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- Schema.voices:Add("Combine", "Sweeping", "Sweeping for suspect.", "npc/metropolice/hiding02.wav");
- Schema.voices:Add("Combine", "Isolate", "Rozejść sie!", "npc/metropolice/hiding05.wav");
- Schema.voices:Add("Combine", "You Can Go", "Alright, you can go.", "npc/metropolice/vo/allrightyoucango.wav");
- Schema.voices:Add("Combine", "Need Assistance", "Eleven-ninety-nine, officer needs assistance!", "npc/metropolice/vo/11-99officerneedsassistance.wav");
- Schema.voices:Add("Combine", "Administer", "Administer.", "npc/metropolice/vo/administer.wav");
- Schema.voices:Add("Combine", "Affirmative", "Affirmative.", "npc/metropolice/vo/affirmative.wav");
- Schema.voices:Add("Combine", "All Units Move In", "Wszystkie jednostki wchodzić!", "npc/metropolice/vo/allunitsmovein.wav");
- Schema.voices:Add("Combine", "Amputate", "Amputate.", "npc/metropolice/vo/amputate.wav");
- Schema.voices:Add("Combine", "Anti-Citizen", "Anti-citizen.", "npc/metropolice/vo/anticitizen.wav");
- Schema.voices:Add("Combine", "Citizen", "Obywatel(e).", "npc/metropolice/vo/citizen.wav");
- Schema.voices:Add("Combine", "Copy", "Zrozumiałem.", "npc/metropolice/vo/copy.wav");
- Schema.voices:Add("Combine", "Cover Me", "Osłaniajcie mnie, wchodze!", "npc/metropolice/vo/covermegoingin.wav");
- Schema.voices:Add("Combine", "Assist Trespass", "Assist for a criminal trespass!", "npc/metropolice/vo/criminaltrespass63.wav");
- Schema.voices:Add("Combine", "Destroy Cover", "Zniszczcie tą osłone!", "npc/metropolice/vo/destroythatcover.wav");
- Schema.voices:Add("Combine", "Don't Move", "Nie ruszać sie!", "npc/metropolice/vo/dontmove.wav");
- Schema.voices:Add("Combine", "Final Verdict", "Ostateczny werdykt nadany.", "npc/metropolice/vo/finalverdictadministered.wav");
- Schema.voices:Add("Combine", "Final Warning", "Ostatnie ostrzeżenie!", "npc/metropolice/vo/finalwarning.wav");
- Schema.voices:Add("Combine", "First Warning", "Pierwsze ostrzeżenie, odejdź!", "npc/metropolice/vo/firstwarningmove.wav");
- Schema.voices:Add("Combine", "Get Down", "Padnij!", "npc/metropolice/vo/getdown.wav");
- Schema.voices:Add("Combine", "Get Out", "Wynoś się stąd!", "npc/metropolice/vo/getoutofhere.wav");
- Schema.voices:Add("Combine", "Suspect One", "Mam tu podejrzanego numer 1.", "npc/metropolice/vo/gotsuspect1here.wav");
- Schema.voices:Add("Combine", "Help", "Pomocy!", "npc/metropolice/vo/help.wav");
- Schema.voices:Add("Combine", "Running", "Ucieka!", "npc/metropolice/vo/hesrunning.wav");
- Schema.voices:Add("Combine", "Hold It", "Zatrzymaj sie!", "npc/metropolice/vo/holditrightthere.wav");
- Schema.voices:Add("Combine", "Move Along Repeat", "Powiedziałem odejdź.", "npc/metropolice/vo/isaidmovealong.wav");
- Schema.voices:Add("Combine", "Malcompliance", "Issuing malcompliance citation.", "npc/metropolice/vo/issuingmalcompliantcitation.wav");
- Schema.voices:Add("Combine", "Keep Moving", "Keep moving!", "npc/metropolice/vo/keepmoving.wav");
- Schema.voices:Add("Combine", "Lock Position", "Wszystkie jednostki, utrzymać pozycje!", "npc/metropolice/vo/lockyourposition.wav");
- Schema.voices:Add("Combine", "Trouble", "Szukasz kłopotów?", "npc/metropolice/vo/lookingfortrouble.wav");
- Schema.voices:Add("Combine", "Look Out", "Uwaga!", "npc/metropolice/vo/lookout.wav");
- Schema.voices:Add("Combine", "Minor Hits", "Minor hits, continuing prosecution.", "npc/metropolice/vo/minorhitscontinuing.wav");
