isakk12

Notoriety Hud (roblox)

Jun 9th, 2022 (edited)
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  1. repeat wait() until game:IsLoaded()
  2. local plr = game:GetService("Players").LocalPlayer
  3.  
  4. local civisFolder = workspace:WaitForChild("Citizens")
  5. local policeFolder = workspace:WaitForChild("Police")
  6. local camFolder = workspace:WaitForChild("Cameras")
  7. local mapFolder = workspace:WaitForChild("Map")
  8.  
  9. local civis = #civisFolder:GetChildren()
  10. local police = #policeFolder:GetChildren()
  11. local cameras = #camFolder:GetChildren()
  12.  
  13. local HUD = Instance.new("ScreenGui")
  14. local Screen = Instance.new("Frame")
  15. local Drills = Instance.new("Frame")
  16. local UIListLayout = Instance.new("UIListLayout")
  17. local Characters = Instance.new("Frame")
  18. local UIListLayout_2 = Instance.new("UIListLayout")
  19. local Sniper = Instance.new("Frame")
  20. local TextLabel = Instance.new("TextLabel")
  21. local Amount = Instance.new("TextLabel")
  22. local Infantry = Instance.new("Frame")
  23. local TextLabel_2 = Instance.new("TextLabel")
  24. local Amount_2 = Instance.new("TextLabel")
  25. local Dozer = Instance.new("Frame")
  26. local TextLabel_3 = Instance.new("TextLabel")
  27. local Amount_3 = Instance.new("TextLabel")
  28. local Cloakers = Instance.new("Frame")
  29. local TextLabel_4 = Instance.new("TextLabel")
  30. local Amount_4 = Instance.new("TextLabel")
  31. local Shields = Instance.new("Frame")
  32. local TextLabel_5 = Instance.new("TextLabel")
  33. local Amount_5 = Instance.new("TextLabel")
  34. local Medics = Instance.new("Frame")
  35. local TextLabel_6 = Instance.new("TextLabel")
  36. local Amount_6 = Instance.new("TextLabel")
  37. local Tasers = Instance.new("Frame")
  38. local TextLabel_7 = Instance.new("TextLabel")
  39. local Amount_7 = Instance.new("TextLabel")
  40. local Civilians = Instance.new("Frame")
  41. local TextLabel_8 = Instance.new("TextLabel")
  42. local Amount_8 = Instance.new("TextLabel")
  43. local Hostages = Instance.new("Frame")
  44. local TextLabel_9 = Instance.new("TextLabel")
  45. local Amount_9 = Instance.new("TextLabel")
  46.  
  47. HUD.Name = "HUD"
  48. HUD.Parent = game:GetService("CoreGui")
  49. HUD.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  50.  
  51. Screen.Name = "Screen"
  52. Screen.Parent = HUD
  53. Screen.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  54. Screen.BackgroundTransparency = 1.000
  55. Screen.Size = UDim2.new(1, 0, 1, 0)
  56.  
  57. Drills.Name = "Drills"
  58. Drills.Parent = Screen
  59. Drills.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  60. Drills.Position = UDim2.new(0.065, 0, 0.884, 0)
  61. Drills.Size = UDim2.new(0, 436, 0, 52)
  62. Drills.BackgroundTransparency = 1
  63.  
  64. UIListLayout.Parent = Drills
  65. UIListLayout.FillDirection = Enum.FillDirection.Horizontal
  66. UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
  67. UIListLayout.Padding = UDim.new(0.0500000007, 0)
  68.  
  69. Characters.Name = "Characters"
  70. Characters.Parent = Screen
  71. Characters.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  72. Characters.BackgroundTransparency = 1.000
  73. Characters.Position = UDim2.new(0.672852695, 0, 0.0493827164, 0)
  74. Characters.Size = UDim2.new(0, 476, 0, 52)
  75.  
