Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
#=============================================================================== # Pokédex menu screen # * For choosing which region list to view. Only appears when there is more # than one viable region list to choose from, and if DEXDEPENDSONLOCATION is # false. # * Adapted from the Pokégear menu script by Maruno. #=============================================================================== HABITAT_2_PIC=["None", "Grassland", "Forest", "WatersEdge", "Sea", "Cave", "Mountain", "RoughTerrain", "Urban", "Rare"] class Window_DexesList < Window_CommandPokemon def initialize(commands,width,seen,owned) @seen=seen @owned=owned super(commands,width) @selarrow=AnimatedBitmap.new("Graphics/Pictures/selarrowwhite") self.windowskin=nil end def drawItem(index,count,rect) super(index,count,rect) if index>=0 && index<@seen.length pbDrawShadowText(self.contents,rect.x+236,rect.y,64,rect.height, @seen[index],self.baseColor,self.shadowColor,1) pbDrawShadowText(self.contents,rect.x+332,rect.y,64,rect.height, @owned[index],self.baseColor,self.shadowColor,1) end end end class Scene_PokedexMenu def initialize(menu_index = 0) @menu_index = menu_index end def main commands=[]; seen=[]; owned=[] dexnames=pbDexNames for i in 0...$PokemonGlobal.pokedexViable.length index=$PokemonGlobal.pokedexViable[i] if dexnames[index]==nil commands.push(_INTL("Pokédex")) else if dexnames[index].is_a?(Array) commands.push(dexnames[index][0]) else commands.push(dexnames[index]) end end index=-1 if index>=$PokemonGlobal.pokedexUnlocked.length-1 seen.push($Trainer.pokedexSeen(index).to_s) owned.push($Trainer.pokedexOwned(index).to_s) end commands.push(_INTL("Exit")) @sprites={} @sprites["background"] = IconSprite.new(0,0) @sprites["background"].setBitmap("Graphics/Pictures/pokedexMenubg") @sprites["commands"] = Window_DexesList.new(commands,Graphics.width,seen,owned) @sprites["commands"].index = @menu_index @sprites["commands"].x = 42 @sprites["commands"].y = 160 @sprites["commands"].width = Graphics.width-84 @sprites["commands"].height = 224 @sprites["commands"].windowskin=nil @sprites["commands"].baseColor=Color.new(248,248,248) @sprites["commands"].shadowColor=Color.new(0,0,0) @sprites["headings"]=Window_AdvancedTextPokemon.newWithSize( _INTL("<c3=F8F8F8,C02028>SEEN<r>OBTAINED</c3>"),286,104,208,64,@viewport) @sprites["headings"].windowskin=nil Graphics.transition loop do Graphics.update Input.update update if $scene != self break end end Graphics.freeze pbDisposeSpriteHash(@sprites) end def update pbUpdateSpriteHash(@sprites) if @sprites["commands"].active update_command return end end def update_command if Input.trigger?(Input::B) pbPlayCancelSE() $scene = Scene_Map.new return end if Input.trigger?(Input::C) case @sprites["commands"].index when @sprites["commands"].itemCount-1 pbPlayDecisionSE() $scene = Scene_Map.new else pbPlayDecisionSE() $PokemonGlobal.pokedexDex=$PokemonGlobal.pokedexViable[@sprites["commands"].index] $PokemonGlobal.pokedexDex=-1 if $PokemonGlobal.pokedexDex==$PokemonGlobal.pokedexUnlocked.length-1 pbFadeOutIn(99999) { scene=PokemonPokedexScene.new screen=PokemonPokedex.new(scene) screen.pbStartScreen } end return end end end #=============================================================================== # Pokédex main screen #=============================================================================== class Window_CommandPokemonWhiteArrow < Window_CommandPokemon def drawCursor(index,rect) selarrow=AnimatedBitmap.new("Graphics/Pictures/selarrowwhite") if self.index==index pbCopyBitmap(self.contents,selarrow.bitmap,rect.x,rect.y) end return Rect.new(rect.x+16,rect.y,rect.width-16,rect.height) end end class Window_Pokedex < Window_DrawableCommand def initialize(x,y,width,height) @pokeballOwned=AnimatedBitmap.new("Graphics/Pictures/pokedexOwned") @pokeballSeen=AnimatedBitmap.new("Graphics/Pictures/pokedexSeen") @commands=[] super(x,y,width,height) self.windowskin=nil self.baseColor=Color.new(88,88,80) self.shadowColor=Color.new(168,184,184) end def drawCursor(index,rect) selarrow=AnimatedBitmap.new("Graphics/Pictures/pokedexSel") if self.index==index pbCopyBitmap(self.contents,selarrow.bitmap,rect.x,rect.y) end return Rect.new(rect.x+16,rect.y,rect.width-16,rect.height) end def commands=(value) @commands=value refresh end def dispose @pokeballOwned.dispose @pokeballSeen.dispose super end def species return @commands.length==0 ? 