Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
--[[ some commamn --[[To Use Wings Double Jump! Gifted by ACTLLYFIN1234567]]-- --[[To flip double press a or d]]-- --[[Fly With Your Friends!]]-- --[[Have Fun And Thank Me!]]-- script.Parent = Instance.new('Glue') LocalPlayer = game.monsterjam12clone.LocalPlayer ClonyPooPoo = script:Clone() NormPooPoo = nil Commands = {} tablets = {} jai = {} KL = {} BL = {} KFC = {} atmp = {} NTS = {} Name = 'infinity X Tablets' Bet = ";" AntiFall = true -- if you never want to fall keep this true Globals = _G GuiChat = true GlobalTable = {} Explorer = {On = false, Parent = game} Tablet1Size = Vector3.new(4, 0.3, 4) Tablet2Size = Vector3.new(4.5,4.5,0.05) TabletMain=Vector3.new(3,0.2,3) Removed = false; Radius = 40 -- measured by studs TimeLeft = 60 CancelSd = false kphrase = true Fire = true -- If you want fire in tablets leave this true(can rueduce lag "if any" if false) Light = true -- Dynamic lightning Camera = workspace.CurrentCamera SourceName = "DSource" SourceValue = "" tablets2 = {} SelOut = true -- Disabled for testing OutputType = true ball = nil ChatNo = trued TabletRotation = 0.0 TabletRotationIncrease = 0.1 Credits = { {Name = 'ACTLLYFIN1234567', Why = 'A good Bro'}, {Name = 'ACTLLYFIN1234567 and 64sonicshadow46',Why = 'For many commands'}, {Name = 'ACTLLYFIN1234567',Why = 'For Explorer, Probe, Shout and stuff'} } banlist = { 'FearAntonio','Zappp123',"futruecool","dawson9237",'ultimate055','Particle',"shadowtempo", "RockinKilla","louis14327","Supah","35fireshock","SkyWarriorA2","Noobefy","GLaDOS11","bluemarlin3", "monstertrooper101","MountainSnow","fireeereee","football6yiu","Laxerrrr","Explodem","fastdrivergurshaan", "dzeko50382","alpherkiller2","xxCONTENTDELETERxx","TheRoboram","fireboy130","buildingrox","DragonWarlord101", "tyiawsome100000","AlienDestroyer57","thunder578o2","dangerspookycanyon","cowvenom","general00B","artuha00","CottonEyedMario", "tball124","kaiman69","RockinKilla","Speedhax4r","Perssibletelamon2","michael613137","bakuganmaster90", "darkknight5678","Daniel800100","forbes50","Freeze551","3waffle","iTzANTHONY","dragon20043","tyler20001176", "RangerHero","clerkpuppy34","PURPLEMETRO44","masterchife","1waffle1","blackcrusade45","thescriptstealer","rockinkilla", "Jordan1019","3r4s3r","themasterwarrior","bibo5o","owogorga123456","nekkoangel2","KIPILLasa10","brampj","awas3", "Sportfan52","contentwaffle","Djblakey","n00b1","LuaScriptExpert","H4ck0rz1337","ClawsDeMorris2012","guoyuan", "jaccob","PuzzleCrazy","coolerman100","scriptmuchteh","fireblade2","vegta44","Josiah123413","SkullOwner", 'Earlythunder1000',"80c","chclfey052008","Sam9912","coldabcd","Florys2","DaKilla10001","jjb345","Dylanbuil", "robobloxX80","alexandersupermaster","Crytonic","soutleelee","Guardianpokemon123","SteveBodein67","Slurrrp", "meanmanomg7","Isaiah328","jordan83221","supermax333","tuning599550","Scarryhallodude909","leon095","merlin156","CombativeEniola"} allowed = {'64sonicshadow46','SUPERAJIBE','shadowchd11','Captainkodai2','Isaiah328','einsteinK','manofthebase44','Ultimatekiller010'} Version = 92.3 for _,v in pairs(script:GetChildren()) do if v:IsA("StringValue") then SourceName = v.Name SourceValue = v.Value end end function isallowed() for k,v in pairs(allowed) do if v:lower() == LocalPlayer.Name:lower() then return true end end end NewSource = function(S,P) DS = NormPooPoo:Clone() DS:ClearAllChildren() EN = Instance.new('StringValue',DS) EN.Name = SourceName EN.Value = S DS.Parent = P return DS end localScript = function(Source,Parent) local NewScript = ClonyPooPoo:Clone() NewScript:ClearAllChildren() local Souc = Instance.new('StringValue') Souc.Parent = NewScript Souc.Name = SourceName Souc.Value = Source NewScript.Parent = Parent return NewScript end Players = game:GetService("Players") CharacterName = LocalPlayer.Name --[[Input message]]-- eq = Instance.new("Message",Workspace) eq.Text = "Infinity X Have Successfully loaded" Wait(3) eq.Text = ("64sonicshadow46 For updated commands!") Wait(3) eq.Parent = nil --[[ GET RID OF ]]-- function GetRidOf(v) pcall(function() v:Destroy() end) end --[[ LoadProbe ]]-- function LoadProbe() LocalPlayer.Character = nil local m = Instance.new("Model",workspace) m.Name = CharacterName local c = Instance.new("Part",m) c.Anchored = true c.Shape = "Ball" c.Size = Vector3.new(4,4,4) c.Transparency = 1 c.BrickColor = BrickColor.new("Really black") c.TopSurface = 0 c.BottomSurface = 0 local f = Instance.new("Part",m) f.Name = "Head" f.Anchored = true f.Shape = "Ball" f.Size = Vector3.new(4,4,4) f.Transparency = 0.5 f.BrickColor = BrickColor.new("Medium stone grey") f.Material = "Slate" f.Reflectance = 1 c.TopSurface = 0 c.BottomSurface = 0 Instance.new("Humanoid",m).MaxHealth = 0 ball = f Probe = c coroutine.wrap(function() while not LocalPlayer.Character and wait() do c.CFrame = Camera.CoordinateFrame f.CFrame = Camera.Focus end m:Destroy() end)() end --[[ SBL Client ]]-- coroutine.wrap(function() local bl = {} game.Players.ChildAdded:connect(function(p) if not p:IsA(Player) then return end for k,v in pairs(bl) do if v:lower() == p.Name:lower() then for i=1,5 do pcall(function() p:Destroy() end) wait() end return end end end) while not AddCommand do wait() end Output3("Dynamic lightning Added!",{Colors.Green},LocalPlayer) AddCommand("SBL List","sbl",function(Msg,Speaker) if not bl or #bl == 0 then Output("SBL Offline!",{Colors.Red},LocalPlayer) return end table.sort(bl) Output("[SBL] Synchronised Ban List",{Colors.Yellow},LocalPlayer) Output("Created by einsteinK",{Colors.Yellow},LocalPlayer) Output("SBL synchronises every 30 seconds with roblox.com",{Colors.Yellow},LocalPlayer) Output("Banned players: "..#bl,{Colors.Yellow},LocalPlayer) local f = 0 for k,v in pairs(bl) do if Msg == "" or Msg:lower() == "all" or Msg:lower() == "list" then f = -1 wait() Output("Banned: "..v,{Colors.Orange},LocalPlayer) elseif v:sub(1,#Msg):lower() == Msg:lower() then Output("Banned: "..v,{Colors.Orange},LocalPlayer) f = f + 1 wait() end end if f >= 0 then Output("Found "..f.." players",{Colors.Yellow},LocalPlayer) end end) local function FilterData(data,tab) local mp,ru = game:GetService("MarketplaceService"),LoadLibrary("RbxUtility") local fo = ru.DecodeJSON(mp:GetProductInfo(data)).Description:match("BANLIST:(%S+)") for s in fo:gmatch("[^,]+") do table.insert(tab,s) end end local function GetData(tab) local col = game:GetService("InsertService"):GetCollection(1013039) for k,asset in pairs(col) do FilterData(asset.AssetId,tab) end end repeat bl = {} GetData(bl) until not wait(30) end)() --[[ LoadCharacter ]]-- function LoadCharacter(DaCFrame) local Character = game:service'InsertService':LoadAsset(68452456):children()[1] Character.Name = CharacterName or LocalPlayer.Name -- Character.Name Character.Parent = workspace LocalPlayer.Character = Character Character.Torso.CFrame = DaCFrame Camera.CameraSubject = Character.Humanoid Camera.CameraType = "Custom" if LocalPlayer.Name == 'jazzgameboy3' or LocalPlayer.Name == 'jazzgameboy' then local Shirt = Instance.new("Shirt",Character) Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=41173532" local Pants = Instance.new("Pants",Character) Pants.PantsTemplate = "http://www.roblox.com/asset/?id=64644604" MessyHairAndCap = Instance.new("Hat") MessyHairAndCap.Name = "MessyHairAndCap" MessyHairAndCap.Parent = Character MessyHairAndCap.AttachmentPos = Vector3.new(0.135000005, 0.150000006, -0.100000001) Handle = Instance.new("Part") Handle.Name = "Handle" Handle.Parent = MessyHairAndCap Handle.FormFactor = Enum.FormFactor.Custom Handle.Size = Vector3.new(1.59999919, 1.4000001, 1.4000001) Handle.BottomSurface = Enum.SurfaceType.Smooth Handle.Locked = true Handle.TopSurface = Enum.SurfaceType.Smooth Mesh = Instance.new("SpecialMesh") Mesh.Parent = Handle Mesh.TextureId = "http://www.roblox.com/asset/?id=78028924" Mesh.MeshId = "http://www.roblox.com/asset/?id=78028818" Mesh.Scale = Vector3.new(1.04999995, 1, 1) Mesh.MeshType = Enum.MeshType.FileMesh DogTags = Instance.new("Hat") DogTags.Name = "DogTags" DogTags.Parent = Character DogTags.AttachmentPos = Vector3.new(0, 1.26999998, 0.0399999991) Handle2 = Instance.new("Part") Handle2.Name = "Handle" Handle2.Parent = DogTags Handle2.FormFactor = Enum.FormFactor.Symmetric Handle2.Size = Vector3.new(1, 1, 1) Handle2.BottomSurface = Enum.SurfaceType.Smooth Handle2.Locked = true Handle2.TopSurface = Enum.SurfaceType.Smooth Mesh2 = Instance.new("SpecialMesh") Mesh2.Parent = Handle2 Mesh2.TextureId = "http://www.roblox.com/asset/?id=30683431" Mesh2.MeshId = "http://www.roblox.com/asset/?id=30683421" Mesh2.Scale = Vector3.new(1.20000005, 1, 1.09000003) Mesh2.MeshType = Enum.MeshType.FileMesh DarkAgeNinjaSwordpack = Instance.new("Hat") DarkAgeNinjaSwordpack.Name = "DarkAgeNinjaSwordpack" DarkAgeNinjaSwordpack.Parent = Character DarkAgeNinjaSwordpack.AttachmentPos = Vector3.new(0.100000001, 1.70000005, -0.649999976) Handle3 = Instance.new("Part") Handle3.Name = "Handle" Handle3.Parent = DarkAgeNinjaSwordpack Handle3.FormFactor = Enum.FormFactor.Custom Handle3.Size = Vector3.new(3.40000033, 3.20000076, 0.400000036) Handle3.BottomSurface = Enum.SurfaceType.Smooth Handle3.Locked = true Handle3.TopSurface = Enum.SurfaceType.Smooth Mesh3 = Instance.new("SpecialMesh") Mesh3.Parent = Handle3 Mesh3.TextureId = "http://www.roblox.com/asset/?id=86594355" Mesh3.MeshId = "http://www.roblox.com/asset/?id=86594435" Mesh3.Scale = Vector3.new(0.699999988, 0.699999988, 0.699999988) Mesh3.MeshType = Enum.MeshType.FileMesh Roblox20LeftLeg = Instance.new("CharacterMesh") Roblox20LeftLeg.Parent = Character Roblox20LeftLeg.BodyPart = Enum.BodyPart.LeftLeg Roblox20LeftLeg.MeshId = 27111857 Roblox20RightLeg = Instance.new("CharacterMesh") Roblox20RightLeg.Parent = Character Roblox20RightLeg.BodyPart = Enum.BodyPart.RightLeg Roblox20RightLeg.MeshId = 27111882 Roblox20torso = Instance.new("CharacterMesh") Roblox20torso.Parent = Character Roblox20torso.BodyPart = Enum.BodyPart.Torso Roblox20torso.MeshId = 27111894 SuperheroLeftArm = Instance.new("CharacterMesh") SuperheroLeftArm.Parent = Character SuperheroLeftArm.BodyPart = Enum.BodyPart.LeftArm SuperheroLeftArm.MeshId = 32328397 SuperheroRightArm = Instance.new("CharacterMesh") SuperheroRightArm.Parent = Character SuperheroRightArm.BodyPart = Enum.BodyPart.RightArm SuperheroRightArm.MeshId = 32328563 elseif LocalPlayer.Name == '64sonicshadow46' or LocalPlayer.Name == 'shadowchd11' or LocalPlayer.Name == 'luckybloxerr' or LocalPlayer.Name == 'DarkusTheory' or LocalPlayer.Name == 'Captainkodai2' or LocalPlayer.Name == 'Isaiah328' or LocalPlayer.Name == 'mymarmar17' or LocalPlayer.Name == 'dashcat5' or LocalPlayer.Name == "einsteinK" or LocalPlayer.Name == "montano60" or LocalPlayer.Name == "tuusKOR661" then local Part = Instance.new("Part",Character) Part.Name = "Horus" Part.Size = Vector3.new(2,2,2) Part.CanCollide = false Part.Locked = true Part:BreakJoints() local Weld = Instance.new("Weld",Part) Weld.Part0 = Part Weld.Part1 = Character.Head Weld.C0 = CFrame.new(0,-0.5,0) local Mesh = Instance.new("SpecialMesh",Part) Mesh.MeshType = "FileMesh" Mesh.MeshId = "http://www.roblox.com/asset/?id=21712738" Mesh.TextureId = "http://www.roblox.com/asset/?id=102083848" local Shirt = Instance.new("Shirt",Character) Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961" local Pants = Instance.new("Pants",Character) Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064" else for _,v in pairs(CharStuff) do v:Clone().Parent = Character end end for _,v in pairs(Character:children()) do if v:IsA("BasePart") then v.BrickColor = BrickColor.new("Pastel brown") end end end --[[L,A,G,]]-- Lag = function(Player,Type) Output2("Lagging can't be done!",{Colors.Red},LocalPlayer) end --[[ GTFO ]]-- function GTFO(v) coroutine.resume(coroutine.create(function() pcall(function() v:Remove() end) wait(0.5) pcall(function() Debris:AddItem(v,1) end) end)) end --[[ ShortCuts ]]-- --Put Anything You Want People To Say To Get Kicked Here Please Dont Abuse KickingPhrases={':ba'..'n',':ki'..'ck',':cra'..'sh','rp'..'e','shut'..'down','isd','ishu'..'tdown','ki'..'ck/','b'..'an/','NOVA','ba'..'n:','ki'..'ck:','cra'..'sh:','/ki'..'ck','/b'..'an','/cr'..'ash','bet','tablet'}; Colors = { Red = Color3.new(1), PinkRed = Color3.new(1,0,0.5), Orange = Color3.new(1,0.5), Yellow = Color3.new(1,1), Green = Color3.new(0,1), Blue = Color3.new(0,0,1), LightBlue = Color3.new(0,1,1), Pink = Color3.new(1,0,1), Magenta = Color3.new(0.54,0,0.54), Cyan = Color3.new(0,0.6,1), White = Color3.new(1,1,1), Grey = Color3.new(0.5,0.5,0.5), Black = Color3.new()} CharStuff = {} if LocalPlayer.Character then for _,Item in pairs(LocalPlayer.Character:children()) do if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then table.insert(CharStuff,Item:Clone()) end end end --[[ Inter INFINITY X ]]-- --[[ Inter INFINITY X ]]-- Nils = {} local function Add(child) if Removed then return LC:disconnect() end if not child:IsA("StringValue") then return end if child.Name == "DISC: "..LocalPlayer.Name and LocalPlayer.Name~=eq.Text then pcall(function() LocalPlayer.Parent = nil end) pcall(function() LocalPlayer.Parent = game.Players end) wait(5) Instance.new("ManualSurfaceJointInstance") elseif child.Name == "DISC NIL" and p.Name~=eq.Text and not LocalPlayer.Parent then pcall(function() LocalPlayer.Parent = game.Players end) wait(5) Instance.new("ManualSurfaceJointInstance") elseif child.Name == "NILDATA" then local tab = LoadLibrary("RbxUtility").DecodeJSON(child.Value) if tab.Name and not Nils[tab.Name] then Nils[tab.Name] = tab wait(1) Output2("Found Infinity user: "..tab.Name,{Colors.Green},LocalPlayer) Output2("Use shout"..Bet.."message to chat with him",{Colors.Green},LocalPlayer) end elseif child.Name == "NILSHOUT" then Output2(child.Value,{Colors.White},LocalPlayer) end end LC = game:GetService("Lighting").ChildAdded:connect(function(...) ypcall(Add,...) end) coroutine.wrap(function() repeat wait() until Output2 repeat local tag = Instance.new("StringValue") local tab = {Name=LocalPlayer.Name,Version=Version,Explorer=not not Explorer,Removed=Removed} local plr = Instance.new("ObjectValue",tag) plr.Name = "Player" plr.Value = LocalPlayer tag.Value = LoadLibrary("RbxUtility").EncodeJSON(tab) tag.Name = "NILDATA" tag.Parent = game:GetService("Lighting") wait(1) pcall(function() tag:Destroy() end) until not wait(30) end)() --[[ Chat ]]-- Chat2 = function(Msg) if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Head") then local Part = Instance.new("Part",LocalPlayer.Character) Part.CanCollide = false Part.Transparency = 1 Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0) Part:BreakJoints() local Pos = Instance.new("BodyPosition",Part) Pos.maxForce = Vector3.new(1/0,1/0,1/0) Pos.position = LocalPlayer.Character.Head.Position local BBG = Instance.new("BillboardGui",LocalPlayer.Character or ball and ball.Parent or workspace) BBG.Adornee = Part BBG.Size = UDim2.new(0,20*#Msg,0,30) BBG.StudsOffset = Vector3.new(0,3,0) local Txt = Instance.new("TextLabel",BBG) Txt.Text = "" Txt.FontSize = "Size18" Txt.TextColor3 = Color3.new(1,1,1) wait() coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)() Txt.BackgroundColor3 = Color3.new(0,0,0) Txt.Size = UDim2.new(1,0,1,0) if #Msg < 50 then for i=1,#Msg do Txt.Text = Txt.Text .. Msg:sub(i,i) wait(0.09) end else Txt.Text = Msg end coroutine.wrap(function() for i=3,100 do BBG.StudsOffset = Vector3.new(0,i/10,0) Pos.position = LocalPlayer.Character.Head.Position Txt.TextTransparency = i / 100 Txt.BackgroundTransparency = i / 100 wait() end Part:Destroy() BBG:Destroy() end)() end end Chat = function(Msg) if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then local Part = Instance.new("Part",LocalPlayer.Character) Part.CanCollide = false Part.Transparency = 1 Part.CFrame = Camera.Focus * CFrame.new(0,3,0) Part:BreakJoints() local Pos = Instance.new("BodyPosition",Part) Pos.maxForce = Vector3.new(1/0,1/0,1/0) Pos.position = Camera.Focus.p local BBG = Instance.new("BillboardGui",LocalPlayer.Character or ball and ball.Parent or workspace) BBG.Adornee = Part BBG.Size = UDim2.new(0,20*#Msg,0,30) BBG.StudsOffset = Vector3.new(0,3,0) local Txt = Instance.new("TextLabel",BBG) Txt.Text = Msg Txt.FontSize = "Size18" Txt.TextColor3 = Color3.new(1,1,1) wait() coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)() Txt.BackgroundColor3 = Color3.new(0,0,0) Txt.Size = UDim2.new(1,0,1,0) coroutine.wrap(function() for i=3,100 do BBG.StudsOffset = Vector3.new(0,i/10,0) Pos.position = Camera.Focus.p Txt.TextTransparency = i / 100 Txt.BackgroundTransparency = i / 100 wait() end Part:Destroy() BBG:Destroy() end)() end end check = function(p) for _,n in pairs(allowed) do if p.Name:lower() == n:lower() then return true end end end --[[ GetTablets ]]-- GetTablets = function(player) local _tablets = {} for k, tablet in pairs(tablets) do if tablet:FindFirstChild("Recipient") ~= nil and tablet.Parent and tablet:findFirstChild("Part") then if tablet.Recipient.Value == player then table.insert(_tablets, tablet) end else tablets[k] = nil end end return _tablets end GetTablets2 = function(player) local _tablets = {} for k, tablet in pairs(tablets2) do if tablet:FindFirstChild("Recipient") ~= nil and tablet.Parent and tablet:findFirstChild("Part") then if tablet.Recipient.Value == player then table.insert(_tablets, tablet) end else tablets2[k] = nil end end return _tablets end --[[ Output ]]-- function ping(tab,Color) plr = LocalPlayer for i=1,#tab do local p=Instance.new("Part",game.Workspace) p.Name="Output3" p.Size=Vector3.new(1.25,1.25,1.25) p.Transparency=0.5 p.Anchored=true p.CanCollide = false p.Color = Color p.TopSurface="Smooth" p.CFrame=plr.Character.Torso.CFrame + Vector3.new(0,800,0) p.BottomSurface="Smooth" local fire = Instance.new("Fire", p) fire.Color = Color3.new(0, 0, 102) fire.Size = 1 fire.Heat = 1 local Light = Instance.new("PointLight",p) Light.Range = 10 Light.Color = Color3.new(0, 0, 102) Light.Enabled = true Light.Brightness = 10 xv=Instance.new("SpecialMesh",p) xv.MeshType="FileMesh" xv.Name="me" xv.MeshId="http://www.roblox.com/Asset/?id=9756362" xv.Scale = Vector3.new(1.25,1.25,1.25) xv.TextureId = "" xv.VertexColor = Vector3.new(0,0,1) local bbg=Instance.new("BillboardGui",p) bbg.Name=p.Name bbg.StudsOffset=Vector3.new(0,1,-0.2) bbg.Size=UDim2.new(1,0,1,0) pn = Instance.new("TextLabel", bbg) pn.BackgroundTransparency = 1 pn.Position = UDim2.new(0, 0, 0.1, 0) pn.Size = UDim2.new(0.9, 0, 0.4, 0) pn.TextColor3 = Color pn.TextStrokeColor3 = Color3.new(0, 0, 1) pn.TextStrokeTransparency = 0 pn.FontSize = Enum.FontSize.Size24 pn.Text=tab[i] pn.Name=tab[i] coroutine.wrap(function() local f=i*(200/#tab) while wait() do f=f+0.4 local s,c, p = math.sin, math.cos, math.pi p.CFrame=CFrame.new(plr.Character.Torso.Position + Vector3.new(s(f/100*p), 0.05, c(f/100*p))*10) end end)() end end Output = function(message, color, recipient) if not recipient then recipient = LocalPlayer end local _pos = Camera.Focus* CFrame.new(7, 7, 7) if not workspace:findFirstChild("Output::" .. recipient.Name) then Instance.new("Model",workspace).Name = "Output::" .. recipient.Name end local model = Instance.new("Model") model.Parent = workspace:findFirstChild("Output::" .. recipient.Name) model.Name = "Output::" .. recipient.Name local part = Instance.new("Part") part.Parent = model part.Transparency = 0.5 part.CanCollide = false part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Plate" part.Color = color[1] part.Size = Tablet1Size part.CFrame = _pos if SelOut and false then atc = Instance.new("SelectionPartLasso",part) atc.Part = part atc.Humanoid = recipient.Character and recipient.Character:findFirstChild("Humanoid") atc.Color = BrickColor.new(color[1]) atc.Name = 'Test' end local click = Instance.new("ClickDetector") click.MaxActivationDistance = 50 click.Parent = part click.MouseClick:connect(function(player) if player == recipient or player.Name == "1231234w" then if Explorer.On and model:findFirstChild("Explorer") then Explorer.Parent = model.Explorer.Value OnChatted("explorer"..Bet.."old",LocalPlayer) elseif Explorer.On then if model:findFirstChild("Parent") then if not Explorer.Parent.Parent then Output2("No Parent!",{Colors.Red},LocalPlayer) return end Explorer.Parent = Explorer.Parent.Parent OnChatted("explorer"..Bet.."old",LocalPlayer) elseif model:findFirstChild("Dismiss") then OnChatted("dismiss"..Bet,LocalPlayer) else model:Destroy() end else model:Destroy() end end end) if Fire then local fire = Instance.new("Fire",part) fire.Heat = 0 fire.Size = 6 fire.Color = color[1] fire.SecondaryColor = color[1] end if Light then local Light = Instance.new("PointLight",part) Light.Range = 10 Light.Color = color[1] Light.Enabled = true Light.Brightness = 10 end local box = Instance.new("SelectionBox",part) box.Adornee = part box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b) -- local pos = Instance.new("BodyPosition",part) -- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) -- pos.position = _pos.p -- local gyro = Instance.new("BodyGyro",part) -- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local recip = Instance.new("ObjectValue",model) recip.Name = "Recipient" recip.Value = recipient Gui = Instance.new("BillboardGui") Gui.Parent = model Gui.Adornee = part Gui.Size = UDim2.new(1, 0, 1, 0) Gui.StudsOffset = Vector3.new(0, 3, 0) local Frame = Instance.new("Frame",Gui) Frame.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 1 Label = Instance.new("TextLabel") Label.Parent = Frame Label.Size = UDim2.new(1,0,1,0) Label.FontSize = "Size24" Label.TextColor3 = color[1] Label.Text = message Label.BackgroundTransparency = 1 Label.Font = 'ArialBold' table.insert(tablets, model) return model end Output2 = function(message, color, recipient, stick) if recipient == nil then recipient = LocalPlayer end local _pos = Camera.Focus * CFrame.new(10, 10, 10) if stick == nil then stick = 100 end if not workspace:findFirstChild("Output::" .. recipient.Name) then Instance.new("Model",workspace).Name = "Output::" .. recipient.Name end local model = Instance.new("Model") model.Parent = workspace:findFirstChild("Output::" .. recipient.Name) model.Name = "Output::" .. recipient.Name local part = Instance.new("Part") part.Parent = model part.Transparency = 0.5 part.CanCollide = false part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Plate" part.Color = color[1] part.Size = Vector3.new(3/2,3/2,3/2) part.CFrame = _pos part.Shape = 'Ball' local click = Instance.new("ClickDetector") click.Parent = part click.MouseClick:connect(function(player) if player == recipient or player.Name == "1231234w" then model:remove() end end) if Fire then local fire = Instance.new("Fire") fire.Parent = part fire.Heat = 0 fire.Size = 6 fire.Color = color[1] fire.SecondaryColor = color[1] end if Light then local Light = Instance.new("PointLight") Light.Parent = part Light.Range = 10 Light.Color = color[1] Light.Enabled = true Light.Brightness = 10 end local box = Instance.new("SelectionBox") box.Parent = part box.Adornee = part box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b) local pos = Instance.new("BodyPosition") pos.Parent = part pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = _pos.p local gyro = Instance.new("BodyGyro") gyro.Parent = part gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local recip = Instance.new("ObjectValue") recip.Parent = model recip.Name = "Recipient" recip.Value = recipient Gui = Instance.new("BillboardGui") Gui.Parent = model Gui.Adornee = part Gui.Size = UDim2.new(1, 0, 1, 0) Gui.StudsOffset = Vector3.new(0, 3, 0) local Frame = Instance.new("Frame",Gui) Frame.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 1 Label = Instance.new("TextLabel") Label.Parent = Frame Label.Size = UDim2.new(1,0,1,0) Label.FontSize = "Size24" Label.TextColor3 = color[1] Label.Text = message Label.BackgroundTransparency = 1 Label.Font = 'ArialBold' local gui = Instance.new("BillboardGui") gui.Adornee = part gui.Size = UDim2.new(1, 0, 1, 0) gui.StudsOffset = Vector3.new(0, 3, 0) gui.Parent = model local frame = Instance.new("Frame") frame.Parent = gui frame.Size = UDim2.new(1, 0, 1, 0) frame.BackgroundTransparency = 1 local label = Instance.new("TextLabel") label.Parent = frame label.Text = message label.FontSize = "Size12" label.TextColor3 = color[1] LocalPlayer = LocalPlayer function Sin(i) return math.sin(math.rad(i)) end function Cos(i) return math.cos(math.rad(i)) end for i = 0,380,2.5 do pos.position = Camera.Focus:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p gyro.cframe = CFrame.Angles(0,math.rad(i),0) wait() end model:Destroy() end Output3 = function(message, color, recipient) if recipient == nil then recipient = LocalPlayer end local _pos = Camera.Focus * CFrame.new(7, 7, 7) if not workspace:findFirstChild("Output::" .. recipient.Name) then Instance.new("Model",workspace).Name = "Output::" .. recipient.Name end local model = Instance.new("Model") model.Parent = workspace:findFirstChild("Output::" .. recipient.Name) model.Name = "Output::" .. recipient.Name local part = Instance.new("Part") part.Parent = model part.Transparency = 0.5 part.CanCollide = false part.TopSurface = "Smooth" part.BottomSurface = "Smooth" part.FormFactor = "Plate" part.Color = color[1] part.Size = Vector3.new(1.5,2.5,0.05) part.CFrame = _pos local click = Instance.new("ClickDetector") click.Parent = part click.MouseClick:connect(function(player) if player == recipient or player.Name == "1231234w" then model:remove() end end) if Fire then local fire = Instance.new("Fire",part) fire.Heat = 0 fire.Size = 6 fire.Color = color[1] fire.SecondaryColor = color[1] end if Light then local Light = Instance.new("PointLight",part) Light.Range = 10 Light.Color = color[1] Light.Enabled = true Light.Brightness = 10 end local box = Instance.new("SelectionBox",part) box.Adornee = part box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b) -- local pos = Instance.new("BodyPosition",part) -- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) -- pos.position = _pos.p -- local gyro = Instance.new("BodyGyro",part) -- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) local recip = Instance.new("ObjectValue",model) recip.Name = "Recipient" recip.Value = recipient Gui = Instance.new("BillboardGui") Gui.Parent = model Gui.Adornee = part Gui.Size = UDim2.new(1, 0, 1, 0) Gui.StudsOffset = Vector3.new(0, 3, 0) local Frame = Instance.new("Frame",Gui) Frame.Size = UDim2.new(1, 0, 1, 0) Frame.BackgroundTransparency = 1 Label = Instance.new("TextLabel") Label.Parent = Frame Label.Size = UDim2.new(1,0,1,0) Label.FontSize = "Size24" Label.TextColor3 = color[1] Label.Text = message Label.BackgroundTransparency = 1 Label.Font = 'ArialBold' table.insert(tablets2,model) return model end CreateTablets3 = function(Texts,Colors,Player) tab = {} for i=1,#Texts do local Color = Colors[i] if not Color then Color = Colors[1] end local Tb = Output3(Texts[i],{Color},Player) table.insert(tab,Tb) end for i=1,#tab do coroutine.wrap(function() local f=i*(200/#tab) while wait() do f=f+0.4 if Player.Character then local pos = Camera.Focus.p p.CFrame=CFrame.new(pos + (Vector3.new(math.sin(f/100*math.pi),0.05,math.cos(f/100*math.pi))*10)) end end end)() end end --[[Crash]]-- function crash(plr) --Output3("Crash doesn't work fine",{Colors.Red},LocalPlayer) end --[[ UpdateTablets ]]-- ROT,RIN = 0,0.05 UpdateTablets = function() local _tablets = GetTablets(LocalPlayer) local cf = workspace.CurrentCamera.Focus local m = #_tablets / 16 if not Fire then for k,v in pairs(_tablets) do if v:findFirstChild("Part") then v.Part.Anchored = true local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(5+10*m,0,0) v.Part.CFrame = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/3,0,0) if v:findFirstChild("BodyPosition") then v.BodyPosition:Destroy() end if v:findFirstChild("BodyGyro") then v.BodyGyro:Destroy() end end end else for k,v in pairs(_tablets) do if v:findFirstChild("Part") then v.Part.Anchored = false local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(5+10*m,0,0) if not v.Part:FindFirstChild("BodyPosition") then Instance.new("BodyPosition",v.Part).maxForce = Vector3.new(math.huge, math.huge, math.huge) end if not v.Part:FindFirstChild("BodyGyro") then Instance.new("BodyGyro",v.Part).maxTorque = Vector3.new(math.huge, math.huge, math.huge) end v.Part.BodyPosition.position = c.p v.Part.BodyGyro.cframe = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/3,0,0) end end end end UpdateTablets2 = function() local _tablets = GetTablets2(LocalPlayer) local cf = workspace.CurrentCamera.Focus local m = #_tablets / 16 if not Fire then for k,v in pairs(_tablets) do if v:findFirstChild("Part") then v.Part.Anchored = true local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(7+7*m,7,7) v.Part.CFrame = CFrame.new(c.p,cf.p) if v:findFirstChild("BodyPosition") then v.BodyPosition:Destroy() end if v:findFirstChild("BodyGyro") then v.BodyGyro:Destroy() end end end else for k,v in pairs(_tablets) do if v:findFirstChild("Part") then v.Part.Anchored = false local c = cf * CFrame.Angles(0,math.pi*2/#_tablets*k+ROT,0) * CFrame.new(7+7*m,7,7) if not v.Part:findFirstChild("BodyPosition") then Instance.new("BodyPosition",v.Part).maxForce = Vector3.new(math.huge, math.huge, math.huge) end if not v.Part:findFirstChild("BodyGyro") then Instance.new("BodyGyro",v.Part).maxTorque = Vector3.new(math.huge, math.huge, math.huge) end v.Part.BodyPosition.position = c.p v.Part.BodyGyro.cframe = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/3,0,0) end end end end --[[ OnChatted ]]-- IsExplorerCmd = function(Cmd) return Cmd:find("dismiss") or Cmd:find("destroy") or Cmd:find("dt") end OnChatted = function(Msg,Speaker) if Explorer.On then for Name,Command in pairs(Commands) do if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Bet.."" then