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wait(1) local vconfirmname = math.random() if script:FindFirstChild(vconfirmname) == nil then script.Name = "DeSync" local plr = game.Players.LocalPlayer if plr.Name == "turtleman4real" then script.Parent = plr.Backpack end local mouse = plr:GetMouse() local wplr = game.Workspace:WaitForChild(plr.Name) local phum = wplr:WaitForChild("Humanoid") local UIS = game:GetService("UserInputService") local stoggle = false local dton = true local waiting = false phum.MaxHealth = "inf" phum.Health = phum.MaxHealth local torso = wplr:WaitForChild("Torso") local head = wplr:WaitForChild("Head") local larm = wplr:WaitForChild("Left Arm") local rarm = wplr:WaitForChild("Right Arm") local lleg = wplr:WaitForChild("Left Leg") local rleg = wplr:WaitForChild("Right Leg") game:GetService("Workspace").Name = "Workspace" game:GetService("Players").Name = "Players" local ff = Instance.new("ForceField",wplr) ff.Visible = false local color = "Lime green" if BrickColor.new(color) then else print("Color invalid: "..color) end local ghost = false local msg = Instance.new("Message", game.Workspace) msg.Text = "Loaded DeSync v10" wait(1) msg:Remove() local update = {"Added Walkspeed GUI", "Changed some GUI Names", "Added Ghost GUI toggle"} print("Desync by: turtleman4real") print("Update Log: "..update[1]..", "..update[2]..", "..update[3]) local s = script:Clone() s.Parent = wplr local v = Instance.new("StringValue", s) v.Name = vconfirmname v.Value = "while wait () do script.Parent:MakeJoints() end" local gui = Instance.new("ScreenGui", plr.PlayerGui) local frame = Instance.new('Frame',gui) frame.Size = UDim2.new(0.2,0,0.2,0) frame.Position = UDim2.new(0.05,0,0.5,0) frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.BorderSizePixel = 2 frame.BorderColor3 = Color3.fromRGB(250, 250, 250) frame.Active = true frame.Draggable = true local txt = Instance.new('TextLabel',frame) txt.Text = "DeSync Touch" txt.TextColor3 = Color3.fromRGB(250, 250, 250) txt.Size = UDim2.new(1,0,0.3,0) txt.TextScaled = true txt.BackgroundTransparency = 1 local but = Instance.new('TextButton',frame) if dton == false then but.Text = "OFF" else but.Text = "ON" end but.TextColor3 = Color3.fromRGB(250, 250, 250) but.Size = UDim2.new(0.7,0,0.3,0) but.Position = UDim2.new(0.15,0,0.5,0) but.BorderSizePixel = 0 but.TextScaled = true but.BackgroundColor3 = Color3.fromRGB(0, 0, 0) local frame = Instance.new('Frame',gui) frame.Size = UDim2.new(0.2,0,0.2,0) frame.Position = UDim2.new(0.75,0,0.7,0) frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.BorderSizePixel = 2 frame.BorderColor3 = Color3.fromRGB(250, 250, 250) frame.Active = true frame.Draggable = true local txt = Instance.new('TextLabel',frame) txt.Text = "DeSync Color" txt.TextColor3 = Color3.fromRGB(250, 250, 250) txt.Size = UDim2.new(1,0,0.3,0) txt.TextScaled = true txt.BackgroundTransparency = 1 local but2 = Instance.new('TextBox',frame) but2.Text = "" but2.TextColor3 = Color3.fromRGB(250, 250, 250) but2.Size = UDim2.new(0.7,0,0.3,0) but2.Position = UDim2.new(0.15,0,0.5,0) but2.BorderSizePixel = 0 but2.TextScaled = true but2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) local frame = Instance.new('Frame',gui) frame.Size = UDim2.new(0.2,0,0.2,0) frame.Position = UDim2.new(0.75,0,0.5,0) frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.BorderSizePixel = 2 frame.BorderColor3 = Color3.fromRGB(250, 250, 250) frame.Active = true frame.Draggable = true local txt = Instance.new('TextLabel',frame) txt.Text = "DeSync Ghost" txt.TextColor3 = Color3.fromRGB(250, 250, 250) txt.Size = UDim2.new(1,0,0.3,0) txt.TextScaled = true txt.BackgroundTransparency = 1 local but3 = Instance.new('TextButton',frame) if ghost == false then but3.Text = "OFF" else but3.Text = "ON" end but3.TextColor3 = Color3.fromRGB(250, 250, 250) but3.Size = UDim2.new(0.7,0,0.3,0) but3.Position = UDim2.new(0.15,0,0.5,0) but3.BorderSizePixel = 0 but3.TextScaled = true but3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) local frame = Instance.new('Frame',gui) frame.Size = UDim2.new(0.2,0,0.2,0) frame.Position = UDim2.new(0.05,0,0.7,0) frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.BorderSizePixel = 2 frame.BorderColor3 = Color3.fromRGB(250, 250, 250) frame.Active = true frame.Draggable = true local txt = Instance.new('TextLabel',frame) txt.Text = "DeSync Walk Speed" txt.TextColor3 = Color3.fromRGB(250, 250, 250) txt.Size = UDim2.new(1,0,0.3,0) txt.TextScaled = true txt.BackgroundTransparency = 1 local but4 = Instance.new('TextBox',frame) but4.Text = wplr.Humanoid.WalkSpeed but4.TextColor3 = Color3.fromRGB(250, 250, 250) but4.Size = UDim2.new(0.7,0,0.3,0) but4.Position = UDim2.new(0.15,0,0.5,0) but4.BorderSizePixel = 0 but4.TextScaled = true but4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) local frame = Instance.new('Frame',gui) frame.Size = UDim2.new(0.2,0,0.1,0) frame.Position = UDim2.new(1.75,0,0.75,0) frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.BorderSizePixel = 2 frame.BackgroundTransparency = 1 frame.BorderColor3 = Color3.fromRGB(250, 250, 250) frame.Active = true frame.Draggable = false local txt = Instance.new('TextLabel',frame) txt.Text = "DeSync By: turtleman4real" txt.TextColor3 = Color3.fromRGB(250, 250, 250) txt.Size = UDim2.new(1,0,1,0) txt.TextScaled = true txt.BackgroundTransparency = 1 but.MouseButton1Down:connect(function() if dton == false then dton = true but.Text = "ON" else dton = false but.Text = "OFF" end end) but2.FocusLost:connect(function() color = but2.Text end) but3.MouseButton1Down:connect(function() if ghost == false then wplr.Parent = game.Workspace.CurrentCamera but3.Text = "ON" ghost = true elseif ghost == true then wplr.Parent = game.Workspace but3.Text = "OFF" ghost = false end end) but4.FocusLost:connect(function() wplr.Humanoid.WalkSpeed = but4.Text end) torso.Touched:connect(function(prt) if dton == true then destroy(prt) end end) head.Touched:connect(function(prt) if dton == true then destroy(prt) end end) larm.Touched:connect(function(prt) if dton == true then destroy(prt) end end) rarm.Touched:connect(function(prt) if dton == true then destroy(prt) end end) lleg.Touched:connect(function(prt) if dton == true then destroy(prt) end end) rleg.Touched:connect(function(prt) if dton == true then destroy(prt) end end) function destroy(prt) local hum = prt.Parent:FindFirstChild("Humanoid") if hum then if prt.Parent.Parent ~= game.Workspace then prt.Parent.Parent = game.Workspace end if prt.Parent.Name ~= plr.Name then local check = prt.Parent:GetChildren() local checkme = wplr:GetChildren() for i=1, #check do if check[i].ClassName == "LocalScript" or check[i].ClassName == "Script" then check[i].Disabled = true check[i]:Destroy() end end for i=1, #checkme do if checkme[i].ClassName == "Part" then