Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
--Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Model0 = Instance.new("Model") VehicleSeat1 = Instance.new("VehicleSeat") Sound2 = Instance.new("Sound") Sound3 = Instance.new("Sound") Sound4 = Instance.new("Sound") Script5 = Instance.new("Script") ScreenGui6 = Instance.new("ScreenGui") LocalScript7 = Instance.new("LocalScript") ObjectValue8 = Instance.new("ObjectValue") Sound9 = Instance.new("Sound") Script10 = Instance.new("Script") ScreenGui11 = Instance.new("ScreenGui") LocalScript12 = Instance.new("LocalScript") ObjectValue13 = Instance.new("ObjectValue") Script14 = Instance.new("Script") Script15 = Instance.new("Script") Script16 = Instance.new("Script") Script17 = Instance.new("Script") Script18 = Instance.new("Script") ScreenGui19 = Instance.new("ScreenGui") ObjectValue20 = Instance.new("ObjectValue") LocalScript21 = Instance.new("LocalScript") LocalScript22 = Instance.new("LocalScript") ScreenGui23 = Instance.new("ScreenGui") ObjectValue24 = Instance.new("ObjectValue") LocalScript25 = Instance.new("LocalScript") LocalScript26 = Instance.new("LocalScript") Sound27 = Instance.new("Sound") Script28 = Instance.new("Script") ScreenGui29 = Instance.new("ScreenGui") LocalScript30 = Instance.new("LocalScript") ObjectValue31 = Instance.new("ObjectValue") Model32 = Instance.new("Model") Part33 = Instance.new("Part") Model34 = Instance.new("Model") Model35 = Instance.new("Model") MeshPart36 = Instance.new("MeshPart") Decal37 = Instance.new("Decal") Decal38 = Instance.new("Decal") Decal39 = Instance.new("Decal") Decal40 = Instance.new("Decal") Decal41 = Instance.new("Decal") Decal42 = Instance.new("Decal") MeshPart43 = Instance.new("MeshPart") Model44 = Instance.new("Model") Sound45 = Instance.new("Sound") ParticleEmitter46 = Instance.new("ParticleEmitter") BodyForce47 = Instance.new("BodyForce") Decal48 = Instance.new("Decal") CylinderMesh49 = Instance.new("CylinderMesh") Part50 = Instance.new("Part") Model51 = Instance.new("Model") Model52 = Instance.new("Model") MeshPart53 = Instance.new("MeshPart") Decal54 = Instance.new("Decal") Decal55 = Instance.new("Decal") Decal56 = Instance.new("Decal") Decal57 = Instance.new("Decal") Decal58 = Instance.new("Decal") Decal59 = Instance.new("Decal") MeshPart60 = Instance.new("MeshPart") Model61 = Instance.new("Model") Sound62 = Instance.new("Sound") ParticleEmitter63 = Instance.new("ParticleEmitter") BodyForce64 = Instance.new("BodyForce") CylinderMesh65 = Instance.new("CylinderMesh") Part66 = Instance.new("Part") Model67 = Instance.new("Model") Model68 = Instance.new("Model") MeshPart69 = Instance.new("MeshPart") Decal70 = Instance.new("Decal") Decal71 = Instance.new("Decal") Decal72 = Instance.new("Decal") Decal73 = Instance.new("Decal") Decal74 = Instance.new("Decal") Decal75 = Instance.new("Decal") MeshPart76 = Instance.new("MeshPart") Model77 = Instance.new("Model") Sound78 = Instance.new("Sound") ParticleEmitter79 = Instance.new("ParticleEmitter") BodyForce80 = Instance.new("BodyForce") CylinderMesh81 = Instance.new("CylinderMesh") Part82 = Instance.new("Part") Model83 = Instance.new("Model") Model84 = Instance.new("Model") MeshPart85 = Instance.new("MeshPart") Decal86 = Instance.new("Decal") Decal87 = Instance.new("Decal") Decal88 = Instance.new("Decal") Decal89 = Instance.new("Decal") Decal90 = Instance.new("Decal") Decal91 = Instance.new("Decal") MeshPart92 = Instance.new("MeshPart") BodyForce93 = Instance.new("BodyForce") CylinderMesh94 = Instance.new("CylinderMesh") Model95 = Instance.new("Model") Sound96 = Instance.new("Sound") ParticleEmitter97 = Instance.new("ParticleEmitter") Model98 = Instance.new("Model") Model99 = Instance.new("Model") Part100 = Instance.new("Part") SpotLight101 = Instance.new("SpotLight") SpecialMesh102 = Instance.new("SpecialMesh") Part103 = Instance.new("Part") SpecialMesh104 = Instance.new("SpecialMesh") SpotLight105 = Instance.new("SpotLight") Part106 = Instance.new("Part") Sound107 = Instance.new("Sound") ChorusSoundEffect108 = Instance.new("ChorusSoundEffect") Sound109 = Instance.new("Sound") ChorusSoundEffect110 = Instance.new("ChorusSoundEffect") ParticleEmitter111 = Instance.new("ParticleEmitter") Part112 = Instance.new("Part") Sound113 = Instance.new("Sound") ChorusSoundEffect114 = Instance.new("ChorusSoundEffect") Sound115 = Instance.new("Sound") ChorusSoundEffect116 = Instance.new("ChorusSoundEffect") ParticleEmitter117 = Instance.new("ParticleEmitter") MeshPart118 = Instance.new("MeshPart") MeshPart119 = Instance.new("MeshPart") MeshPart120 = Instance.new("MeshPart") MeshPart121 = Instance.new("MeshPart") MeshPart122 = Instance.new("MeshPart") MeshPart123 = Instance.new("MeshPart") MeshPart124 = Instance.new("MeshPart") MeshPart125 = Instance.new("MeshPart") MeshPart126 = Instance.new("MeshPart") MeshPart127 = Instance.new("MeshPart") MeshPart128 = Instance.new("MeshPart") MeshPart129 = Instance.new("MeshPart") Script130 = Instance.new("Script") Part131 = Instance.new("Part") Model132 = Instance.new("Model") Model133 = Instance.new("Model") Part134 = Instance.new("Part") BlockMesh135 = Instance.new("BlockMesh") Part136 = Instance.new("Part") BlockMesh137 = Instance.new("BlockMesh") Part138 = Instance.new("Part") BlockMesh139 = Instance.new("BlockMesh") Part140 = Instance.new("Part") BlockMesh141 = Instance.new("BlockMesh") Part142 = Instance.new("Part") BlockMesh143 = Instance.new("BlockMesh") Part144 = Instance.new("Part") BlockMesh145 = Instance.new("BlockMesh") Part146 = Instance.new("Part") BlockMesh147 = Instance.new("BlockMesh") Part148 = Instance.new("Part") BlockMesh149 = Instance.new("BlockMesh") Part150 = Instance.new("Part") BlockMesh151 = Instance.new("BlockMesh") Part152 = Instance.new("Part") BlockMesh153 = Instance.new("BlockMesh") Part154 = Instance.new("Part") BlockMesh155 = Instance.new("BlockMesh") Part156 = Instance.new("Part") BlockMesh157 = Instance.new("BlockMesh") Part158 = Instance.new("Part") BlockMesh159 = Instance.new("BlockMesh") Part160 = Instance.new("Part") BlockMesh161 = Instance.new("BlockMesh") Part162 = Instance.new("Part") BlockMesh163 = Instance.new("BlockMesh") Part164 = Instance.new("Part") BlockMesh165 = Instance.new("BlockMesh") Part166 = Instance.new("Part") BlockMesh167 = Instance.new("BlockMesh") Part168 = Instance.new("Part") BlockMesh169 = Instance.new("BlockMesh") Part170 = Instance.new("Part") BlockMesh171 = Instance.new("BlockMesh") Part172 = Instance.new("Part") BlockMesh173 = Instance.new("BlockMesh") Part174 = Instance.new("Part") BlockMesh175 = Instance.new("BlockMesh") Part176 = Instance.new("Part") BlockMesh177 = Instance.new("BlockMesh") Part178 = Instance.new("Part") BlockMesh179 = Instance.new("BlockMesh") Part180 = Instance.new("Part") BlockMesh181 = Instance.new("BlockMesh") Part182 = Instance.new("Part") BlockMesh183 = Instance.new("BlockMesh") Decal184 = Instance.new("Decal") WedgePart185 = Instance.new("WedgePart") SpecialMesh186 = Instance.new("SpecialMesh") WedgePart187 = Instance.new("WedgePart") SpecialMesh188 = Instance.new("SpecialMesh") WedgePart189 = Instance.new("WedgePart") SpecialMesh190 = Instance.new("SpecialMesh") WedgePart191 = Instance.new("WedgePart") SpecialMesh192 = Instance.new("SpecialMesh") Part193 = Instance.new("Part") BlockMesh194 = Instance.new("BlockMesh") Part195 = Instance.new("Part") BlockMesh196 = Instance.new("BlockMesh") Decal197 = Instance.new("Decal") Model198 = Instance.new("Model") UnionOperation199 = Instance.new("UnionOperation") Part200 = Instance.new("Part") CylinderMesh201 = Instance.new("CylinderMesh") Part202 = Instance.new("Part") CylinderMesh203 = Instance.new("CylinderMesh") Part204 = Instance.new("Part") CylinderMesh205 = Instance.new("CylinderMesh") Part206 = Instance.new("Part") CylinderMesh207 = Instance.new("CylinderMesh") Part208 = Instance.new("Part") CylinderMesh209 = Instance.new("CylinderMesh") Part210 = Instance.new("Part") CylinderMesh211 = Instance.new("CylinderMesh") Part212 = Instance.new("Part") CylinderMesh213 = Instance.new("CylinderMesh") Part214 = Instance.new("Part") CylinderMesh215 = Instance.new("CylinderMesh") Part216 = Instance.new("Part") CylinderMesh217 = Instance.new("CylinderMesh") Part218 = Instance.new("Part") CylinderMesh219 = Instance.new("CylinderMesh") Model220 = Instance.new("Model") UnionOperation221 = Instance.new("UnionOperation") Part222 = Instance.new("Part") CylinderMesh223 = Instance.new("CylinderMesh") Part224 = Instance.new("Part") CylinderMesh225 = Instance.new("CylinderMesh") Part226 = Instance.new("Part") CylinderMesh227 = Instance.new("CylinderMesh") Part228 = Instance.new("Part") CylinderMesh229 = Instance.new("CylinderMesh") Part230 = Instance.new("Part") CylinderMesh231 = Instance.new("CylinderMesh") Part232 = Instance.new("Part") CylinderMesh233 = Instance.new("CylinderMesh") Part234 = Instance.new("Part") CylinderMesh235 = Instance.new("CylinderMesh") Part236 = Instance.new("Part") CylinderMesh237 = Instance.new("CylinderMesh") Part238 = Instance.new("Part") CylinderMesh239 = Instance.new("CylinderMesh") Part240 = Instance.new("Part") CylinderMesh241 = Instance.new("CylinderMesh") Model242 = Instance.new("Model") Part243 = Instance.new("Part") CylinderMesh244 = Instance.new("CylinderMesh") Part245 = Instance.new("Part") CylinderMesh246 = Instance.new("CylinderMesh") Part247 = Instance.new("Part") CylinderMesh248 = Instance.new("CylinderMesh") Part249 = Instance.new("Part") CylinderMesh250 = Instance.new("CylinderMesh") Part251 = Instance.new("Part") BlockMesh252 = Instance.new("BlockMesh") Part253 = Instance.new("Part") CylinderMesh254 = Instance.new("CylinderMesh") Part255 = Instance.new("Part") CylinderMesh256 = Instance.new("CylinderMesh") Part257 = Instance.new("Part") CylinderMesh258 = Instance.new("CylinderMesh") Part259 = Instance.new("Part") BlockMesh260 = Instance.new("BlockMesh") Part261 = Instance.new("Part") CylinderMesh262 = Instance.new("CylinderMesh") Part263 = Instance.new("Part") SpecialMesh264 = Instance.new("SpecialMesh") Part265 = Instance.new("Part") CylinderMesh266 = Instance.new("CylinderMesh") Part267 = Instance.new("Part") CylinderMesh268 = Instance.new("CylinderMesh") Part269 = Instance.new("Part") BlockMesh270 = Instance.new("BlockMesh") Part271 = Instance.new("Part") CylinderMesh272 = Instance.new("CylinderMesh") Part273 = Instance.new("Part") CylinderMesh274 = Instance.new("CylinderMesh") Part275 = Instance.new("Part") BlockMesh276 = Instance.new("BlockMesh") Part277 = Instance.new("Part") BlockMesh278 = Instance.new("BlockMesh") Part279 = Instance.new("Part") BlockMesh280 = Instance.new("BlockMesh") Part281 = Instance.new("Part") CylinderMesh282 = Instance.new("CylinderMesh") Part283 = Instance.new("Part") BlockMesh284 = Instance.new("BlockMesh") Part285 = Instance.new("Part") CylinderMesh286 = Instance.new("CylinderMesh") Part287 = Instance.new("Part") CylinderMesh288 = Instance.new("CylinderMesh") Part289 = Instance.new("Part") CylinderMesh290 = Instance.new("CylinderMesh") Decal291 = Instance.new("Decal") Part292 = Instance.new("Part") CylinderMesh293 = Instance.new("CylinderMesh") Part294 = Instance.new("Part") BlockMesh295 = Instance.new("BlockMesh") Part296 = Instance.new("Part") BlockMesh297 = Instance.new("BlockMesh") Part298 = Instance.new("Part") BlockMesh299 = Instance.new("BlockMesh") Part300 = Instance.new("Part") BlockMesh301 = Instance.new("BlockMesh") Part302 = Instance.new("Part") CylinderMesh303 = Instance.new("CylinderMesh") Part304 = Instance.new("Part") CylinderMesh305 = Instance.new("CylinderMesh") Part306 = Instance.new("Part") BlockMesh307 = Instance.new("BlockMesh") Part308 = Instance.new("Part") BlockMesh309 = Instance.new("BlockMesh") MeshPart310 = Instance.new("MeshPart") MeshPart311 = Instance.new("MeshPart") Model312 = Instance.new("Model") Model313 = Instance.new("Model") Part314 = Instance.new("Part") Decal315 = Instance.new("Decal") SpecialMesh316 = Instance.new("SpecialMesh") UnionOperation317 = Instance.new("UnionOperation") UnionOperation318 = Instance.new("UnionOperation") UnionOperation319 = Instance.new("UnionOperation") UnionOperation320 = Instance.new("UnionOperation") UnionOperation321 = Instance.new("UnionOperation") Part322 = Instance.new("Part") CylinderMesh323 = Instance.new("CylinderMesh") UnionOperation324 = Instance.new("UnionOperation") UnionOperation325 = Instance.new("UnionOperation") UnionOperation326 = Instance.new("UnionOperation") Model327 = Instance.new("Model") UnionOperation328 = Instance.new("UnionOperation") Model329 = Instance.new("Model") UnionOperation330 = Instance.new("UnionOperation") UnionOperation331 = Instance.new("UnionOperation") MeshPart332 = Instance.new("MeshPart") Part333 = Instance.new("Part") Model334 = Instance.new("Model") Part335 = Instance.new("Part") Model336 = Instance.new("Model") Model337 = Instance.new("Model") Part338 = Instance.new("Part") SpecialMesh339 = Instance.new("SpecialMesh") Part340 = Instance.new("Part") SpecialMesh341 = Instance.new("SpecialMesh") Part342 = Instance.new("Part") SpecialMesh343 = Instance.new("SpecialMesh") Script344 = Instance.new("Script") MeshPart345 = Instance.new("MeshPart") Model346 = Instance.new("Model") Part347 = Instance.new("Part") SpecialMesh348 = Instance.new("SpecialMesh") Part349 = Instance.new("Part") SpecialMesh350 = Instance.new("SpecialMesh") Script351 = Instance.new("Script") Model352 = Instance.new("Model") MeshPart353 = Instance.new("MeshPart") MeshPart354 = Instance.new("MeshPart") Script355 = Instance.new("Script") Part356 = Instance.new("Part") ModuleScript357 = Instance.new("ModuleScript") Folder358 = Instance.new("Folder") LocalScript359 = Instance.new("LocalScript") RemoteEvent360 = Instance.new("RemoteEvent") Script361 = Instance.new("Script") Sound362 = Instance.new("Sound") NumberValue363 = Instance.new("NumberValue") NumberValue364 = Instance.new("NumberValue") LocalScript365 = Instance.new("LocalScript") RemoteEvent366 = Instance.new("RemoteEvent") Script367 = Instance.new("Script") Sound368 = Instance.new("Sound") NumberValue369 = Instance.new("NumberValue") NumberValue370 = Instance.new("NumberValue") LocalScript371 = Instance.new("LocalScript") LocalScript372 = Instance.new("LocalScript") RemoteEvent373 = Instance.new("RemoteEvent") Script374 = Instance.new("Script") LocalScript375 = Instance.new("LocalScript") LocalScript376 = Instance.new("LocalScript") LocalScript377 = Instance.new("LocalScript") LocalScript378 = Instance.new("LocalScript") LocalScript379 = Instance.new("LocalScript") RemoteEvent380 = Instance.new("RemoteEvent") Script381 = Instance.new("Script") Sound382 = Instance.new("Sound") ParticleEmitter383 = Instance.new("ParticleEmitter") LocalScript384 = Instance.new("LocalScript") LocalScript385 = Instance.new("LocalScript") Frame386 = Instance.new("Frame") TextButton387 = Instance.new("TextButton") Frame388 = Instance.new("Frame") Frame389 = Instance.new("Frame") Frame390 = Instance.new("Frame") TextButton391 = Instance.new("TextButton") TextButton392 = Instance.new("TextButton") TextButton393 = Instance.new("TextButton") TextLabel394 = Instance.new("TextLabel") TextLabel395 = Instance.new("TextLabel") Frame396 = Instance.new("Frame") TextLabel397 = Instance.new("TextLabel") TextLabel398 = Instance.new("TextLabel") TextLabel399 = Instance.new("TextLabel") TextLabel400 = Instance.new("TextLabel") TextLabel401 = Instance.new("TextLabel") TextLabel402 = Instance.new("TextLabel") TextLabel403 = Instance.new("TextLabel") TextLabel404 = Instance.new("TextLabel") TextLabel405 = Instance.new("TextLabel") TextLabel406 = Instance.new("TextLabel") TextLabel407 = Instance.new("TextLabel") TextLabel408 = Instance.new("TextLabel") TextLabel409 = Instance.new("TextLabel") TextLabel410 = Instance.new("TextLabel") TextLabel411 = Instance.new("TextLabel") TextButton412 = Instance.new("TextButton") TextButton413 = Instance.new("TextButton") TextButton414 = Instance.new("TextButton") TextButton415 = Instance.new("TextButton") TextButton416 = Instance.new("TextButton") TextButton417 = Instance.new("TextButton") TextButton418 = Instance.new("TextButton") TextButton419 = Instance.new("TextButton") TextButton420 = Instance.new("TextButton") TextButton421 = Instance.new("TextButton") TextButton422 = Instance.new("TextButton") TextButton423 = Instance.new("TextButton") TextButton424 = Instance.new("TextButton") TextButton425 = Instance.new("TextButton") TextButton426 = Instance.new("TextButton") TextLabel427 = Instance.new("TextLabel") TextLabel428 = Instance.new("TextLabel") TextLabel429 = Instance.new("TextLabel") TextLabel430 = Instance.new("TextLabel") TextLabel431 = Instance.new("TextLabel") TextLabel432 = Instance.new("TextLabel") TextLabel433 = Instance.new("TextLabel") TextButton434 = Instance.new("TextButton") TextButton435 = Instance.new("TextButton") TextButton436 = Instance.new("TextButton") TextButton437 = Instance.new("TextButton") TextButton438 = Instance.new("TextButton") TextButton439 = Instance.new("TextButton") TextButton440 = Instance.new("TextButton") TextLabel441 = Instance.new("TextLabel") TextLabel442 = Instance.new("TextLabel") TextLabel443 = Instance.new("TextLabel") TextLabel444 = Instance.new("TextLabel") TextLabel445 = Instance.new("TextLabel") TextLabel446 = Instance.new("TextLabel") TextLabel447 = Instance.new("TextLabel") TextLabel448 = Instance.new("TextLabel") TextLabel449 = Instance.new("TextLabel") TextButton450 = Instance.new("TextButton") TextButton451 = Instance.new("TextButton") TextButton452 = Instance.new("TextButton") TextButton453 = Instance.new("TextButton") TextButton454 = Instance.new("TextButton") TextButton455 = Instance.new("TextButton") TextButton456 = Instance.new("TextButton") TextButton457 = Instance.new("TextButton") TextButton458 = Instance.new("TextButton") TextLabel459 = Instance.new("TextLabel") TextLabel460 = Instance.new("TextLabel") TextLabel461 = Instance.new("TextLabel") TextLabel462 = Instance.new("TextLabel") TextLabel463 = Instance.new("TextLabel") ScrollingFrame464 = Instance.new("ScrollingFrame") TextLabel465 = Instance.new("TextLabel") ScrollingFrame466 = Instance.new("ScrollingFrame") TextLabel467 = Instance.new("TextLabel") ScrollingFrame468 = Instance.new("ScrollingFrame") TextLabel469 = Instance.new("TextLabel") ScrollingFrame470 = Instance.new("ScrollingFrame") TextLabel471 = Instance.new("TextLabel") TextLabel472 = Instance.new("TextLabel") LocalScript473 = Instance.new("LocalScript") Frame474 = Instance.new("Frame") LocalScript475 = Instance.new("LocalScript") Frame476 = Instance.new("Frame") Frame477 = Instance.new("Frame") Frame478 = Instance.new("Frame") ImageLabel479 = Instance.new("ImageLabel") Frame480 = Instance.new("Frame") Frame481 = Instance.new("Frame") Frame482 = Instance.new("Frame") ImageLabel483 = Instance.new("ImageLabel") TextLabel484 = Instance.new("TextLabel") Frame485 = Instance.new("Frame") Frame486 = Instance.new("Frame") TextLabel487 = Instance.new("TextLabel") TextLabel488 = Instance.new("TextLabel") TextLabel489 = Instance.new("TextLabel") TextLabel490 = Instance.new("TextLabel") TextLabel491 = Instance.new("TextLabel") TextLabel492 = Instance.new("TextLabel") TextLabel493 = Instance.new("TextLabel") Script494 = Instance.new("Script") ModuleScript495 = Instance.new("ModuleScript") ModuleScript496 = Instance.new("ModuleScript") ScreenGui497 = Instance.new("ScreenGui") ObjectValue498 = Instance.new("ObjectValue") Folder499 = Instance.new("Folder") NumberValue500 = Instance.new("NumberValue") NumberValue501 = Instance.new("NumberValue") NumberValue502 = Instance.new("NumberValue") StringValue503 = Instance.new("StringValue") NumberValue504 = Instance.new("NumberValue") NumberValue505 = Instance.new("NumberValue") NumberValue506 = Instance.new("NumberValue") NumberValue507 = Instance.new("NumberValue") NumberValue508 = Instance.new("NumberValue") BoolValue509 = Instance.new("BoolValue") BoolValue510 = Instance.new("BoolValue") BoolValue511 = Instance.new("BoolValue") Vector3Value512 = Instance.new("Vector3Value") BoolValue513 = Instance.new("BoolValue") BoolValue514 = Instance.new("BoolValue") LocalScript515 = Instance.new("LocalScript") Camera516 = Instance.new("Camera") Model0.Name = "Cart" Model0.Parent = mas VehicleSeat1.Name = "DriveSeat" VehicleSeat1.Parent = Model0 VehicleSeat1.CFrame = CFrame.new(-143.538086, 2.444309, 11.8027344, -0.00177260663, 0.148011968, 0.988987923, -0.000106248772, 0.988985658, -0.148011789, -1.0000025, -0.000367660366, -0.00173880183) VehicleSeat1.Orientation = Vector3.new(8.51000023, 90.0999985, -0.00999999978) VehicleSeat1.Position = Vector3.new(-143.538086, 2.444309, 11.8027344) VehicleSeat1.Rotation = Vector3.new(90.6699982, 81.4899979, -90.6900024) VehicleSeat1.Transparency = 1 VehicleSeat1.MaxSpeed = 0 VehicleSeat1.Size = Vector3.new(1.17283654, 0.968978584, 1.07191837) VehicleSeat1.Torque = 0 VehicleSeat1.Anchored = true VehicleSeat1.BottomSurface = Enum.SurfaceType.Smooth VehicleSeat1.CanCollide = false VehicleSeat1.CustomPhysicalProperties = 0.699999988, 0.300000012, 0, 1, 1 VehicleSeat1.Elasticity = 0 VehicleSeat1.FrontParamA = -0.10000000149012 VehicleSeat1.FrontParamB = 0.10000000149012 VehicleSeat1.FrontSurface = Enum.SurfaceType.Motor VehicleSeat1.FrontSurfaceInput = Enum.InputType.Constant VehicleSeat1.Material = Enum.Material.SmoothPlastic VehicleSeat1.TopParamA = 0 VehicleSeat1.TopParamB = 0 VehicleSeat1.TopSurface = Enum.SurfaceType.Hinge VehicleSeat1.TurnSpeed = 0 Sound2.Name = "Audio" Sound2.Parent = VehicleSeat1 Sound2.Volume = 0.20000000298023 Sound3.Name = "BoV" Sound3.Parent = VehicleSeat1 Sound3.MaxDistance = 5000 Sound3.Pitch = 0.69999998807907 Sound3.PlaybackSpeed = 0.69999998807907 Sound3.SoundId = "rbxassetid://285523399" Sound3.Volume = 4 Sound4.Name = "Shift1" Sound4.Parent = VehicleSeat1 Sound4.Pitch = 1.7000000476837 Sound4.PlaybackSpeed = 1.7000000476837 Sound4.SoundId = "rbxassetid://161822031" Sound4.Volume = 0.0099999997764826 Script5.Name = "Control" Script5.Parent = Sound4 table.insert(cors,sandbox(Script5,function() if script.Parent.Parent:IsA("VehicleSeat") then script.Parent.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then local p=game.Players:GetPlayerFromCharacter(child.Part1.Parent) local g=script.G:Clone() g.Parent=p.PlayerGui g:WaitForChild("src") g.src.Value=script.Parent g.Horn.Disabled=false end end) end end)) ScreenGui6.Name = "G" ScreenGui6.Parent = Script5 LocalScript7.Name = "Horn" LocalScript7.Parent = ScreenGui6 table.insert(cors,sandbox(LocalScript7,function() local mouse=game.Players.LocalPlayer:GetMouse() script.Parent:WaitForChild("src") src=script.Parent.src.Value mouse.KeyDown:connect(function(key) if key=="q" then src:Play() end end) src.Parent.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then src:Stop() script.Parent:Destroy() end end) end)) LocalScript7.Disabled = true ObjectValue8.Name = "src" ObjectValue8.Parent = ScreenGui6 Sound9.Name = "Shift2" Sound9.Parent = VehicleSeat1 Sound9.Pitch = 1.7000000476837 Sound9.PlaybackSpeed = 1.7000000476837 Sound9.SoundId = "rbxassetid://161822031" Sound9.Volume = 0.0099999997764826 Script10.Name = "Control" Script10.Parent = Sound9 table.insert(cors,sandbox(Script10,function() if script.Parent.Parent:IsA("VehicleSeat") then script.Parent.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then local p=game.Players:GetPlayerFromCharacter(child.Part1.Parent) local g=script.G:Clone() g.Parent=p.PlayerGui g:WaitForChild("src") g.src.Value=script.Parent g.Horn.Disabled=false end end) end end)) ScreenGui11.Name = "G" ScreenGui11.Parent = Script10 LocalScript12.Name = "Horn" LocalScript12.Parent = ScreenGui11 table.insert(cors,sandbox(LocalScript12,function() local mouse=game.Players.LocalPlayer:GetMouse() script.Parent:WaitForChild("src") src=script.Parent.src.Value mouse.KeyDown:connect(function(key) if key=="e" then src:Play() end end) src.Parent.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then src:Stop() script.Parent:Destroy() end end) end)) LocalScript12.Disabled = true ObjectValue13.Name = "src" ObjectValue13.Parent = ScreenGui11 Script14.Name = "AudioPlayer Gui Giver" Script14.Parent = VehicleSeat1 table.insert(cors,sandbox(Script14,function() GUI = script.Parent.AudioPlayer script.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") then --child.C0 = CFrame.new(-1.4,-1.3,0.2)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) --// Reposition player if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and (not player.PlayerGui:FindFirstChild("AudioPlayer")) then --// The part after the "and" prevents multiple GUI's to be copied over. GUI.CarSeat.Value = script.Parent --// Puts a reference of the seat in this ObjectValue, now you can use this ObjectValue's value to find the car directly. GUI:Clone().Parent = player.PlayerGui --// Compact version end end end end) script.Parent.ChildRemoved:connect(function(child) if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and player.PlayerGui:FindFirstChild("AudioPlayer") then player.PlayerGui:FindFirstChild("AudioPlayer"):Destroy() end end end end) end)) Script15.Name = "Gui Giver" Script15.Parent = VehicleSeat1 table.insert(cors,sandbox(Script15,function() GUI = script.Parent.Screen script.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then child.C0 = CFrame.new(-1,-.8,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) --// Reposition player player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and (not player.PlayerGui:FindFirstChild("Screen")) then --// The part after the "and" prevents multiple GUI's to be copied over. GUI.CarSeat.Value = script.Parent --// Puts a reference of the seat in this ObjectValue, now you can use this ObjectValue's value to find the car directly. GUI:Clone().Parent = player.PlayerGui --// Compact version script.Parent.Startup:Play() end end end end) script.Parent.ChildRemoved:connect(function(child) if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then script.Parent.Parent.Parent.RWD.MaxSpeed = 0 script.Parent.Parent.Parent.RWD.Throttle = 0 script.Parent.Parent.Parent.RWD.Torque = 20 script.Parent.Parent.Parent.LW.VS.MaxSpeed = 0 script.Parent.Parent.Parent.LW.VS.Throttle = 0 script.Parent.Parent.Parent.LW.VS.Torque = 20 script.Parent.Parent.Parent.RW.VS.MaxSpeed = 0 script.Parent.Parent.Parent.RW.VS.Throttle = 0 script.Parent.Parent.Parent.RW.VS.Torque = 20 script.Parent.Sound:Stop() script.Parent.Sound2:Stop() script.Parent.Sound3:Stop() player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and player.PlayerGui:FindFirstChild("Screen") then player.PlayerGui:FindFirstChild("Screen"):Destroy() end end end end) end)) Script16.Name = "TheFix" Script16.Parent = Script15 table.insert(cors,sandbox(Script16,function() wait(2) script.Parent.Disabled = false end)) Script17.Name = "sunDiagGiver" Script17.Parent = VehicleSeat1 table.insert(cors,sandbox(Script17,function() GUI = script.Parent:FindFirstChild("SUNDIAG_V3") script.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") then --child.C0 = CFrame.new(-1.4,-1.3,0.2)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) --// Reposition player if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and (not player.PlayerGui:FindFirstChild("SUNDIAG_12")) then --// The part after the "and" prevents multiple GUI's to be copied over. GUI.CarSeat.Value = script.Parent --// Puts a reference of the seat in this ObjectValue, now you can use this ObjectValue's value to find the car directly. GUI:Clone().Parent = player.PlayerGui --// Compact version end end end end) script.Parent.ChildRemoved:connect(function(child) if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and player.PlayerGui:FindFirstChild("SUNDIAG_V3") then player.PlayerGui:FindFirstChild("SUNDIAG_V3"):Destroy() end end end end) end)) Script18.Name = "sunDiagGiver" Script18.Parent = VehicleSeat1 table.insert(cors,sandbox(Script18,function() GUI = script.Parent:FindFirstChild("SUNDIAG_V4") script.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") then --child.C0 = CFrame.new(-1.4,-1.3,0.2)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) --// Reposition player if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and (not player.PlayerGui:FindFirstChild("SUNDIAG_12")) then --// The part after the "and" prevents multiple GUI's to be copied over. GUI.CarSeat.Value = script.Parent --// Puts a reference of the seat in this ObjectValue, now you can use this ObjectValue's value to find the car directly. GUI:Clone().Parent = player.PlayerGui --// Compact version end end end end) script.Parent.ChildRemoved:connect(function(child) if child:IsA("Weld") then if child.Part1.Name == "HumanoidRootPart" then player = game.Players:GetPlayerFromCharacter(child.Part1.Parent) if player and player.PlayerGui:FindFirstChild("SUNDIAG_V4") then player.PlayerGui:FindFirstChild("SUNDIAG_V4"):Destroy() end end end end) end)) ScreenGui19.Name = "SUNDIAG_V3" ScreenGui19.Parent = VehicleSeat1 ObjectValue20.Name = "CarSeat" ObjectValue20.Parent = ScreenGui19 LocalScript21.Name = "BoV" LocalScript21.Parent = ScreenGui19 table.insert(cors,sandbox(LocalScript21,function() --Thanks to Zephyred for this little piece here. Edited by Jcool, for AlexStuff. Originally used in the "Hypernova GT" local player = game.Players.LocalPlayer local carSeat = script.Parent.CarSeat.Value local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyUp:connect(function (key) key = string.lower(key) if key == "x" then carSeat.BoV:Play() end end) end)) LocalScript22.Name = "First Person" LocalScript22.Parent = VehicleSeat1 table.insert(cors,sandbox(LocalScript22,function() self = script.Parent c = workspace.CurrentCamera player = game.Players.LocalPlayer char = player.Character or player.CharacterAdded:wait() humanoid = char:WaitForChild("Humanoid") -- Apply some properties player.CameraMaxZoomDistance = 0.5 c.FieldOfView = 100 -- Things get trippy if we don't do this. humanoid.CameraOffset = Vector3.new(0,-0.25,-1.5) function lock(part) if part and part:IsA("BasePart") then part.LocalTransparencyModifier = part.Transparency part.Changed:connect(function (property) part.LocalTransparencyModifier = part.Transparency end) end end for _,v in pairs(char:GetChildren()) do lock(v) end char.ChildAdded:connect(lock) c.Changed:connect(function (property) if property == "CameraSubject" then if c.CameraSubject and c.CameraSubject:IsA("DriveSeat") and humanoid then -- Vehicle seats try to change the camera subject to the seat itself. This isn't what we wan't really. c.CameraSubject = humanoid; end end end) end)) ScreenGui23.Name = "SUNDIAG_V3" ScreenGui23.Parent = VehicleSeat1 ObjectValue24.Name = "CarSeat" ObjectValue24.Parent = ScreenGui23 LocalScript25.Name = "BoV2" LocalScript25.Parent = ScreenGui23 table.insert(cors,sandbox(LocalScript25,function() --Thanks to Zephyred for this little piece here. Edited by Jcool, for AlexStuff. Originally used in the "Hypernova GT" local player = game.Players.LocalPlayer local carSeat = script.Parent.CarSeat.Value local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyUp:connect(function (key) key = string.lower(key) if key == "c" then carSeat.BoV2:Play() end end) end)) LocalScript26.Name = "First Person" LocalScript26.Parent = VehicleSeat1 table.insert(cors,sandbox(LocalScript26,function() self = script.Parent c = workspace.CurrentCamera player = game.Players.LocalPlayer char = player.Character or player.CharacterAdded:wait() humanoid = char:WaitForChild("Humanoid") -- Apply some properties player.CameraMaxZoomDistance = 0.5 c.FieldOfView = 100 -- Things get trippy if we don't do this. humanoid.CameraOffset = Vector3.new(0,-0.25,-1.5) function lock(part) if part and part:IsA("BasePart") then part.LocalTransparencyModifier = part.Transparency part.Changed:connect(function (property) part.LocalTransparencyModifier = part.Transparency end) end end for _,v in pairs(char:GetChildren()) do lock(v) end char.ChildAdded:connect(lock) c.Changed:connect(function (property) if property == "CameraSubject" then if c.CameraSubject and c.CameraSubject:IsA("DriveSeat") and humanoid then -- Vehicle seats try to change the camera subject to the seat itself. This isn't what we wan't really. c.CameraSubject = humanoid; end end end) end)) Sound27.Name = "MONICAAA" Sound27.Parent = VehicleSeat1 Sound27.SoundId = "rbxassetid://1425713537" Sound27.Volume = 10 Script28.Name = "Control" Script28.Parent = Sound27 table.insert(cors,sandbox(Script28,function() if script.Parent.Parent:IsA("VehicleSeat") then script.Parent.Parent.ChildAdded:connect(function(child) if child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then local p=game.Players:GetPlayerFromCharacter(child.Part1.Parent) local g=script.G:Clone() g.Parent=p.PlayerGui g:WaitForChild("src") g.src.Value=script.Parent g.Horn.Disabled=false end end) end end)) ScreenGui29.Name = "G" ScreenGui29.Parent = Script28 LocalScript30.Name = "Horn" LocalScript30.Parent = ScreenGui29 table.insert(cors,sandbox(LocalScript30,function() local mouse=game.Players.LocalPlayer:GetMouse() script.Parent:WaitForChild("src") src=script.Parent.src.Value mouse.KeyDown:connect(function(key) if key=="n" then src:Play() end end) src.Parent.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then src:Stop() script.Parent:Destroy() end end) end)) LocalScript30.Disabled = true ObjectValue31.Name = "src" ObjectValue31.Parent = ScreenGui29 Model32.Name = "Wheels" Model32.Parent = Model0 Part33.Name = "FL" Part33.Parent = Model32 Part33.CFrame = CFrame.new(-147.592285, 1.58421695, 14.1702881, 1.00000334, 0.00123663526, 0.000229056604, 0.000228993769, 5.12471597e-05, -1, -0.00123810885, 1.00000334, 5.09625388e-05) Part33.Orientation = Vector3.new(90, 0.0700000003, 0) Part33.Position = Vector3.new(-147.592285, 1.58421695, 14.1702881) Part33.Rotation = Vector3.new(90, 0.00999999978, -0.0700000003) Part33.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part33.Transparency = 1 Part33.Size = Vector3.new(3.16678405, 3.16678405, 3.16678405) Part33.Anchored = true Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part33.BottomParamA = 0 Part33.BottomParamB = 0 Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part33.BrickColor = BrickColor.new("Really black") Part33.CustomPhysicalProperties = 2.5, 2, 0, 1, 100 Part33.Elasticity = 1 Part33.Friction = 1.7999999523163 Part33.FrontParamA = 0 Part33.FrontParamB = 0 Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part33.Material = Enum.Material.SmoothPlastic Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part33.brickColor = BrickColor.new("Really black") Part33.FormFactor = Enum.FormFactor.Symmetric Part33.formFactor = Enum.FormFactor.Symmetric Part33.Shape = Enum.PartType.Ball Model34.Name = "Parts" Model34.Parent = Part33 Model35.Parent = Model34 MeshPart36.Parent = Model35 MeshPart36.CFrame = CFrame.new(-147.592407, 1.58398604, 14.1705322, -0.035379868, 2.986053e-08, -0.999377966, -9.02218744e-10, 1, 2.86381692e-08, 0.999378085, 3.18686944e-09, -0.035378404) MeshPart36.Orientation = Vector3.new(0, -92.0299988, 0) MeshPart36.Position = Vector3.new(-147.592407, 1.58398604, 14.1705322) MeshPart36.Rotation = Vector3.new(-180, -87.9800034, -180) MeshPart36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart36.Size = Vector3.new(0.435112178, 1.2261256, 1.22610486) MeshPart36.Anchored = true MeshPart36.BrickColor = BrickColor.new("Really black") MeshPart36.CanCollide = false MeshPart36.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart36.brickColor = BrickColor.new("Really black") Decal37.Parent = MeshPart36 Decal37.Texture = "http://www.roblox.com/asset/?id=247663913" Decal37.Face = Enum.NormalId.Right Decal38.Parent = MeshPart36 Decal38.Texture = "http://www.roblox.com/asset/?id=87199644" Decal38.Face = Enum.NormalId.Back Decal39.Parent = MeshPart36 Decal39.Texture = "http://www.roblox.com/asset/?id=87199644" Decal39.Face = Enum.NormalId.Top Decal40.Parent = MeshPart36 Decal40.Texture = "http://www.roblox.com/asset/?id=87199644" Decal40.Face = Enum.NormalId.Back Decal41.Parent = MeshPart36 Decal41.Texture = "http://www.roblox.com/asset/?id=87199644" Decal42.Parent = MeshPart36 Decal42.Texture = "http://www.roblox.com/asset/?id=87199644" Decal42.Face = Enum.NormalId.Bottom MeshPart43.Parent = Model35 MeshPart43.CFrame = CFrame.new(-147.592407, 1.58398604, 14.1705322, -0.035379868, 2.986053e-08, -0.999377966, -9.02218744e-10, 1, 2.86381692e-08, 0.999378085, 3.18686944e-09, -0.035378404) MeshPart43.Orientation = Vector3.new(0, -92.0299988, 0) MeshPart43.Position = Vector3.new(-147.592407, 1.58398604, 14.1705322) MeshPart43.Rotation = Vector3.new(-180, -87.9800034, -180) MeshPart43.Size = Vector3.new(0.445628256, 0.90982008, 0.908324242) MeshPart43.Anchored = true MeshPart43.CanCollide = false MeshPart43.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart43.TextureID = "rbxassetid://1174847695" Model44.Name = "Fixed" Model44.Parent = Part33 Sound45.Name = "SQ" Sound45.Parent = Part33 Sound45.Looped = true Sound45.MaxDistance = 200 Sound45.EmitterSize = 1 Sound45.MinDistance = 1 Sound45.SoundId = "rbxassetid://271414688" Sound45.Volume = 0.10000000149012 ParticleEmitter46.Name = "Smoke" ParticleEmitter46.Parent = Part33 ParticleEmitter46.Speed = NumberRange.new(-2, 0) ParticleEmitter46.Color = ColorSequence.new(Color3.new(0.827451, 0.827451, 0.827451),Color3.new(1, 1, 1)) ParticleEmitter46.Texture = "http://www.roblox.com/asset/?id=34098552" ParticleEmitter46.Transparency = NumberSequence.new(0.75,1) ParticleEmitter46.Size = NumberSequence.new(3,7.8611102104187,9.3888902664185) ParticleEmitter46.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter46.EmissionDirection = Enum.NormalId.Bottom ParticleEmitter46.Lifetime = NumberRange.new(3, 3.5) ParticleEmitter46.Rate = 0 ParticleEmitter46.RotSpeed = NumberRange.new(20, 100) ParticleEmitter46.SpreadAngle = Vector2.new(20, 20) ParticleEmitter46.VelocitySpread = 20 BodyForce47.Name = "Burnout" BodyForce47.Parent = Part33 Decal48.Parent = Part33 Decal48.Texture = "http://www.roblox.com/asset/?id=" Decal48.Face = Enum.NormalId.Top CylinderMesh49.Parent = Part33 CylinderMesh49.Scale = Vector3.new(1, 0.5, 1) Part50.Name = "RR" Part50.Parent = Model32 Part50.CFrame = CFrame.new(-140.46106, 1.62914801, 9.58032227, -1.0000031, -0.00123552466, 0.000679219724, -0.000679019548, -0.000161248434, -0.999999762, 0.0012370958, -1.00000334, 0.000160407668) Part50.Orientation = Vector3.new(89.9599991, 76.7099991, -103.360001) Part50.Position = Vector3.new(-140.46106, 1.62914801, 9.58032227) Part50.Rotation = Vector3.new(89.9899979, 0.0399999991, 179.929993) Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part50.Transparency = 1 Part50.Size = Vector3.new(3.16678405, 3.16678405, 3.16678405) Part50.Anchored = true Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part50.BottomParamA = 0 Part50.BottomParamB = 0 Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part50.BrickColor = BrickColor.new("Really black") Part50.CustomPhysicalProperties = 2.5, 2, 0, 1, 100 Part50.Elasticity = 1 Part50.Friction = 1.7999999523163 Part50.FrontParamA = 0 Part50.FrontParamB = 0 Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part50.Material = Enum.Material.SmoothPlastic Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part50.brickColor = BrickColor.new("Really black") Part50.FormFactor = Enum.FormFactor.Symmetric Part50.formFactor = Enum.FormFactor.Symmetric Part50.Shape = Enum.PartType.Ball Model51.Name = "Parts" Model51.Parent = Part50 Model52.Parent = Model51 MeshPart53.Parent = Model52 MeshPart53.CFrame = CFrame.new(-140.461426, 1.62898397, 9.58068848, -0.0219913628, 2.96276994e-08, 0.999762058, 1.86264515e-09, 1, -2.83471309e-08, -0.999762058, 2.50292942e-09, -0.021992825) MeshPart53.Orientation = Vector3.new(0, 91.2600021, 0) MeshPart53.Position = Vector3.new(-140.461426, 1.62898397, 9.58068848) MeshPart53.Rotation = Vector3.new(180, 88.75, -180) MeshPart53.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart53.Size = Vector3.new(0.502030849, 1.41469944, 1.41467547) MeshPart53.Anchored = true MeshPart53.BrickColor = BrickColor.new("Really black") MeshPart53.CanCollide = false MeshPart53.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart53.brickColor = BrickColor.new("Really black") Decal54.Parent = MeshPart53 Decal54.Texture = "http://www.roblox.com/asset/?id=247663913" Decal54.Face = Enum.NormalId.Right Decal55.Parent = MeshPart53 Decal55.Texture = "http://www.roblox.com/asset/?id=87199644" Decal55.Face = Enum.NormalId.Back Decal56.Parent = MeshPart53 Decal56.Texture = "http://www.roblox.com/asset/?id=87199644" Decal56.Face = Enum.NormalId.Top Decal57.Parent = MeshPart53 Decal57.Texture = "http://www.roblox.com/asset/?id=87199644" Decal57.Face = Enum.NormalId.Back Decal58.Parent = MeshPart53 Decal58.Texture = "http://www.roblox.com/asset/?id=87199644" Decal59.Parent = MeshPart53 Decal59.Texture = "http://www.roblox.com/asset/?id=87199644" Decal59.Face = Enum.NormalId.Bottom MeshPart60.Parent = Model52 MeshPart60.CFrame = CFrame.new(-140.461426, 1.62898397, 9.58068848, -0.0219913628, 2.96276994e-08, 0.999762058, 1.86264515e-09, 1, -2.83471309e-08, -0.999762058, 2.50292942e-09, -0.021992825) MeshPart60.Orientation = Vector3.new(0, 91.2600021, 0) MeshPart60.Position = Vector3.new(-140.461426, 1.62898397, 9.58068848) MeshPart60.Rotation = Vector3.new(180, 88.75, -180) MeshPart60.Size = Vector3.new(0.514164329, 1.04974711, 1.04802132) MeshPart60.Anchored = true MeshPart60.CanCollide = false MeshPart60.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart60.TextureID = "rbxassetid://1174847695" Model61.Name = "Fixed" Model61.Parent = Part50 Sound62.Name = "SQ" Sound62.Parent = Part50 Sound62.Looped = true Sound62.MaxDistance = 200 Sound62.EmitterSize = 1 Sound62.MinDistance = 1 Sound62.SoundId = "rbxassetid://271414688" Sound62.Volume = 0.10000000149012 ParticleEmitter63.Name = "Smoke" ParticleEmitter63.Parent = Part50 ParticleEmitter63.Speed = NumberRange.new(-2, 0) ParticleEmitter63.Color = ColorSequence.new(Color3.new(0.827451, 0.827451, 0.827451),Color3.new(1, 1, 1)) ParticleEmitter63.Texture = "http://www.roblox.com/asset/?id=34098552" ParticleEmitter63.Transparency = NumberSequence.new(0.75,1) ParticleEmitter63.Size = NumberSequence.new(3,7.8611102104187,9.3888902664185) ParticleEmitter63.