Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
-- Credit Goes To brendonturtle For Making No Name Needed Just Run --===============Changes===============-- new= Instance.new; unew= UDim2.new; vnew= Vector3.new; fnew= CFrame.new; cnew= Color3.new; bcn= BrickColor.new; look= CFrame.lookVector; rot= CFrame.fromEulerAnglesXYZ; --=====================================-- Tool=new('Tool') Tool.Name='AlaStaff' Tool.GripPos=vnew(0,.5,0) Tool.TextureId='http://www.roblox.com/asset/?id=54353092' ToolHandle=new('Part') ToolHandle.Material=('Wood') ToolHandle.BrickColor=bcn('Reddish brown') ToolHandle.Name='Handle' ToolHandle.formFactor=3 ToolHandle.Size=vnew(.5,6,.5) ToolHandle.CanCollide=false ToolHandle.Parent=Tool Tool.Parent=game.Players.LocalPlayer.Backpack script.Parent = Tool --================Tool!================-- tool=script.Parent staff=tool.Handle SmokePart=nil --=====================================-- --===============Player!===============-- player=nil if tool.Parent:IsA('Model')then player=game.Players[tool.Parent.Name] elseif tool.Parent:IsA('Backpack')then player=tool.Parent.Parent end --=====================================-- --================Math!================-- random= math.random; pi= math.pi; --=====================================-- --==============Services!==============-- debris= game:service('Debris') workspace= game:service('Workspace') lighting= game:service('Lighting') insert= game:service('InsertService') --=====================================-- --===============Changes===============-- new= Instance.new; unew= UDim2.new; vnew= Vector3.new; fnew= CFrame.new; cnew= Color3.new; bcn= BrickColor.new; look= CFrame.lookVector; rot= CFrame.fromEulerAnglesXYZ; soul= 0; --=====================================-- clickActive=false kayActive=false --===========Base Functions!===========-- x=function(f)coroutine.resume(coroutine.create(f))end sing=function(name,parent) x(function() mmo=new('Model') debris:AddItem(mmo,1) mmo.Name='StaffFunction'..name V=new('ObjectValue',mmo) V.Value=player V.Name='user' mmq=new('ObjectValue',mmo) mmq.Name='parent' mmq.Value=parent mmc=mmo:clone() debris:AddItem(mmc,1) mmc.Parent=lighting end) end ko=function(humanoid) if humanoid:FindFirstChild('creator',true)then return end k=new('ObjectValue') k.Name='creator' k.Value=player k.Parent=humanoid player.Character.Humanoid:TakeDamage(-humanoid.MaxHealth) soul=soul+1 end s1=function(t) x(function() clickActive=false for i,h in pairs(t.Parent:children())do if h:IsA('Humanoid')then h:TakeDamage(.1) if h.Health<=0 then ko(h) print'DIE!' end return end end t:BreakJoints() clickActive=false end) end s2=function(t) x(function() delay(.1,function()s3(t)end) if t:FindFirstChild('w-')then return end q=player.Character.Torso.CFrame.lookVector wq=new('BodyThrust') debris:AddItem(wq,.2) x(function()debris:AddItem(t.Smoke,.02)end) x(function() smc=Smoke:clone() debris:AddItem(smc,3) smc.Enabled=true smc.Parent=t end) wq.force=vnew(40,40,40) wq.location=vnew(0,100,1) wq.Parent=t qwe = Instance.new('BodyVelocity') debris:AddItem(qwe,.3) qwe.Name='w-' qwe.maxForce=Vector3.new(1e7,1e7,1e7) qwe.P=125 qwe.velocity=(Vector3.new(q.x,q.y,q.z)*100)+Vector3.new(0,30,0) qwe.Parent=t