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--[[ Program: HexIt Created by: Lewisk3/Redxone Terms of use ( 6/23/17 ): Do not edit this program and re-distribute the edit on the forums. Use on ROM hacking is soley the responibility of the user. Do not copy the program and try to push it off as your own. Have fun! --]] -- Monochrome support (WIP) if(not term.isColor())then colors.orange = colors.black colors.magenta = colors.white colors.lightBlue = colors.lightGray colors.yellow = colors.white colors.lime = colors.white colors.pink = colors.white colors.cyan = colors.white colors.purple = colors.white colors.blue = colors.gray colors.brown = colors.white colors.green = colors.gray colors.red = colors.gray end if(term.current == nil)then term.current().setVisible = function(tf) return false end elseif(term.current().setVisible == nil)then term.current().setVisible = function(tf) return false end end local w, h = term.getSize() --local w,h = 26, 20 if(w < 26 or h < 19)then error("\nYour current resolutions is too low :> " .. w .. "x" .. h .. " \nMinimum supported resolution :> 26x20") end local validHex = "0123456789abcdef" local running = true local barsize = 4 local baroffs = 3 local writeMode = "hex" local funcKey = false _currentMemory = 0 view_w = (math.floor(w/1.40)-barsize)+1 local isEvenRes = ((w-view_w)%3) <= 0 if( not isEvenRes )then baroffs = 2 end _isPocket = (w == 26) _hexLineSize = math.floor(view_w/3) _hexPageSize = view_w _hexData = "" _hexSelected = 1 _hexFile = "" _hexSize = 1 _hexEditMode = "return" _hexBuffer = "" _hexLastByte = 0 _searches = {} _lastSearch = { mode = "hex", dir = "down", data = "00", } _hexAddress = "" local dropColors = {colors.black,colors.white,colors.blue,colors.black} hexedit_buttons = { {x=1,graphic='[*]',desc="New file.",call=function() local file = showBox("New file","Enter file name","input",21,10) refreshScreen() if(#file <= 0 or file == "/")then refreshScreen() return end if(fs.exists(file))then showBox("File","File \"" .. file:sub(1,15) .. "\"\n already exists. \n\n Press any key.","key",21,10) refreshScreen() return end local size = tonumber(showBox("New File","Enter file size\n(In bytes hex)","input",21,10),16) if(size == nil)then showBox("New File","Invalid file size.","key",21,9) refreshScreen() return end if (size <= 0 or size > tonumber("FFFFF",16)) then showBox("New File","Invalid file size.","key",21,9) refreshScreen() return end local result = showBox("New File","Create file - \n" .. file .. "?","yesno",21,10) refreshScreen() if(result == "yes")then newFile(file,size) showBox("File"," File created - \n " .. file .. "\n Press any key.","key",21,8) end refreshScreen() end}, {x=5,graphic= "[" .. string.char(24) .. "]",desc="Open file.",call=function() local file = showBox("Open File","Enter file name or\n location.","input",21,10) refreshScreen() if(not fs.exists(file) or #file <= 0)then showBox("File"," File doesnt exist - \n " .. file .. "\n Press any key.","key",21,8) refreshScreen() return end local result = showBox("File","Open file, " .. file .. "?","yesno",21,10) refreshScreen() if(result == "yes")then showBox("File","Loading\n"..file,"nomode",21,3) loadFile(file) refreshScreen() showBox("File"," File loaded - \n " .. _hexFile .. "\n Press any key.","key",21,8) end refreshScreen() end}, {x=9,graphic="[" .. string.char(25) .. "]",desc="Save file.",call=function() local result = showBox("File","Save file, \n" .. _hexFile .. "?","yesno",21,10) refreshScreen() if(result == "yes")then f = fs.open(_hexFile,"wb") for i = 1, #_hexData do local byte = string.byte(_hexData:sub(i,i)) f.write(byte) end f.close() showBox("File"," File saved - " .. _hexFile .. "\n Press any key.","key",21,6) refreshScreen() end end}, {x=13,graphic="(" .. "?" .. ")",desc="Find Hex/Text.",call=function() local str, result = showBox("Find Hex/Ascii","Find what?","inputmode",21,10,"Hex","Ascii",true) if(str == nil or str == "")then refreshScreen() return false end local dir = showBox("Find " .. string.upper(result:sub(1,1)) .. result:sub(2,-1),"Up or down?","yesno",21,10,"Up","Down") searchFile((result),dir,str) refreshScreen() end}, {x=17,graphic='[R]',desc="Resize file.",call=function() local size = tonumber(showBox("Resize File","Enter file size\n(In bytes hex)","input",21,10),16) if(size == nil)then refreshScreen() return false end if (size <= 0 or size > tonumber("FFFFF",16) or size == nil) then showBox("Resize File","Invalid file size.","key",21,9) refreshScreen() return end local result = showBox("Resize File","Resize file from \n" .. _hexSize .. "\nto\n" .. size .. "?