontSize.Size96 NewGuiPart27.Text = "T" NewGuiPart27.TextColor3 = Color3.new(1, 1, 1) NewGuiPart27.Parent = NewGuiPart26 ------- local NewGuiPart28 = Instance.new("Frame") NewGuiPart28.BackgroundTransparency = 1 NewGuiPart28.Name = "Composite2" NewGuiPart28.Position = UDim2.new(1, 0, 0.5, -50) NewGuiPart28.Size = UDim2.new(0, 50, 0, 100) NewGuiPart28.ClipsDescendants = true NewGuiPart28.Parent = NewGuiPart1 ------- local NewGuiPart29 = Instance.new("TextLabel") NewGuiPart29.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart29.BorderSizePixel = 0 NewGuiPart29.Name = "Label" NewGuiPart29.Position = UDim2.new(-1, 0, 0, 0) NewGuiPart29.Size = UDim2.new(2, 0, 1, 0) NewGuiPart29.Font = Enum.Font.SourceSansBold NewGuiPart29.FontSize = Enum.FontSize.Size96 NewGuiPart29.Text = "T" NewGuiPart29.TextColor3 = Color3.new(1, 1, 1) NewGuiPart29.Parent = NewGuiPart28 ------- local NewGuiPart30 = Instance.new("Frame") NewGuiPart30.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart30.Name = "Solid" NewGuiPart30.Position = UDim2.new(0.5, -50, 0.5, -50) NewGuiPart30.Visible = false NewGuiPart30.ClipsDescendants = true NewGuiPart30.Parent = NewGuiPart1 ------- local NewGuiPart31 = Instance.new("TextLabel") NewGuiPart31.BackgroundColor3 = Color3.new(0.623529, 0.223529, 0.223529) NewGuiPart31.BorderSizePixel = 0 NewGuiPart31.Name = "Label" NewGuiPart31.Size = UDim2.new(1, 0, 1, 0) NewGuiPart31.Font = Enum.Font.SourceSansBold NewGuiPart31.FontSize = Enum.FontSize.Size96 NewGuiPart31.Text = "T" NewGuiPart31.TextColor3 = Color3.new(1, 1, 1) NewGuiPart31.Parent = NewGuiPart30 topkek.center = game.Players.LocalPlayer.PlayerGui["4.0"].Main topkek.holder = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder topkek.topbar = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Topbar topkek.template = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder.Template topkek.navigator = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder.Navigator AllowHovers = false PlayerChatHook, UpdateBanlist = nil cmd = {} --// data //-- topkek.data.windows = { 'Home', 'LocalPlayer', 'Server', 'Players', 'Destruction', 'Scripts', 'Catalog', 'Music', 'Hats', 'Faces', 'Settings', 'Commands', 'Banlist', } color3 = function(r,g,b) return Color3.new(r/255, g/255, b/255) end --// doggo dropdown //-- -- thanks krystal GUI = { TextBox = { Settings = { Font = Enum.Font.SourceSans; FontSize = Enum.FontSize.Size14; }; Color = { Main = Color3.fromRGB(5,8,11); Border = Color3.fromRGB(27,42,53); Text = Color3.fromRGB(199,199,199); }; New = function(Position, Size, Parent, ...) local arguments = {...}; local TextBox = Instance.new("TextBox", Parent); TextBox.BackgroundColor3 = GUI.DropDown.Color.Main; TextBox.BorderColor3 = GUI.DropDown.Color.Border; TextBox.Font = GUI.TextBox.Settings.Font; TextBox.FontSize = GUI.TextBox.Settings.FontSize; TextBox.TextColor3 = GUI.TextBox.Color.Text; TextBox.Position = Position; TextBox.Size = Size; if #arguments then if arguments[1] then TextBox.Text = tostring(arguments[1]); else TextBox.Text = ""; end end return TextBox; end; }; DropDown = { Settings = { ScrollerAmount = 5; --A scroller will appear at this amount. ScrollBarThickness = 6; }; Gfx = { Scroller = "rbxassetid://606572419"; }; Color = { Main = color3(107, 36, 36); Secondary = color3(113, 39, 39); Border = color3(127, 44, 44); Text = Color3.fromRGB(199,199,199); }; New = function(Position, Size, Parent, ...) local vValue = {}; local arguments = {...}; local vSelected = Instance.new("StringValue"); vSelected.Value = "nil"; if arguments then if type(arguments) == "table" then for i=1,#(arguments) do if type(arguments[i]) == "table" then for f=1,#(arguments[i]) do table.insert(vValue, tostring((arguments[i])[f])); end else table.insert(vValue, tostring(arguments[i])); end end vSelected.Value = (vValue[1]); end end local Main = Instance.new("TextButton", Parent); Main.BackgroundColor3 = GUI.DropDown.Color.Main; Main.BorderColor3 = GUI.DropDown.Color.Border; Main.Position = Position; Main.Size = Size; Main.TextColor3 = GUI.DropDown.Color.Text; Main.FontSize = Enum.FontSize.Size14; Main.TextStrokeTransparency = 0.5; Main.TextXAlignment = Enum.TextXAlignment.Left; Main.Font = Enum.Font.SourceSans; Main.Text = " "..tostring(vSelected.Value); Main.ZIndex = 3 local Icon = Instance.new("TextLabel", Main); Icon.SizeConstraint = Enum.SizeConstraint.RelativeYY; Icon.BackgroundColor3 = GUI.DropDown.Color.Secondary; Icon.BorderColor3 = GUI.DropDown.Color.Border; Icon.Position = UDim2.new(1,-2,1,-2); Icon.Size = UDim2.new(-1,4,-1,4); Icon.TextColor3 = GUI.DropDown.Color.Text; Icon.FontSize = Enum.FontSize.Size14; Icon.TextStrokeTransparency = 0.5; Icon.Font = Enum.Font.SourceSans; Icon.Text = "V" Icon.ZIndex = 4 local Holder, Search; local ClearHolder = function() if Holder then Holder:ClearAllChildren(); Holder.Size = UDim2.new(1,0,0,0); Holder.Visible = false; if Search then Search.Visible = false; end end end; local CreateButton; local RefreshDropDown = function() if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then if not Holder or not Holder:IsA("Frame") then Holder = nil; Search = nil; Holder = Instance.new("Frame",Main); Holder.Size = UDim2.new(1,0,0,0); Holder.BackgroundColor3 = GUI.DropDown.Color.Main; Holder.BorderColor3 = GUI.DropDown.Color.Border; Holder.Visible = false; Holder.ZIndex = 3 end elseif #vValue > (GUI.DropDown.Settings.ScrollerAmount) then if not Holder or not Holder:IsA("ScrollingFrame") then Holder = nil; Search = nil; Search = GUI.TextBox.New(UDim2.new(0,0,0,0),UDim2.new(1,0,0,Main.AbsoluteSize.Y),Main); Search.Visible = false; Search.ZIndex = 4 Search.Changed:connect(function(p) if p == "Text" then CreateButton(Search.Text); end end) Holder = Instance.new("ScrollingFrame",Main); Holder.BackgroundColor3 = GUI.DropDown.Color.Main; Holder.BorderColor3 = GUI.DropDown.Color.Border; Holder.TopImage = GUI.DropDown.Gfx.Scroller; Holder.MidImage = GUI.DropDown.Gfx.Scroller; Holder.BottomImage = GUI.DropDown.Gfx.Scroller; Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * (GUI.DropDown.Settings.ScrollerAmount-1)); Holder.Position = UDim2.new(0,0,0,Main.AbsoluteSize.Y) Holder.ScrollBarThickness = GUI.DropDown.Settings.ScrollBarThickness; Holder.Visible = false; Holder.ZIndex = 3; end end if #vValue == 1 and vSelected.Value ~= vValue[1] then vSelected.Value = vValue[1]; elseif #vValue == 0 then vSelected.Value = "nil"; warn("Table amount is nil."); end Main.Text = " "..tostring(vSelected.Value); --ClearHolder(); end; local Debounce = false; CreateButton = function(searches) if Debounce == false then Debounce = true; ClearHolder() Holder.Visible = true; local Searched = 0; if #vValue > 0 then for i=1,#vValue do if (searches ~= nil and string.find(string.lower(vValue[i]), string.lower(searches)) and searches ~= "") then Searched = Searched + 1; end end for i=1,#vValue do if (searches ~= nil and string.find(string.lower(vValue[i]), string.lower(searches)) and searches ~= "" and Searched > 0) or searches == nil or searches == "" or Searched <= 0 then local Select = Instance.new("TextButton", Holder); Select.BackgroundColor3 = GUI.DropDown.Color.Main; Select.BorderColor3 = GUI.DropDown.Color.Border; Select.BackgroundTransparency = 1; Select.BorderSizePixel = 0; Select.Position = Position; if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then Select.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y); else Select.Size = UDim2.new(1,-(GUI.DropDown.Settings.ScrollBarThickness),0,Main.AbsoluteSize.Y); end Select.Position = UDim2.new(0,0,0,(Main.AbsoluteSize.Y) * (#Holder:GetChildren() - 1)) Select.TextColor3 = GUI.DropDown.Color.Text; Select.FontSize = Enum.FontSize.Size14; Select.TextStrokeTransparency = 0.5; Select.Font = Enum.Font.SourceSans; Select.Text = tostring(vValue[i]); Select.ZIndex = 3 Select.MouseButton1Click:connect(function() vSelected.Value = vValue[i]; ClearHolder(); RefreshDropDown(); end) if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * i); elseif Holder:IsA("ScrollingFrame") then Search.Visible = true; if #Holder:GetChildren() >= 1 then Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren()); Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());--GUI.DropDown.Settings.ScrollerAmount); if #Holder:GetChildren() >= GUI.DropDown.Settings.ScrollerAmount then Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * GUI.DropDown.Settings.ScrollerAmount); Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren()); end elseif #Holder:GetChildren() < 1 then Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * 1); Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * 1); end end end end end Debounce = false; end end; RefreshDropDown(); Main.MouseButton1Click:connect(function() CreateButton() if #vValue >= GUI.DropDown.Settings.ScrollerAmount and Search ~= nil then Search:CaptureFocus(); Search.Text = ""; end end) topkek.lplr:GetMouse().Button1Down:connect(function() ClearHolder() end) return { Update = function() RefreshDropDown(); end; GetValue = function() RefreshDropDown(); return vValue; end; GetSelected = function() RefreshDropDown(); return vSelected.Value; end; SetTable = function(F) vValue = F; RefreshDropDown(); end; Changed = function(F) vSelected.Changed:connect(function() ypcall(function() F(vSelected.Value); end) end) return "ChangedEvent Hooked"; end; AddValue = function(obj) local Type = type(obj); if Type == "table" then for i=1,#obj do table.insert(vValue, obj[i]) end elseif Type == "string" or Type == "number" or Type == "boolean" then table.insert(vValue, obj) end RefreshDropDown(); end; RemoveValue = function(obj) local Type = type(obj); if Type == "table" then for i=1,#vValue do for f=1,#obj do if tostring(obj[f]) == tostring(vValue[i]) then table.remove(vValue,i) end end end else for i=1,#vValue do if tostring(obj) == tostring(vValue[i]) then table.remove(vValue,i) end end end RefreshDropDown(); end; ClearValue = function() vValue = {}; RefreshDropDown(); end; } end; }; }; --// util //-- function topkek.tools.util.Object(o, p) local a, b = pcall(function() Instance.new(o) end) if not a then return end local obj = Instance.new(o) for prop, val in pairs(p) do pcall(function() obj[prop] = val end) end return obj end function topkek.tools.util.getContainer(n) if game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder:FindFirstChild(n) then return game.Players.LocalPlayer.PlayerGui["4.0"].Main.Holder[n] else print("menu not found; returning template") return topkek.holder['Template'] end end function topkek.tools.util.play(id) local mu = Instance.new("Sound", game:GetService('Workspace')) mu.Volume = 1 mu.Looped = true mu.Pitch = 1 mu.SoundId = "rbxassetid://"..tostring(id) mu:Play() end function topkek.tools.util.getTorso(plr) --r15 compatibility lole if plr.Character then if plr.Character:FindFirstChild('UpperTorso') then return plr.Character.UpperTorso elseif plr.Character:FindFirstChild('Torso') then return plr.Character.Torso else return nil end end end function topkek.tools.util.recurseRemove(x,type_) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v:Destroy() end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(x) end function topkek.tools.util.recurseFunc(type_,func) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then func(v) end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) end function topkek.tools.util.trowel() local T = Instance.new('Tool', game.Players.LocalPlayer.Backpack) T.Name = 'Custom Trowel' local p = Instance.new('Part') p.Name = 'Handle' p.Size = Vector3.new(1,4.4,1) p.Parent = T local specialMesh = Instance.new('SpecialMesh') specialMesh.MeshId = 'rbxasset://fonts/trowel.mesh' specialMesh.MeshType = 'FileMesh' specialMesh.TextureId = 'rbxasset://textures/TrowelTexture.png' specialMesh.Parent = T.Handle local sound = Instance.new'Sound' sound.Name = 'build' sound.SoundId = 'rbxasset://sounds//bass.wav' sound.Volume = 1 sound.Parent = T.Handle local brickHeight = 100 local trowelSpeed = 0.05 local brickWidth = 500 local mouseConnection function newBrick(CF, P, color) local brick = Instance.new('Part') brick.BrickColor = color brick.CFrame = CF * CFrame.new(P + brick.Size / 2) brick.Parent = game.Workspace brick:MakeJoints() brick.Material = 'Neon' brick.Name = 'DeleteMe' return brick, P + brick.Size end function genBrick(cFrame) local