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(6 min mash.. cats fight, enter manor, Breaking & Entering music - "Weaver of Fate") 1st WOODEN DOOR "Quiet as a church mouse. No one's there mate." v 2/3 "Keep going down the hallway." Red Door...KICK/THUMP v 2 "Head back towards the terrace." 1st WOODEN DOOR v 2/3 "Proceed on towards the terrace." ----------------------------------------------------------------- (2 min mash.. downstairs, 2nd Red Door, mirror - opens eyes) OPENS EYES "Wow... a million questions come to mind": v 2/3 "Ask where the key to the treasure vault is" (45 sec..) 1st RED DOOR v 2/3 "Keep on walking" UPSTAIRS "We've ascended the staircase" vv 3/4 "Proceed ahead into the dark passageway" (30 sec..) LIBRARY: BIG LIST ^^^ 7/9 "Purple book in back" (3rd-from-bottom) BLACK SCREEN "We leave the study," "There's a descending staircase in front of us," v 2/4 "Head towards the terrace." 1st WOODEN DOOR "Quiet as a church mouse. No one's there mate." v 2/3 "Keep going down the hallway." ----------------------------------------------------------------- (1:30 mash... Frozen flame, alarm/crash, battle music) BATTLE MUSIC "Dammit!" v 2 "We all could have been more careful..." ----------------------------------------------------------------- (2:20 mash... still in the vault) GOBLIN FIGHT mash... (random number of turns) (1 min AFTER fight ends) 1st WOODEN DOOR "After a little while," v 2/3 "Proceed on towards the terrace." BLACK SCREEN Downstairs "We've descended the staircase." v 2/3 "Go through the archway on the left." (~1 min.. creepy fountain) BATTLE MUSIC "We might be able to make it a safe distance.." v 2/3 "Head back to the staircase!" ----------------------------------------------------------------- (1:40 mash.. stone face) FACE: BIG LIST ^ 9 "Try using the hand-shaped plate." (1:20 mash.. find wood door) TUNNEL after Wooden Door v 2/3 "Keep on going forward." (go downstairs) BLACK SCREEN "Once we reach the bottom," v 2/3 "I think we should try the left path." RED DOOR v 2 "Go in." (to Armory) ----------------------------------------------------------------- ?(1:20.. Tea with Goblin, "Take a seat next to Magil", Heals) HEALS "So, let's get down to business." v 2 "Is there something you'd like in exchange?" "On one particular evening, a small girl walked through a dark dreary forest"" v 2 "The girl suddenly came across a large beetle." (1 min.. leave and go up stairs) TUNNEL up Stairs "If we turn left, we'll be taken back to the atrium." v 2/3 "Proceed on ahead, towards the catacombs." ----------------------------------------------------------------- (2 min.. man behind bars, "'Does this make sense to you, Serge?' 'Yeah.'") "I have a feeling his knowledge will prove to be useful" "'Well, I guess we oughta help the old block out..'" v 2 "Say nothing, confused." (45 sec.. leave and pass fountain) TUNNEL after Fountain "We come to a branch after a ways." v 2/3 "Head down the passageway." RED DOOR "We proceed down the dark passageway..." v 2/3 "Enter the room." ----------------------------------------------------------------- (2.5 min.. meet RIDDEL, leave) BLACK SCREEN "From here, the passageway stretches to the right and left." v 2 "Let's head left, toward the atrium." BLACK SCREEN Upstairs "We've ascended the staircase." v 2/4 "Turn right, heading towards the terrace." (1 min.. open wood door, clock/machinery room) "..........." "Huh...? Come on, ya don't expect a fair maiden to carry.." v 2 "I swallow my pride and pick it up." RED DOOR v 2/3 "Proceed ahead to the stairs." WOODEN DOOR "Maybe we should check somewhere else.." v 2 "Open the door." (1 min) SPIKE CEILING "But, how..?! v 2/3 "Thrust the sword into the floor!" (<1 min.. downstairs) RED DOOR v 2/3 "Proceed ahead to the terrace." WOODEN DOOR v 2/3 "Proceed on towards the terrace." (30 sec.. down stairs) BLACK SCREEN Downstairs "We've descended the staircase." v 2/3 "Go through the archway on the left." (pass fountain) WOODEN DOOR "No matter how many times I return here," v 2 "Go in." (20 sec..) "The old man's head shakes back and forth like a ragdoll's" v 2 "Ask Magil if what she's doing is right." ----------------------------------------------------------------- (2 min.. fountain, upstairs, open Red Door, MACHINERY NOISE) SENTIMENTAL MUSIC "Looking over at her, I realize this is the Kid I usually see." v 2/3 "Don't worry, we can't lose, there's no doubt!" (dramatic organ music) MUSIC FADES in Tunnel "I try to offer some conversation," v 2 "Why are we after the Frozen Flame?" (1.5 min.. Devil's Circle - SPINNING ROOM) BATTLE MUSIC "Unable to see any gaps whatsoever, I hesitantly.." v^v "Three steps to the Right" (5 choices) v^v "Two steps to the Left" (5 choices) v^v "Two steps to the Right" (5 choices) ----------------------------------------------------------------- (5 min.. mash through LYNX fight) (1:45 Autotext during close-up of Frozen Flame / Music) ..more mashing (1 min Autotext during text centered on Planet Earth: "Resting in eternity") LYNX FACE "And now," "What do I do?!?!?!" v 2 "Protect Kid!" ----------------------------------------------------------------- ----------------------------------------------------------------- (2 min.. Outside) [Sentimental Music outside] "Unable to control my feelings, I start to rush after her," "Magil?!" "Kid?!" .DONE on fade-to-black
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