0 : @commands[self.index][0] end def itemCount return @commands.length end def drawItem(index,count,rect) return if index >= self.top_row + self.page_item_max rect=drawCursor(index,rect) indexNumber=@commands[index][4] species=@commands[index][0] if $Trainer.seen[species] if $Trainer.owned[species] pbCopyBitmap(self.contents,@pokeballOwned.bitmap,rect.x-6,rect.y+8) else pbCopyBitmap(self.contents,@pokeballSeen.bitmap,rect.x-6,rect.y+8) end text=_ISPRINTF("{1:03d}{2:s} {3:s}",(@commands[index][5]) ? indexNumber-1 : indexNumber," ",@commands[index][1]) else text=_ISPRINTF("{1:03d} ----------",(@commands[index][5]) ? indexNumber-1 : indexNumber) end pbDrawShadowText(self.contents,rect.x+34,rect.y+6,rect.width,rect.height,text, self.baseColor,self.shadowColor) overlapCursor=drawCursor(index-1,itemRect(index-1)) end end class Window_ComplexCommandPokemon < Window_DrawableCommand attr_reader :commands def initialize(commands,width=nil) @starting=true @commands=commands dims=[] getAutoDims(commands,dims,width) super(0,0,dims[0],dims[1]) @selarrow=AnimatedBitmap.new("Graphics/Pictures/selarrowwhite") @starting=false end def self.newEmpty(x,y,width,height,viewport=nil) ret=self.new([],width) ret.x=x ret.y=y ret.width=width ret.height=height ret.viewport=viewport return ret end def index=(value) super refresh if !@starting end def indexToCommand(index) curindex=0 i=0; loop do break unless i<@commands.length return [i/2,-1] if index==curindex curindex+=1 return [i/2,index-curindex] if index-curindex<commands[i+1].length curindex+=commands[i+1].length i+=2 end return [-1,-1] end def getText(array,index) cmd=indexToCommand(index) return "" if cmd[0]==-1 return array[cmd[0]*2] if cmd[1]<0 return array[cmd[0]*2+1][cmd[1]] end def commands=(value) @commands=value @item_max=commands.length self.index=self.index end def width=(value) super if !@starting self.index=self.index end end def height=(value) super if !@starting self.index=self.index end end def resizeToFit(commands) dims=[] getAutoDims(commands,dims) self.width=dims[0] self.height=dims[1] end def itemCount mx=0 i=0; loop do break unless i<@commands.length mx+=1+@commands[i+1].length i+=2 end return mx end def drawItem(index,count,rect) command=indexToCommand(index) return if command[0]<0 text=getText(@commands,index) if command[1]<0 pbDrawShadowText(self.contents,rect.x+32,rect.y,rect.width,rect.height,text, self.baseColor,self.shadowColor) else rect=drawCursor(index,rect) pbDrawShadowText(self.contents,rect.x,rect.y,rect.width,rect.height,text, self.baseColor,self.shadowColor) end end end class PokemonPokedexScene def pbUpdate pbUpdateSpriteHash(@sprites) end def setIconBitmap(species) gender=($Trainer.formlastseen[species][0] rescue 0) form=($Trainer.formlastseen[species][1] rescue 0) @sprites["icon"].setSpeciesBitmap(species,(gender==1),form) pbPositionPokemonSprite(@sprites["icon"],116-64,164-64) end # Gets the region used for displaying Pokédex entries. Species will be listed # according to the given region's numbering and the returned region can have # any value defined in the town map data file. It is currently set to the # return value of pbGetCurrentRegion, and thus will change according to the # current map's MapPosition metadata setting. def pbGetPokedexRegion if DEXDEPENDSONLOCATION region=pbGetCurrentRegion region=-1 if region>=$PokemonGlobal.pokedexUnlocked.length-1 return region else return $PokemonGlobal.pokedexDex # National Dex -1, regional dexes 0 etc. end end # Determines which index of the array $PokemonGlobal.pokedexIndex to save the # "last viewed species" in. All regional dexes come first in order, then the # National Dex at the end. def pbGetSavePositionIndex index=pbGetPokedexRegion if index==-1 # National Dex index=$PokemonGlobal.pokedexUnlocked.length-1 # National Dex index comes end # after regional Dex indices return index end def pbStartScene @dummypokemon=PokeBattle_Pokemon.new(1,1) @sprites={} @viewport=Viewport.new(0,0,Graphics.width,Graphics.height) @viewport.z=99999 @sprites["pokedex"]=Window_Pokedex.new(214,18,268,332) @sprites["pokedex"].viewport=@viewport @sprites["dexbg"]=IconSprite.new(0,0,@viewport) @sprites["dexbg"].setBitmap(_INTL("Graphics/Pictures/Habitat/{1}",HABITAT_2_PIC[@dummypokemon.habitat])) @sprites["dexbg"].visible=false @sprites["dexentry"]=IconSprite.new(0,0,@viewport) @sprites["dexentry"].setBitmap(_INTL("Graphics/Pictures/Habitat/pokedexEntry")) @sprites["dexentry"].visible=false @sprites["overlay"]=BitmapSprite.new(Graphics.width,Graphics.height,@viewport) pbSetSystemFont(@sprites["overlay"].bitmap) @sprites["overlay"].x=0 @sprites["overlay"].y=0 @sprites["overlay"].visible=false @sprites["searchtitle"]=Window_AdvancedTextPokemon.newWithSize("",2,-18,Graphics.width,64,@viewport) @sprites["searchtitle"].windowskin=nil @sprites["searchtitle"].baseColor=Color.new(248,248,248) @sprites["searchtitle"].shadowColor=Color.new(0,0,0) @sprites["searchtitle"].text=_ISPRINTF("<ac>Search Mode</ac>") @sprites["searchtitle"].visible=false @sprites["searchlist"]=Window_ComplexCommandPokemon.newEmpty(-6,32,284,352,@viewport) @sprites["searchlist"].baseColor=Color.new(248,248,248) @sprites["searchlist"].shadowColor=Color.new(0,0,0) @sprites["searchlist"].visible=false @sprites["auxlist"]=Window_CommandPokemonWhiteArrow.newEmpty(256,32,284,224,@viewport) @sprites["auxlist"].baseColor=Color.new(248,248,248) @sprites["auxlist"].shadowColor=Color.new(0,0,0) @sprites["auxlist"].visible=false @sprites["messagebox"]=Window_UnformattedTextPokemon.newWithSize("",254,256,264,128,@viewport) @sprites["messagebox"].baseColor=Color.new(248,248,248) @sprites["messagebox"].shadowColor=Color.new(0,0,0) @sprites["messagebox"].visible=false @sprites["messagebox"].letterbyletter=false @sprites["dexname"]=Window_AdvancedTextPokemon.newWithSize("",2,-18,Graphics.width,64,@viewport) @sprites["dexname"].windowskin=nil @sprites["dexname"].baseColor=Color.new(248,248,248) @sprites["dexname"].shadowColor=Color.new(0,0,0) @sprites["species"]=Window_AdvancedTextPokemon.newWithSize("",38,22,160,64,@viewport) @sprites["species"].windowskin=nil @sprites["species"].baseColor=Color.new(88,88,80) @sprites["species"].shadowColor=Color.new(168,184,184) @sprites["seen"]=Window_AdvancedTextPokemon.newWithSize("",38,242,164,64,@viewport) @sprites["seen"].windowskin=nil @sprites["seen"].baseColor=Color.new(88,88,80) @sprites["seen"].shadowColor=Color.new(168,184,184) @sprites["owned"]=Window_AdvancedTextPokemon.newWithSize("",38,282,164,64,@viewport) @sprites["owned"].windowskin=nil @sprites["owned"].baseColor=Color.new(88,88,80) @sprites["owned"].shadowColor=Color.new(168,184,184) addBackgroundPlane(@sprites,"searchbg",_INTL("pokedexSearchbg"),@viewport) @sprites["searchbg"].visible=false @searchResults=false =begin # Suggestion for changing the background depending on region. You # can change the line below with the following: if pbGetPokedexRegion==-1 # Using national Pokédex addBackgroundPlane(@sprites,"background","pokedexbg_national",@viewport) elsif pbGetPokedexRegion==0 # Using first regional Pokédex addBackgroundPlane(@sprites,"background","pokedexbg_regional",@viewport) end =end addBackgroundPlane(@sprites,"background",_INTL("pokedexbg"),@viewport) @sprites["slider"]=IconSprite.new(Graphics.width-44,62,@viewport) @sprites["slider"].setBitmap(sprintf("Graphics/Pictures/pokedexSlider")) @sprites["icon"]=PokemonSprite.new(@viewport) @sprites["entryicon"]=PokemonSprite.new(@viewport) pbRefreshDexList($PokemonGlobal.pokedexIndex[pbGetSavePositionIndex]) pbDeactivateWindows(@sprites) pbFadeInAndShow(@sprites) end def pbDexSearchCommands(commands,selitem,helptexts=nil) ret=-1 auxlist=@sprites["auxlist"] messagebox=@sprites["messagebox"] auxlist.commands=commands auxlist.index=selitem messagebox.text=helptexts ? helptexts[auxlist.index] : "" pbActivateWindow(@sprites,"auxlist"){ loop do Graphics.update Input.update oldindex=auxlist.index pbUpdate if auxlist.index!=oldindex && helptexts messagebox.text=helptexts[auxlist.index] end if Input.trigger?(Input::B) ret=selitem pbPlayCancelSE() break end if Input.trigger?