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--https://github.com/Mokiros/roblox-FE-compatibility if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end local Player,Mouse,mouse,UserInputService,ContextActionService = owner local RealPlayer = Player do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end wait(1) local p = game:GetService("Players") pp = p.LocalPlayer--The variable is named after your small 'thing'. local ChatService = game:GetService("Chat") local mouse = pp:GetMouse() local skidspace = game:GetService("Workspace") --This is a script intended for script builder plr = skidspace[pp.Name] --You have to deal with all this idiots; Just like school. local hum = plr:FindFirstChildOfClass("Humanoid") hum.WalkSpeed = 11.5*6 hum.DisplayDistanceType = "None" function ChatFunction(loc, msg) local ChatGuiPart1 = Instance.new("BillboardGui",loc) ChatGuiPart1.Name = "ChatGui" ChatGuiPart1.AlwaysOnTop = true ChatGuiPart1.ExtentsOffset = Vector3.new(0, 5, 0) ChatGuiPart1.Size = UDim2.new(0, 200, 0, 50) local ChatGuiPart2 = Instance.new("TextLabel") ChatGuiPart2.BorderColor3 = Color3.new(1, 0, 0) ChatGuiPart2.BorderSizePixel = 3 ChatGuiPart2.BackgroundColor3 = Color3.new(255, 255, 255) ChatGuiPart2.Size = UDim2.new(0, 200, 0, 50) ChatGuiPart2.Font = Enum.Font.Arcade ChatGuiPart2.FontSize = Enum.FontSize.Size14 ChatGuiPart2.TextColor3 = Color3.new(1, 0, 0) ChatGuiPart2.TextWrapped = true ChatGuiPart2.Parent = ChatGuiPart1 ChatGuiPart2.Text = msg wait() --ChatGuiPart1:Destroy() end -------------------------------------------------- --186942568 local theme = Instance.new("Sound",pp.Character) theme.Name = "Girei" theme.SoundId = "rbxassetid://324905722" theme.Volume = 3 theme.Looped = true theme:Play() -------------------------------------------------- for _,v in pairs(plr:GetChildren()) do if v:IsA("Accessory") or v:IsA("Hat") or v:IsA("Shirt") or v:IsA("Pants") or v:IsA("CharacterMesh") then v:Destroy() end end bc = plr["Body Colors"] black = BrickColor.new("Really black") bc.LeftArmColor = black bc.LeftLegColor = black bc.RightArmColor = black bc.RightLegColor = black bc.TorsoColor = black bc.HeadColor = black sbt = Instance.new("SelectionBox",plr.Torso) sbt.Adornee = sbt.Parent sbt.LineThickness = 0.01 sbra = Instance.new("SelectionBox",plr["Right Arm"]) sbra.Adornee = sbra.Parent sbra.LineThickness = 0.01 sbla = Instance.new("SelectionBox",plr["Left Arm"]) sbla.Adornee = sbla.Parent sbla.LineThickness = 0.01 sbrl = Instance.new("SelectionBox",plr["Right Leg"]) sbrl.Adornee = sbrl.Parent sbrl.LineThickness = 0.01 sbll = Instance.new("SelectionBox",plr["Left Leg"]) sbll.Adornee = sbll.Parent sbll.LineThickness = 0.01 --sbh = Instance.new("SelectionBox",plr.Head) --sbh.Adornee = sbh.Parent sbt.Color3 = Color3.new(math.random(), math.random(), math.random()) sbra.Color3 = Color3.new(math.random(), math.random(), math.random()) sbla.Color3 = Color3.new(math.random(), math.random(), math.random()) sbrl.Color3 = Color3.new(math.random(), math.random(), math.random()) sbll.Color3 = Color3.new(math.random(), math.random(), math.random()) --sbh.Color3 = Color3.new(math.random(), math.random(), math.random()) local Title1 = Instance.new("BillboardGui",plr.Head) Title1.Adornee = plr.Head Title1.AlwaysOnTop = true Title1.Size = UDim2.new(0, 200, 0, 50) local Title2 = Instance.new("TextLabel") Title2.BackgroundTransparency = 1 Title2.Position = UDim2.new(0, 0, -0.899999976, 0) Title2.Size = UDim2.new(0, 200, 0, 50) Title2.Font = Enum.Font.Arcade Title2.FontSize = Enum.FontSize.Size24 Title2.Text = "Demon of Insanity" Title2.TextColor3 = Color3.new(1, 0, 0) Title2.TextScaled = true Title2.TextWrapped = true Title2.Parent = Title1 --Commented neatness stops here, along with all other forms of organization. for i = 1,50 do wait(0.0005) game:GetService("Lighting").Brightness = game:GetService("Lighting").Brightness - 0.2 end ChatFunction(pp.Character.Head, "The Demon of Insanity has arrived, this world is now mine.") wait(3) pp.Character.Head.ChatGui:Destroy() --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "My incarnation is complete. The Demon of Insanity is here.","Red") game:GetService("Lighting").Brightness = 0 function md() ChatFunction(pp.Character.Head, "This world shall be rid of all sanity!") --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "This world shall be rid of all sanity!","Red") game:GetService("Lighting").Ambient = Color3.new(255/255, 0/255, 0,255) game:GetService("Lighting").TimeOfDay = 24000004 local destruction = Instance.new("Part") destruction.Touched:connect(function(hit) if hit.Parent:FindFirstChildOfClass("Humanoid") then if hit.Parent.Name == pp.Name or hit.Parent.Parent.Name == pp.Name then else hit.Parent:FindFirstChildOfClass("Humanoid").Health = 0 end end end) destruction.Parent = plr destruction.Material = Enum.Material.Ice destruction.BrickColor = BrickColor.new("Maroon") destruction.Transparency = 0.25 destruction.CFrame = plr["Right Arm"].CFrame destruction.Shape = Enum.PartType.Ball destruction.Size = Vector3.new(4, 4, 4) destruction.BackSurface = Enum.SurfaceType.SmoothNoOutlines destruction.BottomSurface = Enum.SurfaceType.SmoothNoOutlines destruction.FrontSurface = Enum.SurfaceType.SmoothNoOutlines destruction.LeftSurface = Enum.SurfaceType.SmoothNoOutlines destruction.RightSurface = Enum.SurfaceType.SmoothNoOutlines destruction.TopSurface = Enum.SurfaceType.SmoothNoOutlines destruction.CanCollide = false destruction.Color = Color3.new(0.458824, 0, 0) local bp = Instance.new("BodyPosition",destruction) bp.MaxForce = Vector3.new(10000, 10000, 10000) position = mouse.Hit bp.Position = mouse.Hit.p wait(2.5) destruction.Anchored = true local boom = Instance.new("Sound",pp.Character) boom.SoundId = "rbxassetid://144699494" boom.Pitch = 0.45 boom:Play() boom.Volume = 10 for i = 1,75 do wait(0.00005) destruction.CFrame = position destruction.Size = Vector3.new(4, 4, 4) * i*0.75 destruction.CFrame = position destruction.Transparency = 0.25 * (i/18) end pp.Character.Head.ChatGui:Destroy() destruction:Destroy() end mouse.KeyDown:connect(function(key) if key == "q" then md() end end) local player = game.Players.LocalPlayer local pchar = player.Character local mouse = player:GetMouse() local cam = workspace.CurrentCamera root = plr.HumanoidRootPart local rad = math.rad bodyparts = {} local keysDown = {} local flySpeed = 0 local MAX_FLY_SPEED = 150 local canFly = false local flyToggled = false local forward, side = 0, 0 local lastForward, lastSide = 0, 0 local floatBP = Instance.new("BodyPosition") floatBP.maxForce = Vector3.new(0, math.huge, 0) local flyBV = Instance.new("BodyVelocity") flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) local turnBG = Instance.new("BodyGyro") turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) mouse.KeyDown:connect(function(key) keysDown[key] = true if key == "f" then flyToggled = not flyToggled if not flyToggled then stanceToggle = "Normal" floatBP.Parent = nil flyBV.Parent = nil turnBG.Parent = nil root.Velocity = Vector3.new() pchar:FindFirstChildOfClass("Humanoid").PlatformStand = false end end end) mouse.KeyUp:connect(function(key) keysDown[key] = nil end) local function updateFly() if not flyToggled then return end lastForward = forward lastSide = side forward = 0 side = 0 if keysDown.w then forward = forward + 1 end if keysDown.s then forward = forward - 1 end if keysDown.a then side = side - 1 end if keysDown.d then side = side + 1 end canFly = (forward ~= 0 or side ~= 0) if canFly then stanceToggle = "Floating" turnBG.Parent = root floatBP.Parent = nil flyBV.Parent = root flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end else floatBP.position = root.Position floatBP.Parent = root flySpeed = flySpeed - 1 if