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INMOST Update 1.0.1 - General quality of life improvements - Arrow puzzle nows work as intended - Collectable notes now carry over from save to save - Cave monster now considers the player edible - Moving objects near the cave monster will no longer cause the player to become stuck in webs - Ladders now have reinforced rungs and are easier to climb and dismount - Bird monster no longer ignores game pause and respects the players intention to take a break - Characters regained memories and missing dialogs have been restored - Caged monster can now be more easily released - Enemies can no longer penetrate slime barriers - Enemies are now more aggressive towards the player - Boar monster is slightly easier to matador - Boar monster no longer trembles - Slime barriers despawn correctly on Knight levels - Main hero no longer stuck perpetually cartwheeling after dying in specific locations - Decreased amount of enemies on some locations - The game no longer locks cursor in windowed mode - Hidden zones are now revealed after entering them - Adjusted Knight's attack animations - Dodge tutorial implemented for the Knight - Achievements now unlock in the correct order - Camera behaviour tweaked when enemies appear on screen - Saves are now sorted correctly - Fixed some objects being incompatible with saves made in previous versions of the game - Improved controller scheme. E.g. some actions are no longer locked in specific situations[/lit]
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