\n\nThis may result in\nloss of information.","yesno",25,15) refreshScreen() if(result == "yes")then _hexSelected = 1 _currentMemory = 0 if(size < _hexSize)then _hexData = _hexData:sub(1,size) _hexSize = #_hexData else _hexData = _hexData:sub(1,-1) .. string.rep(string.char(0),size-_hexSize) _hexSize = #_hexData end showBox("Resize File"," File resized!\n Press any key.","key",21,8) end refreshScreen() end}, } hexedit_dropdowns = { ['file'] = {{txt="New (^+N)",call = function() hexedit_buttons[1].call() refreshScreen() end}, {txt="Open",call = function() hexedit_buttons[2].call() end}, {txt="Save (^+A)",call = function() hexedit_buttons[3].call() end},{txt=""}, {txt="Exit (^+X)",call = function() exitHexIt() end}}, ['edit'] = {{txt="Insert",call = function() _hexBuffer = "" local ins, itype = showBox("Insert At Cursor","Enter value to insert","inputmode",21,14,"Hex","Ascii") if(ins ~= "" and itype == "hex")then charStr = "" ins = ins:gsub("%s","") for i = 1, #ins, 2 do local charbyte = tonumber(ins:sub(i,i+1),16) if(charbyte == nil)then showBox("Hex Insert","Invalid data.","key",21,9) refreshScreen() return end charStr = charStr .. string.char(charbyte) end insertBytes(_hexSelected,charStr) elseif(ins ~= "")then insertBytes(_hexSelected,ins) end refreshScreen() end},{txt="Resize",call = function() hexedit_buttons[5].call() end}, {txt="Mode (^+M)",call = function() _hexEditMode = showBox("Editing Mode","Set edit mode \nReturn: Press enter for each edit. \nFill: When you fill the input.","yesno",35,12,"Return","Fill") end},{txt="Bit Edit",call = function() local edit, dtype = showBox("Edit Bits","Enter value to set: \n" .. getByte(_hexSelected) .. " to. ","inputmode",21,14,"Binary","Decimal",true) if(edit ~= nil and edit ~= "")then if(dtype == "binary")then edit = tonumber(edit,2) if(edit == nil)then showBox("Invalid Input","Invalid input for \nmode:\"" .. dtype .. "\"","key",21,12) return false end end if(not tonumber(edit))then showBox("Invalid Input","Invalid input: \n" .. edit .. "\nFor mode: \n\"" .. dtype .. "\"","key",21,12) return false end if(string.char(edit) == nil)then return false end setChar(_hexSelected, string.char(edit)) end end}, {txt=" "},{txt="Delete at Cursor",call = function() if(_hexSelected > 0)then _hexData = _hexData:sub(1,_hexSelected-1) .. _hexData:sub(_hexSelected+1,-1) _hexSize = #_hexData if(_hexSelected > _hexSize)then _hexSelected = _hexSize end refreshScreen() -- Used to refresh string stream jumpToByte(_hexSelected) end end}, {txt="Refresh Screen",call = function() refreshScreen() -- Used to refresh string stream jumpToByte(_hexSelected) end}}, ['search'] = {{txt="Search Hex (^+F)",call = function() local hexStr, dir = showBox("Find Hex","Enter string of Hex \ncharacters to \nfind.","inputmode",21,14,"Up","Down",true) if(hexStr == nil or hexStr == "")then refreshScreen() return false end searchFile("hex",(dir),hexStr) refreshScreen() end},{txt="Search Chars (^+F)",call = function() local charStr, dir = showBox("Find Ascii","Enter string of \ncharacters to find.","inputmode",21,14,"Up","Down",true) if(charStr == nil or charStr == "")then refreshScreen() return false end searchFile("ascii",(dir),charStr) refreshScreen() end},{txt=" "},{txt="Clear Searches",call = function() local result = showBox("Clear Searches","This will delete all\nprevious searches.","yesno",21,10) if(result == "yes")then _searches = {} showBox("Searches","Searches cleared. \n Press any key. ","key",21,10) end refreshScreen() end}}, ['address'] = {{txt="Goto (^+J)",call = function() _hexBuffer = "" local addr = tonumber(showBox("Jump to Address","Enter the Address you\nwant to jump to below.","input",21,10),16) if(addr == nil)then showBox("Jump to Address","Invalid jump.","key",21,9) refreshScreen() return end jumpToByte(addr) end},{txt=" "}, {txt="Save Address", call = function() if(_hexSelected == 0)then _hexAddress = _currentMemory else _hexAddress = _hexSelected end showBox("Address Saved","Saved address -\n" .. toHex(_hexAddress),"key",21,9) refreshScreen() end},{txt="Get Address",call = function() if(_hexAddress ~= "")then showBox("Address Saved","address -\n" .. toHex(_hexAddress),"key",21,9) else showBox("Address Jump","No address saved.","key",21,9) end refreshScreen() end},{txt="Goto Saved",call = function() if(_hexAddress ~= "")then jumpToByte(_hexAddress) showBox("Address Jump","Jumped to -\n" .. toHex(_hexAddress),"key",21,9) else showBox("Address Jump","No address saved.","key",21,9) end refreshScreen() end}}, } hexedit_menus = { {x=1,text="File",call=function() dropMenu(1,2,dropColors,hexedit_dropdowns['file'],1) if(running)then refreshScreen() end