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16:01:24: CLR host plugin strings not found, dynamically loading 4 strings 16:01:24: CLRHost::Initialize() attempting to load and start the .NET runtime (null) 16:01:24: CLRHost::Initialize() Found version v2.0.50727 .NET runtime 16:01:24: CLRHost::Initialize() Found version v4.0.30319 .NET runtime 16:01:24: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime 16:01:24: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll 16:01:24: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin 16:01:24: CLRHost:: Could not find/load browser settings at location C:\Users\PeRy\AppData\Roaming\OBS\pluginData\browser.json 16:01:24: CLRHost:: Exception: System.IO.FileNotFoundException: No se pudo encontrar el archivo 'C:\Users\PeRy\AppData\Roaming\OBS\pluginData\browser.json'. 16:01:24: Nombre de archivo: 'C:\Users\PeRy\AppData\Roaming\OBS\pluginData\browser.json' 16:01:24: en System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) 16:01:24: en System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) 16:01:24: en System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) 16:01:24: en CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload() 16:01:24: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin] Warning -- Could not open locale string file 'plugins/scenesw/locale/es.txt' 16:01:35: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem? 16:01:35: CUDA loaded successfully 16:01:35: 1 CUDA capable devices found 16:01:35: [ GPU #0 - < GeForce GTX 750 Ti > has Compute SM 5.0, NVENC Available ] 16:01:59: Open Broadcaster Software v0.657b - 64bit ( ^ω^) 16:01:59: ------------------------------- 16:01:59: CPU Name: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 16:01:59: CPU Speed: 4008MHz 16:01:59: Physical Memory: 16346MB Total, 11554MB Free 16:01:59: stepping id: 3, model 94, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 8, total cores 4 16:01:59: monitor 1: pos={0, 0}, size={1920, 1080} 16:01:59: monitor 2: pos={1920, 0}, size={1280, 1024} 16:01:59: Windows Version: 10.0 Build 10586 (revision 0) 16:01:59: Aero is Enabled 16:01:59: ------------------------------- 16:01:59: OBS Modules: 16:01:59: Base Address Module 16:01:59: 000000001A0A0000 OBS.exe 16:01:59: 00000000659B0000 OBSApi.dll 16:01:59: 0000000074D30000 CLRHostPlugin.dll 16:01:59: 00000000686C0000 DShowPlugin.dll 16:01:59: 0000000068430000 GraphicsCapture.dll 16:01:59: 0000000068690000 NoiseGate.dll 16:01:59: 0000000067940000 PSVPlugin.dll 16:01:59: 0000000067910000 scenesw.dll 16:01:59: ------------------------------------------ 16:01:59: Adapter 1 16:01:59: Video Adapter: NVIDIA GeForce GTX 750 Ti 16:01:59: Video Adapter Dedicated Video Memory: 2089615360 16:01:59: Video Adapter Shared System Memory: 4275419136 16:01:59: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true 16:01:59: Video Adapter Output 2: pos={1920, 0}, size={1280, 1024}, attached=true 16:01:59: =====Stream Start: 2016-05-18, 16:01:59=============================================== 16:01:59: Multithreaded optimizations: On 16:01:59: Base resolution: 1920x1080 16:01:59: Output resolution: 1536x864 16:01:59: ------------------------------------------ 16:01:59: Loading up D3D10 on NVIDIA GeForce GTX 750 Ti (Adapter 1)... 