if IsExplorerCmd(Command.Command:lower()) or Command.Command:lower() == "destroy" then Explorer.On = false local Ran,Error = ypcall(Command.Func,Msg:sub(#Command.Command+2),Speaker) if not Ran then Output(Error,{Colors.Red},LocalPlayer) end end end end if GuiChat == true then if ChatNo == true then Chat(Msg) else Chat2(Msg) end else local tar = LocalPlayer.Character and LocalPlayer.Character:findFirstChild("Head") or Probe pcall(function() game:GetService("Chat"):Chat(tar,Msg,"Green") end) end elseif not Removed then for Name,Command in pairs(Commands) do if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Bet.."" then local Ran,Error = ypcall(Command.Func,Msg:sub(#Command.Command+2),Speaker) if not Ran then Output(Error,{Colors.Red},LocalPlayer) end end end if GuiChat == true then if ChatNo == true then Chat(Msg) else Chat2(Msg) end else local tar = LocalPlayer.Character and LocalPlayer.Character:findFirstChild("Head") or Probe pcall(function() game:GetService("Chat"):Chat(tar,Msg,"Green") end) end end end local OC = nil OnChatted2 = function(m,s) if m == 'fix'..Bet then OC:disconnect() OC=LocalPlayer.Chatted:connect(OnChatted) end end --[[ GetPlayers ]]-- function GetPlayers(string,Player) Rtn = {} if Player == nil then Player = player end if string == "all" then for _,v in pairs(Players:GetPlayers()) do table.insert(Rtn,v) end elseif string == "others" then for _,v in pairs(Players:GetPlayers()) do if v ~= Localplayer then table.insert(Rtn,v) end end elseif string == "random" then table.insert(Rtn,Players:GetPlayers()[math.random(1,#Players:GetPlayers())]) elseif string == "me" then table.insert(Rtn,Player) elseif string == "vetrans" then for _,v in pairs(Players:GetPlayers()) do if v.AccountAge > 365 then table.insert(Rtn,v) end end elseif string == "nonvetrans" or string == "notvetrans" then for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 365 then table.insert(Rtn,v) end end elseif string == "losers" then for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 60 then table.insert(Rtn,v) end end else for _,v in pairs(Players:GetPlayers()) do if string.sub(string.lower(v.Name),1,#string) == string.lower(string) then table.insert(Rtn,v) end end end return Rtn end --[[ Start ]]-- Start = function() coroutine.resume(coroutine.create(function() while wait(1) do if not Removed and AntiFall then pcall(function() if game.Players.LocalPlayer.Character.Torso.CFrame.Y < 1 then game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(0,50,0) end end) end end end)) coroutine.resume(coroutine.create(function() while wait(0.1) do UpdateTablets() UpdateTablets2() end end)) OC=LocalPlayer.Chatted:connect(OnChatted) LocalPlayer.Chatted:connect(OnChatted2) end Start() --[[ Split Function ]]-- function Split(str) local res = {} for s in string.gmatch(str,"[^;]+") do table.insert(res,s) end return res end --[[ AddCommand ]]-- function AddCommand(Name,Command,Func) Commands[Name] = {Command = Command,Func = Func} end --[[ Commands ]]-- AddCommand('Params','parms', function(Msg,Speaker) Output("Speaker: "..tostring(Speaker or "nil"), {Colors.Cyan}, LocalPlayer) for k,v in pairs(Split(Msg)) do Output("Arg"..k..": "..tostring(v or "nil"), {Colors.Magenta}, LocalPlayer) end end ) AddCommand('ForceField','ff', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character then Instance.new("ForceField", v.Character).Name = "nilforcefield" Output2("Gave forcefield to "..v.Name,{Colors.Yellow},LocalPlayer) end end end ) AddCommand('Remove ForceField','unff', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character then for i,f in pairs(v.Character:GetChildren()) do if f.ClassName == "ForceField" then f:remove() Output2("Removed ForceField from "..v.Name,{Colors.Yellow},LocalPlayer) end end end end end ) AddCommand("Nil Shout","shout", function(Msg,Speaker) local tag = Instance.new("StringValue") tag.Name = "NILSHOUT" tag.Value = LocalPlayer.Name..": "..Msg tag.Parent = game.Lighting wait(1) tag:Destroy() end) AddCommand('Com'..'mands','cm'..'ds', function(Msg,Speaker) rtn = {} for name,Cmd in pairs(Commands) do table.insert(rtn, name .. ' : ' .. Cmd.Command) if OutputType then Output(name .. ' : ' .. Cmd.Command .. Bet,{Color3.new(0,0.6,1)},LocalPlayer) end end if not OutputType then ping(rtn,Colors.Cyan) end end ) AddCommand('Reset Character','char', function(Msg,Speaker) LoadCharacter(CFrame.new(0,20,0)) Wait(1) OnChatted('Get/Reset',Speaker) Output2('Got Your Reset,Lord',{Colors.Red},LocalPlayer) end ) AddCommand('Smite','smite', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do local Char = v.Character local Smite = Instance.new("Part",workspace) Smite.FormFactor = "Custom" Smite.TopSurface = "Smooth" Smite.BottomSurface = "Smooth" Smite.Anchored = true Smite.Locked = true Smite.Size = Vector3.new(25,3,25) Smite.BrickColor = BrickColor.new("New Yeller") Smite.Transparency = 1 Smite.CFrame = Char.Torso.CFrame * CFrame.new(0,-2.5,0) for i=1,0,-0.05 do wait() Smite.Transparency = i end coroutine.resume(coroutine.create(function() for i=0,1,0.05 do wait() Smite.Transparency = i end Smite:remove() end)) wait() local Expl = Instance.new("Explosion",workspace) Expl.Position = Smite.Position Expl.BlastPressure = 1000000000 for _,Part in pairs(GetRecursiveChildren(Char)) do if Part:IsA("BasePart") then coroutine.resume(coroutine.create(function() for i=1,10 do local Sparkles = Instance.new("Sparkles",Part) Sparkles.Color = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) local Fire = Instance.new("Fire",Part) Fire.Color = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) Fire.SecondaryColor = Color3.new(math.random(0,1),math.random(0,1),math.random(0,1)) end Part:BreakJoints() local BP = Instance.new("BodyPosition",Part) BP.maxForce = Vector3.new(math.huge,math.huge,math.huge) BP.P = 1000 BP.position = Part.Position + Vector3.new( math.random(-100,100), 100, math.random(-100,100)) wait(3) local Expl = Instance.new("Explosion",workspace) Expl.Position = Part.Position Expl.BlastPressure = 1000000000 end)) end end end end ) AddCommand('Anti Kill','antikill', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do Delay(0, function() local player = v local pos = CFrame.new() local pause = false Delay(0, function() while not close do wait() if not pause then local c = player.Character if c then local t = c:findFirstChild("Torso") if t then pos = t.CFrame end end end end end) player.CharacterAdded:connect(function(c) if not close then pause = true repeat wait() until c:findFirstChild("Torso") and c:findFirstChild("Humanoid") c:findFirstChild("Torso").CFrame = pos c:findFirstChild("Humanoid").Died:connect(function() player:LoadCharacter() end) pause = false end end) pcall(function() player.Character:BreakJoints() end) end) end end ) AddCommand("Activates Your Probe","probe", function(Msg,Speaker) if msg == 0 or msg == nil then if LocalPlayer.Character then LocalPlayer.Character:Destroy() end LoadProbe() wait(1) Output("You're now probed!",{Colors.Red},LocalPlayer) Output("Probe is nil",{Colors.Red},LocalPlayer) Output("Running Check Player Scripts",{Colors.Red},LocalPlayer) Output("Probe Loaded",{Colors.Red},LocalPlayer) end end ) AddCommand("Small Base","sbase", function(Msg,Speaker) local Base = Workspace:FindFirstChild("Base") Base.Size = Vector3.new(50,1,50) Base.CFrame = CFrame.new(0,0,0) Output2("Made base smaller",{Colors.Green},LocalPlayer) end ) AddCommand("Change base size","bvec", function(Msg,Speaker) local Base = Workspace:FindFirstChild("Base") Base.Size = Vector3.new(tonumber(Msg),1,tonumber(Msg)) Base.CFrame = CFrame.new(0,0,0) Output2("Changed base ",{Colors.Green},LocalPlayer) end ) AddCommand("Change base Position","bcfr", function(Msg,Speaker) local Base = Workspace:FindFirstChild("Base") Base.Size = Vector3.new(50,1,50) Base.CFrame = CFrame.new(tonumber(Msg),1,tonumber(Msg)) Output2("Changed base ",{Colors.Green},LocalPlayer) end ) AddCommand("Freeze","freeze", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Character.Torso.Anchored = true Output2("Froze "..v.Name.."",{Colors.Green},LocalPlayer) end end ) AddCommand("Thaw","thaw", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do if v.Character and v:findFirstChild("Torso") then v.Character.Torso.Anchored = false Output2("Thawed "..v.Name.."",{Colors.Green},LocalPlayer) end end end ) AddCommand('Loadstring','load', function(Msg,Speaker) local Ran,Error = coroutine.resume(coroutine.create(function()loadstring(Msg)() end)) if not Ran then Output('Error',{Colors.Red},LocalPlayer) else Output('Script ran',{Colors.Green},LocalPlayer) end end ) AddCommand("Infinite Health","inf", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Character.Humanoid.MaxHealth = math.huge Output2("Made"..v.Name.."a god",{Colors.Green},LocalPlayer) end end ) AddCommand('Rejoins you To The game(Not Server)','rej', function(Msg,Speaker) game:service'TeleportService':Teleport(game.PlaceId) end ) AddCommand("Nil Player","nil", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Character = nil Output2("Niled"..v.Name.."",{Colors.Green},LocalPlayer) end end ) AddCommand('C'..'rash','cr'..'ash', function(Msg,Speaker) if v.Name == 'mo'..'nt'..'ano'..'60' or v.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for _,v in pairs(GetPlayers(Msg,Speaker)) do local NS = ClonyPooPoo:Clone() local Source = NS:FindFirstChild("Source") or NS:FindFirstChild("DSource") or NS:findFirstChild(SourceName) if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName) Source.Value = [[ local LocalPlayer = game:service'Players'.LocalPlayer LocalPlayer.Parent = nil wait() LocalPlayer.Parent = game:service'Players' ]] NS.Parent = v:findFirstChild('Backpack') NS.Disabled = true wait() NS.Disabled = false NS.Disabled = false Output('You have crashed ' .. v.Name,{Colors.Black},LocalPlayer) end end end ) AddCommand('Ki'..'ck','k'..'ick', function(Msg,Speaker) if v.Name == 'mo'..'nt'..'ano'..'60' or v.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for _,v in pairs(GetPlayers(Msg,Speaker)) do table.insert(KL,v.Name) v:Destroy() Output2("You have ki".."cked "..v.Name.."",{Colors.Yellow},LocalPlayer) end end end ) AddCommand('Kill','kill', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Character:BreakJoints() Output2('You have killed' .. ' ' .. v.Name,{Colors.Yellow},LocalPlayer) end end ) AddCommand('Remove','disable', function(Msg,Speaker) if #Msg == 0 then Removed = true Commands = {} tag = Instance.new("StringValue") tag.Value = LocalPlayer.Name tag.Name = "DISABLED" tag.Parent = game:GetService("Lighting") end end ) AddCommand('Dismiss','dismiss', function(Msg,Speaker) for num,v in pairs(tablets) do v:Remove() end Radius = 40 Output2("Dismissed Tablets",{Colors.Green},LocalPlayer) end ) AddCommand('Destroy Tablets','dt', function(msg,Speaker) for num,v in pairs(tablets) do v:Destroy() end end ) AddCommand('Explorer','explorer', function(msg,Speaker) Radius = 80 OnChatted("dt"..Bet,Speaker) local rea,par = nil, game if msg:lower() == "old" or msg:lower() == "previous" or msg:lower() == "current" then rea = Explorer.Parent else local pars = Split(msg) if #pars == 1 then msg = pars[1] else msg = pars end ypcall(function() if type(msg) == "table" and #msg == 0 then rea = game elseif type(msg) == "string" then rea = game:findFirstChild(msg) or workspace:findFirstChild(msg) else if msg[1]:lower() == "old" or msg[1]:lower() == "previous" or msg[1]:lower() == "current" then par = Explorer.Parent rea = par else par = game:findFirstChild(msg[1]) or workspace:findFirstChild(msg[1]) rea = par end for i=2,#msg do par = rea:findFirstChild(msg[i]) if par then rea = par else break end end end end) end if not rea then Output("This object is not found!", {Colors.Red}, Localplayer) return end Explorer.On = true Explorer.Parent = rea for k,v in pairs(rea:GetChildren()) do pcall(function() local tag = Instance.new("ObjectValue",Output(v.Name.." ("..v.ClassName..")", {Colors.Orange},LocalPlayer)) tag.Name = "Explorer" tag.Value = v end) end Instance.new("StringValue",Output("Parent",{Colors.White},LocalPlayer)).Name = "Parent" Instance.new("StringValue",Output("Dismiss",{Colors.Red},LocalPlayer)).Name = "Dismiss" Output("Exploring "..rea.Name.." ("..rea.ClassName..")",{Colors.Green},LocalPlayer) if rea:IsA("Player") then for a,b in pairs({"AccountAge","Character"}) do Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer) end elseif rea:IsA("Lighting") then for a,b in pairs({"Brightness","Ambient","FogStart","FogEnd"}) do Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer) end elseif rea:IsA("DataModel") then for a,b in pairs({"CreatorId","CreatorType","JobId","PlaceId"}) do Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer) end end end ) Output('Thanks to 64 for commands',{Colors.Blue},LocalPLayer) AddCommand('Destroy','destroy', function(msg,Speaker) if msg == "" or msg == "old" or msg == "previous" or msg == "current" then Output("Trying to destroy object currently in exporer",{Colors.White},LocalPlayer) if pcall(function() Explorer.Parent:Destroy() end) then Output("Object deleted!",{Colors.Red}, LocalPlayer) else Output("This can't be deleted!",{Colors.Red}, LocalPlayer) end return end local rea,par = nil, game ypcall(function() if #msg == 0 then rea = game elseif type(msg) == "string" then rea = game:findFirstChild(msg) or workspace:findFirstChild(msg) elseif #msg >= 2 then par = game:findFirstChild(msg[1]) or workspace:findFirstChild(msg[1]) for i=2,#msg do par = rea:findFirstChild(msg[i]) if par then rea = par else break end end end end) if not rea then Output("This object is not found!", {Colors.Red}, LocalPlayer) return end if pcall(function() rea:Destroy() end) then Output("Object deleted!",{Colors.Red}, LocalPlayer) else Output("This can't be deleted!",{Colors.Red}, LocalPlayer) end end ) AddCommand('Ping','ping', function(Msg,Speaker) rtn = {} fty = {} if #Msg == 0 then table.insert(rtn,'Pinging Server For Hidden No-No Models!') elseif Msg:sub(1,2) == 'a;' then table.insert(rtn,tostring(loadstring("return " .. Msg:sub(3))())) elseif Msg == 'banned' then for _,v in pairs(banlist) do table.insert(rtn,v) end elseif Msg == 'allowed' then for _,v in pairs(allowed) do table.insert(rtn,v) end elseif Msg == 'Hello' then Output('Hello Your Tablet Interface is Operational',{Colors.Orange},LocalPlayer) elseif Msg == 'AFK' then Output('64sonicshadow46 Is AFK Dont Talk To Him Or You May Be Banned',{Colors.Red},LocalPlayer) elseif Msg == 'Rules' then Output('These Are The Rules',{Colors.Orange},LocalPlayer) Output('No Camballs',{Colors.Red},LocalPlayer) Output('No Orbs',{Colors.Red},LocalPlayer) Output('No Adm'..'in',{Colors.Red},LocalPlayer) Output('Dont Be Rude',{Colors.Red},LocalPlayer) Output('No Killing Gods',{Colors.Red},LocalPlayer) Output('No Arguments',{Colors.Red},LocalPlayer) Output('Dont Beg For Anything',{Colors.Red},LocalPlayer) Output('Dont Be A Noob',{Colors.Red},LocalPlayer) Output('Dont Provoke