end}, {x=7,text="Edit",call=function() dropMenu(7,2,dropColors,hexedit_dropdowns['edit'],1) refreshScreen() end}, {x=13,text="Search",call=function() dropMenu(13,2,dropColors,hexedit_dropdowns['search'],1) refreshScreen() end}, {x=21,text="Address",call=function() local mox = 21 if(_isPocket)then mox = 13 end dropMenu(mox,2,dropColors,hexedit_dropdowns['address'],1) refreshScreen() end}, } if(_isPocket)then table.remove(hexedit_menus,3) hexedit_menus[3].x = 13 end function searchFile(mode,dir,bytes) --error(mode .. ": " .. dir .. " :> " .. bytes) if(bytes == nil)then return false end if(mode == "hex")then -- Convert hex string to Ascii, for ease of use using string.find. local charStr = "" hexStr = bytes:gsub("%s","") for i = 1, #hexStr, 2 do local charbyte = tonumber(hexStr:sub(i,i+1),16) if(charbyte == nil)then showBox("Find Hex","Invalid search.","key",21,9) refreshScreen() return end charStr = charStr .. string.char(charbyte) end local findex if(dir == "down")then findex, _ = _hexData:find(charStr,_hexSelected) if(checkJump(findex))then -- We are already here. findex, _ = _hexData:find(charStr,_hexSelected+#charStr+1) end elseif("up")then findex, _ = (_hexData:sub(1,_hexSelected)):reverse():find(charStr:reverse()) if(findex ~= nil)then findex = (#(_hexData:sub(1,_hexSelected))+1-findex)-(#charStr-1) if(checkJump(findex))then -- We are already here. findex, _ = (_hexData:sub(1,_hexSelected-1)):reverse():find(charStr:reverse()) findex = (#(_hexData:sub(1,_hexSelected-1))+1-findex)-(#charStr-1) end end else showBox("Invalid search","Invalid mode: \n" .. dir .. "\n Press any key. ","key",21,10) return false end if(findex ~= nil)then if(showBox("Jump to location?","Jump to hex \nfound at:" .. toHex(findex) .. "?","yesno",21,10) == "yes")then jumpToByte(findex) writeMode = "hex" end else showBox("Find Hex","Not found: \n" .. hexStr:sub(1,20) .. "\n Press any key. ","key",21,10) end refreshScreen() elseif(mode == "ascii")then local findex if(dir == "down")then findex, _ = _hexData:find(bytes,_hexSelected) if(checkJump(findex))then -- We are already here. findex, _ = _hexData:find(bytes,_hexSelected+#bytes+1) end elseif("up")then findex, _ = (_hexData:sub(1,_hexSelected)):reverse():find(bytes:reverse()) if(findex ~= nil)then findex = (#(_hexData:sub(1,_hexSelected))+1-findex)-(#bytes-1) if(checkJump(findex))then -- We are already here. findex, _ = (_hexData:sub(1,_hexSelected-1)):reverse():find(bytes:reverse()) findex = (#(_hexData:sub(1,_hexSelected-1))+1-findex)-(#bytes-1) end end else showBox("Invalid search","Invalid mode: \n" .. dir .. "\n Press any key. ","key",21,10) return false end if(findex ~= nil)then if(showBox("Jump to location?","Jump to string \nfound at:" .. toHex(findex) .. "?","yesno",21,10) == "yes")then jumpToByte(findex) writeMode = "char" end else showBox("Find Ascii","Not found: \n" .. bytes:sub(1,20) .. "\n Press any key. ","key",21,10) end refreshScreen() else showBox("Invalid search","Invalid mode: \n" .. mode .. "\n Press any key. ","key",21,10) end _lastSearch.dir = dir _lastSearch.mode = mode _lastSearch.data = bytes end function getScreenPage(val) return math.ceil(val / (_hexLineSize * (h-3))) end function exitHexIt() running = false term.setTextColor(colors.white) term.setBackgroundColor(colors.black) term.clear() term.setCursorPos(1, 1) print("Thanks for using HexIt!") print("If you enjoyed the program be sure to give it an up vote on the forums!") end function flashButton(tc,bc,time,x,y,graphic,nt,nb) term.setCursorPos(x,y) term.setTextColor(tc) term.setBackgroundColor(bc) write(graphic) sleep(time) term.setCursorPos(x,y) term.setTextColor(nt) term.setBackgroundColor(nb) write(graphic) end function seekPage(pg) if(#_hexBuffer > 0)then _hexBuffer = "" end _currentMemory = _currentMemory + (pg*_hexLineSize * (h-3)) if(_currentMemory < 0)then _currentMemory = 0 end if(getScreenPage(_currentMemory) >= getScreenPage(_hexSize))then _currentMemory = (getScreenPage(_hexSize)-1)*_hexLineSize * (h-3) end redrawData() end function seek(mem) if(_currentMemory + mem*_hexLineSize < 0)then return false end if(_currentMemory + mem*_hexLineSize > _hexSize)then return false end if(#_hexBuffer > 0)then _hexBuffer = "" end _currentMemory = _currentMemory + (mem*_hexLineSize) if(_currentMemory < 0)then _currentMemory = 0 end if(getScreenPage(_currentMemory) >= getScreenPage(_hexSize))then _currentMemory = (getScreenPage(_hexSize)-1)*_hexLineSize * (h-3) end redrawData() end function toHex(dec) local hex = "" local hexkey = "0123456789ABCDEF" local rim if(dec == nil)then error("Failed to load file: " .. _hexFile .. " at " .. _hexLastByte) end if(dec == 0)then hex = "0" end while dec > 0 do rim = math.floor(dec%16) hex = hexkey:sub(rim+1,rim+1) .. hex dec = math.floor(dec/16) end if(#hex == 1)then