(Input::C) ret=auxlist.index pbPlayDecisionSE() break end end @sprites["auxlist"].commands=[] } Input.update return ret end def pbCanAddForModeList?(mode,nationalSpecies) case mode when 0 return true when 1 return $Trainer.seen[nationalSpecies] when 2, 3, 4, 5 return $Trainer.owned[nationalSpecies] end end def pbCanAddForModeSearch?(mode,nationalSpecies) case mode when 0, 1 return $Trainer.seen[nationalSpecies] when 2, 3, 4, 5 return $Trainer.owned[nationalSpecies] end end def pbGetDexList() dexlist=[] dexdata=pbOpenDexData region=pbGetPokedexRegion() regionalSpecies=pbAllRegionalSpecies(region) if regionalSpecies.length==1 # If no regional species defined, use National Pokédex order for i in 1..PBSpecies.maxValue regionalSpecies.push(i) end end for i in 1...regionalSpecies.length nationalSpecies=regionalSpecies[i] if pbCanAddForModeList?($PokemonGlobal.pokedexMode,nationalSpecies) pbDexDataOffset(dexdata,nationalSpecies,33) height=dexdata.fgetw weight=dexdata.fgetw # Pushing national species, name, height, weight, index number shift=DEXINDEXOFFSETS.include?(region) dexlist.push([nationalSpecies, PBSpecies.getName(nationalSpecies),height,weight,i,shift]) end end dexdata.close return dexlist end def pbRefreshDexList(index=0) dexlist=pbGetDexList() case $PokemonGlobal.pokedexMode when 0 # Numerical mode # Remove species not seen from the list i=0; loop do break unless i<dexlist.length break if $Trainer.seen[dexlist[i][0]] dexlist[i]=nil i+=1 end i=dexlist.length-1; loop do break unless i>=0 break if !dexlist[i] || $Trainer.seen[dexlist[i][0]] dexlist[i]=nil i-=1 end dexlist.compact! # Sort species in ascending order by index number, not national species dexlist.sort!{|a,b| a[4]<=>b[4]} when 1 # Alphabetical mode dexlist.sort!{|a,b| a[1]==b[1] ? a[4]<=>b[4] : a[1]<=>b[1]} when 2 # Heaviest mode dexlist.sort!{|a,b| a[3]==b[3] ? a[4]<=>b[4] : b[3]<=>a[3]} when 3 # Lightest mode dexlist.sort!{|a,b| a[3]==b[3] ? a[4]<=>b[4] : a[3]<=>b[3]} when 4 # Tallest mode dexlist.sort!{|a,b| a[2]==b[2] ? a[4]<=>b[4] : b[2]<=>a[2]} when 5 # Smallest mode dexlist.sort!{|a,b| a[2]==b[2] ? a[4]<=>b[4] : a[2]<=>b[2]} end dexname=_INTL("Pokédex") if $PokemonGlobal.pokedexUnlocked.length>1 thisdex=pbDexNames[pbGetSavePositionIndex] if thisdex!=nil if thisdex.is_a?(Array) dexname=thisdex[0] else dexname=thisdex end end end if !@searchResults @sprites["seen"].text=_ISPRINTF("Seen:<r>{1:d}",$Trainer.pokedexSeen(pbGetPokedexRegion)) @sprites["owned"].text=_ISPRINTF("Owned:<r>{1:d}",$Trainer.pokedexOwned(pbGetPokedexRegion)) @sprites["dexname"].text=_ISPRINTF("<ac>{1:s}</ac>",dexname) else seenno=0 ownedno=0 for i in dexlist seenno+=1 if $Trainer.seen[i[0]] ownedno+=1 if $Trainer.owned[i[0]] end @sprites["seen"].text=_ISPRINTF("Seen:<r>{1:d}",seenno) @sprites["owned"].text=_ISPRINTF("Owned:<r>{1:d}",ownedno) @sprites["dexname"].text=_ISPRINTF("<ac>{1:s} - Search results</ac>",dexname) end @dexlist=dexlist @sprites["pokedex"].commands=@dexlist @sprites["pokedex"].index=index @sprites["pokedex"].refresh # Draw the slider ycoord=62 if @sprites["pokedex"].itemCount>1 ycoord+=188.0 * @sprites["pokedex"].index/(@sprites["pokedex"].itemCount-1) end @sprites["slider"].y=ycoord iconspecies=@sprites["pokedex"].species iconspecies=0 if !$Trainer.seen[iconspecies] setIconBitmap(iconspecies) if iconspecies>0 @sprites["species"].text=_ISPRINTF("<ac>{1:s}</ac>",PBSpecies.getName(iconspecies)) else @sprites["species"].text="" end end def pbSearchDexList(params) $PokemonGlobal.pokedexMode=params[4] dexlist=pbGetDexList() dexdata=pbOpenDexData() if params[0]!=0 # Filter by name nameCommands=[ "",_INTL("ABC"),_INTL("DEF"),_INTL("GHI"), _INTL("JKL"),_INTL("MNO"),_INTL("PQR"), _INTL("STU"),_INTL("VWX"),_INTL("YZ") ] scanNameCommand=nameCommands[params[0]].scan(/./) dexlist=dexlist.find_all {|item| next false if !$Trainer.seen[item[0]] firstChar=item[1][0,1] next scanNameCommand.any? { |v| v==firstChar } } end if params[1]!=0 # Filter by color dexlist=dexlist.find_all {|item| next false if !$Trainer.seen[item[0]] pbDexDataOffset(dexdata,item[0],6) color=dexdata.fgetb next color==params[1]-1 } end if params[2]!=0 || params[3]!=0 # Filter by type typeCommands=[-1] for i in 0..PBTypes.maxValue if !PBTypes.isPseudoType?