  76. UIListLayout_2.Parent = Characters
  77. UIListLayout_2.FillDirection = Enum.FillDirection.Horizontal
  78. UIListLayout_2.HorizontalAlignment = Enum.HorizontalAlignment.Right
  79. UIListLayout_2.SortOrder = Enum.SortOrder.LayoutOrder
  80. UIListLayout_2.Padding = UDim.new(0.0500000007, 0)
  81.  
  82. Sniper.Name = "Sniper"
  83. Sniper.Parent = Characters
  84. Sniper.BackgroundColor3 = Color3.fromRGB(213, 213, 213)
  85. Sniper.BackgroundTransparency = 0.800
  86. Sniper.BorderSizePixel = 7
  87. Sniper.Size = UDim2.new(0, 52, 0, 52)
  88.  
  89. TextLabel.Parent = Sniper
  90. TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  91. TextLabel.BackgroundTransparency = 1.000
  92. TextLabel.Size = UDim2.new(1, 0, 0.443076938, 0)
  93. TextLabel.Text = "Snipers"
  94. TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
  95. TextLabel.TextScaled = true
  96. TextLabel.TextSize = 14.000
  97. TextLabel.TextWrapped = true
  98.  
  99. Amount.Name = "Amount"
  100. Amount.Parent = Sniper
  101. Amount.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  102. Amount.BackgroundTransparency = 1.000
  103. Amount.Position = UDim2.new(0, 0, 0.564871848, 0)
  104. Amount.Size = UDim2.new(1, 0, 0.419572622, 0)
  105. Amount.Text = "0"
  106. Amount.TextColor3 = Color3.fromRGB(255, 255, 255)
  107. Amount.TextScaled = true
  108. Amount.TextSize = 14.000
  109. Amount.TextWrapped = true
  110.  
  111. Infantry.Name = "Infantry"
  112. Infantry.Parent = Characters
  113. Infantry.BackgroundColor3 = Color3.fromRGB(213, 213, 213)
  114. Infantry.BackgroundTransparency = 0.800
  115. Infantry.BorderSizePixel = 7
  116. Infantry.Size = UDim2.new(0, 52, 0, 52)
  117.  
  118. TextLabel_2.Parent = Infantry
  119. TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  120. TextLabel_2.BackgroundTransparency = 1.000
  121. TextLabel_2.Size = UDim2.new(1, 0, 0.443076938, 0)
  122. TextLabel_2.Text = "Normal cops"
  123. TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
  124. TextLabel_2.TextScaled = true
  125. TextLabel_2.TextSize = 14.000
  126. TextLabel_2.TextWrapped = true
  127.  
  128. Amount_2.Name = "Amount"
  129. Amount_2.Parent = Infantry
  130. Amount_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  131. Amount_2.BackgroundTransparency = 1.000
  132. Amount_2.Position = UDim2.new(0, 0, 0.564871848, 0)
  133. Amount_2.Size = UDim2.new(1, 0, 0.419572622, 0)
  134. Amount_2.Text = "0"
  135. Amount_2.TextColor3 = Color3.fromRGB(255, 255, 255)
  136. Amount_2.TextScaled = true
  137. Amount_2.TextSize = 14.000
  138. Amount_2.TextWrapped = true
  139.  
  140. Dozer.Name = "Dozer"
  141. Dozer.Parent = Characters
  142. Dozer.BackgroundColor3 = Color3.fromRGB(213, 213, 213)
  143. Dozer.BackgroundTransparency = 0.800
  144. Dozer.BorderSizePixel = 7
  145. Dozer.Size = UDim2.new(0, 52, 0, 52)
  146.  
  147. TextLabel_3.Parent = Dozer
  148. TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  149. TextLabel_3.BackgroundTransparency = 1.000
  150. TextLabel_3.Size = UDim2.new(1, 0, 0.443076938, 0)
  151. TextLabel_3.Text = "Dozers"
  152. TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255)
  153. TextLabel_3.TextScaled = true
  154. TextLabel_3.TextSize = 14.000
  155. TextLabel_3.TextWrapped = true
  156.  