16:01:59: ------------------------------------------ 16:01:59: Audio Format: 48000 Hz 16:01:59: ------------------------------------------ 16:01:59: Audio Channels: 2 Ch 16:01:59: Playback device Default 16:01:59: ------------------------------------------ 16:01:59: Using desktop audio input: Altavoces (Realtek High Definition Audio) 16:01:59: Global Audio time adjust: 0 16:01:59: ------------------------------------------ 16:01:59: Audio Encoding: AAC 16:01:59: bitrate: 128 16:01:59: Using graphics capture 16:01:59: Trying to hook process: Diablo III.exe 16:01:59: Scene buffering time set to 700 16:01:59: ------------------------------------------ 16:01:59: Video Encoding: x264 16:01:59: fps: 30 16:01:59: width: 1536, height: 864 16:01:59: preset: veryfast 16:01:59: profile: main 16:01:59: keyint: 60 16:01:59: CBR: yes 16:01:59: CFR: yes 16:01:59: max bitrate: 2000 16:01:59: buffer size: 2000 16:01:59: ------------------------------------------ 16:01:59: SharedTexCapture hooked 16:02:05: Using RTMP service: Twitch 16:02:05: Server selection: rtmp://live-cdg.twitch.tv/app 16:02:05: Interface: Killer e2400 Gigabit Ethernet Controller #2 (ethernet, 1000 mbps) 16:02:06: Completed handshake with rtmp://live-cdg.twitch.tv/app in 455 ms. 16:02:07: SO_SNDBUF was at 65536 16:03:31: Capture window 0x001C0CAE invalid or changing, terminating capture 16:03:38: Total frames encoded: 2957, total frames duplicated: 13 (0.44%) 16:03:38: Total frames rendered: 2982, number of late frames: 0 (0.00%) (it's okay for some frames to be late) 16:03:38: 16:03:38: Profiler time results: 16:03:38: 16:03:38: ============================================================== 16:03:38: video thread frame - [100%] [avg time: 1.07 ms] [children: 53.8%] [unaccounted: 46.2%] 16:03:38: | scene->Preprocess - [0.0935%] [avg time: 0.001 ms] 16:03:38: | GPU download and conversion - [53.7%] [avg time: 0.575 ms] [children: 5.79%] [unaccounted: 47.9%] 16:03:38: | | flush - [5.23%] [avg time: 0.056 ms] 16:03:38: | | CopyResource - [0.374%] [avg time: 0.004 ms] 16:03:38: | | conversion to 4:2:0 - [0.187%] [avg time: 0.002 ms] 16:03:38: Convert444Threads - [100%] [avg time: 0.462 ms] [children: 99.4%] [unaccounted: 0.649%] 16:03:38: | Convert444toNV12 - [99.4%] [avg time: 0.459 ms] 16:03:38: encoder thread frame - [100%] [avg time: 1.122 ms] [children: 4.1%] [unaccounted: 95.9%] 16:03:38: | sending stuff out - [4.1%] [avg time: 0.046 ms] 16:03:38: ============================================================== 16:03:38: 16:03:38: 16:03:38: Profiler CPU results: 16:03:38: 16:03:38: ============================================================== 16:03:38: video thread frame - [cpu time: avg 0.241 ms, total 718.75 ms] [avg calls per frame: 1] 16:03:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 16:03:38: | GPU download and conversion - [cpu time: avg 0.078 ms, total 234.375 ms] [avg calls per frame: 1] 16:03:38: | | flush - [cpu time: avg 0.031 ms, total 93.75 ms] [avg calls per frame: 1] 16:03:38: | | CopyResource - [cpu time: avg 0.005 ms, total 15.625 ms] [avg calls per frame: 1] 16:03:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 16:03:38: Convert444Threads - [cpu time: avg 0.562 ms, total 3328.13 ms] [avg calls per frame: 2] 16:03:38: | Convert444toNV12 - [cpu time: avg 0.559 ms, total 3312.5 ms] [avg calls per frame: 2] 16:03:38: encoder thread frame - [cpu time: avg 0.919 ms, total 2718.75 ms] [avg calls