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command /efekty: trigger: execute console command "sklep-efekty %player% strona-1" command /sklep-efekty [<player>] [<text>]: trigger: if sender is console: if arg 2 is "strona-1": wait 2 tick open chest with 3 rows named "&e&lSklep Efekty" to player-arg wait 1 tick format slot 11 of player-arg with 1 of potion of:8258 named "&cPotki Szybkosci" to run "sklep-efekty %player-arg% strona-2-szybkosc" format slot 12 of player-arg with 1 of potion of:8259 named "&cPotki Odpornosci Na Ogien" to run "sklep-efekty %player-arg% strona-3-ogien" format slot 13 of player-arg with 1 of potion of:8193 named "&cPotki Regeneracji" to run "sklep-efekty %player-arg% strona-4-regeneracja" format slot 14 of player-arg with 1 of potion of:8262 named "&cPotki Widzenia W Ciemnosci" to run "sklep-efekty %player-arg% strona-5-widzenie" format slot 15 of player-arg with 1 of enchanted golden apple named "&cEfekt Koxa" to run "sklep-efekty %player-arg% kox" format slot 22 of player-arg with 1 of beacon named "&cEfekt Haste" to run "sklep-efekty %player-arg% strona-6-haste" format slot 26 of player-arg with 1 of book named "&cAutor" with lore "&6mati770ka" to be unstealable if arg 2 is "strona-2-szybkosc": wait 2 tick open chest with 3 rows named "&e&lSzybkosc I-III" to player-arg wait 1 tick format slot 12 of player-arg with 1 of water bottle named "&cSpeed I" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% speed1" format slot 13 of player-arg with 1 of water bottle named "&cSpeed II" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% speed2" format slot 14 of player-arg with 1 water bottle named "&cSpeed III" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% speed3" format slot 26 of player-arg with 1 of arrow named "&aPowrot" to run "sklep-efekty %player-arg% strona-1" if arg 2 is "strona-3-ogien": wait 2 tick open chest with 3 rows named "&e&lOdpornosc Ogien I-III" to player-arg wait 1 tick format slot 12 of player-arg with 1 of water bottle named "&cFire Resistance I" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% fire1" format slot 13 of player-arg with 1 of water bottle named "&cFire Resistance II" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% fire2" format slot 14 of player-arg with 1 of water bottle named "&cFire Resistance III" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% fire3" format slot 26 of player-arg with 1 of arrow named "&aPowrot" to run "sklep-efekty %player-arg% strona-1" if arg 2 is "strona-4-regeneracja": wait 2 tick open chest with 3 rows named "&e&lRegeneracja I-III" to player-arg wait 1 tick format slot 12 of player-arg with 1 of water bottle named "&cRegeneration I" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% regeneration1" format slot 13 of player-arg with 1 of water bottle named "&cRegeneration II" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% regeneration2" format slot 14 of player-arg with 1 of water bottle named "&cRegeneration III" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% regeneration3" format slot 26 of player-arg with 1 of arrow named "&aPowrot" to run "sklep-efekty %player-arg% strona-1" if arg 2 is "strona-5-widzenie": wait 2 tick open chest with 3 rows named "&e&lWidzenie W Ciemnosci I-III" to player-arg wait 1 tick format slot 12 of player-arg with 1 of water bottle named "&cNight Vision I" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% night1" format slot 13 of player-arg with 1 of water bottle named "&cNight Vision II" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% night2" format slot 14 of player-arg with 1 of water bottle named "&cNight Vision III" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% night3" format slot 26 of player-arg with 1 of arrow named "&aPowrot" to run "sklep-efekty %player-arg% strona-1" if arg 2 is "strona-6-haste": wait 2 tick open chest with 3 rows named "&e&lHaste I-III" to player-arg wait 1 tick format slot 12 of player-arg with 1 of water bottle named "&cHaste I" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% haste1" format slot 13 of player-arg with 1 of water bottle named "&cHaste II" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% haste2" format slot 14 of player-arg with 1 of water bottle named "&cHaste III" with lore "&6Czas: &b5 Minut" to run "sklep-efekty %player-arg% haste3" format slot 26 of player-arg with 1 of arrow named "&aPowrot" to run "sklep-efekty %player-arg% strona-1" if arg 2 is "speed1": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove speed from player-arg apply speed 1 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eSpeed I" to player-arg if arg 2 is "speed2": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove speed from player-arg apply speed 2 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eSpeed II" to player-arg if arg 2 is "speed3": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove speed from player-arg apply speed 3 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eSpeed III" to player-arg if arg 2 is "fire1": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove fire resistance from player-arg apply fire resistance 1 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eFire Resistance I" to player-arg if arg 2 is "fire2": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove fire resistance from player-arg apply fire resistance 2 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eFire Resistance II" to player-arg if arg 2 is "fire3": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove fire resistance from player-arg apply fire resistance 3 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eFire Resistance III" to player-arg if arg 2 is "regeneration1": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove regeneration from player-arg apply regeneration 1 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eRegeneration I" to player-arg if arg 2 is "regeneration2": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove regeneration from player-arg apply regeneration 2 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eRegeneration II" to player-arg if arg 2 is "regeneration3": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove regeneration from player-arg apply regeneration 3 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eRegeneration III" to player-arg if arg 2 is "night1": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove night vision from player-arg apply night vision 1 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eNight Vision I" to player-arg if arg 2 is "night2": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove night vision from player-arg apply night vision 2 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eNight Vision II" to player-arg if arg 2 is "night3": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove night vision from player-arg apply night vision 3 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eNight Vision III" to player-arg if arg 2 is "kox": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove absorption and regeneration and resistance and fire resistance from player-arg apply absorption to player-arg for 2 minutes apply regeneration to player-arg for 30 seconds apply resistance to player-arg for 5 minutes apply fire resistance to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eKox" to player-arg create timed bar with text "&e%player-arg% &cZakupil Efekt &b&lKoxa" to all players for 7 seconds if arg 2 is "haste1": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove haste from player-arg apply haste 1 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eHaste I" to player-arg if arg 2 is "haste2": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove haste from player-arg apply haste 2 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eHaste II" to player-arg if arg 2 is "haste3": if player-arg doesn't have diamond block: send "&cNie posiadasz bloku diamentu." to player-arg stop remove haste from player-arg apply haste 3 to player-arg for 5 minutes remove 1 diamond block from player-arg send "&cZakupiles Efekt: &eHaste III" to player-arg else: send "&cKomenda wykonywalna tylko w Consoli"
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