hex = "0" .. hex end if(dec < 0)then local num = 256 + dec return toHex(num) end return hex end function toBin (dec) -- Convert to base 10 soooo easy local bin = "" local binkey = "01" local rim if(type(dec) == "string")then error("toBin -> Invalid type: " .. dec) end while dec > 0 do rim = math.floor(dec%2) bin = binkey:sub(rim+1,rim+1) .. bin dec = math.floor(dec/2) end if(#bin < 8)then bin = string.rep("0",8-#bin) .. bin end return bin end function drawGUI() term.setBackgroundColor(colors.white) term.clear() paintutils.drawLine(1,1,w,1,colors.gray) paintutils.drawLine(1,2,w,2,colors.lightGray) term.setTextColor(colors.white) term.setCursorPos(w,1) term.blit("X","0","e") term.setCursorPos(1,2) for i = 1, #hexedit_buttons do write(hexedit_buttons[i].graphic .. " ") end if(not _isPocket)then term.setCursorPos(math.max(w-(9+#_hexFile),hexedit_buttons[#hexedit_buttons].x+#hexedit_buttons[#hexedit_buttons].graphic+1), 2) write("Editing: ") term.setBackgroundColor(colors.green) term.setTextColor(colors.white) if( (w-(9+#_hexFile)) < hexedit_buttons[#hexedit_buttons].x+4)then write(_hexFile:sub(1,hexedit_buttons[#hexedit_buttons].x-2) .. "...") else write(_hexFile) end end term.setTextColor(colors.lightGray) term.setBackgroundColor(colors.gray) term.setCursorPos(1,1) for i = 1, #hexedit_menus do write(hexedit_menus[i].text .. " ") end paintutils.drawLine(1+barsize,3,1+barsize,h,colors.lightGray) paintutils.drawLine(2+barsize,3,2+barsize,h,colors.black) -- 3 / 2 = 1.5 "#(LL ) = 3" div 2 because of string.reps paintutils.drawLine(barsize+(view_w)+baroffs,3,barsize+(view_w)+baroffs,h,colors.lightGray) end function loadFile(file) if(not fs.exists(file))then error("HexEditCC: error -> File doesn't exist (" .. file .. ")." ) end -- Load data into vars _currentMemory = 0 _hexData = "" _hexSelected = 1 _hexFile = "" _hexSize = 1 _hexBuffer = "" _hexLastByte = 0 f = fs.open(file,"rb") _hexFile = file for byte in f.read do _hexData = _hexData .. string.char(byte) end f.close() if(#_hexData == 0)then _hexData = string.char(0) end _hexSize = #_hexData end function newFile(file,size) if(fs.exists(file))then error("HexEditCC: error -> File already exists (" .. file .. ")." ) end -- Load data into vars _currentMemory = 0 _hexData = "" _hexSelected = 1 _hexFile = "" _hexSize = 1 _hexBuffer = "" _hexLastByte = 0 _hexFile = file _hexData = _hexData .. string.rep(string.char(0),size) if(#_hexData == 0)then _hexData = string.char(0) end _hexSize = #_hexData end function moveSelectedByte(dir) drawSelectedByte(1) _hexSelected = _hexSelected + dir if(_hexSelected > _hexSize)then _hexSelected = _hexSize end if(_hexSelected < 1)then _hexSelected = 1 end if( math.ceil((_hexSelected-_currentMemory)/_hexLineSize) > h-2)then seek(1) end if( math.ceil((_hexSelected-_currentMemory)/_hexLineSize) <= 0)then seek(-1) end drawSelectedByte() end function getByte(byte) if(_hexData == "")then return "00" end _hexLastByte = byte if(byte > #_hexData)then return nil end return toHex(string.byte(_hexData:sub(byte,byte))) end function getChar(byte) if(_hexData == "")then return "00" end _hexLastByte = byte if(byte > #_hexData)then return nil end return _hexData:sub(byte,byte):gsub("\n"," ") end function setByte(addr,byte) local byte = string.char(tonumber(byte,16)) _hexData = _hexData:sub(1,addr-1) .. byte .. _hexData:sub(addr+1,-1) _hexBuffer = "" moveSelectedByte(1) end function setChar(addr,byte) _hexData = _hexData:sub(1,addr-1) .. byte .. _hexData:sub(addr+1,-1) _hexBuffer = "" moveSelectedByte(1) end function insertBytes(addr,bytes) local ovrhex = _hexData:sub(1,addr) .. bytes .. _hexData:sub(addr,-1) _hexData = ovrhex _hexSize = #_hexData moveSelectedByte(#bytes) end function checkJump(addr) if(addr == nil)then return false end local offs = 1 if(addr > _hexLineSize)then offs = math.floor(addr%_hexLineSize) addr = math.floor(addr/_hexLineSize) return (_hexSelected == ((addr)*_hexLineSize) + offs) else return (_hexSelected == offs) end end function jumpToByte(addr) if(addr == nil)then refreshScreen() return false end local offs = 1 drawSelectedByte(1) drawGUI() if(addr > _hexLineSize)then offs = math.floor(addr%_hexLineSize) addr = math.floor(addr/_hexLineSize) _hexSelected = ((addr)*_hexLineSize) + offs if(_hexSelected > _hexSize)then _hexSelected = 0 redrawData() showBox("Notice","End of file reached.","key",21,3) drawGUI() return false else _currentMemory = ((addr)*_hexLineSize) end else offs = addr _currentMemory = 0 _hexSelected = offs end drawSelectedByte() redrawData() -- Re-align memory seek(1) seek(-1) return true end function printLn(txt) local lines={} local i=1 for str in string.gmatch(txt, "([^\n]+)") do lines[i] = str