- Schema.voices:Add("Combine", "Move", "Ruchy!", "npc/metropolice/vo/move.wav");
- Schema.voices:Add("Combine", "Move Along", "Odejdź stąd!", "npc/metropolice/vo/movealong3.wav");
- Schema.voices:Add("Combine", "Move Back", "Cofnij sie, natychmiast!", "npc/metropolice/vo/movebackrightnow.wav");
- Schema.voices:Add("Combine", "Move It", "Ruchy!", "npc/metropolice/vo/moveit2.wav");
- Schema.voices:Add("Combine", "Hardpoint", "Przechodzę do hardpointu.", "npc/metropolice/vo/movingtohardpoint.wav");
- Schema.voices:Add("Combine", "Officer Help", "Oficer potrzebuje pomocy!", "npc/metropolice/vo/officerneedshelp.wav");
- Schema.voices:Add("Combine", "Privacy", "Possible level three civil privacy violator here!", "npc/metropolice/vo/possiblelevel3civilprivacyviolator.wav");
- Schema.voices:Add("Combine", "Judgement", "Podejrzany, przygotuj się na wymierzenie kary!", "npc/metropolice/vo/prepareforjudgement.wav");
- Schema.voices:Add("Combine", "Priority Two", "I have a priority two anti-citizen here!", "npc/metropolice/vo/priority2anticitizenhere.wav");
- Schema.voices:Add("Combine", "Prosecute", "Prosecute!", "npc/metropolice/vo/prosecute.wav");
- Schema.voices:Add("Combine", "Amputate Ready", "Gotów by amputować!", "npc/metropolice/vo/readytoamputate.wav");
- Schema.voices:Add("Combine", "Rodger That", "Zrozumiałem!", "npc/metropolice/vo/rodgerthat.wav");
- Schema.voices:Add("Combine", "Search", "Search!", "npc/metropolice/vo/search.wav");
- Schema.voices:Add("Combine", "Shit", "Kurwa!", "npc/metropolice/vo/shit.wav");
- Schema.voices:Add("Combine", "Sentence Delivered", "Wiadomość dostarczona.", "npc/metropolice/vo/sentencedelivered.wav");
- Schema.voices:Add("Combine", "Sterilize", "Sterilize!", "npc/metropolice/vo/sterilize.wav");
- Schema.voices:Add("Combine", "Take Cover", "Za osłone!", "npc/metropolice/vo/takecover.wav");
- Schema.voices:Add("Combine", "Restrict", "Restrict!", "npc/metropolice/vo/restrict.wav");
- Schema.voices:Add("Combine", "Restricted", "Restricted block.", "npc/metropolice/vo/restrictedblock.wav");
- Schema.voices:Add("Combine", "Second Warning", "To twoje drugie ostrzeżęnie!", "npc/metropolice/vo/thisisyoursecondwarning.wav");
- Schema.voices:Add("Combine", "Verdict", "Chcesz werdykt za brak współpracy?", "npc/metropolice/vo/youwantamalcomplianceverdict.wav");
- Schema.voices:Add("Combine", "Backup", "Backup!", "npc/metropolice/vo/backup.wav");
- Schema.voices:Add("Combine", "Apply", "Apply.", "npc/metropolice/vo/apply.wav");
- Schema.voices:Add("Combine", "Restriction", "Terminal restriction zone.", "npc/metropolice/vo/terminalrestrictionzone.wav");
- Schema.voices:Add("Combine", "Complete", "Protection complete.", "npc/metropolice/vo/protectioncomplete.wav");
- Schema.voices:Add("Combine", "Location Unknown", "Suspect location unknown.", "npc/metropolice/vo/suspectlocationunknown.wav");
- Schema.voices:Add("Combine", "Can 1", "Podnieś tą puszke.", "npc/metropolice/vo/pickupthecan1.wav");
- Schema.voices:Add("Combine", "Can 2", "Podnieś... Tą... Puszke....", "npc/metropolice/vo/pickupthecan2.wav");
- Schema.voices:Add("Combine", "Wrap It", "Tak jest, teraz ją wyrzuć.", "npc/combine_soldier/vo/thatsitwrapitup.wav");
- Schema.voices:Add("Combine", "Can 3", "Powiedziałem podnieś puszke!", "npc/metropolice/vo/pickupthecan3.wav");