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter63.EmissionDirection = Enum.NormalId.Bottom ParticleEmitter63.Lifetime = NumberRange.new(3, 3.5) ParticleEmitter63.Rate = 0 ParticleEmitter63.RotSpeed = NumberRange.new(20, 100) ParticleEmitter63.SpreadAngle = Vector2.new(20, 20) ParticleEmitter63.VelocitySpread = 20 BodyForce64.Name = "Burnout" BodyForce64.Parent = Part50 CylinderMesh65.Parent = Part50 CylinderMesh65.Scale = Vector3.new(1, 0.5, 1) Part66.Name = "RL" Part66.Parent = Model32 Part66.CFrame = CFrame.new(-140.459106, 1.65990305, 14.3300781, 1.00000334, 0.00123663526, 0.000229056604, 0.000228993769, 5.12471597e-05, -1, -0.00123810885, 1.00000334, 5.09625388e-05) Part66.Orientation = Vector3.new(90, 0.0700000003, 0) Part66.Position = Vector3.new(-140.459106, 1.65990305, 14.3300781) Part66.Rotation = Vector3.new(90, 0.00999999978, -0.0700000003) Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part66.Transparency = 1 Part66.Size = Vector3.new(3.16678405, 3.16678405, 3.16678405) Part66.Anchored = true Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part66.BottomParamA = 0 Part66.BottomParamB = 0 Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part66.BrickColor = BrickColor.new("Really black") Part66.CustomPhysicalProperties = 2.5, 2, 0, 1, 100 Part66.Elasticity = 1 Part66.Friction = 1.7999999523163 Part66.FrontParamA = 0 Part66.FrontParamB = 0 Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part66.Material = Enum.Material.SmoothPlastic Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part66.brickColor = BrickColor.new("Really black") Part66.FormFactor = Enum.FormFactor.Symmetric Part66.formFactor = Enum.FormFactor.Symmetric Part66.Shape = Enum.PartType.Ball Model67.Name = "Parts" Model67.Parent = Part66 Model68.Parent = Model67 MeshPart69.Parent = Model68 MeshPart69.CFrame = CFrame.new(-140.459473, 1.65998602, 14.329834, -0.0178417973, 2.98023224e-08, -0.999844849, -1.19325705e-09, 1, 2.85217538e-08, 0.999844909, 2.96859071e-09, -0.0178403407) MeshPart69.Orientation = Vector3.new(0, -91.0199966, 0) MeshPart69.Position = Vector3.new(-140.459473, 1.65998602, 14.329834) MeshPart69.Rotation = Vector3.new(-180, -88.9899979, -180) MeshPart69.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart69.Size = Vector3.new(0.502030849, 1.41469944, 1.41467547) MeshPart69.Anchored = true MeshPart69.BrickColor = BrickColor.new("Really black") MeshPart69.CanCollide = false MeshPart69.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart69.brickColor = BrickColor.new("Really black") Decal70.Parent = MeshPart69 Decal70.Texture = "http://www.roblox.com/asset/?id=247663913" Decal70.Face = Enum.NormalId.Right Decal71.Parent = MeshPart69 Decal71.Texture = "http://www.roblox.com/asset/?id=87199644" Decal71.Face = Enum.NormalId.Back Decal72.Parent = MeshPart69 Decal72.Texture = "http://www.roblox.com/asset/?id=87199644" Decal72.Face = Enum.NormalId.Top Decal73.Parent = MeshPart69 Decal73.Texture = "http://www.roblox.com/asset/?id=87199644" Decal73.Face = Enum.NormalId.Back Decal74.Parent = MeshPart69 Decal74.Texture = "http://www.roblox.com/asset/?id=87199644" Decal75.Parent = MeshPart69 Decal75.Texture = "http://www.roblox.com/asset/?id=87199644" Decal75.Face = Enum.NormalId.Bottom MeshPart76.Parent = Model68 MeshPart76.CFrame = CFrame.new(-140.459473, 1.65998602, 14.329834, -0.0178417973, 2.98023224e-08, -0.999844849, -1.19325705e-09, 1, 2.85217538e-08, 0.999844909, 2.96859071e-09, -0.0178403407) MeshPart76.Orientation = Vector3.new(0, -91.0199966, 0) MeshPart76.Position = Vector3.new(-140.459473, 1.65998602, 14.329834) MeshPart76.Rotation = Vector3.new(-180, -88.9899979, -180) MeshPart76.Size = Vector3.new(0.514164329, 1.04974711, 1.04802132) MeshPart76.Anchored = true MeshPart76.CanCollide = false MeshPart76.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart76.TextureID = "rbxassetid://1174847695" Model77.Name = "Fixed" Model77.Parent = Part66 Sound78.Name = "SQ" Sound78.Parent = Part66 Sound78.Looped = true Sound78.MaxDistance = 200 Sound78.EmitterSize = 1 Sound78.MinDistance = 1 Sound78.SoundId = "rbxassetid://271414688" Sound78.Volume = 0.10000000149012 ParticleEmitter79.Name = "Smoke" ParticleEmitter79.Parent = Part66 ParticleEmitter79.Speed = NumberRange.new(-2, 0) ParticleEmitter79.Color = ColorSequence.new(Color3.new(0.827451, 0.827451, 0.827451),Color3.new(1, 1, 1)) ParticleEmitter79.Texture = "http://www.roblox.com/asset/?id=34098552" ParticleEmitter79.Transparency = NumberSequence.new(0.75,1) ParticleEmitter79.Size = NumberSequence.new(3,7.8611102104187,9.3888902664185) ParticleEmitter79.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter79.EmissionDirection = Enum.NormalId.Bottom ParticleEmitter79.Lifetime = NumberRange.new(3, 3.5) ParticleEmitter79.Rate = 0 ParticleEmitter79.RotSpeed = NumberRange.new(20, 100) ParticleEmitter79.SpreadAngle = Vector2.new(20, 20) ParticleEmitter79.VelocitySpread = 20 BodyForce80.Name = "Burnout" BodyForce80.Parent = Part66 CylinderMesh81.Parent = Part66 CylinderMesh81.Scale = Vector3.new(1, 0.5, 1) Part82.Name = "FR" Part82.Parent = Model32 Part82.CFrame = CFrame.new(-147.661499, 1.58339906, 9.71459961, -1.0000031, -0.00123552466, 0.000679219724, -0.000679019548, -0.000161248434, -0.999999762, 0.0012370958, -1.00000334, 0.000160407668) Part82.Orientation = Vector3.new(89.9599991, 76.7099991, -103.360001) Part82.Position = Vector3.new(-147.661499, 1.58339906, 9.71459961) Part82.Rotation = Vector3.new(89.9899979, 0.0399999991, 179.929993) Part82.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part82.Transparency = 1 Part82.Size = Vector3.new(3.16678405, 3.16678405, 3.16678405) Part82.Anchored = true Part82.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part82.BottomParamA = 0 Part82.BottomParamB = 0 Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part82.BrickColor = BrickColor.new("Really black") Part82.CustomPhysicalProperties = 2.5, 2, 0, 1, 100 Part82.Elasticity = 1 Part82.Friction = 1.7999999523163 Part82.FrontParamA = 0 Part82.FrontParamB = 0 Part82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part82.Material = Enum.Material.SmoothPlastic Part82.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part82.brickColor = BrickColor.new("Really black") Part82.FormFactor = Enum.FormFactor.Symmetric Part82.formFactor = Enum.FormFactor.Symmetric Part82.Shape = Enum.PartType.Ball Model83.Name = "Parts" Model83.Parent = Part82 Model84.Parent = Model83 MeshPart85.Parent = Model84 MeshPart85.CFrame = CFrame.new(-147.661621, 1.58298504, 9.71447754, -0.0219913628, 2.96276994e-08, 0.999762058, 1.86264515e-09, 1, -2.83471309e-08, -0.999762058, 2.50292942e-09, -0.021992825) MeshPart85.Orientation = Vector3.new(0, 91.2600021, 0) MeshPart85.Position = Vector3.new(-147.661621, 1.58298504, 9.71447754) MeshPart85.Rotation = Vector3.new(180, 88.75, -180) MeshPart85.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart85.Size = Vector3.new(0.435112178, 1.2261256, 1.22610486) MeshPart85.Anchored = true MeshPart85.BrickColor = BrickColor.new("Really black") MeshPart85.CanCollide = false MeshPart85.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart85.brickColor = BrickColor.new("Really black") Decal86.Parent = MeshPart85 Decal86.Texture = "http://www.roblox.com/asset/?id=247663913" Decal86.Face = Enum.NormalId.Right Decal87.Parent = MeshPart85 Decal87.Texture = "http://www.roblox.com/asset/?id=87199644" Decal87.Face = Enum.NormalId.Back Decal88.Parent = MeshPart85 Decal88.Texture = "http://www.roblox.com/asset/?id=87199644" Decal88.Face = Enum.NormalId.Top Decal89.Parent = MeshPart85 Decal89.Texture = "http://www.roblox.com/asset/?id=87199644" Decal89.Face = Enum.NormalId.Back Decal90.Parent = MeshPart85 Decal90.Texture = "http://www.roblox.com/asset/?id=87199644" Decal91.Parent = MeshPart85 Decal91.Texture = "http://www.roblox.com/asset/?id=87199644" Decal91.Face = Enum.NormalId.Bottom MeshPart92.Parent = Model84 MeshPart92.CFrame = CFrame.new(-147.661621, 1.58298504, 9.71447754, -0.0219913628, 2.96276994e-08, 0.999762058, 1.86264515e-09, 1, -2.83471309e-08, -0.999762058, 2.50292942e-09, -0.021992825) MeshPart92.Orientation = Vector3.new(0, 91.2600021, 0) MeshPart92.Position = Vector3.new(-147.661621, 1.58298504, 9.71447754) MeshPart92.Rotation = Vector3.new(180, 88.75, -180) MeshPart92.Size = Vector3.new(0.445628256, 0.90982008, 0.908324242) MeshPart92.Anchored = true MeshPart92.CanCollide = false MeshPart92.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart92.TextureID = "rbxassetid://1174847695" BodyForce93.Name = "Burnout" BodyForce93.Parent = Part82 CylinderMesh94.Parent = Part82 CylinderMesh94.Scale = Vector3.new(1, 0.5, 1) Model95.Name = "Fixed" Model95.Parent = Part82 Sound96.Name = "SQ" Sound96.Parent = Part82 Sound96.Looped = true Sound96.Pitch = 1.2000000476837 Sound96.PlaybackSpeed = 1.2000000476837 Sound96.SoundId = "rbxassetid://201887209" Sound96.Volume = 0 ParticleEmitter97.Name = "Smoke" ParticleEmitter97.Parent = Part82 ParticleEmitter97.Speed = NumberRange.new(-2, 0) ParticleEmitter97.Color = ColorSequence.new(Color3.new(0.827451, 0.827451, 0.827451),Color3.new(1, 1, 1)) ParticleEmitter97.Texture = "rbxasset://textures/particles/smoke_main.dds" ParticleEmitter97.Transparency = NumberSequence.new(0.75,1) ParticleEmitter97.Size = NumberSequence.new(3,7.861111164093,9.3888893127441) ParticleEmitter97.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter97.EmissionDirection = Enum.NormalId.Bottom ParticleEmitter97.Lifetime = NumberRange.new(3, 3.5) ParticleEmitter97.Rate = 0 ParticleEmitter97.RotSpeed = NumberRange.new(20, 100) ParticleEmitter97.SpreadAngle = Vector2.new(20, 20) ParticleEmitter97.VelocitySpread = 20 Model98.Name = "Body" Model98.Parent = Model0 Model99.Name = "Exhaust" Model99.Parent = Model98 Part100.Name = "BFLight1" Part100.Parent = Model99 Part100.CFrame = CFrame.new(-139.688354, 1.44982004, 12.2113037, 0.0405354686, 0.997430444, -0.0591375306, 0.000865998853, -0.0592209958, -0.998244524, -0.999181867, 0.0404116474, -0.00326423952) Part100.Orientation = Vector3.new(86.5999985, -93.1600037, 179.160004) Part100.Position = Vector3.new(-139.688354, 1.44982004, 12.2113037) Part100.Rotation = Vector3.new(90.1900024, -3.3900001, -87.6699982) Part100.Transparency = 1 Part100.Size = Vector3.new(0.220529363, 0.220529363, 0.220529377) Part100.Anchored = true Part100.BottomSurface = Enum.SurfaceType.Smooth Part100.CanCollide = false Part100.Material = Enum.Material.SmoothPlastic Part100.TopSurface = Enum.SurfaceType.Smooth Part100.FormFactor = Enum.FormFactor.Custom Part100.formFactor = Enum.FormFactor.Custom SpotLight101.Parent = Part100 SpotLight101.Color = Color3.new(0.666667, 0.666667, 1) SpotLight101.Enabled = false SpotLight101.Face = Enum.NormalId.Top SpotLight101.Range = 7 SpotLight101.Brightness = 70 SpotLight101.Angle = 120 SpecialMesh102.Parent = Part100 SpecialMesh102.Scale = Vector3.new(0.956521749, 0.956521749, 0.956521749) SpecialMesh102.MeshType = Enum.MeshType.Brick Part103.Name = "BFLight2" Part103.Parent = Model99 Part103.CFrame = CFrame.new(-139.723145, 1.44693995, 12.216918, 0.0405354686, 0.997430444, -0.0591375306, 0.000865998853, -0.0592209958, -0.998244524, -0.999181867, 0.0404116474, -0.00326423952) Part103.Orientation = Vector3.new(86.5999985, -93.1600037, 179.160004) Part103.Position = Vector3.new(-139.723145, 1.44693995, 12.216918) Part103.Rotation = Vector3.new(90.1900024, -3.3900001, -87.6699982) Part103.Transparency = 1 Part103.Size = Vector3.new(0.220529363, 0.220529363, 0.220529377) Part103.Anchored = true Part103.BottomSurface = Enum.SurfaceType.Smooth Part103.CanCollide = false Part103.Material = Enum.Material.SmoothPlastic Part103.TopSurface = Enum.SurfaceType.Smooth Part103.FormFactor = Enum.FormFactor.Custom Part103.formFactor = Enum.FormFactor.Custom SpecialMesh104.Parent = Part103 SpecialMesh104.Scale = Vector3.new(0.956521749, 0.956521749, 0.956521749) SpecialMesh104.MeshType = Enum.MeshType.Brick SpotLight105.Parent = Part103 SpotLight105.Color = Color3.new(0.666667, 0.666667, 1) SpotLight105.Enabled = false SpotLight105.Face = Enum.NormalId.Top SpotLight105.Range = 7 SpotLight105.Brightness = 70 SpotLight105.Angle = 120 Part106.Name = "Backfire1" Part106.Parent = Model99 Part106.CFrame = CFrame.new(-140.076172, 1.42837405, 12.1994619, 0.0405354686, 0.997430444, -0.0591375306, 0.000865998853, -0.0592209958, -0.998244524, -0.999181867, 0.0404116474, -0.00326423952) Part106.Orientation = Vector3.new(86.5999985, -93.1600037, 179.160004) Part106.Position = Vector3.new(-140.076172, 1.42837405, 12.1994619) Part106.Rotation = Vector3.new(90.1900024, -3.3900001, -87.6699982) Part106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part106.Transparency = 1 Part106.Size = Vector3.new(0.220529363, 0.610794842, 0.220529377) Part106.Anchored = true Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part106.BrickColor = BrickColor.new("Really black") Part106.CanCollide = false Part106.CustomPhysicalProperties = 0.699999988, 0.200000003, 0.0500000007, 1, 1 Part106.Elasticity = 0.050000000745058 Part106.Friction = 0.20000000298023 Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part106.Material = Enum.Material.SmoothPlastic Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part106.brickColor = BrickColor.new("Really black") Part106.FormFactor = Enum.FormFactor.Custom Part106.formFactor = Enum.FormFactor.Custom Sound107.Name = "Backfire1" Sound107.Parent = Part106 Sound107.Pitch = 1.5 Sound107.PlaybackSpeed = 1.5 Sound107.SoundId = "rbxassetid://132373574" Sound107.Volume = 10 ChorusSoundEffect108.Parent = Sound107 ChorusSoundEffect108.Rate = 4 ChorusSoundEffect108.Depth = 0.5799999833107 ChorusSoundEffect108.Mix = 1 Sound109.Name = "Backfire2" Sound109.Parent = Part106 Sound109.Pitch = 1.5 Sound109.PlaybackSpeed = 1.5 Sound109.SoundId = "rbxassetid://132373574" Sound109.Volume = 10 ChorusSoundEffect110.Parent = Sound109 ChorusSoundEffect110.Rate = 8 ChorusSoundEffect110.Depth = 0.5799999833107 ChorusSoundEffect110.Mix = 1 ParticleEmitter111.Name = "Fire2" ParticleEmitter111.Parent = Part106 ParticleEmitter111.Speed = NumberRange.new(10, 10) ParticleEmitter111.Color = ColorSequence.new(Color3.new(1, 0.717647, 0.223529),Color3.new(1, 0.717647, 0.223529)) ParticleEmitter111.Enabled = false ParticleEmitter111.LightEmission = 0.94999998807907 ParticleEmitter111.Texture = "http://www.roblox.com/asset/?id=242102147" ParticleEmitter111.Size = NumberSequence.new(0.72625696659088,0,0) ParticleEmitter111.Lifetime = NumberRange.new(0.12999999523163, 0.20000000298023) ParticleEmitter111.LockedToPart = true ParticleEmitter111.Rate = 5000 ParticleEmitter111.SpreadAngle = Vector2.new(20, 20) ParticleEmitter111.VelocitySpread = 20 Part112.Name = "Backfire2" Part112.Parent = Model99 Part112.CFrame = CFrame.new(-140.068726, 1.49808097, 12.2058096, 0.0405354686, 0.997430444, -0.0591375306, 0.000865998853, -0.0592209958, -0.998244524, -0.999181867, 0.0404116474, -0.00326423952) Part112.Orientation = Vector3.new(86.5999985, -93.1600037, 179.160004) Part112.Position = Vector3.new(-140.068726, 1.49808097, 12.2058096) Part112.Rotation = Vector3.new(90.1900024, -3.3900001, -87.6699982) Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part112.Transparency = 1 Part112.Size = Vector3.new(0.220529363, 0.610794842, 0.220529377) Part112.Anchored = true Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part112.BrickColor = BrickColor.new("Really black") Part112.CanCollide = false Part112.CustomPhysicalProperties = 0.699999988, 0.200000003, 0.0500000007, 1, 1 Part112.Elasticity = 0.050000000745058 Part112.Friction = 0.20000000298023 Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part112.Material = Enum.Material.SmoothPlastic Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part112.brickColor = BrickColor.new("Really black") Part112.FormFactor = Enum.FormFactor.Custom Part112.formFactor = Enum.FormFactor.Custom Sound113.Name = "Backfire1" Sound113.Parent = Part112 Sound113.TimePosition = 1 Sound113.Pitch = 1.5 Sound113.PlaybackSpeed = 1.5 Sound113.SoundId = "rbxassetid://132373574" Sound113.Volume = 10 ChorusSoundEffect114.Parent = Sound113 ChorusSoundEffect114.Rate = 4 ChorusSoundEffect114.Depth = 0.5799999833107 ChorusSoundEffect114.Mix = 1 Sound115.Name = "Backfire2" Sound115.Parent = Part112 Sound115.TimePosition = 1 Sound115.Pitch = 1.5 Sound115.PlaybackSpeed = 1.5 Sound115.SoundId = "rbxassetid://132373574" Sound115.Volume = 10 ChorusSoundEffect116.Parent = Sound115 ChorusSoundEffect116.Rate = 8 ChorusSoundEffect116.Depth = 0.5799999833107 ChorusSoundEffect116.Mix = 1 ParticleEmitter117.Name = "Fire2" ParticleEmitter117.Parent = Part112 ParticleEmitter117.Speed = NumberRange.new(10, 10) ParticleEmitter117.Color = ColorSequence.new(Color3.new(1, 0.717647, 0.223529),Color3.new(1, 0.717647, 0.223529)) ParticleEmitter117.Enabled = false ParticleEmitter117.LightEmission = 0.94999998807907 ParticleEmitter117.Texture = "http://www.roblox.com/asset/?id=242102147" ParticleEmitter117.Size = NumberSequence.new(0.72625696659088,0,0) ParticleEmitter117.Lifetime = NumberRange.new(0.12999999523163, 0.20000000298023) ParticleEmitter117.LockedToPart = true ParticleEmitter117.Rate = 5000 ParticleEmitter117.SpreadAngle = Vector2.new(20, 20) ParticleEmitter117.VelocitySpread = 20 MeshPart118.Parent = Model98 MeshPart118.CFrame = CFrame.new(-147.535278, 2.31493711, 11.0638418, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart118.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart118.Position = Vector3.new(-147.535278, 2.31493711, 11.0638418) MeshPart118.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart118.Color = Color3.new(0, 0, 1) MeshPart118.Size = Vector3.new(0.78922832, 1.10861158, 0.300189376) MeshPart118.Anchored = true MeshPart118.BrickColor = BrickColor.new("Really blue") MeshPart118.CanCollide = false MeshPart118.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart118.Material = Enum.Material.SmoothPlastic MeshPart118.brickColor = BrickColor.new("Really blue") MeshPart119.Parent = Model98 MeshPart119.CFrame = CFrame.new(-145.016357, 2.52031589, 11.9985342, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart119.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart119.Position = Vector3.new(-145.016357, 2.52031589, 11.9985342) MeshPart119.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart119.Color = Color3.new(0.0509804, 0.411765, 0.67451) MeshPart119.Size = Vector3.new(3.68162656, 1.59293914, 5.98997498) MeshPart119.Anchored = true MeshPart119.BrickColor = BrickColor.new("Bright blue") MeshPart119.CanCollide = false MeshPart119.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart119.Material = Enum.Material.SmoothPlastic MeshPart119.brickColor = BrickColor.new("Bright blue") MeshPart120.Parent = Model98 MeshPart120.CFrame = CFrame.new(-141.28479, 2.18301392, 12.0565176, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart120.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart120.Position = Vector3.new(-141.28479, 2.18301392, 12.0565176) MeshPart120.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart120.Color = Color3.new(0.458824, 0, 0) MeshPart120.Size = Vector3.new(3.58128834, 1.8860265, 2.07225251) MeshPart120.Anchored = true MeshPart120.BrickColor = BrickColor.new("Maroon") MeshPart120.CanCollide = false MeshPart120.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart120.Material = Enum.Material.SmoothPlastic MeshPart120.brickColor = BrickColor.new("Maroon") MeshPart121.Parent = Model98 MeshPart121.CFrame = CFrame.new(-141.926636, 2.73435593, 11.9311523, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart121.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart121.Position = Vector3.new(-141.926636, 2.73435593, 11.9311523) MeshPart121.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart121.Color = Color3.new(0.666667, 0.333333, 0) MeshPart121.Size = Vector3.new(0.886249959, 0.381319374, 0.141840205) MeshPart121.Anchored = true MeshPart121.BrickColor = BrickColor.new("CGA brown") MeshPart121.CanCollide = false MeshPart121.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart121.Material = Enum.Material.SmoothPlastic MeshPart121.brickColor = BrickColor.new("CGA brown") MeshPart122.Parent = Model98 MeshPart122.CFrame = CFrame.new(-141.454468, 2.74985099, 12.4675283, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart122.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart122.Position = Vector3.new(-141.454468, 2.74985099, 12.4675283) MeshPart122.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart122.Color = Color3.new(1, 1, 0) MeshPart122.Size = Vector3.new(0.0516550243, 0.143100888, 0.0574606359) MeshPart122.Anchored = true MeshPart122.BrickColor = BrickColor.new("New Yeller") MeshPart122.CanCollide = false MeshPart122.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart122.Material = Enum.Material.SmoothPlastic MeshPart122.brickColor = BrickColor.new("New Yeller") MeshPart123.Parent = Model98 MeshPart123.CFrame = CFrame.new(-147.592407, 1.85317397, 11.9260244, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart123.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart123.Position = Vector3.new(-147.592407, 1.85317397, 11.9260244) MeshPart123.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart123.Color = Color3.new(0.356863, 0.364706, 0.411765) MeshPart123.Size = Vector3.new(4.19129467, 0.938545942, 0.633922637) MeshPart123.Anchored = true MeshPart123.BrickColor = BrickColor.new("Smoky grey") MeshPart123.CanCollide = false MeshPart123.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart123.Material = Enum.Material.SmoothPlastic MeshPart123.brickColor = BrickColor.new("Smoky grey") MeshPart124.Parent = Model98 MeshPart124.CFrame = CFrame.new(-140.885376, 2.07322693, 12.4782696, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart124.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart124.Position = Vector3.new(-140.885376, 2.07322693, 12.4782696) MeshPart124.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart124.Color = Color3.new(0.356863, 0.364706, 0.411765) MeshPart124.Size = Vector3.new(0.0516550243, 1.58410919, 1.36730647) MeshPart124.Anchored = true MeshPart124.BrickColor = BrickColor.new("Smoky grey") MeshPart124.CanCollide = false MeshPart124.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart124.Material = Enum.Material.SmoothPlastic MeshPart124.brickColor = BrickColor.new("Smoky grey") MeshPart125.Parent = Model98 MeshPart125.CFrame = CFrame.new(-144.481323, 3.43132091, 11.9327383, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart125.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart125.Position = Vector3.new(-144.481323, 3.43132091, 11.9327383) MeshPart125.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart125.Color = Color3.new(0.623529, 0.631373, 0.67451) MeshPart125.Size = Vector3.new(3.41924644, 4.35349417, 7.05293751) MeshPart125.Anchored = true MeshPart125.BrickColor = BrickColor.new("Fossil") MeshPart125.CanCollide = false MeshPart125.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart125.Material = Enum.Material.SmoothPlastic MeshPart125.Reflectance = 0.5 MeshPart125.brickColor = BrickColor.new("Fossil") MeshPart126.Parent = Model98 MeshPart126.CFrame = CFrame.new(-147.526123, 2.43300605, 12.9847403, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart126.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart126.Position = Vector3.new(-147.526123, 2.43300605, 12.9847403) MeshPart126.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart126.Color = Color3.new(0, 0, 1) MeshPart126.Size = Vector3.new(0.81929177, 1.07334507, 0.300377786) MeshPart126.Anchored = true MeshPart126.BrickColor = BrickColor.new("Really blue") MeshPart126.CanCollide = false MeshPart126.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart126.Material = Enum.Material.SmoothPlastic MeshPart126.brickColor = BrickColor.new("Really blue") MeshPart127.Parent = Model98 MeshPart127.CFrame = CFrame.new(-140.844604, 3.40438104, 11.5812979, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart127.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart127.Position = Vector3.new(-140.844604, 3.40438104, 11.5812979) MeshPart127.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart127.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart127.Size = Vector3.new(0.6144979, 1.20315206, 0.802449286) MeshPart127.Anchored = true MeshPart127.BrickColor = BrickColor.new("Really black") MeshPart127.CanCollide = false MeshPart127.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart127.Material = Enum.Material.SmoothPlastic MeshPart127.brickColor = BrickColor.new("Really black") MeshPart128.Parent = Model98 MeshPart128.CFrame = CFrame.new(-140.463013, 1.61325097, 13.1280518, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart128.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart128.Position = Vector3.new(-140.463013, 1.61325097, 13.1280518) MeshPart128.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart128.Color = Color3.new(0.623529, 0.631373, 0.67451) MeshPart128.Size = Vector3.new(2.25503063, 0.336501628, 0.336588711) MeshPart128.Anchored = true MeshPart128.BrickColor = BrickColor.new("Fossil") MeshPart128.CanCollide = false MeshPart128.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart128.Material = Enum.Material.SmoothPlastic MeshPart128.Reflectance = 0.5 MeshPart128.brickColor = BrickColor.new("Fossil") MeshPart129.Parent = Model98 MeshPart129.CFrame = CFrame.new(-140.472534, 1.61314094, 10.855834, 0.00368928467, 2.59606168e-08, -0.999997139, -4.36557457e-09, 1, 2.46800482e-08, 0.999997079, 5.57338353e-09, 0.00369074661) MeshPart129.Orientation = Vector3.new(0, -89.7900009, 0) MeshPart129.Position = Vector3.new(-140.472534, 1.61314094, 10.855834) MeshPart129.Rotation = Vector3.new(0, -89.8600006, 0) MeshPart129.Color = Color3.new(0.623529, 0.631373, 0.67451) MeshPart129.Size = Vector3.new(2.29034519, 0.534435153, 0.540411532) MeshPart129.Anchored = true MeshPart129.BrickColor = BrickColor.new("Fossil") MeshPart129.CanCollide = false MeshPart129.CustomPhysicalProperties = 0.00999999978, 0, 1, 0, 0 MeshPart129.Material = Enum.Material.SmoothPlastic MeshPart129.Reflectance = 0.5 MeshPart129.brickColor = BrickColor.new("Fossil") Script130.Name = "Motors" Script130.Parent = Model98 table.insert(cors,sandbox(Script130,function() --//sw local sw = Instance.new("Motor", script.Parent.Parent.Misc.SW.SS) sw.MaxVelocity = 0.167 sw.Part0 = script.Parent.SW sw.Part1 = sw.Parent end)) Part131.Parent = Model98 Part131.CFrame = CFrame.new(-145.487671, 2.81965089, 11.8259277, 0.596217394, -0.802827895, -7.30518536e-07, 0.802824914, 0.59621495, 6.25732355e-10, -4.35393304e-07, 5.86871465e-07, 1.00000393) Part131.Orientation = Vector3.new(0, 0, 53.4000015) Part131.Position = Vector3.new(-145.487671, 2.81965089, 11.8259277) Part131.Rotation = Vector3.new(0, 0, 53.4000015) Part131.Color = Color3.new(1, 0.690196, 0) Part131.Size = Vector3.new(2.75000191, 2.24999976, 0.0700000003) Part131.Anchored = true Part131.BottomSurface = Enum.SurfaceType.Smooth Part131.BrickColor = BrickColor.new("Deep orange") Part131.CanCollide = false Part131.Material = Enum.Material.SmoothPlastic Part131.TopSurface = Enum.SurfaceType.Smooth Part131.brickColor = BrickColor.new("Deep orange") Part131.Shape = Enum.PartType.Cylinder Model132.Name = "BLITZ Front Mount AIR TO AIR Intercooler" Model132.Parent = Model98 Model133.Name = "Core Intercooler" Model133.Parent = Model132 Part134.Parent = Model133 Part134.CFrame = CFrame.new(-147.296021, 2.735919, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part134.Orientation = Vector3.new(0, 90.1999969, -90) Part134.Position = Vector3.new(-147.296021, 2.735919, 11.909668) Part134.Rotation = Vector3.new(-180, 89.8799973, 90) Part134.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part134.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part134.Anchored = true Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part134.BrickColor = BrickColor.new("Really black") Part134.CanCollide = false Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part134.Material = Enum.Material.SmoothPlastic Part134.Reflectance = 0.15000000596046 Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part134.brickColor = BrickColor.new("Really black") Part134.FormFactor = Enum.FormFactor.Custom Part134.formFactor = Enum.FormFactor.Custom BlockMesh135.Parent = Part134 BlockMesh135.Scale = Vector3.new(0.200000003, 1, 1) Part136.Parent = Model133 Part136.CFrame = CFrame.new(-147.296021, 2.56221294, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part136.Orientation = Vector3.new(0, 90.1999969, -90) Part136.Position = Vector3.new(-147.296021, 2.56221294, 11.909668) Part136.Rotation = Vector3.new(-180, 89.8799973, 90) Part136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part136.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part136.Anchored = true Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part136.BrickColor = BrickColor.new("Really black") Part136.CanCollide = false Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part136.Material = Enum.Material.SmoothPlastic Part136.Reflectance = 0.15000000596046 Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part136.brickColor = BrickColor.new("Really black") Part136.FormFactor = Enum.FormFactor.Custom Part136.formFactor = Enum.FormFactor.Custom BlockMesh137.Parent = Part136 BlockMesh137.Scale = Vector3.new(0.200000003, 1, 1) Part138.Parent = Model133 Part138.CFrame = CFrame.new(-147.296021, 2.59695697, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part138.Orientation = Vector3.new(0, 90.1999969, -90) Part138.Position = Vector3.new(-147.296021, 2.59695697, 11.909668) Part138.Rotation = Vector3.new(-180, 89.8799973, 90) Part138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part138.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part138.Anchored = true Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part138.BrickColor = BrickColor.new("Really black") Part138.CanCollide = false Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part138.Material = Enum.Material.SmoothPlastic Part138.Reflectance = 0.15000000596046 Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part138.brickColor = BrickColor.new("Really black") Part138.FormFactor = Enum.FormFactor.Custom Part138.formFactor = Enum.FormFactor.Custom BlockMesh139.Parent = Part138 BlockMesh139.Scale = Vector3.new(0.200000003, 1, 1) Part140.Parent = Model133 Part140.CFrame = CFrame.new(-147.295898, 2.66643691, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part140.Orientation = Vector3.new(0, 90.1999969, -90) Part140.Position = Vector3.new(-147.295898, 2.66643691, 11.909668) Part140.Rotation = Vector3.new(-180, 89.8799973, 90) Part140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part140.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part140.Anchored = true Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part140.BrickColor = BrickColor.new("Really black") Part140.CanCollide = false Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part140.Material = Enum.Material.SmoothPlastic Part140.Reflectance = 0.15000000596046 Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part140.brickColor = BrickColor.new("Really black") Part140.FormFactor = Enum.FormFactor.Custom Part140.formFactor = Enum.FormFactor.Custom BlockMesh141.Parent = Part140 BlockMesh141.Scale = Vector3.new(0.200000003, 1, 1) Part142.Parent = Model133 Part142.CFrame = CFrame.new(-147.295898, 2.63169694, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part142.Orientation = Vector3.new(0, 90.1999969, -90) Part142.Position = Vector3.new(-147.295898, 2.63169694, 11.909668) Part142.Rotation = Vector3.new(-180, 89.8799973, 90) Part142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part142.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part142.Anchored = true Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part142.BrickColor = BrickColor.new("Really black") Part142.CanCollide = false Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part142.Material = Enum.Material.SmoothPlastic Part142.Reflectance = 0.15000000596046 Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part142.brickColor = BrickColor.new("Really black") Part142.FormFactor = Enum.FormFactor.Custom Part142.formFactor = Enum.FormFactor.Custom BlockMesh143.Parent = Part142 BlockMesh143.Scale = Vector3.new(0.200000003, 1, 1) Part144.Parent = Model133 Part144.CFrame = CFrame.new(-147.296021, 2.52747297, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part144.Orientation = Vector3.new(0, 90.1999969, -90) Part144.Position = Vector3.new(-147.296021, 2.52747297, 11.909668) Part144.Rotation = Vector3.new(-180, 89.8799973, 90) Part144.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part144.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part144.Anchored = true Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part144.BrickColor = BrickColor.new("Really black") Part144.CanCollide = false Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part144.Material = Enum.Material.SmoothPlastic Part144.Reflectance = 0.15000000596046 Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part144.brickColor = BrickColor.new("Really black") Part144.FormFactor = Enum.FormFactor.Custom Part144.formFactor = Enum.FormFactor.Custom BlockMesh145.Parent = Part144 BlockMesh145.Scale = Vector3.new(0.200000003, 1, 1) Part146.Parent = Model133 Part146.CFrame = CFrame.new(-147.295898, 3.01384997, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part146.Orientation = Vector3.new(0, 90.1999969, -90) Part146.Position = Vector3.new(-147.295898, 3.01384997, 11.909668) Part146.Rotation = Vector3.new(-180, 89.8799973, 90) Part146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part146.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part146.Anchored = true Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part146.BrickColor = BrickColor.new("Really black") Part146.CanCollide = false Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part146.Material = Enum.Material.SmoothPlastic Part146.Reflectance = 0.15000000596046 Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part146.brickColor = BrickColor.new("Really black") Part146.FormFactor = Enum.FormFactor.Custom Part146.formFactor = Enum.FormFactor.Custom BlockMesh147.Parent = Part146 BlockMesh147.Scale = Vector3.new(0.200000003, 1, 1) Part148.Parent = Model133 Part148.CFrame = CFrame.new(-147.296021, 3.08333397, 11.9095459, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part148.Orientation = Vector3.new(0, 90.1999969, -90) Part148.Position = Vector3.new(-147.296021, 3.08333397, 11.9095459) Part148.Rotation = Vector3.new(-180, 89.8799973, 90) Part148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part148.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part148.Anchored = true Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part148.BrickColor = BrickColor.new("Really black") Part148.CanCollide = false Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part148.Material = Enum.Material.SmoothPlastic Part148.Reflectance = 0.15000000596046 Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part148.brickColor = BrickColor.new("Really black") Part148.FormFactor = Enum.FormFactor.Custom Part148.formFactor = Enum.FormFactor.Custom BlockMesh149.Parent = Part148 BlockMesh149.Scale = Vector3.new(0.200000003, 1, 1) Part150.Parent = Model133 Part150.CFrame = CFrame.new(-147.296021, 3.048594, 11.9095459, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part150.Orientation = Vector3.new(0, 90.1999969, -90) Part150.Position = Vector3.new(-147.296021, 3.048594, 11.9095459) Part150.Rotation = Vector3.new(-180, 89.8799973, 90) Part150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part150.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part150.Anchored = true Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part150.BrickColor = BrickColor.new("Really black") Part150.CanCollide = false Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part150.Material = Enum.Material.SmoothPlastic Part150.Reflectance = 0.15000000596046 Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part150.brickColor = BrickColor.new("Really black") Part150.FormFactor = Enum.FormFactor.Custom Part150.formFactor = Enum.FormFactor.Custom BlockMesh151.Parent = Part150 BlockMesh151.Scale = Vector3.new(0.200000003, 1, 1) Part152.Parent = Model133 Part152.CFrame = CFrame.new(-147.296021, 2.94436789, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part152.Orientation = Vector3.new(0, 90.1999969, -90) Part152.Position = Vector3.new(-147.296021, 2.94436789, 11.909668) Part152.Rotation = Vector3.new(-180, 89.8799973, 90) Part152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part152.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part152.Anchored = true Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part152.BrickColor = BrickColor.new("Really black") Part152.CanCollide = false Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part152.Material = Enum.Material.SmoothPlastic Part152.Reflectance = 0.15000000596046 Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part152.brickColor = BrickColor.new("Really black") Part152.FormFactor = Enum.FormFactor.Custom Part152.formFactor = Enum.FormFactor.Custom BlockMesh153.Parent = Part152 BlockMesh153.Scale = Vector3.new(0.200000003, 1, 1) Part154.Parent = Model133 Part154.CFrame = CFrame.new(-147.295898, 2.97911096, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part154.Orientation = Vector3.new(0, 90.1999969, -90) Part154.Position = Vector3.new(-147.295898, 2.97911096, 11.909668) Part154.Rotation = Vector3.new(-180, 89.8799973, 90) Part154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part154.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part154.Anchored = true Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part154.BrickColor = BrickColor.new("Really black") Part154.CanCollide = false Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part154.Material = Enum.Material.SmoothPlastic Part154.Reflectance = 0.15000000596046 Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part154.brickColor = BrickColor.new("Really black") Part154.FormFactor = Enum.FormFactor.Custom Part154.formFactor = Enum.FormFactor.Custom BlockMesh155.Parent = Part154 BlockMesh155.Scale = Vector3.new(0.200000003, 1, 1) Part156.Parent = Model133 Part156.CFrame = CFrame.new(-147.296021, 2.90962791, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part156.Orientation = Vector3.new(0, 90.1999969, -90) Part156.Position = Vector3.new(-147.296021, 2.90962791, 11.909668) Part156.Rotation = Vector3.new(-180, 89.8799973, 90) Part156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part156.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part156.Anchored = true Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part156.BrickColor = BrickColor.new("Really black") Part156.CanCollide = false Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part156.Material = Enum.Material.SmoothPlastic Part156.Reflectance = 0.15000000596046 Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part156.brickColor = BrickColor.new("Really black") Part156.FormFactor = Enum.FormFactor.Custom Part156.formFactor = Enum.FormFactor.Custom BlockMesh157.Parent = Part156 BlockMesh157.Scale = Vector3.new(0.200000003, 1, 1) Part158.Parent = Model133 Part158.CFrame = CFrame.new(-147.296021, 2.70117688, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part158.Orientation = Vector3.new(0, 90.1999969, -90) Part158.Position = Vector3.new(-147.296021, 2.70117688, 11.909668) Part158.Rotation = Vector3.new(-180, 89.8799973, 90) Part158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part158.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part158.Anchored = true Part158.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part158.BrickColor = BrickColor.new("Really black") Part158.CanCollide = false Part158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part158.Material = Enum.Material.SmoothPlastic Part158.Reflectance = 0.15000000596046 Part158.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part158.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part158.brickColor = BrickColor.new("Really black") Part158.FormFactor = Enum.FormFactor.Custom Part158.formFactor = Enum.FormFactor.Custom BlockMesh159.Parent = Part158 BlockMesh159.Scale = Vector3.new(0.200000003, 1, 1) Part160.Parent = Model133 Part160.CFrame = CFrame.new(-147.295898, 2.49273396, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part160.Orientation = Vector3.new(0, 90.1999969, -90) Part160.Position = Vector3.new(-147.295898, 2.49273396, 11.909668) Part160.Rotation = Vector3.new(-180, 89.8799973, 90) Part160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part160.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part160.Anchored = true Part160.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part160.BrickColor = BrickColor.new("Really black") Part160.CanCollide = false Part160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part160.Material = Enum.Material.SmoothPlastic Part160.Reflectance = 0.15000000596046 Part160.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part160.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part160.brickColor = BrickColor.new("Really black") Part160.FormFactor = Enum.FormFactor.Custom Part160.formFactor = Enum.FormFactor.Custom BlockMesh161.Parent = Part160 BlockMesh161.Scale = Vector3.new(0.200000003, 1, 1) Part162.Parent = Model133 Part162.CFrame = CFrame.new(-147.295898, 2.45799088, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part162.Orientation = Vector3.new(0, 90.1999969, -90) Part162.Position = Vector3.new(-147.295898, 2.45799088, 11.909668) Part162.Rotation = Vector3.new(-180, 89.8799973, 90) Part162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part162.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part162.Anchored = true Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part162.BrickColor = BrickColor.new("Really black") Part162.CanCollide = false Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part162.Material = Enum.Material.SmoothPlastic Part162.Reflectance = 0.15000000596046 Part162.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part162.