i = i + 1 end for i = 1, #lines do local _x, _y = term.getCursorPos() write(lines[i]) term.setCursorPos(_x, _y+1) end end function dropMenu(sx,sy,mcolors,buttons,textoffs) local inmenu = true if(textoffs == nil)then textoffs = 0 end menuDrop = { mx = sx, my = sy, mw = 1, txtoff = textoffs, tcol = mcolors[1], bcol = mcolors[2], ftcol = mcolors[3], fbcol = mcolors[4], menu = buttons, -- Menu structure: {txt="Test",call=function() do stuff! end} mh = #buttons, draw = function(self) term.setTextColor(self.tcol) term.setBackgroundColor(self.bcol) term.setCursorPos(self.mx,self.my) -- Get longest length of menu for size for i = 1, #self.menu do if(self.mw < (#self.menu[i].txt)+self.txtoff)then self.mw = (#self.menu[i].txt)+self.txtoff end end paintutils.drawFilledBox(self.mx-1,self.my+1,self.mw+self.mx,self.mh+self.my+2,colors.black) paintutils.drawFilledBox(self.mx,self.my,self.mw+self.mx+1,self.mh+self.my+1,self.bcol) -- Commence drawing! for i = 1, #self.menu do term.setCursorPos(self.mx+self.txtoff,self.my+i) write(self.menu[i].txt) end end, clickbutton = function(self,time,buttonindex) if(self.menu[buttonindex].call ~= nil)then term.setTextColor(self.ftcol) term.setBackgroundColor(self.fbcol) term.setCursorPos(self.mx+self.txtoff,self.my+buttonindex) write(self.menu[buttonindex].txt) sleep(time) term.setTextColor(self.tcol) term.setBackgroundColor(self.bcol) term.setCursorPos(self.mx+self.txtoff,self.my+buttonindex) write(self.menu[buttonindex].txt) self.menu[buttonindex].call() inmenu = false return end end, update = function(self,ev) if(inmenu == false)then return false end if(ev[1] == "mouse_click")then local mb, mx, my = ev[2], ev[3], ev[4] if(mb == 1)then if(mx >= self.mx and mx < self.mx+self.mw and my >= self.my and my <= self.my+self.mh+1)then if(mx >= self.mx+self.txtoff)then if(self.menu[(my-self.my)])then self:clickbutton(0.1,(my-self.my)) end end else inmenu = false return false end end end return true end, } menuDrop:draw() while inmenu do if(not menuDrop:update({os.pullEvent()}))then return end end end function showBox(title,text,btype,bw,bh,ym,nm,hist) local prevsearches = _searches if(hist == nil)then hist = false end local midw, midh = math.floor(w/2), math.floor(h/2) paintutils.drawFilledBox((midw-(bw/2))-1,(midh-(bh/2))+1,(midw+(bw/2))-1,midh+1, colors.black) paintutils.drawFilledBox(midw-(bw/2),midh-(bh/2),(midw+(bw/2)),midh, colors.lightGray) paintutils.drawLine(midw-(bw/2),midh-(bh/2),(midw+(bw/2)),midh-(bh/2), colors.blue) term.setTextColor(colors.white) term.setBackgroundColor(colors.blue) term.setCursorPos(midw-(bw/2)+1,(midh-(bh/2))) write(title) term.setTextColor(colors.white) term.setBackgroundColor(colors.lightGray) term.setCursorPos(midw-(bw/2),midh-(bh/2)+1) printLn(text) if(btype == "input")then sleep(0.01) -- Cancel already pressed keys. local readwin = window.create(term.current(),(midw-(bw/2))+1,midh-1,bw-1,1) paintutils.drawLine((midw-(bw/2))+1,midh-1,(midw+(bw/2))-1,midh-1, colors.black) term.setCursorPos((midw-(bw/2))+1,midh-1) local _oldTerm = term.current() term.redirect(readwin) local res if(hist == true)then res = read(nil,_searches) if((res ~= "" or res ~= nil))then table.insert(_searches, res) end else res = read() end term.redirect(_oldTerm) term.setCursorPos((midw-(bw/2))+1,midh-1) write(res:sub(1,bw-2)) return res end if(btype == "key")then os.pullEvent("key") end if(btype == "inputmode")then sleep(0.01) -- Cancel already pressed keys. paintutils.drawLine((midw-(bw/2))+1,midh-3,(midw+(bw/2))-1,midh-3, colors.black) if(ym == nil)then ym = "Yes" end if(nm == nil)then nm = "No" end paintutils.drawLine((midw-(bw/2))+1,midh-1,midw-2,midh-1, colors.green) term.setCursorPos((((midw-(bw/2))+1+(midw-2))/2)-math.floor( (#ym+3)/2),midh-1) write("1. " .. ym) paintutils.drawLine(midw+1,midh-1,(midw+(bw/2))-1,midh-1, colors.red) term.setCursorPos(((midw+1+(midw+(bw/2))-1)/2)-math.floor( (#nm+3)/2),midh-1,midh-1) write("2. " .. nm) term.setBackgroundColor(colors.black) term.setCursorPos((midw-(bw/2))+1,midh-3) local readwin = window.create(term.current(),(midw-(bw/2))+1,midh-3,bw-1,1) local _oldTerm = term.current() term.redirect(readwin) local res if(hist == true)then res = read(nil,_searches) if((res ~= "" or res ~= nil))then table.insert(_searches, res) end else res = read() end term.redirect(_oldTerm) term.setCursorPos((midw-(bw/2))+1,midh-3) write(res:sub(1,bw-2)) if(res == nil or res == "")then return "" end local rett = "" local waiting = true while waiting do local e,b,mx,my = os.pullEvent() if(e == "mouse_click")then if(mx >= (midw-(bw/2))+1 and mx <= midw-2 and my == midh-1)then -- Yes