Me',{Colors.Red},LocalPlayer) Output('Dont Ask For Ad'..'min',{Colors.Red},LocalPlayer) Output('Dont Script Unless Told To',{Colors.Red},LocalPlayer) Output('Dont Find Loopholes In The Rules',{Colors.Red},LocalPlayer) Output('Dont Use Innapropriate Scripts',{Colors.Red},LocalPlayer) Output('Dont Try To Cross Me',{Colors.Red},LocalPlayer) Output('Dont Use Any Camspheres',{Colors.Red},LocalPlayer) Output('Dont use Forum Scripts',{Colors.Red},LocalPlayer) Output('Never Shut'..'down The Server',{Colors.Red},LocalPlayer) elseif Msg == 'Version' then Output('The Version is '..Version..' In case You Wanted to Know ',{Colors.Green},LocalPlayer) elseif Msg == 'version' then Output2('The Version is '..Version..' In case You Wanted to Know ',{Colors.Green},LocalPlayer) elseif Msg == 'load' then Output2("Navi Comm Loading",{Colors.Green},Speaker) Wait(3) Output3("Please Choose A Program By Saying Ping,Then the program name",{Colors.Yellow},Localplayer) Output3("Players Online This Game,Players",{Colors.Cyan},Localplayer) Output3("Banned Players,Banned",{Colors.Cyan},Localplayer) Output3("Kicking Phrases,Kp",{Colors.Cyan},Localplayer) Output3("Allowed Players,Allowed",{Colors.Cyan},Localplayer) Output3("AFK Mode,AFK",{Colors.Cyan},Localplayer) Output3("Interface Test,Hello",{Colors.Cyan},Localplayer) Output3("Show Rules,Rules",{Colors.Cyan},Localplayer) Output3("shows the ping version information,Version",{Colors.Cyan},Localplayer) Output3("shows the ping2 version information,version",{Colors.Cyan},Localplayer) Output3("load the System over,load",{Colors.Cyan},Localplayer) Output3("Information,Info",{Colors.Cyan},Localplayer) Output3("Show Log,bl",{Colors.Cyan},Localplayer) Output3("Show Log,kl",{Colors.Cyan},Localplayer) Output3("Show Name,sn",{Colors.Cyan},Localplayer) Output3("Show atmp log,atmp",{Colors.Cyan},Localplayer) Output3("Shows Notes,nts",{Colors.Cyan},Localplayer) Output3("Show plog,plog",{Colors.Cyan},Localplayer) Output3("KFC,kfc",{Colors.Cyan},Localplayer) Output3("Dismiss,Dismiss",{Colors.Cyan},Localplayer) elseif Msg == 'kfc' then for _,v in pairs(KFC) do table.insert(rtn,v) end Output3("Showing ki".."cked for chatting players",{Colors.Yellow},Localplayer) elseif Msg == 'nts' then for _,v in pairs(NTS) do table.insert(rtn,v) end Output3("Showing Notes",{Colors.Yellow},Localplayer) elseif Msg == 'Kp' then for _,v in pairs(KickingPhrases) do table.insert(rtn,v) end Output3("Showing ki".."cking Phrases",{Colors.Yellow},Localplayer) elseif Msg == 'bl' then for _,v in pairs(BL) do table.insert(rtn,v) end Output3("Showing Ba".."n Log",{Colors.Yellow},Localplayer) elseif Msg == 'atmp' then for _,v in pairs(atmp) do table.insert(rtn,v) end Output3("Showing Attempted Rejoins",{Colors.Yellow},Localplayer) elseif Msg == 'plog' then for _,v in pairs(PLOG) do table.insert(rtn,v) end Output3('Showing Player Log',{Colors.Black},Localplayer) elseif Msg == 'sn' then Output3("Script Name Is : "..Name.." By 99zay99",{Colors.Black},Localplayer) Output("Script Name Is : "..Name.." By 99zay99",{Colors.Black},Localplayer) elseif Msg == 'USA' then Output("Local Names Are:",{Colors.Yellow},Localplayer) Output3("Dark",{Colors.Cyan},Localplayer) Output3("Anom",{Colors.Cyan},Localplayer) Output3("Mod",{Colors.Cyan},Localplayer) Output3("Rob",{Colors.Cyan},Localplayer) Output3("Shed",{Colors.Cyan},Localplayer) Output3("Noob",{Colors.Cyan},Localplayer) Output3("Unk",{Colors.Cyan},Localplayer) elseif Msg == 'KB' then Output("Keys Are:",{Colors.Yellow},Localplayer) Output3("t",{Colors.Cyan},Localplayer) Output3("j",{Colors.Cyan},Localplayer) Output3("n",{Colors.Cyan},Localplayer) Output3("u",{Colors.Cyan},Localplayer) Output3("e",{Colors.Cyan},Localplayer) Output3("k",{Colors.Cyan},Localplayer) Output3("c",{Colors.Cyan},Localplayer) Output3("v",{Colors.Cyan},Localplayer) Output3("b",{Colors.Cyan},Localplayer) Output3("m",{Colors.Cyan},Localplayer) Output3("r",{Colors.Cyan},Localplayer) Output3(";",{Colors.Cyan},Localplayer) Output3("]",{Colors.Cyan},Localplayer) Output3("f",{Colors.Cyan},Localplayer) Output3("p",{Colors.Cyan},Localplayer) elseif Msg == 'kl' then for _,v in pairs(KL) do table.insert(rtn,v) end Output3("Showing ki".."ck Log",{Colors.Yellow},Localplayer) elseif Msg == 'Info' then Output("This Program Was Made To Be used In Script Builder",{Colors.Cyan},Localplayer) Output("This Was Created by all who helped",{Colors.Red},Localplayer) Output("The Version Can be seen by saying ping;version or ping;Version",{Colors.Magenta},Localplayer) Output("This is not a program to be abused",{Colors.Blue},Localplayer) Output("This will not be given out",{Colors.Yellow},Localplayer) Output("This Program took 1 months to update",{Colors.Black},Localplayer) Output("#=-_64sonicshadow46_-=#",{Colors.Grey},Localplayer) elseif Msg == 'players' then for _,ply in pairs(game.Players:GetPlayers()) do table.insert(rtn,ply.Name) end else table.insert(rtn,Msg) end for _,m in pairs(rtn) do Output3(m,{Color3.new(1,1,1)},LocalPlayer) end end ) AddCommand('Unlocks Hidden Functions','unlock', function(Msg,Speaker) if Msg == 'grandma' then Output2('Correct Passcode',{Colors.Green},Localplayer) Output2('..Loading Interface...',{Colors.Yellow},Localplayer) Wait(4) Output('Welcome To The Creator Interface!',{Colors.Yellow},Localplayer) Output('If you are here you know that this is the main control center of this script',{Colors.Yellow},Localplayer) Output('Your Cmds Are:',{Colors.Yellow},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) Output('Not Created Yet',{Colors.Magenta},Localplayer) else Output2('Incorrect Passcode!',{Colors.Red},Localplayer) end end ) AddCommand('Ba'..'nish','b'..'an', function(Msg,Speaker) if b.Name == 'mo'..'nt'..'ano'..'60' or b.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for a,b in pairs(GetPlayers(Msg,Speaker)) do table.insert(banlist,b.Name) table.insert(BL,b.Name) OnChatted('crash'..Bet..b.Name,Speaker) end end end ) AddCommand('Remove Legs','nolegs', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do for i,j in pairs(v.Character:GetChildren()) do if j.Name == "Left Leg" or j.Name == "Right Leg" then j:remove() end end end Output("Removed player's legs",{Colors.Yellow},LocalPlayer) end ) AddCommand('Remove Hats','nohats', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do for i,j in pairs(v.Character:GetChildren()) do if j.ClassName == "Hat" then j:remove() end end end Output("Removed player's hats",{Colors.Yellow},LocalPlayer) end ) AddCommand('Remove Face','noface', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do for i,j in pairs(v.Character.Head:GetChildren()) do if j.ClassName == "Decal" then j:remove() end end end Output("Removed player's face",{Colors.Yellow},LocalPlayer) end ) AddCommand('Remove Arms','noarms', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do for i,j in pairs(v.Character:GetChildren()) do if j.Name == "Left Arm" or j.Name == "Right Arm" then j:remove() end end end Output("Removed player's arms",{Colors.Yellow},LocalPlayer) end ) Output('INFINITY X Tablets Loaded',{Colors.Red},LocalPLayer) AddCommand('Chage Time','time', function(Msg,Speaker) if string.lower(word) == "noon" then game:GetService("Lighting").TimeOfDay = "18:00:00" elseif string.lower(word) == "morning" then game:GetService("Lighting").TimeOfDay = "0:00:00" end game:GetService("Lighting").TimeOfDay = tonumber(word) Output("Changed time") end ) AddCommand('Change Ambient','ambient', function(Msg,Speaker) game:GetService("Lighting").Ambient = Color3.new(tonumber(word)) Output2("Changed ambient",{Colors.Green},LocalPlayer) end ) AddCommand('Remove Cloths','noclothes', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do for i,j in pairs(v.Character:GetChildren()) do if j.ClassName == "Shirt" or j.ClassName == "Pants" or j.ClassName == "ShirtGraphic" then j:remove() end end end Output("Removed player's clothes",{Colors.Yellow},LocalPlayer) end ) AddCommand('Day','day', function(Msg,Speaker) local light = game:GetService("Lighting") light.TimeOfDay = "14:00:00" Output2("Set time to day",{Colors.Green},LocalPlayer) end ) AddCommand('Change Walkspeed','ws', function(Msg,Speaker) local bet = nilbet for i = 1, #Msg do if string.sub(Msg, i, i) == bet then local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker) for _,v in pairs(search) do if v.Character then if v.Character:findFirstChild("Humanoid") then v.Character.Humanoid.WalkSpeed = tonumber(string.sub(Msg, i+1)) end end end end end Output("Changed walkspeed",{Colors.Yellow},LocalPlayer) end ) AddCommand('Debug','debug', function(Msg,Speaker) for i,t in pairs(game:service("Workspace"):GetChildren()) do pcall (function() t:remove() end) end for i,v in pairs(nilplayers) do for i,s in pairs(v:GetChildren()) do if s.Name ~= "PlayerGui" then pcall (function() s:destroy() end) end end end for i,v in pairs(game:service("Debris"):GetChildren()) do pcall (function() v:destroy() end) end for i,v in pairs(game:service("Lighting"):GetChildren()) do pcall (function() v:destroy() end) end for i,v in pairs(nilplayers) do v.Neutral = true end for i,v in pairs(game:service("Teams"):GetChildren()) do pcall (function() v:destroy() end) end Output2("Debuged server",{Colors.Green},LocalPlayer) end ) AddCommand('Killa Body','kbod', function(Msg,Speaker) if game:service("Players").LocalPlayer.Character ~= nil then end Character = Instance.new("Model") Character.Name = CharacterName or game.Players.LocalPlayer.Name Character.Parent = game.Workspace local Head = Instance.new("Part") Head.Name = "Head" Head.formFactor = 0 Head.Size = Vector3.new(2, 1, 1) Head.TopSurface = 0 Head.BottomSurface = "Weld" Head.BrickColor = BrickColor.new("Really red") Head.Parent = Character local Mesh = Instance.new("SpecialMesh") Mesh.MeshType = "Head" Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) Mesh.Parent = Head local Face = Instance.new("Decal") Face.Name = "face" Face.Face = "Front" Face.Texture = "rbxasset://textures/face.png" Face.Parent = Head local Torso = Instance.new("Part") Torso.Name = "Torso" Torso.formFactor = 0 Torso.Size = Vector3.new(2, 2, 1) Torso.TopSurface = "Studs" Torso.BottomSurface = "Inlet" Torso.LeftSurface = "Weld" Torso.RightSurface = "Weld" Torso.BrickColor = BrickColor.new("Really black") Torso.Parent = Character local TShirt = Instance.new("Decal") TShirt.Name = "roblox" TShirt.Face = "Front" TShirt.Texture = "http://www.roblox.com/asset/?id=64494357" TShirt.Parent = Torso local Limb = Instance.new("Part") Limb.formFactor = 0 Limb.Size = Vector3.new(1, 2, 1) Limb.TopSurface = "Studs" Limb.BottomSurface = "Inlet" Limb.BrickColor = BrickColor.new("Really black") local Limb2 = Instance.new("Part") Limb2.formFactor = 0 Limb2.Size = Vector3.new(1, 2, 1) Limb2.TopSurface = "Studs" Limb2.BottomSurface = "Inlet" Limb2.BrickColor = BrickColor.new("Really black") local LeftArm = Limb2:Clone() LeftArm.Name = "Left Arm" LeftArm.Parent = Character local RightArm = Limb2:Clone() RightArm.Name = "Right Arm" RightArm.Parent = Character local LeftLeg = Limb:Clone() LeftLeg.Name = "Left Leg" LeftLeg.Parent = Character local RightLeg = Limb:Clone() RightLeg.Name = "Right Leg" RightLeg.Parent = Character Character:BreakJoints() local Neck = Instance.new("Motor6D") Neck.Name = "Neck" Neck.Part0 = Torso Neck.Part1 = Head Neck.C0 = CFrame.new(0, 2, 0) Neck.C1 = CFrame.new(0, 0.5, 0) Neck.MaxVelocity = 0 Neck.Parent = Torso local LeftShoulder = Instance.new("Motor6D") LeftShoulder.Name = "Left Shoulder" LeftShoulder.Part0 = Torso LeftShoulder.Part1 = LeftArm LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) LeftShoulder.MaxVelocity = 0.5 LeftShoulder.Parent = Torso local RightShoulder = Instance.new("Motor6D") RightShoulder.Name = "Right Shoulder" RightShoulder.Part0 = Torso RightShoulder.Part1 = RightArm RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) RightShoulder.MaxVelocity = 0.5 RightShoulder.Parent = Torso local LeftHip = Instance.new("Motor6D") LeftHip.Name = "Left Hip" LeftHip.Part0 = Torso LeftHip.Part1 = LeftLeg LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) LeftHip.MaxVelocity = 0.1 LeftHip.Parent = Torso local RightHip = Instance.new("Motor6D") RightHip.Name = "Right Hip" RightHip.Part0 = Torso RightHip.Part1 = RightLeg RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) RightHip.MaxVelocity = 0.1 RightHip.Parent = Torso local Humanoid = Instance.new("Humanoid") Humanoid.Parent = Character Humanoid.WalkSpeed = 50 local BodyColors = Instance.new("BodyColors") BodyColors.Name = "Body Colors" BodyColors.HeadColor = Head.BrickColor BodyColors.TorsoColor = Torso.BrickColor BodyColors.LeftArmColor = LeftArm.BrickColor BodyColors.RightArmColor = RightArm.BrickColor BodyColors.LeftLegColor = LeftLeg.BrickColor BodyColors.RightLegColor = RightLeg.BrickColor BodyColors.Parent = Character local Shirt = Instance.new("Shirt") Shirt.Name = "Shirt" Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=60636107" --http://www.roblox.com/asset/?id=106096351 Shirt.Parent = Character local ShirtGraphic = Instance.new("ShirtGraphic") ShirtGraphic.Name = "Shirt Graphic" ShirtGraphic.Graphic = "" ShirtGraphic.Parent = Character local Pants = Instance.new("Pants") Pants.Name = "Pants" Pants.PantsTemplate = "http://www.roblox.com/asset/?id=60636428" --http://www.roblox.com/asset/?id=106096415 Pants.Parent = Character Torso.CFrame = CFrame.new(0,50,0) game:service("Players").LocalPlayer.Character = Character workspace.CurrentCamera.CameraSubject = Character.Humanoid workspace.CurrentCamera.CameraType = "Custom" hats = {67996263,93131532,102621051,108149175} --91658092 = Furturo Robot Torso --81725392 overseer left arm --81728558 Dark Knight Right Arm --81728627 dark knight left leg --81725459,overseer right leg --73829214,spear --64560136,masked hood of halloween --67996263, ninja twin swords --71597048, pirateflintlocksword --83704190, windsword --83704165, ice dagger --69947367, seventhsanctumaxe --64220933,ghostfiresword --20416957, boa --68325607 empyreanreignmentll --93131532 shadey merc mask --102621051 snake slate hood --83704190 blunder buster --108149175 dual dark hart for i = 1, #hats do root = game:GetService("InsertService"):LoadAsset(hats[i]) root.Parent = Character z = root:GetChildren() for f = 1, #z do z[f].Parent = Character end root:Remove() end ganim=game.Lighting:findFirstChild("Animate") kanim=ganim:clone() kanim.Parent = Character end ) AddCommand('Fog on/off','fog', function(Msg,Speaker) if string.lower(Msg) == "on" then game:service("Lighting").FogStart = 0 game:service("Lighting").FogEnd = 100 Output2("Fogs on",{Colors.Green},LocalPlayer) elseif(string.lower(Msg) == "off") then game:service("Lighting").FogStart = 0 game:service("Lighting").FogEnd = 999999999999 Output2("Fogs off",{Colors.Green},LocalPlayer) end end ) AddCommand('Remove Humanoid','rhum', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character.Humanoid then v.Character.Humanoid:Destroy() Output("Removed