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part162.brickColor = BrickColor.new("Really black") Part162.FormFactor = Enum.FormFactor.Custom Part162.formFactor = Enum.FormFactor.Custom BlockMesh163.Parent = Part162 BlockMesh163.Scale = Vector3.new(0.200000003, 1, 1) Part164.Parent = Model133 Part164.CFrame = CFrame.new(-147.296021, 2.42325211, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part164.Orientation = Vector3.new(0, 90.1999969, -90) Part164.Position = Vector3.new(-147.296021, 2.42325211, 11.909668) Part164.Rotation = Vector3.new(-180, 89.8799973, 90) Part164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part164.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part164.Anchored = true Part164.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part164.BrickColor = BrickColor.new("Really black") Part164.CanCollide = false Part164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part164.Material = Enum.Material.SmoothPlastic Part164.Reflectance = 0.15000000596046 Part164.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part164.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part164.brickColor = BrickColor.new("Really black") Part164.FormFactor = Enum.FormFactor.Custom Part164.formFactor = Enum.FormFactor.Custom BlockMesh165.Parent = Part164 BlockMesh165.Scale = Vector3.new(0.200000003, 1, 1) Part166.Parent = Model133 Part166.CFrame = CFrame.new(-147.296021, 2.38850689, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part166.Orientation = Vector3.new(0, 90.1999969, -90) Part166.Position = Vector3.new(-147.296021, 2.38850689, 11.909668) Part166.Rotation = Vector3.new(-180, 89.8799973, 90) Part166.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part166.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part166.Anchored = true Part166.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part166.BrickColor = BrickColor.new("Really black") Part166.CanCollide = false Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part166.Material = Enum.Material.SmoothPlastic Part166.Reflectance = 0.15000000596046 Part166.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part166.brickColor = BrickColor.new("Really black") Part166.FormFactor = Enum.FormFactor.Custom Part166.formFactor = Enum.FormFactor.Custom BlockMesh167.Parent = Part166 BlockMesh167.Scale = Vector3.new(0.200000003, 1, 1) Part168.Parent = Model133 Part168.CFrame = CFrame.new(-147.296021, 2.35376692, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part168.Orientation = Vector3.new(0, 90.1999969, -90) Part168.Position = Vector3.new(-147.296021, 2.35376692, 11.909668) Part168.Rotation = Vector3.new(-180, 89.8799973, 90) Part168.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part168.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part168.Anchored = true Part168.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part168.BrickColor = BrickColor.new("Really black") Part168.CanCollide = false Part168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part168.Material = Enum.Material.SmoothPlastic Part168.Reflectance = 0.15000000596046 Part168.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part168.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part168.brickColor = BrickColor.new("Really black") Part168.FormFactor = Enum.FormFactor.Custom Part168.formFactor = Enum.FormFactor.Custom BlockMesh169.Parent = Part168 BlockMesh169.Scale = Vector3.new(0.200000003, 1, 1) Part170.Parent = Model133 Part170.CFrame = CFrame.new(-147.296021, 2.31902599, 11.9095459, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part170.Orientation = Vector3.new(0, 90.1999969, -90) Part170.Position = Vector3.new(-147.296021, 2.31902599, 11.9095459) Part170.Rotation = Vector3.new(-180, 89.8799973, 90) Part170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part170.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part170.Anchored = true Part170.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part170.BrickColor = BrickColor.new("Really black") Part170.CanCollide = false Part170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part170.Material = Enum.Material.SmoothPlastic Part170.Reflectance = 0.15000000596046 Part170.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part170.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part170.brickColor = BrickColor.new("Really black") Part170.FormFactor = Enum.FormFactor.Custom Part170.formFactor = Enum.FormFactor.Custom BlockMesh171.Parent = Part170 BlockMesh171.Scale = Vector3.new(0.200000003, 1, 1) Part172.Parent = Model133 Part172.CFrame = CFrame.new(-147.295898, 2.84014392, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part172.Orientation = Vector3.new(0, 90.1999969, -90) Part172.Position = Vector3.new(-147.295898, 2.84014392, 11.909668) Part172.Rotation = Vector3.new(-180, 89.8799973, 90) Part172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part172.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part172.Anchored = true Part172.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part172.BrickColor = BrickColor.new("Really black") Part172.CanCollide = false Part172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part172.Material = Enum.Material.SmoothPlastic Part172.Reflectance = 0.15000000596046 Part172.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part172.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part172.brickColor = BrickColor.new("Really black") Part172.FormFactor = Enum.FormFactor.Custom Part172.formFactor = Enum.FormFactor.Custom BlockMesh173.Parent = Part172 BlockMesh173.Scale = Vector3.new(0.200000003, 1, 1) Part174.Parent = Model133 Part174.CFrame = CFrame.new(-147.296021, 2.87488699, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part174.Orientation = Vector3.new(0, 90.1999969, -90) Part174.Position = Vector3.new(-147.296021, 2.87488699, 11.909668) Part174.Rotation = Vector3.new(-180, 89.8799973, 90) Part174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part174.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part174.Anchored = true Part174.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part174.BrickColor = BrickColor.new("Really black") Part174.CanCollide = false Part174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part174.Material = Enum.Material.SmoothPlastic Part174.Reflectance = 0.15000000596046 Part174.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part174.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part174.brickColor = BrickColor.new("Really black") Part174.FormFactor = Enum.FormFactor.Custom Part174.formFactor = Enum.FormFactor.Custom BlockMesh175.Parent = Part174 BlockMesh175.Scale = Vector3.new(0.200000003, 1, 1) Part176.Parent = Model133 Part176.CFrame = CFrame.new(-147.295898, 2.8054049, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part176.Orientation = Vector3.new(0, 90.1999969, -90) Part176.Position = Vector3.new(-147.295898, 2.8054049, 11.909668) Part176.Rotation = Vector3.new(-180, 89.8799973, 90) Part176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part176.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part176.Anchored = true Part176.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part176.BrickColor = BrickColor.new("Really black") Part176.CanCollide = false Part176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part176.Material = Enum.Material.SmoothPlastic Part176.Reflectance = 0.15000000596046 Part176.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part176.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part176.brickColor = BrickColor.new("Really black") Part176.FormFactor = Enum.FormFactor.Custom Part176.formFactor = Enum.FormFactor.Custom BlockMesh177.Parent = Part176 BlockMesh177.Scale = Vector3.new(0.200000003, 1, 1) Part178.Parent = Model133 Part178.CFrame = CFrame.new(-147.296021, 2.77066302, 11.909668, -6.4028427e-10, -0.00346928276, 0.999997973, -1, -6.54836185e-10, 6.98491931e-10, -6.4028427e-10, -0.999997973, -0.00347074401) Part178.Orientation = Vector3.new(0, 90.1999969, -90) Part178.Position = Vector3.new(-147.296021, 2.77066302, 11.909668) Part178.Rotation = Vector3.new(-180, 89.8799973, 90) Part178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part178.Size = Vector3.new(0.138964519, 1.32016289, 0.138964519) Part178.Anchored = true Part178.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part178.BrickColor = BrickColor.new("Really black") Part178.CanCollide = false Part178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part178.Material = Enum.Material.SmoothPlastic Part178.Reflectance = 0.15000000596046 Part178.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part178.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part178.brickColor = BrickColor.new("Really black") Part178.FormFactor = Enum.FormFactor.Custom Part178.formFactor = Enum.FormFactor.Custom BlockMesh179.Parent = Part178 BlockMesh179.Scale = Vector3.new(0.200000003, 1, 1) Part180.Parent = Model133 Part180.CFrame = CFrame.new(-147.407837, 2.70115399, 11.9102783, 0.999997973, -0.0034652832, 6.4028427e-10, 6.98491931e-10, -6.4028427e-10, 1, -0.00346674491, -0.999997973, 6.4028427e-10) Part180.Orientation = Vector3.new(-90, 0.200000003, 0) Part180.Position = Vector3.new(-147.407837, 2.70115399, 11.9102783) Part180.Rotation = Vector3.new(-90, 0, 0.200000003) Part180.Color = Color3.new(0.972549, 0.972549, 0.972549) Part180.Size = Vector3.new(0.138964519, 1.32016289, 0.764304876) Part180.Anchored = true Part180.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part180.BrickColor = BrickColor.new("Institutional white") Part180.CanCollide = false Part180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part180.Material = Enum.Material.SmoothPlastic Part180.Reflectance = 1 Part180.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part180.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part180.brickColor = BrickColor.new("Institutional white") Part180.FormFactor = Enum.FormFactor.Custom Part180.formFactor = Enum.FormFactor.Custom BlockMesh181.Parent = Part180 BlockMesh181.Offset = Vector3.new(0.0900000036, 0, 0) BlockMesh181.Scale = Vector3.new(0.200000003, 1, 1) Part182.Name = "Decal" Part182.Parent = Model133 Part182.CFrame = CFrame.new(-147.494141, 2.67014098, 11.9157696, 0.999997139, -0.000218001776, 0.00368228578, 0.00021800067, 1, 8.03542207e-07, -0.00368374726, 8.00355338e-10, 0.999997199) Part182.Orientation = Vector3.new(0, 0.209999993, 0.00999999978) Part182.Position = Vector3.new(-147.494141, 2.67014098, 11.9157696) Part182.Rotation = Vector3.new(0, 0.209999993, 0.00999999978) Part182.Color = Color3.new(0.972549, 0.972549, 0.972549) Part182.Transparency = 1 Part182.Size = Vector3.new(0.138964519, 0.528065205, 1.38269699) Part182.Anchored = true Part182.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part182.BrickColor = BrickColor.new("Institutional white") Part182.CanCollide = false Part182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part182.Material = Enum.Material.SmoothPlastic Part182.Reflectance = 1 Part182.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part182.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part182.brickColor = BrickColor.new("Institutional white") Part182.FormFactor = Enum.FormFactor.Custom Part182.formFactor = Enum.FormFactor.Custom BlockMesh183.Parent = Part182 BlockMesh183.Offset = Vector3.new(0.179000005, 0, 0) Decal184.Parent = Part182 Decal184.Texture = "http://www.roblox.com/asset/?id=173010390" Decal184.Face = Enum.NormalId.Left WedgePart185.Parent = Model133 WedgePart185.CFrame = CFrame.new(-147.29895, 2.8279109, 11.1674805, 0.999997139, -0.000218001776, 0.003671285, 0.00021800067, 1, 8.01141141e-07, -0.00367274717, 8.00355338e-10, 0.999997079) WedgePart185.Orientation = Vector3.new(0, 0.209999993, 0.00999999978) WedgePart185.Position = Vector3.new(-147.29895, 2.8279109, 11.1674805) WedgePart185.Rotation = Vector3.new(0, 0.209999993, 0.00999999978) WedgePart185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart185.Size = Vector3.new(0.138964519, 0.54196161, 0.138964519) WedgePart185.Anchored = true WedgePart185.BackSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.BrickColor = BrickColor.new("Really black") WedgePart185.CanCollide = false WedgePart185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.Material = Enum.Material.SmoothPlastic WedgePart185.Reflectance = 0.15000000596046 WedgePart185.RightSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.TopSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart185.brickColor = BrickColor.new("Really black") WedgePart185.FormFactor = Enum.FormFactor.Custom WedgePart185.formFactor = Enum.FormFactor.Custom SpecialMesh186.Parent = WedgePart185 SpecialMesh186.MeshType = Enum.MeshType.Wedge WedgePart187.Parent = Model133 WedgePart187.CFrame = CFrame.new(-147.29895, 2.43186212, 11.1674805, -0.999997139, 0.000218001776, 0.003671285, -0.00021800067, -1, 8.01141141e-07, 0.00367274717, -8.00355338e-10, 0.999997079) WedgePart187.Orientation = Vector3.new(0, 0.209999993, -179.990005) WedgePart187.Position = Vector3.new(-147.29895, 2.43186212, 11.1674805) WedgePart187.Rotation = Vector3.new(0, 0.209999993, -179.990005) WedgePart187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart187.Size = Vector3.new(0.138964519, 0.264032602, 0.138964519) WedgePart187.Anchored = true WedgePart187.BackSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.BrickColor = BrickColor.new("Really black") WedgePart187.CanCollide = false WedgePart187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.Material = Enum.Material.SmoothPlastic WedgePart187.Reflectance = 0.15000000596046 WedgePart187.RightSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.TopSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart187.brickColor = BrickColor.new("Really black") WedgePart187.FormFactor = Enum.FormFactor.Custom WedgePart187.formFactor = Enum.FormFactor.Custom SpecialMesh188.Parent = WedgePart187 SpecialMesh188.MeshType = Enum.MeshType.Wedge WedgePart189.Parent = Model133 WedgePart189.CFrame = CFrame.new(-147.293823, 2.82789993, 12.6396484, -0.999998629, -0.00021800134, -0.00325828139, -0.000218000496, 1, -7.11108441e-07, 0.00325974333, 8.00355338e-10, -0.999998689) WedgePart189.Orientation = Vector3.new(0, -179.809998, -0.00999999978) WedgePart189.Position = Vector3.new(-147.293823, 2.82789993, 12.6396484) WedgePart189.Rotation = Vector3.new(180, -0.189999998, 179.990005) WedgePart189.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart189.Size = Vector3.new(0.138964519, 0.54196161, 0.138964519) WedgePart189.Anchored = true WedgePart189.BackSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.BrickColor = BrickColor.new("Really black") WedgePart189.CanCollide = false WedgePart189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.Material = Enum.Material.SmoothPlastic WedgePart189.Reflectance = 0.15000000596046 WedgePart189.RightSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.TopSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart189.brickColor = BrickColor.new("Really black") WedgePart189.FormFactor = Enum.FormFactor.Custom WedgePart189.formFactor = Enum.FormFactor.Custom SpecialMesh190.Parent = WedgePart189 SpecialMesh190.MeshType = Enum.MeshType.Wedge WedgePart191.Parent = Model133 WedgePart191.CFrame = CFrame.new(-147.293823, 2.43185306, 12.6396484, 0.99999851, 0.00021800134, -0.00326328119, 0.000218000554, -1, -7.12199835e-07, -0.00326474267, -8.00355338e-10, -0.999998689) WedgePart191.Orientation = Vector3.new(0, -179.809998, 179.990005) WedgePart191.Position = Vector3.new(-147.293823, 2.43185306, 12.6396484) WedgePart191.Rotation = Vector3.new(180, -0.189999998, -0.00999999978) WedgePart191.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) WedgePart191.Size = Vector3.new(0.138964519, 0.264032602, 0.138964519) WedgePart191.Anchored = true WedgePart191.BackSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.BrickColor = BrickColor.new("Really black") WedgePart191.CanCollide = false WedgePart191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.Material = Enum.Material.SmoothPlastic WedgePart191.Reflectance = 0.15000000596046 WedgePart191.RightSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.TopSurface = Enum.SurfaceType.SmoothNoOutlines WedgePart191.brickColor = BrickColor.new("Really black") WedgePart191.FormFactor = Enum.FormFactor.Custom WedgePart191.formFactor = Enum.FormFactor.Custom SpecialMesh192.Parent = WedgePart191 SpecialMesh192.MeshType = Enum.MeshType.Wedge Part193.Parent = Model133 Part193.CFrame = CFrame.new(-147.299072, 2.70214701, 11.2493896, 0.0036852851, -0.000216997345, -0.999997139, 6.54836185e-10, 1, -0.000216999179, 0.999997199, 8.00646376e-07, 0.00368674682) Part193.Orientation = Vector3.new(0.00999999978, -89.7900009, 0) Part193.Position = Vector3.new(-147.299072, 2.70214701, 11.2493896) Part193.Rotation = Vector3.new(3.36999989, -89.8600006, 3.36999989) Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part193.Size = Vector3.new(0.138964519, 0.792097807, 0.138964519) Part193.Anchored = true Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part193.BrickColor = BrickColor.new("Really black") Part193.CanCollide = false Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part193.Material = Enum.Material.SmoothPlastic Part193.Reflectance = 0.15000000596046 Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part193.brickColor = BrickColor.new("Really black") Part193.FormFactor = Enum.FormFactor.Custom Part193.formFactor = Enum.FormFactor.Custom BlockMesh194.Parent = Part193 BlockMesh194.Scale = Vector3.new(0.200000003, 1, 1) Part195.Name = "Decal 2" Part195.Parent = Model133 Part195.CFrame = CFrame.new(-147.288208, 3.22233796, 11.4527578, 0.000204000738, 0.999999464, -0.00303010666, 0.999999702, -0.000201364513, 0.000869613315, 0.000869003648, -0.00303174462, -0.999999166) Part195.Orientation = Vector3.new(-0.0500000007, -179.830002, 90.0100021) Part195.Position = Vector3.new(-147.288208, 3.22233796, 11.4527578) Part195.Rotation = Vector3.new(-179.949997, -0.170000002, -89.9899979) Part195.Color = Color3.new(0.972549, 0.972549, 0.972549) Part195.Transparency = 1 Part195.Size = Vector3.new(0.138964519, 0.138964519, 0.270980805) Part195.Anchored = true Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part195.BrickColor = BrickColor.new("Institutional white") Part195.CanCollide = false Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part195.Material = Enum.Material.SmoothPlastic Part195.Reflectance = 0.045000001788139 Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part195.brickColor = BrickColor.new("Institutional white") Part195.FormFactor = Enum.FormFactor.Custom Part195.formFactor = Enum.FormFactor.Custom BlockMesh196.Parent = Part195 BlockMesh196.Offset = Vector3.new(-0.275999993, 0, 0) BlockMesh196.Scale = Vector3.new(1, 0.5, 1) Decal197.Parent = Part195 Decal197.Texture = "http://www.roblox.com/asset/?id=173010711" Decal197.Face = Enum.NormalId.Right Model198.Name = "RI [TO AIR]" Model198.Parent = Model132 UnionOperation199.Parent = Model198 UnionOperation199.CFrame = CFrame.new(-146.618896, 2.803859, 10.6314697, 0.00346928276, -0.000216997665, -0.999997914, 6.54836185e-10, 1, -0.000216999295, 0.999997973, 7.53774657e-07, 0.00347074447) UnionOperation199.Orientation = Vector3.new(0.00999999978, -89.8000031, 0) UnionOperation199.Position = Vector3.new(-146.618896, 2.803859, 10.6314697) UnionOperation199.Rotation = Vector3.new(3.57999992, -89.8799973, 3.57999992) UnionOperation199.Color = Color3.new(0.639216, 0.635294, 0.647059) UnionOperation199.Size = Vector3.new(0.152867138, 0.17609942, 0.141467169) UnionOperation199.Anchored = true UnionOperation199.BrickColor = BrickColor.new("Medium stone grey") UnionOperation199.Material = Enum.Material.SmoothPlastic UnionOperation199.Reflectance = 0.5 UnionOperation199.brickColor = BrickColor.new("Medium stone grey") Part200.Parent = Model198 Part200.CFrame = CFrame.new(-147.081909, 2.64570403, 10.6617422, 0.621407986, 0.771529138, -0.136391908, -0.11261303, 0.260227054, 0.958957911, 0.775355995, -0.580545843, 0.248591647) Part200.Orientation = Vector3.new(-73.5299988, -28.75, -23.3999996) Part200.Position = Vector3.new(-147.081909, 2.64570403, 10.6617422) Part200.Rotation = Vector3.new(-75.4700012, -7.84000015, -51.1500015) Part200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part200.Size = Vector3.new(0.138964519, 0.145912752, 0.138964519) Part200.Anchored = true Part200.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part200.BrickColor = BrickColor.new("Really black") Part200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part200.Material = Enum.Material.SmoothPlastic Part200.Reflectance = 0.15000000596046 Part200.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part200.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part200.brickColor = BrickColor.new("Really black") Part200.FormFactor = Enum.FormFactor.Custom Part200.formFactor = Enum.FormFactor.Custom CylinderMesh201.Parent = Part200 Part202.Parent = Model198 Part202.CFrame = CFrame.new(-146.825562, 2.73306394, 10.6326904, 0.00346928276, 0.94624269, -0.32345134, 6.54836185e-10, 0.323451966, 0.946244597, 0.999997973, -0.00328417355, 0.00112261972) Part202.Orientation = Vector3.new(-71.1299973, -89.8000031, 0) Part202.Position = Vector3.new(-146.825562, 2.73306394, 10.6326904) Part202.Rotation = Vector3.new(-89.9300003, -18.8700008, -89.7900009) Part202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part202.Size = Vector3.new(0.138964519, 0.507220507, 0.138964519) Part202.Anchored = true Part202.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part202.BrickColor = BrickColor.new("Really black") Part202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part202.Material = Enum.Material.SmoothPlastic Part202.Reflectance = 0.15000000596046 Part202.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part202.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part202.brickColor = BrickColor.new("Really black") Part202.FormFactor = Enum.FormFactor.Custom Part202.formFactor = Enum.FormFactor.Custom CylinderMesh203.Parent = Part202 Part204.Parent = Model198 Part204.CFrame = CFrame.new(-146.671753, 2.785882, 10.6315918, 0.00346928276, 0.94624269, -0.32345134, 6.54836185e-10, 0.323451966, 0.946244597, 0.999997973, -0.00328417355, 0.00112261972) Part204.Orientation = Vector3.new(-71.1299973, -89.8000031, 0) Part204.Position = Vector3.new(-146.671753, 2.785882, 10.6315918) Part204.Rotation = Vector3.new(-89.9300003, -18.8700008, -89.7900009) Part204.Color = Color3.new(0.768627, 0.156863, 0.109804) Part204.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part204.Anchored = true Part204.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part204.BrickColor = BrickColor.new("Bright red") Part204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part204.Material = Enum.Material.SmoothPlastic Part204.Reflectance = 0.15000000596046 Part204.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part204.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part204.brickColor = BrickColor.new("Bright red") Part204.FormFactor = Enum.FormFactor.Custom Part204.formFactor = Enum.FormFactor.Custom CylinderMesh205.Parent = Part204 CylinderMesh205.Scale = Vector3.new(1.04999995, 0.100000001, 1.04999995) Part206.Parent = Model198 Part206.CFrame = CFrame.new(-147.148315, 2.61929488, 10.7414541, 0.90250957, 0.426034749, -0.0630771518, -0.0264890157, 0.201093018, 0.979214013, 0.429862261, -0.88207972, 0.19277373) Part206.Orientation = Vector3.new(-78.3000031, -18.1200008, -7.5) Part206.Position = Vector3.new(-147.148315, 2.61929488, 10.7414541) Part206.Rotation = Vector3.new(-78.8600006, -3.61999989, -25.2700005) Part206.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part206.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part206.Anchored = true Part206.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part206.BrickColor = BrickColor.new("Really black") Part206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part206.Material = Enum.Material.SmoothPlastic Part206.Reflectance = 0.15000000596046 Part206.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part206.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part206.brickColor = BrickColor.new("Really black") Part206.FormFactor = Enum.FormFactor.Custom Part206.formFactor = Enum.FormFactor.Custom CylinderMesh207.Parent = Part206 Part208.Parent = Model198 Part208.CFrame = CFrame.new(-147.194946, 2.60233498, 10.8278799, 0.90250957, 0.426034749, -0.0630771518, -0.0264890157, 0.201093018, 0.979214013, 0.429862261, -0.88207972, 0.19277373) Part208.Orientation = Vector3.new(-78.3000031, -18.1200008, -7.5) Part208.Position = Vector3.new(-147.194946, 2.60233498, 10.8278799) Part208.Rotation = Vector3.new(-78.8600006, -3.61999989, -25.2700005) Part208.Color = Color3.new(0.898039, 0.894118, 0.87451) Part208.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part208.Anchored = true Part208.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part208.BrickColor = BrickColor.new("Light stone grey") Part208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part208.Material = Enum.Material.SmoothPlastic Part208.Reflectance = 0.5 Part208.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part208.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part208.brickColor = BrickColor.new("Light stone grey") Part208.FormFactor = Enum.FormFactor.Custom Part208.formFactor = Enum.FormFactor.Custom CylinderMesh209.Parent = Part208 CylinderMesh209.Scale = Vector3.new(1.29999995, 0.400000006, 1.29999995) Part210.Parent = Model198 Part210.CFrame = CFrame.new(-147.226807, 2.58404303, 10.8977041, 0.902510464, 0.426032782, -0.0630767196, -0.0264890101, 0.201093018, 0.979213953, 0.429860204, -0.882080674, 0.192773864) Part210.Orientation = Vector3.new(-78.3000031, -18.1200008, -7.5) Part210.Position = Vector3.new(-147.226807, 2.58404303, 10.8977041) Part210.Rotation = Vector3.new(-78.8600006, -3.61999989, -25.2700005) Part210.Color = Color3.new(0.105882, 0.164706, 0.207843) Part210.Size = Vector3.new(0.138964519, 0.250136167, 0.138964519) Part210.Anchored = true Part210.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part210.BrickColor = BrickColor.new("Black") Part210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part210.Material = Enum.Material.SmoothPlastic Part210.Reflectance = 0.15000000596046 Part210.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part210.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part210.brickColor = BrickColor.new("Black") Part210.FormFactor = Enum.FormFactor.Custom Part210.formFactor = Enum.FormFactor.Custom CylinderMesh211.Parent = Part210 CylinderMesh211.Scale = Vector3.new(1.20000005, 1, 1.20000005) Part212.Parent = Model198 Part212.CFrame = CFrame.new(-147.279541, 2.56318688, 11.091918, 0.996241093, 0.0866680965, -0.000217917142, 0.000217000721, 1.99994392e-05, 1, 0.0866666511, -0.996241271, 1.1187949e-06) Part212.Orientation = Vector3.new(-90, -4.96999979, 0) Part212.Position = Vector3.new(-147.279541, 2.56318688, 11.091918) Part212.Rotation = Vector3.new(-90, -0.00999999978, -4.96999979) Part212.Color = Color3.new(0.105882, 0.164706, 0.207843) Part212.Size = Vector3.new(0.138964519, 0.250136167, 0.138964519) Part212.Anchored = true Part212.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part212.BrickColor = BrickColor.new("Black") Part212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part212.Material = Enum.Material.SmoothPlastic Part212.Reflectance = 0.15000000596046 Part212.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part212.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part212.brickColor = BrickColor.new("Black") Part212.FormFactor = Enum.FormFactor.Custom Part212.formFactor = Enum.FormFactor.Custom CylinderMesh213.Parent = Part212 CylinderMesh213.Scale = Vector3.new(1.20000005, 1, 1.20000005) Part214.Parent = Model198 Part214.CFrame = CFrame.new(-147.287964, 2.56318498, 11.1956778, 0.996241093, 0.0866680965, -0.000217917142, 0.000217000721, 1.99994392e-05, 1, 0.0866666511, -0.996241271, 1.1187949e-06) Part214.Orientation = Vector3.new(-90, -4.96999979, 0) Part214.Position = Vector3.new(-147.287964, 2.56318498, 11.1956778) Part214.Rotation = Vector3.new(-90, -0.00999999978, -4.96999979) Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part214.Size = Vector3.new(0.138964519, 0.236239687, 0.138964519) Part214.Anchored = true Part214.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part214.BrickColor = BrickColor.new("Really black") Part214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part214.Material = Enum.Material.SmoothPlastic Part214.Reflectance = 0.15000000596046 Part214.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part214.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part214.brickColor = BrickColor.new("Really black") Part214.FormFactor = Enum.FormFactor.Custom Part214.formFactor = Enum.FormFactor.Custom CylinderMesh215.Parent = Part214 Part216.Parent = Model198 Part216.CFrame = CFrame.new(-147.286255, 2.56318498, 11.1748037, 0.996241093, 0.0866680965, -0.000217917142, 0.000217000721, 1.99994392e-05, 1, 0.0866666511, -0.996241271, 1.1187949e-06) Part216.Orientation = Vector3.new(-90, -4.96999979, 0) Part216.Position = Vector3.new(-147.286255, 2.56318498, 11.1748037) Part216.Rotation = Vector3.new(-90, -0.00999999978, -4.96999979) Part216.Color = Color3.new(0.898039, 0.894118, 0.87451) Part216.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part216.Anchored = true Part216.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part216.BrickColor = BrickColor.new("Light stone grey") Part216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part216.Material = Enum.Material.SmoothPlastic Part216.Reflectance = 0.5 Part216.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part216.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part216.brickColor = BrickColor.new("Light stone grey") Part216.FormFactor = Enum.FormFactor.Custom Part216.formFactor = Enum.FormFactor.Custom CylinderMesh217.Parent = Part216 CylinderMesh217.Scale = Vector3.new(1.29999995, 0.400000006, 1.29999995) Part218.Parent = Model198 Part218.CFrame = CFrame.new(-147.298569, 2.56318402, 11.3759756, 0.999997318, -0.00365028554, -0.000217998895, 0.0002180007, -6.4028427e-10, 1, -0.00365174725, -0.999997377, 7.96731911e-07) Part218.Orientation = Vector3.new(-90, 0.209999993, 0) Part218.Position = Vector3.new(-147.298569, 2.56318402, 11.3759756) Part218.Rotation = Vector3.new(-90, -0.00999999978, 0.209999993) Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part218.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part218.Anchored = true Part218.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part218.BrickColor = BrickColor.new("Really black") Part218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part218.Material = Enum.Material.SmoothPlastic Part218.Reflectance = 0.15000000596046 Part218.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part218.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part218.brickColor = BrickColor.new("Really black") Part218.FormFactor = Enum.FormFactor.Custom Part218.formFactor = Enum.FormFactor.Custom CylinderMesh219.Parent = Part218 Model220.Name = "LI [TO AIR]" Model220.Parent = Model132 UnionOperation221.Parent = Model220 UnionOperation221.CFrame = CFrame.new(-146.608032, 2.80385303, 13.3135977, 0.00346928276, -0.000216997665, -0.999997914, 6.54836185e-10, 1, -0.000216999295, 0.999997973, 7.53774657e-07, 0.00347074447) UnionOperation221.Orientation = Vector3.new(0.00999999978, -89.8000031, 0) UnionOperation221.Position = Vector3.new(-146.608032, 2.80385303, 13.3135977) UnionOperation221.Rotation = Vector3.new(3.57999992, -89.8799973, 3.57999992) UnionOperation221.Color = Color3.new(0.639216, 0.635294, 0.647059) UnionOperation221.Size = Vector3.new(0.152864486, 0.176099584, 0.141465843) UnionOperation221.Anchored = true UnionOperation221.BrickColor = BrickColor.new("Medium stone grey") UnionOperation221.Material = Enum.Material.SmoothPlastic UnionOperation221.Reflectance = 0.5 UnionOperation221.brickColor = BrickColor.new("Medium stone grey") Part222.Parent = Model220 Part222.CFrame = CFrame.new(-147.072266, 2.64569902, 13.2858877, -0.616011858, 0.775539875, -0.138113469, 0.112614974, 0.260227948, 0.958957434, 0.779651344, 0.575174451, -0.247640729) Part222.Orientation = Vector3.new(-73.5299988, -150.850006, 23.3999996) Part222.Position = Vector3.new(-147.072266, 2.64569902, 13.2858877) Part222.Rotation = Vector3.new(-104.480003, -7.94000006, -128.460007) Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part222.Size = Vector3.new(0.138964519, 0.145912752, 0.138964519) Part222.Anchored = true Part222.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part222.BrickColor = BrickColor.new("Really black") Part222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part222.Material = Enum.Material.SmoothPlastic Part222.Reflectance = 0.15000000596046 Part222.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part222.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part222.brickColor = BrickColor.new("Really black") Part222.FormFactor = Enum.FormFactor.Custom Part222.formFactor = Enum.FormFactor.Custom CylinderMesh223.Parent = Part222 Part224.Parent = Model220 Part224.CFrame = CFrame.new(-146.814575, 2.73305798, 13.3148184, 0.00346828299, 0.94624269, -0.32345134, 6.4028427e-10, 0.323451966, 0.946244597, 0.999997973, -0.00328322733, 0.00112229667) Part224.Orientation = Vector3.new(-71.1299973, -89.8000031, 0) Part224.Position = Vector3.new(-146.814575, 2.73305798, 13.3148184) Part224.Rotation = Vector3.new(-89.9300003, -18.8700008, -89.7900009) Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part224.Size = Vector3.new(0.138964519, 0.507220507, 0.138964519) Part224.Anchored = true Part224.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part224.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part224.BrickColor = BrickColor.new("Really black") Part224.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part224.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part224.Material = Enum.Material.SmoothPlastic Part224.Reflectance = 0.15000000596046 Part224.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part224.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part224.brickColor = BrickColor.new("Really black") Part224.FormFactor = Enum.FormFactor.Custom Part224.formFactor = Enum.FormFactor.Custom CylinderMesh225.Parent = Part224 Part226.Parent = Model220 Part226.CFrame = CFrame.new(-146.660889, 2.78587389, 13.314086, 0.00346828299, 0.94624269, -0.32345134, 6.4028427e-10, 0.323451966, 0.946244597, 0.999997973, -0.00328322733, 0.00112229667) Part226.Orientation = Vector3.new(-71.1299973, -89.8000031, 0) Part226.Position = Vector3.new(-146.660889, 2.78587389, 13.314086) Part226.Rotation = Vector3.new(-89.9300003, -18.8700008, -89.7900009) Part226.Color = Color3.new(0.768627, 0.156863, 0.109804) Part226.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part226.Anchored = true Part226.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part226.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part226.BrickColor = BrickColor.new("Bright red") Part226.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part226.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part226.Material = Enum.Material.SmoothPlastic Part226.Reflectance = 0.15000000596046 Part226.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part226.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part226.brickColor = BrickColor.new("Bright red") Part226.FormFactor = Enum.FormFactor.Custom Part226.formFactor = Enum.FormFactor.Custom CylinderMesh227.Parent = Part226 CylinderMesh227.Scale = Vector3.new(1.04999995, 0.100000001, 1.04999995) Part228.Parent = Model220 Part228.CFrame = CFrame.new(-147.138306, 2.61928797, 13.2081299, -0.899506629, 0.4321419, -0.0644116178, 0.0264909975, 0.201095015, 0.979213536, 0.436113328, 0.879102349, -0.192334071) Part228.Orientation = Vector3.new(-78.3000031, -161.479996, 7.5) Part228.Position = Vector3.new(-147.138306, 2.61928797, 13.2081299) Part228.Rotation = Vector3.new(-101.110001, -3.69000006, -154.339996) Part228.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part228.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part228.Anchored = true Part228.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part228.BrickColor = BrickColor.new("Really black") Part228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part228.Material = Enum.Material.SmoothPlastic Part228.Reflectance = 0.15000000596046 Part228.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part228.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part228.brickColor = BrickColor.new("Really black") Part228.FormFactor = Enum.FormFactor.Custom Part228.formFactor = Enum.FormFactor.Custom CylinderMesh229.Parent = Part228 Part230.Parent = Model220 Part230.CFrame = CFrame.new(-147.185669, 2.60232997, 13.12146, -0.899506092, 0.432142884, -0.0644127131, 0.0264900159, 0.201094925, 0.979213595, 0.436114579, 0.879101872, -0.192333519) Part230.Orientation = Vector3.new(-78.3000031, -161.479996, 7.5) Part230.Position = Vector3.new(-147.185669, 2.60232997, 13.12146) Part230.Rotation = Vector3.new(-101.110001, -3.69000006, -154.339996) Part230.Color = Color3.new(0.898039, 0.894118, 0.87451) Part230.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part230.Anchored = true Part230.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part230.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part230.BrickColor = BrickColor.new("Light stone grey") Part230.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part230.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part230.Material = Enum.Material.SmoothPlastic Part230.Reflectance = 0.5 Part230.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part230.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part230.brickColor = BrickColor.new("Light stone grey") Part230.FormFactor = Enum.FormFactor.Custom Part230.formFactor = Enum.FormFactor.Custom CylinderMesh231.Parent = Part230 CylinderMesh231.Scale = Vector3.new(1.29999995, 0.400000006, 1.29999995) Part232.Parent = Model220 Part232.CFrame = CFrame.new(-147.217407, 2.58403397, 13.0524902, -0.899506629, 0.4321419, -0.0644116178, 0.0264909975, 0.201095015, 0.979213536, 0.436113328, 0.879102349, -0.192334071) Part232.Orientation = Vector3.new(-78.3000031, -161.479996, 7.5) Part232.Position = Vector3.new(-147.217407, 2.58403397, 13.0524902) Part232.Rotation = Vector3.new(-101.110001, -3.69000006, -154.339996) Part232.Color = Color3.new(0.105882, 0.164706, 0.207843) Part232.Size = Vector3.new(0.138964519, 0.250136167, 0.138964519) Part232.Anchored = true Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part232.BrickColor = BrickColor.new("Black") Part232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part232.Material = Enum.Material.SmoothPlastic Part232.Reflectance = 0.15000000596046 Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part232.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part232.brickColor = BrickColor.new("Black") Part232.FormFactor = Enum.FormFactor.Custom Part232.formFactor = Enum.FormFactor.Custom CylinderMesh233.Parent = Part232 CylinderMesh233.Scale = Vector3.new(1.20000005, 1, 1.20000005) Part234.Parent = Model220 Part234.CFrame = CFrame.new(-147.271484, 2.56317902, 12.8575439, -0.995616555, 0.0935716778, -0.000217111286, -0.000216000626, 2.20007059e-05, 1, 0.0935731456, 0.995616555, -1.69112172e-06) Part234.Orientation = Vector3.new(-90, -174.630005, 0) Part234.Position = Vector3.new(-147.271484, 2.56317902, 12.8575439) Part234.Rotation = Vector3.new(-90, -0.00999999978, -174.630005) Part234.Color = Color3.new(0.105882, 0.164706, 0.207843) Part234.Size = Vector3.new(0.138964519, 0.250136167, 0.138964519) Part234.Anchored = true Part234.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part234.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part234.BrickColor = BrickColor.new("Black") Part234.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part234.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part234.Material = Enum.Material.SmoothPlastic Part234.Reflectance = 0.15000000596046 Part234.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part234.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part234.brickColor = BrickColor.new("Black") Part234.FormFactor = Enum.FormFactor.Custom Part234.formFactor = Enum.FormFactor.Custom CylinderMesh235.Parent = Part234 CylinderMesh235.Scale = Vector3.new(1.20000005, 1, 1.20000005) Part236.Parent = Model220 Part236.CFrame = CFrame.new(-147.280762, 2.56317592, 12.7539062, -0.995616555, 0.0935716778, -0.000217111286, -0.000216000626, 2.20007059e-05, 1, 0.0935731456, 0.995616555, -1.69112172e-06) Part236.Orientation = Vector3.new(-90, -174.630005, 0) Part236.Position = Vector3.new(-147.280762, 2.56317592, 12.7539062) Part236.Rotation = Vector3.new(-90, -0.00999999978, -174.630005) Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part236.Size = Vector3.new(0.138964519, 0.236239687, 0.138964519) Part236.Anchored = true Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part236.BrickColor = BrickColor.new("Really black") Part236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part236.Material = Enum.Material.SmoothPlastic Part236.Reflectance = 0.15000000596046 Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part236.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part236.brickColor = BrickColor.new("Really black") Part236.FormFactor = Enum.FormFactor.Custom Part236.formFactor = Enum.FormFactor.Custom CylinderMesh237.Parent = Part236 Part238.Parent = Model220 Part238.CFrame = CFrame.new(-147.279663, 2.56317997, 12.7747803, -0.995616555, 0.0935716778, -0.000217111286, -0.000216000626, 2.20007059e-05, 1, 0.0935731456, 0.995616555, -1.69112172e-06) Part238.Orientation = Vector3.new(-90, -174.630005, 0) Part238.Position = Vector3.new(-147.279663, 2.56317997, 12.7747803) Part238.Rotation = Vector3.new(-90, -0.00999999978, -174.630005) Part238.Color = Color3.new(0.898039, 0.894118, 0.87451) Part238.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part238.Anchored = true Part238.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part238.BrickColor = BrickColor.new("Light stone grey") Part238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part238.Material = Enum.Material.SmoothPlastic Part238.Reflectance = 0.5 Part238.