Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
using SampSharp.GameMode; using SampSharp.GameMode.Controllers; using SampSharp.GameMode.Definitions; using SampSharp.GameMode.SAMP; using SampSharp.GameMode.World; using System; using System.IO; using SampSharp.GameMode.Events; using SampSharp.GameMode.Display; namespace GrandLarceny { public class GameMode : BaseMode { // DEFINES readonly Color COLOR_NORMAL_PLAYER = Color.FromInteger(0xFFBB7777, ColorFormat.RGBA); // SPAWNS // Police dept spawns LS/SF/LV. readonly SpawnPoint[] policeSpawns = new[] { new SpawnPoint(1568.2250,-1693.5483,5.8906,177.0983), new SpawnPoint(-1604.8442,732.9442,-5.2344,37.6041), new SpawnPoint(2343.4553,2455.5994,14.9688,96.5022) }; // Medical dept spawns LS/SF/LV. readonly SpawnPoint[] medicalSpawns = new[] { new SpawnPoint(1568.2250,-1693.5483,5.8906,177.0983), new SpawnPoint(-1604.8442,732.9442,-5.2344,37.6041), new SpawnPoint(1609.5922,1820.9641,10.8280,348.1614) }; // Army spawns LS/SF/LV. readonly SpawnPoint[] armySpawns = new[] { new SpawnPoint(2786.2183,-2436.7859,13.6340,82.3043), new SpawnPoint(-1308.4493,504.9661,11.1953,132.5), new SpawnPoint(272.6040,1989.7307,17.6406,268.3605) }; readonly SpawnPoint[] lossantosSpawns = new[] { new SpawnPoint(1751.1097,-2106.4529,13.5469,183.1979), // El-Corona - Outside random house new SpawnPoint(2652.6418,-1989.9175,13.9988,182.7107), // Random house in willowfield - near playa de seville and stadium new SpawnPoint(2489.5225,-1957.9258,13.5881,2.3440), // Hotel in willowfield - near cluckin bell new SpawnPoint(2689.5203,-1695.9354,10.0517,39.5312), // Outside stadium - lots of cars new SpawnPoint(2770.5393,-1628.3069,12.1775,4.9637), // South in east beach - north of stadium - carparks nearby new SpawnPoint(2807.9282,-1176.8883,25.3805,173.6018), // North in east beach - near apartments new SpawnPoint(2552.5417,-958.0850,82.6345,280.2542), // Random house north of Las Colinas new SpawnPoint(2232.1309,-1159.5679,25.8906,103.2939), // Jefferson motel new SpawnPoint(2388.1003,-1279.8933,25.1291,94.3321), // House south of pig pen new SpawnPoint(2481.1885,-1536.7186,24.1467,273.4944), // East LS - near clucking bell and car wash new SpawnPoint(2495.0720,-1687.5278,13.5150,359.6696), // Outside CJ's house - lots of cars nearby new SpawnPoint(2306.8252,-1675.4340,13.9221,2.6271), // House in ganton - lots of cars nearby new SpawnPoint(2191.8403,-1455.8251,25.5391,267.9925), // House in south jefferson - lots of cars nearby new SpawnPoint(1830.1359,-1092.1849,23.8656,94.0113), // Mulholland intersection carpark new SpawnPoint(2015.3630,-1717.2535,13.5547,93.3655), // Idlewood house new SpawnPoint(1654.7091,-1656.8516,22.5156,177.9729), // Right next to PD new SpawnPoint(1219.0851,-1812.8058,16.5938,190.0045), // Conference Center new SpawnPoint(1508.6849,-1059.0846,25.0625,1.8058), // Across the street of BANK - lots of cars in intersection carpark new SpawnPoint(1421.0819,-885.3383,50.6531,3.6516), // Outside house in vinewood new SpawnPoint(1133.8237,-1272.1558,13.5469,192.4113), // Near hospital new SpawnPoint(1235.2196,-1608.6111,13.5469,181.2655), // Backalley west of mainstreet new SpawnPoint(590.4648,-1252.2269,18.2116,25.0473), // Outside "BAnk of San Andreas" new SpawnPoint(842.5260,-1007.7679,28.4185,213.9953), // North of Graveyard new SpawnPoint(911.9332,-1232.6490,16.9766,5.2999), // LS Film Studio new SpawnPoint(477.6021,-1496.6207,20.4345,266.9252), // Rodeo Place new SpawnPoint(255.4621,-1366.3256,53.1094,312.0852), // Outside propery in richman new SpawnPoint(281.5446,-1261.4562,73.9319,305.0017), // Another richman property new SpawnPoint(790.1918,-839.8533,60.6328,191.9514), // Mulholland house new SpawnPoint(1299.1859,-801.4249,84.1406,269.5274), // Maddoggs new SpawnPoint(1240.3170,-2036.6886,59.9575,276.4659), // Verdant Bluffs new SpawnPoint(2215.5181,-2627.8174,13.5469,273.7786), // Ocean docks 1 new SpawnPoint(2509.4346,-2637.6543,13.6453,358.3565) // Ocean Docks spawn 2 }; readonly SpawnPoint[] sanfierroSpawns = new[] { new SpawnPoint(-2723.4639,-314.8138,7.1839,43.5562), // golf course spawn new SpawnPoint(-2694.5344,64.5550,4.3359,95.0190), // in front of a house new SpawnPoint(-2458.2000,134.5419,35.1719,303.9446), // hotel new SpawnPoint(-2796.6589,219.5733,7.1875,88.8288), // house new SpawnPoint(-2706.5261,397.7129,4.3672,179.8611), // park new SpawnPoint(-2866.7683,691.9363,23.4989,286.3060), // house new SpawnPoint(-2764.9543,785.6434,52.7813,357.6817), // donut shop new SpawnPoint(-2660.9402,883.2115,79.7738,357.4440), // house new SpawnPoint(-2861.0796,1047.7109,33.6068,188.2750), // parking lot new SpawnPoint(-2629.2009,1383.1367,7.1833,179.7006), // parking lot at the bridge new SpawnPoint(-2079.6802,1430.0189,7.1016,177.6486), // pier new SpawnPoint(-1660.2294,1382.6698,9.8047,136.2952), // pier 69 new SpawnPoint(-1674.1964,430.3246,7.1797,226.1357), // gas station] new SpawnPoint(-1954.9982,141.8080,27.1747,277.7342), // train station new SpawnPoint(-1956.1447,287.1091,35.4688,90.4465), // car shop new SpawnPoint(-1888.1117,615.7245,35.1719,128.4498), // random new SpawnPoint(-1922.5566,886.8939,35.3359,272.1293), // random new SpawnPoint(-1983.3458,1117.0645,53.1243,271.2390), // church new SpawnPoint(-2417.6458,970.1491,45.2969,269.3676), // gas station new SpawnPoint(-2108.0171,902.8030,76.5792,5.7139), // house new SpawnPoint(-2097.5664,658.0771,52.3672,270.4487), // random new SpawnPoint(-2263.6650,393.7423,34.7708,136.4152), // random new SpawnPoint(-2287.5027,149.1875,35.3125,266.3989), // baseball parking lot new SpawnPoint(-2039.3571,-97.7205,35.1641,7.4744), // driving school new SpawnPoint(-1867.5022,-141.9203,11.8984,22.4499), // factory new SpawnPoint(-1537.8992,116.0441,17.3226,120.8537), // docks ship new SpawnPoint(-1708.4763,7.0187,3.5489,319.3260), // docks hangar new SpawnPoint(-1427.0858,-288.9430,14.1484,137.0812), // airport new SpawnPoint(-2173.0654,-392.7444,35.3359,237.0159), // stadium new SpawnPoint(-2320.5286,-180.3870,35.3135,179.6980), // burger shot new SpawnPoint(-2930.0049,487.2518,4.9141,3.8258) // harbor }; readonly SpawnPoint[] lasventurasSpawns = new[] { new SpawnPoint(1435.8024,2662.3647,11.3926,1.1650), // Northern train station new SpawnPoint(1457.4762,2773.4868,10.8203,272.2754), // Northern golf club new SpawnPoint(1739.6390,2803.0569,14.2735,285.3929), // Northern housing estate 1 new SpawnPoint(1870.3096,2785.2471,14.2734,42.3102), // Northern housing estate 2 new SpawnPoint(1959.7142,2754.6863,10.8203,181.4731), // Northern house 1 new SpawnPoint(2314.2556,2759.4504,10.8203,93.2711), // Northern industrial estate 1 new SpawnPoint(2216.5674,2715.0334,10.8130,267.6540), // Northern industrial estate 2 new SpawnPoint(2101.4192,2678.7874,10.8130,92.0607), // Northern near railway line new SpawnPoint(1951.1090,2660.3877,10.8203,180.8461), // Northern house 2 new SpawnPoint(1666.6949,2604.9861,10.8203,179.8495), // Northern house 3 new SpawnPoint(2808.3367,2421.5107,11.0625,136.2060), // Northern shopping centre new SpawnPoint(2633.3203,2349.7061,10.6719,178.7175), // V-Rock new SpawnPoint(2606.6348,2161.7490,10.8203,88.7508), // South V-Rock new SpawnPoint(2616.5286,2100.6226,10.8158,177.7834), // North Ammunation 1 new SpawnPoint(2491.8816,2397.9370,10.8203,266.6003), // North carpark 1 new SpawnPoint(2531.7891,2530.3223,21.8750,91.6686), // North carpark 2 new SpawnPoint(2340.6677,2530.4324,10.8203,177.8630), // North Pizza Stack new SpawnPoint(2097.6855,2491.3313,14.8390,181.8117), // Emerald Isle new SpawnPoint(1893.1000,2423.2412,11.1782,269.4385), // Souvenir shop new SpawnPoint(1698.9330,2241.8320,10.8203,357.8584), // Northern casino new SpawnPoint(1479.4559,2249.0769,11.0234,306.3790), // Baseball stadium 1 new SpawnPoint(1298.1548,2083.4016,10.8127,256.7034), // Baseball stadium 2 new SpawnPoint(1117.8785,2304.1514,10.8203,81.5490), // North carparks new SpawnPoint(1108.9878,1705.8639,10.8203,0.6785), // Dirtring racing 1 new