flySpeed < 0 then flySpeed = 0 end end local camCF = cam.CoordinateFrame local in_forward = canFly and forward or lastForward local in_side = canFly and side or lastSide flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,in_forward * 0.2, 0).p) - camCF.p) * flySpeed turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,0) end game:service'RunService'.RenderStepped:connect(function() if flyToggled then pchar:FindFirstChildOfClass("Humanoid").PlatformStand = true end updateFly() end) function bringforthe() if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then ChatFunction(pp.Character.Head, "Your existence has brought my attention, so I have brought you.") --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "Your existence has brought my attention, so I have brought you.","Red") local bodyposition = Instance.new("BodyPosition",mouse.Target) bodyposition.MaxForce = Vector3.new(10000, 10000, 10000) bodyposition.Position = plr["Right Arm"].Position wait(5) bodyposition:Destroy() pp.Character.Head.ChatGui:Destroy() end end mouse.KeyDown:connect(function(key) if key == "r" then bringforthe() end end) function relay() ChatFunction(pp.Character.Head, "Foolish mortals, my methods of transportation are far more superior.") --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "Foolish mortals, my methods of transportation are far more superior.","Red") local r1 = Instance.new("Part") r1.Parent = plr r1.BrickColor = BrickColor.new("Really black") r1.CFrame = CFrame.new(-7, 2.25, 71, 0, -1, 0, -1, 0, 0, 0, 0, -1) r1.CFrame = mouse.Hit r1.Rotation = Vector3.new(-180, 0, 90) r1.Shape = Enum.PartType.Cylinder r1.Size = Vector3.new(0.5, 3, 3) r1.BackSurface = Enum.SurfaceType.SmoothNoOutlines r1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines r1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines r1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines r1.RightSurface = Enum.SurfaceType.SmoothNoOutlines r1.TopSurface = Enum.SurfaceType.SmoothNoOutlines r1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) r1.Anchored = true plr.Torso.CFrame = CFrame.new(r1.CFrame.x, r1.CFrame.y + 5, r1.CFrame.z) for i = 1,100 do wait(0.005) r1.Transparency = r1.Transparency + 0.01 end r1:Destroy() pp.Character.Head.ChatGui:Destroy() end mouse.KeyDown:connect(function(key) if key == "b" then relay() end end) function ps() ChatFunction(pp.Character.Head, "The term 'Personal Space', is one of the few terms humans have made that is actually smart.") --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "Your term 'Personal Space', is one of the terms humans have made that is actually smart.","Red") local push = Instance.new("Part") push.Touched:connect(function(hit) if hit.Parent:FindFirstChildOfClass("Humanoid") then if hit.Parent.Name == pp.Name or hit.Parent.Parent.Name == pp.Name then else hit.Parent:FindFirstChildOfClass("Humanoid").Health = 0 end end end) push.Parent = game.Workspace push.Material = Enum.Material.Neon push.BrickColor = BrickColor.new("Really black") push.Transparency = 0.25 push.Shape = Enum.PartType.Ball push.Size = Vector3.new(8, 8, 8) push.BackSurface = Enum.SurfaceType.SmoothNoOutlines push.BottomSurface = Enum.SurfaceType.SmoothNoOutlines push.FrontSurface = Enum.SurfaceType.SmoothNoOutlines push.LeftSurface = Enum.SurfaceType.SmoothNoOutlines push.RightSurface = Enum.SurfaceType.SmoothNoOutlines push.CanCollide = false push.Anchored = false push.TopSurface = Enum.SurfaceType.SmoothNoOutlines push.CFrame = plr.Torso.CFrame wait(0.05) local weld = Instance.new("Weld",push) weld.Part0 = push --weld.C0 = push.CFrame:inverse() weld.Part1 = plr.Torso --weld.C1 = plr.Torso.CFrame:inverse() wait(1.5) push:Destroy() pp.Character.Head.ChatGui:Destroy() end function aieou() if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then if mouse.Target.Parent:FindFirstChild("Torso") then for