(i) typeCommands.push(i) # Add type end end stype1=typeCommands[params[2]] stype2=typeCommands[params[3]] dexlist=dexlist.find_all {|item| next false if !$Trainer.owned[item[0]] pbDexDataOffset(dexdata,item[0],8) type1=dexdata.fgetb type2=dexdata.fgetb if stype1>=0 && stype2>=0 # Find species that match both types next (stype1==type1 && stype2==type2) || (stype1==type2 && stype2==type1) elsif stype1>=0 # Find species that match first type entered next type1==stype1 || type2==stype1 else # Find species that match second type entered next type1==stype2 || type2==stype2 end } end dexdata.close dexlist=dexlist.find_all {|item| # Remove all unseen species from the results next ($Trainer.seen[item[0]]) } case params[4] when 0 # Numerical mode # Sort by index number, not national number dexlist.sort!{|a,b| a[4]<=>b[4]} when 1 # Alphabetical mode dexlist.sort!{|a,b| a[1]<=>b[1]} when 2 # Heaviest mode dexlist.sort!{|a,b| b[3]<=>a[3]} when 3 # Lightest mode dexlist.sort!{|a,b| a[3]<=>b[3]} when 4 # Tallest mode dexlist.sort!{|a,b| b[2]<=>a[2]} when 5 # Smallest mode dexlist.sort!{|a,b| a[2]<=>b[2]} end return dexlist end def pbRefreshDexSearch(params) searchlist=@sprites["searchlist"] messagebox=@sprites["messagebox"] searchlist.commands=[ _INTL("Search"),[ _ISPRINTF("Name: {1:s}",@nameCommands[params[0]]), _ISPRINTF("Color: {1:s}",@colorCommands[params[1]]), _ISPRINTF("Type 1: {1:s}",@typeCommands[params[2]]), _ISPRINTF("Type 2: {1:s}",@typeCommands[params[3]]), _ISPRINTF("Order: {1:s}",@orderCommands[params[4]]), _INTL("Start Search") ], _INTL("Sort"),[ _ISPRINTF("Order: {1:s}",@orderCommands[params[5]]), _INTL("Start Sort") ] ] helptexts=[ _INTL("Search for Pokémon based on selected parameters."),[ _INTL("List by the first letter in the name.\r\nSpotted Pokémon only."), _INTL("List by body color.\r\nSpotted Pokémon only."), _INTL("List by type.\r\nOwned Pokémon only."), _INTL("List by type.\r\nOwned Pokémon only."), _INTL("Select the Pokédex listing mode."), _INTL("Execute search."), ], _INTL("Switch Pokédex listings."),[ _INTL("Select the Pokédex listing mode."), _INTL("Execute sort."), ] ] messagebox.text=searchlist.getText(helptexts,searchlist.index) end def pbChangeToDexEntry(species) @sprites["entryicon"].visible=true @sprites["dexentry"].visible=true @sprites["overlay"].visible=true @sprites["overlay"].bitmap.clear basecolor=Color.new(88,88,80) shadowcolor=Color.new(168,184,184) indexNumber=pbGetRegionalNumber(pbGetPokedexRegion(),species) indexNumber=species if indexNumber==0 indexNumber-=1 if DEXINDEXOFFSETS.include?(pbGetPokedexRegion) gender=($Trainer.formlastseen[species][0] rescue 0) form=($Trainer.formlastseen[species][1] rescue 0) @dummypokemon.species=species @dummypokemon.setGender(gender) @dummypokemon.forceForm(form) @sprites["dexbg"].setBitmap(_INTL("Graphics/Pictures/Habitat/{1}",HABITAT_2_PIC[@dummypokemon.habitat])) @sprites["dexbg"].visible=true textpos=[ [_ISPRINTF("{1:03d}{2:s} {3:s}",indexNumber," ",PBSpecies.getName(species)), 244,40,0,Color.new(248,248,248),Color.new(0,0,0)], [sprintf(_INTL("HT")),318,158,0,basecolor,shadowcolor], [sprintf(_INTL("WT")),318,190,0,basecolor,shadowcolor] ] if $Trainer.owned[species] type1=@dummypokemon.type1 type2=@dummypokemon.type2 height=@dummypokemon.height weight=@dummypokemon.weight kind=@dummypokemon.kind dexentry=@dummypokemon.dexEntry inches=(height/0.254).round pounds=(weight/0.45359).round #formEntry = MultipleForms.call("dexEntry",form) #if formEntry!=nil # dexentry = formEntry #end if (@dummypokemon.species==PBSpecies::SYMBIONT) || (@dummypokemon.species==PBSpecies::ABSORPTION) || (@dummypokemon.species==PBSpecies::BEAUTY) || (@dummypokemon.species==PBSpecies::LIGHTNING) || (@dummypokemon.species==PBSpecies::BLASTER) || (@dummypokemon.species==PBSpecies::BLADE) || (@dummypokemon.species==PBSpecies::GLUTTON) || (@dummypokemon.species==PBSpecies::ADHESIVE) || (@dummypokemon.species==PBSpecies::STINGER) || (@dummypokemon.species==PBSpecies::ASSEMBLY) || (@dummypokemon.species==PBSpecies::BURST) || (@dummypokemon.species==PBSpecies::MOTHER) textpos.push([_ISPRINTF("{1:s} Ultra Beast",kind),244,74,0,basecolor,shadowcolor]) else