SpawnPoint(1423.9780,1034.4188,10.8203,90.9590), // Sumo new SpawnPoint(1537.4377,752.0641,11.0234,271.6893), // Church new SpawnPoint(1917.9590,702.6984,11.1328,359.2682), // Southern housing estate new SpawnPoint(2089.4785,658.0414,11.2707,357.3572), // Southern house 1 new SpawnPoint(2489.8286,928.3251,10.8280,67.2245), // Wedding chapel new SpawnPoint(2697.4717,856.4916,9.8360,267.0983), // Southern construction site new SpawnPoint(2845.6104,1288.1444,11.3906,3.6506), // Southern train station new SpawnPoint(2437.9370,1293.1442,10.8203,86.3830), // Wedding chapel (near Pyramid) new SpawnPoint(2299.5430,1451.4177,10.8203,269.1287), // Carpark (near Pyramid) new SpawnPoint(2214.3008,2041.9165,10.8203,268.7626), // Central parking lot new SpawnPoint(2005.9174,2152.0835,10.8203,270.1372), // Central motel new SpawnPoint(2222.1042,1837.4220,10.8203,88.6461), // Clowns Pocket new SpawnPoint(2025.6753,1916.4363,12.3382,272.5852), // The Visage new SpawnPoint(2087.9902,1516.5336,10.8203,48.9300), // Royal Casino new SpawnPoint(2172.1624,1398.7496,11.0625,91.3783), // Auto Bahn new SpawnPoint(2139.1841,987.7975,10.8203,0.2315), // Come-a-lot new SpawnPoint(1860.9672,1030.2910,10.8203,271.6988), // Behind 4 Dragons new SpawnPoint(1673.2345,1316.1067,10.8203,177.7294), // Airport carpark new SpawnPoint(1412.6187,2000.0596,14.7396,271.3568) // South baseball stadium houses }; TextDraw lossantosTD = null; TextDraw sanfierroTD = null; TextDraw lasventurasTD = null; TextDraw classSelectionTD = null; int LoadStaticVehiclesFromFile(string fileName) { FileInfo file = new FileInfo(fileName); if(file.Exists == false) { return 0; } string[] lines = File.ReadAllLines(file.FullName); int lineIdx = -1; int vehicleCount = 0; VehicleModelType model = 0; Vector3 position = Vector3.Zero; float angle = 0.0f; int primaryColour = -1, secondaryColour = -1; string description = string.Empty; foreach(string line in lines) { lineIdx++; string[] token = line.Split(new[] { ' ', '\t', ',', ';' }, StringSplitOptions.RemoveEmptyEntries); if(token.Length < 7) // model, x, y, z, angle, color1, color2 are required. { Console.WriteLine("FAILED to parse vehicle: not enough arguments (7) or invalid format. ('{0}':{1})", file.Name, lineIdx); continue; } if(int.TryParse(token[0], out int modelId) == false) { Console.WriteLine("FAILED to parse vehicle: modelId (0) must be integer. ('{0}':{1})", file.Name, lineIdx); continue; } model = (VehicleModelType) modelId; if (float.TryParse(token[1], out float x) == false || float.TryParse(token[2], out float y) == false || float.TryParse(token[3], out float z) == false) { Console.WriteLine("FAILED to parse vehicle: x,y,z (1,2,3) must be float. ('{0}':{1})", file.Name, lineIdx); continue; } position = new Vector3(x, y, z); if(float.TryParse(token[4], out angle) == false) { Console.WriteLine("FAILED to parse vehicle: angle (4) must be float. ('{0}':{1})", file.Name, lineIdx); continue; } if(int.TryParse(token[5], out primaryColour) == false || int.TryParse(token[6], out secondaryColour) == false) { Console.WriteLine("FAILED to parse vehicle: primaryColour,secondaryColour (5,6) must be float. ('{0}':{1})", file.Name, lineIdx); continue; } if(token.Length > 7) { description = String.Join(" ", token, 7, (token.Length - 7)); } BaseVehicle vehicle = BaseVehicle.CreateStatic(model, position, angle, primaryColour, secondaryColour, (60 * 30)); // 30 minute respawn. if(vehicle == null) { Console.WriteLine("FAILED to create vehicle: there may be too many on the server. ({0}/{1})", BaseVehicle.PoolSize, BaseVehicle.Max); continue; } vehicle.SetNumberPlate("GRLC{44AA33}" + vehicle.Id); vehicleCount++; // Console.WriteLine("{0} = AddStaticVehicleEx({1}, {2}, {3}, {4}, {5}, {6}, {7}, (60 * 30)); // {8}", vehicle.Id, model, position.X, position.Y, position.Z, angle, primaryColour, secondaryColour, description); } return vehicleCount; } protected override void OnPlayerConnected(BasePlayer sender, EventArgs e) { Player player = sender as