clickActive=false for i,h in pairs(t.Parent:children())do if h:IsA('Humanoid')then h:TakeDamage(10) if h.Health<=0 then ko(h) print'DIE!' end return end end t:BreakJoints() clickActive=false end) end s3=function(t) x(function() if t.Size.x+t.Size.y+t.Size.z<=20 then t.Anchored=false end if staff:FindFirstChild('ow')or staff:FindFirstChild('wq')then return end pa=new('Part') debris:AddItem(pa,3) pa.Name='ow' pa.formFactor=0 pa.Size=vnew(1,1,1) pa.Transparency=1 pa.CanCollide=false pa.Parent=staff fire=new('Fire',pa) fire.Size=3 fire.Heat=14 weld=new('Weld',staff) weld.Part0=staff weld.Part1=pa weld.C0=fnew(0,staff.Size.y/1.3,0) clickActive=false for i,h in pairs(t.Parent:children())do if h:IsA('Humanoid')then h:TakeDamage(20) if h.Health<=0 then ko(h) end return end end t:BreakJoints() clickActive=false end) end --=====================================-- tool.TextureId='http://www.roblox.com/asset/?id=54353092' tool.Activated:connect(function() if kayActive==true then return end clickActive=true mode=mode+1 if mode==2 then a=new('StringValue') debris:AddItem(a,1) a.Name='toolanim' a.Value='Slash' a.Parent=tool elseif mode==3 then s3() end wait(.3) mode=1 clickActive=false end) tool.Equipped:connect(function(d) pcall(function()staff.CFrame=player.Character['Right Arm'].CFrame end) d.KeyUp:connect(function(k)if k=='e'then Round=false end end) d.KeyDown:connect(function(k) x(function() if k=='t'then if clickActive==true then return end kayActive=true --Rofl if d.Target==nil then return end torso=player.Character.Torso torso.Velocity=vnew(0,0,0) torso.RotVelocity=vnew(0,0,0) torso.CFrame=fnew(d.Hit.p.x,d.Hit.p.y+5,d.Hit.p.z) torso.Velocity=vnew(0,0,0) torso.RotVelocity=vnew(0,0,0) Sp.Enabled=true wait(.1) Sp.Enabled=false kayActive=false elseif k=='p'then if Poisoning==true then print'Poisoning Active!' return end Poisoning=true Pp=new('Part') Pp.formFactor=0 Pp.Size=vnew(1,1,1) Pp.Transparency=.9 Pp.Position=d.Hit.p Pp.BrickColor=BrickColor.Green() Pp.CanCollide=false Pp.Anchored=true new('SpecialMesh',Pp).MeshType='Sphere' Pp.Mesh.Scale=vnew(50,50,50) Pp.Parent=workspace for lw=1,10 do nPp=new('Part') nPp.formFactor=0 nPp.Size=vnew(1,1,1) nPp.Transparency=.9 nPp.CFrame=Pp.CFrame nPp.BrickColor=BrickColor.Green() nPp.CanCollide=false nPp.Anchored=true new('SpecialMesh',nPp).MeshType='Sphere' nPp.Mesh.Scale=vnew(4.5*lw,4.5*lw,4.5*lw) nPp.Parent=Pp end debris:AddItem(Pp,200*.2) delay(0,function() for RoundNew=1,200 do wait(.2) if Pp==nil then break end pcall(function() for yy,X in ipairs(game:service('Players'):GetPlayers())do if X~=player then pcall(function() if (X.Character.Torso.Position-Pp.Position).magnitude<30 then for z,humaa in pairs(X.Character:children())do if humaa:IsA('Humanoid')then pcall(function() newSound=new('Sound') newSound.Parent=X.Backpack end) humaa:TakeDamage(5) if humaa.Health<=0 then ko(humaa) end end end end end) end end end) end pcall(function()Pp:remove()end) Poisoning=false end) elseif k=='e'then if clickActive==true or kayActive==true then return end kayActive=true Round=true Sp.Enabled=true soundnew=new('Sound') soundnew.SoundId='rbxasset://sounds/collide.wav' soundnew.Pitch=.5 soundnew.Volume=1 repeat wait(.05) pcall(function() for