randBrickColor = BrickColor.Random() assert(brickWidth > 0) local yPos = 0 while yPos < brickHeight do local vPos local X = -brickWidth / 2 while X < brickWidth / 2 do local brick brick, vPos = newBrick(cFrame, Vector3.new(X, yPos, 0), randBrickColor) X = vPos.x wait(trowelSpeed) end yPos = vPos.y end end function calcPos(vec) if (math.abs(vec.x) > math.abs(vec.z)) then if vec.x > 0 then return Vector3.new(1, 0, 0) else return Vector3.new(-1, 0, 0) end else if (vec.z > 0) then return Vector3.new(0, 0, 1) else return Vector3.new(0, 0, -1) end end end T.Enabled = true T.Activated:connect(function() if T.Enabled and game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') then T.Enabled = false T.Handle.build:Play() genBrick(CFrame.new(game.Players.LocalPlayer.Character.Humanoid.TargetPoint, game.Players.LocalPlayer.Character.Humanoid.TargetPoint + calcPos((game.Players.LocalPlayer.Character.Humanoid.TargetPoint - game.Players.LocalPlayer.Character.Head.Position).unit))) T.Enabled = true end end) T.Equipped:connect(function() mouseConnection = game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) if (key == 'r') then for i,v in next, workspace:children'' do if (v.Name == 'DeleteMe') then v:Destroy() end end end end) end) T.Unequipped:connect(function() mouseConnection:disconnect() end) end function topkek.tools.util.recurseSet(type_,prop,val) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v[prop]=val end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) end function topkek.tools.util.recurseUltimate(d) topkek.tools.util.recurseDecal(d) topkek.tools.util.recurseParticles(d) end function topkek.tools.util.recurseDecal(img) img = 'rbxassetid://' .. img local function skybox(x) local sky = Instance.new("Sky",game.Lighting) local fcs={"Bk","Dn","Ft","Lf","Rt","Up"} for i,v in pairs(fcs) do sky["Skybox"..v]=x end end local function decal(p, b) local sides = {"Back", "Bottom", "Front", "Left", "Right", "Top"} for i, v in pairs(sides) do local a = Instance.new("Decal", p) a.Texture = b a.Face = v end end local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() -- 'error occured, no output from Lua' LOLE if v:IsA("BasePart") then decal(v, img) end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) skybox(img) end function topkek.tools.util.recurseParticles(img)--topkek2.0 code tbh img = 'rbxassetid://' .. img local function skybox(x) local sky = Instance.new("Sky",game.Lighting) local fcs={"Bk","Dn","Ft","Lf","Rt","Up"} for i,v in pairs(fcs) do sky["Skybox"..v]=x end end local function particle(p, b) local a = Instance.new("ParticleEmitter", p) a.Rate = 500 a.Lifetime = NumberRange.new(20, 30) a.VelocitySpread = 200 a.Texture = b end local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() -- 'error occured, no output from Lua' LOLE if v:IsA("BasePart") then particle(v, img) end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(game) skybox(img) end function topkek.tools.util.recurseSetObj(obj,type_,prop,val) local function recurse(x) for i, v in pairs(x:GetChildren()) do pcall(function() if v:IsA(type_) then v[prop]=val end if #(v:GetChildren())>0 then recurse(v) end end) end end recurse(obj) end function topkek.tools.util.doPlayers(cval, func) local plrs = {} if cval == 'All' then plrs = game:GetService('Players'):GetPlayers() else plrs = {game:GetService('Players'):FindFirstChild(cval)} end for i, v in pairs(plrs) do func(v) end end function topkek.tools.util.scalePlayer(sc,plr) local pchar = plr.Character if pchar:FindFirstChild("UpperTorso") then warn("Player [" ..plr.Name.. "] is R15.") return end local function scale(chr,scl) for _,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Clone() v.Parent = game.Lighting end end local Head = chr['Head'] local Torso = chr['Torso'] local LA = chr['Left Arm'] local RA = chr['Right Arm'] local LL = chr['Left Leg'] local RL = chr['Right Leg'] local HRP = chr['HumanoidRootPart'] wait(0.1) Head.formFactor = 3 Torso.formFactor = 3 LA.formFactor = 3 RA.formFactor = 3 LL.formFactor = 3 RL.formFactor = 3 HRP.formFactor = 3 Head.Size = Vector3.new(scl * 2, scl, scl) Torso.Size = Vector3.new(scl * 2, scl * 2, scl) LA.Size = Vector3.new(scl, scl * 2, scl) RA.Size = Vector3.new(scl, scl * 2, scl) LL.Size = Vector3.new(scl, scl * 2, scl) RL.Size = Vector3.new(scl, scl * 2, scl) HRP.Size = Vector3.new(scl * 2, scl * 2, scl) local Motor1 = Instance.new('Motor6D', Torso) Motor1.Part0 = Torso Motor1.Part1 = Head Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.Name = "Neck" local Motor2 = Instance.new('Motor6D', Torso) Motor2.Part0 = Torso Motor2.Part1 = LA Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.Name = "Left Shoulder" local Motor3 = Instance.new('Motor6D', Torso) Motor3.Part0 = Torso Motor3.Part1 = RA Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.Name = "Right Shoulder" local Motor4 = Instance.new('Motor6D', Torso) Motor4.Part0 = Torso Motor4.Part1 = LL Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.Name = "Left Hip" local Motor5 = Instance.new('Motor6D', Torso) Motor5.Part0 = Torso Motor5.Part1 = RL Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.Name = "Right Hip" local Motor6 = Instance.new('Motor6D', HRP) Motor6.Part0 = HRP Motor6.Part1 = Torso Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) end scale(pchar, sc) for _,v in pairs(game.Lighting:GetChildren()) do if v:IsA("Hat") then v.Parent = pchar end end end function topkek.tools.util.applyFace(id) local Char = topkek.lplr.Character if(Char)then local Type = id local Meme=id local BBG_SIZE=Char.Head.Size.X*1.25; local STUD_VECTOR_1=Char.Head.Size.Z/4; local STUD_VECTOR_2=Char.Head.Size.Z; local bbg=Char:FindFirstChild'BBGMEME'or Instance.new('BillboardGui',Char); bbg.StudsOffset=Vector3.new(0,STUD_VECTOR_1,STUD_VECTOR_2); bbg.Size=UDim2.new(BBG_SIZE,0,BBG_SIZE); bbg.Adornee=Char.Head; bbg.Name='BBGMEME'; local img=bbg:FindFirstChild'Meme'or Instance.new('ImageLabel',bbg); img.BackgroundTransparency=1; img.Image="rbxassetid://"..Meme; img.Size=UDim2.new(1,0,1,0) img.Name='Meme'; for i,v in next,Char:children()do if(v.className=='Hat')then v=v:FindFirstChild'Handle'; if(v)then v.Transparency=0 