Player; player.GameText("~w~Grand Larceny", 3000, 4); player.SendClientMessage("Welcome to {88AA88}G{FFFFFF}rand {88AA88}L{FFFFFF}arceny"); player.Color = COLOR_NORMAL_PLAYER; /* GlobalObject.Remove(player, 1302, Vector3.Zero, 6000.0f); GlobalObject.Remove(player, 1209, Vector3.Zero, 6000.0f); GlobalObject.Remove(player, 955, Vector3.Zero, 6000.0f); GlobalObject.Remove(player, 1775, Vector3.Zero, 6000.0f); GlobalObject.Remove(player, 1776, Vector3.Zero, 6000.0f); */ Console.WriteLine("Player {0} reported client version '{1}'.", player.Id, player.Version); base.OnPlayerConnected(player, e); } protected override void OnPlayerSpawned(BasePlayer sender, SpawnEventArgs e) { Player player = sender as Player; if (player.IsNPC == true) { base.OnPlayerSpawned(player, e); return; } player.Interior = 0; player.ToggleClock(false); player.ResetMoney(); player.Money += 30000; SpawnPoint spawn = new SpawnPoint(Vector3.Zero, 0.0f); if (player.citySelected == City.LosSantos) { spawn = lossantosSpawns[new Random().Next(lossantosSpawns.Length)]; } if (player.citySelected == City.SanFierro) { spawn = sanfierroSpawns[new Random().Next(sanfierroSpawns.Length)]; } if (player.citySelected == City.LasVenturas) { spawn = lasventurasSpawns[new Random().Next(lasventurasSpawns.Length)]; } player.Position = spawn.position; player.Angle = spawn.angle; player.Color = COLOR_NORMAL_PLAYER; player.SetSkillLevel(WeaponSkill.Pistol, 200); player.SetSkillLevel(WeaponSkill.PistolSilenced, 200); player.SetSkillLevel(WeaponSkill.DesertEagle, 200); player.SetSkillLevel(WeaponSkill.Shotgun, 200); player.SetSkillLevel(WeaponSkill.SawnoffShotgun, 200); player.SetSkillLevel(WeaponSkill.Spas12Shotgun, 200); player.SetSkillLevel(WeaponSkill.MicroUzi, 200); player.SetSkillLevel(WeaponSkill.MP5, 200); player.SetSkillLevel(WeaponSkill.AK47, 200); player.SetSkillLevel(WeaponSkill.M4, 200); player.SetSkillLevel(WeaponSkill.SniperRifle, 200); player.GiveWeapon(Weapon.Colt45, 100); player.GiveWeapon(Weapon.MP5, 100); player.ToggleClock(false); base.OnPlayerSpawned(player, e); } protected override void OnPlayerDied(BasePlayer sender, DeathEventArgs e) { Player player = sender as Player; player.hasSelection = false; if(e.Killer != null) { e.Killer.Money += player.Money; } player.ResetMoney(); base.OnPlayerDied(player, e); } void SetupCharacterSelection(Player player) { if (player.citySelected == City.LosSantos) { player.Interior = 11; player.Position = new Vector3(508.7362, -87.4335, 998.9609); player.Angle = 0.0f; player.CameraPosition = new Vector3(508.7362, -83.4335, 998.9609); player.SetCameraLookAt(new Vector3(508.7362, -87.4335, 998.9609)); } if(player.citySelected == City.SanFierro) { player.Interior = 3; player.Position = new Vector3(-2673.8381, 1399.7424, 918.3516); player.Angle = 181.0f; player.CameraPosition = new Vector3(-2673.2776, 1394.3859, 918.3516); player.SetCameraLookAt(new Vector3(-2673.8381, 1399.7424, 918.3516)); } if(player.citySelected == City.LasVenturas) { player.Interior = 3; player.Position = new Vector3(349.0453, 193.2271, 1014.1797); player.Angle = 286.25f; player.CameraPosition = new Vector3(352.9164, 194.5702, 1014.1875); player.SetCameraLookAt(new Vector3(349.0453, 193.2271, 1014.1797)); } } TextDraw InitCityNameText(string name) { TextDraw textdraw = new TextDraw(new Vector2(10.0, 380.0), name); textdraw.UseBox = false; textdraw.LetterSize = new Vector2(1.25, 3.0); textdraw.Font = TextDrawFont.Diploma; textdraw.Shadow = 0; textdraw.Outline = 1; textdraw.ForeColor = Color.FromInteger(0xEEEEEEFF, ColorFormat.RGBA); textdraw.BackColor = Color.FromInteger(0x000000FF, ColorFormat.RGBA); return textdraw; } void InitTextDraws() { lossantosTD = InitCityNameText("Los Santos"); sanfierroTD = InitCityNameText("San Fierro"); lasventurasTD = InitCityNameText("Las Venturas"); classSelectionTD = new TextDraw(new Vector2(10.0, 415.0), " Press ~b~~k~~GO_LEFT~ ~w~or ~b~~k~~GO_RIGHT~ ~w~to switch cities.