ah,Vplayer in ipairs(game:service('Players'):GetPlayers())do pcall(function() if (Vplayer.Character.Torso.Position-d.Hit.p).magnitude<7 then for l,o in pairs(Vplayer.Character:children())do if o:IsA('Humanoid')then ko(o)end end end end) end pcall(function()player.Character.Torso.CFrame=fnew(player.Character.Torso.Position,vnew(d.hit.p.x,0,d.hit.p.z))end) Apart=new('Part') soundnew:clone().Parent=Apart debris:AddItem(Apart,.3) Apart.formFactor=0 Apart.Size=vnew(1,1,1) Apart.Transparency=.2 Apart.CanCollide=true --Apart.Anchored=true rand=math.random(1,6) new('BlockMesh',Apart).Scale=vnew(rand,rand,rand) Apart.BrickColor=BrickColor.random() Apart.CFrame=rot(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))+d.Hit.p+vnew(math.random(-2,2),math.random(-2,2),math.random(-2,2)) Apart.Parent=workspace pcall(function()Apart.Sound:play()end) pcall(function()Apart.Sound:play()end) exp=new('Explosion') exp.BlastRadius=6 exp.Position=Apart.Position exp.Parent=Apart end) until Round==false pcall(function() soundnew:remove() Sp.Enabled=false end) kayActive=false elseif k=='n'then if clickActive==true then return end kayActive=true Smoke.RiseVelocity=20 x(function() if Smoke.Enabled==true then return end for i,v in pairs(SmokePart:children())do x(function()v.Enabled=true end) end for b=1,10 do wait() for i,v in pairs(tool:children())do if v==staff then v.BrickColor=bcn(1003) v.Material=('Slate') wait() v.Material=('Wood') v.BrickColor=bcn('Reddish brown') end if v~=staff and v~=SmokePart and v~=script then v.Material=('Plastic') v.Transparency=b/10 if b==10 then v:remove() end end end end for i,v in pairs(SmokePart:children())do x(function()v.Enabled=false end) end Smoke.RiseVelocity=5 kayActive=false end) elseif k=='q'then if clickActive==true then return end kayActive=true x(function() if Sp.Enabled==true then return end Sp.Enabled=true Model=new('Model',player.Character) debris:AddItem(Model,30) Model.Name='Snare'..random(-999999,999999) partnew=new('Part') partnew.Anchored=true partnew.Shape=0 partnew.Size=vnew(4,4,4) partnew.Material=('Slate') partnew.BrickColor=bcn('Bright red') partnew.BottomSurface=0 partnew.TopSurface=0 partnew.Name='Main' partnew.CFrame=fnew(d.Hit.p.x,d.Hit.p.y,d.Hit.p.z) partnew.Parent=Model for ee=1,6 do partlist={} for aa=1,14 do wait() p=new('Part') partlist[aa]=p p.formFactor=3 p.CanCollide=false p.Size=vnew(2,2,2) p.BottomSurface=0 p.TopSurface=0 p.Material=('Slate') if aa~=1 then p.BrickColor=bcn(1003) p.Size=Vector3.new(2,2,2/(aa/10)) end p.CFrame=partnew.CFrame p.Parent=Model if aa==1 then w=new('Weld',partnew) else wq=aa-1 w=new('Weld',partlist[wq]) end w.Part0=w.Parent w.Part1=p w.C0=rot(0,0,.25/-aa)+vnew(p.Size.x/2,0,0) if aa==2 then w.C0=rot(0,ee,.2)+vnew(0,.2,0) end end end for i,v in pairs(Model:children())do if v:IsA('BasePart')then v.Anchored=true v:BreakJoints() end end sing('1',partnew) Sp.Enabled=false kayActive=false end) end end) end) x(function()mainarm=player.Character['Right Arm'] weld=new('Weld',mainarm) weld.Part0=weld.Parent weld.Part1=staff weld.C0=rot(-pi/2,0,0)+vnew(0,-1,.55) end) tool.TextureId='http://www.roblox.com/asset/?id=54353092' mode=1 if z~=nil then return end z='asd' for i,v in