  157. Amount_3.Name = "Amount"
  158. Amount_3.Parent = Dozer
  159. Amount_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  160. Amount_3.BackgroundTransparency = 1.000
  161. Amount_3.Position = UDim2.new(0, 0, 0.564871848, 0)
  162. Amount_3.Size = UDim2.new(1, 0, 0.419572622, 0)
  163. Amount_3.Text = "0"
  164. Amount_3.TextColor3 = Color3.fromRGB(255, 255, 255)
  165. Amount_3.TextScaled = true
  166. Amount_3.TextSize = 14.000
  167. Amount_3.TextWrapped = true
  168.  
  169. Cloakers.Name = "Cloakers"
  170. Cloakers.Parent = Characters
  171. Cloakers.BackgroundColor3 = Color3.fromRGB(213, 213, 213)
  172. Cloakers.BackgroundTransparency = 0.800
  173. Cloakers.BorderSizePixel = 7
  174. Cloakers.Size = UDim2.new(0, 52, 0, 52)
  175.  
  176. TextLabel_4.Parent = Cloakers
  177. TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  178. TextLabel_4.BackgroundTransparency = 1.000
  179. TextLabel_4.Size = UDim2.new(1, 0, 0.443076938, 0)
  180. TextLabel_4.Text = "Cloakers"
  181. TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255)
  182. TextLabel_4.TextScaled = true
  183. TextLabel_4.TextSize = 14.000
  184. TextLabel_4.TextWrapped = true
  185.  
  186. Amount_4.Name = "Amount"
  187. Amount_4.Parent = Cloakers
  188. Amount_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  189. Amount_4.BackgroundTransparency = 1.000
  190. Amount_4.Position = UDim2.new(0, 0, 0.564871848, 0)
  191. Amount_4.Size = UDim2.new(1, 0, 0.419572622, 0)
  192. Amount_4.Text = "0"
  193. Amount_4.TextColor3 = Color3.fromRGB(255, 255, 255)
  194. Amount_4.TextScaled = true
  195. Amount_4.TextSize = 14.000
  196. Amount_4.TextWrapped = true
  197.  
  198. Shields.Name = "Shields"
  199. Shields.Parent = Characters
  200. Shields.BackgroundColor3 = Color3.fromRGB(213, 213, 213)
  201. Shields.BackgroundTransparency = 0.800
  202. Shields.BorderSizePixel = 7
  203. Shields.Size = UDim2.new(0, 52, 0, 52)
  204.  
  205. TextLabel_5.Parent = Shields
  206. TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  207. TextLabel_5.BackgroundTransparency = 1.000
  208. TextLabel_5.Size = UDim2.new(1, 0, 0.443076938, 0)
  209. TextLabel_5.Text = "Shields"
  210. TextLabel_5.TextColor3 = Color3.fromRGB(255, 255, 255)
  211. TextLabel_5.TextScaled = true
  212. TextLabel_5.TextSize = 14.000
  213. TextLabel_5.TextWrapped = true
  214.  
  215. Amount_5.Name = "Amount"
  216. Amount_5.Parent = Shields
  217. Amount_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  218. Amount_5.BackgroundTransparency = 1.000
  219. Amount_5.Position = UDim2.new(0, 0, 0.564871848, 0)
  220. Amount_5.Size = UDim2.new(1, 0, 0.419572622, 0)
  221. Amount_5.Text = "0"
  222. Amount_5.TextColor3 = Color3.fromRGB(255, 255, 255)
  223. Amount_5.TextScaled = true
  224. Amount_5.TextSize = 14.000
  225. Amount_5.TextWrapped = true
  226.  
  227. Medics.Name = "Medics"
  228. Medics.Parent = Characters
  229. Medics.BackgroundColor3 = Color3.fromRGB(213, 213, 213)
  230. Medics.BackgroundTransparency = 0.800
  231. Medics.BorderSizePixel = 7
  232. Medics.Size = UDim2.new(0, 52, 0, 52)
  233.  