~n~ Press ~r~~k~~PED_FIREWEAPON~ ~w~to select."); classSelectionTD.UseBox = true; classSelectionTD.BoxColor = Color.FromInteger(0x222222BB, ColorFormat.RGBA); classSelectionTD.LetterSize = new Vector2(0.3, 1.0); // classSelectionTD. = new Vector2(400.0, 40.0); classSelectionTD.Font = TextDrawFont.Slim; classSelectionTD.Shadow = 0; classSelectionTD.Outline = 1; classSelectionTD.BackColor = Color.FromInteger(0x000000FF, ColorFormat.RGBA); classSelectionTD.ForeColor = Color.FromInteger(0xFFFFFFFF, ColorFormat.RGBA); } void SetupSelectedCity(Player player) { if (player.citySelected == City.None) { player.citySelected = City.LosSantos; } lossantosTD.Hide(player); sanfierroTD.Hide(player); lasventurasTD.Hide(player); if (player.citySelected == City.LosSantos) { player.Interior = 0; player.CameraPosition = new Vector3(1630.6136, -2286.0298, 110.0); player.SetCameraLookAt(new Vector3(1887.6034, -1682.1442, 47.6167)); lossantosTD.Show(player); } if(player.citySelected == City.SanFierro) { player.Interior = 0; player.CameraPosition = new Vector3(-1300.8754, 68.0546, 129.4823); player.SetCameraLookAt(new Vector3(-1817.9412, 769.3878, 132.6589)); sanfierroTD.Show(player); } if(player.citySelected == City.LasVenturas) { player.Interior = 0; player.CameraPosition = new Vector3(1310.6155, 1675.9182, 110.7390); player.SetCameraLookAt(new Vector3(2285.2944, 1919.3756, 68.2275)); lasventurasTD.Show(player); } } void SwitchToNextCity(Player player) { player.citySelected++; if(player.citySelected > City.LasVenturas) { player.citySelected = City.LosSantos; } player.PlaySound(1052); player.lastSelection = DateTime.Now; SetupSelectedCity(player); } void SwitchToPreviousCity(Player player) { player.citySelected--; if (player.citySelected <= City.None) { player.citySelected = City.LasVenturas; } player.PlaySound(1053); player.lastSelection = DateTime.Now; SetupSelectedCity(player); } void HandleCitySelection(Player player) { if (player.citySelected == City.None) { SwitchToNextCity(player); return; } if((DateTime.Now - player.lastSelection) < TimeSpan.FromMilliseconds(500)) { return; } player.GetKeys(out Keys keys, out int upOrDown, out int leftOrRight); if(keys == Keys.Fire) { player.ToggleSpectating(false); lossantosTD.Hide(player); sanfierroTD.Hide(player); lasventurasTD.Hide(player); classSelectionTD.Hide(player); player.hasSelection = true; return; } if(leftOrRight > 0) { SwitchToNextCity(player); } if(leftOrRight < 0) { SwitchToPreviousCity(player); } } protected override void OnPlayerRequestClass(BasePlayer sender, RequestClassEventArgs e) { Player player = sender as Player; if(player.IsNPC == true) { base.OnPlayerRequestClass(player, e); return; } if(player.hasSelection == true) { SetupCharacterSelection(player); } else { if(player.State != PlayerState.Spectating) { player.citySelected = City.None; player.ToggleSpectating(true); classSelectionTD.Show(player); } } base.OnPlayerRequestClass(player, e); } protected override void OnInitialized(EventArgs e) { Console.WriteLine(); Console.WriteLine("---------------------------------------"); Console.WriteLine("Running Grand Larceny - by the SA-MP team"); Console.WriteLine("---------------------------------------"); Console.WriteLine(); SetGameModeText("Grand Larceny"); ShowPlayerMarkers(PlayerMarkersMode.Global); ShowNameTags(true); SetNameTagDrawDistance(40.0f); EnableStuntBonusForAll(false); DisableInteriorEnterExits(); Server.SetWeather(2); Server.SetWorldTime(11); InitTextDraws(); // Player Class