end; end; end; end; end; function topkek.tools.util.weenieHutJunior(plr) plr=plr.Character Shaft=Instance.new("Part", plr) Shaft.Name='Shaft' Shaft.Size=Vector3.new(1, 2.5, 1) Shaft.TopSurface=0 Shaft.BottomSurface=0 Shaft.CanCollide=true Cyln=Instance.new("CylinderMesh", Shaft) Cyln.Scale=Vector3.new(0.5,0.7,0.5) Instance.new("Weld", plr) plr.Weld.Part0=plr:FindFirstChild("Torso") or plr:FindFirstChild("LowerTorso") plr.Weld.Part1=plr.Shaft plr.Weld.C0=CFrame.new(0,-0.35,-0.9)*CFrame.fromEulerAnglesXYZ(2.2,0,0) Shaft.BrickColor=BrickColor.new("Pastel brown") Tip=Instance.new("Part", plr) Tip.Name='Tip' Tip.TopSurface=0 Tip.BottomSurface=0 Tip.Size=Vector3.new(1, 1, 1) Tip.CanCollide=true Tip.Touched:connect(function(prt) if prt.Parent~=player then spawn(function() for i=1, 5 do local pert=Instance.new("Part", player) pert.CFrame=CFrame.new(prt.Position) pert.CanCollide=true local mesh=Instance.new("BlockMesh", pert) mesh.Scale=Vector3.new(0.2,0.2,0.2) pert.BrickColor=BrickColor.new("White") end end) end end) Cyln2=Instance.new("SpecialMesh", Tip) Cyln2.MeshType='Sphere' Cyln2.Scale=Vector3.new(0.6,0.6,0.6) Instance.new("Weld", plr).Name='Weld2' plr.Weld2.Part0=plr.Shaft plr.Weld2.Part1=plr.Tip plr.Weld2.C0=CFrame.new(0,-.9,0) Tip.BrickColor=BrickColor.new("Pink") ----- Ball1=Instance.new("Part", plr) Ball1.Name='Ball1' Ball1.Size=Vector3.new(1, 1, 1) Ball1.TopSurface=0 Ball1.BottomSurface=0 Cyln3=Instance.new("SpecialMesh", Ball1) Cyln3.MeshType='Sphere' Cyln3.Scale=Vector3.new(0.4,0.4,0.4) Instance.new("Weld", plr).Name='Weld3' plr.Weld3.Part0=plr.Shaft plr.Weld3.Part1=plr.Ball1 plr.Weld3.C0=CFrame.new(0.225,.4,0.2) Ball1.BrickColor=BrickColor.new("Pastel brown") ----- Ball2=Instance.new("Part", plr) Ball2.Name='Ball2' Ball2.Size=Vector3.new(1, 1, 1) Ball2.TopSurface=0 Ball2.BottomSurface=0 Cyln3=Instance.new("SpecialMesh", Ball2) Cyln3.MeshType='Sphere' Cyln3.Scale=Vector3.new(0.4,0.4,0.4) Instance.new("Weld", plr).Name='Weld4' plr.Weld4.Part0=plr.Shaft plr.Weld4.Part1=plr.Ball2 plr.Weld4.C0=CFrame.new(-0.225,.4,0.2) Ball2.BrickColor=BrickColor.new("Pastel brown") end --// banmgr //-- topkek.banmgr.isPrivate = false topkek.banmgr.whitelist = {} topkek.banmgr.bans = {} function topkek.banmgr.executeKick(z) local function doKick() if z.Character and z.Character:FindFirstChild('HumanoidRootPart') and z.Character:FindFirstChild('Torso') then z.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000) local SP = Instance.new('SkateboardPlatform', z.Character) SP.Position = z.Character.HumanoidRootPart.Position SP.Transparency = 1 spawn(function() repeat wait() if z.Character and z.Character:FindFirstChild('HumanoidRootPart') then SP.Position = z.Character.HumanoidRootPart.Position end until not game:GetService('Players'):FindFirstChild(z.Name) end) z.Character.Torso.Anchored = true end end repeat doKick() wait() until not z end function topkek.banmgr.loadFromFile() -- todo: read file topkek.settings.get() topkek.banmgr.bans = topkek.settingsTable['Bans'] end function topkek.banmgr.addHardBan(p) -- todo: write file table.insert(topkek.banmgr.bans, p.Name) topkek.settings.get() table.insert(topkek.settingsTable['Bans'], p.Name) topkek.settings.write() print("Hardbanned " .. p.Name) UpdateBanlist() topkek.banmgr.executeKick(p) topkek.banmgr.loadFromFile() end function topkek.banmgr.addSoftBan(p) table.insert(topkek.banmgr.bans, p.Name) topkek.banmgr.executeKick(p) end function topkek.banmgr.plrBanned(p) for x, m in pairs(topkek.banmgr.bans) do if m == p.Name then return true end end return false end function topkek.banmgr.doWhitelist(p) print(p .. " whitelisted") table.insert(topkek.banmgr.whitelist, p) end function topkek.banmgr.unwhitelist(p) for x, m in pairs(topkek.banmgr.whitelist) do if m == p then print(m .. " unwhitelisted") table.remove(topkek.banmgr.whitelist, x) if game:GetService('Players'):FindFirstChild(p) then topkek.banmgr.executeKick(game:GetService('Players')[p]) end end end end function topkek.banmgr.plrWhitelisted(p) for x, m in pairs(topkek.banmgr.whitelist) do if m == p.Name then return true end end return false end function topkek.banmgr.makePrivate() topkek.banmgr.isPrivate = true for i, v in pairs(game:GetService('Players'):GetPlayers()) do if not topkek.banmgr.plrWhitelisted(v) and v ~= topkek.lplr then spawn(function() topkek.banmgr.executeKick(v) end) end end end function topkek.banmgr.unprivate() topkek.banmgr.isPrivate = false end function topkek.banmgr.init() topkek.banmgr.loadFromFile() game:GetService('Players').PlayerAdded:connect(function(p) if topkek.banmgr.plrBanned(p) or (topkek.banmgr.isPrivate and not topkek.banmgr.plrWhitelisted(p)) then print("Player " .. p.Name .. " is banned (or private on)! Kicking now.") topkek.banmgr.executeKick(p) end end) end --// settings //-- topkek.settings = {} topkek.settingsTable = {} function topkek.settings.write() --writefile("testplzignore.lua", "", game:GetService('HttpService'):JSONEncode(topkek.settingsTable)) end function topkek.settings.get() if game.Players.LocalPlayer.Character then print("No settings! Making new ...") topkek.settingsTable = { ['Bans'] = { }, ['Themes'] = { {Primary = {0,0,0}, Secondary = {0,0,0}, Tertiary = {0,0,0}} }; } topkek.settings.write() return topkek.settingsTable else local lset = game:GetService('HttpService'):JSONDecode(set) topkek.settingsTable = lset return lset end end --// shortcuts //-- tk = {} tk.ob = topkek.tools.util.Object tk.dp = topkek.tools.util.doPlayers tk.rcm = topkek.tools.util.recurseRemove tk.rcs = topkek.tools.util.recurseSet tk.rcf = topkek.tools.util.recurseFunc tk.rco = topkek.tools.util.recurseSetObj tk.play = topkek.tools.util.play tk.gt = topkek.tools.util.getTorso --// gui //-- -- copying this from topkek3.0 because i'm -- too lazy to rewrite my lib topkek.tools.gui.seperation = 12 function topkek.tools.gui:addLeftIcon(parent, img, sz) topkek.tools.util.Object('ImageLabel', { Parent = parent; BackgroundTransparency = 1; Position = UDim2.new(0, 2, 0, 2); Size = UDim2.new(0, sz, 0, sz); Image = img; }) end function topkek.tools.gui:makeContainer(n) local temp = topkek.template:Clone() temp.Name = n temp.Parent = topkek.holder temp.Container.Visible = false end function topkek.tools.gui:hookContainer(o, ncan, sepr, stt) if not o:IsA("ScrollingFrame") and (not ncan) then return nil elseif o:IsA("ScrollingFrame") then o.CanvasSize = UDim2.new(0, 0, 0, 0) end local self = {} self.main = o self.drawX = 0 self.drawY = stt or topkek.tools.gui.seperation/2 self.drawHeight = 0 self.sepr = sepr or topkek.tools.gui.seperation function self:drawButton(sz, txt, func, ysz, cbgd) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -5 if sz + self.drawX > 0.998 then xszOffset = -10 end elseif sz == 1 then local bzz = 4 if ncan then bzz = 0 end xszOffset = -(self.sepr) - bzz xposOffset = self.sepr/2 else xszOffset = -4 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.tools.util.Object("TextButton", { Parent = self.main; BackgroundColor3 = cbgd or Color3.new(163/255, 57/255, 57/255); BorderSizePixel = 0; Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Font = 'SourceSans'; FontSize = 'Size14'; Text = txt; TextSize = 14; TextColor3 = Color3.new(199/255, 199/255, 199/255); }) obj.MouseButton1Down:connect(function() spawn(func) end) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 if (not ncan) then self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end end return obj end function self:GetChildren() return self.main:GetChildren() end function self:getDrawY() return self.drawY end function self:setDrawY(y) self.drawY = y end function self:drawTextBox(sz, txt, ysz, cbgd) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -5 if sz + self.drawX > 0.998 then xszOffset = -10 end elseif sz == 1 then xszOffset = -(self.sepr) - 5 xposOffset = self.sepr/2 else xszOffset = -4 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.tools.util.Object("TextBox", { Parent = self.main; BackgroundColor3 = cbgd or color3(153, 52, 52); BorderSizePixel = 0; Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Font = 'SourceSans'; FontSize = 'Size14'; Text = txt; TextSize = 14; TextColor3 = Color3.new(199/255, 199/255, 199/255); }) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end return obj end function self:drawImage(sz, img, ysz) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -5 if sz + self.drawX > 0.998 then xszOffset = -12 end elseif sz == 1 then xszOffset = -(self.sepr) - 5 xposOffset = self.sepr/2 else xszOffset = -5 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.tools.util.Object("ImageLabel", { Parent = self.main; BackgroundTransparency = 1; BorderColor3 = Color3.new(27, 42, 53); BorderSizePixel = 0; Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Image = img; }) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 if (not ncan) then self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end end return obj end function self:drawText(sz, txt, ysz) local xposOffset = 0 local xposScale = self.drawX local xszOffset = 0 local xszScale = sz if not (self.drawX == 0) then xszOffset = -5 if sz + self.drawX > 0.998 then xszOffset = -10 end elseif sz == 1 then local bzz = 5 if ncan then bzz = 0 end xszOffset = -(self.sepr) - bzz xposOffset = self.sepr/2 else xszOffset = -4 + -(self.sepr/2) xposOffset = self.sepr/2 end if not ysz then ysz = 20 end local obj = topkek.tools.util.Object("TextLabel", { Parent = self.main; BackgroundColor3 = Color3.new(148/255, 51/255, 51/255); BorderSizePixel = 0; Position = UDim2.new(xposScale, xposOffset, 0, self.drawY); Size = UDim2.new(xszScale, xszOffset, 0, ysz); Font = 'SourceSans'; FontSize = 'Size14'; Text = txt; TextSize = 14; TextColor3 = Color3.new(199/255, 199/255, 199/255); }) if ysz > self.drawHeight then self.drawHeight = ysz end self.drawX = self.drawX + sz if self.drawX > 0.998 then self.drawY = self.drawY + 3 + self.drawHeight self.drawX = 0 self.drawHeight = 0 if (not ncan) then self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end end return obj end function self:drawScrollingContainer(ysz) local sz = UDim2.new(1, -(self.sepr/2) - 11, 0, ysz) local pos = UDim2.new(0, self.sepr/2, 0, self.drawY) local obj = topkek.tools.util.Object("ScrollingFrame", { Parent = self.main; BackgroundColor3 = color3(117, 42, 42); BorderSizePixel = 0; Position = pos; Size = sz; BottomImage = 'rbxassetid://368504177'; MidImage = 'rbxassetid://368504177'; TopImage = 'rbxassetid://368504177'; ScrollBarThickness = 5; }) self.drawY = self.drawY + 5 + ysz self.drawX = 0 self.drawHeight = 0 if (not ncan) then self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end return topkek.tools.gui:hookContainer(obj, false, 10, 3) end function self:drawContainer(xsz, ysz, xz, tz, sep) local sz = UDim2.new(xsz, -(self.sepr/2) - 11, 0, ysz) local pos = UDim2.new(tz or 0, self.sepr/2, 0, self.drawY) local obj = topkek.tools.util.Object("Frame", { Parent = self.main; BackgroundColor3 = color3(117, 42, 42); BorderSizePixel = 0; Position = pos; Size = sz; }) if not xz then self.drawY = self.drawY + 5 + ysz end self.drawX = 0 self.drawHeight = 0 if (not ncan) then self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5) end return topkek.tools.gui:hookContainer(obj, sep or 12, 5) end function self:addSpacing() self.drawY = self.drawY + 3 end function self:center() local a,c,b= self.main.Position.X.Scale, self.main.Position.X.Offset,self.main.Size.Y.Offset self.main.Position=UDim2.new(a,c+2, 0.5, -(b/2)) end return self end --//anim//-- topkek.tools.animator.animateTo = function(source, dest) -- holder2holder: -- invis holder -- clone holder; vis -- move holder to right -- vis dest container -- tween clone holder left -- tween dest holder right print("nav",source,dest) topkek.holder.Visible = false local hclone = topkek.holder:Clone() hclone.Parent = topkek.center hclone.Name = 'animclone' hclone.Visible = true topkek.holder.Position = UDim2.new(-1, 0, 0, 30) source.Visible = false dest.Visible = true dest.Container.Visible = true dest.Container.ZIndex = 1 dest.ZIndex = 1 topkek.holder.Visible = true topkek.holder:TweenPosition(UDim2.new(0, 150, 0, 30), "Out", "Quad", 0.3) hclone:TweenPosition(UDim2.new(1, 0, 0, 30), "Out", "Quad", 0.3) wait(0.3) end topkek.tools.animator.initialAnimation = function() -- initanim: -- join both composites -- delete composites; vis solid -- tween solid to nav topbar -- copy topbar plrname; move outside region -- tween in clone topbar -- delete clone and solid; vis topbar -- tween down topbar -- tween holder out local function abspos(x) return UDim2.new(0, x.AbsolutePosition.X, 0, x.AbsolutePosition.Y) end local function abssz(x) return UDim2.new(0, x.AbsoluteSize.X, 0, x.AbsoluteSize.Y) end local holder = topkek.holder local nav = topkek.navigator local topnav = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Navigation.Topbar local topbar = topkek.topbar local pname = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Topbar.PlayerName:Clone() local solid = game.Players.LocalPlayer.PlayerGui["4.0"].Solid topkek.center.Size = UDim2.new(0, 150, 0, 30) game.Players.LocalPlayer.PlayerGui["4.0"].Composite1:TweenPosition(UDim2.new(0.5, -50, 0.5, -50), 'Out', 'Quad', 0.5) game.Players.LocalPlayer.PlayerGui["4.0"].Composite2:TweenPosition(UDim2.new(0.5, 0, 0.5, -50), 'Out', 'Quad', 0.5) wait(0.52) solid.Visible = true game.Players.LocalPlayer.PlayerGui["4.0"].Composite1:Destroy() game.Players.LocalPlayer.PlayerGui["4.0"].Composite2:Destroy() wait(3) solid.Label:TweenPosition(UDim2.new(0, 0, 1.5, 0), 'Out', 'Quad', 0.5) solid:TweenSizeAndPosition(abssz(topnav), abspos(topnav), 'Out', 'Linear', 0.6) wait(0.52) solid.Label:Destroy() wait(0.12) topkek.center.Visible = true topnav.Visible = true solid:Destroy() pname.Position = UDim2.new(0, -170, 0, 0) pname.Parent = topnav pname.Visible = true pname:TweenPosition(UDim2.new(0, 10, 0, 0), 'Out', 'Quad', 0.2) wait(0.25) topkek.center:TweenSize(UDim2.new(0, 150, 0, 395), 'Out', 'Quad', 0.3) spawn(topkek.navigation.buildNavigator) wait(0.35) topkek.center:TweenSize(UDim2.new(0, 470, 0, 395), 'In', 'Quad', 0.3) wait(0.35) topbar.PlayerName.Visible = true pname:Destroy() AllowHovers = true end --//nav//-- topkek.navigation.currentContainer = topkek.tools.util.getContainer('Home') topkek.navigation.windowState = 0 topkek.navigation.gotoContainer = function(cont) topkek.tools.animator.animateTo(topkek.navigation.currentContainer, cont) topkek.navigation.currentContainer = cont end topkek.navigation.buildNavigator = function() local nav = game.Players.LocalPlayer.PlayerGui["4.0"].Main.Navigation local hook = topkek.tools.gui:hookContainer(nav.Scroll, false) local btns = {} for l, x in pairs(topkek.data.windows) do local container = topkek.tools.util.getContainer(x) local btn = hook:drawButton(1, x, function() topkek.navigation.gotoContainer(container) end, 25) local ZPos = btn.Position btn.Position = btn.Position - UDim2.new(0, 0, 0, 5) btn:TweenPosition(ZPos, 'Out', 'Bounce', 0.2) btn.LayoutOrder = l btn.ZIndex = 4 local OPos = btn.Position btn.MouseEnter:connect(function() if AllowHovers == false then return end for i, v in pairs(btns) do if v[1] ~= btn then v[1]:TweenPosition(v[2], 'Out', 'Quad', 0.1) end end btn:TweenPosition(OPos + UDim2.new(0, 3, 0, 0), 'Out', 'Quad', 0.1) end) btn.MouseLeave:connect(function() btn:TweenPosition(OPos, 'Out', 'Quad', 0.1) end) table.insert(btns, {btn, OPos}) wait() end end topkek.navigation.buildTopbar = function() local top = topkek.topbar local FELabel = top.Controllers.IsFE top.PlayerName.Text = topkek.lplr.Name if game:GetService('Workspace').FilteringEnabled == true then FELabel.Text = "FE Game" FELabel.TextColor3 = BrickColor.new("Bright red").Color else FELabel.Text = "Not FE" FELabel.TextColor3 = BrickColor.new("Bright green").Color end top.Controllers.Hide.MouseButton1Down:connect(function() if topkek.navigation.windowState == 0 then topkek.navigation.windowState = 1 topkek.center:TweenSize(UDim2.new(0, 470, 0, 30), 'Out', 'Quint', 0.2) else topkek.navigation.windowState = 0 topkek.center:TweenSize(UDim2.new(0, 470, 0, 395), 'Out', 'Quint', 0.2) end end) top.Controllers.Exit.MouseButton1Down:connect(function() topkek.center:TweenSize(UDim2.new(0, 470, 0, 30), 'Out', 'Quint', 0.3) wait(0.31) topkek.center:TweenSize(UDim2.new(0, 0, 0, 0), 'Out', 'Quint', 0.3) PlayerChatHook:disconnect() end) end topkek.navigation.initCommandBar = function() DistributedCmdBar, cmd = topkek.holder.Command, {} --weathered-down version of my cmdscript for topkek cmd = {} -- ** defines ** -- cmd.service = (function(a) return game:service(a) end) cmd.gplayers = (function() return cmd.service'Players':GetPlayers() end) cmd.players = cmd.service('Players') cmd.localplayer = cmd.players.LocalPlayer cmd.prefix = ';' cmd.hidden = '/' cmd.commands = {} cmd.util = {} cmd.interface = {} cmd.admins = {} cmd.noclip = false -- ** util ** -- cmd.util.pos = function(str, pos) local increment = 1 for spc in str:gmatch("[^ ]+") do if increment == pos then return spc end increment = increment + 1 end return '' end cmd.util.pstr = function(str, re_enc) str = string.lower(str) local players = {} if re_enc == true then if str == 'me' then return {game.Players.LocalPlayer} end if str == 'all' then return game.Players:GetPlayers() end if str == 'others' then for i, v in pairs(game.Players:GetPlayers()) do if v ~= cmd.localplayer then table.insert(players, v) end end end for i, v in pairs(game.Players:GetPlayers()) do if string.lower(v.Name):sub(1, #str) == str then table.insert(players, v) end end return players else for seper in str:gmatch("[^,]+") do for i, v in pairs(cmd.util.pstr(seper, true)) do table.insert(players, v) end end return players end end cmd.util.parse = function(str, fmt) local args = {} local encountered = 0 local position = 1 for form in fmt:gmatch("[^%%]+") do if position == 1 then args['command'] = cmd.util.pos(str, position) end if form == 'inf' then args[position] = str:sub(encountered, #str) end if form == 'int' then local fetch = cmd.util.pos(str, position) if tonumber(fetch) == nil then return nil end args[position] = {'integer', data = fetch} end if form == 'str' then local fetch = cmd.util.pos(str, position) args[position] = {'string', data = fetch} end if form == 'plrs' then args[position] = cmd.util.pstr(cmd.util.pos(str, position), false) end encountered = encountered + ((#cmd.util.pos(str, position)) + 1) position = position + 1 end return args end cmd.util.isadmin = function(p) if p == cmd.localplayer.Name then return true else for i, v in pairs(cmd.admins) do if v == p.Name then return true end end return false end end cmd.util.BombVest = function(Players) -- modified by nosyliam local TickWait = 1 local Dead = false local BeltPositions = { } local ExplodeSounds = { } for ___, player in pairs(Players) do pcall(function() local Me = player local Char = Me.Character local Torso = Char.Torso local Color = "Medium stone gray" local Dead = false local Position = Vector3.new(0,100,0) local function NewPart(Parent) local Part = Instance.new("Part", Parent) Part.CanCollide = false Part.FormFactor = "Custom" Part.Position = Position Part.TopSurface = "Smooth" Part.BottomSurface = "Smooth" Part.BrickColor = BrickColor.new(Color) Position = Position + Vector3.new(0,Part.Size.Y + 10,0) return Part end local Model = Char:FindFirstChild("Bomb") if Model then Model:Destroy() end Model = Instance.new("Model", Char) Model.Name = "Bomb" local Belt = NewPart(Model) Belt.Size = Vector3.new(2.2,0.5,1.2) table.insert(BeltPositions, Belt) local Weld = Instance.new("Weld", Belt) Weld.Part0 = Belt Weld.Part1 = Torso Weld.C0 = CFrame.new(0,1.1,0) local Light = Instance.new("PointLight", Belt) Light.Range = 15 Light.Brightness = 5 Light.Color = Color3.new(1,0,0) local Beep = Instance.new("Sound", Belt) Beep.SoundId = "http://www.roblox.com/asset/?id=188588790" local ExplodeSound = Instance.new("Sound", Belt) ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765 ExplodeSound.Pitch = 2.8 ExplodeSound.Volume = 3 table.insert(ExplodeSounds, ExplodeSound) local Back = NewPart(Model) Back.Size = Vector3.new(1.5,1.5,0.5) local Weld = Instance.new("Weld", Back) Weld.Part0 = Back Weld.Part1 = Torso Weld.C0 = CFrame.new(0,0.1,-0.75) local StrapLeft = NewPart(Model) StrapLeft.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapLeft) Weld.Part0 = StrapLeft Weld.Part1 = Torso Weld.C0 = CFrame.new(0.65,-0.9,-0.2) local BuckleLeft = NewPart(Model) BuckleLeft.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleLeft) Weld.Part0 = BuckleLeft Weld.Part1 = Torso Weld.C0 = CFrame.new(0.65,0.1,0.5) local StrapRight = NewPart(Model) StrapRight.Size = Vector3.new(0.2,0.5,1.6) local Weld = Instance.new("Weld", StrapRight) Weld.Part0 = StrapRight Weld.Part1 = Torso Weld.C0 = CFrame.new(-0.65,-0.9,-0.2) local BuckleRight = NewPart(Model) BuckleRight.Size = Vector3.new(0.2,1.5,0.2) local Weld = Instance.new("Weld", BuckleRight) Weld.Part0 = BuckleRight Weld.Part1 = Torso Weld.C0 = CFrame.new(-0.65,0.1,0.5) coroutine.wrap(function() repeat wait(TickWait) Light.Enabled = not Light.Enabled Beep:Play() until Dead == true end)() end) end local Tool = Instance.new("HopperBin", cmd.localplayer.Backpack) Tool.Name = "Bomb Vest" Tool.Selected:connect(function(Mouse) TickWait = 0.3 Mouse.Icon = "http://www.roblox.com/asset/?id=9109985" Mouse.Button1Down:connect(function() if Dead == false then Dead = true for i, Belt in pairs(BeltPositions) do coroutine.wrap(function() pcall(function() ExplodeSounds[i]:Play() end) wait(1.4) local Explosion = Instance.new("Explosion", workspace) Explosion.Position = Belt.Position Explosion.BlastPressure = 100000 Explosion.DestroyJointRadiusPercent = 0.7 Explosion.ExplosionType = "CratersAndDebris" Explosion.BlastRadius = 50 Explosion.Hit:connect(function(Part, Distance) Part.Anchored = false if Distance <= 10 then Part:BreakJoints() end end) end)() end end end) end) Tool.Deselected:connect(function() TickWait = 1 end) end cmd.util.hulk = function(p) function giant(p, size) local pchar = p.Character if pchar then local function scale(chr,scl) for _,v in pairs(pchar:GetChildren()) do if v:IsA("Hat") then v:Clone() v.Parent = game.Lighting end end local Head = chr['Head'] local Torso = chr['Torso'] local LA = chr['Left Arm'] local RA = chr['Right Arm'] local LL = chr['Left Leg'] local RL = chr['Right Leg'] local HRP = chr['HumanoidRootPart'] wait(0.1) Head.formFactor = 3 Torso.formFactor = 3 LA.formFactor = 3 RA.formFactor = 3 LL.formFactor = 3 RL.formFactor = 3 HRP.formFactor = 3 Head.Size = Vector3.new(scl * 2, scl, scl) Torso.Size = Vector3.new(scl * 2, scl * 2, scl) LA.Size = Vector3.new(scl, scl * 2, scl) RA.Size = Vector3.new(scl, scl * 2, scl) LL.Size = Vector3.new(scl, scl * 2, scl) RL.Size = Vector3.new(scl, scl * 2, scl) HRP.Size = Vector3.new(scl * 2, scl * 2, scl) local Motor1 = Instance.new('Motor6D', Torso) Motor1.Part0 = Torso Motor1.Part1 = Head Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) Motor1.Name = "Neck" local Motor2 = Instance.new('Motor6D', Torso) Motor2.Part0 = Torso Motor2.Part1 = LA Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor2.Name = "Left Shoulder" local Motor3 = Instance.new('Motor6D', Torso) Motor3.Part0 = Torso Motor3.Part1 = RA Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor3.Name = "Right Shoulder" local Motor4 = Instance.new('Motor6D', Torso) Motor4.Part0 = Torso Motor4.Part1 = LL Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) Motor4.Name = "Left Hip" local Motor5 = Instance.new('Motor6D', Torso) Motor5.Part0 = Torso Motor5.Part1 = RL Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) Motor5.Name = "Right Hip" local Motor6 = Instance.new('Motor6D', HRP) Motor6.Part0 = HRP Motor6.Part1 = Torso Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) end scale(pchar, size) pchar.Humanoid.WalkSpeed = 15 * size for _,v in pairs(game.Lighting:GetChildren()) do if v:IsA("Hat") then v.Parent = pchar end end end end local plr = p giant(plr, 3) for i, v in pairs(plr.Character:GetChildren()) do if v:IsA("BasePart") then v.Touched:connect(function(p) if p.Size.X<30 then p.Anchored = false p:BreakJoints() end end) end end local csize = 3 local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) local base = Instance.new("Frame", sgui) base.BackgroundTransparency = 1 base.Size = UDim2.new(0, 110, 0, 200) base.Position = UDim2.new(1, -120, 1, -180) local indicator = Instance.new("TextLabel", base) indicator.Size = UDim2.new(1, 0, 0, 25) indicator.TextColor3 = Color3.new(1, 1, 1) indicator.BackgroundTransparency = 0 indicator.FontSize = Enum.FontSize.Size18 indicator.Font = Enum.Font.SourceSans indicator.Text = "Current Size: 3" local PlusOne = Instance.new("TextButton", base) PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255) PlusOne.Position = UDim2.new(0, 0, 0, 40) PlusOne.Size = UDim2.new(1, 0, 0.5, -50) PlusOne.BorderSizePixel = 2 PlusOne.Font = Enum.Font.SourceSansBold PlusOne.FontSize = Enum.FontSize.Size24 PlusOne.Text = "+1 Size" local MinusOne = Instance.new("TextButton", base) MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255) MinusOne.Position = UDim2.new(0, 0, 0.5, 10) MinusOne.Size = UDim2.new(1, 0, 0.5, -50) MinusOne.Text = "-1 Size" MinusOne.BorderSizePixel = 2 MinusOne.Font = Enum.Font.SourceSansBold MinusOne.FontSize = Enum.FontSize.Size24 PlusOne.MouseButton1Down:connect(function() csize = csize + 1 giant(plr, csize) indicator.Text = "Current Size: "..tostring(csize) end) MinusOne.MouseButton1Down:connect(function() csize = csize - 1 giant(plr, csize) indicator.Text = "Current Size: "..tostring(csize) end) end cmd.util.R15 = function() rcode=[[local function Init() wait() local function ConChar(P) Character = P.Character local R15Model = Instance.new("Model") R15Model.Name = "R15Model" R15Model.Parent = Character local function CreateLimb(Name,Color,Size,Transparency,ConnectToLimb,MotorName,C0,C1,MeshId) local Part = Instance.new("Part") Part.FormFactor = "Custom" Part.Size = Size Part.BrickColor = Color Part.CanCollide = false Part.Name = Name Part.Transparency = (Transparency == 0.001 and 0 or Transparency) Part.TopSurface = "Smooth" Part.BottomSurface = "Smooth" local Motor = Instance.new("Motor6D") Motor.C0 = C0 Motor.C1 = C1 Motor.Part0 = ConnectToLimb Motor.Part1 = Part Motor.Name = MotorName Motor.MaxVelocity = 0.1 Motor.Parent = ConnectToLimb if MeshId then local Mesh = Instance.new("SpecialMesh") Mesh.MeshType = "FileMesh" Mesh.MeshId = MeshId Mesh.Scale = Vector3.new(0.99,0.99,0.99) Mesh.Parent = Part end if MeshId and Transparency == 0.001 then local ShirtTexturePart = Instance.new("Part") ShirtTexturePart.FormFactor = "Custom" ShirtTexturePart.Size = Size ShirtTexturePart.BrickColor = Color ShirtTexturePart.CanCollide = false ShirtTexturePart.Name = "ShirtTexturePart" ShirtTexturePart.Transparency = Transparency ShirtTexturePart.TopSurface = "Smooth" ShirtTexturePart.BottomSurface = "Smooth" local Mesh = Instance.new("SpecialMesh") Mesh.MeshType = "FileMesh" Mesh.MeshId = MeshId Mesh.Parent = ShirtTexturePart local Weld = Instance.new("Weld") Weld.Part0 = Part Weld.Part1 = ShirtTexturePart Weld.Parent = ShirtTexturePart ShirtTexturePart.Parent = Part end Part.Parent = R15Model return Part end local HumanoidRootPart = CreateLimb("HumanoidRootPart",BrickColor.new("Medium stone grey"),Vector3.new(1,1,1),1,Character.HumanoidRootPart,"RootConnector",CFrame.new(),CFrame.new(0,0.7,0)) local LowerTorso = CreateLimb("LowerTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,HumanoidRootPart,"Root",CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941715") local UpperTorso = CreateLimb("UpperTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,LowerTorso,"Waist",CFrame.new(0, 0.404105991, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941468") local Head = CreateLimb("Head",BrickColor.new("Bright yellow"),Vector3.new(1,1,1),0,UpperTorso,"Neck",CFrame.new(0, 1.26949596, 0.0428609997, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.635110021, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941905") local LeftUpperArm = CreateLimb("LeftUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.672, 1),0.001,UpperTorso,"LeftShoulder",CFrame.new(-1.50177097, 0.924546003, 0, 1, 0, -0, 0, 0.999044001, 0.0437170006, 0, -0.0437170006, 0.999044001),CFrame.new(0, 0.336115986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938468") local LeftLowerArm = CreateLimb("LeftLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,LeftUpperArm,"LeftElbow",CFrame.new(0, -0.336115986, 0, 1, 0, 0, 0, 0.999044001, -0.0437170006, 0, 0.0437170006, 0.999044001),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938971") local LeftHand = CreateLimb("LeftHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,LeftLowerArm,"LeftWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939233") local RightUpperArm = CreateLimb("RightUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.671, 1),0.001,UpperTorso,"RightShoulder",CFrame.new(1.50049305, 0.923726022, 0, 1, 0, -0, 0, 0.999041617, 0.0437709838, 0, -0.0437709838, 0.999041617),CFrame.new(0, 0.335705996, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940113") local RightLowerArm = CreateLimb("RightLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,RightUpperArm,"RightElbow",CFrame.new(0, -0.335705996, 0, 1, 0, 0, 0, 0.999041617, -0.0437709838, 0, 0.0437709838, 0.999041617),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940356") local RightHand = CreateLimb("RightHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,RightLowerArm,"RightWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940548") local LeftUpperLeg = CreateLimb("LeftUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"LeftHip",CFrame.new(-0.457044005, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939645") local LeftLowerLeg = CreateLimb("LeftLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,LeftUpperLeg,"LeftKnee",CFrame.new(0, -0.387418985, 0, 1, 9.95820074e-007, 9.13360125e-008, -9.99999997e-007, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939489") local LeftFoot = CreateLimb("LeftFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,LeftLowerLeg,"LeftAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939912") local RightUpperLeg = CreateLimb("RightUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"RightHip",CFrame.new(0.451141, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940976") local RightLowerLeg = CreateLimb("RightLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,RightUpperLeg,"RightKnee",CFrame.new(0, -0.387418985, 0, 1, 0, -0, 0, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940802") local RightFoot = CreateLimb("RightFoot",BrickColor.new("Br.
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