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part238.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part238.brickColor = BrickColor.new("Light stone grey") Part238.FormFactor = Enum.FormFactor.Custom Part238.formFactor = Enum.FormFactor.Custom CylinderMesh239.Parent = Part238 CylinderMesh239.Scale = Vector3.new(1.29999995, 0.400000006, 1.29999995) Part240.Parent = Model220 Part240.CFrame = CFrame.new(-147.292969, 2.56317306, 12.5731201, -0.99999851, 0.00328428089, -0.000217998982, -0.000218000496, 6.54836185e-10, 1, 0.00328574306, 0.99999851, 7.16929208e-07) Part240.Orientation = Vector3.new(-90, -179.809998, 0) Part240.Position = Vector3.new(-147.292969, 2.56317306, 12.5731201) Part240.Rotation = Vector3.new(-90, -0.00999999978, -179.809998) Part240.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part240.Size = Vector3.new(0.138964519, 0.138964519, 0.138964519) Part240.Anchored = true Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part240.BrickColor = BrickColor.new("Really black") Part240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part240.Material = Enum.Material.SmoothPlastic Part240.Reflectance = 0.15000000596046 Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part240.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part240.brickColor = BrickColor.new("Really black") Part240.FormFactor = Enum.FormFactor.Custom Part240.formFactor = Enum.FormFactor.Custom CylinderMesh241.Parent = Part240 Model242.Name = "NOS BOTTLE" Model242.Parent = Model98 Part243.Name = "BevelCylinder" Part243.Parent = Model242 Part243.CFrame = CFrame.new(-145.991089, 4.83434105, 12.6608877, -0.382795393, 0.919843435, 0.0858109891, 0.920295835, 0.387800604, -0.051634904, -0.0807730258, 0.0592045747, -0.994976759) Part243.Orientation = Vector3.new(2.96000004, 175.070007, 67.1500015) Part243.Position = Vector3.new(-145.991089, 4.83434105, 12.6608877) Part243.Rotation = Vector3.new(177.029999, 4.92000008, -112.589996) Part243.Color = Color3.new(0.129412, 0.329412, 0.72549) Part243.Size = Vector3.new(0.610000014, 0.610000014, 0.610000014) Part243.Anchored = true Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part243.BrickColor = BrickColor.new("Deep blue") Part243.CanCollide = false Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part243.Material = Enum.Material.SmoothPlastic Part243.Reflectance = 0.30000001192093 Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part243.brickColor = BrickColor.new("Deep blue") Part243.FormFactor = Enum.FormFactor.Custom Part243.formFactor = Enum.FormFactor.Custom CylinderMesh244.Parent = Part243 CylinderMesh244.Scale = Vector3.new(0.162, 0.0162000023, 0.162) Part245.Name = "BevelCylinder" Part245.Parent = Model242 Part245.CFrame = CFrame.new(-145.987549, 4.83208609, 12.6119385, -0.382795393, 0.919843435, 0.0858109891, 0.920295835, 0.387800604, -0.051634904, -0.0807730258, 0.0592045747, -0.994976759) Part245.Orientation = Vector3.new(2.96000004, 175.070007, 67.1500015) Part245.Position = Vector3.new(-145.987549, 4.83208609, 12.6119385) Part245.Rotation = Vector3.new(177.029999, 4.92000008, -112.589996) Part245.Color = Color3.new(0.129412, 0.329412, 0.72549) Part245.Size = Vector3.new(0.610000014, 0.610000014, 0.610000014) Part245.Anchored = true Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part245.BrickColor = BrickColor.new("Deep blue") Part245.CanCollide = false Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part245.Material = Enum.Material.SmoothPlastic Part245.Reflectance = 0.30000001192093 Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part245.brickColor = BrickColor.new("Deep blue") Part245.FormFactor = Enum.FormFactor.Custom Part245.formFactor = Enum.FormFactor.Custom CylinderMesh246.Parent = Part245 CylinderMesh246.Scale = Vector3.new(0.162, 0.0162000023, 0.162) Part247.Name = "BevelCylinder" Part247.Parent = Model242 Part247.CFrame = CFrame.new(-146.011963, 4.88443708, 12.6566162, -0.382795393, 0.919843435, 0.0858109891, 0.920295835, 0.387800604, -0.051634904, -0.0807730258, 0.0592045747, -0.994976759) Part247.Orientation = Vector3.new(2.96000004, 175.070007, 67.1500015) Part247.Position = Vector3.new(-146.011963, 4.88443708, 12.6566162) Part247.Rotation = Vector3.new(177.029999, 4.92000008, -112.589996) Part247.Color = Color3.new(0.129412, 0.329412, 0.72549) Part247.Size = Vector3.new(0.610000014, 0.610000014, 0.610000014) Part247.Anchored = true Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part247.BrickColor = BrickColor.new("Deep blue") Part247.CanCollide = false Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part247.Material = Enum.Material.SmoothPlastic Part247.Reflectance = 0.30000001192093 Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part247.brickColor = BrickColor.new("Deep blue") Part247.FormFactor = Enum.FormFactor.Custom Part247.formFactor = Enum.FormFactor.Custom CylinderMesh248.Parent = Part247 CylinderMesh248.Scale = Vector3.new(0.162, 0.0162000023, 0.162) Part249.Name = "BevelCylinder" Part249.Parent = Model242 Part249.CFrame = CFrame.new(-145.968506, 4.77989006, 12.6660156, -0.382795393, 0.919843435, 0.0858109891, 0.920295835, 0.387800604, -0.051634904, -0.0807730258, 0.0592045747, -0.994976759) Part249.Orientation = Vector3.new(2.96000004, 175.070007, 67.1500015) Part249.Position = Vector3.new(-145.968506, 4.77989006, 12.6660156) Part249.Rotation = Vector3.new(177.029999, 4.92000008, -112.589996) Part249.Color = Color3.new(0.129412, 0.329412, 0.72549) Part249.Size = Vector3.new(0.610000014, 0.610000014, 0.610000014) Part249.Anchored = true Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part249.BrickColor = BrickColor.new("Deep blue") Part249.CanCollide = false Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part249.Material = Enum.Material.SmoothPlastic Part249.Reflectance = 0.30000001192093 Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part249.brickColor = BrickColor.new("Deep blue") Part249.FormFactor = Enum.FormFactor.Custom Part249.formFactor = Enum.FormFactor.Custom CylinderMesh250.Parent = Part249 CylinderMesh250.Scale = Vector3.new(0.162, 0.0162000023, 0.162) Part251.Name = "Brick" Part251.Parent = Model242 Part251.CFrame = CFrame.new(-146.185425, 4.6527009, 12.6513662, -0.0858130977, -0.0854543373, 0.992643714, 0.0516330339, -0.995357513, -0.0812243223, 0.994976699, 0.0442832112, 0.0898255482) Part251.Orientation = Vector3.new(4.65999985, 84.8300018, 177.029999) Part251.Position = Vector3.new(-146.185425, 4.6527009, 12.6513662) Part251.Rotation = Vector3.new(42.1199989, 83.0500031, 135.119995) Part251.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part251.Anchored = true Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part251.CanCollide = false Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part251.Material = Enum.Material.SmoothPlastic Part251.Reflectance = 0.69999998807907 Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part251.FormFactor = Enum.FormFactor.Custom Part251.formFactor = Enum.FormFactor.Custom BlockMesh252.Parent = Part251 BlockMesh252.Scale = Vector3.new(0.5, 0.5, 0.5) Part253.Name = "BevelCylinder" Part253.Parent = Model242 Part253.CFrame = CFrame.new(-146.195679, 4.77372503, 12.6444082, 0.0854564011, 0.992643774, 0.0858099237, 0.995357335, -0.0812263563, -0.0516349934, -0.044285249, 0.08982265, -0.994976878) Part253.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part253.Position = Vector3.new(-146.195679, 4.77372503, 12.6444082) Part253.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part253.Color = Color3.new(0.803922, 0.803922, 0.803922) Part253.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part253.Anchored = true Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part253.BrickColor = BrickColor.new("Mid gray") Part253.CanCollide = false Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part253.Material = Enum.Material.SmoothPlastic Part253.Reflectance = 0.69999998807907 Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part253.brickColor = BrickColor.new("Mid gray") Part253.FormFactor = Enum.FormFactor.Custom Part253.formFactor = Enum.FormFactor.Custom CylinderMesh254.Parent = Part253 CylinderMesh254.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) Part255.Name = "BevelCylinder" Part255.Parent = Model242 Part255.CFrame = CFrame.new(-145.995972, 4.83730507, 12.71521, -0.382795393, 0.919843435, 0.0858109891, 0.920295835, 0.387800604, -0.051634904, -0.0807730258, 0.0592045747, -0.994976759) Part255.Orientation = Vector3.new(2.96000004, 175.070007, 67.1500015) Part255.Position = Vector3.new(-145.995972, 4.83730507, 12.71521) Part255.Rotation = Vector3.new(177.029999, 4.92000008, -112.589996) Part255.Color = Color3.new(0.129412, 0.329412, 0.72549) Part255.Size = Vector3.new(0.610000014, 0.610000014, 0.610000014) Part255.Anchored = true Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part255.BrickColor = BrickColor.new("Deep blue") Part255.CanCollide = false Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part255.Material = Enum.Material.SmoothPlastic Part255.Reflectance = 0.30000001192093 Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part255.brickColor = BrickColor.new("Deep blue") Part255.FormFactor = Enum.FormFactor.Custom Part255.formFactor = Enum.FormFactor.Custom CylinderMesh256.Parent = Part255 CylinderMesh256.Scale = Vector3.new(0.162, 0.0162000023, 0.162) Part257.Name = "BevelCylinder" Part257.Parent = Model242 Part257.CFrame = CFrame.new(-146.075562, 4.77395678, 12.6546621, -0.436895519, 0.895414293, 0.0858101696, 0.895567656, 0.44191879, -0.0516369641, -0.0841569752, 0.0542875603, -0.994976759) Part257.Orientation = Vector3.new(2.96000004, 175.070007, 63.7400017) Part257.Position = Vector3.new(-146.075562, 4.77395678, 12.6546621) Part257.Rotation = Vector3.new(177.029999, 4.92000008, -116.010002) Part257.Color = Color3.new(0.803922, 0.803922, 0.803922) Part257.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part257.Anchored = true Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part257.BrickColor = BrickColor.new("Mid gray") Part257.CanCollide = false Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part257.Material = Enum.Material.SmoothPlastic Part257.Reflectance = 0.69999998807907 Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part257.brickColor = BrickColor.new("Mid gray") Part257.FormFactor = Enum.FormFactor.Custom Part257.formFactor = Enum.FormFactor.Custom CylinderMesh258.Parent = Part257 CylinderMesh258.Scale = Vector3.new(0.400000006, 1, 0.400000006) Part259.Name = "Brick" Part259.Parent = Model242 Part259.CFrame = CFrame.new(-146.188599, 4.62280321, 12.6525879, -0.0858130977, -0.0854543373, 0.992643714, 0.0516330339, -0.995357513, -0.0812243223, 0.994976699, 0.0442832112, 0.0898255482) Part259.Orientation = Vector3.new(4.65999985, 84.8300018, 177.029999) Part259.Position = Vector3.new(-146.188599, 4.62280321, 12.6525879) Part259.Rotation = Vector3.new(42.1199989, 83.0500031, 135.119995) Part259.Size = Vector3.new(0.200000003, 1.32000005, 0.200000003) Part259.Anchored = true Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part259.CanCollide = false Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part259.Material = Enum.Material.SmoothPlastic Part259.Reflectance = 0.69999998807907 Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part259.FormFactor = Enum.FormFactor.Custom Part259.formFactor = Enum.FormFactor.Custom BlockMesh260.Parent = Part259 BlockMesh260.Scale = Vector3.new(0.400000006, 0.400000006, 0.400000006) Part261.Name = "BevelCylinder" Part261.Parent = Model242 Part261.CFrame = CFrame.new(-146.186401, 4.6427331, 12.6516104, 0.992643714, 0.0854579434, -0.0858099014, -0.081227988, 0.995357275, 0.0516340807, 0.0898226276, -0.0442842059, 0.994976878) Part261.Orientation = Vector3.new(-2.96000004, -4.92999983, -4.67000008) Part261.Position = Vector3.new(-146.186401, 4.6427331, 12.6516104) Part261.Rotation = Vector3.new(-2.97000003, -4.92000008, -4.92000008) Part261.Color = Color3.new(0.803922, 0.803922, 0.803922) Part261.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024) Part261.Anchored = true Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part261.BrickColor = BrickColor.new("Mid gray") Part261.CanCollide = false Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part261.Material = Enum.Material.SmoothPlastic Part261.Reflectance = 0.69999998807907 Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part261.brickColor = BrickColor.new("Mid gray") Part261.FormFactor = Enum.FormFactor.Custom Part261.formFactor = Enum.FormFactor.Custom CylinderMesh262.Parent = Part261 CylinderMesh262.Scale = Vector3.new(1.29999995, 0.100000001, 1) Part263.Name = "Sphere" Part263.Parent = Model242 Part263.CFrame = CFrame.new(-146.238647, 4.03555012, 12.6785879, 0.0854553357, 0.0858120024, -0.992643774, 0.995357513, -0.0516330302, 0.0812253729, -0.044283215, -0.994976759, -0.0898245126) Part263.Orientation = Vector3.new(-4.65999985, -95.1699982, 92.9700012) Part263.Position = Vector3.new(-146.238647, 4.03555012, 12.6785879) Part263.Rotation = Vector3.new(-137.880005, -83.0500031, -45.1199989) Part263.Color = Color3.new(0.129412, 0.329412, 0.72549) Part263.Size = Vector3.new(1, 1, 0.99999994) Part263.Anchored = true Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part263.BrickColor = BrickColor.new("Deep blue") Part263.CanCollide = false Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part263.Material = Enum.Material.SmoothPlastic Part263.Reflectance = 0.40000000596046 Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part263.brickColor = BrickColor.new("Deep blue") Part263.FormFactor = Enum.FormFactor.Custom Part263.formFactor = Enum.FormFactor.Custom SpecialMesh264.Parent = Part263 SpecialMesh264.MeshType = Enum.MeshType.Sphere Part265.Name = "BevelCylinder" Part265.Parent = Model242 Part265.CFrame = CFrame.new(-146.230103, 4.13515377, 12.6744385, 0.992643714, 0.0854579434, -0.0858099014, -0.081227988, 0.995357275, 0.0516340807, 0.0898226276, -0.0442842059, 0.994976878) Part265.Orientation = Vector3.new(-2.96000004, -4.92999983, -4.67000008) Part265.Position = Vector3.new(-146.230103, 4.13515377, 12.6744385) Part265.Rotation = Vector3.new(-2.97000003, -4.92000008, -4.92000008) Part265.Color = Color3.new(0.129412, 0.329412, 0.72549) Part265.Size = Vector3.new(0.200000003, 1, 0.600000024) Part265.Anchored = true Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part265.BrickColor = BrickColor.new("Deep blue") Part265.CanCollide = false Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part265.Material = Enum.Material.SmoothPlastic Part265.Reflectance = 0.40000000596046 Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part265.brickColor = BrickColor.new("Deep blue") Part265.FormFactor = Enum.FormFactor.Custom Part265.formFactor = Enum.FormFactor.Custom CylinderMesh266.Parent = Part265 CylinderMesh266.Scale = Vector3.new(1.29999995, 1, 1.5) Part267.Name = "BevelCylinder" Part267.Parent = Model242 Part267.CFrame = CFrame.new(-146.39209, 2.24383092, 12.758666, 0.992643714, -0.0854579434, 0.0858099014, -0.081227988, -0.995357275, -0.0516340807, 0.0898226276, 0.0442842059, -0.994976878) Part267.Orientation = Vector3.new(2.96000004, 175.070007, -175.330002) Part267.Position = Vector3.new(-146.39209, 2.24383092, 12.758666) Part267.Rotation = Vector3.new(177.029999, 4.92000008, 4.92000008) Part267.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part267.Size = Vector3.new(0.99999994, 0.200000003, 1.4000001) Part267.Anchored = true Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part267.BrickColor = BrickColor.new("Really black") Part267.CanCollide = false Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part267.Material = Enum.Material.SmoothPlastic Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part267.brickColor = BrickColor.new("Really black") Part267.FormFactor = Enum.FormFactor.Custom Part267.formFactor = Enum.FormFactor.Custom CylinderMesh268.Parent = Part267 CylinderMesh268.Scale = Vector3.new(1.10000002, 1, 1) Part269.Name = "Brick" Part269.Parent = Model242 Part269.CFrame = CFrame.new(-146.349487, 2.21799493, 12.2612305, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part269.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part269.Position = Vector3.new(-146.349487, 2.21799493, 12.2612305) Part269.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part269.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part269.Anchored = true Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part269.BrickColor = BrickColor.new("Really black") Part269.CanCollide = false Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part269.Material = Enum.Material.SmoothPlastic Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part269.brickColor = BrickColor.new("Really black") Part269.FormFactor = Enum.FormFactor.Custom Part269.formFactor = Enum.FormFactor.Custom BlockMesh270.Parent = Part269 BlockMesh270.Scale = Vector3.new(1, 0.100000001, 1) Part271.Name = "BevelCylinder" Part271.Parent = Model242 Part271.CFrame = CFrame.new(-146.260254, 3.77667999, 12.6903076, 0.992643714, -0.0854579434, 0.0858099014, -0.081227988, -0.995357275, -0.0516340807, 0.0898226276, 0.0442842059, -0.994976878) Part271.Orientation = Vector3.new(2.96000004, 175.070007, -175.330002) Part271.Position = Vector3.new(-146.260254, 3.77667999, 12.6903076) Part271.Rotation = Vector3.new(177.029999, 4.92000008, 4.92000008) Part271.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part271.Size = Vector3.new(0.99999994, 0.200000003, 1.4000001) Part271.Anchored = true Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part271.BrickColor = BrickColor.new("Really black") Part271.CanCollide = false Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part271.Material = Enum.Material.SmoothPlastic Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part271.brickColor = BrickColor.new("Really black") Part271.FormFactor = Enum.FormFactor.Custom Part271.formFactor = Enum.FormFactor.Custom CylinderMesh272.Parent = Part271 CylinderMesh272.Scale = Vector3.new(1.10000002, 1, 1) Part273.Name = "BevelCylinder" Part273.Parent = Model242 Part273.CFrame = CFrame.new(-146.341309, 2.21285605, 12.1616201, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part273.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part273.Position = Vector3.new(-146.341309, 2.21285605, 12.1616201) Part273.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part273.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part273.Anchored = true Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part273.BrickColor = BrickColor.new("Really black") Part273.CanCollide = false Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part273.Material = Enum.Material.SmoothPlastic Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part273.brickColor = BrickColor.new("Really black") Part273.FormFactor = Enum.FormFactor.Custom Part273.formFactor = Enum.FormFactor.Custom CylinderMesh274.Parent = Part273 CylinderMesh274.Scale = Vector3.new(1, 0.100000001, 1) Part275.Name = "Brick" Part275.Parent = Model242 Part275.CFrame = CFrame.new(-146.019653, 3.73477697, 12.2108145, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part275.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part275.Position = Vector3.new(-146.019653, 3.73477697, 12.2108145) Part275.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part275.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part275.Anchored = true Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part275.BrickColor = BrickColor.new("Really black") Part275.CanCollide = false Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part275.Material = Enum.Material.SmoothPlastic Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part275.brickColor = BrickColor.new("Really black") Part275.FormFactor = Enum.FormFactor.Custom Part275.formFactor = Enum.FormFactor.Custom BlockMesh276.Parent = Part275 BlockMesh276.Scale = Vector3.new(1, 0.100000001, 1) Part277.Name = "Brick" Part277.Parent = Model242 Part277.CFrame = CFrame.new(-146.217407, 3.75100899, 12.1927481, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part277.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part277.Position = Vector3.new(-146.217407, 3.75100899, 12.1927481) Part277.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part277.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part277.Anchored = true Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part277.BrickColor = BrickColor.new("Really black") Part277.CanCollide = false Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part277.Material = Enum.Material.SmoothPlastic Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part277.brickColor = BrickColor.new("Really black") Part277.FormFactor = Enum.FormFactor.Custom Part277.formFactor = Enum.FormFactor.Custom BlockMesh278.Parent = Part277 BlockMesh278.Scale = Vector3.new(1, 0.100000001, 1) Part279.Name = "Brick" Part279.Parent = Model242 Part279.CFrame = CFrame.new(-145.992065, 3.71821499, 12.1195059, -0.0178326331, 0.992643416, 0.119787551, 0.635568976, -0.0812316462, 0.767758787, 0.771841228, 0.0898229629, -0.629444957) Part279.Orientation = Vector3.new(-50.1500015, 169.229996, 97.2799988) Part279.Position = Vector3.new(-145.992065, 3.71821499, 12.1195059) Part279.Rotation = Vector3.new(-129.350006, 6.88000011, -91.0299988) Part279.Color = Color3.new(0.803922, 0.803922, 0.803922) Part279.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part279.Anchored = true Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part279.BrickColor = BrickColor.new("Mid gray") Part279.CanCollide = false Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part279.Material = Enum.Material.SmoothPlastic Part279.Reflectance = 0.69999998807907 Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part279.brickColor = BrickColor.new("Mid gray") Part279.FormFactor = Enum.FormFactor.Custom Part279.formFactor = Enum.FormFactor.Custom BlockMesh280.Parent = Part279 BlockMesh280.Scale = Vector3.new(0.5, 0.100000001, 0.5) Part281.Name = "BevelCylinder" Part281.Parent = Model242 Part281.CFrame = CFrame.new(-146.011108, 3.72963095, 12.1107178, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part281.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part281.Position = Vector3.new(-146.011108, 3.72963095, 12.1107178) Part281.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part281.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part281.Anchored = true Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part281.BrickColor = BrickColor.new("Really black") Part281.CanCollide = false Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part281.Material = Enum.Material.SmoothPlastic Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part281.brickColor = BrickColor.new("Really black") Part281.FormFactor = Enum.FormFactor.Custom Part281.formFactor = Enum.FormFactor.Custom CylinderMesh282.Parent = Part281 CylinderMesh282.Scale = Vector3.new(1, 0.100000001, 1) Part283.Name = "Brick" Part283.Parent = Model242 Part283.CFrame = CFrame.new(-145.992065, 3.71821499, 12.1195059, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part283.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part283.Position = Vector3.new(-145.992065, 3.71821499, 12.1195059) Part283.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part283.Color = Color3.new(0.803922, 0.803922, 0.803922) Part283.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part283.Anchored = true Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part283.BrickColor = BrickColor.new("Mid gray") Part283.CanCollide = false Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part283.Material = Enum.Material.SmoothPlastic Part283.Reflectance = 0.69999998807907 Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part283.brickColor = BrickColor.new("Mid gray") Part283.FormFactor = Enum.FormFactor.Custom Part283.formFactor = Enum.FormFactor.Custom BlockMesh284.Parent = Part283 BlockMesh284.Scale = Vector3.new(0.5, 0.100000001, 0.5) Part285.Name = "BevelCylinder" Part285.Parent = Model242 Part285.CFrame = CFrame.new(-146.209595, 3.74584699, 12.0933838, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part285.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part285.Position = Vector3.new(-146.209595, 3.74584699, 12.0933838) Part285.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part285.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part285.Anchored = true Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part285.BrickColor = BrickColor.new("Really black") Part285.CanCollide = false Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part285.Material = Enum.Material.SmoothPlastic Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part285.brickColor = BrickColor.new("Really black") Part285.FormFactor = Enum.FormFactor.Custom Part285.formFactor = Enum.FormFactor.Custom CylinderMesh286.Parent = Part285 CylinderMesh286.Scale = Vector3.new(1, 0.100000001, 1) Part287.Name = "BevelCylinder" Part287.Parent = Model242 Part287.CFrame = CFrame.new(-146.169678, 3.73241901, 12.0969238, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part287.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part287.Position = Vector3.new(-146.169678, 3.73241901, 12.0969238) Part287.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part287.Color = Color3.new(0.803922, 0.803922, 0.803922) Part287.Size = Vector3.new(0.200000003, 0.340000004, 0.200000003) Part287.Anchored = true Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part287.BrickColor = BrickColor.new("Mid gray") Part287.CanCollide = false Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part287.Material = Enum.Material.SmoothPlastic Part287.Reflectance = 0.69999998807907 Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part287.brickColor = BrickColor.new("Mid gray") Part287.FormFactor = Enum.FormFactor.Custom Part287.formFactor = Enum.FormFactor.Custom CylinderMesh288.Parent = Part287 CylinderMesh288.Scale = Vector3.new(0.400000006, 1, 0.200000003) Part289.Name = "BevelCylinder" Part289.Parent = Model242 Part289.CFrame = CFrame.new(-146.192993, 3.11978412, 12.7301016, 0.992643714, 0.0854579434, -0.0858099014, -0.081227988, 0.995357275, 0.0516340807, 0.0898226276, -0.0442842059, 0.994976878) Part289.Orientation = Vector3.new(-2.96000004, -4.92999983, -4.67000008) Part289.Position = Vector3.new(-146.192993, 3.11978412, 12.7301016) Part289.Rotation = Vector3.new(-2.97000003, -4.92000008, -4.92000008) Part289.Color = Color3.new(0, 0, 1) Part289.Transparency = 1 Part289.Size = Vector3.new(0.800000072, 0.980000377, 3.79999995) Part289.Anchored = true Part289.BottomSurface = Enum.SurfaceType.Smooth Part289.BrickColor = BrickColor.new("Really blue") Part289.CanCollide = false Part289.Material = Enum.Material.SmoothPlastic Part289.Reflectance = 0.69999998807907 Part289.TopSurface = Enum.SurfaceType.Smooth Part289.brickColor = BrickColor.new("Really blue") Part289.FormFactor = Enum.FormFactor.Custom Part289.formFactor = Enum.FormFactor.Custom CylinderMesh290.Parent = Part289 Decal291.Parent = Part289 Decal291.Texture = "http://www.roblox.com/asset/?id=1195435059" Decal291.Face = Enum.NormalId.Right Part292.Name = "BevelCylinder" Part292.Parent = Model242 Part292.CFrame = CFrame.new(-146.333008, 2.94074893, 12.7275381, 0.992643714, 0.0854579434, -0.0858099014, -0.081227988, 0.995357275, 0.0516340807, 0.0898226276, -0.0442842059, 0.994976878) Part292.Orientation = Vector3.new(-2.96000004, -4.92999983, -4.67000008) Part292.Position = Vector3.new(-146.333008, 2.94074893, 12.7275381) Part292.Rotation = Vector3.new(-2.97000003, -4.92000008, -4.92000008) Part292.Color = Color3.new(0.129412, 0.329412, 0.72549) Part292.Size = Vector3.new(1, 2.20000005, 1) Part292.Anchored = true Part292.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part292.BrickColor = BrickColor.new("Deep blue") Part292.CanCollide = false Part292.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part292.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part292.Material = Enum.Material.SmoothPlastic Part292.Reflectance = 0.40000000596046 Part292.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part292.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part292.brickColor = BrickColor.new("Deep blue") Part292.FormFactor = Enum.FormFactor.Custom Part292.formFactor = Enum.FormFactor.Custom CylinderMesh293.Parent = Part292 Part294.Name = "Brick" Part294.Parent = Model242 Part294.CFrame = CFrame.new(-146.803955, 2.26170897, 12.3903799, 0.815550089, 0.569944084, -0.100248657, 0.116672046, 0.00773601886, 0.993140399, 0.56680876, -0.82165283, -0.0601872802) Part294.Orientation = Vector3.new(-83.2900009, -120.980003, 86.2099991) Part294.Position = Vector3.new(-146.803955, 2.26170897, 12.3903799) Part294.Rotation = Vector3.new(-93.4700012, -5.75, -34.9500008) Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part294.Size = Vector3.new(0.719999969, 0.200000003, 0.200000003) Part294.Anchored = true Part294.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part294.BrickColor = BrickColor.new("Really black") Part294.CanCollide = false Part294.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part294.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part294.Material = Enum.Material.SmoothPlastic Part294.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part294.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part294.brickColor = BrickColor.new("Really black") Part294.FormFactor = Enum.FormFactor.Custom Part294.formFactor = Enum.FormFactor.Custom BlockMesh295.Parent = Part294 BlockMesh295.Scale = Vector3.new(1, 0.100000001, 1) Part296.Name = "Brick" Part296.Parent = Model242 Part296.CFrame = CFrame.new(-147.149902, 2.24443603, 12.6829824, -0.0858130977, 0.991258442, -0.100252815, 0.0516330339, 0.104912974, 0.993140161, 0.994976699, 0.0800466537, -0.0601844415) Part296.Orientation = Vector3.new(-83.2900009, -120.980003, 26.2000008) Part296.Position = Vector3.new(-147.149902, 2.24443603, 12.6829824) Part296.Rotation = Vector3.new(-93.4700012, -5.75, -94.9499969) Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part296.Size = Vector3.new(1.01999998, 0.200000003, 0.200000003) Part296.Anchored = true Part296.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part296.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part296.BrickColor = BrickColor.new("Really black") Part296.CanCollide = false Part296.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part296.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part296.Material = Enum.Material.SmoothPlastic Part296.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part296.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part296.brickColor = BrickColor.new("Really black") Part296.FormFactor = Enum.FormFactor.Custom Part296.formFactor = Enum.FormFactor.Custom BlockMesh297.Parent = Part296 BlockMesh297.Scale = Vector3.new(1, 0.100000001, 1) Part298.Name = "Brick" Part298.Parent = Model242 Part298.CFrame = CFrame.new(-146.858765, 2.2949779, 13.0308838, 0.901360214, 0.421317518, 0.100245744, 0.0650350302, 0.0971670225, -0.993141055, -0.428169519, 0.901696742, 0.0601819493) Part298.Orientation = Vector3.new(83.2900009, 59.0200005, 33.7900009) Part298.Position = Vector3.new(-146.858765, 2.2949779, 13.0308838) Part298.Rotation = Vector3.new(86.5299988, 5.75, -25.0499992) Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part298.Size = Vector3.new(0.719999969, 0.200000003, 0.200000003) Part298.Anchored = true Part298.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part298.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part298.BrickColor = BrickColor.new("Really black") Part298.CanCollide = false Part298.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part298.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part298.Material = Enum.Material.SmoothPlastic Part298.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part298.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part298.brickColor = BrickColor.new("Really black") Part298.FormFactor = Enum.FormFactor.Custom Part298.formFactor = Enum.FormFactor.Custom BlockMesh299.Parent = Part298 BlockMesh299.Scale = Vector3.new(1, 0.100000001, 1) Part300.Name = "Brick" Part300.Parent = Model242 Part300.CFrame = CFrame.new(-146.122925, 2.19528699, 12.1872559, -0.0178326331, 0.992643416, 0.119787551, 0.635568976, -0.0812316462, 0.767758787, 0.771841228, 0.0898229629, -0.629444957) Part300.Orientation = Vector3.new(-50.1500015, 169.229996, 97.2799988) Part300.Position = Vector3.new(-146.122925, 2.19528699, 12.1872559) Part300.Rotation = Vector3.new(-129.350006, 6.88000011, -91.0299988) Part300.Color = Color3.new(0.803922, 0.803922, 0.803922) Part300.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part300.Anchored = true Part300.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part300.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part300.BrickColor = BrickColor.new("Mid gray") Part300.CanCollide = false Part300.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part300.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part300.Material = Enum.Material.SmoothPlastic Part300.Reflectance = 0.69999998807907 Part300.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part300.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part300.brickColor = BrickColor.new("Mid gray") Part300.FormFactor = Enum.FormFactor.Custom Part300.formFactor = Enum.FormFactor.Custom BlockMesh301.Parent = Part300 BlockMesh301.Scale = Vector3.new(0.5, 0.100000001, 0.5) Part302.Name = "BevelCylinder" Part302.Parent = Model242 Part302.CFrame = CFrame.new(-146.301147, 2.20965791, 12.164916, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part302.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part302.Position = Vector3.new(-146.301147, 2.20965791, 12.164916) Part302.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part302.Color = Color3.new(0.803922, 0.803922, 0.803922) Part302.Size = Vector3.new(0.200000003, 0.340000004, 0.200000003) Part302.Anchored = true Part302.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part302.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part302.BrickColor = BrickColor.new("Mid gray") Part302.CanCollide = false Part302.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part302.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part302.Material = Enum.Material.SmoothPlastic Part302.Reflectance = 0.69999998807907 Part302.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part302.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part302.brickColor = BrickColor.new("Mid gray") Part302.FormFactor = Enum.FormFactor.Custom Part302.formFactor = Enum.FormFactor.Custom CylinderMesh303.Parent = Part302 CylinderMesh303.Scale = Vector3.new(0.400000006, 1, 0.200000003) Part304.Name = "BevelCylinder" Part304.Parent = Model242 Part304.CFrame = CFrame.new(-146.142578, 2.19667006, 12.1791983, 0.0854553357, 0.992643893, 0.0858100951, 0.995357513, -0.0812254697, -0.05163287, -0.044283215, 0.0898226127, -0.994976878) Part304.Orientation = Vector3.new(2.96000004, 175.070007, 94.6699982) Part304.Position = Vector3.new(-146.142578, 2.19667006, 12.1791983) Part304.Rotation = Vector3.new(177.029999, 4.92000008, -85.0800018) Part304.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part304.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part304.Anchored = true Part304.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part304.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part304.BrickColor = BrickColor.new("Really black") Part304.CanCollide = false Part304.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part304.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part304.Material = Enum.Material.SmoothPlastic Part304.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part304.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part304.brickColor = BrickColor.new("Really black") Part304.FormFactor = Enum.FormFactor.Custom Part304.formFactor = Enum.FormFactor.Custom CylinderMesh305.Parent = Part304 CylinderMesh305.Scale = Vector3.new(1, 0.100000001, 1) Part306.Name = "Brick" Part306.Parent = Model242 Part306.CFrame = CFrame.new(-146.151489, 2.20189691, 12.2789297, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part306.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part306.Position = Vector3.new(-146.151489, 2.20189691, 12.2789297) Part306.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part306.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part306.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part306.Anchored = true Part306.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part306.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part306.BrickColor = BrickColor.new("Really black") Part306.CanCollide = false Part306.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part306.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part306.Material = Enum.Material.SmoothPlastic Part306.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part306.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part306.brickColor = BrickColor.new("Really black") Part306.FormFactor = Enum.FormFactor.Custom Part306.formFactor = Enum.FormFactor.Custom BlockMesh307.Parent = Part306 BlockMesh307.Scale = Vector3.new(1, 0.100000001, 1) Part308.Name = "Brick" Part308.Parent = Model242 Part308.CFrame = CFrame.new(-146.122925, 2.19528699, 12.1872559, -0.0858130977, 0.992643416, 0.0854579508, 0.0516330339, -0.0812279508, 0.995357275, 0.994976699, 0.0898257121, -0.0442828834) Part308.Orientation = Vector3.new(-84.4800034, 117.389999, 147.559998) Part308.Position = Vector3.new(-146.122925, 2.19528699, 12.1872559) Part308.Rotation = Vector3.new(-92.5500031, 4.9000001, -94.9400024) Part308.Color = Color3.new(0.803922, 0.803922, 0.803922) Part308.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part308.Anchored = true Part308.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part308.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part308.BrickColor = BrickColor.new("Mid gray") Part308.CanCollide = false Part308.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part308.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part308.Material = Enum.Material.SmoothPlastic Part308.Reflectance = 0.69999998807907 Part308.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part308.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part308.brickColor = BrickColor.new("Mid gray") Part308.FormFactor = Enum.FormFactor.Custom Part308.formFactor = Enum.FormFactor.Custom BlockMesh309.Parent = Part308 BlockMesh309.Scale = Vector3.new(0.5, 0.100000001, 0.5) MeshPart310.Parent = Model98 MeshPart310.CFrame = CFrame.new(-145.282959, 2.4514339, 11.7971182, -0.0602199472, -0.00890309829, -0.998149276, -0.0234919917, 0.999695897, -0.00749958586, 0.997912765, 0.0229969099, -0.0604093336) MeshPart310.Orientation = Vector3.new(0.430000007, -93.4599991, -1.35000002) MeshPart310.Position = Vector3.new(-145.282959, 2.4514339, 11.7971182) MeshPart310.Rotation = Vector3.new(172.919998, -86.5100021, 171.589996) MeshPart310.Color = Color3.new(1, 0.8, 0.6) MeshPart310.Size = Vector3.new(1.08991468, 0.823277652, 0.50715816) MeshPart310.Anchored = true MeshPart310.BrickColor = BrickColor.new("Pastel brown") MeshPart310.CanCollide = false MeshPart310.CustomPhysicalProperties = 0.00999999978, 0.300000012, 0.5, 1, 1 MeshPart310.brickColor = BrickColor.new("Pastel brown") MeshPart311.Parent = Model98 MeshPart311.CFrame = CFrame.new(-141.297363, 2.73747206, 11.9182119, -0.999994397, 6.4028427e-10, -0.00438429229, -5.82076609e-10, 1, -6.4028427e-10, 0.00438574515, 6.4028427e-10, -0.999994397) MeshPart311.Orientation = Vector3.new(0, -179.75, 0) MeshPart311.Position = Vector3.new(-141.297363, 2.73747206, 11.9182119) MeshPart311.Rotation = Vector3.new(180, -0.25, -180) MeshPart311.Size = Vector3.new(1.71643019, 1.53497052, 3.57296562) MeshPart311.Anchored = true MeshPart311.CanCollide = false MeshPart311.TextureID = "rbxassetid://1204975231" Model312.Parent = Model98 Model313.Name = "AEM digital boost " Model313.Parent = Model312 Part314.Parent = Model313 Part314.CFrame = CFrame.new(-144.755981, 3.67629194, 12.21521, 0.0813966393, 0.996685624, -0.000156229129, 0.00160100136, 2.60002562e-05, 0.999998748, 0.996684372, -0.0813982189, -0.00159357779) Part314.Orientation = Vector3.new(-89.9100037, -174.399994, 89.0699997) Part314.Position = Vector3.new(-144.755981, 3.67629194, 12.21521) Part314.Rotation = Vector3.new(-90.0899963, -0.00999999978, -85.3300018) Part314.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part314.Transparency = 1 Part314.Size = Vector3.new(0.510810554, 0.510810375, 0.510810316) Part314.Anchored = true Part314.BrickColor = BrickColor.new("Really black") Part314.brickColor = BrickColor.new("Really black") Part314.FormFactor = Enum.FormFactor.Custom Part314.formFactor = Enum.FormFactor.Custom Decal315.Parent = Part314 Decal315.Texture = "http://www.roblox.com/asset/?id=257577384" Decal315.Face = Enum.NormalId.Top SpecialMesh316.Parent = Part314 SpecialMesh316.Scale = Vector3.new(0.262709916, 0.19902271, 0.23683697) SpecialMesh316.MeshType = Enum.MeshType.Brick UnionOperation317.Parent = Model313 UnionOperation317.CFrame = CFrame.new(-144.744873, 3.73987699, 12.208374, 0.0813966393, -0.000131962355, -0.996685684, 0.00160100136, 0.999998748, -1.65274832e-06, 0.996684372, -0.00159555953, 0.0813981742) UnionOperation317.Orientation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation317.Position = Vector3.new(-144.744873, 3.73987699, 12.208374) UnionOperation317.Rotation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) UnionOperation317.Size = Vector3.new(0.450369328, 0.4503676, 0.0666027442) UnionOperation317.Anchored = true UnionOperation317.BrickColor = BrickColor.new("Really black") UnionOperation317.CanCollide = false UnionOperation317.Material = Enum.Material.SmoothPlastic UnionOperation317.Reflectance = 0.10000000149012 UnionOperation317.brickColor = BrickColor.new("Really black") UnionOperation317.UsePartColor = true UnionOperation318.Parent = Model313 UnionOperation318.CFrame = CFrame.new(-144.719604, 3.74040198, 12.2015381, 0.0814035982, 0.996685207, -0.000178939721, 0.00158600044, 5.00003225e-05, 0.999998748, 0.996683776, -0.0814052299, -0.00157667149) UnionOperation318.Orientation = Vector3.new(-89.9100037, -173.529999, 88.1900024) UnionOperation318.Position = Vector3.new(-144.719604, 3.74040198, 12.2015381) UnionOperation318.Rotation = Vector3.new(-90.0899963, -0.00999999978, -85.3300018) UnionOperation318.