  234. TextLabel_6.Parent = Medics
  235. TextLabel_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  236. TextLabel_6.BackgroundTransparency = 1.000
  237. TextLabel_6.Size = UDim2.new(1, 0, 0.443076938, 0)
  238. TextLabel_6.Text = "Medics"
  239. TextLabel_6.TextColor3 = Color3.fromRGB(255, 255, 255)
  240. TextLabel_6.TextScaled = true
  241. TextLabel_6.TextSize = 14.000
  242. TextLabel_6.TextWrapped = true
  243.  
  244. Amount_6.Name = "Amount"
  245. Amount_6.Parent = Medics
  246. Amount_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  247. Amount_6.BackgroundTransparency = 1.000
  248. Amount_6.Position = UDim2.new(0, 0, 0.564871848, 0)
  249. Amount_6.Size = UDim2.new(1, 0, 0.419572622, 0)
  250. Amount_6.Text = "0"
  251. Amount_6.TextColor3 = Color3.fromRGB(255, 255, 255)
  252. Amount_6.TextScaled = true
  253. Amount_6.TextSize = 14.000
  254. Amount_6.TextWrapped = true
  255.  
  256. Tasers.Name = "Tasers"
  257. Tasers.Parent = Characters
  258. Tasers.BackgroundColor3 = Color3.fromRGB(213, 213, 213)
  259. Tasers.BackgroundTransparency = 0.800
  260. Tasers.BorderSizePixel = 7
  261. Tasers.Size = UDim2.new(0, 52, 0, 52)
  262.  
  263. TextLabel_7.Parent = Tasers
  264. TextLabel_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  265. TextLabel_7.BackgroundTransparency = 1.000
  266. TextLabel_7.Size = UDim2.new(1, 0, 0.443076938, 0)
  267. TextLabel_7.Text = "Tasers"
  268. TextLabel_7.TextColor3 = Color3.fromRGB(255, 255, 255)
  269. TextLabel_7.TextScaled = true
  270. TextLabel_7.TextSize = 14.000
  271. TextLabel_7.TextWrapped = true
  272.  
  273. Amount_7.Name = "Amount"
  274. Amount_7.Parent = Tasers
  275. Amount_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  276. Amount_7.BackgroundTransparency = 1.000
  277. Amount_7.Position = UDim2.new(0, 0, 0.564871848, 0)
  278. Amount_7.Size = UDim2.new(1, 0, 0.419572622, 0)
  279. Amount_7.Text = "0"
  280. Amount_7.TextColor3 = Color3.fromRGB(255, 255, 255)
  281. Amount_7.TextScaled = true
  282. Amount_7.TextSize = 14.000
  283. Amount_7.TextWrapped = true
  284.  
  285. Civilians.Name = "Civilians"
  286. Civilians.Parent = Characters
  287. Civilians.BackgroundColor3 = Color3.fromRGB(213, 213, 213)
  288. Civilians.BackgroundTransparency = 0.800
  289. Civilians.BorderSizePixel = 7
  290. Civilians.Size = UDim2.new(0, 52, 0, 52)
  291.  
  292. TextLabel_8.Parent = Civilians
  293. TextLabel_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  294. TextLabel_8.BackgroundTransparency = 1.000
  295. TextLabel_8.Size = UDim2.new(1, 0, 0.443076938, 0)
  296. TextLabel_8.Text = "Civilians"
  297. TextLabel_8.TextColor3 = Color3.fromRGB(255, 255, 255)
  298. TextLabel_8.TextScaled = true
  299. TextLabel_8.TextSize = 14.000
  300. TextLabel_8.TextWrapped = true
  301.  
  302. Amount_8.Name = "Amount"
  303. Amount_8.Parent = Civilians
  304. Amount_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  305. Amount_8.BackgroundTransparency = 1.000
  306. Amount_8.Position = UDim2.new(0, 0, 0.564871848, 0)
  307. Amount_8.Size = UDim2.new(1, 0, 0.419572622, 0)
  308. Amount_8.Text = "0"
  309. Amount_8.TextColor3 = Color3.fromRGB(255, 255, 255)
  310. Amount_8.TextScaled = true
  311. Amount_8.TextSize = 14.000
  312. Amount_8.TextWrapped = true
  313.  