pairs(tool:children())do if v~=staff and v~=script then v:remove() end end x(function() for cc=1,6 do for i=1,13 do wait'' if tool.Parent~=player.Character then break end x(function() p=new('Part') p.Name=i p.formFactor=3 p.CanCollide=false p.Size=vnew(.6,.6,.6) p.Material=('Slate') if i~=1 then p.Size=vnew(.52+i/200,.52-i/40,.52-i/40) p.BrickColor=bcn(1003) end p.CFrame=staff.CFrame p.Parent=tool if i==1 then w=new('Weld',staff) else qn=tool[i-1] w=new('Weld',tool[i-1]) qn.Name='?' end w.Part0=w.Parent w.Part1=p if i==1 then w.C0=rot(0,-pi/2*cc/1.5,.2)+vnew(0,staff.Size.y/2,0) else w.C0=rot(0,0,.2)+vnew(p.Size.x/2,0,0) end end) end end end) p=new('Part') p.Shape=0 p.Name='a' p.Material=('Slate') p.Size=vnew(1,1,1) p.CanCollide=false p.Parent=tool w=new('Weld',staff) w.Part0=staff w.Part1=p w.C0=fnew(0,staff.Size.y/2,0) p=new('Part') p.Shape=0 p.Name='Smoke' p.Material=('Slate') p.BottomSurface=0 p.TopSurface=0 p.Size=vnew(1,1,1) p.BrickColor=bcn(1003) p.CanCollide=false p.Parent=tool Smoke=new('Smoke',p) Smoke.Size=.01 Smoke.Enabled=false Smoke.Color=cnew(0,0,0) Smoke.Opacity=1 Smoke.RiseVelocity=5 Sp=new('Sparkles') Sp.Enabled=false Sp.Parent=p Sp.Color=cnew(1,0,0) w=new('Weld',staff) w.Part0=staff w.Part1=p w.C0=fnew(0,staff.Size.y/1.3,0) SmokePart=p hagal={} for y=1,4 do for i=1,20 do if tool.Parent~=player.Character then break end p=new('Part') hagal[i]=p p.formFactor=3 p.Name='q' p.BrickColor=bcn(1003) p.Size=vnew(.5,.4,.5) p.Material=('Slate') p.CanCollide=false p.Parent=tool if i==1 then w=new('Weld',staff) else w=new('Weld',hagal[i-1]) end w.Part0=w.Parent w.Part1=p if i==1 then w.C0=rot(0,pi/2*y,0)+vnew(0,(staff.Size.y/2)-i*p.Size.y+.2,0) elseif i<=10 then w.C0=rot(0,pi/2/i,0)+vnew(.05,-p.Size.y/2,0) elseif i>10 then w.C0=rot(.1,pi/2/i*6,0)+vnew(.03,-p.Size.y,0) end wait'' end end for i,v in pairs(tool:children())do if v.Name=='Smoke'then v.Touched:connect(function(a) x(function() if a.Parent~=player.Character and a.Parent~=tool then if mode==1 then s1(a) elseif mode==2 then s2(a) elseif mode==3 then s3(a) end end end) end) end end end) tool.Unequipped:connect(function() if tool.Parent:IsA('Backpack')then for i,v in pairs(tool:children())do if v~=staff and v~=script then v:remove() end end end z=nil end) x(function() player.Character.Humanoid.Died:connect(function()if tool.Parent~=player.Character then tool:remove() return end if fakestaff~=nil then return end fakestaff=new('Model',workspace) debris:AddItem(fakestaff,10) for i,v in pairs(tool:children())do if v~=script then v.Parent=fakestaff v.Anchored=true x(function()v.Smoke.Enabled=true end) x(function()v.Sparkles.Enabled=true end) end end sing('2',fakestaff.Smoke) fakestaff.Handle:remove() fakestaff:BreakJoints() tool:remove() end) end)
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
Untitled
Python | 25 min ago | 0.13 KB
Decentralized Moneys
59 min ago | 0.42 KB
120 million in 5 years
2 hours ago | 0.12 KB
December smells like money
2 hours ago | 0.07 KB
Crypto Liquidity Pools
2 hours ago | 0.47 KB
Trustless Finance
2 hours ago | 0.51 KB
The Lunar Kitsune - Yohana Tsukiko
3 hours ago | 21.38 KB
Crypto profits are insane
3 hours ago | 0.12 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!