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) UnionOperation318.Size = Vector3.new(0.497009724, 0.0666027442, 0.497009248) UnionOperation318.Anchored = true UnionOperation318.BrickColor = BrickColor.new("Really black") UnionOperation318.CanCollide = false UnionOperation318.Material = Enum.Material.SmoothPlastic UnionOperation318.Reflectance = 0.20000000298023 UnionOperation318.brickColor = BrickColor.new("Really black") UnionOperation318.UsePartColor = true UnionOperation319.Parent = Model313 UnionOperation319.CFrame = CFrame.new(-144.736694, 3.76836491, 12.2020264, 0.0813966393, -0.000131962355, -0.996685684, 0.00160100136, 0.999998748, -1.65274832e-06, 0.996684372, -0.00159555953, 0.0813981742) UnionOperation319.Orientation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation319.Position = Vector3.new(-144.736694, 3.76836491, 12.2020264) UnionOperation319.Rotation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation319.Color = Color3.new(0.639216, 0.635294, 0.647059) UnionOperation319.Transparency = 0.5 UnionOperation319.Size = Vector3.new(0.139278203, 0.0721806586, 0.0666027442) UnionOperation319.Anchored = true UnionOperation319.BrickColor = BrickColor.new("Medium stone grey") UnionOperation319.brickColor = BrickColor.new("Medium stone grey") UnionOperation319.UsePartColor = true UnionOperation320.Parent = Model313 UnionOperation320.CFrame = CFrame.new(-144.750366, 3.74725199, 12.2006836, -0.0516337492, 0.0629266873, 0.996685565, 0.77582413, 0.63094914, 0.000356351491, -0.62883544, 0.773271024, -0.0813997462) UnionOperation320.Orientation = Vector3.new(-0.0199999996, 94.6699982, 50.8800011) UnionOperation320.Position = Vector3.new(-144.750366, 3.74725199, 12.2006836) UnionOperation320.Rotation = Vector3.new(-179.75, 85.3300018, -129.369995) UnionOperation320.Color = Color3.new(0.898039, 0.894118, 0.87451) UnionOperation320.Transparency = 0.60000002384186 UnionOperation320.Size = Vector3.new(0.373915493, 0.384558946, 0.0666027442) UnionOperation320.Anchored = true UnionOperation320.BrickColor = BrickColor.new("Light stone grey") UnionOperation320.CanCollide = false UnionOperation320.Material = Enum.Material.SmoothPlastic UnionOperation320.Reflectance = 0.10000000149012 UnionOperation320.brickColor = BrickColor.new("Light stone grey") UnionOperation320.UsePartColor = true UnionOperation321.Parent = Model313 UnionOperation321.CFrame = CFrame.new(-144.743042, 3.75543094, 12.2122803, 0.0431717746, -0.0690086856, -0.996685445, 0.847732782, 0.530423641, -5.73717989e-06, 0.52866596, -0.844922602, 0.0814016908) UnionOperation321.Orientation = Vector3.new(0, -85.3300018, 57.9700012) UnionOperation321.Position = Vector3.new(-144.743042, 3.75543094, 12.2122803) UnionOperation321.Rotation = Vector3.new(0, -85.3300018, 57.9700012) UnionOperation321.Color = Color3.new(0.898039, 0.894118, 0.87451) UnionOperation321.Size = Vector3.new(0.283073545, 0.314559162, 0.0666027442) UnionOperation321.Anchored = true UnionOperation321.BrickColor = BrickColor.new("Light stone grey") UnionOperation321.brickColor = BrickColor.new("Light stone grey") Part322.Name = "Pipe" Part322.Parent = Model313 Part322.CFrame = CFrame.new(-144.735229, 3.73980689, 12.1976318, 0.0814035982, 0.996685207, -0.000175197201, 0.00158900046, 4.60003503e-05, 0.999998748, 0.996683776, -0.0814052224, -0.00157998712) Part322.Orientation = Vector3.new(-89.9100037, -173.669998, 88.3399963) Part322.Position = Vector3.new(-144.735229, 3.73980689, 12.1976318) Part322.Rotation = Vector3.new(-90.0899963, -0.00999999978, -85.3300018) Part322.Color = Color3.new(0.898039, 0.894118, 0.87451) Part322.Transparency = 0.80000001192093 Part322.Size = Vector3.new(0.526608825, 0.526608765, 0.526608646) Part322.Anchored = true Part322.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part322.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part322.BrickColor = BrickColor.new("Light stone grey") Part322.CanCollide = false Part322.FrontSurface = Enum.SurfaceType.Studs Part322.LeftSurface = Enum.SurfaceType.Studs Part322.Material = Enum.Material.SmoothPlastic Part322.Reflectance = 0.10000000149012 Part322.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part322.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part322.brickColor = BrickColor.new("Light stone grey") Part322.FormFactor = Enum.FormFactor.Custom Part322.formFactor = Enum.FormFactor.Custom CylinderMesh323.Parent = Part322 CylinderMesh323.Scale = Vector3.new(0.880317032, 0.0386104137, 0.91892767) UnionOperation324.Parent = Model313 UnionOperation324.CFrame = CFrame.new(-144.891235, 3.89253092, 12.2214355, 0.0814035982, 0.996685207, -0.000175197201, 0.00158900046, 4.60003503e-05, 0.999998748, 0.996683776, -0.0814052224, -0.00157998712) UnionOperation324.Orientation = Vector3.new(-89.9100037, -173.669998, 88.3399963) UnionOperation324.Position = Vector3.new(-144.891235, 3.89253092, 12.2214355) UnionOperation324.Rotation = Vector3.new(-90.0899963, -0.00999999978, -85.3300018) UnionOperation324.Color = Color3.new(0.917647, 0.721569, 0.572549) UnionOperation324.Size = Vector3.new(0.223657936, 0.0666027442, 0.0666027442) UnionOperation324.Anchored = true UnionOperation324.BrickColor = BrickColor.new("Light orange") UnionOperation324.CanCollide = false UnionOperation324.Material = Enum.Material.SmoothPlastic UnionOperation324.Reflectance = 0.10000000149012 UnionOperation324.brickColor = BrickColor.new("Light orange") UnionOperation325.Parent = Model313 UnionOperation325.CFrame = CFrame.new(-144.819702, 3.74035597, 12.2071524, 0.0814035982, 0.996685207, -0.000175197201, 0.00158900046, 4.60003503e-05, 0.999998748, 0.996683776, -0.0814052224, -0.00157998712) UnionOperation325.Orientation = Vector3.new(-89.9100037, -173.669998, 88.3399963) UnionOperation325.Position = Vector3.new(-144.819702, 3.74035597, 12.2071524) UnionOperation325.Rotation = Vector3.new(-90.0899963, -0.00999999978, -85.3300018) UnionOperation325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) UnionOperation325.Size = Vector3.new(0.512381136, 0.231937915, 0.512381077) UnionOperation325.Anchored = true UnionOperation325.BrickColor = BrickColor.new("Really black") UnionOperation325.CanCollide = false UnionOperation325.Material = Enum.Material.SmoothPlastic UnionOperation325.Reflectance = 0.10000000149012 UnionOperation325.brickColor = BrickColor.new("Really black") UnionOperation326.Parent = Model313 UnionOperation326.CFrame = CFrame.new(-144.953857, 3.82668304, 12.2158203, 0.0813966393, -0.000131962355, -0.996685684, 0.00160100136, 0.999998748, -1.65274832e-06, 0.996684372, -0.00159555953, 0.0813981742) UnionOperation326.Orientation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation326.Position = Vector3.new(-144.953857, 3.82668304, 12.2158203) UnionOperation326.Rotation = Vector3.new(0, -85.3300018, 0.0900000036) UnionOperation326.Color = Color3.new(0.639216, 0.635294, 0.647059) UnionOperation326.Size = Vector3.new(0.396389961, 0.220907122, 0.226711854) UnionOperation326.Anchored = true UnionOperation326.BrickColor = BrickColor.new("Medium stone grey") UnionOperation326.Material = Enum.Material.SmoothPlastic UnionOperation326.Reflectance = 0.10000000149012 UnionOperation326.brickColor = BrickColor.new("Medium stone grey") Model327.Parent = Model312 UnionOperation328.Parent = Model327 UnionOperation328.CFrame = CFrame.new(-144.955688, 3.68646002, 12.1729736, -0.996540964, -0.0249167811, -0.0793294311, -0.0822440088, 0.435832024, 0.896262467, 0.0122437747, 0.899686575, -0.436373532) UnionOperation328.Orientation = Vector3.new(-63.6699982, -169.699997, -10.6899996) UnionOperation328.Position = Vector3.new(-144.955688, 3.68646002, 12.1729736) UnionOperation328.Rotation = Vector3.new(-115.959999, -4.55000019, 178.570007) UnionOperation328.Color = Color3.new(0.113725, 0.113725, 0.113725) UnionOperation328.Size = Vector3.new(0.275376081, 0.738484204, 0.551199198) UnionOperation328.Anchored = true UnionOperation328.BrickColor = BrickColor.new("Black metallic") UnionOperation328.Material = Enum.Material.SmoothPlastic UnionOperation328.brickColor = BrickColor.new("Black metallic") UnionOperation328.UsePartColor = true Model329.Parent = Model312 UnionOperation330.Name = "ugh" UnionOperation330.Parent = Model329 UnionOperation330.CFrame = CFrame.new(-144.719116, 3.68167901, 12.2697744, 0.996656716, -0.0371520482, -0.0728197545, -0.0133109968, -0.952629805, 0.303841263, -0.0806600451, -0.301856101, -0.94993937) UnionOperation330.Orientation = Vector3.new(-17.6900005, -175.619995, -179.199997) UnionOperation330.Position = Vector3.new(-144.719116, 3.68167901, 12.2697744) UnionOperation330.Rotation = Vector3.new(-162.259995, -4.17999983, 2.13000011) UnionOperation330.Color = Color3.new(0.972549, 0.972549, 0.972549) UnionOperation330.Size = Vector3.new(0.0666027442, 0.0666027442, 0.237745315) UnionOperation330.Anchored = true UnionOperation330.CanCollide = false UnionOperation330.Material = Enum.Material.SmoothPlastic UnionOperation330.Reflectance = 0.30000001192093 UnionOperation330.UsePartColor = true UnionOperation331.Name = "Dot" UnionOperation331.Parent = Model329 UnionOperation331.CFrame = CFrame.new(-144.729858, 3.68996501, 12.1796885, -0.0903626159, 0.993964493, 0.0622660518, -0.292486876, 0.0332780369, -0.955690444, -0.951994121, -0.104572125, 0.287714392) UnionOperation331.Orientation = Vector3.new(72.8799973, 12.21, -83.5100021) UnionOperation331.Position = Vector3.new(-144.729858, 3.68996501, 12.1796885) UnionOperation331.Rotation = Vector3.new(73.25, 3.56999993, -95.1900024) UnionOperation331.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) UnionOperation331.Size = Vector3.new(0.0666027442, 0.0666027442, 0.0666027442) UnionOperation331.Anchored = true UnionOperation331.BrickColor = BrickColor.new("Really black") UnionOperation331.CanCollide = false UnionOperation331.Material = Enum.Material.Sand UnionOperation331.Reflectance = 0.30000001192093 UnionOperation331.brickColor = BrickColor.new("Really black") UnionOperation331.UsePartColor = true MeshPart332.Name = "Rollcage" MeshPart332.Parent = Model98 MeshPart332.CFrame = CFrame.new(-143.580078, 3.81413102, 11.8658438, -0.00730730454, 6.4028427e-10, 0.999977291, -6.69388101e-10, 1, 6.4028427e-10, -0.999977291, 6.4028427e-10, -0.00730875786) MeshPart332.Orientation = Vector3.new(0, 90.4199982, 0) MeshPart332.Position = Vector3.new(-143.580078, 3.81413102, 11.8658438) MeshPart332.Rotation = Vector3.new(-180, 89.6100006, -180) MeshPart332.Color = Color3.new(0.972549, 0.972549, 0.972549) MeshPart332.Size = Vector3.new(2.75006795, 4.03801394, 6.97523117) MeshPart332.Anchored = true MeshPart332.BrickColor = BrickColor.new("Institutional white") MeshPart332.CanCollide = false MeshPart332.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart332.Material = Enum.Material.Glass MeshPart332.Reflectance = 0.10000000149012 MeshPart332.brickColor = BrickColor.new("Institutional white") Part333.Name = "SW" Part333.Parent = Model98 Part333.CFrame = CFrame.new(-144.311523, 4.07840204, 11.8171377, -0.00317128608, -0.420769721, 0.907166362, 0.00347099919, 0.907157242, 0.420777678, -0.999992907, 0.004483792, -0.00141768111) Part333.Orientation = Vector3.new(-24.8799992, 90.0899963, 0.219999999) Part333.Position = Vector3.new(-144.311523, 4.07840204, 11.8171377) Part333.Rotation = Vector3.new(-90.1900024, 65.1200027, 90.4300003) Part333.Color = Color3.new(0.592157, 0, 0) Part333.Transparency = 1 Part333.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part333.Anchored = true Part333.BrickColor = BrickColor.new("Crimson") Part333.CanCollide = false Part333.brickColor = BrickColor.new("Crimson") Part333.FormFactor = Enum.FormFactor.Custom Part333.formFactor = Enum.FormFactor.Custom Model334.Name = "ShifterH" Model334.Parent = Model98 Part335.Name = "Hinge" Part335.Parent = Model334 Part335.CFrame = CFrame.new(-144.362549, 2.37269092, 12.934082, 0.999988496, 5.70021803e-06, 0.0055552898, 5.82076609e-10, 0.999999464, -0.00102598406, -0.00555674685, 0.00102597359, 0.9999879) Part335.Orientation = Vector3.new(0.0599999987, 0.319999993, 0) Part335.Position = Vector3.new(-144.362549, 2.37269092, 12.934082) Part335.Rotation = Vector3.new(0.0599999987, 0.319999993, 0) Part335.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part335.Transparency = 1 Part335.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part335.Anchored = true Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part335.BrickColor = BrickColor.new("Really black") Part335.CanCollide = false Part335.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 Part335.Elasticity = 0.20000000298023 Part335.Friction = 0.5 Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part335.Material = Enum.Material.SmoothPlastic Part335.Reflectance = 0.20000000298023 Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part335.brickColor = BrickColor.new("Really black") Part335.FormFactor = Enum.FormFactor.Custom Part335.formFactor = Enum.FormFactor.Custom Model336.Name = "Misc" Model336.Parent = Model0 Model337.Name = "Shifter2" Model337.Parent = Model336 Part338.Name = "SN2" Part338.Parent = Model337 Part338.CFrame = CFrame.new(-144.362671, 2.37975788, 12.9331036, -2.20000511e-05, 0.00554929581, -0.999988616, -0.999999464, -0.0010221065, 1.63268414e-05, -0.00102200499, 0.999988079, 0.00555076916) Part338.Orientation = Vector3.new(0, -89.6800003, -90.0599976) Part338.Position = Vector3.new(-144.362671, 2.37975788, 12.9331036) Part338.Rotation = Vector3.new(-0.170000002, -89.7300034, -90.2300034) Part338.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part338.Transparency = 1 Part338.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part338.Anchored = true Part338.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part338.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part338.BrickColor = BrickColor.new("Really black") Part338.CanCollide = false Part338.CustomPhysicalProperties = 0.699999988, 0.5, 0.200000003, 1, 1 Part338.Elasticity = 0.20000000298023 Part338.Friction = 0.5 Part338.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part338.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part338.Material = Enum.Material.SmoothPlastic Part338.Reflectance = 0.20000000298023 Part338.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part338.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part338.brickColor = BrickColor.new("Really black") Part338.FormFactor = Enum.FormFactor.Custom Part338.formFactor = Enum.FormFactor.Custom SpecialMesh339.Parent = Part338 SpecialMesh339.Scale = Vector3.new(1, 1, 0.699999988) SpecialMesh339.MeshType = Enum.MeshType.Cylinder Part340.Name = "Main" Part340.Parent = Model337 Part340.CFrame = CFrame.new(-144.362671, 2.37975788, 12.9331036, 0.999988496, 5.70021803e-06, 0.0055552898, 5.82076609e-10, 0.999999464, -0.00102598406, -0.00555674685, 0.00102597359, 0.9999879) Part340.Orientation = Vector3.new(0.0599999987, 0.319999993, 0) Part340.Position = Vector3.new(-144.362671, 2.37975788, 12.9331036) Part340.Rotation = Vector3.new(0.0599999987, 0.319999993, 0) Part340.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part340.Transparency = 1 Part340.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part340.Anchored = true Part340.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part340.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part340.BrickColor = BrickColor.new("Really black") Part340.CanCollide = false Part340.CustomPhysicalProperties = 0.699999988, 0.5, 0.200000003, 1, 1 Part340.Elasticity = 0.20000000298023 Part340.Friction = 0.5 Part340.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part340.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part340.Material = Enum.Material.SmoothPlastic Part340.Reflectance = 0.20000000298023 Part340.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part340.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part340.brickColor = BrickColor.new("Really black") Part340.FormFactor = Enum.FormFactor.Custom Part340.formFactor = Enum.FormFactor.Custom SpecialMesh341.Parent = Part340 SpecialMesh341.Scale = Vector3.new(1, 1, 0.699999988) SpecialMesh341.MeshType = Enum.MeshType.Cylinder Part342.Name = "Main" Part342.Parent = Model337 Part342.CFrame = CFrame.new(-144.362671, 2.37975788, 12.9331036, -0.766039729, 0.642775357, 0.00555960461, -0.642786741, -0.766044497, -0.00102593773, 0.00360056921, -0.00436048396, 0.99998796) Part342.Orientation = Vector3.new(0.0599999987, 0.319999993, -140) Part342.Position = Vector3.new(-144.362671, 2.37975788, 12.9331036) Part342.Rotation = Vector3.new(0.0599999987, 0.319999993, -140) Part342.Transparency = 1 Part342.Size = Vector3.new(0.270000011, 0.400000006, 0.270000011) Part342.Anchored = true Part342.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part342.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part342.CustomPhysicalProperties = 0.699999988, 0.5, 0.200000003, 1, 1 Part342.Elasticity = 0.20000000298023 Part342.Friction = 0.5 Part342.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part342.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part342.Material = Enum.Material.SmoothPlastic Part342.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part342.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part342.FormFactor = Enum.FormFactor.Custom Part342.formFactor = Enum.FormFactor.Custom SpecialMesh343.Parent = Part342 Script344.Name = "Body" Script344.Parent = Model337 table.insert(cors,sandbox(Script344,function() local P = script.Parent local mainPart = P.Main ----- NO EDITING BELOW ----- local weldedParts = {} table.insert(weldedParts,mainPart) function Weld(x, y) weld = Instance.new("Weld") weld.Part0 = x weld.Part1 = y local CJ = CFrame.new(x.Position) weld.C0 = x.CFrame:inverse() * CJ weld.C1 = y.CFrame:inverse() * CJ weld.Parent = x table.insert(weldedParts,y) end function WeldRec(instance) local childs = instance:GetChildren() for _,v in pairs(childs) do if v:IsA("BasePart") then Weld(mainPart, v) end WeldRec(v) end end WeldRec(P) --WeldRec(P.Parent.Lights) for _,v in pairs(weldedParts) do if v:IsA("BasePart") then v.Anchored = false end end script:Destroy() end)) MeshPart345.Name = "Shifter" MeshPart345.Parent = Model337 MeshPart345.CFrame = CFrame.new(-144.306763, 2.99404097, 12.8607178, 0.035027422, 1.51339918e-09, -0.999390364, -4.2999367e-05, 1, -1.50682172e-06, 0.999390364, 4.30271903e-05, 0.0350288786) MeshPart345.Orientation = Vector3.new(0, -87.9899979, 0) MeshPart345.Position = Vector3.new(-144.306763, 2.99404097, 12.8607178) MeshPart345.Rotation = Vector3.new(0, -88, 0) MeshPart345.Size = Vector3.new(0.497700006, 0.868787467, 0.518754721) MeshPart345.Anchored = true MeshPart345.CanCollide = false MeshPart345.CustomPhysicalProperties = 0.00999999978, 0, 0, 0, 0 MeshPart345.Material = Enum.Material.Slate MeshPart345.TextureID = "rbxassetid://934622184" Model346.Name = "Shifter" Model346.Parent = Model336 Part347.Name = "SN" Part347.Parent = Model346 Part347.CFrame = CFrame.new(-144.362671, 2.37975788, 12.9331036, 0.999988496, 5.70021803e-06, 0.0055552898, 5.82076609e-10, 0.999999464, -0.00102598406, -0.00555674685, 0.00102597359, 0.9999879) Part347.Orientation = Vector3.new(0.0599999987, 0.319999993, 0) Part347.Position = Vector3.new(-144.362671, 2.37975788, 12.9331036) Part347.Rotation = Vector3.new(0.0599999987, 0.319999993, 0) Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part347.Transparency = 1 Part347.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part347.Anchored = true Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part347.BrickColor = BrickColor.new("Really black") Part347.CustomPhysicalProperties = 0.699999988, 0.5, 0.200000003, 1, 1 Part347.Elasticity = 0.20000000298023 Part347.Friction = 0.5 Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part347.Material = Enum.Material.SmoothPlastic Part347.Reflectance = 0.20000000298023 Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part347.brickColor = BrickColor.new("Really black") Part347.FormFactor = Enum.FormFactor.Custom Part347.formFactor = Enum.FormFactor.Custom SpecialMesh348.Parent = Part347 SpecialMesh348.Scale = Vector3.new(1, 1, 0.699999988) SpecialMesh348.MeshType = Enum.MeshType.Cylinder Part349.Name = "Main" Part349.Parent = Model346 Part349.CFrame = CFrame.new(-144.362671, 2.37975788, 12.9331036, -2.20000511e-05, 0.00554929581, -0.999988616, -0.999999464, -0.0010221065, 1.63268414e-05, -0.00102200499, 0.999988079, 0.00555076916) Part349.Orientation = Vector3.new(0, -89.6800003, -90.0599976) Part349.Position = Vector3.new(-144.362671, 2.37975788, 12.9331036) Part349.Rotation = Vector3.new(-0.170000002, -89.7300034, -90.2300034) Part349.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) Part349.Transparency = 1 Part349.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part349.Anchored = true Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part349.BrickColor = BrickColor.new("Really black") Part349.CanCollide = false Part349.CustomPhysicalProperties = 0.699999988, 0.5, 0.200000003, 1, 1 Part349.Elasticity = 0.20000000298023 Part349.Friction = 0.5 Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines Part349.Material = Enum.Material.SmoothPlastic Part349.Reflectance = 0.20000000298023 Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines Part349.brickColor = BrickColor.new("Really black") Part349.FormFactor = Enum.FormFactor.Custom Part349.formFactor = Enum.FormFactor.Custom SpecialMesh350.Parent = Part349 SpecialMesh350.Scale = Vector3.new(1, 1, 0.699999988) SpecialMesh350.MeshType = Enum.MeshType.Cylinder Script351.Name = "Body" Script351.Parent = Model346 table.insert(cors,sandbox(Script351,function() local P = script.Parent local mainPart = P.Main ----- NO EDITING BELOW ----- local weldedParts = {} table.insert(weldedParts,mainPart) function Weld(x, y) weld = Instance.new("Weld") weld.Part0 = x weld.Part1 = y local CJ = CFrame.new(x.Position) weld.C0 = x.CFrame:inverse() * CJ weld.C1 = y.CFrame:inverse() * CJ weld.Parent = x table.insert(weldedParts,y) end function WeldRec(instance) local childs = instance:GetChildren() for _,v in pairs(childs) do if v:IsA("BasePart") then Weld(mainPart, v) end WeldRec(v) end end WeldRec(P) --WeldRec(P.Parent.Lights) for _,v in pairs(weldedParts) do if v:IsA("BasePart") then v.Anchored = false end end script:Destroy() end)) Model352.Name = "SW" Model352.Parent = Model336 MeshPart353.Parent = Model352 MeshPart353.CFrame = CFrame.new(-144.441544, 4.0893302, 11.8206778, -0.00978576113, -0.0629332587, -0.99797374, -0.00432099868, 0.998010993, -0.0628932342, 0.999946713, 0.00369687751, -0.0100367852) MeshPart353.Orientation = Vector3.new(3.6099999, -90.5800018, -0.25) MeshPart353.Position = Vector3.new(-144.441544, 4.0893302, 11.8206778) MeshPart353.Rotation = Vector3.new(99.0699997, -86.3499985, 98.8399963) MeshPart353.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) MeshPart353.Size = Vector3.new(1.37792814, 1.26012504, 0.682392359) MeshPart353.Anchored = true MeshPart353.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.BrickColor = BrickColor.new("Really black") MeshPart353.CanCollide = false MeshPart353.CustomPhysicalProperties = 0.25, 0.200000003, 0.5, 0.200000003, 0.200000003 MeshPart353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart353.brickColor = BrickColor.new("Really black") MeshPart354.Parent = Model352 MeshPart354.CFrame = CFrame.new(-144.278076, 3.85841203, 11.8233643, -0.00978576113, -0.0629332587, -0.99797374, -0.00432099868, 0.998010993, -0.0628932342, 0.999946713, 0.00369687751, -0.0100367852) MeshPart354.Orientation = Vector3.new(3.6099999, -90.5800018, -0.25) MeshPart354.Position = Vector3.new(-144.278076, 3.85841203, 11.8233643) MeshPart354.Rotation = Vector3.new(99.0699997, -86.3499985, 98.8399963) MeshPart354.Color = Color3.new(0.905882, 0.905882, 0.92549) MeshPart354.Size = Vector3.new(1.16034591, 0.491910815, 0.179658711) MeshPart354.Anchored = true MeshPart354.BackSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.BottomSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.BrickColor = BrickColor.new("Pearl") MeshPart354.CanCollide = false MeshPart354.CustomPhysicalProperties = 0.25, 0.200000003, 0.5, 0.200000003, 0.200000003 MeshPart354.FrontSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.LeftSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.Reflectance = 1 MeshPart354.RightSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.TopSurface = Enum.SurfaceType.SmoothNoOutlines MeshPart354.brickColor = BrickColor.new("Pearl") Script355.Name = "Body" Script355.Parent = Model352 table.insert(cors,sandbox(Script355,function() local P = script.Parent local mainPart = P.SS ----- NO EDITING BELOW ----- local weldedParts = {} table.insert(weldedParts,mainPart) function Weld(x, y) weld = Instance.new("Weld") weld.Part0 = x weld.Part1 = y local CJ = CFrame.new(x.Position) weld.C0 = x.CFrame:inverse() * CJ weld.C1 = y.CFrame:inverse() * CJ weld.Parent = x table.insert(weldedParts,y) end function WeldRec(instance) local childs = instance:GetChildren() for _,v in pairs(childs) do if v:IsA("BasePart") then Weld(mainPart, v) end WeldRec(v) end end WeldRec(P) --WeldRec(P.Parent.Lights) for _,v in pairs(weldedParts) do if v:IsA("BasePart") then v.Anchored = false end end script:Destroy() end)) Part356.Name = "SS" Part356.Parent = Model352 Part356.CFrame = CFrame.new(-144.311523, 4.0782752, 11.8168936, -0.00317128608, -0.420769721, 0.907166362, 0.00347099919, 0.907157242, 0.420777678, -0.999992907, 0.004483792, -0.00141768111) Part356.Orientation = Vector3.new(-24.8799992, 90.0899963, 0.219999999) Part356.Position = Vector3.new(-144.311523, 4.0782752, 11.8168936) Part356.Rotation = Vector3.new(-90.1900024, 65.1200027, 90.4300003) Part356.Color = Color3.new(0.592157, 0, 0) Part356.Transparency = 1 Part356.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003) Part356.Anchored = true Part356.BrickColor = BrickColor.new("Crimson") Part356.CanCollide = false Part356.brickColor = BrickColor.new("Crimson") Part356.FormFactor = Enum.FormFactor.Custom Part356.formFactor = Enum.FormFactor.Custom ModuleScript357.Name = "A-Chassis Tune" ModuleScript357.Parent = Model0 table.insert(cors,sandbox(ModuleScript357,function() local Tune = {} --Misc Tune.AutoStart = true --set to false if using manual ignition plugin Tune.AutoFlip = true --Wheel Alignment (Dont physically align the wheels, use these values) Tune.FCamber = -0.5 Tune.RCamber = 0.5 Tune.FToe = 0 Tune.RToe = 0 Tune.FCaster = 0 Tune.RCaster = 0 Tune.StAxisOffset = 0 --Wheel Stabilizer Gyro Tune.FGyroD = 300 Tune.FGyroMaxTorque = Vector3.new(1,0,1) Tune.FGyroP = 0 Tune.RGyroD = 300 Tune.RGyroMaxTorque = Vector3.new(1,0,1) Tune.RGyroP = 0 --Steering Tune.SteerD = 490 Tune.SteerMaxTorque = 47000 Tune.SteerP = 70000 Tune.SteerInner = 30 Tune.SteerOuter = 30 Tune.SteerSpeed = 0.6 Tune.SteerDecay = 150 --Speed[SPS] of gradient cutoff Tune.MinSteer = .1 Tune.MSteerExp = 1 --Engine [https://www.desmos.com/calculator/mpkd3kxovu] Tune.Horsepower = 15000 Tune.IdleRPM = 900 Tune.PeakRPM = 9500 Tune.Redline = 13000 Tune.IdleOffset = 7 Tune.RevAccel = 450 Tune.RevDecay = 150 Tune.RevBounce = 500 Tune.IdleThrottle = .01 Tune.ClutchTol = 1000 --Drivetrain Tune.TransModes = {"Auto", "Semi", "Manual"} --{"Auto", "Semi", "Manual"} Tune.AutoShiftMode = "RPM" --"RPM" , "Speed" Tune.AutoUpThresh = -200 Tune.AutoDownThresh = 1400 Tune.FDiffSlipThres = 20 -- 1 - 100% (Max threshold of applying full lock determined by deviation from avg speed) Tune.FDiffLockThres = 40 -- 0 - 100% (0 - Bias toward slower wheel, 100 - Bias toward faster wheel) Tune.RDiffSlipThres = 20 -- 1 - 100% Tune.RDiffLockThres = 40 -- 0 - 100% Tune.CDiffSlipThres = 40 -- 1 - 100% [AWD Only] Tune.CDiffLockThres = 30 -- 0 - 100% [AWD Only] Tune.TCSThreshold = 15 Tune.TCSGradient = 20 Tune.TCSLimit = .05 Tune.Config = "RWD" --"FWD" , "RWD" , "AWD" Tune.FinalDrive = 4.2 Tune.Ratios = { --[[Reverse]] 3.62 , --[[Neutral]] 0 , --[[ 1 ]] 3.7 , --[[ 2 ]] 2.52 , --[[ 3 ]] 1.81 , --[[ 4 ]] 1.42 , --[[ 5 ]] 1.15 , } Tune.BrakeForce = 15000 Tune.PBrakeForce = 13000 --Controls Tune.Peripherals = { MSteerWidth = 67 , -- 0 - 100% of screen width MSteerDZone = 20 , -- 0 - 100% ControlLDZone = 5 , -- 0 - 100% ControlRDZone = 5 , -- 0 - 100% } Tune.Controls = { ToggleTCS = Enum.KeyCode.T , ToggleTransMode = Enum.KeyCode.M , ToggleMouseDrive = Enum.KeyCode.R , Throttle = Enum.KeyCode.Up , Brake = Enum.KeyCode.Down , SteerLeft = Enum.KeyCode.Left , SteerRight = Enum.KeyCode.Right , Throttle2 = Enum.KeyCode.W , Brake2 = Enum.KeyCode.S , SteerLeft2 = Enum.KeyCode.A , SteerRight2 = Enum.KeyCode.D , ShiftUp = Enum.KeyCode.E , ShiftDown = Enum.KeyCode.Q , Clutch = Enum.KeyCode.LeftShift , PBrake = Enum.KeyCode.P , MouseThrottle = Enum.UserInputType.MouseButton1 , MouseBrake = Enum.UserInputType.MouseButton2 , MouseClutch = Enum.KeyCode.W , MouseShiftUp = Enum.KeyCode.E , MouseShiftDown = Enum.KeyCode.Q , MousePBrake = Enum.KeyCode.LeftShift , ContlrThrottle = Enum.KeyCode.ButtonR2 , ContlrBrake = Enum.KeyCode.ButtonL2 , ContlrSteer = Enum.KeyCode.Thumbstick1 , ContlrShiftUp = Enum.KeyCode.ButtonY , ContlrShiftDown = Enum.KeyCode.ButtonX , ContlrClutch = Enum.KeyCode.ButtonR1 , ContlrPBrake = Enum.KeyCode.ButtonL1 , ContlrToggleTMode = Enum.KeyCode.DPadUp , ContlrToggleTCS = Enum.KeyCode.DPadDown , } return Tune end)) Folder358.Name = "Plugins" Folder358.Parent = ModuleScript357 LocalScript359.Name = "AC6_SOUND_IDLE" LocalScript359.Parent = Folder358 table.insert(cors,sandbox(LocalScript359,function() --[[ ___ _______ _ / _ |____/ ___/ / ___ ____ ___ (_)__ / __ /___/ /__/ _ \/ _ `(_-<(_-</ (_-< /_/ |_| \___/_//_/\_,_/___/___/_/___/ SecondLogic @ Inspare ]] local FE = workspace.FilteringEnabled local car = script.Parent.Car.Value local _Tune = require(car["A-Chassis Tune"]) local on = 0 script:WaitForChild("Idle") if not FE then for i,v in pairs(car.DriveSeat:GetChildren()) do for _,a in pairs(script:GetChildren()) do if v.Name==a.Name then v:Stop() wait() v:Destroy() end end end for i,v in pairs(script:GetChildren()) do v.Parent=car.DriveSeat end car.DriveSeat.Idle:Play() while wait() do local _RPM = script.Parent.Values.RPM.Value if not script.Parent.IsOn.Value then on=math.max(on-.015,0) else on=1 end car.DriveSeat.Idle.Pitch = (car.DriveSeat.Idle.SetPitch.Value - car.DriveSeat.Idle.SetRev.Value*_RPM/_Tune.Redline)*on^2 end else local handler = car.AC6_FE_Sounds handler:FireServer("newSound","Idle",car.DriveSeat,script.Idle.SoundId,0,true) handler:FireServer("playSound","Idle") local pitch=0 while wait() do local _RPM = script.Parent.Values.RPM.Value if not script.Parent.IsOn.Value then on=math.max(on-.015,0) else on=1 end pitch = (script.Idle.SetPitch.Value - script.Idle.SetRev.Value*_RPM/_Tune.Redline)*on^2 handler:FireServer("updateSound","Idle",script.Idle.SoundId,pitch,script.Idle.Volume) end end end)) RemoteEvent360.Name = "AC6_FE_Sounds" RemoteEvent360.Parent = LocalScript359 Script361.Name = "Handler" Script361.Parent = RemoteEvent360 table.insert(cors,sandbox(Script361,function() local Sounds = {} local F = {} F.newSound = function(name,par,id,pitch,loop) for i,v in pairs(Sounds) do if i==name then v:Stop() v:Destroy() end end local sn = Instance.new("Sound",par) sn.Name = name sn.SoundId = id sn.Pitch = pitch sn.Looped = loop sn.AncestryChanged:connect(function(child,parent) print(parent) end) Sounds[name]=sn end F.updateSound = function(sound,id,pit,vol) local sn = Sounds[sound] if id~=sn.SoundId then sn.SoundId = id end if pit~=sn.Pitch then sn.Pitch = pit end end F.pauseSound = function(sound) Sounds[sound]:Pause() end F.stopSound = function(sound) Sounds[sound]:Stop() end F.removeSound = function(sound) Sounds[sound]:Stop() Sounds[sound]:Destroy() Sounds[sound]=nil end script.Parent.OnServerEvent:connect(function(pl,Fnc,...) F[Fnc](...) end) end)) Script361.Disabled = true Sound362.Name = "Idle" Sound362.Parent = LocalScript359 Sound362.Looped = true Sound362.MaxDistance = 250 Sound362.EmitterSize = 5 Sound362.MinDistance = 5 Sound362.SoundId = "rbxassetid://214067458" Sound362.Volume = 3 NumberValue363.Name = "SetRev" NumberValue363.Parent = Sound362 NumberValue363.Value = 1.8 NumberValue364.Name = "SetPitch" NumberValue364.Parent = Sound362 NumberValue364.Value = 0.6 LocalScript365.Name = "AC6_SOUND_REV" LocalScript365.Parent = Folder358 table.insert(cors,sandbox(LocalScript365,function() --[[ ___ _______ _ / _ |____/ ___/ / ___ ____ ___ (_)__ / __ /___/ /__/ _ \/ _ `(_-<(_-</ (_-< /_/ |_| \___/_//_/\_,_/___/___/_/___/ SecondLogic @ Inspare ]] local FE = workspace.FilteringEnabled local car = script.Parent.Car.Value local _Tune = require(car["A-Chassis Tune"]) local on = 0 script:WaitForChild("Rev") if not FE then for i,v in pairs(car.DriveSeat:GetChildren()) do for _,a in pairs(script:GetChildren()) do if v.Name==a.Name then v:Stop() wait() v:Destroy() end end end for i,v in pairs(script:GetChildren()) do v.Parent=car.DriveSeat end car.DriveSeat.Rev:Play() while wait() do local _RPM = script.Parent.Values.RPM.Value if not script.Parent.IsOn.Value then on=math.max(on-.015,0) else on=1 end car.DriveSeat.Rev.Pitch = (car.DriveSeat.Rev.SetPitch.Value + car.DriveSeat.Rev.SetRev.Value*_RPM/_Tune.Redline)*on^2 end else local handler = car.AC6_FE_Sounds handler:FireServer("newSound","Rev",car.DriveSeat,script.Rev.SoundId,0,script.Rev.Volume,true) handler:FireServer("playSound","Rev") local pitch=0 while wait() do local _RPM = script.Parent.Values.RPM.Value if not script.Parent.IsOn.Value then on=math.max(on-.015,0) else on=1 end pitch = (script.Rev.SetPitch.Value + script.Rev.SetRev.Value*_RPM/_Tune.Redline)*on^2 handler:FireServer("updateSound","Rev",script.Rev.SoundId,pitch,script.Rev.Volume) end end end)) RemoteEvent366.Name = "AC6_FE_Sounds" RemoteEvent366.Parent = LocalScript365 Script367.Name = "Handler" Script367.Parent = RemoteEvent366 table.insert(cors,sandbox(Script367,function() local Sounds = {} local F = {} F.newSound = function(name,par,id,pitch,loop) for i,v in pairs(Sounds) do if i==name then v:Stop() v:Destroy() end end local sn = Instance.new("Sound",par) sn.Name = name sn.SoundId = id sn.Pitch = pitch sn.Looped = loop sn.AncestryChanged:connect(function(child,parent) print(parent) end) Sounds[name]=sn end F.updateSound = function(sound,id,pit,vol) local sn = Sounds[sound] if id~=sn.SoundId then sn.SoundId = id end if pit~=sn.Pitch then sn.Pitch = pit end end F.pauseSound = function(sound) Sounds[sound]:Pause() end F.stopSound = function(sound) Sounds[sound]:Stop() end F.removeSound = function(sound) Sounds[sound]:Stop() Sounds[sound]:Destroy() Sounds[sound]=nil end script.Parent.OnServerEvent:connect(function(pl,Fnc,...) F[Fnc](...) end) end)) Script367.Disabled = true Sound368.Name = "Rev" Sound368.Parent = LocalScript365 Sound368.Looped = true Sound368.MaxDistance = 250 Sound368.EmitterSize = 5 Sound368.MinDistance = 5 Sound368.SoundId = "rbxassetid://214244473" Sound368.Volume = 3 NumberValue369.Name = "SetRev" NumberValue369.Parent = Sound368 NumberValue369.Value = 1 NumberValue370.Name = "SetPitch" NumberValue370.Parent = Sound368 NumberValue370.Value = 0.2 LocalScript371.Name = "Backfire" LocalScript371.Parent = Folder358 table.insert(cors,sandbox(LocalScript371,function() local car = script.Parent.Car.Value local _Tune = require(car["A-Chassis Tune"]) local rate=0 local prate=rate car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then car.Body.Exhaust.E1.Afterburn.Rate=0 car.Body.Exhaust.E1.L.Range = 0 car.Body.Exhaust.E2.Afterburn.Rate=0 car.Body.Exhaust.E2.L.Range = 0 end end) function backfire() if script.Parent.IsOn.Value and script.Parent.Values.Throttle.Value <= _Tune.IdleThrottle and script.Parent.Values.RPM.Value>_Tune.PeakRPM and script.Parent.Values.Gear.Value~=-1 then rate = 100 elseif rate>0 then rate = math.max(rate-25,0) end if prate~=rate then car.Body.Exhaust.E1.Afterburn.Rate = rate car.Body.Exhaust.E1.L.Range = (7+(math.random(-10,10)/10))*rate/100 car.Body.Exhaust.E2.Afterburn.Rate = rate car.Body.Exhaust.E2.L.Range = (7+(math.random(-10,10)/10))*rate/100 end prate=rate if car.DriveSeat:FindFirstChild("Rev")~=nil then local on=1 if not script.Parent.IsOn.Value then on=math.max(on-.015,0) else on=1 end end end while wait(.1) do backfire() end script.Parent.Values.Throttle.Changed:connect(backfire()) end)) LocalScript372.Name = "Backfire [FE+]" LocalScript372.Parent = Folder358 table.insert(cors,sandbox(LocalScript372,function() local FE = workspace.FilteringEnabled local car = script.Parent.Car.Value local handler = car:WaitForChild("Backfire_FE") local _Tune = require(car["A-Chassis Tune"]) script.Parent.Values.Gear.Changed:connect(function() if script.Parent.Values.RPM.Value>6000 then if FE then handler:FireServer("Backfire1") wait (0.1) else car.Body.Exhaust.Backfire1.Backfire1:play() car.Body.Exhaust.Backfire2.Backfire1:play() car.Body.Exhaust.Backfire1.Fire.Enabled = true car.Body.Exhaust.Backfire2.Fire.Enabled = true car.Body.Exhaust.Backfire1.Fire2.Enabled = true car.Body.Exhaust.Backfire2.Fire2.Enabled = true car.Body.Exhaust.BFLight1.SpotLight.Enabled = true car.Body.Exhaust.BFLight2.SpotLight.Enabled = true wait (0.03) car.Body.Exhaust.Backfire1.Fire.Enabled = false car.Body.Exhaust.Backfire1.Fire2.Enabled = false car.Body.Exhaust.Backfire2.Fire.Enabled = false car.Body.Exhaust.Backfire2.Fire2.Enabled = false car.Body.Exhaust.BFLight1.SpotLight.Enabled = false car.Body.Exhaust.BFLight2.SpotLight.Enabled = false wait (0.07) end end end) while wait() do --//Backfire//-- local randomability = math.random (1, 10) local throtOff = script.Parent.Values.RPM.Value > 7500 and randomability <=1 and script.Parent.Values.Throttle.Value <= _Tune.IdleThrottle/100 local redline = script.Parent.Values.Throttle.Value > 0 and math.ceil(script.Parent.Values.RPM.Value) > _Tune.Redline-_Tune.RevBounce and script.Parent.Values.Gear.Value<#_Tune.Ratios-2 if throtOff or redline then if FE then handler:FireServer("Backfire2") wait (0.1) else car.Body.Exhaust.Backfire1.Backfire2:play() car.Body.Exhaust.Backfire2.Backfire2:play() car.Body.Exhaust.Backfire1.Fire.Enabled = true car.Body.Exhaust.Backfire2.Fire.Enabled = true car.Body.Exhaust.Backfire1.Fire2.Enabled = true car.Body.Exhaust.Backfire2.Fire2.Enabled = true car.Body.Exhaust.BFLight1.SpotLight.Enabled = true car.Body.Exhaust.BFLight2.SpotLight.Enabled = true wait (0.03) car.Body.Exhaust.Backfire1.Fire.Enabled = false car.Body.Exhaust.Backfire2.Fire.Enabled = false car.Body.Exhaust.Backfire1.Fire2.Enabled = false car.Body.Exhaust.Backfire2.Fire2.Enabled = false car.Body.Exhaust.BFLight1.SpotLight.Enabled = false car.Body.Exhaust.BFLight2.SpotLight.Enabled = false wait (0.07) end end --//--//-- end end)) RemoteEvent373.Name = "Backfire_FE" RemoteEvent373.Parent = LocalScript372 Script374.Name = "Handler" Script374.Parent = RemoteEvent373 table.insert(cors,sandbox(Script374,function() local car = script.Parent.Parent local F = {} F.Backfire1 = function() car.Body.Exhaust.Backfire1.Backfire1:play() car.Body.Exhaust.Backfire2.Backfire1:play() car.Body.Exhaust.Backfire1.Fire.Enabled = true car.Body.Exhaust.Backfire2.Fire.Enabled = true car.Body.Exhaust.Backfire1.Fire2.Enabled = true car.Body.Exhaust.Backfire2.Fire2.Enabled = true car.Body.Exhaust.BFLight1.SpotLight.Enabled = true car.Body.Exhaust.BFLight2.SpotLight.Enabled = true wait (0.03) car.Body.Exhaust.Backfire1.Fire.Enabled = false car.Body.Exhaust.Backfire2.Fire.Enabled = false car.Body.Exhaust.Backfire1.Fire2.Enabled = false car.Body.Exhaust.Backfire2.Fire2.Enabled = false car.Body.Exhaust.BFLight1.SpotLight.Enabled = false car.Body.Exhaust.BFLight2.SpotLight.Enabled = false wait (0.07) end F.Backfire2 = function() car.Body.Exhaust.Backfire1.Backfire2:play() car.Body.Exhaust.Backfire2.Backfire2:play() car.Body.Exhaust.Backfire1.Fire.Enabled = true car.Body.Exhaust.Backfire2.Fire.Enabled = true car.Body.Exhaust.Backfire1.Fire2.Enabled = true car.Body.Exhaust.Backfire2.Fire2.Enabled = true car.Body.Exhaust.BFLight1.SpotLight.Enabled = true car.Body.Exhaust.BFLight2.SpotLight.Enabled = true wait (0.03) car.Body.Exhaust.Backfire1.Fire.Enabled = false car.Body.Exhaust.Backfire2.Fire.Enabled = false car.Body.Exhaust.Backfire1.Fire2.Enabled = false car.Body.Exhaust.Backfire2.Fire2.Enabled = false car.Body.Exhaust.BFLight1.SpotLight.Enabled = false car.Body.Exhaust.BFLight2.SpotLight.Enabled = false wait (0.07) end script.Parent.OnServerEvent:connect(function(pl,Fnc,...) F[Fnc](...) end) car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then car.Body.Exhaust.Backfire1.Fire.Enabled = false car.Body.Exhaust.Backfire2.Fire.Enabled = false car.Body.Exhaust.Backfire1.Fire2.Enabled = false car.Body.Exhaust.Backfire2.Fire2.Enabled = false car.Body.Exhaust.BFLight1.SpotLight.Enabled = false car.Body.Exhaust.BFLight2.SpotLight.Enabled = false end end) end)) Script374.Disabled = true LocalScript375.Name = "BoV" LocalScript375.Parent = Folder358 table.insert(cors,sandbox(LocalScript375,function() local player = game.Players.LocalPlayer local carSeat = script.Parent.CarSeat.Value local mouse = game.Players.LocalPlayer:GetMouse() mouse.KeyUp:connect(function (key) key = string.lower(key) if key == "s" then carSeat.BoV:Play() end end) end)) LocalScript376.Name = "Burnout" LocalScript376.Parent = Folder358 table.insert(cors,sandbox(LocalScript376,function() local car = script.Parent.Car.Value local slip = 0 local pslip = slip car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then car.Wheels.RL.Burnout.Force = Vector3.new(0,0,0) car.Wheels.RR.Burnout.Force = Vector3.new(0,0,0) end end) while wait(.2) do if script.Parent.Values.PBrake.Value and not script.Parent.Values.TCS.Value and car.DriveSeat.Velocity.Magnitude < 5 and script.Parent.Values.RPM.Value > 4000 then slip = math.min(15000,slip+3000) else slip = math.max(0,slip-1000) end if pslip~=slip then car.Wheels.RL.Burnout.Force = Vector3.new(0,slip,0) car.Wheels.RR.Burnout.Force = Vector3.new(0,slip,0) end pslip=slip end