  314. Hostages.Name = "Hostages"
  315. Hostages.Parent = Characters
  316. Hostages.BackgroundColor3 = Color3.fromRGB(213, 213, 213)
  317. Hostages.BackgroundTransparency = 0.800
  318. Hostages.BorderSizePixel = 7
  319. Hostages.Size = UDim2.new(0, 52, 0, 52)
  320.  
  321. TextLabel_9.Parent = Hostages
  322. TextLabel_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  323. TextLabel_9.BackgroundTransparency = 1.000
  324. TextLabel_9.Size = UDim2.new(1, 0, 0.443076938, 0)
  325. TextLabel_9.Text = "Hostages"
  326. TextLabel_9.TextColor3 = Color3.fromRGB(255, 255, 255)
  327. TextLabel_9.TextScaled = true
  328. TextLabel_9.TextSize = 14.000
  329. TextLabel_9.TextWrapped = true
  330.  
  331. Amount_9.Name = "Amount"
  332. Amount_9.Parent = Hostages
  333. Amount_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  334. Amount_9.BackgroundTransparency = 1.000
  335. Amount_9.Position = UDim2.new(0, 0, 0.564871848, 0)
  336. Amount_9.Size = UDim2.new(1, 0, 0.419572622, 0)
  337. Amount_9.Text = "0"
  338. Amount_9.TextColor3 = Color3.fromRGB(255, 255, 255)
  339. Amount_9.TextScaled = true
  340. Amount_9.TextSize = 14.000
  341. Amount_9.TextWrapped = true
  342.  
  343. local aKills = 0
  344. local aHostages = 0
  345.  
  346. local hostages = plr:WaitForChild("PlayerGui"):WaitForChild("SG_Package"):WaitForChild("MainGui"):WaitForChild("Hostages")
  347. local kills = plr:WaitForChild("PlayerGui"):WaitForChild("SG_Package"):WaitForChild("MainGui"):WaitForChild("Kills")
  348. kills.Visible = false
  349. hostages.Visible = false
  350. kills:GetPropertyChangedSignal("Visible"):Connect(function()
  351.     kills.Visible = false
  352. end)
  353. hostages:GetPropertyChangedSignal("Visible"):Connect(function()
  354.     hostages.Visible = false
  355. end)
  356. kills:WaitForChild("amount"):GetPropertyChangedSignal("Text"):Connect(function()
  357.     aKills = kills:WaitForChild("amount").Text
  358. end)
  359. hostages:WaitForChild("amount"):GetPropertyChangedSignal("Text"):Connect(function()
  360.     aHostages = hostages:WaitForChild("amount").Text
  361. end)
  362.  
  363. function drillUI()
  364.     local Drill = Instance.new("Frame")
  365.     local Name = Instance.new("TextLabel")
  366.     local TimeLeft = Instance.new("TextLabel")
  367.     local Jammed = Instance.new("TextLabel")
  368.     Drill.Name = "Drill"
  369.     Drill.Parent = Drills
  370.     Drill.BackgroundColor3 = Color3.fromRGB(213, 213, 213)
  371.     Drill.BackgroundTransparency = 0.800
  372.     Drill.BorderSizePixel = 7
  373.     Drill.Size = UDim2.new(0, 52, 0, 52)
  374.     Name.Name = "Name"
  375.     Name.Parent = Drill
  376.     Name.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  377.     Name.BackgroundTransparency = 1.000
  378.     Name.Size = UDim2.new(1, 0, 0.270000011, 0)
  379.     Name.Text = "Drill"
  380.     Name.TextColor3 = Color3.fromRGB(255, 255, 255)
  381.     Name.TextScaled = true
  382.     Name.TextSize = 14.000
  383.     Name.TextWrapped = true
  384.     TimeLeft.Name = "TimeLeft"
  385.     TimeLeft.Parent = Drill
  386.     TimeLeft.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  387.     TimeLeft.BackgroundTransparency = 1.000