- Schema.voices:Add("Combine", "Can 4", "Teraz włóż ją do śmietnika.", "npc/metropolice/vo/putitinthetrash1.wav");
- Schema.voices:Add("Combine", "Can 5", "Powiedziałem włóż ją do śmietnika!", "npc/metropolice/vo/putitinthetrash2.wav");
- Schema.voices:Add("Combine", "Now Get Out", "A teraz stąd odejdź!", "npc/metropolice/vo/nowgetoutofhere.wav");
- Schema.voices:Add("Combine", "Haha", "Haha.", "npc/metropolice/vo/chuckle.wav");
- Schema.voices:Add("Combine", "X-Ray", "X-Ray!", "npc/metropolice/vo/xray.wav");
- Schema.voices:Add("Combine", "Patrol", "Patrol!", "npc/metropolice/vo/patrol.wav");
- Schema.voices:Add("Combine", "Serve", "Serve.", "npc/metropolice/vo/serve.wav");
- Schema.voices:Add("Combine", "Knocked Over", "Zrzuciłeś, teraz podnoś!", "npc/metropolice/vo/youknockeditover.wav");
- Schema.voices:Add("Combine", "Watch It", "Watch it!", "npc/metropolice/vo/watchit.wav");
- Schema.voices:Add("Combine", "Restricted Canals", "Suspect is using restricted canals at...", "npc/metropolice/vo/suspectusingrestrictedcanals.wav");
- Schema.voices:Add("Combine", "505", "Subject is five-oh-five!", "npc/metropolice/vo/subjectis505.wav");
- Schema.voices:Add("Combine", "404", "Possible four-zero-oh here!", "npc/metropolice/vo/possible404here.wav");
- Schema.voices:Add("Combine", "Vacate", "Rozejść się obywatele!", "npc/metropolice/vo/vacatecitizen.wav");
- Schema.voices:Add("Combine", "Escapee", "Priority two escapee.", "npc/combine_soldier/vo/prioritytwoescapee.wav");
- Schema.voices:Add("Combine", "Objective", "Priority one objective.", "npc/combine_soldier/vo/priority1objective.wav");
- Schema.voices:Add("Combine", "Payback", "Zemsta.", "npc/combine_soldier/vo/payback.wav");
- Schema.voices:Add("Combine", "Got Him Now", "Rozumiem, teraz go mamy.", "npc/combine_soldier/vo/affirmativewegothimnow.wav");
- Schema.voices:Add("Combine", "Antiseptic", "Antiseptic.", "npc/combine_soldier/vo/antiseptic.wav");
- Schema.voices:Add("Combine", "Cleaned", "Cleaned.", "npc/combine_soldier/vo/cleaned.wav");
- Schema.voices:Add("Combine", "Engaged Cleanup", "Engaged in cleanup.", "npc/combine_soldier/vo/engagedincleanup.wav");
- Schema.voices:Add("Combine", "Engaging", "Engaging.", "npc/combine_soldier/vo/engaging.wav");
- Schema.voices:Add("Combine", "Full Response", "Executing full response.", "npc/combine_soldier/vo/executingfullresponse.wav");
- Schema.voices:Add("Combine", "Heavy Resistance", "Overwatch advise, we have heavy resistance.", "npc/combine_soldier/vo/heavyresistance.wav");
- Schema.voices:Add("Combine", "Inbound", "W drodze.", "npc/combine_soldier/vo/inbound.wav");
- Schema.voices:Add("Combine", "Lost Contact", "Straciliśmy kontakt!", "npc/combine_soldier/vo/lostcontact.wav");
- Schema.voices:Add("Combine", "Move In", "Włazić!", "npc/combine_soldier/vo/movein.wav");
- Schema.voices:Add("Combine", "Harden Position", "Umocnijcie tą pozycje!", "npc/combine_soldier/vo/hardenthatposition.wav");
- Schema.voices:Add("Combine", "Go Sharp", "Go sharp, go sharp!", "npc/combine_soldier/vo/gosharpgosharp.wav");
- Schema.voices:Add("Combine", "Delivered", "Delivered.", "npc/combine_soldier/vo/delivered.wav");
- Schema.voices:Add("Combine", "Necrotics Inbound", "Necrotics, inbound!", "npc/combine_soldier/vo/necroticsinbound.wav");
- Schema.voices:Add("Combine", "Necrotics", "Necrotics.", "npc/combine_soldier/vo/necrotics.wav");
- Schema.voices:Add("Combine", "Outbreak", "Outbreak!", "npc/combine_soldier/vo/outbreak.wav");