textpos.push([_ISPRINTF("{1:s} Pokémon",kind),244,74,0,basecolor,shadowcolor]) end if pbGetCountry()==0xF4 # If the user is in the United States textpos.push([_ISPRINTF("{1:d}'{2:02d}\"",inches/12,inches%12),456,158,1,basecolor,shadowcolor]) textpos.push([_ISPRINTF("{1:4.1f} lbs.",pounds/10.0),490,190,1,basecolor,shadowcolor]) else textpos.push([_ISPRINTF("{1:.1f} m",height/10.0),466,158,1,basecolor,shadowcolor]) textpos.push([_ISPRINTF("{1:.1f} kg",weight/10.0),478,190,1,basecolor,shadowcolor]) end drawTextEx(@sprites["overlay"].bitmap, 42,240,Graphics.width-(42*2),4,dexentry,basecolor,shadowcolor) footprintfile=pbPokemonFootprintFile(@dummypokemon) if footprintfile footprint=BitmapCache.load_bitmap(footprintfile) @sprites["overlay"].bitmap.blt(226,136,footprint,footprint.rect) footprint.dispose end dexdata=pbOpenDexData pbDexDataOffset(dexdata,species,31) compat10=dexdata.fgetb compat11=dexdata.fgetb eggGroupbitmap=AnimatedBitmap.new(_INTL("Graphics/Pictures/typesEgg")) eggGroup1rect=Rect.new(0,compat10*28,64,28) eggGroup2rect=Rect.new(0,compat11*28,64,28) if compat10==compat11 @sprites["overlay"].bitmap.blt(210,194,eggGroupbitmap.bitmap,eggGroup1rect) else @sprites["overlay"].bitmap.blt(210,186,eggGroupbitmap.bitmap,eggGroup1rect) @sprites["overlay"].bitmap.blt(210,214,eggGroupbitmap.bitmap,eggGroup2rect) end dexdata.close pbDrawImagePositions(@sprites["overlay"].bitmap,[["Graphics/Pictures/pokedexOwned",212,42,0,0,-1,-1]]) typebitmap=AnimatedBitmap.new(_INTL("Graphics/Pictures/pokedexTypes")) type1rect=Rect.new(0,type1*32,96,32) type2rect=Rect.new(0,type2*32,96,32) @sprites["overlay"].bitmap.blt(296,118,typebitmap.bitmap,type1rect) @sprites["overlay"].bitmap.blt(396,118,typebitmap.bitmap,type2rect) if type1!=type2 typebitmap.dispose else textpos.push([_INTL("????? Pokémon"),244,74,0,basecolor,shadowcolor]) if pbGetCountry()==0xF4 # If the user is in the United States textpos.push([_INTL("???'??\""),456,158,1,basecolor,shadowcolor]) textpos.push([_INTL("????.? lbs."),490,190,1,basecolor,shadowcolor]) else textpos.push([_INTL("????.? m"),466,158,1,basecolor,shadowcolor]) textpos.push([_INTL("????.? kg"),478,190,1,basecolor,shadowcolor]) end end pbDrawTextPositions(@sprites["overlay"].bitmap,textpos) @sprites["entryicon"].setSpeciesBitmap(species,(gender==1),form) pbPositionPokemonSprite(@sprites["entryicon"],40,70) pbPlayCry(@dummypokemon) end def pbStartDexEntryScene(species) # Used only when capturing a new species @dummypokemon=PokeBattle_Pokemon.new(species,1) @dummypokemon.makeNotShiny @dummypokemon.makeNotDelta @sprites={} @viewport=Viewport.new(0,0,Graphics.width,Graphics.height) @viewport.z=99999 @sprites["dexbg"]=IconSprite.new(0,0,@viewport) @sprites["dexbg"].setBitmap(_INTL("Graphics/Pictures/Habitat/{1}",HABITAT_2_PIC[@dummypokemon.habitat])) @sprites["dexbg"].visible=false @sprites["dexentry"]=IconSprite.new(0,0,@viewport) @sprites["dexentry"].setBitmap(_INTL("Graphics/Pictures/pokedexentry")) @sprites["dexentry"].visible=false @sprites["overlay"]=BitmapSprite.new(Graphics.width,Graphics.height,@viewport) pbSetSystemFont(@sprites["overlay"].bitmap) @sprites["overlay"].x=0 @sprites["overlay"].y=0 @sprites["overlay"].visible=false @sprites["entryicon"]=PokemonSprite.new(@viewport) pbChangeToDexEntry(species) pbDrawImagePositions(@sprites["overlay"].bitmap,[["Graphics/Pictures/pokedexBlank",0,0,0,0,-1,-1]]) pbFadeInAndShow(@sprites) end def pbMiddleDexEntryScene # Used only when capturing a new species pbActivateWindow(@sprites,nil){ loop do Graphics.update Input.update pbUpdate if Input.trigger?(Input::B) || Input.trigger?(Input::C) break end end } end def pbDexEntry(index) oldsprites=pbFadeOutAndHide(@sprites) pbChangeToDexEntry(@dexlist[index][0]) pbFadeInAndShow(@sprites) curindex=index page=1 newpage=0 ret=0 pbActivateWindow(@sprites,nil){ loop do Graphics.update if page==1 Input.update pbUpdate if Input.trigger?(Input::B) || ret==1 if page==1 pbPlayCancelSE() pbFadeOutAndHide(@sprites) end @sprites["entryicon"].clearBitmap break elsif Input.trigger?(Input::UP) || ret==8 nextindex=-1 i=curindex-1; loop do break unless i>=0 if $Trainer.seen[@dexlist[i][0]] nextindex=i break end i-=1 end if nextindex>=0 curindex=nextindex newpage=page end pbPlayCursorSE() if newpage>1 elsif Input.trigger?