end)) LocalScript377.Name = "Shifter" LocalScript377.Parent = Folder358 table.insert(cors,sandbox(LocalScript377,function() local car = script.Parent.Car.Value local values = script.Parent.Values Value = false MOT = Instance.new("Motor") MOT.Parent = car.Misc.Shifter.SN MOT.Part0 = car.Body.ShifterH.Hinge MOT.Part1 = car.Misc.Shifter.SN MOT.MaxVelocity = 0.03 MOT2 = Instance.new("Motor") MOT2.Parent = car.Misc.Shifter2.SN2 MOT2.Part0 = car.Misc.Shifter.Main MOT2.Part1 = car.Misc.Shifter2.SN2 MOT2.MaxVelocity = 0.07 --MOT is up and down while MOT2 is side to side wt = 0.07 while wait(0.01) do if values.Gear.Value == -1 then MOT2.DesiredAngle = -0.4 wait(wt) MOT.DesiredAngle = -0.2 end if values.Gear.Value == 0 then MOT.DesiredAngle = 0 wait(wt) MOT2.DesiredAngle = 0 end if values.Gear.Value == 1 then MOT2.DesiredAngle = 0.2 wait(wt) MOT.DesiredAngle = -0.2 end if values.Gear.Value == 2 then MOT.DesiredAngle = 0.2 wait(wt) MOT2.DesiredAngle = 0.2 end if values.Gear.Value == 3 then MOT.DesiredAngle = -0.2 wait(wt) MOT2.DesiredAngle = 0 end if values.Gear.Value == 4 then MOT.DesiredAngle = 0.2 wait(wt) MOT2.DesiredAngle = 0 end if values.Gear.Value == 5 then MOT.DesiredAngle = -0.2 wait(wt) MOT2.DesiredAngle = -0.2 end if values.Gear.Value == 6 then MOT.DesiredAngle = 0.2 wait(wt) MOT2.DesiredAngle = -0.2 end end end)) LocalScript378.Name = "Smoke" LocalScript378.Parent = Folder358 table.insert(cors,sandbox(LocalScript378,function() local car = script.Parent.Car.Value car.Wheels.RL.SQ:Play() car.Wheels.RR.SQ:Play() car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then car.Wheels.RL.SQ:Stop() car.Wheels.RR.SQ:Stop() car.Wheels.RL.Smoke.Rate=0 car.Wheels.RR.Smoke.Rate=0 end end) while wait(.2) do local r1 = Ray.new(car.Wheels.RL.Position,(car.Wheels.RL.Arm.CFrame*CFrame.Angles(-math.pi/2,0,0)).lookVector*(car.Wheels.RL.Size.x/2)) local r1hit = 0 if workspace:FindPartOnRay(r1,car)~=nil then r1hit=1 end local r2 = Ray.new(car.Wheels.RL.Position,(car.Wheels.RR.Arm.CFrame*CFrame.Angles(-math.pi/2,0,0)).lookVector*(car.Wheels.RR.Size.x/2)) local r2hit = 0 if workspace:FindPartOnRay(r2,car)~=nil then r2hit=1 end local rl = math.min((math.max(math.abs((car.Wheels.RL.RotVelocity.Magnitude*car.Wheels.RL.Size.x/2) - (car.Wheels.RL.Velocity.Magnitude))-20,0)),50)*r1hit local rr = math.min((math.max(math.abs((car.Wheels.RR.RotVelocity.Magnitude*car.Wheels.RR.Size.x/2) - (car.Wheels.RR.Velocity.Magnitude))-20,0)),50)*r2hit car.Wheels.RL.Smoke.Rate = rl car.Wheels.RR.Smoke.Rate = rr car.Wheels.RL.SQ.Volume = rl/50 car.Wheels.RR.SQ.Volume = rr/50 end end)) LocalScript379.Name = "Smoke [FE+]" LocalScript379.Parent = Folder358 table.insert(cors,sandbox(LocalScript379,function() local FE = workspace.FilteringEnabled local car = script.Parent.Car.Value car.Wheels.RL.SQ:Play() car.Wheels.RR.SQ:Play() local handler = car:WaitForChild("Smoke_FE") while wait(.2) do local r1 = Ray.new(car.Wheels.RL.Position,(car.Wheels.RL.Arm.CFrame*CFrame.Angles(-math.pi/2,0,0)).lookVector*(.05+car.Wheels.RL.Size.x/2)) local r1hit = 0 if workspace:FindPartOnRay(r1,car)~=nil then r1hit=1 end local r2 = Ray.new(car.Wheels.RL.Position,(car.Wheels.RR.Arm.CFrame*CFrame.Angles(-math.pi/2,0,0)).lookVector*(.05+car.Wheels.RR.Size.x/2)) local r2hit = 0 if workspace:FindPartOnRay(r2,car)~=nil then r2hit=1 end local rl = math.min((math.max(math.abs((car.Wheels.RL.RotVelocity.Magnitude*car.Wheels.RL.Size.x/2) - (car.Wheels.RL.Velocity.Magnitude))-30,0)),50)*r1hit local rr = math.min((math.max(math.abs((car.Wheels.RR.RotVelocity.Magnitude*car.Wheels.RR.Size.x/2) - (car.Wheels.RR.Velocity.Magnitude))-30,0)),50)*r2hit if FE then handler:FireServer("UpdateSmoke",rl,rr) else car.Wheels.RL.Smoke.Rate = rl car.Wheels.RR.Smoke.Rate = rr car.Wheels.RL.SQ.Volume = rl/50 car.Wheels.RR.SQ.Volume = rr/50 end end end)) RemoteEvent380.Name = "Smoke_FE" RemoteEvent380.Parent = LocalScript379 Script381.Name = "Handler" Script381.Parent = RemoteEvent380 table.insert(cors,sandbox(Script381,function() local car = script.Parent.Parent local F = {} F.UpdateSmoke = function(rl,rr) car.Wheels.RL.Smoke.Rate = rl car.Wheels.RR.Smoke.Rate = rr car.Wheels.RL.SQ.Volume = rl/50 car.Wheels.RR.SQ.Volume = rr/50 end script.Parent.OnServerEvent:connect(function(pl,Fnc,...) F[Fnc](...) end) car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" then car.Wheels.RL.SQ:Stop() car.Wheels.RR.SQ:Stop() car.Wheels.RL.Smoke.Rate=0 car.Wheels.RR.Smoke.Rate=0 end end) for i,v in pairs(car.Wheels:GetChildren()) do if v.Name=="RL" or v.Name=="RR" or v.Name=="R" then local sq = script.Parent.SQ:Clone() sq.Parent=v local sm = script.Parent.Smoke:Clone() sm.Parent=v end end end)) Script381.Disabled = true Sound382.Name = "SQ" Sound382.Parent = RemoteEvent380 Sound382.Looped = true Sound382.SoundId = "rbxassetid://201887209" Sound382.Volume = 0 ParticleEmitter383.Name = "Smoke" ParticleEmitter383.Parent = RemoteEvent380 ParticleEmitter383.Speed = NumberRange.new(-2, 0) ParticleEmitter383.Color = ColorSequence.new(Color3.new(0.827451, 0.827451, 0.827451),Color3.new(1, 1, 1)) ParticleEmitter383.Texture = "http://www.roblox.com/asset/?id=34098552" ParticleEmitter383.Transparency = NumberSequence.new(0.75,1) ParticleEmitter383.Size = NumberSequence.new(3,7.8611102104187,9.3888902664185) ParticleEmitter383.Acceleration = Vector3.new(0, 1, 0) ParticleEmitter383.EmissionDirection = Enum.NormalId.Bottom ParticleEmitter383.Lifetime = NumberRange.new(3, 3.5) ParticleEmitter383.Rate = 0 ParticleEmitter383.RotSpeed = NumberRange.new(20, 100) ParticleEmitter383.SpreadAngle = Vector2.new(20, 20) ParticleEmitter383.VelocitySpread = 20 LocalScript384.Name = "SteeringWheel" LocalScript384.Parent = Folder358 table.insert(cors,sandbox(LocalScript384,function() local car = script.Parent.Car.Value script.Parent.Values.SteerC.Changed:connect(function() local ex = 1 if script.Parent.Values.SteerC.Value<0 then ex=-1 end car.Misc.SW.SS.Motor.DesiredAngle = script.Parent.Values.SteerC.Value^2*math.rad(-90)*ex end) end)) LocalScript385.Name = "Turbo" LocalScript385.Parent = Folder358 table.insert(cors,sandbox(LocalScript385,function() wait(0.1) local car = script.Parent.Car.Value local BOV = car.DriveSeat.BOV --tune local PSI = 35 local Turbos = "Twin" -- "Twin","Single" no quad turbo s14s pls ;) local TurboSize = "Large" -- "Small","Medium","Large" local TwoStep = true local Valve = "BOV" -- "BOV","Bleed" --valve things local BOVsound = car.DriveSeat.BOV BOVsound.Volume = 1 --bov volume BOVsound.Pitch = 1 -- pitch, i wouldn't change this lol BOVsound.SoundId = "rbxassetid://337982546" --sound, duh. --[[ credit: norushen, maybe shakotan, norushen, norushen, a little bit of tireslayer and norushen ..---..._ ..--"" "-. ..-""" ". ..-"" " .-" .-" ... -_ .=" _..-" F .-"-.....___-.. "L_ _-' ." j" .-": /"-._ "- " : ." j" : : |"" ". ......---------"""""""""""-:_ | |\ ...---"""" -. f | " ...---"" . ..----"""""""".. ".-... f ". ..---""" ..---""""""""-..--"""""""""^^:: |. "-. . .--" .mm::::::::::::::::::::::::::... ""L |x ". -" mm;;;;;;;;;;XXXXXXXXXXXXX:::::::::::.. | |x. - xF -._ .mF;;;;;;XXXXXXXXXXXXXXXXXXXXXXXXXX:::::::| |X:. " j | j;;;;;XXX#############################::::::| XX:::: | |.#;::XXX##################################::::| |XX::: | j#::XXX#######################################:: XXX:: | .#:XXX########################################### |XX:: | #XXX##############################XX############Fl XXX: | .XXX###################XX#######X##XXX###########Fl lXX: | #XX##################XXX######XXXXXXX###########F j lXXX | #X#########X#X#####XXX#######XXXXXX#######XXX##F jl XXXX | #X#######XX#" V###XX#' ####XXXXXX##F"T##XXXXXX. V / . .#XXXX | #########" V#XX#' "####XXXX##.---.##XXXXXX. / / / .##XXXX | "######X' .--"" "V##L #####XXX#" "###XXXX. ." / / .###XXXX | #####X " .m###m##L ####XX# m###m"###XX# / / .#####XXX | "###X .mF"" "y ##### mX" "Y#"^####X / .######XXX | "T# #" # #### X" "F""###XX"###########XX | L d" dXX xm "^##L mx dXX YL-"##XX"S""########## | xL J Xd% T "" T XdX L. "##XS.f |######### | BL X## X X## X T#SS" |######### | #L X%##X X%##X| j#SSS /########## | #L ._ TXXX-" "-._ XXXF.- ###SS\########### | ## """"" """""" ##DS.\########### | TF ##BBS.T#########F | #L --- ###BBS.T########' | '## "" jL|###BSSS.T####### | '#### ______ .:#|##WWBBBSS.T####F J L '######. \___/ _c::#|###WWWBSSS|#### J ;; '########m \_/ c:::'#|###WWWBBSS.T##" J ;;;L :########.:m. _ _cf:::'.L|####WWWWSSS|#" .J ;;;;B ########B....:m.. _,c%%%:::'...L####WWWBBSSj x ;;;;dB #######BB.......##m...___..cc%%%%%::::'....|#####WWBBDS.| " ;;;;;ABB# #######BB........##j%%%%%%%%%%%%%%:::'..... #####WWWWDDS| .;;;;;dBBB# #######BB.........%%%%%%%%%%%%%%%:::'... j####WWWWWBDF ;;;;;BBB#### ######BBB.........%%%%%%%%%%%%%%:::'.. #####WWWWWWS ;;;;dBBB#### ######BBB..........^%%%%%%%%%%:::" #####WWWWWWB ;;;:BBB###### X#####BBB"..........."^YYYYY::" #####WWWWWWW ;;.BB######### X######BBB........:'' #####WWWWWWW ;;BB##########L X######BBB.......mmmm.. ..x#####WWWWWWB. ;dBB########### X#######BB..... "-._ x"" #####WWWWWWBL ;BBB###########L X######BB... "- ######WWWWBBBL BBB#############. ######BBB. #####WWWWBBBB BBB############## X#####BBB #####WWWWWBBB BBB############### T#####BB #####WWWBBB : BB################# T###BBP #####WWBB" .# BB##################..W##P ###BBB" .## BB###################..l "WW" ### BB####################j ___ " l j### BBB##################J_- """-.. ':::' .-""""""""""-. l .#### BBB######B##########J######## "-. ::' -" ..mmm####mm.."-.< ##### MCL-5/7/88 BBB#####J############ "-_ :| " .###############mmLlR#### BBBBBBBBBBBBBBB###/ ####### -. .:| ".#####F^^^P^^"""^^^Y#lT#### BBBBBBBBBBBBBBBBBj|####mm ######xx-...:::|" ###f ..... "#T### BBBBBBBBBBBBBBBBjj##########mm.. ":::."j##F .mm#########mmm.. Yj### BBBBBBBBBBBBBBBB|^WWWSRR############mmmmm xx """mjF.mm####################j### BBBBBBBBBBBBBBBB| ######mmmmmm#######################j### BBBBBBBBBBBBBBBBY#m... ..mmm##########PPPPP#####m.. lj### BBBBBBBBBBBBBBBBB2##############^^"" ..umF^^^Tx ^##mmmm........mmmmmmlj### BBBBBBBBBBBBBBBBBJT######^^^"" .mm##PPPF"...."m. "^^###############lj#### BBBBBBBBBBBBBBBBB##^L .mmm###PPP............"m.. """"^^^^^"" lj#### BBBBBBBBBBBBBBBB#####Y#mmx#########P.................."^:muuuummmmmm###^.##### BBBBBBBBBBBBBBBB#####::Y##mPPPPF^".......|.............. ""^^######^^"...##### BBBBBBBBBBBBBB########..................F............ \ ........##### BBBBBBBBBBBBB#########.................|.......... : ....l##### BBBBBBBBBBBB###########...............F......... \ ..###### BBBBBBBBBBB#############.............|........ : dA#### BBBBBBBBBB##############..................... kM#### BBBBBBBBB################.................. k##### BBBBBBB##################................ k##### BBBBB#####################............. t##### BB########################............ "E#### B########################F............ . "#### #########################............' | .. "L## ########################F............ ... "L# #######################F............' ..... "# ######################F............. ....... " #####################$.............. ......... #####################lmmm............. ........... ..m# ####################j########mmmm............. ......mmmmmm######## ###################j###::::;:::::########mmmmmmm############################## ##################j:::::::;:::::::;;::##############################^^^"""" ##################.mm:::mmm######mmmm:::' ^^^^^^""#######^^"""" #################F...^m::;::################mmm .mm""" #################.......m;::::::::::::#########^" ################F.........###mmm::::;' .##^""" ##############F...........:#######m.m#" ############..............':#### #########F............mm^"" #######..........m^"" ####.......%^" #.....x" |.x"" .-" .- .- .- - -" -" " x xx xx xxx" xxx" .xxxx" ___xxx"" .xxxx""....F """"mmxxxxx ___xxx^^^..........' .xx^^^^YYYY###xxx^^.................| .xx^" #######x..................| .xx" ###########mx..............f .x^ ##############xx............| j" ############## x..........; .........# ############ #x.........| x.......j" ########## ####x.......f xxx....#.. ######## #######x......| xxxx.#.... ####### ##########x.....| xxx...... ##### ######### x....| xxx...... ### ####### #m...| xxx...... ## ###### ####..| xxx......#. ##### ######m| xxxx....... ### #######Fx xxx...... # j##### m xx...... #### Jxm xxx...... #### j###Km xxx..... ### j####F m xx...... # ###F .m xxx .... j##F .###m m..xx..... ##F j#####K^mm. m...xx...... ## #####F ####mm m .....x...... F j####F ######## m ......x..... ###F J########## "m ........x.... .#F #########^^| "......mmF^^^x.... ## ###### | lL..jF x.... .F #### | lTLJF x.... #### | l::|. ".... j### ## l.... L.... ###F x## l.... ..m##L... ##F j### l:... #####L... #F j#### l.... #### ... ##### ".... ... ####F | l.... ... j###F | #... .... ###F | "#.. .jL.... ##F | ##. .m###L....#F | "## ..mm###### .... | | |... | k |... | l |... k k .m#L... Jk ## ..mm####L... k ### d########' L.... | l | "-.__-" l | l j# : j## k j##' l .m###k l ###^^"| | | j .## | ###### |== ##### #### .k #####" #### l #####^ #### l ### ####' ! m###F | ###### | mm##m###' |. m########F |. m#######F" # d. ### # |.. .' |.. | k.. : \... F |... #d |... ### L... ####. |... j### | L... ### | T... j## k \... ## | \... . "^-____- --]] --yes i did put that thing there to hide how simple this is :) --ignore local CPSI = 0 local Values = script.Parent.Parent:FindFirstChild("A-Chassis Interface") local Throttle = Values.Values.Throttle.Value local CurrentGear = Values.Values.Gear.Value local CurrentRPM = Values.Values.RPM.Value local _Tune = require(car["A-Chassis Tune"]) local MaxRPM = _Tune.Redline Values.Values.TPSI.Value = PSI local DEADBOOST = PSI - 0.5 local active = false local boom = true --notes --rpm = 11000 / 100000 = 0.1, rpm = 1000 / 100000 = 0.01 * 4 = 0.04 Values.Values.RPM.Changed:connect(function() Throttle = Values.Values.Throttle.Value CurrentGear = Values.Values.Gear.Value CurrentRPM = Values.Values.RPM.Value if Throttle == 1 then active = true if CPSI < PSI then if Turbos == "Single" then if TurboSize == "Small" then CPSI = CPSI + (CurrentRPM / 75000) * 4 wait(0.1) Values.Values.PSI.Value = CPSI * 8 Values.Values.APSI.Value = CPSI end if TurboSize == "Medium" then CPSI = CPSI + (CurrentRPM / 100000) * 4 wait(0.1) Values.Values.PSI.Value = CPSI * 10 Values.Values.APSI.Value = CPSI end if TurboSize == "Large" then CPSI = CPSI + (CurrentRPM / 125000) * 4 wait(0.1) Values.Values.PSI.Value = CPSI * 12 Values.Values.APSI.Value = CPSI end elseif Turbos == "Twin" then if TurboSize == "Small" then CPSI = CPSI + (CurrentRPM / 75000) * 4 wait(0.05) Values.Values.PSI.Value = CPSI * 8 Values.Values.APSI.Value = CPSI end if TurboSize == "Medium" then CPSI = CPSI + (CurrentRPM / 100000) * 4 wait(0.05) Values.Values.PSI.Value = CPSI * 10 Values.Values.APSI.Value = CPSI end if TurboSize == "Large" then CPSI = CPSI + (CurrentRPM / 125000) * 4 wait(0.05) Values.Values.PSI.Value = CPSI * 12 Values.Values.APSI.Value = CPSI end end end if CurrentRPM > (_Tune.Redline - 500) and TwoStep == true and boom == true then boom = false if car.Body.Exhaust.E1.S.IsPlaying then else local i = math.random(1,4) i = math.ceil(i) while i >= 1 do car.Body.Exhaust.E2.S:Play() car.Body.Exhaust.E1.Afterburn.Enabled = true car.Body.Exhaust.E2.Afterburn.Enabled = true wait(math.random(0.2,.3)) car.Body.Exhaust.E1.Afterburn.Enabled = false car.Body.Exhaust.E2.Afterburn.Enabled = false i= i - 1 end wait(0.5) boom = true end end end if Throttle <= 0.01 and active == true and Valve == "BOV" then active = false CPSI = 0 if TurboSize == "Large" then Values.Values.PSI.Value = CPSI * 12 elseif TurboSize == "Medium" then Values.Values.PSI.Value = CPSI * 10 elseif TurboSize == "Small" then Values.Values.PSI.Value = CPSI * 8 end Values.Values.APSI.Value = CPSI if BOV.IsPlaying then else BOV:Play() end end if Throttle <= 0.01 and Valve == "Bleed" then if CPSI > 0 then CPSI = CPSI - 0.1 wait(0.05) end if TurboSize == "Large" then Values.Values.PSI.Value = CPSI * 12 elseif TurboSize == "Medium" then Values.Values.PSI.Value = CPSI * 10 elseif TurboSize == "Small" then Values.Values.PSI.Value = CPSI * 8 end Values.Values.APSI.Value = CPSI if active == true then if BOV.IsPlaying then else BOV:Play() active = false end end end end ) if boom == false then wait(math.random(1)) boom = true end end)) Frame386.Name = "AC6_Controls_Module" Frame386.Parent = Folder358 Frame386.Size = UDim2.new(1, 0, 1, 0) Frame386.BackgroundColor = BrickColor.new("Institutional white") Frame386.BackgroundColor3 = Color3.new(1, 1, 1) Frame386.BackgroundTransparency = 1 Frame386.BorderSizePixel = 0 TextButton387.Name = "Toggle" TextButton387.Parent = Frame386 TextButton387.Position = UDim2.new(0, 50, 1, -30) TextButton387.Size = UDim2.new(0, 120, 0, 27) TextButton387.BackgroundColor = BrickColor.new("Deep orange") TextButton387.BackgroundColor3 = Color3.new(1, 0.666667, 0) TextButton387.BackgroundTransparency = 0.5 TextButton387.BorderColor = BrickColor.new("Sand violet metallic") TextButton387.BorderColor3 = Color3.new(0.588235, 0.588235, 0.588235) TextButton387.BorderSizePixel = 0 TextButton387.Font = Enum.Font.Arial TextButton387.FontSize = Enum.FontSize.Size24 TextButton387.Text = "Controls" TextButton387.TextColor = BrickColor.new("Institutional white") TextButton387.TextColor3 = Color3.new(1, 1, 1) TextButton387.TextSize = 24 TextButton387.TextStrokeColor3 = Color3.new(0.415686, 0.415686, 0.415686) TextButton387.TextStrokeTransparency = 0.5 Frame388.Name = "Window" Frame388.Parent = Frame386 Frame388.Position = UDim2.new(0.5, -250, 0, -500) Frame388.Size = UDim2.new(0, 500, 0, 400) Frame388.BackgroundColor = BrickColor.new("Really black") Frame388.BackgroundColor3 = Color3.new(0, 0, 0) Frame388.BackgroundTransparency = 0.5 Frame388.BorderSizePixel = 0 Frame388.ClipsDescendants = true Frame389.Name = "Tabs" Frame389.Parent = Frame388 Frame389.Position = UDim2.new(0, 5, 0, 40) Frame389.Size = UDim2.new(0, 490, 0, 20) Frame389.BackgroundColor = BrickColor.new("Institutional white") Frame389.BackgroundColor3 = Color3.new(1, 1, 1) Frame389.BackgroundTransparency = 1 Frame389.BorderSizePixel = 0 Frame389.ClipsDescendants = true Frame390.Name = "Line" Frame390.Parent = Frame389 Frame390.Size = UDim2.new(1, 0, 0, 2) Frame390.BackgroundColor = BrickColor.new("Institutional white") Frame390.BackgroundColor3 = Color3.new(1, 1, 1) Frame390.BorderSizePixel = 0 TextButton391.Name = "Keyboard" TextButton391.Parent = Frame389 TextButton391.Position = UDim2.new(0, 5, 0, 0) TextButton391.Size = UDim2.new(0, 100, 0, 20) TextButton391.BackgroundColor = BrickColor.new("Institutional white") TextButton391.BackgroundColor3 = Color3.new(1, 1, 1) TextButton391.BorderSizePixel = 0 TextButton391.Font = Enum.Font.SourceSans TextButton391.FontSize = Enum.FontSize.Size14 TextButton391.Text = "Keyboard" TextButton391.TextColor = BrickColor.new("Dark stone grey") TextButton391.TextColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextButton391.TextSize = 14 TextButton391.TextStrokeTransparency = 0.94999998807907 TextButton391.TextYAlignment = Enum.TextYAlignment.Bottom TextButton392.Name = "Mouse" TextButton392.Parent = Frame389 TextButton392.Position = UDim2.new(0, 120, 0, -5) TextButton392.Size = UDim2.new(0, 100, 0, 20) TextButton392.BackgroundColor = BrickColor.new("Institutional white") TextButton392.BackgroundColor3 = Color3.new(1, 1, 1) TextButton392.BorderSizePixel = 0 TextButton392.Font = Enum.Font.SourceSans TextButton392.FontSize = Enum.FontSize.Size14 TextButton392.Text = "Mouse" TextButton392.TextColor = BrickColor.new("Dark stone grey") TextButton392.TextColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextButton392.TextSize = 14 TextButton392.TextStrokeTransparency = 0.94999998807907 TextButton392.TextYAlignment = Enum.TextYAlignment.Bottom TextButton393.Name = "Controller" TextButton393.Parent = Frame389 TextButton393.Position = UDim2.new(0, 235, 0, -5) TextButton393.Size = UDim2.new(0, 100, 0, 20) TextButton393.BackgroundColor = BrickColor.new("Institutional white") TextButton393.BackgroundColor3 = Color3.new(1, 1, 1) TextButton393.BorderSizePixel = 0 TextButton393.Font = Enum.Font.SourceSans TextButton393.FontSize = Enum.FontSize.Size14 TextButton393.Text = "Controller" TextButton393.TextColor = BrickColor.new("Dark stone grey") TextButton393.TextColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextButton393.TextSize = 14 TextButton393.TextStrokeTransparency = 0.94999998807907 TextButton393.TextYAlignment = Enum.TextYAlignment.Bottom TextLabel394.Name = "Header" TextLabel394.Parent = Frame388 TextLabel394.Position = UDim2.new(0, 10, 0, 20) TextLabel394.BackgroundColor = BrickColor.new("Institutional white") TextLabel394.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel394.BackgroundTransparency = 1 TextLabel394.BorderSizePixel = 0 TextLabel394.Font = Enum.Font.SourceSansLight TextLabel394.FontSize = Enum.FontSize.Size32 TextLabel394.Text = "Controls" TextLabel394.TextColor = BrickColor.new("Institutional white") TextLabel394.TextColor3 = Color3.new(1, 1, 1) TextLabel394.TextSize = 32 TextLabel394.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel394.TextStrokeTransparency = 0.94999998807907 TextLabel394.TextXAlignment = Enum.TextXAlignment.Left TextLabel395.Name = "//INSPARE" TextLabel395.Parent = Frame388 TextLabel395.Position = UDim2.new(1, -20, 0, 20) TextLabel395.BackgroundColor = BrickColor.new("Institutional white") TextLabel395.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel395.BackgroundTransparency = 1 TextLabel395.BorderSizePixel = 0 TextLabel395.Font = Enum.Font.SourceSansLight TextLabel395.FontSize = Enum.FontSize.Size14 TextLabel395.Text = "A-Chassis 6 by //INSPARE" TextLabel395.TextColor = BrickColor.new("Institutional white") TextLabel395.TextColor3 = Color3.new(1, 1, 1) TextLabel395.TextSize = 14 TextLabel395.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel395.TextStrokeTransparency = 0.94999998807907 TextLabel395.TextXAlignment = Enum.TextXAlignment.Right Frame396.Name = "Content" Frame396.Parent = Frame388 Frame396.Position = UDim2.new(0, 0, 0, 60) Frame396.Size = UDim2.new(1, 0, 1, -60) Frame396.BackgroundColor = BrickColor.new("Institutional white") Frame396.BackgroundColor3 = Color3.new(1, 1, 1) Frame396.BackgroundTransparency = 1 Frame396.BorderSizePixel = 0 TextLabel397.Name = "T" TextLabel397.Parent = Frame396 TextLabel397.Position = UDim2.new(0, 150, 0, 20) TextLabel397.BackgroundColor = BrickColor.new("Institutional white") TextLabel397.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel397.BackgroundTransparency = 1 TextLabel397.BorderSizePixel = 0 TextLabel397.Font = Enum.Font.SourceSansItalic TextLabel397.FontSize = Enum.FontSize.Size18 TextLabel397.Text = "Throttle" TextLabel397.TextColor = BrickColor.new("Institutional white") TextLabel397.TextColor3 = Color3.new(1, 1, 1) TextLabel397.TextSize = 18 TextLabel397.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel397.TextStrokeTransparency = 0.94999998807907 TextLabel397.TextXAlignment = Enum.TextXAlignment.Right TextLabel398.Name = "T" TextLabel398.Parent = Frame396 TextLabel398.Position = UDim2.new(0, 150, 0, 40) TextLabel398.BackgroundColor = BrickColor.new("Institutional white") TextLabel398.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel398.BackgroundTransparency = 1 TextLabel398.BorderSizePixel = 0 TextLabel398.Font = Enum.Font.SourceSansItalic TextLabel398.FontSize = Enum.FontSize.Size18 TextLabel398.Text = "Brakes" TextLabel398.TextColor = BrickColor.new("Institutional white") TextLabel398.TextColor3 = Color3.new(1, 1, 1) TextLabel398.TextSize = 18 TextLabel398.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel398.TextStrokeTransparency = 0.94999998807907 TextLabel398.TextXAlignment = Enum.TextXAlignment.Right TextLabel399.Name = "T" TextLabel399.Parent = Frame396 TextLabel399.Position = UDim2.new(0, 150, 0, 60) TextLabel399.BackgroundColor = BrickColor.new("Institutional white") TextLabel399.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel399.BackgroundTransparency = 1 TextLabel399.BorderSizePixel = 0 TextLabel399.Font = Enum.Font.SourceSansItalic TextLabel399.FontSize = Enum.FontSize.Size18 TextLabel399.Text = "Steer Left" TextLabel399.TextColor = BrickColor.new("Institutional white") TextLabel399.TextColor3 = Color3.new(1, 1, 1) TextLabel399.TextSize = 18 TextLabel399.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel399.TextStrokeTransparency = 0.94999998807907 TextLabel399.TextXAlignment = Enum.TextXAlignment.Right TextLabel400.Name = "T" TextLabel400.Parent = Frame396 TextLabel400.Position = UDim2.new(0, 150, 0, 80) TextLabel400.BackgroundColor = BrickColor.new("Institutional white") TextLabel400.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel400.BackgroundTransparency = 1 TextLabel400.BorderSizePixel = 0 TextLabel400.Font = Enum.Font.SourceSansItalic TextLabel400.FontSize = Enum.FontSize.Size18 TextLabel400.Text = "Steer Right" TextLabel400.TextColor = BrickColor.new("Institutional white") TextLabel400.TextColor3 = Color3.new(1, 1, 1) TextLabel400.TextSize = 18 TextLabel400.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel400.TextStrokeTransparency = 0.94999998807907 TextLabel400.TextXAlignment = Enum.TextXAlignment.Right TextLabel401.Name = "T" TextLabel401.Parent = Frame396 TextLabel401.Position = UDim2.new(0, 150, 0, 100) TextLabel401.BackgroundColor = BrickColor.new("Institutional white") TextLabel401.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel401.BackgroundTransparency = 1 TextLabel401.BorderSizePixel = 0 TextLabel401.Font = Enum.Font.SourceSansItalic TextLabel401.FontSize = Enum.FontSize.Size18 TextLabel401.Text = "[Secondary] Throttle" TextLabel401.TextColor = BrickColor.new("Institutional white") TextLabel401.TextColor3 = Color3.new(1, 1, 1) TextLabel401.TextSize = 18 TextLabel401.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel401.TextStrokeTransparency = 0.94999998807907 TextLabel401.TextXAlignment = Enum.TextXAlignment.Right TextLabel402.Name = "T" TextLabel402.Parent = Frame396 TextLabel402.Position = UDim2.new(0, 150, 0, 120) TextLabel402.BackgroundColor = BrickColor.new("Institutional white") TextLabel402.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel402.BackgroundTransparency = 1 TextLabel402.BorderSizePixel = 0 TextLabel402.Font = Enum.Font.SourceSansItalic TextLabel402.FontSize = Enum.FontSize.Size18 TextLabel402.Text = "[Secondary] Brakes" TextLabel402.TextColor = BrickColor.new("Institutional white") TextLabel402.TextColor3 = Color3.new(1, 1, 1) TextLabel402.TextSize = 18 TextLabel402.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel402.TextStrokeTransparency = 0.94999998807907 TextLabel402.TextXAlignment = Enum.TextXAlignment.Right TextLabel403.Name = "T" TextLabel403.Parent = Frame396 TextLabel403.Position = UDim2.new(0, 150, 0, 140) TextLabel403.BackgroundColor = BrickColor.new("Institutional white") TextLabel403.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel403.BackgroundTransparency = 1 TextLabel403.BorderSizePixel = 0 TextLabel403.Font = Enum.Font.SourceSansItalic TextLabel403.FontSize = Enum.FontSize.Size18 TextLabel403.Text = "[Secondary] Steer Left" TextLabel403.TextColor = BrickColor.new("Institutional white") TextLabel403.TextColor3 = Color3.new(1, 1, 1) TextLabel403.TextSize = 18 TextLabel403.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel403.TextStrokeTransparency = 0.94999998807907 TextLabel403.TextXAlignment = Enum.TextXAlignment.Right TextLabel404.Name = "T" TextLabel404.Parent = Frame396 TextLabel404.Position = UDim2.new(0, 150, 0, 160) TextLabel404.BackgroundColor = BrickColor.new("Institutional white") TextLabel404.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel404.BackgroundTransparency = 1 TextLabel404.BorderSizePixel = 0 TextLabel404.Font = Enum.Font.SourceSansItalic TextLabel404.FontSize = Enum.FontSize.Size18 TextLabel404.Text = "[Secondary] SteerRight" TextLabel404.TextColor = BrickColor.new("Institutional white") TextLabel404.TextColor3 = Color3.new(1, 1, 1) TextLabel404.TextSize = 18 TextLabel404.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel404.TextStrokeTransparency = 0.94999998807907 TextLabel404.TextXAlignment = Enum.TextXAlignment.Right TextLabel405.Name = "T" TextLabel405.Parent = Frame396 TextLabel405.Position = UDim2.new(0, 150, 0, 180) TextLabel405.BackgroundColor = BrickColor.new("Institutional white") TextLabel405.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel405.BackgroundTransparency = 1 TextLabel405.BorderSizePixel = 0 TextLabel405.Font = Enum.Font.SourceSansItalic TextLabel405.FontSize = Enum.FontSize.Size18 TextLabel405.Text = "Shift Up" TextLabel405.TextColor = BrickColor.new("Institutional white") TextLabel405.TextColor3 = Color3.new(1, 1, 1) TextLabel405.TextSize = 18 TextLabel405.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel405.TextStrokeTransparency = 0.94999998807907 TextLabel405.TextXAlignment = Enum.TextXAlignment.Right TextLabel406.Name = "T" TextLabel406.Parent = Frame396 TextLabel406.Position = UDim2.new(0, 150, 0, 200) TextLabel406.BackgroundColor = BrickColor.new("Institutional white") TextLabel406.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel406.BackgroundTransparency = 1 TextLabel406.BorderSizePixel = 0 TextLabel406.Font = Enum.Font.SourceSansItalic TextLabel406.FontSize = Enum.FontSize.Size18 TextLabel406.Text = "Shift Down" TextLabel406.TextColor = BrickColor.new("Institutional white") TextLabel406.TextColor3 = Color3.new(1, 1, 1) TextLabel406.TextSize = 18 TextLabel406.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel406.TextStrokeTransparency = 0.94999998807907 TextLabel406.TextXAlignment = Enum.TextXAlignment.Right TextLabel407.Name = "T" TextLabel407.Parent = Frame396 TextLabel407.Position = UDim2.new(0, 150, 0, 220) TextLabel407.BackgroundColor = BrickColor.new("Institutional white") TextLabel407.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel407.BackgroundTransparency = 1 TextLabel407.BorderSizePixel = 0 TextLabel407.Font = Enum.Font.SourceSansItalic TextLabel407.FontSize = Enum.FontSize.Size18 TextLabel407.Text = "Clutch" TextLabel407.TextColor = BrickColor.new("Institutional white") TextLabel407.TextColor3 = Color3.new(1, 1, 1) TextLabel407.TextSize = 18 TextLabel407.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel407.TextStrokeTransparency = 0.94999998807907 TextLabel407.TextXAlignment = Enum.TextXAlignment.Right TextLabel408.Name = "T" TextLabel408.Parent = Frame396 TextLabel408.Position = UDim2.new(0, 150, 0, 240) TextLabel408.BackgroundColor = BrickColor.new("Institutional white") TextLabel408.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel408.BackgroundTransparency = 1 TextLabel408.BorderSizePixel = 0 TextLabel408.Font = Enum.Font.SourceSansItalic TextLabel408.FontSize = Enum.FontSize.Size18 TextLabel408.Text = "Handbrake" TextLabel408.TextColor = BrickColor.new("Institutional white") TextLabel408.TextColor3 = Color3.new(1, 1, 1) TextLabel408.TextSize = 18 TextLabel408.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel408.TextStrokeTransparency = 0.94999998807907 TextLabel408.TextXAlignment = Enum.TextXAlignment.Right TextLabel409.Name = "T" TextLabel409.Parent = Frame396 TextLabel409.Position = UDim2.new(0, 150, 0, 260) TextLabel409.BackgroundColor = BrickColor.new("Institutional white") TextLabel409.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel409.BackgroundTransparency = 1 TextLabel409.BorderSizePixel = 0 TextLabel409.Font = Enum.Font.SourceSansItalic TextLabel409.FontSize = Enum.FontSize.Size18 TextLabel409.Text = "Transmission Mode" TextLabel409.TextColor = BrickColor.new("Institutional white") TextLabel409.TextColor3 = Color3.new(1, 1, 1) TextLabel409.TextSize = 18 TextLabel409.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel409.TextStrokeTransparency = 0.94999998807907 TextLabel409.TextXAlignment = Enum.TextXAlignment.Right TextLabel410.Name = "T" TextLabel410.Parent = Frame396 TextLabel410.Position = UDim2.new(0, 150, 0, 280) TextLabel410.BackgroundColor = BrickColor.new("Institutional white") TextLabel410.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel410.BackgroundTransparency = 1 TextLabel410.BorderSizePixel = 0 TextLabel410.Font = Enum.Font.SourceSansItalic TextLabel410.FontSize = Enum.FontSize.Size18 TextLabel410.Text = "Toggle TCS" TextLabel410.TextColor = BrickColor.new("Institutional white") TextLabel410.TextColor3 = Color3.new(1, 1, 1) TextLabel410.TextSize = 18 TextLabel410.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel410.TextStrokeTransparency = 0.94999998807907 TextLabel410.TextXAlignment = Enum.TextXAlignment.Right TextLabel411.Name = "T" TextLabel411.Parent = Frame396 TextLabel411.Position = UDim2.new(0, 150, 0, 300) TextLabel411.BackgroundColor = BrickColor.new("Institutional white") TextLabel411.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel411.BackgroundTransparency = 1 TextLabel411.BorderSizePixel = 0 TextLabel411.Font = Enum.Font.SourceSansItalic TextLabel411.FontSize = Enum.FontSize.Size18 TextLabel411.Text = "Switch Mouse Control" TextLabel411.TextColor = BrickColor.new("Institutional white") TextLabel411.TextColor3 = Color3.new(1, 1, 1) TextLabel411.TextSize = 18 TextLabel411.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel411.TextStrokeTransparency = 0.94999998807907 TextLabel411.TextXAlignment = Enum.TextXAlignment.Right TextButton412.Name = "Throttle" TextButton412.Parent = Frame396 TextButton412.Position = UDim2.new(0, 170, 0, 13) TextButton412.Size = UDim2.new(0, 300, 0, 15) TextButton412.BackgroundColor = BrickColor.new("Really black") TextButton412.BackgroundColor3 = Color3.new(0, 0, 0) TextButton412.BackgroundTransparency = 0.5 TextButton412.BorderSizePixel = 0 TextButton412.Font = Enum.Font.SourceSans TextButton412.FontSize = Enum.FontSize.Size14 TextButton412.TextColor = BrickColor.new("Institutional white") TextButton412.TextColor3 = Color3.new(1, 1, 1) TextButton412.TextSize = 14 TextButton413.Name = "Brake" TextButton413.Parent = Frame396 TextButton413.Position = UDim2.new(0, 170, 0, 33) TextButton413.Size = UDim2.new(0, 300, 0, 15) TextButton413.BackgroundColor = BrickColor.new("Really black") TextButton413.BackgroundColor3 = Color3.new(0, 0, 0) TextButton413.BackgroundTransparency = 0.5 TextButton413.BorderSizePixel = 0 TextButton413.Font = Enum.Font.SourceSans TextButton413.FontSize = Enum.FontSize.Size14 TextButton413.TextColor = BrickColor.new("Institutional white") TextButton413.TextColor3 = Color3.new(1, 1, 1) TextButton413.TextSize = 14 TextButton414.Name = "SteerLeft" TextButton414.Parent = Frame396 TextButton414.Position = UDim2.new(0, 170, 0, 53) TextButton414.Size = UDim2.new(0, 300, 0, 15) TextButton414.BackgroundColor = BrickColor.new("Really black") TextButton414.BackgroundColor3 = Color3.new(0, 0, 0) TextButton414.BackgroundTransparency = 0.5 TextButton414.BorderSizePixel = 0 TextButton414.Font = Enum.Font.SourceSans TextButton414.FontSize = Enum.FontSize.Size14 TextButton414.TextColor = BrickColor.new("Institutional white") TextButton414.TextColor3 = Color3.new(1, 1, 1) TextButton414.TextSize = 14 TextButton415.Name = "SteerRight" TextButton415.Parent = Frame396 TextButton415.Position = UDim2.new(0, 170, 0, 73) TextButton415.Size = UDim2.new(0, 300, 0, 15) TextButton415.BackgroundColor = BrickColor.new("Really black") TextButton415.BackgroundColor3 = Color3.new(0, 0, 0) TextButton415.BackgroundTransparency = 0.5 TextButton415.BorderSizePixel = 0 TextButton415.Font = Enum.Font.SourceSans TextButton415.FontSize = Enum.FontSize.Size14 TextButton415.TextColor = BrickColor.new("Institutional white") TextButton415.TextColor3 = Color3.new(1, 1, 1) TextButton415.TextSize = 14 TextButton416.Name = "Throttle2" TextButton416.Parent = Frame396 TextButton416.Position = UDim2.new(0, 170, 0, 93) TextButton416.Size = UDim2.new(0, 300, 0, 15) TextButton416.BackgroundColor = BrickColor.new("Really black") TextButton416.BackgroundColor3 = Color3.new(0, 0, 0) TextButton416.BackgroundTransparency = 0.5 TextButton416.BorderSizePixel = 0 TextButton416.Font = Enum.Font.SourceSans TextButton416.FontSize = Enum.FontSize.Size14 TextButton416.TextColor = BrickColor.new("Institutional white") TextButton416.TextColor3 = Color3.new(1, 1, 1) TextButton416.TextSize = 14 TextButton417.Name = "Brake2" TextButton417.Parent = Frame396 TextButton417.Position = UDim2.new(0, 170, 0, 113) TextButton417.Size = UDim2.new(0, 300, 0, 15) TextButton417.BackgroundColor = BrickColor.new("Really black") TextButton417.BackgroundColor3 = Color3.new(0, 0, 0) TextButton417.BackgroundTransparency = 0.5 TextButton417.BorderSizePixel = 0 TextButton417.Font = Enum.Font.SourceSans TextButton417.FontSize = Enum.FontSize.Size14 TextButton417.TextColor = BrickColor.new("Institutional white") TextButton417.TextColor3 = Color3.new(1, 1, 1) TextButton417.TextSize = 14 TextButton418.Name = "SteerLeft2" TextButton418.Parent = Frame396 TextButton418.Position = UDim2.new(0, 170, 0, 133) TextButton418.Size = UDim2.new(0, 300, 0, 15) TextButton418.BackgroundColor = BrickColor.new("Really black") TextButton418.BackgroundColor3 = Color3.new(0, 0, 0) TextButton418.BackgroundTransparency = 0.5 TextButton418.BorderSizePixel = 0 TextButton418.Font = Enum.Font.SourceSans TextButton418.FontSize = Enum.FontSize.Size14 TextButton418.TextColor = BrickColor.new("Institutional white") TextButton418.TextColor3 = Color3.new(1, 1, 1) TextButton418.TextSize = 14 TextButton419.Name = "SteerRight2" TextButton419.Parent = Frame396 TextButton419.Position = UDim2.new(0, 170, 0, 153) TextButton419.Size = UDim2.new(0, 300, 0, 15) TextButton419.BackgroundColor = BrickColor.new("Really black") TextButton419.BackgroundColor3 = Color3.new(0, 0, 0) TextButton419.BackgroundTransparency = 0.5 TextButton419.BorderSizePixel = 0 TextButton419.Font = Enum.Font.SourceSans TextButton419.FontSize = Enum.FontSize.Size14 TextButton419.TextColor = BrickColor.new("Institutional white") TextButton419.TextColor3 = Color3.new(1, 1, 1) TextButton419.TextSize = 14 TextButton420.Name = "ShiftUp" TextButton420.Parent = Frame396 TextButton420.Position = UDim2.new(0, 170, 0, 173) TextButton420.Size = UDim2.new(0, 300, 0, 15) TextButton420.BackgroundColor = BrickColor.new("Really black") TextButton420.BackgroundColor3 = Color3.new(0, 0, 0) TextButton420.BackgroundTransparency = 0.5 TextButton420.BorderSizePixel = 0 TextButton420.Font = Enum.Font.SourceSans TextButton420.FontSize = Enum.FontSize.Size14 TextButton420.TextColor = BrickColor.new("Institutional white") TextButton420.TextColor3 = Color3.new(1, 1, 1) TextButton420.TextSize = 14 TextButton421.Name = "ShiftDown" TextButton421.Parent = Frame396 TextButton421.Position = UDim2.new(0, 170, 0, 193) TextButton421.Size = UDim2.new(0, 300, 0, 15) TextButton421.BackgroundColor = BrickColor.new("Really black") TextButton421.BackgroundColor3 = Color3.new(0, 0, 0) TextButton421.BackgroundTransparency = 0.5 TextButton421.BorderSizePixel = 0 TextButton421.Font = Enum.Font.SourceSans TextButton421.FontSize = Enum.FontSize.Size14 TextButton421.TextColor = BrickColor.new("Institutional white") TextButton421.TextColor3 = Color3.new(1, 1, 1) TextButton421.TextSize = 14 TextButton422.Name = "Clutch" TextButton422.Parent = Frame396 TextButton422.Position = UDim2.new(0, 170, 0, 213) TextButton422.Size = UDim2.new(0, 300, 0, 15) TextButton422.BackgroundColor = BrickColor.new("Really black") TextButton422.BackgroundColor3 = Color3.new(0, 0, 0) TextButton422.BackgroundTransparency = 0.5 TextButton422.BorderSizePixel = 0 TextButton422.Font = Enum.Font.SourceSans TextButton422.FontSize = Enum.FontSize.Size14 TextButton422.TextColor = BrickColor.new("Institutional white") TextButton422.TextColor3 = Color3.new(1, 1, 1) TextButton422.TextSize = 14 TextButton423.Name = "PBrake" TextButton423.Parent = Frame396 TextButton423.Position = UDim2.new(0, 170, 0, 233) TextButton423.Size = UDim2.new(0, 300, 0, 15) TextButton423.BackgroundColor = BrickColor.new("Really black") TextButton423.BackgroundColor3 = Color3.new(0, 0, 0) TextButton423.BackgroundTransparency = 0.5 TextButton423.BorderSizePixel = 0 TextButton423.Font = Enum.Font.SourceSans TextButton423.FontSize = Enum.FontSize.Size14 TextButton423.TextColor = BrickColor.new("Institutional white") TextButton423.TextColor3 = Color3.new(1, 1, 1) TextButton423.TextSize = 14 TextButton424.Name = "ToggleTransMode" TextButton424.Parent = Frame396 TextButton424.Position = UDim2.new(0, 170, 0, 253) TextButton424.Size = UDim2.new(0, 300, 0, 15) TextButton424.BackgroundColor = BrickColor.new("Really black") TextButton424.BackgroundColor3 = Color3.new(0, 0, 0) TextButton424.BackgroundTransparency = 0.5 TextButton424.BorderSizePixel = 0 TextButton424.Font = Enum.Font.SourceSans TextButton424.FontSize = Enum.FontSize.Size14 TextButton424.TextColor = BrickColor.new("Institutional white") TextButton424.TextColor3 = Color3.new(1, 1, 1) TextButton424.TextSize = 14 TextButton425.Name = "ToggleTCS" TextButton425.Parent = Frame396 TextButton425.Position = UDim2.new(0, 170, 0, 273) TextButton425.Size = UDim2.new(0, 300, 0, 15) TextButton425.BackgroundColor = BrickColor.new("Really black") TextButton425.BackgroundColor3 = Color3.new(0, 0, 0) TextButton425.BackgroundTransparency = 0.5 TextButton425.BorderSizePixel = 0 TextButton425.Font = Enum.Font.SourceSans TextButton425.FontSize = Enum.FontSize.Size14 TextButton425.TextColor = BrickColor.new("Institutional white") TextButton425.TextColor3 = Color3.new(1, 1, 1) TextButton425.TextSize = 14 TextButton426.Name = "ToggleMouseDrive" TextButton426.Parent = Frame396 TextButton426.Position = UDim2.new(0, 170, 0, 293) TextButton426.Size = UDim2.new(0, 300, 0, 15) TextButton426.BackgroundColor = BrickColor.new("Really black") TextButton426.BackgroundColor3 = Color3.new(0, 0, 0) TextButton426.BackgroundTransparency = 0.5 TextButton426.BorderSizePixel = 0 TextButton426.Font = Enum.Font.SourceSans TextButton426.FontSize = Enum.FontSize.Size14 TextButton426.TextColor = BrickColor.new("Institutional white") TextButton426.TextColor3 = Color3.new(1, 1, 1) TextButton426.TextSize = 14 TextLabel427.Name = "T" TextLabel427.Parent = Frame396 TextLabel427.Position = UDim2.new(1, 150, 0, 20) TextLabel427.BackgroundColor = BrickColor.new("Institutional white") TextLabel427.