i,v in pairs(mouse.Target.Parent:GetChildren()) do if v:IsA("Part") then if v.Name == "Torso" then --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "Your torso, it will make a fine addition to my collection.","Red") mouse.Target.Parent:FindFirstChild("Torso").Size = Vector3.new(1, 1, 1) else v:Destroy() end end end end end end function minion() if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then ChatFunction(pp.Character.Head, "You're now my minion, "..mouse.Target.Parent.Name..", now kill in my name.") --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "You're now my minion, "..mouse.Target.Parent.Name..", now kill in my name.","Red") wait(2.5) pp.Character.Head.ChatGui:Destroy() minion = mouse.Target.Parent local push = Instance.new("Part") push.Touched:connect(function(hit) if hit.Parent:FindFirstChildOfClass("Humanoid") then if hit.Parent.Name == pp.Name or hit.Parent.Parent.Name == pp.Name or hit.Parent.Name == mouse.Target.Parent.Name or hit.Parent.Parent.Name == mouse.Target.Parent.Name then else ChatFunction(minion.Head, "Master "..pp.Name..", I have killed for you, in your name.") --game:GetService("Chat"):Chat(minion.Head, "Master "..pp.Name..", I have killed for you, in your name.","Red") hit.Parent:FindFirstChildOfClass("Humanoid").Health = 0 wait(1.5) minion.Head.ChatGui:Destroy() end end end) local Minion1 = Instance.new("BillboardGui",mouse.Target.Parent:FindFirstChild("Head")) Minion1.Adornee = mouse.Target.Parent:FindFirstChild("Head") Minion1.AlwaysOnTop = true Minion1.Size = UDim2.new(0, 200, 0, 50) local Minion2 = Instance.new("TextLabel") Minion2.BackgroundTransparency = 1 Minion2.Position = UDim2.new(0, 0, -0.899999976, 0) Minion2.Size = UDim2.new(0, 200, 0, 50) Minion2.Font = Enum.Font.Arcade Minion2.FontSize = Enum.FontSize.Size24 Minion2.Text = "Minion of Insanity" Minion2.TextColor3 = Color3.new(0.333333, 0.666667, 0.498039) Minion2.TextScaled = true Minion2.TextWrapped = true Minion2.Parent = Minion1 push.Parent = mouse.Target.Parent push.Material = Enum.Material.Neon push.BrickColor = BrickColor.new("Really black") push.Transparency = 0.25 push.Shape = Enum.PartType.Ball push.Size = Vector3.new(8, 8, 8) push.BackSurface = Enum.SurfaceType.SmoothNoOutlines push.BottomSurface = Enum.SurfaceType.SmoothNoOutlines push.FrontSurface = Enum.SurfaceType.SmoothNoOutlines push.LeftSurface = Enum.SurfaceType.SmoothNoOutlines push.RightSurface = Enum.SurfaceType.SmoothNoOutlines push.CanCollide = false push.Anchored = false push.TopSurface = Enum.SurfaceType.SmoothNoOutlines push.CFrame = mouse.Target.Parent:FindFirstChild("Torso").CFrame wait(0.05) local weld = Instance.new("Weld",push) weld.Part0 = push --weld.C0 = push.CFrame:inverse() weld.Part1 = mouse.Target.Parent:FindFirstChild("Torso") --weld.C1 = plr.Torso.CFrame:inverse() end end mouse.KeyDown:connect(function(key) if key == "v" then minion() end end) mouse.KeyDown:connect(function(key) if key == "g" then aieou() end end) mouse.KeyDown:connect(function(key) if key == "e" then ps() end end) function possessed() if mouse.Target.Parent:FindFirstChildOfClass("Humanoid") then local possessee = mouse.Target.Parent local curse = Instance.new("Model") curse.Name = "Curse" curse.Parent = possessee ChatFunction(possessee.Head, "Master "..pp.Name..", I shall be your servant, command me whenever you are ready.") --game:GetService("Chat"):Chat(possessee.Head, "Master "..pp.Name..", I shall be your servant, command me whenever you are ready.","Red") wait(3) possessee.Head.ChatGui:Destroy() end end mouse.KeyDown:connect(function(key) if key == "z" then possessed() end end) function curse() ChatFunction(pp.Character.Head, "Servants! The time is now! Rid this world of all sanity!") wait(2) pp.Character.Head.ChatGui:Destroy() --game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character, "Servants! The time is now! Rid this