- Schema.voices:Add("Combine", "Copy That", "Copy that.", "npc/combine_soldier/vo/copythat.wav");
- Schema.voices:Add("Combine", "Outbreak Status", "Outbreak status is code.", "npc/combine_soldier/vo/outbreakstatusiscode.wav");
- Schema.voices:Add("Combine", "Overwatch", "Overwatch!", "npc/combine_soldier/vo/overwatch.wav");
- Schema.voices:Add("Combine", "Preserve", "Preserve!", "npc/metropolice/vo/preserve.wav");
- Schema.voices:Add("Combine", "Pressure", "Pressure!", "npc/metropolice/vo/pressure.wav");
- Schema.voices:Add("Combine", "Phantom", "Phantom!", "npc/combine_soldier/vo/phantom.wav");
- Schema.voices:Add("Combine", "Stinger", "Stinger!", "npc/combine_soldier/vo/stinger.wav");
- Schema.voices:Add("Combine", "Shadow", "Shadow!", "npc/combine_soldier/vo/shadow.wav");
- Schema.voices:Add("Combine", "Savage", "Savage!", "npc/combine_soldier/vo/savage.wav");
- Schema.voices:Add("Combine", "Reaper", "Reaper!", "npc/combine_soldier/vo/reaper.wav");
- Schema.voices:Add("Combine", "Victor", "Victor!", "npc/metropolice/vo/victor.wav");
- Schema.voices:Add("Combine", "Sector", "Sector!", "npc/metropolice/vo/sector.wav");
- Schema.voices:Add("Combine", "Inject", "Inject!", "npc/metropolice/vo/inject.wav");
- Schema.voices:Add("Combine", "Dagger", "Dagger!", "npc/combine_soldier/vo/dagger.wav");
- Schema.voices:Add("Combine", "Blade", "Blade!", "npc/combine_soldier/vo/blade.wav");
- Schema.voices:Add("Combine", "Razor", "Razor!", "npc/combine_soldier/vo/razor.wav");
- Schema.voices:Add("Combine", "Nomad", "Nomad!", "npc/combine_soldier/vo/nomad.wav");
- Schema.voices:Add("Combine", "Judge", "Judge!", "npc/combine_soldier/vo/judge.wav");
- Schema.voices:Add("Combine", "Ghost", "Ghost!", "npc/combine_soldier/vo/ghost.wav");
- Schema.voices:Add("Combine", "Sword", "Sword!", "npc/combine_soldier/vo/sword.wav");
- Schema.voices:Add("Combine", "Union", "Union!", "npc/metropolice/vo/union.wav");
- Schema.voices:Add("Combine", "Helix", "Helix!", "npc/combine_soldier/vo/helix.wav");
- Schema.voices:Add("Combine", "Storm", "Storm!", "npc/combine_soldier/vo/storm.wav");
- Schema.voices:Add("Combine", "Spear", "Spear!", "npc/combine_soldier/vo/spear.wav");
- Schema.voices:Add("Combine", "Vamp", "Vamp!", "npc/combine_soldier/vo/vamp.wav");
- Schema.voices:Add("Combine", "Nova", "Nova!", "npc/combine_soldier/vo/nova.wav");
- Schema.voices:Add("Combine", "Mace", "Mace!", "npc/combine_soldier/vo/mace.wav");
- Schema.voices:Add("Combine", "Grid", "Grid!", "npc/combine_soldier/vo/grid.wav");
- Schema.voices:Add("Combine", "Kilo", "Kilo!", "npc/combine_soldier/vo/kilo.wav");
- Schema.voices:Add("Combine", "Echo", "Echo!", "npc/combine_soldier/vo/echo.wav");
- Schema.voices:Add("Combine", "Dash", "Dash!", "npc/combine_soldier/vo/dash.wav");
- Schema.voices:Add("Combine", "Apex", "Apex!", "npc/combine_soldier/vo/apex.wav");
- Schema.voices:Add("Combine", "Jury", "Jury!", "npc/metropolice/vo/jury.wav");
- Schema.voices:Add("Combine", "King", "King!", "npc/metropolice/vo/king.wav");
- Schema.voices:Add("Combine", "Lock", "Lock!", "npc/metropolice/vo/lock.wav");
- Schema.voices:Add("Combine", "Vice", "Vice!", "npc/metropolice/vo/vice.wav");
- Schema.voices:Add("Combine", "Zero", "Zero!", "npc/metropolice/vo/zero.wav");
- Schema.voices:Add("Combine", "Zone", "Zone!", "npc/metropolice/vo/zone.wav");
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