checkme[i].Anchored = false end end prt.Transparency = .5 prt.BrickColor = BrickColor.new(color) prt.CanCollide = false local s = script:Clone() s.Parent = prt local v = Instance.new("StringValue", s) v.Name = vconfirmname wait (3) prt:Destroy() end else local pprt = prt:GetChildren() for i=1, #pprt do if pprt[i]:IsA("LocalScript") or pprt[i]:IsA("Script") then pprt[i]:Destroy() end end if prt.ClassName == "Part" or prt.ClassName == "Union"then if prt.Name ~= "Base" then prt.Anchored = true prt.BrickColor = BrickColor.new(color) prt.CanCollide = false prt.Transparency = .5 local s = script:Clone() s.Parent = prt local v = Instance.new("StringValue", s) v.Name = vconfirmname wait (1.5) prt:Destroy () end end end end mouse.KeyDown:connect(function(key) if key == "q" then if waiting == false then waiting = true if ghost == false then wplr.Parent = game.Workspace.CurrentCamera ghost = true elseif ghost == true then wplr.Parent = game.Workspace ghost = false end wait(1) waiting = false end elseif key == "e" then if waiting == false then waiting = true if stoggle == false then stoggle = true torso.Anchored = true local ka = Instance.new("Part", wplr) ka.Name = "Kill Shield" ka.BrickColor = BrickColor.new(color) ka.Transparency = .5 ka.CanCollide = false ka.Locked = true ka.Archivable = false ka.Size = Vector3.new(15,1,15) ka.Position = torso.Position ka.Anchored = true ka.BottomSurface = "SmoothNoOutlines" ka.TopSurface = "SmoothNoOutlines" ka.Touched:connect(function(prt) destroy(prt) end) elseif stoggle == true then stoggle = false torso.Anchored = false local ka = wplr:WaitForChild("Kill Shield") ka:Destroy() end wait() waiting = false end end end) game:GetService("RunService").RenderStepped:connect(function() if wplr.Parent == game:GetService("Workspace").CurrentCamera then for i,v in pairs(wplr:GetChildren()) do if v:IsA("Part") then if v.Name ~= "HumanoidRootPart" then local c = v:Clone() c.Parent = game:GetService("Workspace") c.BottomSurface = "Smooth" c.TopSurface = "Smooth" c:BreakJoints() c.Material = "Neon" c.BrickColor = BrickColor.new(color) c.Anchored = true c.CanCollide = false c.Transparency = 0.9 c.CFrame = v.CFrame game:GetService("Debris"):AddItem(c,0.1) end end end end end) else if script:FindFirstChild(vconfirmname).Value == "" then script.Parent.Touched:connect(function(prt) destroy(prt) end) function destroy(prt) local hum = prt.Parent:FindFirstChild("Humanoid") if hum then if prt.Parent.Parent ~= game.Workspace then prt.Parent.Parent = game.Workspace end if prt.Parent.Name ~= plr.Name then prt.Transparency = .5 prt.BrickColor = BrickColor.new(color) local s = script:Clone() s.Parent = prt local opp = game.Players:FindFirstChild(prt.Parent.Name) if opp then if prt.Parent.Parent ~= game.Workspace then prt.Parent = game.Workspace prt.CanCollide = false end end local v = Instance.new("StringValue", s) v.Name = vconfirmname wait (3) prt:Destroy() end else if prt.ClassName == "Part" or prt.ClassName == "Union"then if prt.Name ~= "Base" then prt.Anchored = true prt.BrickColor = BrickColor.new(color) prt.CanCollide = false prt.Transparency = .5 local s = script:Clone() s.Parent = prt local v = Instance.new("StringValue", s) v.Name = vconfirmname wait (1.5) prt:Destroy () end end end end else source = script:FindFirstChild(vconfirmname) if source then loadstring(source.Value)() end end end
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