AddPlayerClass(298, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(299, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(300, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(301, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(302, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(303, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(304, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(305, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(280, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(281, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(282, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(283, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(284, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(285, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(286, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(287, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(288, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(289, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(265, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(266, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(267, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(268, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(269, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(270, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(1, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(2, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(3, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(4, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(5, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(6, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(8, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(42, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(65, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); //AddPlayerClass(74,1759.0189,-1898.1260,13.5622,266.4503,-1,-1,-1,-1,-1,-1); AddPlayerClass(86, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(119, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(149, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(208, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(273, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(289, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(47, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(48, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(49, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(50, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(51, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(52, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(53, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(54, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(55, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(56, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(57, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(58, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(68, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(69, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(70, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(71, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(72, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(73, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(75, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(76, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(78, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(79, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(80, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(81, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(82, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(83, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(84, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(85, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(87, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(88, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(89, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(91, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(92, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(93, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(95, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(96, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(97, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(98, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); AddPlayerClass(99, 1759.0189, -1898.1260, 13.5622, 266.4503, -1, -1, -1, -1, -1, -1); int totalVehiclesFromFiles = 0; totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/trains.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/pilots.txt"); // LAS VENTURAS totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/lv_law.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/lv_airport.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/lv_gen.txt"); // SAN FIERRO totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/sf_law.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/sf_airport.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/sf_gen.txt"); // LOS SANTOS totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/ls_law.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/ls_airport.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/ls_gen_inner.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/ls_gen_outer.txt"); // OTHER AREAS totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/whetstone.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/bone.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/flint.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/tierra.txt"); totalVehiclesFromFiles += LoadStaticVehiclesFromFile("scriptfiles/vehicles/red_county.txt"); Console.WriteLine("Total vehicles from files: {0}", totalVehiclesFromFiles); base.OnInitialized(e); } protected override void OnPlayerUpdate(BasePlayer sender, PlayerUpdateEventArgs e) { Player player = sender as Player; if (player.IsConnected == false || player.IsNPC == true) { base.OnPlayerUpdate(player, e); return; } if(player.hasSelection == false && player.State == PlayerState.Spectating) { HandleCitySelection(player); base.OnPlayerUpdate(player, e); return; } if(player.Weapon == Weapon.Minigun) { player.Kick(); e.PreventPropagation = true; base.OnPlayerUpdate(player, e); return; } if(player.SpecialAction == SpecialAction.Usejetpack) { player.Kick(); e.PreventPropagation = true; base.OnPlayerUpdate(player, e); return; } base.OnPlayerUpdate(player, e); } Vector3 GetXYInFrontOfPoint(Vector3 position, double angle, double distance) { double x = position.X, y = position.Y; angle *= (Math.PI / 180.0f); x += (distance * Math.Sin(-angle)); y += (distance * Math.Cos(-angle)); return new Vector3(x, y, position.Z); } protected override void LoadControllers(ControllerCollection controllers) { base.LoadControllers(controllers); controllers.Override(new PlayerController()); } void AddPlayerClass(int modelId, double x, double y, double z, double angle, params object[] useless) { AddPlayerClass(modelId, new Vector3(x, y, z), (float) angle); } } public class Player : BasePlayer { public bool hasSelection = false; public City citySelected = City.None; public DateTime lastSelection = DateTime.MinValue; } public class PlayerController : BasePlayerController { public override void RegisterTypes() { Player.Register<Player>(); } } public enum City { None, LosSantos, SanFierro, LasVenturas } public class SpawnPoint { public Vector3 position = Vector3.Zero; public float angle = 0.0f; public SpawnPoint(Vector3 position, float angle) { this.position = position; this.angle = angle; } public SpawnPoint(Vector3 position, double angle) { this.position = position; this.angle = (float)angle; } public SpawnPoint(float x, float y, float z, float angle) { this.position = new Vector3(x, y, z); this.angle = angle; } public SpawnPoint(double x, double y, double z, double angle) { this.position = new Vector3(x, y, z); this.angle = (float)angle; } } }
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
Easiest method for beginners
CSS | 30 sec ago | 0.99 KB
Money comes easy nowadays
CSS | 32 sec ago | 0.99 KB
BTC SWAP GLITCH
CSS | 34 sec ago | 0.99 KB
Changelly Hacked
CSS | 37 sec ago | 0.99 KB
Exploit Documentation
CSS | 39 sec ago | 0.99 KB
Exploit found by AI
CSS | 41 sec ago | 0.99 KB
Untitled
29 min ago | 0.42 KB
.zshrc
Bash | 50 min ago | 1.23 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!