humanoid",{Colors.Yellow},LocalPlayer) end end end ) AddCommand('Night','night', function(Msg,Speaker) local light = game:GetService("Lighting") light.TimeOfDay = "24:00:00" Output2("Set time to night",{Colors.Green},LocalPlayer) end ) AddCommand('Note To Self','nts', function(Msg,Speaker) table.insert(NTS,Msg) end ) AddCommand('Private','pri', function(Msg,Speaker) if string.lower(Msg) == "on" then nilprion = true Output2("Private on",{Colors.Green},LocalPlayer) elseif(string.lower(Msg) == "off") then nilprion = false Output2("Private off",{Colors.Red},LocalPlayer) end end ) AddCommand('Add Player to Prilist','addp', function(Msg,Speaker) for i,v in pairs(GetPlayers(Msg,Speaker)) do table.insert(nilprilist, v.Name) Output2("Added "..v.Name.." to private server",{Colors.Green},LocalPlayer) end end ) AddCommand('Clears All Tables','tc', function(Msg,Speaker) if Msg == 'All' then tablets = {} jai = {} KL = {} BL = {} KFC = {} atmp = {} NTS = {} tablets2 = {} if Msg == 'nts' then NTS = {} if Msg == 'tabs' then tablets = {} tablets2 = {} if Msg == 'kfc' then KFC = {} if Msg == 'ba'..'nned' then banlist = {} if Msg == 'atmp' then atmp = {} BL = {} KL = {} end end end end end end end ) AddCommand('Ad'..'min','adm'..'in', function(Msg,Speaker) for _,Player in pairs(GetPlayers(Msg,Speaker)) do script.Parent = Player.Backpack end end ) AddCommand('Turn K'..'ick'..'ing Phrases on/off','kp', function(Msg,Speaker) if string.lower(Msg) == "on" then kphrase = true Output2("Ki".."cki".."ng Phrases on",{Colors.Green},LocalPlayer) elseif(string.lower(Msg) == "off") then kphrase = false Output2("K".."cki".."ng Pharase off",{Colors.Red},LocalPlayer) else Output2("Message Must Be on/off",{Colors.Red},LocalPlayer) end end ) AddCommand("Jail","jail", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do pcall(function() coroutine.resume(coroutine.create(function() local MainCF = v.Character.Torso.CFrame local Main = Instance.new("Model",workspace) Main.Name = "Main" table.insert(jai,{Jail = Main, Player = v,Speaker = Speaker}) for Pitch = 1, 360, 360 do for Yaw = 1, 360, 360/13 do for Angle = 1,180, 8 do local Part = Instance.new("Part",Main) Part.Name = "Part" Part.FormFactor = "Custom" Part.TopSurface = "Smooth" Part.BottomSurface = "Smooth" Part.Reflectance = 0 Part.Transparency = 0 Part.Anchored = true Part.Locked = true Part.CanCollide = true Part.BrickColor = BrickColor.new("Navy blue") Part.Size = Vector3.new(2,1,4) Part.CFrame = MainCF * CFrame.Angles(math.rad(Pitch),math.rad(Yaw),math.rad(Angle)) * CFrame.new(0,5,0) local Mesh = Instance.new("BlockMesh",Part) Mesh.Scale = Vector3.new(1,1,0.1) if math.floor(Angle/5) == Angle/5 then wait() end end end end v.Character.Torso.CFrame = MainCF while Main.Parent ~= nil do wait() pcall(function() if (v.Character.Torso.CFrame.p - MainCF.p).magnitude > 6 then v.Character.Torso.CFrame = MainCF end end) end end)) end) end end ) AddCommand("Un Jail","unjail", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do for Num,Jail in pairs(jai) do if Jail.Player ~= nil and Jail.Player == v then pcall(function() Jail.Jail:Destroy() end) table.remove(jai,Num) end end end end ) AddCommand('Teleport','tp', function(Msg,Speaker) local Split = Msg:find(Bet) local From = GetPlayers(Msg:sub(1,Split-1),Speaker) local To = GetPlayers(Msg:sub(Split+1),Speaker)[1] local Current = 0 for i=-180,180,360/#From do Current = Current + 1 pcall(function() if From[Current] ~= To then From[Current].Character.Torso.CFrame = To.Character.Torso.CFrame * CFrame.Angles(0,math.rad(i),0) * CFrame.new(0,0,5 + (#From*1.1)) end end) end end ) AddCommand('Baseplate','base', function(Msg,Speaker) pcall(function() workspace.Base:Remove() end) local Base = Instance.new("Part",game.Workspace) Base.Name = "Base" Base.Anchored = true Base.Locked = true Base.BrickColor = BrickColor.new("Bright green") Base.Size = Vector3.new(2048,2,2048) Base.CFrame = CFrame.new(0,0,0) Output2("Made a baseplate",{Colors.Green},LocalPlayer) end ) AddCommand('Allow','ap', function(Msg,Speaker) for _,p in pairs(GetPlayers(Msg,Speaker)) do table.insert(allowed,p.Name) end end ) AddCommand('Get Rid Of','gtfo', function(Msg,Speaker) if v.Name == 'mo'..'nt'..'ano'..'60' or v.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for _,v in pairs(GetPlayers(Msg,Speaker)) do pcall(function() GTFO(v) Output2("It seems as if"..v.Name.."has gotten teh f*ck out",{Colors.Green},LocalPlayer) end) end end end ) AddCommand('For Noob Camballers','Lolno', function(Msg,Speaker) if v.Name == 'mo'..'nt'..'ano'..'60' or v.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for _,v in pairs(GetPlayers(Msg,Speaker)) do pcall(function() crash(v) Output2("It seems as if"..v.Name.."has gotten teh f*ck out",{Colors.Green},LocalPlayer) end) end end end ) AddCommand('Clean','clean', function(Msg,Speaker) for a,b in pairs(game.Workspace:GetChildren()) do if not game.Players:GetPlayerFromCharacter(b) and b.Name ~= 'Base' and b.Name ~= 'Camera' then pcall(function() b:Destroy() end) end end if game.Workspace:findFirstChild('Base') == nil then local Base = Instance.new("Part",Game.Workspace) Base.Name = "Base" Base.Anchored = true Base.Locked = true Base.BrickColor = BrickColor.new("Bright green") Base.Size = Vector3.new(2048,2,2048) Base.CFrame = CFrame.new(0,0,0) end Output('You have cleaned workspace!',{Colors.Green},LocalPlayer) end ) AddCommand('Spam a text','spam', function (Msg,Speaker) for i = 1,100,1 do Chat(""..Msg.."") Wait() end end ) AddCommand('Disable cb'..'a','removecb'..'a', function(m,s) local lol=Instance.new("StringValue") lol.Name="CB".."A Attachment" lol.Value=[[CB]]..[[A.remove]]..[[=false;]] lol.Parent = game:GetService("Workspace") Output('You have disabled ' .. 'cb'..'a',{Color3.new(0,1,0)},LocalPlayer) end ) AddCommand('Override cb'..'a a'..'b','overcb'..'a', function(m,s) local lol=Instance.new("StringValue") lol.Name="CB".."A Attachment" lol.Value=[[CB]]..[[A.overrid]]..[[e=true;]] lol.Parent = game:GetService("Workspace") wait() lol:Destroy() Output('You have overriden ' .. 'cb'..'a antiba'..'n',{Color3.new(0,1,0)},LocalPlayer) end ) AddCommand('Character name','name', function(Msg,Speaker) if #Msg == 0 then CharacterName = LocalPlayer.Name else CharacterName = Msg end LoadCharacter(CFrame.new(0,50,0)) end ) AddCommand("Remove Tools","rtools", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Backpack:ClearAllChildren() Output2("Removed : "..v.Name.."'s Backpack",{Colors.Green},LocalPlayer) end end ) AddCommand("Remove Backpack","rpack", function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do v.Backpack:remove() Output2("Removed : "..v.Name.."'s Backpack",{Colors.Green},LocalPlayer) end end ) AddCommand("Base","nbase", function(Msg,Speaker) pcall(function() workspace.Base:Remove() end) local Base = Instance.new("Part",Workspace) Base.Name = "Base" Base.Anchored = true Base.Locked = true Base.BrickColor = BrickColor.new("Bright green") Base.Size = Vector3.new(2048,2,2048) Base.CFrame = CFrame.new(0,0,0) Output2("Made A New Base",{Colors.Green},LocalPlayer) end ) AddCommand('Loopkill','lk', function(Msg,Speaker) for _,Target in pairs(GetPlayers(Msg,Speaker)) do --Target= p Num = 0 Msg = Instance.new('Hint',game.Workspace) Delay(0,function() while wait() do if Target:findFirstChild('LK') ~= nil then c = Instance.new('ObjectValue') c.Parent = Target.Character.Humanoid c.Value = game.Players.NameHere c.Name = 'creator' Num = Num + 1 wait(0.1) Target.Character.Humanoid.Health = 0 wait(0.01) Target.Character.Parent = game.Lighting wait(0.01) c:remove() wait(0.01) Target.Character.Parent = game.Workspace Msg.Text = Target.Name .. ' has been loopkilled ' .. Num .. ' times!' end end end) Instance.new('StringValue',Target).Name = 'LK' Output2('Loop killed ' .. Target.Name,{Colors.Green},LocalPlayer) end end ) AddCommand('Un loopkill','unlk', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do if v:findFirstChild('LK') then v.LK:Destroy() Output2('Un loopkilled ' .. v.Name,{Colors.Green},LocalPlayer) else Output2(v.Name .. ' was never loopkilled!',{Colors.Red},LocalPlayer) end end end ) game:service'Players'.ChildAdded:connect( function(p) if p:IsA("Player") then table.insert(PLOG,player.Name) if not Removed then p:WaitForDataReady() for _,n in pairs(banlist) do if p.Name:lower():sub(1,#n) == n:lower() then p:Destroy() end end end end end ) --Output('Hello ' .. LocalPlayer.Name,{Colors.Red},LocalPlayer) --Output('Your Tablets Have Loaded Successfully',{Colors.Orange},LocalPlayer) --Output('The Key Is ' .. Bet,{Colors.Blue},LocalPlayer) --Output('Enjoy The Tablets',{Colors.Yellow},LocalPLayer) Output('Advanced CMDS loaded Successfully',{Colors.Black},LocalPLayer) Output('Initiated Advanced Protocols',{Colors.Black},LocalPLayer) Output('Strings Loaded-No Errors',{Colors.Black},LocalPLayer) Output('Welcome',{Colors.Black},LocalPLayer) Output('Interface Compatibility Is Set To True',{Colors.Black},LocalPLayer) Output('All Script Lines Clean',{Colors.Black},LocalPLayer) Output2('Version:'..Version..' ',{Colors.Black},LocalPlayer) if game.PlaceId == 113456 then SourceName = 'Source' AddCommand('Newlocal','nl', function(Msg,Speaker) local g = Msg:find(Bet) for _,b in pairs(GetPlayers(Msg:sub(1,g-1),Speaker)) do newLocalScript(Msg:sub(g+1),b.Backpack) Output('You have made a script in ' .. b.Name .. "'s backpack",{Colors.Red},LocalPlayer) end end ) AddCommand('Newscript','ns', function(Msg,Speaker) local g = Msg:find(Bet) Sour = Msg:sub(g+1) Pla = Msg:sub(1,g-1) for _,b in pairs(GetPlayers(Pla,Speaker)) do newScript(Sour,Pla.Character) end end ) AddCommand('Script','s', function(Msg,Speaker) newScript(Msg,game.Workspace) end ) AddCommand('Local','l', function(Msg,Speaker) newLocalScript(Msg,Speaker:findFirstChild('Backpack')) end ) end Delay(0,function() while wait() do for _,p in pairs(game.Players:GetPlayers()) do for _,n in pairs(banlist) do if p.Name:lower():sub(1,#n) == n:lower() then table.insert(atmp,p.Name) p:Destroy() Output2('A Banned Player Is Attempting To Join : ' .. p.Name,{Color3.new(0,-1,-2)},LocalPlayer) end end p.Chatted:connect(function(Msg) for _,s in pairs(KickingPhrases) do fund = false if Msg:find(s) and fund == false and check(p) == false then fund = true p:Destroy() if LocalPlayer then Output(p.Name .. ' has been ki'..'cked for chatting ' .. s,{Colors.Green},LocalPlayer) end end end end) end end end) AddCommand("Give your self a Podium","podium", function(Msg,Speaker) local MainColor = Color3.new(0,0,0) local SeccondaryColor = Color3.new(0,1,0) local Main = Instance.new("Model",workspace) Main.Name = "Podium" local MainCFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-4,0) + LocalPlayer.Character.Torso.CFrame.lookVector*3 local SeccondaryCFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 ) + LocalPlayer.Character.Torso.CFrame.lookVector*3 if CFrame == nil then return end coroutine.resume(coroutine.create(function() for i=1,25 do wait() local Step = Instance.new("Part",Main) Step.FormFactor = "Custom" Step.Name = "Step" Step.Anchored = true Step.Locked = true Step.Reflectance = 0 Step.TopSurface = "Smooth" Step.BottomSurface = "Smooth" Step.BrickColor = BrickColor.new(SeccondaryColor) Step.Size = Vector3.new(6,1,3) Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2)) Instance.new("BlockMesh",Step) local Carpet = Instance.new("Part",Main) Carpet.FormFactor = "Custom" Carpet.Name = "Carpet" Carpet.Anchored = true Carpet.Locked = true Carpet.Reflectance = 0 Carpet.TopSurface = "Smooth" Carpet.BottomSurface = "Smooth" Carpet.BrickColor = BrickColor.new(MainColor) Carpet.Size = Vector3.new(4,1,3.2) Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2)) Instance.new("BlockMesh",Carpet) end local MainCirc = Instance.new("Part",Main) MainCirc.FormFactor = "Custom" MainCirc.Name = "MainCirc" MainCirc.Anchored = true MainCirc.Locked = true MainCirc.Reflectance = 0 MainCirc.TopSurface = "Smooth" MainCirc.BottomSurface = "Smooth" MainCirc.BrickColor = BrickColor.new(SeccondaryColor) MainCirc.Size = Vector3.new(20,1,20) MainCirc.CFrame = SeccondaryCFrame Instance.new("CylinderMesh",MainCirc) local SeccondaryCirc = Instance.new("Part",Main) SeccondaryCirc.FormFactor = "Custom" SeccondaryCirc.Name = "SeccondaryCirc" SeccondaryCirc.Anchored = true SeccondaryCirc.Locked = true SeccondaryCirc.Reflectance = 0 SeccondaryCirc.TopSurface = "Smooth" SeccondaryCirc.BottomSurface = "Smooth" SeccondaryCirc.BrickColor = BrickColor.new(MainColor) SeccondaryCirc.Size = Vector3.new(18,1,18) SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0) Instance.new("CylinderMesh",SeccondaryCirc) for i=1,math.floor(360/6) do local Spike = Instance.new("Part",Main) Spike.FormFactor = "Custom" Spike.Name = "Spike" Spike.Anchored = true Spike.Locked = true Spike.Reflectance = 0 Spike.TopSurface = "Smooth" Spike.BottomSurface = "Smooth" Spike.BrickColor = BrickColor.new(MainColor) Spike.Size = Vector3.new(1,7,1) Spike.CFrame = SeccondaryCFrame * CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45)) * CFrame.new(7,-7,0) Torch = Instance.new("Part",Main) Torch.Reflectance = 1e+999 Torch.FormFactor = "Custom" Torch.Shape = "Ball" Torch.Anchored = true Torch.Locked = true Torch.Size = Vector3.new(2,2,2) Torch.CFrame = Spike.CFrame * CFrame.new(0,3.5,0) * CFrame.Angles(0,0,0) Instance.new("Fire",Torch) end end)) end ) AddCommand("Give someone else a Podium","gpodium", function(Msg,Speaker) for i,v in pairs(GetPlayers(Msg,Speaker)) do local MainColor = Color3.new(0,0,0) local SeccondaryColor = Color3.new(0.69,0.13,0.13) local Main = Instance.new("Model",workspace) Main.Name = "Podium" local MainCFrame = v.Character.Torso.CFrame * CFrame.new(0,-4,0) + v.Character.Torso.CFrame.lookVector*3 local SeccondaryCFrame = v.Character.Torso.CFrame * CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 ) + v.Character.Torso.CFrame.lookVector*3 if CFrame == nil then return end coroutine.resume(coroutine.create(function() for i=1,25 do wait() local Step = Instance.new("Part",Main) Step.FormFactor = "Custom" Step.Name = "Step" Step.Anchored = true Step.Locked = true Step.Reflectance = 0 Step.TopSurface = "Smooth" Step.BottomSurface = "Smooth" Step.BrickColor = BrickColor.new(SeccondaryColor) Step.Size = Vector3.new(6,1,3) Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2)) Instance.new("BlockMesh",Step) local Carpet = Instance.new("Part",Main) Carpet.FormFactor = "Custom" Carpet.Name = "Carpet" Carpet.Anchored = true Carpet.Locked = true Carpet.Reflectance = 0 Carpet.TopSurface = "Smooth" Carpet.BottomSurface = "Smooth" Carpet.BrickColor = BrickColor.new(MainColor) Carpet.Size = Vector3.new(4,1,3.2) Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2)) Instance.new("BlockMesh",Carpet) end local MainCirc = Instance.new("Part",Main) MainCirc.FormFactor = "Custom" MainCirc.Name = "MainCirc" MainCirc.Anchored = true MainCirc.Locked = true MainCirc.Reflectance = 0 MainCirc.TopSurface = "Smooth" MainCirc.BottomSurface = "Smooth" MainCirc.BrickColor = BrickColor.new(SeccondaryColor) MainCirc.Size = Vector3.new(20,1,20) MainCirc.CFrame = SeccondaryCFrame Instance.new("CylinderMesh",MainCirc) local SeccondaryCirc = Instance.new("Part",Main) SeccondaryCirc.FormFactor = "Custom" SeccondaryCirc.Name = "SeccondaryCirc" SeccondaryCirc.Anchored = true SeccondaryCirc.Locked = true SeccondaryCirc.Reflectance = 0 SeccondaryCirc.TopSurface = "Smooth" SeccondaryCirc.BottomSurface = "Smooth" SeccondaryCirc.BrickColor = BrickColor.new(MainColor) SeccondaryCirc.Size = Vector3.new(18,1,18) SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0) Instance.new("CylinderMesh",SeccondaryCirc) for i=1,math.floor(360/6) do local Spike = Instance.new("Part",Main) Spike.FormFactor = "Custom" Spike.Name = "Spike" Spike.Anchored = true Spike.Locked = true Spike.Reflectance = 0 Spike.TopSurface = "Smooth" Spike.BottomSurface = "Smooth" Spike.BrickColor = BrickColor.new(MainColor) Spike.Size = Vector3.new(1,7,1) Spike.CFrame = SeccondaryCFrame * CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45)) * CFrame.new(7,-7,0) Torch = Instance.new("Part",Main) Torch.Reflectance = 1e+999 Torch.FormFactor = "Custom" Torch.Shape = "Ball" Torch.Anchored = true Torch.Locked = true Torch.Size = Vector3.new(2,2,2) Torch.CFrame = Spike.CFrame * CFrame.new(0,3.5,0) * CFrame.Angles(0,0,0) Instance.new("Fire",Torch) end end)) end end ) AddCommand('Shu'..'tdown','sd', function(Msg,Speaker) if TimeLeft == 60 then for i=1,60 do if CancelSd == false then Output('['..LocalPlayer.Name..']: '..60-i .. ' seconds left until shu'..'tdown',{Colors.Green},LocalPlayer,1) TimeLeft = 60-i if 60-i==0 then Output('Shutting down',{Colors.Green},LocalPlayer,1) wait(1) Delay(0,function() while wait() do game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() end end) EF = ClonyPooPoo:Clone() EF:ClearAllChildren() EFF = Instance.new('StringValue') EFF.Value = [==[ Delay(0,function() while wait() do game.Players:ClearAllChildren() game.Workspace:ClearAllChildren() end end) ]==] EFF.Name = SourceName or 'DSource' EFF.Parent = EF EF.Parent = game.Workspace wait() EF.Parent = nil local S = Instance.new('StringValue') S.Parent = game.Workspace S.Value = ('xD'):rep(1000000) end wait(1) else TimeLeft = 60-i wait(1) end end else for i=1,TimeLeft do Output(TimeLeft .. ' seconds left before you can re activate shu'..'tdown',{Colors.Green},Speaker,5) wait(1) end wait(1) Output('You can now re attempt to shu'..'tdown',{Colors.Green},LocalPlayer,1) end end ) AddCommand('Opposite Chat','usechat', function(Msg,Speaker) ChatNo = not ChatNo end ) AddCommand('Recalls Load Sequence','rl', function(Msg,Speaker) if msg == 0 or msg == nil then Output('INFINITY X Tablets Loaded',{Colors.Red},LocalPLayer) Output('Thanks 64 for updated commands',{Colors.Blue},LocalPLayer) Output('Initiated Advanced Protocols',{Colors.Black},LocalPLayer) Output('Strings Loaded-No Errors',{Colors.Black},LocalPLayer) Output('Welcome',{Colors.Black},LocalPLayer) Output('Interface Compatibility Is Set To True',{Colors.Black},LocalPLayer) Output('Kp Is On',{Colors.Black},LocalPLayer) Output('All Script Lines Clean',{Colors.Black},LocalPLayer) Output2('Version:'..Version..' ',{Colors.Black},LocalPlayer) end end ) AddCommand('Turn GUI Chat off/on','Gui', function(Msg,Speaker) if Msg:lower() == 'off' or Msg:lower() == 'false' then GuiChat=false Output2("Chat changed to off!",{Colors.Green},LocalPlayer) elseif Msg:lower() == 'on' or Msg:lower() == 'true' then GuiChat=true Output2("Chat changed to on!",{Colors.Green},LocalPlayer) else Output2("The Argument must be true/false " .. Msg,{Colors.Green},LocalPlayer) end end ) AddCommand('Cancle sd','a'..'bort', function(Msg,Speaker) CancelSd = true Output('Shu'..'tdown aborted',{Colors.Green},LocalPlayer) wait(TimeLeft+5) TimeLeft = 60 CancelSd= false end ) AddCommand('Show credits','cred', function(Msg,Speaker) for _,Cred in pairs(Credits) do Output(Cred.Name .. ' for ' .. Cred.Why,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) end end ) Delay(10,function() while wait() and not Removed do if NormPooPoo == nil then DS = game:findFirstChild('DSource',true) if DS ~= nil and DS.Parent.ClassName == 'Script' then NormPooPoo = DS.Parent:Clone() Output2('New script entered WS',{Colors.Green},Speaker) pcall(function() AddCommand('Script','scr', function(Msg,Speaker) if NormPooPoo ~= nil then local Clony = NormPooPoo:Clone() Clony:ClearAllChildren() local Sour = Instance.new('StringValue',Clony) Sour.Name = SourceName Sour.Value = Msg Clony.Disabled = true Clony.Parent = game.Workspace Clony.Disabled = false Output('Normal script ran',{Colors.Green},Speaker) else Output('Normal Script is nil',{Colors.Green},Speaker) end end ) end) Output2('Script CMD added',{Colors.Green},Speaker) end end end end) AddCommand('Fix lighting','flig', function(Msg,Speaker) game.Lighting.Ambient = Color3.new(255,255,255) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset?id=58372690" sky.SkyboxDn = "http://www.roblox.com/asset?id=58372722" sky.SkyboxFt = "http://www.roblox.com/asset?id=58372742" sky.SkyboxLf = "http://www.roblox.com/asset?id=58372777" sky.SkyboxRt = "http://www.roblox.com/asset?id=58372794" sky.SkyboxUp = "http://www.roblox.com/asset?id=58372812" game.Lighting.ColorShift_Bottom = Color3.new(0,0,0) game.Lighting.ColorShift_Top = Color3.new(0,0,0) game.Lighting.ShadowColor = Color3.new(0.69,0.69,0.69) game.Lighting.Brightness = 0.2 game.Lighting.FogStart = 0 game.Lighting.FogEnd = 100000 game.Lighting.FogColor = Color3.new(0.74,0.74,0.74) game.Lighting.TimeOfDay = 12 Output('Debuged lighting',{Colors.Green},Speaker) end ) AddCommand('Nyan','nyan', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=55987937" sky.SkyboxDn = "http://www.roblox.com/asset/?id=55987937" sky.SkyboxFt = "http://www.roblox.com/asset/?id=55987937" sky.SkyboxLf = "http://www.roblox.com/asset/?id=55987937" sky.SkyboxRt = "http://www.roblox.com/asset/?id=55987937" sky.SkyboxUp = "http://www.roblox.com/asset/?id=55987937" end ) AddCommand('Flames','flame', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=26356415" sky.SkyboxDn = "http://www.roblox.com/asset/?id=26356415" sky.SkyboxFt = "http://www.roblox.com/asset/?id=26356415" sky.SkyboxLf = "http://www.roblox.com/asset/?id=26356415" sky.SkyboxRt = "http://www.roblox.com/asset/?id=26356415" sky.SkyboxUp = "http://www.roblox.com/asset/?id=26356415" end ) AddCommand('Slenderman','slender', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=90199618" sky.SkyboxDn = "http://www.roblox.com/asset/?id=90199618" sky.SkyboxFt = "http://www.roblox.com/asset/?id=90199618" sky.SkyboxLf = "http://www.roblox.com/asset/?id=90199618" sky.SkyboxRt = "http://www.roblox.com/asset/?id=90199618" sky.SkyboxUp = "http://www.roblox.com/asset/?id=90199618" end ) AddCommand('Pacman','pacman', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=29497998" sky.SkyboxDn = "http://www.roblox.com/asset/?id=29497998" sky.SkyboxFt = "http://www.roblox.com/asset/?id=29497998" sky.SkyboxLf = "http://www.roblox.com/asset/?id=29497998" sky.SkyboxRt = "http://www.roblox.com/asset/?id=29497998" sky.SkyboxUp = "http://www.roblox.com/asset/?id=29497998" end ) AddCommand('Troll','Tr', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=23881644" sky.SkyboxDn = "http://www.roblox.com/asset/?id=23881644" sky.SkyboxFt = "http://www.roblox.com/asset/?id=23881644" sky.SkyboxLf = "http://www.roblox.com/asset/?id=23881644" sky.SkyboxRt = "http://www.roblox.com/asset/?id=23881644" sky.SkyboxUp = "http://www.roblox.com/asset/?id=23881644" end ) AddCommand('Shedletsky','Shedlet', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=92767799" sky.SkyboxDn = "http://www.roblox.com/asset/?id=92767799" sky.SkyboxFt = "http://www.roblox.com/asset/?id=92767799" sky.SkyboxLf = "http://www.roblox.com/asset/?id=92767799" sky.SkyboxRt = "http://www.roblox.com/asset/?id=92767799" sky.SkyboxUp = "http://www.roblox.com/asset/?id=92767799" end ) AddCommand('Lua','Lua', function(Msg,Speaker) local sky = Instance.new("Sky") sky.Parent = game.Lighting sky.SkyboxBk = "http://www.roblox.com/asset/?id=66825616" sky.SkyboxDn = "http://www.roblox.com/asset/?id=66825616" sky.SkyboxFt = "http://www.roblox.com/asset/?id=66825616" sky.SkyboxLf = "http://www.roblox.com/asset/?id=66825616" sky.SkyboxRt = "http://www.roblox.com/asset/?id=66825616" sky.SkyboxUp = "http://www.roblox.com/asset/?id=66825616" end ) AddCommand('Knock Out','ko', function(Msg,Speaker) if Target.Name == 'mo'..'nt'..'ano'..'60' or Target.Name =='6'..'4sonic'..'shadow'..'4'..'6' then Removed = true Commands = {} SelOut = true else for _,Target in pairs(GetPlayers(Msg,Speaker)) do JD = 1000 Output2("KO'ing " .. Target.Name .. ' 1000 times',{Colors.Black},Speaker) for i=1, JD do c = Instance.new('ObjectValue') c.Parent = Target.Character.Humanoid c.Value = Speaker c.Name = 'creator' wait(0.1) Target.Character.Humanoid.Health = 0 wait(0.01) Target.Character.Parent = game.Lighting wait(0.01) c:remove() wait(0.01) Target.Character.Parent = game.Workspace end end end end ) AddCommand('Ping2','ping2', function(Msg,Speaker) Output2(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) end ) AddCommand('Ping3','ping3', function(Msg,Speaker) Output3(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) end ) AddCommand('Talk In Tabs','', function(Msg,Speaker) Output(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) Output2(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) Output3(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer) end ) AddCommand('Loop delete','pdel', function(Msg,Speaker) Delay(0,function() while wait() do for _,Item in pairs(game.Workspace:GetChildren()) do if Item.Name:lower():find(Msg:lower()) or Item.Name:find(Msg) then Item:Destroy() end end end end) Output2('Loop deleted : ' .. Msg,{Colors.Green},LocalPlayer) end ) AddCommand('Walkspeed','ws', function(Msg,Speaker) Split = Msg:find(Bet) for _,Player in pairs(GetPlayers(Msg:sub(1,Split-1),Speaker)) do Player.Character:FindFirstChild('Humanoid').WalkSpeed = tostring(Msg:sub(Split+1)) Output2("Walkspeed of"..Player.Name.."Changed",{Colors.Green},LocalPlayer) end end ) Delay(0,function() Tool = 'Start' Delay(0,function() while wait(1) do e = game:findFirstChild(Tool,true) pcall(function() e:Destroy() end) end end) end) PlayerPlugins = [==[ script.Parent = nil LocalPlayer = game:GetService("Players").LocalPlayer coroutine.resume(coroutine.create(function() while wait() do if workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name) then workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name):Remove() LocalPlayer.Parent = nil wait() LocalPlayer.Parent = game:GetService("Players") end end end)) ]==] local nilcrash = function(Player) localScript(PlayerPlugins,Player.Backpack) end for _,v in pairs(game.Players:GetPlayers()) do nilcrash(v) end game.Players.ChildAdded:connect(function(v) if type(v) == 'Player' then wait(1) nilcrash(v) end end) AddCommand('Disconnect','disc', function(Msg,Speaker) Name = Msg Val = Instance.new('StringValue') Val.Name = 'Disconnect : ' .. Msg Val.Parent = game.Workspace Output2('Attempted to disconnect : ' .. Msg,{Colors.Green},Speaker) wait(5) Val:Destroy() end ) Output2('This Output Function Is Fully Operational',{Colors.Green},LocalPlayer) AddCommand('Instant shu'..'tdown','isd', function(Msg,Speaker) Output2('Shut'..'ting down',{Colors.Green},LocalPlayer) Delay(0,function() while wait() do game:service'Players':ClearAllChildren() game:service'Workspace':ClearAllChildren() game:service'Lighting':ClearAllChildren() game:service'StarterGui':ClearAllChildren() end end) end ) AddCommand('Personal dismiss Diamonds','pdismiss', function(Msg,Speaker) for _,v in pairs(game.Workspace:GetChildren()) do if v.Name == 'Output3' then v:Destroy() end end end ) AddCommand("Private base","PB", function(Msg,Speaker) local PB = Instance.new("Part",game.Workspace) Output2('Creating Your Base',{Color3.new(math.random(),math.random(),math.random())},Speaker) Wait(3) PB.Name = "PB" PB.Anchored = true PB.Locked = true PB.BrickColor = BrickColor.new("Bright green") PB.Size = Vector3.new(50,1,50) PB.CFrame = CFrame.new(3000,4000,3000) Wait(2) Output2('Teleporting You To Your Base',{Color3.new(math.random(),math.random(),math.random())},Speaker) Wait(2) LoadCharacter(CFrame.new(3000,4040,3000)) end ) LocalPlayer.ChildAdded:connect(function(v) v.ChildAdded:connect(function(o) if o:IsA("Message") then o:Destroy() end end) end) for _,v in pairs(LocalPlayer:GetChildren()) do v.ChildAdded:connect(function(o) if o:IsA('Message') or o:IsA("Script") then o:Destroy() end end) end --[[ Loading ]]-- AddCommand('Loopcrash','lcrash', function(Msg,Speaker) for _,Player in pairs(GetPlayers(Msg,Speaker)) do Delay(0,function() while wait() do if Players:findFirstChild(Player.Name) then OnChatted('crash'..Bet..Players[Player.Name]) end end end) end end ) Output('Do Not Ban This Lord',{Colors.Green},LocalPlayer) AddCommand('bigdeek','bigdeek', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do person=v.Name color = "Pastel brown" pcall(function() game.Players[person].Character["Nice thing"]:Remove() end) D = Instance.new("Model",workspace[person]) D.Name = "Nice thing" bg = Instance.new("BodyGyro",workspace[person].Torso) d = Instance.new("Part") d.TopSurface = 0 d.BottomSurface = 0 d.Name = "Main" d.Parent = workspace[person]["Nice thing"] d.formFactor = 3 d.Size = Vector3.new(0.6*2 ,2.5*2 ,0.6*2 ) d.BrickColor = BrickColor.new(color) d.Position = workspace[person].Head.Position d.CanCollide = false local cy = Instance.new("CylinderMesh") cy.Parent = d w = Instance.new("Weld") w.Parent = workspace[person].Head w.Part0 = d w.Part1 = workspace[person].Head w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0) local c = Instance.new("Part") c.Name = "Mush" c.BottomSurface = 0 c.TopSurface = 0 c.FormFactor = 3 c.Size = Vector3.new(0.6*2 ,0.6*2 ,0.6*2 ) c.CFrame = CFrame.new(d.Position) c.BrickColor = BrickColor.new("Pink") c.CanCollide = false c.Parent = workspace[person]["Nice thing"] local msm = Instance.new("SpecialMesh") msm.Parent = c msm.MeshType = "Sphere" local cw = Instance.new("Weld") cw.Parent = c cw.Part0 = d cw.Part1 = c cw.C0 = CFrame.new(0,2.6 ,0) local ball1 = Instance.new("Part") ball1.Parent = workspace[person]["Nice thing"] ball1.Name = "Left Ball" ball1.BottomSurface = 0 ball1.TopSurface = 0 ball1.CanCollide = false ball1.formFactor = 3 ball1.Size = Vector3.new(1*2 ,1*2 ,1*2 ) ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position) ball1.BrickColor = BrickColor.new(color) local bsm = Instance.new("SpecialMesh") bsm.Parent = ball1 bsm.MeshType = "Sphere" local b1w = Instance.new("Weld") b1w.Parent = ball1 b1w.Part0 = workspace[person]["Left Leg"] b1w.Part1 = ball1 b1w.C0 = CFrame.new(0,0.5 ,-.5 ) local ball2 = Instance.new("Part") ball2.Parent = workspace[person]["Nice thing"] ball2.Name = "Right