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel427.BackgroundTransparency = 1 TextLabel427.BorderSizePixel = 0 TextLabel427.Font = Enum.Font.SourceSansItalic TextLabel427.FontSize = Enum.FontSize.Size18 TextLabel427.Text = "Throttle" TextLabel427.TextColor = BrickColor.new("Institutional white") TextLabel427.TextColor3 = Color3.new(1, 1, 1) TextLabel427.TextSize = 18 TextLabel427.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel427.TextStrokeTransparency = 0.94999998807907 TextLabel427.TextXAlignment = Enum.TextXAlignment.Right TextLabel428.Name = "T" TextLabel428.Parent = Frame396 TextLabel428.Position = UDim2.new(1, 150, 0, 40) TextLabel428.BackgroundColor = BrickColor.new("Institutional white") TextLabel428.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel428.BackgroundTransparency = 1 TextLabel428.BorderSizePixel = 0 TextLabel428.Font = Enum.Font.SourceSansItalic TextLabel428.FontSize = Enum.FontSize.Size18 TextLabel428.Text = "Brakes" TextLabel428.TextColor = BrickColor.new("Institutional white") TextLabel428.TextColor3 = Color3.new(1, 1, 1) TextLabel428.TextSize = 18 TextLabel428.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel428.TextStrokeTransparency = 0.94999998807907 TextLabel428.TextXAlignment = Enum.TextXAlignment.Right TextLabel429.Name = "T" TextLabel429.Parent = Frame396 TextLabel429.Position = UDim2.new(1, 150, 0, 60) TextLabel429.BackgroundColor = BrickColor.new("Institutional white") TextLabel429.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel429.BackgroundTransparency = 1 TextLabel429.BorderSizePixel = 0 TextLabel429.Font = Enum.Font.SourceSansItalic TextLabel429.FontSize = Enum.FontSize.Size18 TextLabel429.Text = "Steer" TextLabel429.TextColor = BrickColor.new("Institutional white") TextLabel429.TextColor3 = Color3.new(1, 1, 1) TextLabel429.TextSize = 18 TextLabel429.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel429.TextStrokeTransparency = 0.94999998807907 TextLabel429.TextXAlignment = Enum.TextXAlignment.Right TextLabel430.Name = "T" TextLabel430.Parent = Frame396 TextLabel430.Position = UDim2.new(1, 150, 0, 80) TextLabel430.BackgroundColor = BrickColor.new("Institutional white") TextLabel430.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel430.BackgroundTransparency = 1 TextLabel430.BorderSizePixel = 0 TextLabel430.Font = Enum.Font.SourceSansItalic TextLabel430.FontSize = Enum.FontSize.Size18 TextLabel430.Text = "Shift Up" TextLabel430.TextColor = BrickColor.new("Institutional white") TextLabel430.TextColor3 = Color3.new(1, 1, 1) TextLabel430.TextSize = 18 TextLabel430.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel430.TextStrokeTransparency = 0.94999998807907 TextLabel430.TextXAlignment = Enum.TextXAlignment.Right TextLabel431.Name = "T" TextLabel431.Parent = Frame396 TextLabel431.Position = UDim2.new(1, 150, 0, 100) TextLabel431.BackgroundColor = BrickColor.new("Institutional white") TextLabel431.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel431.BackgroundTransparency = 1 TextLabel431.BorderSizePixel = 0 TextLabel431.Font = Enum.Font.SourceSansItalic TextLabel431.FontSize = Enum.FontSize.Size18 TextLabel431.Text = "Shift Down" TextLabel431.TextColor = BrickColor.new("Institutional white") TextLabel431.TextColor3 = Color3.new(1, 1, 1) TextLabel431.TextSize = 18 TextLabel431.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel431.TextStrokeTransparency = 0.94999998807907 TextLabel431.TextXAlignment = Enum.TextXAlignment.Right TextLabel432.Name = "T" TextLabel432.Parent = Frame396 TextLabel432.Position = UDim2.new(1, 150, 0, 120) TextLabel432.BackgroundColor = BrickColor.new("Institutional white") TextLabel432.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel432.BackgroundTransparency = 1 TextLabel432.BorderSizePixel = 0 TextLabel432.Font = Enum.Font.SourceSansItalic TextLabel432.FontSize = Enum.FontSize.Size18 TextLabel432.Text = "Clutch" TextLabel432.TextColor = BrickColor.new("Institutional white") TextLabel432.TextColor3 = Color3.new(1, 1, 1) TextLabel432.TextSize = 18 TextLabel432.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel432.TextStrokeTransparency = 0.94999998807907 TextLabel432.TextXAlignment = Enum.TextXAlignment.Right TextLabel433.Name = "T" TextLabel433.Parent = Frame396 TextLabel433.Position = UDim2.new(1, 150, 0, 140) TextLabel433.BackgroundColor = BrickColor.new("Institutional white") TextLabel433.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel433.BackgroundTransparency = 1 TextLabel433.BorderSizePixel = 0 TextLabel433.Font = Enum.Font.SourceSansItalic TextLabel433.FontSize = Enum.FontSize.Size18 TextLabel433.Text = "Handbrake" TextLabel433.TextColor = BrickColor.new("Institutional white") TextLabel433.TextColor3 = Color3.new(1, 1, 1) TextLabel433.TextSize = 18 TextLabel433.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel433.TextStrokeTransparency = 0.94999998807907 TextLabel433.TextXAlignment = Enum.TextXAlignment.Right TextButton434.Name = "MouseThrottle" TextButton434.Parent = Frame396 TextButton434.Position = UDim2.new(1, 170, 0, 13) TextButton434.Size = UDim2.new(0, 300, 0, 15) TextButton434.BackgroundColor = BrickColor.new("Really black") TextButton434.BackgroundColor3 = Color3.new(0, 0, 0) TextButton434.BackgroundTransparency = 0.5 TextButton434.BorderSizePixel = 0 TextButton434.Font = Enum.Font.SourceSans TextButton434.FontSize = Enum.FontSize.Size14 TextButton434.TextColor = BrickColor.new("Institutional white") TextButton434.TextColor3 = Color3.new(1, 1, 1) TextButton434.TextSize = 14 TextButton435.Name = "MouseBrake" TextButton435.Parent = Frame396 TextButton435.Position = UDim2.new(1, 170, 0, 33) TextButton435.Size = UDim2.new(0, 300, 0, 15) TextButton435.BackgroundColor = BrickColor.new("Really black") TextButton435.BackgroundColor3 = Color3.new(0, 0, 0) TextButton435.BackgroundTransparency = 0.5 TextButton435.BorderSizePixel = 0 TextButton435.Font = Enum.Font.SourceSans TextButton435.FontSize = Enum.FontSize.Size14 TextButton435.TextColor = BrickColor.new("Institutional white") TextButton435.TextColor3 = Color3.new(1, 1, 1) TextButton435.TextSize = 14 TextButton436.Name = "MouseSteer" TextButton436.Parent = Frame396 TextButton436.Position = UDim2.new(1, 170, 0, 53) TextButton436.Size = UDim2.new(0, 300, 0, 15) TextButton436.Active = false TextButton436.BackgroundColor = BrickColor.new("Black") TextButton436.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863) TextButton436.BackgroundTransparency = 0.5 TextButton436.BorderSizePixel = 0 TextButton436.Selectable = false TextButton436.Font = Enum.Font.SourceSans TextButton436.FontSize = Enum.FontSize.Size14 TextButton436.Text = "MouseMove" TextButton436.TextColor = BrickColor.new("Light grey metallic") TextButton436.TextColor3 = Color3.new(0.690196, 0.690196, 0.690196) TextButton436.TextSize = 14 TextButton437.Name = "MouseShiftUp" TextButton437.Parent = Frame396 TextButton437.Position = UDim2.new(1, 170, 0, 73) TextButton437.Size = UDim2.new(0, 300, 0, 15) TextButton437.Active = false TextButton437.BackgroundColor = BrickColor.new("Really black") TextButton437.BackgroundColor3 = Color3.new(0, 0, 0) TextButton437.BackgroundTransparency = 0.5 TextButton437.BorderSizePixel = 0 TextButton437.Selectable = false TextButton437.Font = Enum.Font.SourceSans TextButton437.FontSize = Enum.FontSize.Size14 TextButton437.TextColor = BrickColor.new("Institutional white") TextButton437.TextColor3 = Color3.new(1, 1, 1) TextButton437.TextSize = 14 TextButton438.Name = "MouseShiftDown" TextButton438.Parent = Frame396 TextButton438.Position = UDim2.new(1, 170, 0, 93) TextButton438.Size = UDim2.new(0, 300, 0, 15) TextButton438.Active = false TextButton438.BackgroundColor = BrickColor.new("Really black") TextButton438.BackgroundColor3 = Color3.new(0, 0, 0) TextButton438.BackgroundTransparency = 0.5 TextButton438.BorderSizePixel = 0 TextButton438.Selectable = false TextButton438.Font = Enum.Font.SourceSans TextButton438.FontSize = Enum.FontSize.Size14 TextButton438.TextColor = BrickColor.new("Institutional white") TextButton438.TextColor3 = Color3.new(1, 1, 1) TextButton438.TextSize = 14 TextButton439.Name = "MouseClutch" TextButton439.Parent = Frame396 TextButton439.Position = UDim2.new(1, 170, 0, 113) TextButton439.Size = UDim2.new(0, 300, 0, 15) TextButton439.Active = false TextButton439.BackgroundColor = BrickColor.new("Really black") TextButton439.BackgroundColor3 = Color3.new(0, 0, 0) TextButton439.BackgroundTransparency = 0.5 TextButton439.BorderSizePixel = 0 TextButton439.Selectable = false TextButton439.Font = Enum.Font.SourceSans TextButton439.FontSize = Enum.FontSize.Size14 TextButton439.TextColor = BrickColor.new("Institutional white") TextButton439.TextColor3 = Color3.new(1, 1, 1) TextButton439.TextSize = 14 TextButton440.Name = "MousePBrake" TextButton440.Parent = Frame396 TextButton440.Position = UDim2.new(1, 170, 0, 133) TextButton440.Size = UDim2.new(0, 300, 0, 15) TextButton440.Active = false TextButton440.BackgroundColor = BrickColor.new("Really black") TextButton440.BackgroundColor3 = Color3.new(0, 0, 0) TextButton440.BackgroundTransparency = 0.5 TextButton440.BorderSizePixel = 0 TextButton440.Selectable = false TextButton440.Font = Enum.Font.SourceSans TextButton440.FontSize = Enum.FontSize.Size14 TextButton440.TextColor = BrickColor.new("Institutional white") TextButton440.TextColor3 = Color3.new(1, 1, 1) TextButton440.TextSize = 14 TextLabel441.Name = "T" TextLabel441.Parent = Frame396 TextLabel441.Position = UDim2.new(2, 150, 0, 20) TextLabel441.BackgroundColor = BrickColor.new("Institutional white") TextLabel441.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel441.BackgroundTransparency = 1 TextLabel441.BorderSizePixel = 0 TextLabel441.Font = Enum.Font.SourceSansItalic TextLabel441.FontSize = Enum.FontSize.Size18 TextLabel441.Text = "Throttle" TextLabel441.TextColor = BrickColor.new("Institutional white") TextLabel441.TextColor3 = Color3.new(1, 1, 1) TextLabel441.TextSize = 18 TextLabel441.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel441.TextStrokeTransparency = 0.94999998807907 TextLabel441.TextXAlignment = Enum.TextXAlignment.Right TextLabel442.Name = "T" TextLabel442.Parent = Frame396 TextLabel442.Position = UDim2.new(2, 150, 0, 40) TextLabel442.BackgroundColor = BrickColor.new("Institutional white") TextLabel442.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel442.BackgroundTransparency = 1 TextLabel442.BorderSizePixel = 0 TextLabel442.Font = Enum.Font.SourceSansItalic TextLabel442.FontSize = Enum.FontSize.Size18 TextLabel442.Text = "Brakes" TextLabel442.TextColor = BrickColor.new("Institutional white") TextLabel442.TextColor3 = Color3.new(1, 1, 1) TextLabel442.TextSize = 18 TextLabel442.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel442.TextStrokeTransparency = 0.94999998807907 TextLabel442.TextXAlignment = Enum.TextXAlignment.Right TextLabel443.Name = "T" TextLabel443.Parent = Frame396 TextLabel443.Position = UDim2.new(2, 150, 0, 60) TextLabel443.BackgroundColor = BrickColor.new("Institutional white") TextLabel443.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel443.BackgroundTransparency = 1 TextLabel443.BorderSizePixel = 0 TextLabel443.Font = Enum.Font.SourceSansItalic TextLabel443.FontSize = Enum.FontSize.Size18 TextLabel443.Text = "Steer" TextLabel443.TextColor = BrickColor.new("Institutional white") TextLabel443.TextColor3 = Color3.new(1, 1, 1) TextLabel443.TextSize = 18 TextLabel443.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel443.TextStrokeTransparency = 0.94999998807907 TextLabel443.TextXAlignment = Enum.TextXAlignment.Right TextLabel444.Name = "T" TextLabel444.Parent = Frame396 TextLabel444.Position = UDim2.new(2, 150, 0, 80) TextLabel444.BackgroundColor = BrickColor.new("Institutional white") TextLabel444.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel444.BackgroundTransparency = 1 TextLabel444.BorderSizePixel = 0 TextLabel444.Font = Enum.Font.SourceSansItalic TextLabel444.FontSize = Enum.FontSize.Size18 TextLabel444.Text = "Shift Up" TextLabel444.TextColor = BrickColor.new("Institutional white") TextLabel444.TextColor3 = Color3.new(1, 1, 1) TextLabel444.TextSize = 18 TextLabel444.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel444.TextStrokeTransparency = 0.94999998807907 TextLabel444.TextXAlignment = Enum.TextXAlignment.Right TextLabel445.Name = "T" TextLabel445.Parent = Frame396 TextLabel445.Position = UDim2.new(2, 150, 0, 100) TextLabel445.BackgroundColor = BrickColor.new("Institutional white") TextLabel445.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel445.BackgroundTransparency = 1 TextLabel445.BorderSizePixel = 0 TextLabel445.Font = Enum.Font.SourceSansItalic TextLabel445.FontSize = Enum.FontSize.Size18 TextLabel445.Text = "Shift Down" TextLabel445.TextColor = BrickColor.new("Institutional white") TextLabel445.TextColor3 = Color3.new(1, 1, 1) TextLabel445.TextSize = 18 TextLabel445.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel445.TextStrokeTransparency = 0.94999998807907 TextLabel445.TextXAlignment = Enum.TextXAlignment.Right TextLabel446.Name = "T" TextLabel446.Parent = Frame396 TextLabel446.Position = UDim2.new(2, 150, 0, 120) TextLabel446.BackgroundColor = BrickColor.new("Institutional white") TextLabel446.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel446.BackgroundTransparency = 1 TextLabel446.BorderSizePixel = 0 TextLabel446.Font = Enum.Font.SourceSansItalic TextLabel446.FontSize = Enum.FontSize.Size18 TextLabel446.Text = "Clutch" TextLabel446.TextColor = BrickColor.new("Institutional white") TextLabel446.TextColor3 = Color3.new(1, 1, 1) TextLabel446.TextSize = 18 TextLabel446.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel446.TextStrokeTransparency = 0.94999998807907 TextLabel446.TextXAlignment = Enum.TextXAlignment.Right TextLabel447.Name = "T" TextLabel447.Parent = Frame396 TextLabel447.Position = UDim2.new(2, 150, 0, 140) TextLabel447.BackgroundColor = BrickColor.new("Institutional white") TextLabel447.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel447.BackgroundTransparency = 1 TextLabel447.BorderSizePixel = 0 TextLabel447.Font = Enum.Font.SourceSansItalic TextLabel447.FontSize = Enum.FontSize.Size18 TextLabel447.Text = "Handbrake" TextLabel447.TextColor = BrickColor.new("Institutional white") TextLabel447.TextColor3 = Color3.new(1, 1, 1) TextLabel447.TextSize = 18 TextLabel447.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel447.TextStrokeTransparency = 0.94999998807907 TextLabel447.TextXAlignment = Enum.TextXAlignment.Right TextLabel448.Name = "T" TextLabel448.Parent = Frame396 TextLabel448.Position = UDim2.new(2, 150, 0, 180) TextLabel448.BackgroundColor = BrickColor.new("Institutional white") TextLabel448.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel448.BackgroundTransparency = 1 TextLabel448.BorderSizePixel = 0 TextLabel448.Font = Enum.Font.SourceSansItalic TextLabel448.FontSize = Enum.FontSize.Size18 TextLabel448.Text = "Toggle TCS" TextLabel448.TextColor = BrickColor.new("Institutional white") TextLabel448.TextColor3 = Color3.new(1, 1, 1) TextLabel448.TextSize = 18 TextLabel448.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel448.TextStrokeTransparency = 0.94999998807907 TextLabel448.TextXAlignment = Enum.TextXAlignment.Right TextLabel449.Name = "T" TextLabel449.Parent = Frame396 TextLabel449.Position = UDim2.new(2, 150, 0, 160) TextLabel449.BackgroundColor = BrickColor.new("Institutional white") TextLabel449.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel449.BackgroundTransparency = 1 TextLabel449.BorderSizePixel = 0 TextLabel449.Font = Enum.Font.SourceSansItalic TextLabel449.FontSize = Enum.FontSize.Size18 TextLabel449.Text = "Transmission Mode" TextLabel449.TextColor = BrickColor.new("Institutional white") TextLabel449.TextColor3 = Color3.new(1, 1, 1) TextLabel449.TextSize = 18 TextLabel449.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel449.TextStrokeTransparency = 0.94999998807907 TextLabel449.TextXAlignment = Enum.TextXAlignment.Right TextButton450.Name = "ContlrThrottle" TextButton450.Parent = Frame396 TextButton450.Position = UDim2.new(2, 170, 0, 13) TextButton450.Size = UDim2.new(0, 300, 0, 15) TextButton450.BackgroundColor = BrickColor.new("Really black") TextButton450.BackgroundColor3 = Color3.new(0, 0, 0) TextButton450.BackgroundTransparency = 0.5 TextButton450.BorderSizePixel = 0 TextButton450.Font = Enum.Font.SourceSans TextButton450.FontSize = Enum.FontSize.Size14 TextButton450.TextColor = BrickColor.new("Institutional white") TextButton450.TextColor3 = Color3.new(1, 1, 1) TextButton450.TextSize = 14 TextButton451.Name = "ContlrBrake" TextButton451.Parent = Frame396 TextButton451.Position = UDim2.new(2, 170, 0, 33) TextButton451.Size = UDim2.new(0, 300, 0, 15) TextButton451.BackgroundColor = BrickColor.new("Really black") TextButton451.BackgroundColor3 = Color3.new(0, 0, 0) TextButton451.BackgroundTransparency = 0.5 TextButton451.BorderSizePixel = 0 TextButton451.Font = Enum.Font.SourceSans TextButton451.FontSize = Enum.FontSize.Size14 TextButton451.TextColor = BrickColor.new("Institutional white") TextButton451.TextColor3 = Color3.new(1, 1, 1) TextButton451.TextSize = 14 TextButton452.Name = "ContlrSteer" TextButton452.Parent = Frame396 TextButton452.Position = UDim2.new(2, 170, 0, 53) TextButton452.Size = UDim2.new(0, 300, 0, 15) TextButton452.BackgroundColor = BrickColor.new("Really black") TextButton452.BackgroundColor3 = Color3.new(0, 0, 0) TextButton452.BackgroundTransparency = 0.5 TextButton452.BorderSizePixel = 0 TextButton452.Font = Enum.Font.SourceSans TextButton452.FontSize = Enum.FontSize.Size14 TextButton452.TextColor = BrickColor.new("Institutional white") TextButton452.TextColor3 = Color3.new(1, 1, 1) TextButton452.TextSize = 14 TextButton453.Name = "ContlrShiftUp" TextButton453.Parent = Frame396 TextButton453.Position = UDim2.new(2, 170, 0, 73) TextButton453.Size = UDim2.new(0, 300, 0, 15) TextButton453.BackgroundColor = BrickColor.new("Really black") TextButton453.BackgroundColor3 = Color3.new(0, 0, 0) TextButton453.BackgroundTransparency = 0.5 TextButton453.BorderSizePixel = 0 TextButton453.Font = Enum.Font.SourceSans TextButton453.FontSize = Enum.FontSize.Size14 TextButton453.TextColor = BrickColor.new("Institutional white") TextButton453.TextColor3 = Color3.new(1, 1, 1) TextButton453.TextSize = 14 TextButton454.Name = "ContlrShiftDown" TextButton454.Parent = Frame396 TextButton454.Position = UDim2.new(2, 170, 0, 93) TextButton454.Size = UDim2.new(0, 300, 0, 15) TextButton454.BackgroundColor = BrickColor.new("Really black") TextButton454.BackgroundColor3 = Color3.new(0, 0, 0) TextButton454.BackgroundTransparency = 0.5 TextButton454.BorderSizePixel = 0 TextButton454.Font = Enum.Font.SourceSans TextButton454.FontSize = Enum.FontSize.Size14 TextButton454.TextColor = BrickColor.new("Institutional white") TextButton454.TextColor3 = Color3.new(1, 1, 1) TextButton454.TextSize = 14 TextButton455.Name = "ContlrClutch" TextButton455.Parent = Frame396 TextButton455.Position = UDim2.new(2, 170, 0, 113) TextButton455.Size = UDim2.new(0, 300, 0, 15) TextButton455.BackgroundColor = BrickColor.new("Really black") TextButton455.BackgroundColor3 = Color3.new(0, 0, 0) TextButton455.BackgroundTransparency = 0.5 TextButton455.BorderSizePixel = 0 TextButton455.Font = Enum.Font.SourceSans TextButton455.FontSize = Enum.FontSize.Size14 TextButton455.TextColor = BrickColor.new("Institutional white") TextButton455.TextColor3 = Color3.new(1, 1, 1) TextButton455.TextSize = 14 TextButton456.Name = "ContlrPBrake" TextButton456.Parent = Frame396 TextButton456.Position = UDim2.new(2, 170, 0, 133) TextButton456.Size = UDim2.new(0, 300, 0, 15) TextButton456.BackgroundColor = BrickColor.new("Really black") TextButton456.BackgroundColor3 = Color3.new(0, 0, 0) TextButton456.BackgroundTransparency = 0.5 TextButton456.BorderSizePixel = 0 TextButton456.Font = Enum.Font.SourceSans TextButton456.FontSize = Enum.FontSize.Size14 TextButton456.TextColor = BrickColor.new("Institutional white") TextButton456.TextColor3 = Color3.new(1, 1, 1) TextButton456.TextSize = 14 TextButton457.Name = "ContlrToggleTMode" TextButton457.Parent = Frame396 TextButton457.Position = UDim2.new(2, 170, 0, 153) TextButton457.Size = UDim2.new(0, 300, 0, 15) TextButton457.BackgroundColor = BrickColor.new("Really black") TextButton457.BackgroundColor3 = Color3.new(0, 0, 0) TextButton457.BackgroundTransparency = 0.5 TextButton457.BorderSizePixel = 0 TextButton457.Font = Enum.Font.SourceSans TextButton457.FontSize = Enum.FontSize.Size14 TextButton457.TextColor = BrickColor.new("Institutional white") TextButton457.TextColor3 = Color3.new(1, 1, 1) TextButton457.TextSize = 14 TextButton458.Name = "ContlrToggleTCS" TextButton458.Parent = Frame396 TextButton458.Position = UDim2.new(2, 170, 0, 173) TextButton458.Size = UDim2.new(0, 300, 0, 15) TextButton458.BackgroundColor = BrickColor.new("Really black") TextButton458.BackgroundColor3 = Color3.new(0, 0, 0) TextButton458.BackgroundTransparency = 0.5 TextButton458.BorderSizePixel = 0 TextButton458.Font = Enum.Font.SourceSans TextButton458.FontSize = Enum.FontSize.Size14 TextButton458.TextColor = BrickColor.new("Institutional white") TextButton458.TextColor3 = Color3.new(1, 1, 1) TextButton458.TextSize = 14 TextLabel459.Name = "T" TextLabel459.Parent = Frame396 TextLabel459.Position = UDim2.new(1, 150, 0, 160) TextLabel459.BackgroundColor = BrickColor.new("Institutional white") TextLabel459.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel459.BackgroundTransparency = 1 TextLabel459.BorderSizePixel = 0 TextLabel459.Font = Enum.Font.SourceSansItalic TextLabel459.FontSize = Enum.FontSize.Size18 TextLabel459.Text = "Deadzone" TextLabel459.TextColor = BrickColor.new("Institutional white") TextLabel459.TextColor3 = Color3.new(1, 1, 1) TextLabel459.TextSize = 18 TextLabel459.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel459.TextStrokeTransparency = 0.94999998807907 TextLabel459.TextXAlignment = Enum.TextXAlignment.Right TextLabel460.Name = "T" TextLabel460.Parent = Frame396 TextLabel460.Position = UDim2.new(1, 150, 0, 180) TextLabel460.BackgroundColor = BrickColor.new("Institutional white") TextLabel460.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel460.BackgroundTransparency = 1 TextLabel460.BorderSizePixel = 0 TextLabel460.Font = Enum.Font.SourceSansItalic TextLabel460.FontSize = Enum.FontSize.Size18 TextLabel460.Text = "Control Width" TextLabel460.TextColor = BrickColor.new("Institutional white") TextLabel460.TextColor3 = Color3.new(1, 1, 1) TextLabel460.TextSize = 18 TextLabel460.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel460.TextStrokeTransparency = 0.94999998807907 TextLabel460.TextXAlignment = Enum.TextXAlignment.Right TextLabel461.Name = "T" TextLabel461.Parent = Frame396 TextLabel461.Position = UDim2.new(2, 150, 0, 200) TextLabel461.BackgroundColor = BrickColor.new("Institutional white") TextLabel461.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel461.BackgroundTransparency = 1 TextLabel461.BorderSizePixel = 0 TextLabel461.Font = Enum.Font.SourceSansItalic TextLabel461.FontSize = Enum.FontSize.Size18 TextLabel461.Text = "Left Deadzone" TextLabel461.TextColor = BrickColor.new("Institutional white") TextLabel461.TextColor3 = Color3.new(1, 1, 1) TextLabel461.TextSize = 18 TextLabel461.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel461.TextStrokeTransparency = 0.94999998807907 TextLabel461.TextXAlignment = Enum.TextXAlignment.Right TextLabel462.Name = "T" TextLabel462.Parent = Frame396 TextLabel462.Position = UDim2.new(2, 150, 0, 220) TextLabel462.BackgroundColor = BrickColor.new("Institutional white") TextLabel462.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel462.BackgroundTransparency = 1 TextLabel462.BorderSizePixel = 0 TextLabel462.Font = Enum.Font.SourceSansItalic TextLabel462.FontSize = Enum.FontSize.Size18 TextLabel462.Text = "Right Deadzone" TextLabel462.TextColor = BrickColor.new("Institutional white") TextLabel462.TextColor3 = Color3.new(1, 1, 1) TextLabel462.TextSize = 18 TextLabel462.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel462.TextStrokeTransparency = 0.94999998807907 TextLabel462.TextXAlignment = Enum.TextXAlignment.Right TextLabel463.Name = "MSteerDZone" TextLabel463.Parent = Frame396 TextLabel463.Position = UDim2.new(1, 200, 0, 160) TextLabel463.BackgroundColor = BrickColor.new("Institutional white") TextLabel463.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel463.BackgroundTransparency = 1 TextLabel463.BorderSizePixel = 0 TextLabel463.Font = Enum.Font.SourceSansItalic TextLabel463.FontSize = Enum.FontSize.Size18 TextLabel463.Text = "100%" TextLabel463.TextColor = BrickColor.new("Institutional white") TextLabel463.TextColor3 = Color3.new(1, 1, 1) TextLabel463.TextSize = 18 TextLabel463.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel463.TextStrokeTransparency = 0.94999998807907 TextLabel463.TextXAlignment = Enum.TextXAlignment.Right ScrollingFrame464.Name = "S" ScrollingFrame464.Parent = TextLabel463 ScrollingFrame464.Position = UDim2.new(0, 10, 0, 2) ScrollingFrame464.Size = UDim2.new(0, 260, 0, 3) ScrollingFrame464.BackgroundColor = BrickColor.new("Really black") ScrollingFrame464.BackgroundColor3 = Color3.new(0, 0, 0) ScrollingFrame464.BackgroundTransparency = 0.5 ScrollingFrame464.BorderSizePixel = 0 ScrollingFrame464.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" ScrollingFrame464.CanvasSize = UDim2.new(0, 5200, 0, 0) ScrollingFrame464.ScrollBarThickness = 8 ScrollingFrame464.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" TextLabel465.Name = "MSteerWidth" TextLabel465.Parent = Frame396 TextLabel465.Position = UDim2.new(1, 200, 0, 180) TextLabel465.BackgroundColor = BrickColor.new("Institutional white") TextLabel465.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel465.BackgroundTransparency = 1 TextLabel465.BorderSizePixel = 0 TextLabel465.Font = Enum.Font.SourceSansItalic TextLabel465.FontSize = Enum.FontSize.Size18 TextLabel465.Text = "100%" TextLabel465.TextColor = BrickColor.new("Institutional white") TextLabel465.TextColor3 = Color3.new(1, 1, 1) TextLabel465.TextSize = 18 TextLabel465.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel465.TextStrokeTransparency = 0.94999998807907 TextLabel465.TextXAlignment = Enum.TextXAlignment.Right ScrollingFrame466.Name = "S" ScrollingFrame466.Parent = TextLabel465 ScrollingFrame466.Position = UDim2.new(0, 10, 0, 2) ScrollingFrame466.Size = UDim2.new(0, 260, 0, 3) ScrollingFrame466.BackgroundColor = BrickColor.new("Really black") ScrollingFrame466.BackgroundColor3 = Color3.new(0, 0, 0) ScrollingFrame466.BackgroundTransparency = 0.5 ScrollingFrame466.BorderSizePixel = 0 ScrollingFrame466.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" ScrollingFrame466.CanvasSize = UDim2.new(0, 5200, 0, 0) ScrollingFrame466.ScrollBarThickness = 8 ScrollingFrame466.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" TextLabel467.Name = "ControlLDZone" TextLabel467.Parent = Frame396 TextLabel467.Position = UDim2.new(2, 200, 0, 200) TextLabel467.BackgroundColor = BrickColor.new("Institutional white") TextLabel467.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel467.BackgroundTransparency = 1 TextLabel467.BorderSizePixel = 0 TextLabel467.Font = Enum.Font.SourceSansItalic TextLabel467.FontSize = Enum.FontSize.Size18 TextLabel467.Text = "100%" TextLabel467.TextColor = BrickColor.new("Institutional white") TextLabel467.TextColor3 = Color3.new(1, 1, 1) TextLabel467.TextSize = 18 TextLabel467.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel467.TextStrokeTransparency = 0.94999998807907 TextLabel467.TextXAlignment = Enum.TextXAlignment.Right ScrollingFrame468.Name = "S" ScrollingFrame468.Parent = TextLabel467 ScrollingFrame468.Position = UDim2.new(0, 10, 0, 2) ScrollingFrame468.Size = UDim2.new(0, 260, 0, 3) ScrollingFrame468.BackgroundColor = BrickColor.new("Really black") ScrollingFrame468.BackgroundColor3 = Color3.new(0, 0, 0) ScrollingFrame468.BackgroundTransparency = 0.5 ScrollingFrame468.BorderSizePixel = 0 ScrollingFrame468.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" ScrollingFrame468.CanvasSize = UDim2.new(0, 5200, 0, 0) ScrollingFrame468.ScrollBarThickness = 8 ScrollingFrame468.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" TextLabel469.Name = "ControlRDZone" TextLabel469.Parent = Frame396 TextLabel469.Position = UDim2.new(2, 200, 0, 220) TextLabel469.BackgroundColor = BrickColor.new("Institutional white") TextLabel469.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel469.BackgroundTransparency = 1 TextLabel469.BorderSizePixel = 0 TextLabel469.Font = Enum.Font.SourceSansItalic TextLabel469.FontSize = Enum.FontSize.Size18 TextLabel469.Text = "100%" TextLabel469.TextColor = BrickColor.new("Institutional white") TextLabel469.TextColor3 = Color3.new(1, 1, 1) TextLabel469.TextSize = 18 TextLabel469.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel469.TextStrokeTransparency = 0.94999998807907 TextLabel469.TextXAlignment = Enum.TextXAlignment.Right ScrollingFrame470.Name = "S" ScrollingFrame470.Parent = TextLabel469 ScrollingFrame470.Position = UDim2.new(0, 10, 0, 2) ScrollingFrame470.Size = UDim2.new(0, 260, 0, 3) ScrollingFrame470.BackgroundColor = BrickColor.new("Really black") ScrollingFrame470.BackgroundColor3 = Color3.new(0, 0, 0) ScrollingFrame470.BackgroundTransparency = 0.5 ScrollingFrame470.BorderSizePixel = 0 ScrollingFrame470.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" ScrollingFrame470.CanvasSize = UDim2.new(0, 5200, 0, 0) ScrollingFrame470.ScrollBarThickness = 8 ScrollingFrame470.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png" TextLabel471.Name = "Error" TextLabel471.Parent = Frame388 TextLabel471.Position = UDim2.new(0.5, 0, 0, 20) TextLabel471.Visible = false TextLabel471.BackgroundColor = BrickColor.new("Institutional white") TextLabel471.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel471.BackgroundTransparency = 1 TextLabel471.BorderSizePixel = 0 TextLabel471.Font = Enum.Font.SourceSansItalic TextLabel471.FontSize = Enum.FontSize.Size18 TextLabel471.Text = "Invalid Input" TextLabel471.TextColor = BrickColor.new("Really red") TextLabel471.TextColor3 = Color3.new(1, 0, 0) TextLabel471.TextSize = 18 TextLabel471.TextStrokeColor3 = Color3.new(0.392157, 0.392157, 0.392157) TextLabel471.TextStrokeTransparency = 0.94999998807907 TextLabel472.Name = "Overlay" TextLabel472.Parent = Frame388 TextLabel472.Visible = false TextLabel472.Size = UDim2.new(1, 0, 1, 0) TextLabel472.BackgroundColor = BrickColor.new("Institutional white") TextLabel472.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel472.BackgroundTransparency = 0.5 TextLabel472.BorderSizePixel = 0 TextLabel472.ZIndex = 2 TextLabel472.Font = Enum.Font.SourceSansItalic TextLabel472.FontSize = Enum.FontSize.Size28 TextLabel472.Text = "[Press a key to assign or Enter to cancel]" TextLabel472.TextColor = BrickColor.new("Institutional white") TextLabel472.TextColor3 = Color3.new(1, 1, 1) TextLabel472.TextSize = 28 TextLabel472.TextStrokeColor3 = Color3.new(0.184314, 0.184314, 0.184314) TextLabel472.TextStrokeTransparency = 0 LocalScript473.Name = "Controls_AC6" LocalScript473.Parent = Frame386 table.insert(cors,sandbox(LocalScript473,function() --[[ ___ _______ _ / _ |____/ ___/ / ___ ____ ___ (_)__ / __ /___/ /__/ _ \/ _ `(_-<(_-</ (_-< /_/ |_| \___/_//_/\_,_/___/___/_/___/ SecondLogic @ Inspare ]] ---Controls UI script.Parent.Parent:WaitForChild("Controls") script.Parent.Parent:WaitForChild("ControlsOpen") script.Parent:WaitForChild("Window") script.Parent:WaitForChild("Toggle") local car = script.Parent.Parent.Car.Value local _Tune = require(car["A-Chassis Tune"]) local UserInputService = game:GetService("UserInputService") local cPanel = script.Parent local Controls = script.Parent.Parent.Controls local ver = require(car["A-Chassis Tune"].README) cPanel.Window["//INSPARE"].Text = "A-Chassis "..ver.." by //INSPARE" local controlsOpen = false local cInputB = nil local cInputT = nil local cInput = false for i,v in pairs(_Tune.Peripherals) do script.Parent.Parent.Controls:WaitForChild(i) local slider = cPanel.Window.Content[i] slider.Text = v.."%" slider.S.CanvasPosition=Vector2.new(v*(slider.S.CanvasSize.X.Offset-slider.S.Size.X.Offset)/100,0) slider.S.Changed:connect(function(property) if property=="CanvasPosition" then Controls[i].Value = math.floor(100*slider.S.CanvasPosition.x/(slider.S.CanvasSize.X.Offset-slider.S.Size.X.Offset)) slider.Text = Controls[i].Value.."%" end end) end for i,v in pairs(_Tune.Controls) do script.Parent.Parent.Controls:WaitForChild(i) local button = cPanel.Window.Content[i] button.Text = v.Name button.MouseButton1Click:connect(function() script.Parent.Parent.ControlsOpen.Value = true cPanel.Window.Overlay.Visible = true cInput = true repeat wait() until cInputB~=nil if cInputB == Enum.KeyCode.Return or cInputB == Enum.KeyCode.KeypadEnter then --do nothing elseif string.find(i,"Contlr")~=nil then if cInputT.Name:find("Gamepad") then Controls[i].Value = cInputB.Name button.Text = cInputB.Name else cPanel.Window.Error.Visible = true end elseif i=="MouseThrottle" or i=="MouseBrake" then if cInputT == Enum.UserInputType.MouseButton1 or cInputT == Enum.UserInputType.MouseButton2 then Controls[i].Value = cInputT.Name button.Text = cInputT.Name else cPanel.Window.Error.Visible = true end else if cInputT == Enum.UserInputType.Keyboard then Controls[i].Value = cInputB.Name button.Text = cInputB.Name else cPanel.Window.Error.Visible = true end end cInputB = nil cInputT = nil cInput = false wait(.2) cPanel.Window.Overlay.Visible = false script.Parent.Parent.ControlsOpen.Value = false end) end cPanel.Window.Error.Changed:connect(function(property) if property == "Visible" then wait(3) cPanel.Window.Error.Visible = false end end) UserInputService.InputBegan:connect(function(input) if cInput then cInputB = input.KeyCode cInputT = input.UserInputType end end) UserInputService.InputChanged:connect(function(input) if cInput and (input.KeyCode==Enum.KeyCode.Thumbstick1 or input.KeyCode==Enum.KeyCode.Thumbstick2) then cInputB = input.KeyCode cInputT = input.UserInputType end end) cPanel.Toggle.MouseButton1Click:connect(function() controlsOpen = not controlsOpen if controlsOpen then cPanel.Toggle.BackgroundColor3 = Color3.new(1,85/255,.5) cPanel.Window:TweenPosition(UDim2.new(0.5, -250,0.5, -250),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.7,true) else cPanel.Toggle.BackgroundColor3 = Color3.new(1,170/255,0) cPanel.Window:TweenPosition(UDim2.new(0.5, -250,0, -500),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.7,true) end end) cPanel.Window.Tabs.Keyboard.MouseButton1Click:connect(function() cPanel.Window.Content:TweenPosition(UDim2.new(0, 0, 0, 60),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) cPanel.Window.Tabs.Keyboard:TweenPosition(UDim2.new(0, 5, 0, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) cPanel.Window.Tabs.Mouse:TweenPosition(UDim2.new(0, 120, 0, -5),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) cPanel.Window.Tabs.Controller:TweenPosition(UDim2.new(0, 235, 0, -5),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) end) cPanel.Window.Tabs.Mouse.MouseButton1Click:connect(function() cPanel.Window.Content:TweenPosition(UDim2.new(-1, 0, 0, 60),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) cPanel.Window.Tabs.Keyboard:TweenPosition(UDim2.new(0, 5, 0, -5),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) cPanel.Window.Tabs.Mouse:TweenPosition(UDim2.new(0, 120, 0, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) cPanel.Window.Tabs.Controller:TweenPosition(UDim2.new(0, 235, 0, -5),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) end) cPanel.Window.Tabs.Controller.MouseButton1Click:connect(function() cPanel.Window.Content:TweenPosition(UDim2.new(-2, 0, 0, 60),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) cPanel.Window.Tabs.Keyboard:TweenPosition(UDim2.new(0, 5, 0, -5),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) cPanel.Window.Tabs.Mouse:TweenPosition(UDim2.new(0, 120, 0, -5),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) cPanel.Window.Tabs.Controller:TweenPosition(UDim2.new(0, 235, 0, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,true) end) wait(.5) cPanel.Toggle:TweenPosition(UDim2.new(0, 50, 1, -30),Enum.EasingDirection.Out,Enum.EasingStyle.Quad,.4,false) for i=1,6 do cPanel.Toggle.BackgroundColor3 = Color3.new(100/255,100/255,100/255) wait(.2) if controlsOpen then cPanel.Toggle.BackgroundColor3 = Color3.new(1,85/255,.5) else cPanel.Toggle.BackgroundColor3 = Color3.new(1,170/255,0) end wait(.2) end end)) Frame474.Name = "AC6_Stock_Gauges" Frame474.Parent = Folder358 Frame474.Position = UDim2.new(0, 0, 0, 300) Frame474.Size = UDim2.new(1, 0, 1, 0) Frame474.BackgroundColor = BrickColor.new("Institutional white") Frame474.BackgroundColor3 = Color3.new(1, 1, 1) Frame474.BackgroundTransparency = 1 Frame474.BorderSizePixel = 0 LocalScript475.Name = "Gauges_AC6" LocalScript475.Parent = Frame474 table.insert(cors,sandbox(LocalScript475,function() --[[ ___ _______ _ / _ |____/ ___/ / ___ ____ ___ (_)__ / __ /___/ /__/ _ \/ _ `(_-<(_-</ (_-< /_/ |_| \___/_//_/\_,_/___/___/_/___/ SecondLogic @ Inspare ]] script.Parent:WaitForChild("Speedo") script.Parent:WaitForChild("Tach") script.Parent:WaitForChild("ln") script.Parent:WaitForChild("Gear") script.Parent:WaitForChild("Speed") local car = script.Parent.Parent.Car.Value car.DriveSeat.HeadsUpDisplay = false local _Tune = require(car["A-Chassis Tune"]) local _pRPM = _Tune.PeakRPM local _lRPM = _Tune.Redline local revEnd = math.ceil(_lRPM/1000) local Drive={} if _Tune.Config == "FWD" or _Tune.Config == "AWD" then if car.Wheels:FindFirstChild("FL")~= nil then table.insert(Drive,car.Wheels.FL) end if car.Wheels:FindFirstChild("FR")~= nil then table.insert(Drive,car.Wheels.FR) end if car.Wheels:FindFirstChild("F")~= nil then table.insert(Drive,car.Wheels.F) end end if _Tune.Config == "RWD" or _Tune.Config == "AWD" then if car.Wheels:FindFirstChild("RL")~= nil then table.insert(Drive,car.Wheels.RL) end if car.Wheels:FindFirstChild("RR")~= nil then table.insert(Drive,car.Wheels.RR) end if car.Wheels:FindFirstChild("R")~= nil then table.insert(Drive,car.Wheels.R) end end local wDia = 0 for i,v in pairs(Drive) do if v.Size.x>wDia then wDia = v.Size.x end end Drive = nil local maxSpeed = math.ceil(wDia*math.pi*_lRPM/60/_Tune.Ratios[#_Tune.Ratios]/_Tune.FinalDrive) local spInc = math.max(math.ceil(maxSpeed/200)*20,20) for i=0,revEnd*2 do local ln = script.Parent.ln:clone() ln.Parent = script.Parent.Tach ln.Rotation = 45 + i * 225 / (revEnd*2) ln.Num.Text = i/2 ln.Num.Rotation = -ln.Rotation if i*500>=math.floor(_pRPM/500)*500 then ln.Frame.BackgroundColor3 = Color3.new(1,0,0) if i<revEnd*2 then ln2 = ln:clone() ln2.Parent = script.Parent.Tach ln2.Rotation = 45 + (i+.5) * 225 / (revEnd*2) ln2.Num:Destroy() ln2.Visible=true end end if i%2==0 then ln.Frame.Size = UDim2.new(0,3,0,10) ln.Frame.Position = UDim2.new(0,-1,0,100) ln.Num.Visible = true else ln.Num:Destroy() end ln.Visible=true end for i=1,90 do local ln = script.Parent.ln:clone() ln.Parent = script.Parent.Speedo ln.Rotation = 45 + 225*(i/90) if i%2==0 then ln.Frame.Size = UDim2.new(0,2,0,10) ln.Frame.Position = UDim2.new(0,-1,0,100) else ln.Frame.Size = UDim2.new(0,3,0,5) end ln.Num:Destroy() ln.Visible=true end for i=0,maxSpeed,spInc do local ln = script.Parent.ln:clone() ln.Parent = script.Parent.Speedo ln.Rotation = 45 + 225*(i/maxSpeed) ln.Num.Text = i ln.Num.Rotation = -ln.Rotation ln.Frame:Destroy() ln.Num.Visible=true ln.Visible=true end if script.Parent.Parent.IsOn.Value then script.Parent:TweenPosition(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,1,true) end script.Parent.Parent.IsOn.Changed:connect(function() if script.Parent.Parent.IsOn.Value then script.Parent:TweenPosition(UDim2.new(0, 0, 0, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quad,1,true) end end) script.Parent.Parent.Values.RPM.Changed:connect(function() script.Parent.Tach.Needle.Rotation = 45 + 225 * math.min(1,script.Parent.Parent.Values.RPM.Value / (revEnd*1000)) end) script.Parent.Parent.Values.Gear.Changed:connect(function() local gearText = script.Parent.Parent.Values.Gear.Value if gearText == 0 then gearText = "N" elseif gearText == -1 then gearText = "R" end script.Parent.Gear.Text = gearText end) script.Parent.Parent.Values.TCS.Changed:connect(function() if script.Parent.Parent.Values.TCS.Value then script.Parent.TCS.TextColor3 = Color3.new(1,170/255,0) script.Parent.TCS.TextStrokeColor3 = Color3.new(1,170/255,0) if script.Parent.Parent.Values.TCSActive.Value then wait() script.Parent.TCS.Visible = not script.Parent.TCS.Visible else wait() script.Parent.TCS.Visible = false end else script.Parent.TCS.Visible = true script.Parent.TCS.TextColor3 = Color3.new(1,0,0) script.Parent.TCS.TextStrokeColor3 = Color3.new(1,0,0) end end) script.Parent.Parent.Values.TCSActive.Changed:connect(function() if script.Parent.Parent.Values.TCSActive.Value and script.Parent.Parent.Values.TCS.Value then wait() script.Parent.TCS.Visible = not script.Parent.TCS.Visible elseif not script.Parent.Parent.Values.TCS.Value then wait() script.Parent.TCS.Visible = true else wait() script.Parent.TCS.Visible = false end end) script.Parent.TCS.Changed:connect(function() if script.Parent.Parent.Values.TCSActive.Value and script.Parent.Parent.Values.TCS.Value then wait() script.Parent.TCS.Visible = not script.Parent.TCS.Visible elseif not script.Parent.Parent.Values.TCS.Value then wait() script.Parent.TCS.Visible = true end end) script.Parent.Parent.Values.PBrake.Changed:connect(function() script.Parent.PBrake.Visible = script.Parent.Parent.Values.PBrake.Value end) script.Parent.Parent.Values.TransmissionMode.Changed:connect(function() if script.Parent.Parent.Values.TransmissionMode.Value == "Auto" then script.Parent.TMode.Text = "A/T" script.Parent.TMode.BackgroundColor3 = Color3.new(1,170/255,0) elseif script.Parent.Parent.Values.TransmissionMode.Value == "Semi" then script.Parent.TMode.Text = "S/T" script.Parent.TMode.BackgroundColor3 = Color3.new(0, 170/255, 127/255) else script.Parent.TMode.Text = "M/T" script.Parent.TMode.BackgroundColor3 = Color3.new(1,85/255,.5) end end) script.Parent.Parent.Values.Velocity.Changed:connect(function(property) script.Parent.Speedo.Needle.Rotation =45 + 225 * math.min(1,script.Parent.Parent.Values.Velocity.Value.Magnitude/maxSpeed) script.Parent.Speed.Text = math.floor(script.Parent.Parent.Values.Velocity.Value.Magnitude) .. " SPS" end) end)) Frame476.Name = "Tach" Frame476.Parent = Frame474 Frame476.Position = UDim2.new(0.5, -150, 1, -100) Frame476.BackgroundColor = BrickColor.new("Institutional white") Frame476.BackgroundColor3 = Color3.new(1, 1, 1) Frame476.BorderSizePixel = 0 Frame477.Name = "Needle" Frame477.Parent = Frame476 Frame477.Rotation = 45 Frame477.BackgroundColor = BrickColor.new("Institutional white") Frame477.BackgroundColor3 = Color3.new(1, 1, 1) Frame477.BorderSizePixel = 0 Frame478.Parent = Frame477 Frame478.Position = UDim2.new(0, -2, 0, -10) Frame478.Size = UDim2.new(0, 4, 0, 110) Frame478.BackgroundColor = BrickColor.new("Really red") Frame478.BackgroundColor3 = Color3.new(1, 0, 0) Frame478.BackgroundTransparency = 0.10000000149012 Frame478.BorderSizePixel = 0 Frame478.ZIndex = 2 ImageLabel479.Parent = Frame476 ImageLabel479.Position = UDim2.new(0, -150, 0, -146) ImageLabel479.Size = UDim2.new(0, 305, 0, 305) ImageLabel479.BackgroundColor = BrickColor.new("Institutional white") ImageLabel479.