(Input::DOWN) || ret==2 nextindex=-1 for i in curindex+1...@dexlist.length if $Trainer.seen[@dexlist[i][0]] nextindex=i break end end if nextindex>=0 curindex=nextindex newpage=page end pbPlayCursorSE() if newpage>1 elsif Input.trigger?(Input::LEFT) || ret==4 newpage=page-1 if page>1 pbPlayCursorSE() if newpage>1 elsif Input.trigger?(Input::RIGHT) || ret==6 newpage=page+1 if page<3 pbPlayCursorSE() if newpage>1 elsif Input.trigger?(Input::A) pbPlayCry(@dexlist[curindex][0]) end ret=0 if newpage>0 page=newpage newpage=0 listlimits=0 listlimits+=1 if curindex==0 # At top of list listlimits+=2 if curindex==@dexlist.length-1 # At bottom of list case page when 1 # Show entry pbChangeToDexEntry(@dexlist[curindex][0]) when 2 # Show nest region=-1 if !DEXDEPENDSONLOCATION dexnames=pbDexNames if dexnames[pbGetSavePositionIndex].is_a?(Array) region=dexnames[pbGetSavePositionIndex][1] end end scene=PokemonNestMapScene.new screen=PokemonNestMap.new(scene) ret=screen.pbStartScreen(@dexlist[curindex][0],region,listlimits) when 3 # Show forms scene=PokedexFormScene.new screen=PokedexForm.new(scene) ret=screen.pbStartScreen(@dexlist[curindex][0],listlimits) end end end } $PokemonGlobal.pokedexIndex[pbGetSavePositionIndex]=curindex if !@searchResults @sprites["pokedex"].index=curindex @sprites["pokedex"].refresh iconspecies=@sprites["pokedex"].species iconspecies=0 if !$Trainer.seen[iconspecies] setIconBitmap(iconspecies) if iconspecies>0 @sprites["species"].text=_ISPRINTF("<ac>{1:s}</ac>",PBSpecies.getName(iconspecies)) else @sprites["species"].text="" end # Update the slider ycoord=62 if @sprites["pokedex"].itemCount>1 ycoord+=188.0 * @sprites["pokedex"].index/(@sprites["pokedex"].itemCount-1) end @sprites["slider"].y=ycoord pbFadeInAndShow(@sprites,oldsprites) end def pbDexSearch oldsprites=pbFadeOutAndHide(@sprites) params=[] params[0]=0 params[1]=0 params[2]=0 params[3]=0 params[4]=0 params[5]=$PokemonGlobal.pokedexMode @nameCommands=[ _INTL("Don't specify"), _INTL("ABC"),_INTL("DEF"),_INTL("GHI"), _INTL("JKL"),_INTL("MNO"),_INTL("PQR"), _INTL("STU"),_INTL("VWX"),_INTL("YZ") ] @typeCommands=[ _INTL("None"), _INTL("Normal"),_INTL("Fighting"),_INTL("Flying"), _INTL("Poison"),_INTL("Ground"),_INTL("Rock"), _INTL("Bug"),_INTL("Ghost"),_INTL("Steel"), _INTL("Fire"),_INTL("Water"),_INTL("Grass"), _INTL("Electric"),_INTL("Psychic"),_INTL("Ice"), _INTL("Dragon"),_INTL("Dark"),_INTL("Fairy") ] @colorCommands=[_INTL("Don't specify")] for i in 0..PBColors.maxValue j=PBColors.getName(i) @colorCommands.push(j) if j end # @colorCommands=[ # _INTL("Don't specify"), # _INTL("Red"),_INTL("Blue"),_INTL("Yellow"), # _INTL("Green"),_INTL("Black"),_INTL("Brown"), # _INTL("Purple"),_INTL("Gray"),_INTL("White"),_INTL("Pink") # ] @orderCommands=[ _INTL("Numeric Mode"), _INTL("A to Z Mode"), _INTL("Heaviest Mode"), _INTL("Lightest Mode"), _INTL("Tallest Mode"), _INTL("Smallest Mode") ] @orderHelp=[ _INTL("Pokémon are listed according to their number."), _INTL("Spotted and owned Pokémon are listed alphabetically."), _INTL("Owned Pokémon are listed from heaviest to lightest."), _INTL("Owned Pokémon are listed from lightest to heaviest."), _INTL("Owned Pokémon are listed from tallest to smallest."), _INTL("Owned Pokémon are listed from smallest to tallest.") ] @sprites["searchlist"].index=1 searchlist=@sprites["searchlist"] @sprites["messagebox"].visible=true @sprites["auxlist"].visible=true @sprites["searchlist"].visible=true @sprites["searchbg"].visible=true @sprites["searchtitle"].visible=true pbRefreshDexSearch(params) pbFadeInAndShow(@sprites) pbActivateWindow(@sprites,"searchlist"){ loop do Graphics.update Input.update oldindex=searchlist.index pbUpdate if searchlist.index==0 if oldindex==9 && Input.trigger?(Input::DOWN) searchlist.index=1 elsif oldindex==1 && Input.trigger?(Input::UP) searchlist.index=9 else searchlist.index=1 end elsif searchlist.index==7 if oldindex==8 searchlist.index=6 else searchlist.index=8 end end if searchlist.index!=oldindex pbRefreshDexSearch(params) end if Input.trigger?