paintutils.drawLine((midw-(bw/2))+1,midh-1,midw-2,midh-1, colors.black) term.setCursorPos((((midw-(bw/2))+1+(midw-2))/2)-math.floor( (#ym+3)/2),midh-1) write("1. " .. ym) sleep(0.1) waiting = false rett = ym elseif(mx >= midw+1 and mx <= (midw+(bw/2))-1 and my == midh-1)then -- No paintutils.drawLine(midw+1,midh-1,(midw+(bw/2))-1,midh-1, colors.black) term.setCursorPos(((midw+1+(midw+(bw/2))-1)/2)-math.floor( (#nm+3)/2),midh-1,midh-1) write("2. " .. nm) sleep(0.1) waiting = false rett = nm end elseif(e == "key")then if(b == keys.one or b == keys.numPad1 or b == keys.enter)then paintutils.drawLine((midw-(bw/2))+1,midh-1,midw-2,midh-1, colors.black) term.setCursorPos((((midw-(bw/2))+1+(midw-2))/2)-math.floor( (#ym+3)/2),midh-1) write("1. " .. ym) sleep(0.1) waiting = false rett = ym elseif(b == keys.two or b == keys.numPad2 or b == keys.backspace)then paintutils.drawLine(midw+1,midh-1,(midw+(bw/2))-1,midh-1, colors.black) term.setCursorPos(((midw+1+(midw+(bw/2))-1)/2)-math.floor( (#nm+3)/2),midh-1,midh-1) write("2. " .. nm) sleep(0.1) waiting = false rett = nm end end end return res, string.lower(rett) end if(btype == "yesno")then if(ym == nil)then ym = "Yes" end if(nm == nil)then nm = "No" end paintutils.drawLine((midw-(bw/2))+1,midh-1,midw-2,midh-1, colors.green) term.setCursorPos((((midw-(bw/2))+1+(midw-2))/2)-math.floor( (#ym+3)/2),midh-1) write("1. " .. ym) paintutils.drawLine(midw+1,midh-1,(midw+(bw/2))-1,midh-1, colors.red) term.setCursorPos(((midw+1+(midw+(bw/2))-1)/2)-math.floor( (#nm+3)/2),midh-1,midh-1) write("2. " .. nm) term.setBackgroundColor(colors.black) term.setCursorPos((midw-(bw/2))+1,midh-3) local waiting = true while waiting do local e,b,mx,my = os.pullEvent() if(e == "mouse_click")then if(mx >= (midw-(bw/2))+1 and mx <= midw-2 and my == midh-1)then -- Yes paintutils.drawLine((midw-(bw/2))+1,midh-1,midw-2,midh-1, colors.black) term.setCursorPos((((midw-(bw/2))+1+(midw-2))/2)-math.floor( (#ym+3)/2),midh-1) write("1. " .. ym) sleep(0.1) waiting = false return string.lower(ym) elseif(mx >= midw+1 and mx <= (midw+(bw/2))-1 and my == midh-1)then -- No paintutils.drawLine(midw+1,midh-1,(midw+(bw/2))-1,midh-1, colors.black) term.setCursorPos(((midw+1+(midw+(bw/2))-1)/2)-math.floor( (#nm+3)/2),midh-1,midh-1) write("2. " .. nm) sleep(0.1) waiting = false return string.lower(nm) end elseif(e == "key")then if(b == keys.one or b == keys.numPad1 or b == keys.enter)then paintutils.drawLine((midw-(bw/2))+1,midh-1,midw-2,midh-1, colors.black) term.setCursorPos((((midw-(bw/2))+1+(midw-2))/2)-math.floor( (#ym+3)/2),midh-1) write("1. " .. ym) sleep(0.1) waiting = false return string.lower(ym) elseif(b == keys.two or b == keys.numPad2 or b == keys.backspace)then paintutils.drawLine(midw+1,midh-1,(midw+(bw/2))-1,midh-1, colors.black) term.setCursorPos(((midw+1+(midw+(bw/2))-1)/2)-math.floor( (#nm+3)/2),midh-1,midh-1) write("2. " .. nm) sleep(0.1) waiting = false return string.lower(nm) end end end end sleep(0.1) end function drawHexBuffer() if( ((_hexSelected-_currentMemory)/view_w) <= h and math.ceil((_hexSelected-_currentMemory)/_hexLineSize) >= 1)then if( math.ceil((_hexSelected-_currentMemory)/_hexLineSize) <= 1)then hy = 1 hx = (_hexSelected-_currentMemory)*3 else hy = math.ceil((_hexSelected-_currentMemory)/_hexLineSize) hx = math.ceil((_hexSelected-_currentMemory)%_hexLineSize)*3 if(math.ceil((_hexSelected-_currentMemory)%_hexLineSize) == 0)then hx = _hexLineSize*3 end end if(writeMode == "hex")then if(not un)then term.setTextColor(colors.white) term.setBackgroundColor(colors.blue) else term.setTextColor(colors.lightGray) term.setBackgroundColor(colors.black) end term.setCursorPos(hx+barsize,hy+2) write(" ") term.setCursorPos(hx+barsize,hy+2) write(_hexBuffer) elseif(writeMode == "char")then if(not un)then term.setTextColor(colors.lightGray) term.setBackgroundColor(colors.orange) else term.setTextColor(colors.black) term.setBackgroundColor(colors.white) end term.setCursorPos( (view_w+barsize+baroffs) + math.ceil(hx/3), hy+2) write(_hexBuffer) end end end function drawSelectedByte(un) if(#_hexBuffer > 0)then _hexBuffer = "" end if(un == nil)then un = false end local hx, hy = 1, 1 if( ((_hexSelected-_currentMemory)/view_w) <= h and math.ceil((_hexSelected-_currentMemory)/_hexLineSize) >= 1)then if( math.ceil((_hexSelected-_currentMemory)/_hexLineSize) <= 1)then hy = 1 hx = (_hexSelected-_currentMemory)*3 else hy = math.ceil((_hexSelected-_currentMemory)/_hexLineSize) hx = math.ceil((_hexSelected-_currentMemory)%_hexLineSize)*3 if(math.ceil((_hexSelected-_currentMemory)%_hexLineSize) == 0)then hx = _hexLineSize*3 end end if(not un)then term.setTextColor(colors.lightGray) term.setBackgroundColor(colors.black) else term.setTextColor(colors.white) term.setBackgroundColor(colors.lightGray) end