world of all sanity!","Red") for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v:IsA("Model") then if v:FindFirstChild("Curse") then wait(0.5) ChatFunction(v.Head, "Master "..pp.Name.." has commanded me to do this.") --game:GetService("Chat"):Chat(v.Head, "Master "..pp.Name.." has commanded me to do this.","Red") --bp = Instance.new("BodyPosition",v) --bp.MaxForce = Vector3.new(10000, 10000, 10000) --bp.Position = Vector3.new(0, 3, 0) wait(4) v.Head.ChatGui:Destroy() local servantdestruction = Instance.new("Part") servantdestruction.Parent = v servantdestruction.Material = Enum.Material.Ice servantdestruction.BrickColor = BrickColor.new("Maroon") servantdestruction.Transparency = 0.25 servantdestruction.Shape = Enum.PartType.Ball servantdestruction.Size = Vector3.new(4, 4, 4) servantdestruction.BackSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.BottomSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.FrontSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.LeftSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.RightSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.TopSurface = Enum.SurfaceType.SmoothNoOutlines servantdestruction.CanCollide = false servantdestruction.Color = Color3.new(0.458824, 0, 0) servantdestruction.Anchored = true servantdestruction.CFrame = v.Torso.CFrame wait(0.25) servantdestruction.Touched:connect(function(hit) if hit.Parent:FindFirstChildOfClass("Humanoid") then if hit.Parent.Name == pp.Name or hit.Parent.Parent.Name == pp.Name then else hit.Parent:FindFirstChildOfClass("Humanoid").Health = 0 end end end) sboom = Instance.new("Sound",game:GetService("Workspace")) sboom.SoundId = "rbxassetid://144699494" sboom.Pitch = 0.45 sboom:Play() sboom.Volume = 10 for i = 1,25 do wait(0.00005) servantdestruction.CFrame = v.Torso.CFrame servantdestruction.Size = Vector3.new(4, 4, 4) * i*0.5 servantdestruction.CFrame = v.Torso.CFrame servantdestruction.Transparency = 0.60 * (i/18) end servantdestruction:Destroy() wait(1.5) ChatFunction(v.Head, "So this is what Master "..pp.Name.." is capable of.") --game:GetService("Chat"):Chat(v.Head, "So this is what Master "..pp.Name.." is capable of.","Red") end end end end mouse.KeyDown:connect(function(key) if key == "x" then curse() end end) function clean() for i,v in pairs(game:GetService("Workspace"):GetChildren()) do if v:IsA("Model") then if v:FindFirstChildOfClass("Humanoid") then else v:Destroy() if v:IsA("Part") then if v.Name == "Base" then else v:Destroy() end end end end end end mouse.KeyDown:connect(function(key) if key == "c" then clean() end end) mouse.KeyDown:connect(function(key) if key == "t" then --In case unnamed objects that you need the name of appear, or unnamed players, take this. print(mouse.Target.Name) print(mouse.Target.Parent.Name) print(mouse.Target.Parent.Parent.Name) end end) print("Demon of Insanity") print() warn("By DontBlinkDrWho") print("-_-_-_-_-_-_-_-_-") print() print("Q = World Riddening.") print("E = Personal space.") print("R = Pull.") print("T = Demons Knowledge.") print("F = Stolen gift of Flight.") print("G = Torsi attack (Shrinks torso, destroys everything else).") print("Z = Servant.") print("X = Servants curse.") print("C = Clean.") print("V = Minion.") --This is the end of the script. while wait() do hum.MaxHealth = math.huge -- God mode hum.Name = math.random(167.432) --Break other scripts (Especially on sb), killing you will be harder hum.Health = math.huge -- God mode sbt.Color3 = Color3.new(math.random(), math.random(), math.random()) sbra.Color3 = Color3.new(math.random(), math.random(), math.random()) sbla.Color3 = Color3.new(math.random(), math.random(), math.random()) sbrl.Color3 = Color3.new(math.random(), math.random(), math.random()) sbll.Color3 = Color3.new(math.random(), math.random(), math.random()) wait() end
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