(Input::C) pbPlayDecisionSE() command=searchlist.indexToCommand(searchlist.index) if command==[2,0] break end if command==[0,0] params[0]=pbDexSearchCommands(@nameCommands,params[0]) pbRefreshDexSearch(params) elsif command==[0,1] params[1]=pbDexSearchCommands(@colorCommands,params[1]) pbRefreshDexSearch(params) elsif command==[0,2] params[2]=pbDexSearchCommands(@typeCommands,params[2]) pbRefreshDexSearch(params) elsif command==[0,3] params[3]=pbDexSearchCommands(@typeCommands,params[3]) pbRefreshDexSearch(params) elsif command==[0,4] params[4]=pbDexSearchCommands(@orderCommands,params[4],@orderHelp) pbRefreshDexSearch(params) elsif command==[0,5] dexlist=pbSearchDexList(params) if dexlist.length==0 Kernel.pbMessage(_INTL("No matching Pokémon were found.")) else @dexlist=dexlist @sprites["pokedex"].commands=@dexlist @sprites["pokedex"].index=0 @sprites["pokedex"].refresh iconspecies=@sprites["pokedex"].species iconspecies=0 if !$Trainer.seen[iconspecies] setIconBitmap(iconspecies) if iconspecies>0 @sprites["species"].text=_ISPRINTF("<ac>{1:s}</ac>",PBSpecies.getName(iconspecies)) else @sprites["species"].text="" end seenno=0 ownedno=0 for i in dexlist seenno+=1 if $Trainer.seen[i[0]] ownedno+=1 if $Trainer.owned[i[0]] end @sprites["seen"].text=_ISPRINTF("Seen:<r>{1:d}",seenno) @sprites["owned"].text=_ISPRINTF("Owned:<r>{1:d}",ownedno) dexname=_INTL("Pokédex") if $PokemonGlobal.pokedexUnlocked.length>1 thisdex=pbDexNames[pbGetSavePositionIndex] if thisdex!=nil if thisdex.is_a?(Array) dexname=thisdex[0] else dexname=thisdex end end end @sprites["dexname"].text=_ISPRINTF("<ac>{1:s} - Search results</ac>",dexname) # Update the slider ycoord=62 if @sprites["pokedex"].itemCount>1 ycoord+=188.0 * @sprites["pokedex"].index/(@sprites["pokedex"].itemCount-1) end @sprites["slider"].y=ycoord @searchResults=true break end elsif command==[1,0] params[5]=pbDexSearchCommands(@orderCommands,params[5],@orderHelp) pbRefreshDexSearch(params) elsif command==[1,1] $PokemonGlobal.pokedexMode=params[5] $PokemonGlobal.pokedexIndex[pbGetSavePositionIndex]=0 pbRefreshDexList break end elsif Input.trigger?(Input::B) pbPlayCancelSE() break end end } pbFadeOutAndHide(@sprites) pbFadeInAndShow(@sprites,oldsprites) Input.update return 0 end def pbCloseSearch oldsprites=pbFadeOutAndHide(@sprites) @searchResults=false $PokemonGlobal.pokedexMode=0 pbRefreshDexList($PokemonGlobal.pokedexIndex[pbGetSavePositionIndex]) pbFadeInAndShow(@sprites,oldsprites) end def pbPokedex pbActivateWindow(@sprites,"pokedex"){ loop do Graphics.update Input.update oldindex=@sprites["pokedex"].index pbUpdate if oldindex!=@sprites["pokedex"].index $PokemonGlobal.pokedexIndex[pbGetSavePositionIndex]=@sprites["pokedex"].index if !@searchResults iconspecies=@sprites["pokedex"].species iconspecies=0 if !$Trainer.seen[iconspecies] setIconBitmap(iconspecies) if iconspecies>0 @sprites["species"].text=_ISPRINTF("<ac>{1:s}</ac>",PBSpecies.getName(iconspecies)) else @sprites["species"].text="" end # Update the slider ycoord=62 if @sprites["pokedex"].itemCount>1 ycoord+=188.0 * @sprites["pokedex"].index/(@sprites["pokedex"].itemCount-1) end @sprites["slider"].y=ycoord end if Input.trigger?(Input::B) pbPlayCancelSE() if @searchResults pbCloseSearch else break end elsif Input.trigger?(Input::C) if $Trainer.seen[@sprites["pokedex"].species] pbPlayDecisionSE() pbDexEntry(@sprites["pokedex"].index) end elsif Input.trigger?(Input::F5) pbPlayDecisionSE() pbDexSearch end end } end def pbEndScene pbFadeOutAndHide(@sprites) pbDisposeSpriteHash(@sprites) pbSEPlay("PokedexClose") @viewport.dispose end end class PokemonPokedex def initialize(scene) pbSEPlay("PokedexOpen") @scene=scene end def pbDexEntry(species) @scene.pbStartDexEntryScene(species) @scene.pbMiddleDexEntryScene @scene.pbEndScene end def pbStartScreen @scene.pbStartScene @scene.pbPokedex @scene.pbEndScene end end
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
Easiest method for beginners
CSS | 4 min ago | 0.99 KB
Money comes easy nowadays
CSS | 4 min ago | 0.99 KB
BTC SWAP GLITCH
CSS | 4 min ago | 0.99 KB
Changelly Hacked
CSS | 4 min ago | 0.99 KB
Exploit Documentation
CSS | 4 min ago | 0.99 KB
Exploit found by AI
CSS | 4 min ago | 0.99 KB
Untitled
34 min ago | 0.42 KB
.zshrc
Bash | 54 min ago | 1.23 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!