local sideY = math.ceil((_hexSelected-_currentMemory)/_hexLineSize) term.setCursorPos(1,sideY+2) local onmem = _currentMemory+(_hexLineSize*(sideY-1)) write(string.rep(" ", 5-#toHex(onmem)) .. toHex(onmem)) if(not un)then term.setTextColor(colors.lightGray) term.setBackgroundColor(colors.blue) if(writeMode == "char")then term.setBackgroundColor(colors.orange) end else term.setTextColor(colors.black) term.setBackgroundColor(colors.white) end term.setCursorPos( (view_w+barsize+baroffs) + math.ceil(hx/3), hy+2) write(getChar(_hexSelected)) if(not _isPocket)then term.setBackgroundColor(colors.gray) term.setTextColor(colors.lime) term.setCursorPos(w-22,1) local decByte = string.byte(_hexData:sub(_hexSelected,_hexSelected)) if(decByte == nil)then decByte = 0 end write(toHex(math.min(_hexSelected,1048575)) .. "M|" .. toBin(decByte) .. "B|" .. string.rep("0",3-#tostring(decByte)) .. decByte .. "D ") end -- This must happen last needed due to the space after each hex if(not un)then term.setTextColor(colors.white) term.setBackgroundColor(colors.blue) else term.setTextColor(colors.lightGray) term.setBackgroundColor(colors.black) end term.setCursorPos(hx+barsize,hy+2) write(getByte(_hexSelected)) end end function redrawData() term.setTextColor(colors.black) term.setBackgroundColor(colors.white) term.setCursorPos(1,1) if(#_hexData == 0)then if(term.current)then term.current().setVisible(true) end showBox("Error"," File too small. \n Inflating 1 byte. \n \n Press any key.","none",21,10) sleep(0.1) _hexData = string.char(0) _hexSize = 1 os.pullEvent("key") end -- Draw mem bar local onmem = _currentMemory --local drawSize if( _hexSize-(onmem) > h*(_hexLineSize))then drawSize = h*(_hexLineSize) else drawSize = (_hexSize-(onmem)) end _hexPageSize = drawSize if(getScreenPage(_currentMemory) == getScreenPage(_hexSize)-1)then if(term.current)then term.current().setVisible(false) end paintutils.drawFilledBox(1,3,barsize+1,h,colors.gray) if(term.current)then term.current().setVisible(true) end end for i = 1, math.ceil(drawSize/_hexLineSize) do term.setCursorPos(1,i+2) if(math.ceil((_hexSelected-_currentMemory)/_hexLineSize) == i)then term.setTextColor(colors.lightGray) term.setBackgroundColor(colors.black) else term.setTextColor(colors.white) term.setBackgroundColor(colors.lightGray) end write(string.rep(" ", 5-#toHex(onmem)) .. toHex(onmem)) onmem = onmem + _hexLineSize end if(getScreenPage(_currentMemory) == getScreenPage(_hexSize)-1)then if(term.current)then term.current().setVisible(false) end paintutils.drawFilledBox(barsize+2,3,(barsize+1)+view_w,h,colors.white) if(term.current)then term.current().setVisible(true) end end --paintutils.drawLine(1+barsize,3,1+barsize,h,colors.lightGray) paintutils.drawLine(2+barsize,3,2+barsize,h,colors.black) local ind = 1 term.setCursorPos(barsize+3,3) for px = 1, drawSize do if(ind > _hexLineSize)then local _, _y = term.getCursorPos() term.setCursorPos(barsize+3,_y+1) ind = 1 end local byte = getByte(px+_currentMemory) if(byte ~= nil)then if((px+_currentMemory) == _hexSelected)then drawSelectedByte() term.setTextColor(colors.lightGray) term.setBackgroundColor(colors.black) else term.setTextColor(colors.lightGray) term.setBackgroundColor(colors.black) write(byte) end if( ((ind) < _hexLineSize) or isEvenRes)then write(" ") end end ind = ind + 1 end if(getScreenPage(_currentMemory) == getScreenPage(_hexSize)-1)then if(term.current)then term.current().setVisible(false) end paintutils.drawFilledBox(view_w+barsize+4,3,w,h,colors.white) if(term.current)then term.current().setVisible(true) end end ind = 1 term.setCursorPos(view_w+barsize+1+baroffs,3) for px = 1, drawSize do local _x, _y = term.getCursorPos() if(_x > w)then term.setCursorPos(view_w+barsize+1+baroffs,_y+1) ind = 1 end local byte = getChar(px+_currentMemory) if(byte ~= nil)then if((px+_currentMemory) == _hexSelected)then _x, _y = term.getCursorPos() drawSelectedByte() term.setCursorPos(_x+1,_y) else term.setTextColor(colors.black) term.setBackgroundColor(colors.white) write(byte) end end ind = ind + 1 end -- 3 / 2 = 1.5 "#(LL ) = 3" div 2 because of string.reps paintutils.drawLine(barsize+(view_w)+baroffs,3,barsize+(view_w)+baroffs,h,colors.lightGray) end function refreshScreen() if(term.current)then term.current().setVisible(false) end drawGUI() redrawData() drawSelectedByte() if(term.current)then term.current().setVisible(true) end end function update(ev) if(ev[1] == "mouse_scroll")then if(ev[2] == -1)then -- UP seek(-1) elseif(ev[2] == 1)then -- DOWN seek(1) end elseif(ev[1] == "key_up")then if(ev[2] == keys.leftCtrl)then funcKey = false end elseif(ev[1] == "key")then local key = ev[2] if(funcKey)then if(key == keys.a)then hexedit_buttons[3].call() funcKey = false elseif(key == keys.j)then hexedit_dropdowns["address"][1].call() funcKey = false elseif(key == keys.f)then hexedit_buttons[4].call() funcKey = false elseif(key == keys.x)then local res = showBox("Exit HexIt?","Exit HexIt? \nThis will end your\nHexIt session.","yesno",21,10) refreshScreen() if(res == "yes")then exitHexIt() end funcKey = false elseif(key == keys.n)then hexedit_buttons[1].call() funcKey = false elseif(key == keys.m)then hexedit_dropdowns["edit"][3].call() refreshScreen() funcKey = false else funcKey = false end elseif(key == keys.leftCtrl)then funcKey = true end if(key == keys.left)then moveSelectedByte(-1) elseif(key == keys.right)then moveSelectedByte(1) elseif(key == keys.up)then moveSelectedByte(-_hexLineSize) elseif(key == keys.down)then moveSelectedByte(_hexLineSize) elseif(key == keys.pageUp)then seekPage(-1) elseif(key == keys.pageDown)then seekPage(1) elseif(key == keys.tab)then if(writeMode == "hex")then writeMode = "char" else writeMode = "hex" end refreshScreen() -- No hold. sleep(0.01) elseif(key == keys.delete)then if(_hexSelected > 0)then _hexData = _hexData:sub(1,_hexSelected-1) .. _hexData:sub(_hexSelected+1,-1) _hexSize = #_hexData if(_hexSelected > _hexSize)then _hexSelected = _hexSize end refreshScreen() end elseif(key == keys.backspace and writeMode == "char")then moveSelectedByte(-1) elseif(key == keys.enter and _hexEditMode == "return" )then if(_hexBuffer ~= "")then if(writeMode == "hex")then setByte(_hexSelected,_hexBuffer) elseif(writeMode == "char")then setChar(_hexSelected,_hexBuffer) end else if(writeMode == "hex")then moveSelectedByte(1) elseif(writeMode == "char")then moveSelectedByte(1) end end elseif(key == keys.f5)then -- Repeat search searchFile(_lastSearch.mode,_lastSearch.dir,_lastSearch.data) end elseif(ev[1] == "char")then local char = ev[2] if(writeMode == "hex")then if(char ~= "[" and char ~= "." and char ~= "/")then -- Special chars that string.find doesnt "like" if(validHex:find(string.lower(char)))then if(#_hexBuffer == 2 )then if(_hexEditMode == "return")then _hexBuffer = "" end end _hexBuffer = _hexBuffer .. string.upper(char) drawHexBuffer() if(#_hexBuffer == 2 and _hexEditMode == "fill")then setByte(_hexSelected,_hexBuffer) _hexBuffer = "" end end end elseif(writeMode == "char")then if(#_hexBuffer == 1 )then -- Handles fill mode and for newline clears it. if(_hexEditMode == "return")then _hexBuffer = "" end end _hexBuffer = _hexBuffer .. char drawHexBuffer() if(#_hexBuffer == 1 and _hexEditMode == "fill")then setChar(_hexSelected,_hexBuffer) _hexBuffer = "" end end elseif(ev[1] == "mouse_click" or ev[1] == "mouse_drag")then local mb, mx, my = ev[2], ev[3], ev[4] local memIndex = 0 if(my == 1)then if(mx == w and my == 1)then exitHexIt() end for i = 1, #hexedit_menus do if(mx >= hexedit_menus[i].x and mx <= hexedit_menus[i].x+#hexedit_menus[i].text)then flashButton(colors.white,colors.blue,0.1,hexedit_menus[i].x,1,hexedit_menus[i].text,colors.white,colors.lightGray) hexedit_menus[i].call() end end elseif(my == 2)then for i = 1, #hexedit_buttons do if(mx >= hexedit_buttons[i].x and mx <= hexedit_buttons[i].x+#hexedit_buttons[i].graphic)then flashButton(colors.white,colors.blue,0.1,hexedit_buttons[i].x,2,hexedit_buttons[i].graphic,colors.white,colors.lightGray) hexedit_buttons[i].call() end end end if(mb == 1 and mx > barsize+2 and my > 2 and mx < view_w+barsize+2)then if( ((mx)-(barsize+2))%3 > 0)then local newSelect = ((math.floor(mx/3)-1)+((my-3)*_hexLineSize)+_currentMemory) if(getByte(newSelect) ~= nil)then drawSelectedByte(1) _hexSelected = newSelect writeMode = "hex" drawSelectedByte() end end elseif(mb == 1 and mx >= view_w+barsize+1+baroffs and my > 2 and mx <= w)then local newSelect = (mx-(view_w+barsize+baroffs)+((my-3)*_hexLineSize)+_currentMemory) if(getByte(newSelect) ~= nil)then drawSelectedByte(1) _hexSelected = newSelect writeMode = "char" drawSelectedByte() end end end end local tArgs = { ... } if(#tArgs == 0)then error("Ussage: " .. shell.resolveProgram(shell.getRunningProgram()) .. " <file>.") end if(not fs.exists(tArgs[1]))then drawGUI() local size = tonumber(showBox("Welcome"," Enter size of \n new file. \n(in bytes)","input",21,10),16) if (size == nil or size <= 0 or size > tonumber("FFFFF",16)) then showBox("New File","Invalid file size.","key",21,9) refreshScreen() exitHexIt() return end newFile(tArgs[1],size) refreshScreen() else showBox("File","Loading\n"..tArgs[1],"nomode",21,3) loadFile(tArgs[1]) refreshScreen() end while running do local e = {os.pullEvent()} update(e) end
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