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import random import time START_MONEY = 100 # pocatecni kapital (pocet zetonu) ROUNDS = 1000000.0 # maximalni pocet kol MINIMAL_STAKE = 0.01 ## Vyjimka vyvolana na konci hry (dosazeni maximalniho poctu kol nebo vycerpani kapitalu). ## Vypise stav konta a ukonci beh programu. class GameOver: def __init__(self): print "Vysledek:", game.getBallance(), " (", game.getRoundNumber(), " - ", (game.getRoundNumber() / ROUNDS) * 100.0, "%)" print "Rekord:", game.getMaximum(), "zetonu" print "Minimum", game.getMinimum(), "zetonu" exit() ## Implementace vlastni hry. class Game: # Inicializuje promenne def __init__(self): self.ballance = START_MONEY self.round = 0 self.maximum = self.ballance self.minimum = self.ballance # Vsadi castku "stake" na cislo "number". # Vraci: # - cislo 0: padlo cislo 0 # - cislo 1: padlo cislo 1 # - cislo 2: sazka byla vetsi nez aktualni zustatek NEBO byla prilis mala def spin(self, number, stake): if (self.round >= ROUNDS) or (self.ballance <= 0): raise GameOver if (self.ballance < stake) or (stake < MINIMAL_STAKE): return 2 result = random.randint(0, 1) if result == number: self.ballance = self.ballance + stake else: self.ballance = self.ballance - stake if self.maximum < self.ballance: self.maximum = self.ballance if self.minimum > self.ballance: self.minimum = self.ballance self.round += 1 return result # Vrati aktualni pocet zetonu. def getBallance(self): return self.ballance # Vrati cislo aktualniho kola def getRoundNumber(self): return self.round # Vrati rekordni stav konta (pocet zetonu) za danou hru def getMaximum(self): return self.maximum # Vrati nejnizsi stav konta (poctu zetonu) za danou hru def getMinimum(self): return self.minimum # Okamzite ukonci hru def exitGame(self): raise GameOver game = Game()
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