  388.     TimeLeft.Position = UDim2.new(0, 0, 0.603333473, 0)
  389.     TimeLeft.Size = UDim2.new(1, 0, 0.381111085, 0)
  390.     TimeLeft.Text = "Time left: 0"
  391.     TimeLeft.TextColor3 = Color3.fromRGB(255, 255, 255)
  392.     TimeLeft.TextScaled = true
  393.     TimeLeft.TextSize = 14.000
  394.     TimeLeft.TextWrapped = true
  395.     Jammed.Name = "Jammed"
  396.     Jammed.Parent = Drill
  397.     Jammed.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
  398.     Jammed.BackgroundTransparency = 1.000
  399.     Jammed.Position = UDim2.new(0, 0, 0.270000011, 0)
  400.     Jammed.Size = UDim2.new(1, 0, 0.381111085, 0)
  401.     Jammed.Visible = false
  402.     Jammed.Text = "Jammed!"
  403.     Jammed.TextColor3 = Color3.fromRGB(255, 0, 4)
  404.     Jammed.TextScaled = true
  405.     Jammed.TextSize = 14.000
  406.     Jammed.TextWrapped = true
  407.     return Drill
  408. end
  409.  
  410. mapFolder.DescendantAdded:Connect(function(d)
  411.     if d.Name == "Drill" then
  412.         local Time = d:WaitForChild("Display").BG.Screen.TimeLeft
  413.         local tl = tostring(string.split(Time.Text," ")[1])
  414.         local ui = drillUI()
  415.         ui:WaitForChild("TimeLeft").Text = tl
  416.         Time.Changed:Connect(function(change)
  417.             if change == "Text" then
  418.                 tl = tostring(string.split(Time.Text," ")[1])
  419.                 ui:WaitForChild("TimeLeft").Text = tl
  420.             end
  421.         end)
  422.         d:GetPropertyChangedSignal("Name"):Connect(function()
  423.             if d.Name == "Drill" then
  424.                 ui.Jammed.Visible = false
  425.             else
  426.                 ui.Jammed.Visible = true
  427.             end
  428.         end)
  429.         d.Parent.ChildRemoved:Connect(function(c)
  430.             if c == d then
  431.                 game:GetService("Debris"):AddItem(ui,0)
  432.             end
  433.         end)
  434.     end
  435. end)
  436.  
  437.  
  438. game:GetService("RunService").RenderStepped:Connect(function()
  439.     local riot,tas,doze,med,cl,inf,snipe = 0,0,0,0,0,0,0
  440.     for i,c in pairs(policeFolder:GetChildren()) do
  441.         local t = string.lower(c:WaitForChild("Type").Value)
  442.         if string.match(t,"riot") then
  443.             riot += 1
  444.         elseif string.match(t,"taser") then
  445.             tas += 1
  446.         elseif string.match(t,"dozer") then
  447.             doze += 1
  448.         elseif string.match(t,"medic") then
  449.             med += 1
  450.         elseif string.match(t,"cloaker") then
  451.             cl += 1
  452.         elseif string.match(t,"sniper") or string.match(t,"marksman") then
  453.             snipe += 1
  454.         else
  455.             inf += 1
  456.         end
  457.     end
  458.    
  459.     Tasers:WaitForChild("Amount").Text = tostring(tas)
  460.     Shields:WaitForChild("Amount").Text = tostring(riot)
  461.     Dozer:WaitForChild("Amount").Text = tostring(doze)
  462.     Medics:WaitForChild("Amount").Text = tostring(med)
  463.     Infantry:WaitForChild("Amount").Text = tostring(inf)
  464.     Cloakers:WaitForChild("Amount").Text = tostring(cl)
  465.     Hostages:WaitForChild("Amount").Text = tostring(aHostages)
  466.     Civilians:WaitForChild("Amount").Text = tostring(#civisFolder:GetChildren())
  467.     Sniper:WaitForChild("Amount").Text = tostring(snipe)
  468. end)
  469.  
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