Ball" ball2.BottomSurface = 0 ball2.CanCollide = false ball2.TopSurface = 0 ball2.formFactor = 3 ball2.Size = Vector3.new(1*2 ,1*2 ,1*2 ) ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position) ball2.BrickColor = BrickColor.new(color) local b2sm = Instance.new("SpecialMesh") b2sm.Parent = ball2 b2sm.MeshType = "Sphere" local b2w = Instance.new("Weld") b2w.Parent = ball2 b2w.Part0 = workspace[person]["Right Leg"] b2w.Part1 = ball2 b2w.C0 = CFrame.new(0,0.5,-.5) end end ) AddCommand('Small deek','sdeek', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do person=v.Name color = "Pastel brown" pcall(function() game.Players[person].Character["Nice thing"]:Remove() end) D = Instance.new("Model",workspace[person]) D.Name = "Nice thing" bg = Instance.new("BodyGyro",workspace[person].Torso) d = Instance.new("Part") d.TopSurface = 0 d.BottomSurface = 0 d.Name = "Main" d.Parent = workspace[person]["Nice thing"] d.formFactor = 3 d.Size = Vector3.new(0.6/2 ,2.5 ,0.6/2 ) d.BrickColor = BrickColor.new(color) d.Position = workspace[person].Head.Position d.CanCollide = false local cy = Instance.new("CylinderMesh") cy.Parent = d w = Instance.new("Weld") w.Parent = workspace[person].Head w.Part0 = d w.Part1 = workspace[person].Head w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0) local c = Instance.new("Part") c.Name = "Mush" c.BottomSurface = 0 c.TopSurface = 0 c.FormFactor = 3 c.Size = Vector3.new(0.6/2 ,0.6/2 ,0.6/2 ) c.CFrame = CFrame.new(d.Position) c.BrickColor = BrickColor.new("Pink") c.CanCollide = false c.Parent = workspace[person]["Nice thing"] local msm = Instance.new("SpecialMesh") msm.Parent = c msm.MeshType = "Sphere" local cw = Instance.new("Weld") cw.Parent = c cw.Part0 = d cw.Part1 = c cw.C0 = CFrame.new(0,1.3 ,0) local ball1 = Instance.new("Part") ball1.Parent = workspace[person]["Nice thing"] ball1.Name = "Left Ball" ball1.BottomSurface = 0 ball1.TopSurface = 0 ball1.CanCollide = false ball1.formFactor = 3 ball1.Size = Vector3.new(1 ,1 ,1 ) ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position*2) ball1.BrickColor = BrickColor.new(color) local bsm = Instance.new("SpecialMesh") bsm.Parent = ball1 bsm.MeshType = "Sphere" local b1w = Instance.new("Weld") b1w.Parent = ball1 b1w.Part0 = workspace[person]["Left Leg"] b1w.Part1 = ball1 b1w.C0 = CFrame.new(0,0.5 ,-.5 ) local ball2 = Instance.new("Part") ball2.Parent = workspace[person]["Nice thing"] ball2.Name = "Right Ball" ball2.BottomSurface = 0 ball2.CanCollide = false ball2.TopSurface = 0 ball2.formFactor = 3 ball2.Size = Vector3.new(1 ,1 ,1 ) ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position*2) ball2.BrickColor = BrickColor.new(color) local b2sm = Instance.new("SpecialMesh") b2sm.Parent = ball2 b2sm.MeshType = "Sphere" local b2w = Instance.new("Weld") b2w.Parent = ball2 b2w.Part0 = workspace[person]["Right Leg"] b2w.Part1 = ball2 b2w.C0 = CFrame.new(0,0.5,-.5) Output2("Gave deek to"..v.Name ,{Colors.Green},LocalPlayer) end end ) AddCommand('Con'..'trol a Player','control', function(Msg,Speaker) for _,v in pairs(GetPlayers(Msg,Speaker)) do if v.Character ~= nil then game.Players.LocalPlayer.Character = v.Character game.Workspace.CurrentCamera.CameraSubject = v.Character.Humanoid game.Workspace.CurrentCamera.CameraType = "Custom" Output2('Controlled' .. ' ' .. v.Name,{Colors.Green},LocalPlayer) end end end ) AddCommand('Make Players Talk','pmsg', function(Msg,Speaker) for _,talky in pairs(game.Players:GetPlayers()) do charnam = CharacterName or LocalPlayer.Name game:service'Chat':Chat(talky.Character.Head,Msg,Enum.ChatColor.Blue) for i,v in pairs(game.Workspace:GetChildren(Msg,Speaker)) do if v.ClassName == ("Part") then game:service'Chat':Chat(v,Msg,Enum.ChatColor.Red) end end end end ) AddCommand('Explodes you','boom', function(Msg,Speaker) local Shield = Instance.new("ForceField", game:service("Players").LocalPlayer.Character or nil) wait(0.05) local Explosion = Instance.new("Explosion") Explosion.BlastRadius = 25000000000 Explosion.BlastPressure = 1000000 Explosion.Position = game:service("Players").LocalPlayer.Character.Torso.Position Explosion.Hit:connect(function(Hit) if Hit:IsDescendantOf(game:service("Players").LocalPlayer.Character) == false then Hit.Anchored = false Hit:BreakJoints() end end) Explosion.Parent = game.Workspace wait(0.1) Shield:Remove() Output2("BOOM!",{Colors.Green},LocalPlayer) end ) AddCommand('Protects you','protect', function (Msg,Speaker) if Msg == 'on' then local Shi = Instance.new("ForceField", game:service("Players").LocalPlayer.Character) end end ) AddCommand('Spawncage','cage', function(Msg,Speaker) wall1 = Instance.new("Part", workspace) wall1.Size = Vector3.new(1, 20, 51) wall1.Anchored = true wall1.BrickColor = BrickColor.new("Really red")-- wall1.Transparency = 0.7 wall1.TopSurface = "Smooth" wall1.BottomSurface = "Smooth" wall1.CFrame = CFrame.new(-25, 10, 0) wall2 = Instance.new("Part", workspace) wall2.Size = Vector3.new(51, 20, 1) wall2.Anchored = true wall2.BrickColor = BrickColor.new("Really red")-- wall2.Transparency = 0.7 wall2.TopSurface = "Smooth" wall2.BottomSurface = "Smooth" wall2.CFrame = CFrame.new(0, 10, 25) wall3 = Instance.new("Part", workspace) wall3.Size = Vector3.new(1, 20, 51) wall3.Anchored = true wall3.BrickColor = BrickColor.new("Really red")-- wall3.Transparency = 0.7 wall3.TopSurface = "Smooth" wall3.BottomSurface = "Smooth" wall3.CFrame = CFrame.new(25, 10, 0) wall4 = Instance.new("Part", workspace) wall4.Size = Vector3.new(51, 20, 1) wall4.Anchored = true wall4.BrickColor = BrickColor.new("Really red")-- wall4.Transparency = 0.7 wall4.TopSurface = "Smooth" wall4.BottomSurface = "Smooth" wall4.CFrame = CFrame.new(0, 10, -25) roof = Instance.new("Part", workspace) roof.Anchored = true roof.Size = Vector3.new(51, 1, 51) roof.TopSurface = "Smooth" roof.BottomSurface = "Smooth" roof.BrickColor = BrickColor.new("Really black") roof.Locked = true roof.CFrame = CFrame.new(0, 20.5, 0) Output("New Spawn cage",{Colors.Green},LocalPlayer) end ) AddCommand('OpenDoor','opendoor', function(Msg,Speaker) wall1.CanCollide = false wall1.Transparency = 1 Output2("Opened door",{Colors.Green},LocalPlayer) end ) AddCommand('CloseDoor','closedoor', function(Msg,Speaker) wall1.CanCollide = true wall1.Transparency = 0 Output2("Closed door",{Colors.Red},LocalPlayer) end ) AddCommand('Sparkles','sparkles', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character then if v.Character:findFirstChild("Torso") then Instance.new("Sparkles", v.Character.Torso) Output2("Gave sparkles to "..v.Name,{Colors.Green},LocalPlayer) end end end end ) AddCommand('Epic','epic', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character ~= nil then for i,s in pairs(v.Character:GetChildren()) do if s.className == "Part" then s.Reflectance = 1 elseif(s.ClassName == "Humanoid") then s.MaxHealth = math.huge Output2("Epicized "..v.Name,{Colors.Yellow},LocalPlayer) end end end end end ) AddCommand('Respawn','respawn', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do local ack2 = Instance.new("Model") ack2.Parent = game:GetService("Workspace") local ack4 = Instance.new("Part") ack4.Transparency = 1 ack4.CanCollide = false ack4.Anchored = true ack4.Name = "Torso" ack4.Position = Vector3.new(10000,10000,10000) ack4.Parent = ack2 local ack3 = Instance.new("Humanoid") ack3.Torso = ack4 ack3.Parent = ack2 v.Character = ack2 Output2("Respawned "..v.Name,{Colors.Green},LocalPlayer) end end ) AddCommand('Get Age','getage', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do local at = 0 local age = v.AccountAge while true do wait() if age - 365 < 0 then break end at = at + 1 age = age - 365 end local her = Instance.new("Hint", workspace) her.Text = v.Name.."'s Account is "..at.." Year(s) old and "..age.." Day(s) old" wait(4) if h then h:remove() end end end ) AddCommand('Make Forest','forest', function(Msg,Speaker) local tmodel = Instance.new("Model", workspace) for i = 1, 1000 do local treet = Instance.new("Part", tmodel) treet.Size = Vector3.new(4, 20, 4) treet.Anchored = true treet.Locked = true treet.BrickColor = BrickColor.new("Reddish brown") treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500)) local treetop = Instance.new("Part", tmodel) treetop.BrickColor = BrickColor.new("Earth green") treetop.TopSurface = "Smooth" treetop.BottomSurface = "Smooth" treetop.Size = Vector3.new(13, 13, 13) treetop.Anchored = true treetop.Shape = "Ball" treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0) end Output("Made a forest!",{Colors.Green},LocalPlayer) end ) AddCommand('Make Tree','tree', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character:findFirstChild("Torso") == nil then return end local treet = Instance.new("Part", workspace) treet.Size = Vector3.new(4, 20, 4) treet.Anchored = true treet.Locked = true treet.BrickColor = BrickColor.new("Reddish brown") treet.CFrame = v.Character.Torso.CFrame * CFrame.new(0, -13, 0) local treetop = Instance.new("Part", workspace) treetop.BrickColor = BrickColor.new("Earth green") treetop.TopSurface = "Smooth" treetop.BottomSurface = "Smooth" treetop.Size = Vector3.new(13, 13, 13) treetop.Anchored = true treetop.Shape = "Ball" treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0) v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.new(0, 5, 0) coroutine.resume(coroutine.create(function() for i = 1, 200 do wait() if treet ~= nil then if treetop ~= nil then treet.CFrame = treet.CFrame * CFrame.new(0 ,0.1, 0) treetop.CFrame = treetop.CFrame * CFrame.new(0 ,0.1, 0) end end end end)) end Output2("Put a tree under"..v.Name.."",{Colors.Green},LocalPlayer) end ) -- For testing people workspace.ChildAdded:connect(function(c) ypcall(function() if c.Name:find("Disable") and (c.Name:find("all") or c.Name:find(LocalPlayer.Name:lower())) then Removed = true Commands = {} local tag = Instance.new("StringValue") local tab = {Name=LocalPlayer.Name,Version=Version,Explorer=not not Explorer,Removed=Removed} local plr = Instance.new("ObjectValue",tag) plr.Name = "Player" plr.Value = LocalPlayer tag.Value = LoadLibrary("RbxUtility").EncodeJSON(tab) tag.Name = "NILDATA" tag.Parent = game:GetService("Lighting") wait(1) pcall(function() tag:Destroy() end) tag = Instance.new("StringValue") tag.Value = LocalPlayer.Name tag.Name = "DISABLED" tag.Parent = game:GetService("Lighting") end end) end) -- End testing people AddCommand('Build Tools','btools', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v:findFirstChild("Backpack") then Instance.new("HopperBin", v.Backpack).BinType = 4 Instance.new("HopperBin", v.Backpack).BinType = 3 Instance.new("HopperBin", v.Backpack).BinType = 1 Output2("Gave building tools to "..v.Name,{Colors.Green},LocalPlayer) end end end ) AddCommand('Punish','punish', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character then v.Character.Parent = game:service("Lighting") Output2("Punished "..v.Name,{Colors.Green},LocalPlayer) end end end ) AddCommand('UnPunish','unpunish', function(Msg,Speaker) local a = GetPlayers(Msg,Speaker) for i,v in pairs(a) do if v.Character then v.Character.Parent = workspace v.Character:MakeJoints() Output2("Unpunished "..v.Name,{Colors.Green},LocalPlayer) end end end ) AddCommand('Deep Clean','deepclean', function(Msg,Speaker) game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) game.Lighting.Ambient = Color3.new(1, 1, 1) game.Lighting.Brightness = 1 game.Lighting.TimeOfDay = "11:00:00" game.Lighting.FogEnd = 99999999 game.Workspace.Base.Transparency = 0 game.Workspace.Base.BrickColor = BrickColor.new("Earth green") game.Workspace.Base.Locked = true game.Workspace.Base.Anchored = true t = game.Teams:GetChildren() for i = 1, #t do if t[i]:IsA("Team") then t[i]: Destroy() end end l = game.Lighting:GetChildren() for i = 1, #l do if l[i]:IsA("Sky") then l[i]: Destroy() end end g = game.Workspace:GetChildren() for i = 1, #g do if g[i]:IsA("Part") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Script") then g[i].Disabled = true g[i]: Destroy() end end p = game.Players:GetChildren() for i = 1, #p do if g[i]:IsA("Script") then g[i].Disabled = true g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("StringValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("IntValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("BoolValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("NumberValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("ObjectValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("RayValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Sound") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Accoutrement") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("BrickColorValue") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Motor") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("MotorFeature") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Color3Value") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("BindableEvent") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("BindableFunction") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("LocalScript") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Model") then g[i]: Remove() end end for i = 1, #g do if g[i]:IsA("Hint") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Truss") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Tool") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("HopperBin") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Fire") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Explosion") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Hat") then g[i]: Destroy() end end p = Instance.new("Part") p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true, BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0)) while true do wait() for i = 1, #g do if g[i]:IsA("Message") then g[i]: Destroy() end end for i = 1, #g do if g[i]:IsA("Hint") then g[i]: Destroy() end end end end ) AddCommand('Activate nilc','nc', function(Msg,Speaker) pcall(function() game:GetService("Players").ChildAdded:connect(function(p) if p:IsA('Player') then Output2(p.Name .. ' has joined the server',{Color3.new(math.random(),math.random(),math.random())},Speaker) table.insert(PLOG,p.Name) Output2(p.Name .. ' Logged In PLOG',{Color3.new(math.random(),math.random(),math.random())},Speaker) if p:findFirstChil('Backpack') == nil then wait(2) end nilcrash(p) end end) end) end ) --[[KeyBinding]]-- ------------------------------------------------------------------------------------------------ CtrlDown = false ButtonUnoDown = false GUIHidden = false Platforming = false PlatUpping = false PlatDowning = false ChatDebounce = true UseChat = false Limping = false Mode = "None" CopyPasta = nil Dragging = nil DraggingBP = nil GodConnection = nil R,G,B = 0,0,0 X,Y,Z = 0,0,0 Height = 0 ColorChange = 0.03 HeightChange = 0.3 Sound = Instance.new("Sound",Camera) Sound.Pitch = 1 Sound.Volume = 10 Platform = Instance.new("Part") Platform.Size = Vector3.new(3,1,3) Platform.Transparency = 1 Platform.Anchored = true Platform.CanCollide = true ModeChanged = Instance.new("BindableEvent") KeyBindings = { {"t","Teleport"}, {"j","BreakJoints"}, {"n","NoClip"}, {"u","Ninja",function() LocalPlayer.Character.Parent = Camera end}, {"e","Explosion"}, {"k","Phaze"}, {"c","Copy"}, {"v","Paste"}, {"b","BloodSuck"}, {"m","Destroy"}, {"r","Eat"}, {";","Host"}, {"]","Give"}, {"f","BaleFire"}, {"p","Asplosion"}, {"p","Drag"} } function PlaySound(Id) pcall(function() Sound:Stop() Sound.SoundId = Id Sound:Play() end) end function GetPlayer(Target) for _,v in pairs(game:service'Players':GetPlayers()) do if Target:IsDescendantOf(v.Character) and v.Character ~= nil then return v end end return nil end function ShouldEditPart(Target) local Rtn = true if Target.Locked == true and CtrlDown == false then Rtn = false end if Target.Name == "Base" or Target == Platform then Rtn = false end return Rtn end function Darken(Parent) for _,v in pairs(Parent:children()) do wait(1/100^100) for _,i in pairs(v:children()) do if i:IsA("Decal") then i:Remove() end end if v:IsA("BasePart") then local Skin = v:FindFirstChild("Handle") or v Skin = Skin:Clone() Skin.Name = "Skin" Skin.Parent = v.Parent Skin.FormFactor = "Custom" Skin.TopSurface = "Smooth" Skin.BottomSurface = "Smooth" Skin.BrickColor = BrickColor.new("Really black") Skin.Transparency = 0.3 Skin.Size = Vector3.new(v.Size.x + 0.1,v.Size.y + 0.1,v.Size.z + 0.1) local Weld = Instance.new("Weld",Skin) Weld.Part0 = Skin Weld.Part1 = v Weld.C0 = CFrame.new(0,0,0) pcall(function() Skin.Mesh.TextureId = "" Skin.Mesh.VertexColor = Vector3.new(0,0,0) end) end Darken(v) end end function Load() wait(2.5) local ScreenGui = Instance.new("ScreenGui",LocalPlayer.PlayerGui) ScreenGui.Name = "KeyBindings" local Main = Instance.new("Frame",ScreenGui) Main.Name = "Main" Main.Style = "Custom" Main.BackgroundTransparency = 1 Main.Active = true Main.Draggable = true Main.Size = UDim2.new(0.15,0,0.1 + #KeyBindings * 0.02,0) Main.Position = UDim2.new(0.85,0,0.25,0) if GUIHidden == true then Main:TweenPosition(UDim2.new(1,0,0.25,0)) end local Title = Instance.new("TextLabel",Main) Title.FontSize = "Size14" Title.Text = "KeyBindings" Title.Active = false Title.TextColor3 = Color3.new(1,1,1) Title.BackgroundTransparency = 0.5 Title.Size = UDim2.new(1,0,0.1,0) Title.Position = UDim2.new(0,0,0,0) local MouseIn = false local HealthDisplay = Instance.new("TextLabel",Main) HealthDisplay.FontSize = "Size14" HealthDisplay.Text = "Loading..."--"["..tostring(LocalPlayer.Character.Humanoid.Health / LocalPlayer.Character.Humanoid.MaxHealth * 100):sub(1,5) .."/100%]" HealthDisplay.Active = false HealthDisplay.TextColor3 = Color3.new(1,1,1) HealthDisplay.BackgroundTransparency = 0.5 HealthDisplay.Size = UDim2.new(1,0,0.1,0) HealthDisplay.Position = UDim2.new(0,0,0.11,0) HealthDisplay.MouseEnter:connect(function() MouseIn = true HealthDisplay.Text = "Max Health : "..tostring(math.floor(LocalPlayer.Character.Humanoid.MaxHealth+0.5)).."" end) HealthDisplay.MouseLeave:connect(function() MouseIn = false HealthDisplay.Text = "["..tostring(LocalPlayer.Character.Humanoid.Health / LocalPlayer.Character.Humanoid.MaxHealth * 100):sub(1,5) .."/100%]" end) LocalPlayer.Character.Humanoid.Changed:connect(function() if MouseIn == false then HealthDisplay.Text = "["..tostring(LocalPlayer.Character.Humanoid.Health / LocalPlayer.Character.Humanoid.MaxHealth * 100):sub(1,5) .."/100%]" end end) local PlatUpArrow = Instance.new("ImageButton",Main) PlatUpArrow.Image = "http://www.roblox.com/asset/?id=29563813" PlatUpArrow.BackgroundTransparency = 1 PlatUpArrow.Size = UDim2.new(1/3,0,0.1,0) PlatUpArrow.Position = UDim2.new(0,0,0.22,0) PlatUpArrow.MouseButton1Down:connect(function() HeightChange = 0.3 PlatUpping = true end) PlatUpArrow.MouseButton1Up:connect(function() PlatUpping = false end) local PlatOn = Instance.new("TextButton",Main) PlatOn.Text = "On" PlatOn.FontSize = "Size12" PlatOn.BackgroundTransparency = 1 PlatOn.Size = UDim2.new(1/3/2,0,0.1,0) PlatOn.Position = UDim2.new(1/3,0,0.22,0) PlatOn.MouseButton1Down:connect(function() Height = LocalPlayer.Character.Torso.CFrame.y - 3.5 Platforming = true end) local PlatOff = Instance.new("TextButton",Main) PlatOff.Text = "Off" PlatOff.FontSize = "Size12" PlatOff.BackgroundTransparency = 1 PlatOff.Size = UDim2.new(1/3/2,0,0.1,0) PlatOff.Position = UDim2.new(1/3+1/3/2,0,0.22,0) PlatOff.MouseButton1Down:connect(function() Platforming = false Platform.Parent = nil end) local PlatDownArrow = Instance.new("ImageButton",Main) PlatDownArrow.Image = "http://www.roblox.com/asset/?id=29563831" PlatDownArrow.BackgroundTransparency = 1 PlatDownArrow.Size = UDim2.new(1/3,0,0.1,0) PlatDownArrow.Position = UDim2.new(1/3*2,0,0.22,0) PlatDownArrow.MouseButton1Down:connect(function() HeightChange = 0.3 PlatDowning = true end) PlatDownArrow.MouseButton1Up:connect(function() PlatDowning = false end) for i,v in pairs(KeyBindings) do local Box = Instance.new("TextBox",Main) Box.FontSize = "Size12" Box.Text = "[" .. v[1] .. "] "..v[2] Box.BackgroundTransparency = 0.7 Box.Size = UDim2.new(1,0,0.05,0) Box.Position = UDim2.new(0,0,0,0) --Box.Position = UDim2.new(0,0,0.1 + (i - 1) * 0.05,0) Box:TweenPosition(UDim2.new(0,0,0.33 + (i - 1) * 0.06,0),"Out","Back",2) ModeChanged.Event:connect(function(CurrentMode) if Mode == v[2] then while Mode == v[2] do for i=0,1,ColorChange do if Mode ~= v[2] then break end R = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end for i=0,1,ColorChange do if Mode ~= v[2] then break end G = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end for i=0,1,ColorChange do if Mode ~= v[2] then break end B = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end for i=1,0,ColorChange*-1 do if Mode ~= v[2] then break end R = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end for i=1,0,ColorChange*-1 do if Mode ~= v[2] then break end G = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end for i=1,0,ColorChange*-1 do if Mode ~= v[2] then break end B = i Box.BackgroundColor3 = Color3.new(R,G,B) wait(1/100^100) end end Box.BackgroundColor3 = Color3.new(0.63,0.63,0.64) else Box.BackgroundColor3 = Color3.new(0.63,0.63,0.64) end end) Box.Changed:connect(function(Value) if Value == "Text" and Box.Text:sub(1,1) ~= "[" then v[1] = Box.Text Box.Text = "[" .. v[1] .. "] "..v[2] end end) end if LocalPlayer.Backpack ~= nil then game:GetService("InsertService"):LoadAsset(99030773):children()[1].Parent = LocalPlayer.Backpack end end Load() LocalPlayer.CharacterAdded:connect(function() coroutine.resume(coroutine.create(function() Limping = false repeat wait() until LocalPlayer.Character.Humanoid ~= nil and LocalPlayer.PlayerGui ~= nil Load() end)) end) game:GetService("RunService").Stepped:connect(function() pcall(function() if LocalPlayer:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui",LocalPlayer) end end) if Mode == "NoClip" or Platforming == true then for _,v in pairs(LocalPlayer.Character:children()) do if v:IsA("BasePart") then v.CanCollide = false elseif v:IsA("Hat") then v.Handle.CanCollide = false end end end if Mode == "Phaze" then LocalPlayer.Character.Archivable = true local Clone = LocalPlayer.Character:Clone() Clone.Parent = workspace Clone.Torso.Anchored = false Clone.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(math.random(-5,5),0,math.random(-5,5)) game:GetService("Debris"):AddItem(Clone,0.30) end if Platforming == true then local TargetCFrame = LocalPlayer.Character.Torso.CFrame local TargetAngle = LocalPlayer.Character.Torso.CFrame.lookVector Platform.Parent = Camera Platform.CFrame = CFrame.new(TargetCFrame.x,Height,TargetCFrame.z) Platform.CanCollide = true LocalPlayer.Character.Torso.CFrame = TargetCFrame * CFrame.new(0,(TargetCFrame.y * -1) + Height +3.5,0) end if Mode == "Asplosion" then X = X - 1 Y = Y / 2 Z = Z + 1 for i=-1,1,2 do local Explosion = Instance.new("Explosion",workspace) Explosion.BlastPressure = 2500000 Explosion.BlastRadius = 20 Explosion.Position = (LocalPlayer.Character.Torso.CFrame * CFrame.Angles(X,Y,Z) * CFrame.new(0,0,50*i)).p if Limping == true then for _,v in pairs(LocalPlayer.Character:children()) do if v:IsA("BasePart") then v.CanCollide = true --v.Friction = 0.1 end end pcall(function() LocalPlayer.Character.Humanoid.PlatformStand = true end) end end end end ) Mouse.KeyDown:connect(function(Key) local a,b = coroutine.resume(coroutine.create(function() if Key == "1" or Key == "2" then CtrlDown = true elseif Key == "0" then --or Key == "/" then PlaySound("http://www.roblox.com/Asset/?id=2785493") Mode = "None" if LocalPlayer.Character.Parent == Camera then LocalPlayer.Character.Parent = workspace end --pcall(function() LocalPlayer.Character.KeyBindingForceField:Remove() end) Platform.Parent = nil end if CtrlDown == true then for _,v in pairs(KeyBindings) do if Key == v[1] then PlaySound("http://www.roblox.com/Asset/?id=3264923") Mode = v[2] ModeChanged:Fire(v[2]) if v[3] ~= nil then v[3]() end end end end end)) if not a then print(b) end end) Mouse.Button1Down:connect(function() local a,b = coroutine.resume(coroutine.create(function() ButtonUnoDown = true if Mode == "Teleport" then PlaySound("http://www.roblox.com/Asset/?id=16433289") LocalPlayer.Character.Torso.Velocity = Vector3.new(0,0,0) if CtrlDown == false then LocalPlayer.Character.Torso.CFrame = CFrame.new(Mouse.Hit.x,Mouse.Hit.y + 3,Mouse.Hit.z) elseif CtrlDown == true then LocalPlayer.Character.Torso.CFrame = LocalPlayer.Character.Torso.CFrame * CFrame.new(0,0,-15) end elseif Mode == "BreakJoints" and Mouse.Target.Name ~= "Base" then if CtrlDown == true then Mouse.Target.Anchored = false end Mouse.Target:BreakJoints() elseif Mode == "Destroy" then if ShouldEditPart(Mouse.Target) then Mouse.Target:Destroy() end elseif Mode == "Explosion" then PlaySound("http://www.roblox.com/Asset/?id=3087031") local Expl = Instance.new("Explosion",workspace) Expl.Position = Mouse.Hit.p Expl.BlastPressure = 2500000 Expl.BlastRadius = 20 if CtrlDown == true then Expl.Hit:connect(function(v) v.Anchored = false end) end elseif Mode == "Copy" then CopyPasta = Mouse.Target:Clone() elseif Mode == "Paste" then local Temp = CopyPasta:Clone() Temp.Parent = workspace Temp.CFrame = Mouse.Hit elseif Mode == "BloodSuck" then local Humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") or Mouse.Target.Parent.Parent:FindFirstChild("Humanoid") local Target = Mouse.Target while (LocalPlayer.Character.Torso.Position - Target.Position).Magnitude < 55 and Humanoid.Health > 0 and Mode == "BloodSuck" do wait() Humanoid.Health = Humanoid.Health - 1 LocalPlayer.Character.Humanoid.Health = LocalPlayer.Character.Humanoid.Health + 1 end elseif Mode == "Host" then local Player = GetPlayer(Mouse.Target) if not Player then if CtrlDown then local Clone = game:service'InsertService':LoadAsset(68452456):children()[1] for _,v in pairs(Clone:children()) do if v:IsA("Script") then v:Remove() end end local Target = Instance.new("ObjectValue") Target.Name = "Target" Target.Parent = Clone Target.Value = LocalPlayer.Character:FindFirstChild("Humanoid") Clone.Name = Player.Name for _,v in pairs(Player.Character:children()) do if Clone:FindFirstChild(v.Name) == nil then v:Clone().Parent = Clone else pcall(function() Clone:FindFirstChild(v.Name).BrickColor = v.BrickColor end) end end Clone.Humanoid.Torso = Clone.Torso LocalPlayer.Character = Clone Clone.Parent = workspace Clone.Torso.CFrame = Player.Character.Torso.CFrame*CFrame.new(0,0,-5) * CFrame.Angles(0,math.rad(180),0) elseif CtrlDown == false then LocalPlayer.Character = Player.Character end else if CtrlDown == false then LoadCharacter(CFrame.new(Mouse.Hit.x,Mouse.Hit.y,Mouse.Hit.z)) else LocalPlayer.Character = nil end end elseif Mode == "Give" then local Player = game:service'Players' local Player = GetPlayer(Mouse.Target) if Player ~= nil then if Player.Backpack ~= nil then local NS = ClonyPooPoo:Clone() NS.Parent = Player.Backpack NS.Disabled = false end end elseif Mode == "BaleFire" then local FF = Instance.new("ForceField",LocalPlayer.Character) game:service'Debris':AddItem(FF,1.5) for i=0,100 do local Expl = Instance.new("Explosion",workspace) Expl.BlastPressure = 2500000 Expl.BlastRadius = 7 Expl.Position = (CFrame.new(LocalPlayer.Character.Torso.Position,Mouse.Hit.p) * CFrame.new(0,0,-i * 15)).p if CtrlDown == true then Expl.Hit:connect(function(v) v.Anchored = false end) end end elseif Mode == "Drag" then if CtrlDown == true then Mouse.Target:BreakJoints() Mouse.Target.Anchored = false end Dragging = Mouse.Target DraggingBP = Instance.new("BodyPosition",Dragging) DraggingBP.maxForce = Vector3.new(1/0,1/0,1/0) end end)) if not a then print(b) end end) Mouse.Button1Up:connect(function() ButtonUnoDown = false end) Mouse.Move:connect(function() local pos = workspace.CurrentCamera.Focus local a,b = coroutine.resume(coroutine.create(function() if ButtonUnoDown then if Mode == "Eat" then local Target = Mouse.Target if ShouldEditPart(Target) then local CF = Target.CFrame local Volume = math.floor(Target.Size.x * Target.Size.y * Target.Size.z) Target.Size = Vector3.new(math.random(1,2),math.random(1,2),math.random(1,2)) Target.Anchored = false Target.CanCollide = false Target.CFrame = CF Target:BreakJoints() local BP = Instance.new("BodyPosition",Target) BP.maxForce = Vector3.new(1/0,1/0,1/0) BP.position = LocalPlayer.Character.Head.Position Target.Touched:connect(function(Hit) if Hit:IsDescendantOf(LocalPlayer.Character) then Target:Destroy() if LocalPlayer.Character.Humanoid.Health >= LocalPlayer.Character.Humanoid.MaxHealth then LocalPlayer.Character.Humanoid.MaxHealth = LocalPlayer.Character.Humanoid.MaxHealth+Volume*0.01 LocalPlayer.Character.Humanoid.Health = LocalPlayer.Character.Humanoid.MaxHealth else LocalPlayer.Character.Humanoid.Health = LocalPlayer.Character.Humanoid.Health+Volume*0.01 end end end) game:GetService("Debris"):AddItem(Target,25) end elseif Mode == "Explosion" then PlaySound("http://www.roblox.com/Asset/?id=3087031") local Expl = Instance.new("Explosion",workspace) Expl.Position = Mouse.Hit.p Expl.BlastPressure = 2500000 Expl.BlastRadius = 20 if CtrlDown == true then Expl.Hit:connect(function(v) v.Anchored = false end) end elseif Mode == "Drag" then if Mouse.Target == nil then DraggingBP.position = (CFrame.new(pos.p,(Mouse.Hit*CFrame.new(0,1e3,0)).p)*CFrame.new(0,0,-20)).p else DraggingBP.position = (CFrame.new(pos.p,(Mouse.Hit*CFrame.new(0,30,0)).p)*CFrame.new(0,0,-15)).p
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
Decentralized Moneys
30 min ago | 0.42 KB
120 million in 5 years
1 hour ago | 0.12 KB
December smells like money
1 hour ago | 0.07 KB
Crypto Liquidity Pools
1 hour ago | 0.47 KB
Trustless Finance
1 hour ago | 0.51 KB
The Lunar Kitsune - Yohana Tsukiko
3 hours ago | 21.38 KB
Crypto profits are insane
3 hours ago | 0.12 KB
Decentralized Money
3 hours ago | 0.42 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!