per frame: 1] 16:03:38: | sending stuff out - [cpu time: avg 0.01 ms, total 31.25 ms] [avg calls per frame: 1] 16:03:38: ============================================================== 16:03:38: 16:03:38: =====Stream End: 2016-05-18, 16:03:38================================================= 16:03:45: ~RTMPPublisher: Packet flush completed in 121 ms 16:03:45: ~RTMPPublisher: Send thread terminated in 0 ms 16:03:45: RTMPPublisher::SocketLoop: Graceful loop exit 16:03:45: ~RTMPPublisher: Socket thread terminated in 0 ms 16:03:50: ~RTMPPublisher: Final socket shutdown completed in 5029 ms 16:03:50: Average send payload: 4641 bytes, average send interval: 17 ms 16:03:50: Number of times waited to send: 0, Waited for a total of 0 bytes 16:03:50: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) 16:03:50: Number of bytes sent: 25900451 16:21:31: CLR host plugin instance deleted; removing dynamically loaded localization strings 16:21:31: Terminating 0xee4 Last game capture log: 2016-05-18, 15:42:33: we're booting up: 15:42:33: CaptureThread: attached to process Diablo III.exe 15:42:33: D3D9 Present 15:42:33: DirectDraw capture: Windows 8 not supported yet 15:42:33: D3D9EndScene called 15:42:33: (half life scientist) everything.. seems to be in order 15:42:33: D3DPRESENT_PARAMETERS { 15:42:33: BackBufferWidth: 1920 15:42:33: BackBufferHeight: 1080 15:42:33: BackBufferFormat: D3DFMT_A8R8G8B8 15:42:33: BackBufferCount: 1 15:42:33: MultiSampleType: D3DMULTISAMPLE_NONE 15:42:33: MultiSampleQuality: 0 15:42:33: SwapEffect: D3DSWAPEFFECT_COPY 15:42:33: hDeviceWindow: 1838254 15:42:33: Windowed: true 15:42:33: EnableAutoDepthStencil: false 15:42:33: AutoDepthStencilFormat: D3DFMT_UNKNOWN 15:42:33: Flags: None 15:42:33: FullScreen_RefreshRateInHz: 0 15:42:33: PresentationInterval: 2147483648 15:42:33: }; 15:42:33: successfully set up d3d9 hooks 15:42:33: D3D9Present called 15:42:33: DoD3D9GPUHook: success 15:42:33: D3DSURFACE_DESC { 15:42:33: Format: D3DFMT_A8R8G8B8 15:42:33: Type: D3DRTYPE_SURFACE 15:42:33: Usage: D3DUSAGE_RENDERTARGET 15:42:33: Pool: D3DPOOL_DEFAULT 15:42:33: MultiSampleType: D3DMULTISAMPLE_NONE 15:42:33: MultiSampleQuality: 0 15:42:33: Width: 1920 15:42:33: Height: 1080 15:42:33: }; 15:42:33: successfully capturing d3d9 frames via GPU 15:45:58: ---------------------- Cleared D3D9 Capture ---------------------- 15:45:58: D3D9EndScene called 15:45:58: D3D9Present called 15:45:58: DirectDraw capture: Windows 8 not supported yet 15:46:44: received restart event, capturing 15:46:44: DoD3D9GPUHook: success 15:46:44: D3DSURFACE_DESC { 15:46:44: Format: D3DFMT_A8R8G8B8 15:46:44: Type: D3DRTYPE_SURFACE 15:46:44: Usage: D3DUSAGE_RENDERTARGET 15:46:44: Pool: D3DPOOL_DEFAULT 15:46:44: MultiSampleType: D3DMULTISAMPLE_NONE 15:46:44: MultiSampleQuality: 0 15:46:44: Width: 1920 15:46:44: Height: 1080 15:46:44: }; 15:46:44: successfully capturing d3d9 frames via GPU 15:48:40: ---------------------- Cleared D3D9 Capture ---------------------- 15:48:40: D3D9EndScene called 15:48:40: D3D9Present called 15:48:43: DirectDraw capture: Windows 8 not supported yet 15:51:35: received restart event, capturing 15:51:35: DoD3D9GPUHook: success 15:51:35: D3DSURFACE_DESC { 15:51:35: Format: D3DFMT_A8R8G8B8 15:51:35: Type: D3DRTYPE_SURFACE 15:51:35: Usage: D3DUSAGE_RENDERTARGET 15:51:35: Pool: D3DPOOL_DEFAULT 15:51:35: MultiSampleType: D3DMULTISAMPLE_NONE 15:51:35: MultiSampleQuality: 0 15:51:35: Width: 1920 15:51:35: Height: 1080 15:51:35: }; 15:51:35: successfully capturing d3d9 frames via GPU 15:53:00: ---------------------- Cleared D3D9 Capture ---------------------- 15:53:00: D3D9EndScene called 15:53:00: D3D9Present called 15:53:01: DirectDraw capture: Windows 8 not supported yet 15:55:02: received restart event, capturing 15:55:02: DoD3D9GPUHook: success 15:55:03: D3DSURFACE_DESC { 15:55:03: Format: D3DFMT_A8R8G8B8 15:55:03: Type: D3DRTYPE_SURFACE 15:55:03: Usage: D3DUSAGE_RENDERTARGET 15:55:03: Pool: D3DPOOL_DEFAULT 15:55:03: MultiSampleType: D3DMULTISAMPLE_NONE 15:55:03: MultiSampleQuality: 0 15:55:03: Width: 1920 15:55:03: Height: 1080 15:55:03: }; 15:55:03: successfully capturing d3d9 frames via GPU 15:55:07: ---------------------- Cleared D3D9 Capture ---------------------- 15:55:07: D3D9EndScene called 15:55:07: D3D9Present called 15:55:10: DirectDraw capture: Windows 8 not supported yet 15:55:31: received restart event, capturing 15:55:31: DoD3D9GPUHook: success 15:55:31: D3DSURFACE_DESC { 15:55:31: Format: D3DFMT_A8R8G8B8 15:55:31: Type: D3DRTYPE_SURFACE 15:55:31: Usage: D3DUSAGE_RENDERTARGET 15:55:31: Pool: D3DPOOL_DEFAULT 15:55:31: MultiSampleType: D3DMULTISAMPLE_NONE 15:55:31: MultiSampleQuality: 0 15:55:31: Width: 1920 15:55:31: Height: 1080 15:55:31: }; 15:55:31: successfully capturing d3d9 frames via GPU 15:55:37: ---------------------- Cleared D3D9 Capture ---------------------- 15:55:37: D3D9EndScene called 15:55:37: D3D9Present called 15:55:38: DirectDraw capture: Windows 8 not supported yet 15:56:05: received restart event, capturing 15:56:05: DoD3D9GPUHook: success 15:56:05: D3DSURFACE_DESC { 15:56:05: Format: D3DFMT_A8R8G8B8 15:56:05: Type: D3DRTYPE_SURFACE 15:56:05: Usage: D3DUSAGE_RENDERTARGET 15:56:05: Pool: D3DPOOL_DEFAULT 15:56:05: MultiSampleType: D3DMULTISAMPLE_NONE 15:56:05: MultiSampleQuality: 0 15:56:05: Width: 1920 15:56:05: Height: 1080 15:56:05: }; 15:56:05: successfully capturing d3d9 frames via GPU 15:57:10: ---------------------- Cleared D3D9 Capture ---------------------- 15:57:10: D3D9EndScene called 15:57:10: D3D9Present called 15:57:10: DirectDraw capture: Windows 8 not supported yet 15:57:52: received restart event, capturing 15:57:52: DoD3D9GPUHook: success 15:57:52: D3DSURFACE_DESC { 15:57:52: Format: D3DFMT_A8R8G8B8 15:57:52: Type: D3DRTYPE_SURFACE 15:57:52: Usage: D3DUSAGE_RENDERTARGET 15:57:52: Pool: D3DPOOL_DEFAULT 15:57:52: MultiSampleType: D3DMULTISAMPLE_NONE 15:57:52: MultiSampleQuality: 0 15:57:52: Width: 1920 15:57:52: Height: 1080 15:57:52: }; 15:57:52: successfully capturing d3d9 frames via GPU 16:00:34: ---------------------- Cleared D3D9 Capture ---------------------- 16:00:34: D3D9EndScene called 16:00:34: D3D9Present called 16:00:36: DirectDraw capture: Windows 8 not supported yet 16:01:59: received restart event, capturing 16:01:59: DoD3D9GPUHook: success 16:01:59: D3DSURFACE_DESC { 16:01:59: Format: D3DFMT_A8R8G8B8 16:01:59: Type: D3DRTYPE_SURFACE 16:01:59: Usage: D3DUSAGE_RENDERTARGET 16:01:59: Pool: D3DPOOL_DEFAULT 16:01:59: MultiSampleType: D3DMULTISAMPLE_NONE 16:01:59: MultiSampleQuality: 0 16:01:59: Width: 1920 16:01:59: Height: 1080 16:01:59: }; 16:01:59: successfully capturing d3d9 frames via GPU
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