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel479.BackgroundTransparency = 1 ImageLabel479.Image = "rbxassetid://1397669026" ImageLabel479.ImageColor3 = Color3.new(0.992157, 0.992157, 0.992157) ImageLabel479.ImageTransparency = 0.30000001192093 Frame480.Name = "Speedo" Frame480.Parent = Frame474 Frame480.Position = UDim2.new(0.5, 150, 1, -100) Frame480.BackgroundColor = BrickColor.new("Institutional white") Frame480.BackgroundColor3 = Color3.new(1, 1, 1) Frame480.BorderSizePixel = 0 Frame481.Name = "Needle" Frame481.Parent = Frame480 Frame481.Rotation = 45 Frame481.BackgroundColor = BrickColor.new("Institutional white") Frame481.BackgroundColor3 = Color3.new(1, 1, 1) Frame481.BorderSizePixel = 0 Frame482.Parent = Frame481 Frame482.Position = UDim2.new(0, -2, 0, -10) Frame482.Size = UDim2.new(0, 4, 0, 110) Frame482.BackgroundColor = BrickColor.new("Really red") Frame482.BackgroundColor3 = Color3.new(1, 0, 0) Frame482.BackgroundTransparency = 0.10000000149012 Frame482.BorderSizePixel = 0 Frame482.ZIndex = 2 ImageLabel483.Parent = Frame480 ImageLabel483.Position = UDim2.new(0, -150, 0, -146) ImageLabel483.Size = UDim2.new(0, 305, 0, 305) ImageLabel483.BackgroundColor = BrickColor.new("Institutional white") ImageLabel483.BackgroundColor3 = Color3.new(1, 1, 1) ImageLabel483.BackgroundTransparency = 1 ImageLabel483.Image = "rbxassetid://1397708243" ImageLabel483.ImageTransparency = 0.30000001192093 TextLabel484.Name = "PBrake" TextLabel484.Parent = ImageLabel483 TextLabel484.Position = UDim2.new(0.5, 200, 1, -120) TextLabel484.Visible = false TextLabel484.BackgroundColor = BrickColor.new("Institutional white") TextLabel484.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel484.BackgroundTransparency = 1 TextLabel484.BorderSizePixel = 0 TextLabel484.Font = Enum.Font.SciFi TextLabel484.FontSize = Enum.FontSize.Size24 TextLabel484.Text = "P" TextLabel484.TextColor = BrickColor.new("Parsley green") TextLabel484.TextColor3 = Color3.new(0.0862745, 0.403922, 0.203922) TextLabel484.TextSize = 24 TextLabel484.TextStrokeColor3 = Color3.new(0.184314, 0.854902, 0.431373) TextLabel484.TextStrokeTransparency = 0.89999997615814 TextLabel484.TextTransparency = 0.10000000149012 TextLabel484.TextXAlignment = Enum.TextXAlignment.Right Frame485.Name = "ln" Frame485.Parent = Frame474 Frame485.Rotation = 45 Frame485.Visible = false Frame485.BackgroundColor = BrickColor.new("Institutional white") Frame485.BackgroundColor3 = Color3.new(1, 1, 1) Frame485.BorderSizePixel = 0 Frame486.Parent = Frame485 Frame486.Position = UDim2.new(0, -2, 0, 105) Frame486.Size = UDim2.new(0, 3, 0, 5) Frame486.BackgroundColor = BrickColor.new("Institutional white") Frame486.BackgroundColor3 = Color3.new(1, 1, 1) Frame486.BackgroundTransparency = 0.10000000149012 Frame486.BorderSizePixel = 0 TextLabel487.Name = "Num" TextLabel487.Parent = Frame485 TextLabel487.Position = UDim2.new(0, 0, 0, 88) TextLabel487.Rotation = -45 TextLabel487.Visible = false TextLabel487.BackgroundColor = BrickColor.new("Institutional white") TextLabel487.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel487.BackgroundTransparency = 1 TextLabel487.BorderSizePixel = 0 TextLabel487.Font = Enum.Font.ArialBold TextLabel487.FontSize = Enum.FontSize.Size18 TextLabel487.Text = "0" TextLabel487.TextColor = BrickColor.new("Institutional white") TextLabel487.TextColor3 = Color3.new(1, 1, 1) TextLabel487.TextSize = 18 TextLabel487.TextStrokeColor3 = Color3.new(0.835294, 0.835294, 0.835294) TextLabel487.TextTransparency = 1 TextLabel488.Name = "Gear" TextLabel488.Parent = Frame474 TextLabel488.Position = UDim2.new(0.5, -120, 1, -70) TextLabel488.BackgroundColor = BrickColor.new("Institutional white") TextLabel488.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel488.BackgroundTransparency = 1 TextLabel488.BorderSizePixel = 0 TextLabel488.Font = Enum.Font.ArialBold TextLabel488.FontSize = Enum.FontSize.Size48 TextLabel488.Text = "N" TextLabel488.TextColor = BrickColor.new("Institutional white") TextLabel488.TextColor3 = Color3.new(1, 1, 1) TextLabel488.TextSize = 48 TextLabel488.TextStrokeColor3 = Color3.new(0.835294, 0.835294, 0.835294) TextLabel488.TextStrokeTransparency = 0.89999997615814 TextLabel488.TextTransparency = 0.10000000149012 TextLabel489.Name = "Speed" TextLabel489.Parent = Frame474 TextLabel489.Position = UDim2.new(0.5, 250, 1, -70) TextLabel489.BackgroundColor = BrickColor.new("Institutional white") TextLabel489.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel489.BackgroundTransparency = 1 TextLabel489.BorderSizePixel = 0 TextLabel489.Font = Enum.Font.ArialBold TextLabel489.FontSize = Enum.FontSize.Size24 TextLabel489.Text = "0 SPS" TextLabel489.TextColor = BrickColor.new("Institutional white") TextLabel489.TextColor3 = Color3.new(1, 1, 1) TextLabel489.TextSize = 24 TextLabel489.TextStrokeColor3 = Color3.new(0.835294, 0.835294, 0.835294) TextLabel489.TextStrokeTransparency = 0.89999997615814 TextLabel489.TextTransparency = 0.10000000149012 TextLabel489.TextXAlignment = Enum.TextXAlignment.Right TextLabel490.Name = "ABS" TextLabel490.Parent = Frame474 TextLabel490.Position = UDim2.new(0.5, 130, 1, -100) TextLabel490.Visible = false TextLabel490.BackgroundColor = BrickColor.new("Institutional white") TextLabel490.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel490.BackgroundTransparency = 1 TextLabel490.BorderSizePixel = 0 TextLabel490.Font = Enum.Font.ArialBold TextLabel490.FontSize = Enum.FontSize.Size18 TextLabel490.Text = "ABS" TextLabel490.TextColor = BrickColor.new("Deep orange") TextLabel490.TextColor3 = Color3.new(1, 0.666667, 0) TextLabel490.TextSize = 18 TextLabel490.TextStrokeColor3 = Color3.new(1, 0.666667, 0) TextLabel490.TextStrokeTransparency = 0.89999997615814 TextLabel490.TextTransparency = 0.10000000149012 TextLabel490.TextXAlignment = Enum.TextXAlignment.Right TextLabel491.Name = "PBrake" TextLabel491.Parent = Frame474 TextLabel491.Position = UDim2.new(0.5, 200, 1, -120) TextLabel491.Visible = false TextLabel491.BackgroundColor = BrickColor.new("Institutional white") TextLabel491.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel491.BackgroundTransparency = 1 TextLabel491.BorderSizePixel = 0 TextLabel491.Font = Enum.Font.ArialBold TextLabel491.FontSize = Enum.FontSize.Size24 TextLabel491.Text = "P" TextLabel491.TextColor = BrickColor.new("Persimmon") TextLabel491.TextColor3 = Color3.new(1, 0.333333, 0.498039) TextLabel491.TextSize = 24 TextLabel491.TextStrokeColor3 = Color3.new(1, 0.333333, 0.498039) TextLabel491.TextStrokeTransparency = 0.89999997615814 TextLabel491.TextTransparency = 0.10000000149012 TextLabel491.TextXAlignment = Enum.TextXAlignment.Right TextLabel492.Name = "TCS" TextLabel492.Parent = Frame474 TextLabel492.Position = UDim2.new(0.5, 130, 1, -120) TextLabel492.Visible = false TextLabel492.BackgroundColor = BrickColor.new("Institutional white") TextLabel492.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel492.BackgroundTransparency = 1 TextLabel492.BorderSizePixel = 0 TextLabel492.Font = Enum.Font.ArialBold TextLabel492.FontSize = Enum.FontSize.Size18 TextLabel492.Text = "TCS" TextLabel492.TextColor = BrickColor.new("Deep orange") TextLabel492.TextColor3 = Color3.new(1, 0.666667, 0) TextLabel492.TextSize = 18 TextLabel492.TextStrokeColor3 = Color3.new(1, 0.666667, 0) TextLabel492.TextStrokeTransparency = 0.89999997615814 TextLabel492.TextTransparency = 0.10000000149012 TextLabel492.TextXAlignment = Enum.TextXAlignment.Right TextLabel493.Name = "TMode" TextLabel493.Parent = Frame474 TextLabel493.Position = UDim2.new(0.5, -165, 1, -40) TextLabel493.Size = UDim2.new(0, 40, 0, 20) TextLabel493.BackgroundColor = BrickColor.new("Deep orange") TextLabel493.BackgroundColor3 = Color3.new(1, 0.666667, 0) TextLabel493.BackgroundTransparency = 0.5 TextLabel493.BorderSizePixel = 0 TextLabel493.Font = Enum.Font.ArialBold TextLabel493.FontSize = Enum.FontSize.Size18 TextLabel493.Text = "A/T" TextLabel493.TextColor = BrickColor.new("Institutional white") TextLabel493.TextColor3 = Color3.new(1, 1, 1) TextLabel493.TextSize = 18 TextLabel493.TextStrokeColor3 = Color3.new(1, 0.666667, 0) TextLabel493.TextStrokeTransparency = 0.89999997615814 TextLabel493.TextTransparency = 0.10000000149012 Script494.Name = "Initialize" Script494.Parent = ModuleScript357 table.insert(cors,sandbox(Script494,function() --BasedWeld2.0 local JS = game:GetService("JointsService") function MakeWeld(x,y,type,s) if type==nil then type="Weld" end local W=Instance.new(type,JS) W.Part0=x W.Part1=y W.C0=x.CFrame:inverse()*x.CFrame W.C1=y.CFrame:inverse()*x.CFrame if type=="Motor" and s~=nil then W.MaxVelocity=s end return W end function ModelWeld(a,b) if a:IsA("BasePart") then MakeWeld(b,a,"Weld") elseif a:IsA("Model") then for i,v in pairs(a:GetChildren()) do ModelWeld(v,b) end end end function UnAnchor(a) if a:IsA("BasePart") then a.Anchored=false end for i,v in pairs(a:GetChildren()) do UnAnchor(v) end end -- script.Parent:WaitForChild("A-Chassis Interface") script.Parent:WaitForChild("Plugins") script.Parent:WaitForChild("README") local car=script.Parent.Parent local _Tune=require(script.Parent) local Drive=car.Wheels:GetChildren() function getParts(model,t,a) for i,v in pairs(model:GetChildren()) do if v:IsA("BasePart") then table.insert(t,{v,a.CFrame:toObjectSpace(v.CFrame)}) elseif v:IsA("Model") then getParts(v,t,a) end end end for _,v in pairs(Drive) do for _,a in pairs({"Top","Bottom","Left","Right","Front","Back"}) do v[a.."Surface"]=Enum.SurfaceType.SmoothNoOutlines end local WParts = {} local tPos = v.Position-car.DriveSeat.Position if v.Name=="FL" or v.Name=="RL" then v.CFrame = car.DriveSeat.CFrame*CFrame.Angles(math.rad(90),0,math.rad(90)) else v.CFrame = car.DriveSeat.CFrame*CFrame.Angles(math.rad(90),0,math.rad(-90)) end v.CFrame = v.CFrame+tPos if v:FindFirstChild("Parts")~=nil then getParts(v.Parts,WParts,v) end if v:FindFirstChild("Fixed")~=nil then getParts(v.Fixed,WParts,v) end if v.Name=="FL" or v.Name=="FR" then v.CFrame = v.CFrame*CFrame.Angles(math.rad(_Tune.FCamber),0,0) if v.Name=="FL" then v.CFrame = v.CFrame*CFrame.Angles(0,0,math.rad(_Tune.FToe)) else v.CFrame = v.CFrame*CFrame.Angles(0,0,math.rad(-_Tune.FToe)) end elseif v.Name=="RL" or v.Name=="RR" then v.CFrame = v.CFrame*CFrame.Angles(math.rad(_Tune.RCamber),0,0) if v.Name=="RL" then v.CFrame = v.CFrame*CFrame.Angles(0,0,math.rad(_Tune.RToe)) else v.CFrame = v.CFrame*CFrame.Angles(0,0,math.rad(-_Tune.RToe)) end end for _,a in pairs(WParts) do a[1].CFrame=v.CFrame:toWorldSpace(a[2]) end if v.Name=="FL" then v.CFrame = v.CFrame*CFrame.Angles(0,math.rad(-_Tune.FCaster),0) elseif v.Name=="FR" or v.Name=="F" then v.CFrame = v.CFrame*CFrame.Angles(0,math.rad(_Tune.FCaster),0) elseif v.Name=="RL" then v.CFrame = v.CFrame*CFrame.Angles(0,math.rad(-_Tune.RCaster),0) elseif v.Name=="RR" or v.Name=="R" then v.CFrame = v.CFrame*CFrame.Angles(0,math.rad(_Tune.RCaster),0) end local arm=Instance.new("Part",v) arm.Name="Arm" arm.Anchored=true arm.CanCollide=false arm.FormFactor=Enum.FormFactor.Custom arm.Size=Vector3.new(1,1,1) arm.CFrame=(v.CFrame*CFrame.new(0,_Tune.StAxisOffset,0))*CFrame.Angles(-math.pi/2,-math.pi/2,0) arm.TopSurface=Enum.SurfaceType.Smooth arm.BottomSurface=Enum.SurfaceType.Smooth arm.Transparency=1 local base=arm:Clone() base.Parent=v base.Name="Base" base.CFrame=base.CFrame*CFrame.new(0,1,0) base.BottomSurface=Enum.SurfaceType.Hinge local axle=arm:Clone() axle.Parent=v axle.Name="Axle" axle.CFrame=CFrame.new(v.Position-((v.CFrame*CFrame.Angles(math.pi/2,0,0)).lookVector*((v.Size.x/2)+(axle.Size.x/2))),v.Position)*CFrame.Angles(0,math.pi,0) axle.BackSurface=Enum.SurfaceType.Hinge if v.Name=="F" or v.Name=="R" then local axle2=arm:Clone() axle2.Parent=v axle2.Name="Axle" axle2.CFrame=CFrame.new(v.Position+((v.CFrame*CFrame.Angles(math.pi/2,0,0)).lookVector*((v.Size.x/2)+(axle2.Size.x/2))),v.Position)*CFrame.Angles(0,math.pi,0) axle2.BackSurface=Enum.SurfaceType.Hinge MakeWeld(arm,axle2) end MakeWeld(car.DriveSeat,base) if v.Parent.Name == "RL" or v.Parent.Name == "RR" or v.Name=="R" then MakeWeld(car.DriveSeat,arm) end MakeWeld(arm,axle) arm:MakeJoints() axle:MakeJoints() if v:FindFirstChild("Fixed")~=nil then ModelWeld(v.Fixed,axle) end if v:FindFirstChild("Parts")~=nil then ModelWeld(v.Parts,v) end if v:FindFirstChild("Steer") then v:FindFirstChild("Steer"):Destroy() end local gyro=Instance.new("BodyGyro",v) gyro.Name="Stabilizer" if v.Name=="FL" or v.Name=="FR" or v.Name=="F" then gyro.D=_Tune.FGyroD gyro.MaxTorque=_Tune.FGyroMaxTorque gyro.P=_Tune.FGyroP else gyro.D=_Tune.RGyroD gyro.MaxTorque=_Tune.RGyroMaxTorque gyro.P=_Tune.RGyroP end if v.Name=="FL" or v.Name=="FR" or v.Name=="F" then local steer=Instance.new("BodyGyro",arm) steer.Name="Steer" steer.P=_Tune.SteerP steer.D=_Tune.SteerD steer.MaxTorque=Vector3.new(0,_Tune.SteerMaxTorque,0) steer.cframe=base.CFrame else MakeWeld(base,axle,"Weld") end local AV=Instance.new("BodyAngularVelocity",v) AV.Name="#AV" AV.angularvelocity=Vector3.new(0,0,0) AV.maxTorque=Vector3.new(_Tune.PBrakeForce,0,_Tune.PBrakeForce) AV.P=1e9 end for i,v in pairs(script:GetChildren()) do if v:IsA("ModuleScript") then require(v) end end wait() ModelWeld(car.Body,car.DriveSeat) local flipG = Instance.new("BodyGyro",car.DriveSeat) flipG.Name = "Flip" flipG.D = 0 flipG.MaxTorque = Vector3.new(0,0,0) flipG.P = 0 wait() UnAnchor(car) script.Parent["A-Chassis Interface"].Car.Value=car for i,v in pairs(script.Parent.Plugins:GetChildren()) do for _,a in pairs(v:GetChildren()) do if a:IsA("RemoteEvent") or a:IsA("RemoteFunction") then a.Parent=car for _,b in pairs(a:GetChildren()) do if b:IsA("Script") then b.Disabled=false end end end end v.Parent = script.Parent["A-Chassis Interface"] end script.Parent.Plugins:Destroy() car.DriveSeat.ChildAdded:connect(function(child) if child.Name=="SeatWeld" and child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then local p=game.Players:GetPlayerFromCharacter(child.Part1.Parent) car.DriveSeat:SetNetworkOwner(p) local g=script.Parent["A-Chassis Interface"]:Clone() g.Parent=p.PlayerGui end end) car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" and child:IsA("Weld") then for i,v in pairs(car.DriveSeat:GetChildren()) do if v:IsA("Sound") then v:Stop() end end if car.DriveSeat:FindFirstChild("Flip")~=nil then car.DriveSeat.Flip.MaxTorque = Vector3.new() end for i,v in pairs(car.Wheels:GetChildren()) do if v:FindFirstChild("#AV")~=nil then if v["#AV"].AngularVelocity.Magnitude>0 then v["#AV"].AngularVelocity = Vector3.new() v["#AV"].MaxTorque = Vector3.new() end end end end end) ver = require(script.Parent.README) end)) ModuleScript495.Name = "MiscWeld" ModuleScript495.Parent = Script494 table.insert(cors,sandbox(ModuleScript495,function() local MiscWeld = {} function MakeWeld(x,y,type,s) if type==nil then type="Weld" end local W=Instance.new(type) W.Part0=x W.Part1=y W.C0=x.CFrame:inverse()*x.CFrame W.C1=y.CFrame:inverse()*x.CFrame W.Parent=x if type=="Motor" and s~=nil then W.MaxVelocity=s end return W end function ModelWeld(a,b) if a:IsA("BasePart") then MakeWeld(b,a,"Weld") elseif a:IsA("Model") then for i,v in pairs(a:GetChildren()) do ModelWeld(v,b) end end end car = script.Parent.Parent.Parent misc = car:FindFirstChild("Misc") --------------------------- --[[ --Main anchor point is the DriveSeat <car.DriveSeat> Usage: MakeWeld(Part1,Part2,WeldType*,MotorVelocity**) *default is "Weld" **Applies to Motor welds only ModelWeld(Model,MainPart) Example: MakeWeld(car.DriveSeat,misc.PassengerSeat) MakeWeld(car.DriveSeat,misc.SteeringWheel,"Motor",.2) ModelWeld(car.DriveSeat,misc.Door) ]] --Weld stuff here --------------------------- --Seat Offset (Make copies of this block for passenger seats) car.DriveSeat.ChildAdded:connect(function(child) if child.Name=="SeatWeld" and child:IsA("Weld") and game.Players:GetPlayerFromCharacter(child.Part1.Parent)~=nil then child.C0=CFrame.new(0,-.5,0)*CFrame.fromEulerAnglesXYZ(-(math.pi/2),0,0) end end) --------------------------- return MiscWeld end)) ModuleScript496.Name = "README" ModuleScript496.Parent = ModuleScript357 table.insert(cors,sandbox(ModuleScript496,function() --[[ <<DO NOT DELETE THIS MODULE>> ___ _______ _ / _ |____/ ___/ / ___ ____ ___ (_)__ / __ /___/ /__/ _ \/ _ `(_-<(_-</ (_-< /_/ |_| \___/_//_/\_,_/___/___/_/___/ Build 6.33 SecondLogic @ Inspare >>Manual Basically...everything you can and would ever want to touch is in the tuning module. EVERYTHING Installation Video [Coming Soon] Tuning Video [Coming Soon] Torque Curve Tune Visualizer: https://www.desmos.com/calculator/mpkd3kxovu Basic Tips: --Installation >Everything is built-in (even the gyros), so all you have to worry about is placing the wheels and the seat. >Body parts go in the "Body" section. >Wheel parts go in the "Parts" section of the wheel. Calipers go on the "Fixed" section. >You can add or remove wheels. To add a wheel, simply copy one of the wheels and make sure it's named one of the following: "F","FL","FR","R","RL","RR". >Wheels need to be aligned with the axes of the seat. Don't rotate the seat relative to the wheels as it may cause welding problems. >All wheel offsets are applied in the tuning module. Do NOT manually add offset to the wheels. Steering axis is centered on the wheel part by default. >Seat offset can be adjusted in the "MiscWeld" module under "Initialize". >Use the "Misc" section for scripted/moving parts and apply welding using the "MiscWeld" module under "Initialize". --Tuning >Reduce weight(density) if setup is lacking torque. Increase density if setup has too much torque. >Add downforce to the wheels manually if setup is lacking grip or use a downforce plugin. >Dialing in ratios used in real cars is an easy way to have a realisticly tuned transmission. >Modifying the "Drive" script may affect the integrity of the system. >Custom scripts should be put in the "Plugins" folder. Using plugins made by other users is encouraged. >When writing custom plugins, you can reference the values within the "Values" folder inside the A-Chassis Interface. >It is a good practice to make plugins compatible with any setup and providing a usage manual if a plugin is released. >Yes, you can remove/change the default plugins that come with the kit. The drive system will still work perfectly. --Updates >To update, simply just replace the entire "A-Chassis Tune" module of an existing car with a newer version of the module. >You may want to copy the tune values and plugins from the old module, but dont simply overwrite the tune module as new values may be added. Note: BodyAngularVelocity tends to have stability issues at high speeds when using PSGPhysicsSolver. It is recommended to turn it off for best results. >>Changelog [10/31/16 : Build 6.33] - Semi-Automatic [Added semi-automatic transmission mode] -'TransModes' now accepts "Semi" value for semi-automatic. -Updated AC6_Stock_Gauges to include semi-automatic mode. [Fixed disengaging p-brake] -P-Brake now remains engaged if player gets into then vehicle. [Fixed FE Support for AC6_Stock_Sound] -Sounds should now work properly with Filtering Enabled. [8/5/16 : Build 6.32] - Differential System [Implemented differential system] -Differential controls torque distibution between wheels that are spinning at different rates -Added tune values 'FDiffSlipThres', 'FDiffLockThres', 'RDiffSlipThres', 'RDiffLockThres', 'CDiffSlipThres', and 'CDiffLockThres'. -'DiffSlipThres' determine the threshold of the speed difference between the wheels. Full lock applies at max threshold. -A lower slip threshold value will make the diff more aggressive. -'DiffLockThres' determines the bias of the differential. -A lock threshold value more than 50 puts more torque into the slipping wheel (moving towards an open diff). -A lock threshold value less than 50 puts more torque into the grounded wheel (moving towards a locked diff). [Fixed multiple wheel support] -The chassis can now use more than just the default 4 set of wheels. Just copy an existing wheel and place accordingly. -Differential works with auxiliary wheels. [7/13/16 : Build 6.31] - Peripheral Settings [Added peripheral adjustment values] -Moved controller and mouse deadzone values to the "Controls" section of the tune. -Split controller deadzone into left and right input. -Moved mouse control width to "Conrols" secton. This value now operates based off of % of screed width. [Updated stock Controls Module] -Added sliders for controller and mouse deadzone values. -Added slider for mouse control width. [6/15/16 : Build 6.3] - Motercisly [Better motorcycle system support] -Added wheel configurations "F" and "R" for single wheel settup. -"F" and "R" wheels will have axle parts on both sides for better balance. -These wheel configurations will ignore outor rotation value and will rotated based off of the inner rotation value only. -Camber and Toe cannot be applied to these wheel configurations. Caster will still be applied as normal. [Bug fixes] -Caster now applies after wheel part rotations so wheel parts dont rotate with caster. -Fixed Clutch re-engaging automatically when shifting out of neutral. [6/4/16 : Build 6.21] - AC6 Official Public Kit Release [Plugin FilteringEnabled compatability made easier] -System now detects if there is a RemoteEvent or RemoteFunction inside a plugin. These will be parented directly under the car. -The RemoteEvent/RemoteFunction needs to be a direct child of the plugin for it to be detected. -Scripts inside the RemoteEvent/RemoteFunction should be disabled. They will be enabled after initialization. -Be careful as this system is suceptible to name collisions. Name your RemoteEvents/RemoteFunctions uniquely. -Stock AC6 Sound plugin is now FE compatible. [Controls Panel now a plugin instead of integrated] -Separated controls panel from Drive script. The controls panel is now a plugin. -The "Controls" folder appears inside the interface on Drive startup. Use this folder to reference button mapping values for custom controls plugins. -"ControlsOpen" value added. This is a safety toggle when changing control values. This value can be manipulated by plugins. [New tune values] -Added 'AutoFlip' tune value. This determines if the car automatically flips itself over when upside down. -Added 'StAxisOffset' tune value. This offsets the center of the steering axis. Positive value = offset outward. -Added 'SteerD', 'SteerMaxTorque', and 'SteerP' values which set the steering axle gyro properties. [MiscWeld streamlining] -Added "Misc" section to the main sections. This should contain scripted/moving parts. -Parts in this section are NOT WELDED AUTOMATICALLY. Use the "MiscWeld" module to weld these parts. The "Misc" section is pre-referenced as 'misc'. [Bug fixes] -Fixed flip gyro not resetting when gyro is active and driver leaves car. -Fixed issue with switching transmission modes. --]] return 6.33 end)) ScreenGui497.Name = "A-Chassis Interface" ScreenGui497.Parent = ModuleScript357 ObjectValue498.Name = "Car" ObjectValue498.Parent = ScreenGui497 Folder499.Name = "Values" Folder499.Parent = ScreenGui497 NumberValue500.Name = "RPM" NumberValue500.Parent = Folder499 NumberValue501.Name = "Horsepower" NumberValue501.Parent = Folder499 NumberValue502.Name = "Torque" NumberValue502.Parent = Folder499 StringValue503.Name = "TransmissionMode" StringValue503.Parent = Folder499 NumberValue504.Name = "Gear" NumberValue504.Parent = Folder499 NumberValue505.Name = "Throttle" NumberValue505.Parent = Folder499 NumberValue506.Name = "SteerC" NumberValue506.Parent = Folder499 NumberValue507.Name = "SteerT" NumberValue507.Parent = Folder499 NumberValue508.Name = "Brake" NumberValue508.Parent = Folder499 BoolValue509.Name = "TCS" BoolValue509.Parent = Folder499 BoolValue510.Name = "PBrake" BoolValue510.Parent = Folder499 BoolValue511.Name = "TCSActive" BoolValue511.Parent = Folder499 Vector3Value512.Name = "Velocity" Vector3Value512.Parent = Folder499 BoolValue513.Name = "IsOn" BoolValue513.Parent = ScreenGui497 BoolValue514.Name = "ControlsOpen" BoolValue514.Parent = ScreenGui497 LocalScript515.Name = "Drive" LocalScript515.Parent = ScreenGui497 table.insert(cors,sandbox(LocalScript515,function() --[[ ___ _______ _ / _ |____/ ___/ / ___ ____ ___ (_)__ / __ /___/ /__/ _ \/ _ `(_-<(_-</ (_-< /_/ |_| \___/_//_/\_,_/___/___/_/___/ SecondLogic @ Inspare *I assume you know what you're doing if you're gonna change something here.* ]]-- script.Parent:WaitForChild("Car") script.Parent:WaitForChild("IsOn") script.Parent:WaitForChild("ControlsOpen") script.Parent:WaitForChild("Values") --Vars local player = game.Players.LocalPlayer local mouse = player:GetMouse() local UserInputService = game:GetService("UserInputService") local cam = workspace.CurrentCamera local car = script.Parent.Car.Value local _Tune = require(car["A-Chassis Tune"]) local _IsOn = _Tune.AutoStart if _Tune.AutoStart then script.Parent.IsOn.Value=true end local _GSteerT=0 local _GSteerC=0 local _GThrot=0 local _GBrake=0 local _ClutchOn = true local _ClPressing = false local _RPM = 0 local _HP = 0 local _OutTorque = 0 local _CGear = 0 local _PGear = _CGear local _TMode = _Tune.TransModes[1] local _MSteer = false local _SteerL = false local _SteerR = false local _PBrake = false local _TCS = true local _TCSActive = false local FlipWait=tick() local FlipDB=false local _InControls = false --Shutdown car.DriveSeat.ChildRemoved:connect(function(child) if child.Name=="SeatWeld" and child:IsA("Weld") then script.Parent:Destroy() end end) --Controls local _CTRL = _Tune.Controls local Controls = Instance.new("Folder",script.Parent) Controls.Name = "Controls" for i,v in pairs(_CTRL) do local a=Instance.new("StringValue",Controls) a.Name=i a.Value=v.Name a.Changed:connect(function() if i=="MouseThrottle" or i=="MouseBrake" then _CTRL[i]=Enum.UserInputType[a.Value] else _CTRL[i]=Enum.KeyCode[a.Value] end end) end local _PPH = _Tune.Peripherals for i,v in pairs(_PPH) do local a = Instance.new("IntValue",Controls) a.Name = i a.Value = v a.Changed:connect(function() a.Value=math.min(100,math.max(0,a.Value)) _PPH[i] = a.Value end) end function DealWithInput(input,IsRobloxFunction) if (UserInputService:GetFocusedTextBox()==nil) and not _InControls then --No texting while driving if _IsOn and (input.KeyCode ==_CTRL["ContlrShiftDown"] or (_MSteer and input.KeyCode==_CTRL["MouseShiftDown"]) or ((not _MSteer) and input.KeyCode==_CTRL["ShiftDown"])) and (_TMode=="Semi" or (_TMode=="Manual" and (not _ClutchOn))) and input.UserInputState == Enum.UserInputState.Begin then if _CGear == 0 and (_TMode=="Auto" or not _ClPressing) then _ClutchOn = true end _CGear = math.max(_CGear-1,-1) elseif _IsOn and (input.KeyCode ==_CTRL["ContlrShiftUp"] or (_MSteer and input.KeyCode==_CTRL["MouseShiftUp"]) or ((not _MSteer) and input.KeyCode==_CTRL["ShiftUp"])) and (_TMode=="Semi" or (_TMode=="Manual" and (not _ClutchOn))) and input.UserInputState == Enum.UserInputState.Begin then if _CGear == 0 and (_TMode=="Auto" or not _ClPressing) then _ClutchOn = true end _CGear = math.min(_CGear+1,#_Tune.Ratios-2) elseif _IsOn and (input.KeyCode ==_CTRL["ContlrClutch"] or (_MSteer and input.KeyCode==_CTRL["MouseClutch"]) or ((not _MSteer) and input.KeyCode==_CTRL["Clutch"])) and _TMode=="Manual" then if input.UserInputState == Enum.UserInputState.Begin then _ClutchOn = false _ClPressing = true elseif input.UserInputState == Enum.UserInputState.End then _ClutchOn = true _ClPressing = false end elseif _IsOn and input.KeyCode ==_CTRL["ContlrPBrake"] or (_MSteer and input.KeyCode==_CTRL["MousePBrake"]) or ((not _MSteer) and input.KeyCode==_CTRL["PBrake"]) then if input.UserInputState == Enum.UserInputState.Begin then _PBrake = not _PBrake elseif input.UserInputState == Enum.UserInputState.End then if car.DriveSeat.Velocity.Magnitude>5 then _PBrake = false end end elseif (input.KeyCode == _CTRL["ContlrToggleTMode"] or input.KeyCode==_CTRL["ToggleTransMode"]) and input.UserInputState == Enum.UserInputState.Begin then local n=1 for i,v in pairs(_Tune.TransModes) do if v==_TMode then n=i break end end n=n+1 if n>#_Tune.TransModes then n=1 end _TMode = _Tune.TransModes[n] elseif _IsOn and ((not _MSteer) and (input.KeyCode==_CTRL["Throttle"] or input.KeyCode == _CTRL["Throttle2"])) or (input.UserInputType == _CTRL["MouseThrottle"] and _MSteer) then if input.UserInputState == Enum.UserInputState.Begin then _GThrot = 1 else _GThrot = _Tune.IdleThrottle end elseif ((not _MSteer) and (input.KeyCode==_CTRL["Brake"] or input.KeyCode == _CTRL["Brake2"])) or (input.UserInputType == _CTRL["MouseBrake"] and _MSteer) then if input.UserInputState == Enum.UserInputState.Begin then _GBrake = 1 else _GBrake = 0 end elseif (not _MSteer) and (input.KeyCode==_CTRL["SteerLeft"] or input.KeyCode == _CTRL["SteerLeft2"]) then if input.UserInputState == Enum.UserInputState.Begin then _GSteerT = -1 _SteerL = true else if _SteerR then _GSteerT = 1 else _GSteerT = 0 end _SteerL = false end elseif (not _MSteer) and (input.KeyCode==_CTRL["SteerRight"] or input.KeyCode == _CTRL["SteerRight2"]) then if input.UserInputState == Enum.UserInputState.Begin then _GSteerT = 1 _SteerR = true else if _SteerL then _GSteerT = -1 else _GSteerT = 0 end _SteerR = false end elseif input.KeyCode ==_CTRL["ToggleMouseDrive"] then if input.UserInputState == Enum.UserInputState.End then _MSteer = not _MSteer _GThrot = _Tune.IdleThrottle _GBrake = 0 _GSteerT = 0 _ClutchOn = true end elseif _IsOn and input.KeyCode == _CTRL["ToggleTCS"] or input.KeyCode == _CTRL["ContlrToggleTCS"] then if input.UserInputState == Enum.UserInputState.End then _TCS = not _TCS end end if input.UserInputType.Name:find("Gamepad") then if input.KeyCode == _CTRL["ContlrSteer"] then if input.Position.X>= 0 then local cDZone = math.min(.99,_Tune.Peripherals.ControlRDZone/100) if math.abs(input.Position.X)>cDZone then _GSteerT = (input.Position.X-cDZone)/(1-cDZone) else _GSteerT = 0 end else local cDZone = math.min(.99,_Tune.Peripherals.ControlLDZone/100) if math.abs(input.Position.X)>cDZone then _GSteerT = (input.Position.X+cDZone)/(1-cDZone) else _GSteerT = 0 end end elseif _IsOn and input.KeyCode == _CTRL["ContlrThrottle"] then _GThrot = math.max(_Tune.IdleThrottle,input.Position.Z) elseif input.KeyCode == _CTRL["ContlrBrake"] then _GBrake = input.Position.Z end end else _GThrot = _Tune.IdleThrottle _GSteerT = 0 _GBrake = 0 if _CGear~=0 then _ClutchOn = true end end end UserInputService.InputBegan:connect(DealWithInput) UserInputService.InputChanged:connect(DealWithInput) UserInputService.InputEnded:connect(DealWithInput) ---Drivetrain Initialize local wDia = 0 local Drive={} if _Tune.Config == "FWD" or _Tune.Config == "AWD" then for i,v in pairs(car.Wheels:GetChildren()) do if v.Name=="FL" or v.Name=="FR" or v.Name=="F" then table.insert(Drive,v) end end end if _Tune.Config == "RWD" or _Tune.Config == "AWD" then for i,v in pairs(car.Wheels:GetChildren()) do if v.Name=="RL" or v.Name=="RR" or v.Name=="R" then table.insert(Drive,v) end end end for i,v in pairs(Drive) do if v.Size.x>wDia then wDia = v.Size.x end end for i,v in pairs(car.Wheels:GetChildren()) do if math.abs(v["#AV"].maxTorque.Magnitude-_Tune.PBrakeForce)<1 then _PBrake=true end end ---Camera game:GetService("RunService").RenderStepped:connect(function() if _MSteer then cam.CameraType = Enum.CameraType.Scriptable local pspeed = math.min(1,car.DriveSeat.Velocity.Magnitude/500) local cc = car.DriveSeat.Position+Vector3.new(0,8+(pspeed*2),0)-(car.DriveSeat.CFrame.lookVector*17)+(car.DriveSeat.Velocity.Unit*-7*pspeed) cam.CoordinateFrame = CFrame.new(cc,car.DriveSeat.Position) elseif cam.CameraType ~= Enum.CameraType.Custom then cam.CameraType = Enum.CameraType.Custom end end) ---Steering function Steering() if _MSteer then local msWidth = math.max(1,mouse.ViewSizeX*_Tune.Peripherals.MSteerWidth/200) local mdZone = _Tune.Peripherals.MSteerDZone/100 local mST = ((mouse.X-mouse.ViewSizeX/2)/msWidth) if math.abs(mST)<=mdZone then _GSteerT = 0 else _GSteerT = (math.max(math.min((math.abs(mST)-mdZone),(1-mdZone)),0)/(1-mdZone))^_Tune.MSteerExp * (mST / math.abs(mST)) end end if _GSteerC < _GSteerT then _GSteerC = math.min(_GSteerT,_GSteerC+_Tune.SteerSpeed) else _GSteerC = math.max(_GSteerT,_GSteerC-_Tune.SteerSpeed) end local sDecay = (1-math.min(car.DriveSeat.Velocity.Magnitude/_Tune.SteerDecay,1-_Tune.MinSteer)) for i,v in pairs(car.Wheels:GetChildren()) do if v.Name=="F" then v.Arm.Steer.cframe=car.Wheels.F.Base.CFrame*CFrame.Angles(0,-math.rad(_GSteerC*_Tune.SteerInner*sDecay),0) elseif v.Name=="FL" then if _GSteerC>= 0 then v.Arm.Steer.cframe=car.Wheels.FL.Base.CFrame*CFrame.Angles(0,-math.rad(_GSteerC*_Tune.SteerOuter*sDecay),0) else v.Arm.Steer.cframe=car.Wheels.FL.Base.CFrame*CFrame.Angles(0,-math.rad(_GSteerC*_Tune.SteerInner*sDecay),0) end elseif v.Name=="FR" then if _GSteerC>= 0 then v.Arm.Steer.cframe=car.Wheels.FR.Base.CFrame*CFrame.Angles(0,-math.rad(_GSteerC*_Tune.SteerInner*sDecay),0) else v.Arm.Steer.cframe=car.Wheels.FR.Base.CFrame*CFrame.Angles(0,-math.rad(_GSteerC*_Tune.SteerOuter*sDecay),0) end end end end --Engine function Engine() --Neutral Gear if _CGear==0 then _ClutchOn = false end --Car is off local revMin = _Tune.IdleRPM if not _IsOn then revMin = 0 _CGear = 0 _ClutchOn = false _GThrot = _Tune.IdleThrottle end --Determine RPM local maxSpin=0 for i,v in pairs(Drive) do if v.RotVelocity.Magnitude>maxSpin then maxSpin = v.RotVelocity.Magnitude end end if _ClutchOn then local aRPM = math.max(math.min(maxSpin*_Tune.Ratios[_CGear+2]*_Tune.FinalDrive*30/math.pi,_Tune.Redline+100),revMin) local clutchP = math.min(math.abs(aRPM-_RPM)/_Tune.ClutchTol,.9) _RPM = ( (_RPM*2*clutchP) + (aRPM*2*(1-clutchP)) )/2 _HP = (_Tune.Horsepower/2) * math.sin((math.pi/((1+(math.min(10,_Tune.IdleOffset)/100))*_Tune.PeakRPM)) * (_RPM - (((2-(1+(math.min(10,_Tune.IdleOffset)/100)))* _Tune.PeakRPM)/2))) + (_Tune.Horsepower/2) _OutTorque = _HP * 5250 / _RPM * _Tune.Ratios[_CGear+2] * _Tune.FinalDrive else if _GThrot-_Tune.IdleThrottle>0 then _RPM = math.min(_RPM+_Tune.RevAccel*_GThrot,_Tune.Redline+100) else _RPM = math.max(_RPM-_Tune.RevDecay,revMin) end _OutTorque = 0 end --Rev Limiter local spLimit = 0 if _RPM>_Tune.Redline then if _CGear<#_Tune.Ratios-2 then _RPM = _RPM-_Tune.RevBounce spLimit = 0 else _RPM = _RPM-_Tune.RevBounce*.5 end else spLimit = (_Tune.Redline+100)*math.pi/(30*_Tune.Ratios[_CGear+2]*_Tune.FinalDrive) end --Automatic Transmission if _TMode == "Auto" and _IsOn then _ClutchOn = true if _CGear == 0 then _CGear = 1 end if _CGear >= 1 then if _CGear==1 and _GBrake > 0 and car.DriveSeat.Velocity.Magnitude < 20 then _CGear = -1 else if _Tune.AutoShiftMode == "RPM" then if _RPM>(_Tune.PeakRPM+_Tune.AutoUpThresh) then _CGear=math.min(_CGear+1,#_Tune.Ratios-2) elseif math.max(math.min(maxSpin*_Tune.Ratios[_CGear+1]*_Tune.FinalDrive*30/math.pi,_Tune.Redline+100),_Tune.IdleRPM)<(_Tune.PeakRPM-_Tune.AutoDownThresh) then _CGear=math.max(_CGear-1,1) end else if car.DriveSeat.Velocity.Magnitude > math.ceil(wDia*math.pi*(_Tune.PeakRPM+_Tune.AutoUpThresh)/60/_Tune.Ratios[_CGear+2]/_Tune.FinalDrive) then _CGear=math.min(_CGear+1,#_Tune.Ratios-2) elseif car.DriveSeat.Velocity.Magnitude < math.ceil(wDia*math.pi*(_Tune.PeakRPM-_Tune.AutoDownThresh)/60/_Tune.Ratios[_CGear+1]/_Tune.FinalDrive) then _CGear=math.max(_CGear-1,1) end end end else if _GThrot-_Tune.IdleThrottle > 0 and car.DriveSeat.Velocity.Magnitude < 20 then _CGear = 1 end end end --Differential Stuff local fwspeed=0 local fwcount=0 local rwspeed=0 local rwcount=0 for i,v in pairs(car.Wheels:GetChildren()) do if v.Name=="FL" or v.Name=="FR" or v.Name == "F" then fwspeed=fwspeed+v.RotVelocity.Magnitude fwcount=fwcount+1 elseif v.Name=="RL" or v.Name=="RR" or v.Name == "R" then rwspeed=rwspeed+v.RotVelocity.Magnitude rwcount=rwcount+1 end end fwspeed=fwspeed/fwcount rwspeed=rwspeed/rwcount local cwspeed=(fwspeed+rwspeed)/2 --Apply Forces for i,v in pairs(car.Wheels:GetChildren()) do local Ref=v.Axle.CFrame.lookVector local aRef=1 local diffMult=1 if v.Name=="FL" or v.Name=="RL" then aRef=-1 end --Torque Compensation if _Tune.Config ~= "AWD" then _OutTorque = _OutTorque*1.3 end --Differential if v.Name=="FL" or v.Name=="FR" then diffMult=math.max(0,math.min(1,1+((((v.RotVelocity.Magnitude-fwspeed)/fwspeed)/(math.max(_Tune.FDiffSlipThres,1)/100))*((_Tune.FDiffLockThres-50)/50)))) if _Tune.Config == "AWD" then diffMult=math.max(0,math.min(1,diffMult*(1+((((fwspeed-cwspeed)/cwspeed)/(math.max(_Tune.CDiffSlipThres,1)/100))*((_Tune.CDiffLockThres-50)/50))))) end elseif v.Name=="RL" or v.Name=="RR" then diffMult=math.max(0,math.min(1,1+((((v.RotVelocity.Magnitude-rwspeed)/rwspeed)/(math.max(_Tune.RDiffSlipThres,1)/100))*((_Tune.RDiffLockThres-50)/50)))) if _Tune.Config == "AWD" then diffMult=math.max(0,math.min(1,diffMult*(1+((((rwspeed-cwspeed)/cwspeed)/(math.max(_Tune.CDiffSlipThres,1)/100))*((_Tune.CDiffLockThres-50)/50))))) end end --Output if _PBrake and ((_Tune.Config ~= "FWD" and (((v.Name=="FL" or v.Name=="FR") and car.DriveSeat.Velocity.Magnitude<20) or ((v.Name=="RR" or v.Name=="RL") and car.DriveSeat.Velocity.Magnitude>=20))) or (_Tune.Config == "FWD" and (v.Name=="RR" or v.Name=="RL"))) then v["#AV"].maxTorque=Vector3.new(math.abs(Ref.x),math.abs(Ref.y),math.abs(Ref.z))*_Tune.PBrakeForce v["#AV"].angularvelocity=Vector3.new() else if ((_TMode == "Manual" or _TMode == "Semi") and _GBrake==0) or (_TMode == "Auto" and ((_CGear>-1 and _GBrake==0 ) or (_CGear==-1 and _GThrot-_Tune.IdleThrottle==0 )))then local driven = false for _,a in pairs(Drive) do if a==v then driven = true end end if driven then local on=1 if not script.Parent.IsOn.Value then on=0 end local throt = _GThrot if _TMode == "Auto" and _CGear==-1 then throt = _GBrake end local tqTCS = 1 if _TCS then tqTCS = 1-(math.min(math.max(0,math.abs(v.RotVelocity.Magnitude*(v.Size.x/2) - v.Velocity.Magnitude)-_Tune.TCSThreshold)/_Tune.TCSGradient,1)*(1-_Tune.TCSLimit)) end if tqTCS < 1 then _TCSActive = true else _TCSActive = false end local dir = 1 if _CGear==-1 then dir = -1 end v["#AV"].maxTorque=Vector3.new(math.abs(Ref.x),math.abs(Ref.y),math.abs(Ref.z))*_OutTorque*(1+(v.RotVelocity.Magnitude/60)^1.15)*throt*tqTCS*diffMult*on v["#AV"].angularvelocity=Ref*aRef*spLimit*dir else v["#AV"].maxTorque=Vector3.new() v["#AV"].angularvelocity=Vector3.new() end else local brake = _GBrake if _TMode == "Auto" and _CGear==-1 then brake = _GThrot end v["#AV"].maxTorque=Vector3.new(math.abs(Ref.x),math.abs(Ref.y),math.abs(Ref.z))*_Tune.BrakeForce*brake v["#AV"].angularvelocity=Vector3.new() end end end end ---Flip function Flip() if (car.DriveSeat.CFrame*CFrame.Angles(math.pi/2,0,0)).lookVector.y > .1 or FlipDB then FlipWait=tick() else if tick()-FlipWait>=3 then FlipDB=true local gyro = car.DriveSeat.Flip gyro.maxTorque = Vector3.new(10000,0,10000) gyro.P=3000 gyro.D=500 wait(1) gyro.maxTorque = Vector3.new(0,0,0) gyro.P=0 gyro.D=0 FlipDB=false end end end --Run local ver=require(car["A-Chassis Tune"].README) print("//INSPARE: AC6 Loaded - Build "..ver) while wait() do Steering() Engine() if _Tune.AutoFlip then Flip() end _IsOn = script.Parent.IsOn.Value _InControls = script.Parent.ControlsOpen.Value script.Parent.Values.Gear.Value = _CGear script.Parent.Values.RPM.Value = _RPM script.Parent.Values.Horsepower.Value = _HP script.Parent.Values.Torque.Value = _HP * 5250 / _RPM script.Parent.Values.TransmissionMode.Value = _TMode script.Parent.Values.Throttle.Value = _GThrot script.Parent.Values.Brake.Value = _GBrake script.Parent.Values.SteerC.Value = _GSteerC*(1-math.min(car.DriveSeat.Velocity.Magnitude/_Tune.SteerDecay,1-_Tune.MinSteer)) script.Parent.Values.SteerT.Value = _GSteerT script.Parent.Values.PBrake.Value = _PBrake script.Parent.Values.TCS.Value = _TCS script.Parent.Values.TCSActive.Value = _TCSActive script.Parent.Values.Velocity.Value = car.DriveSeat.Velocity if _PGear~=_CGear then _PGear=_CGear car.DriveSeat.MaxSpeed = car.DriveSeat.Velocity.Magnitude*(_Tune.Redline/_RPM) end end end)) Camera516.Name = "ThumbnailCamera" Camera516.Parent = Model0 Camera516.CFrame = CFrame.new(1084.56897, 4.74645233, 1237.93884, -0.515696883, 0.142855465, -0.844777524, -0, 0.986001492, 0.166737005, 0.856771231, 0.0859857574, -0.508477807) Camera516.CoordinateFrame = CFrame.new(1084.56897, 4.74645233, 1237.93884, -0.515696883, 0.142855465, -0.844777524, -0, 0.986001492, 0.166737005, 0.856771231, 0.0859857574, -0.508477807) Camera516.FieldOfView = 30 Camera516.Focus = CFrame.new(1086.25854, 4.41297436, 1238.95581, 1, 0, 0, 0, 1, 0, 0, 0, 1) Camera516.focus = CFrame.new(1086.25854, 4.41297436, 1238.95581, 1, 0, 0, 0, 1, 0, 0, 0, 1) for i,v in pairs(mas:GetChildren()) do v.Parent = workspace pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
๐ฐ๐ฐ PASSIVE INCOME 24/7 ๐ฐ๐ฐ
JavaScript | 3 min ago | 0.07 KB
๐ฅ๐ฅ๐ฅ EASYMONEY GUIDE ๐ฅ๐ฅ๐ฅ
JavaScript | 4 min ago | 0.16 KB
๐ฐ๐ฐ HOW TO EARN $2,500 TONIGHT
JavaScript | 4 min ago | 0.07 KB
๐ฅ๐ฅ SWAPZONE TRADING EXPLOIT
JavaScript | 4 min ago | 0.16 KB
โกโก Earn 8000$ Monthly Leaked Guide
JavaScript | 5 min ago | 0.16 KB
๐ฅ๐ฅ SWAPZONE TRADING EXPLOIT
JavaScript | 5 min ago | 0.07 KB
๐ INSTANT CSH METHOD ๐
JavaScript | 5 min ago | 0.07 KB
๐ INSTANT PAYOUT METHOD ๐ต | $2,500 IN 20 MIN...
JavaScript | 6 min ago | 0.07 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!