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- [19:45:17] CONFIG <reload>: Handles reloading the config
- [19:45:17] EXIT: Exits the server
- [19:45:17] GITHUBGEN [filelocation]: Generates a github .md file outlining all t
- he features/commands
- [19:45:17] HELP: Prints out available commands and their function.
- [19:45:17] INFO: Prints license and author information.
- [19:45:17] NEW <config_id>: Starts a new server with the given config id.
- [19:45:17] RESTART: Restarts the game server (multiadmin will not restart, just
- the game)
- [19:45:17] RESTARTNEXTROUND: Restarts the server at the end of this round
- [19:45:17] STOPNEXTROUND: Stops the server at the end of this round
- [19:45:17] Commands from game:
- [19:45:17] Sending request to SCP: Secret Laboratory...
- [19:45:18] [CMD] Calling command HELP
- [19:45:18] [CMD] Number of args 0
- [19:45:18] [CMD] Command handler found, calling
- [19:45:18] :
- ATCOLOR (bool): Enables/Disables color for Admintoolbox in the server window
- ATDISABLE: Disables Admintoolbox
- BAN <player/s name|player/s ip>: Ban player/players
- BANREFRESH: Refreshes the ban list
- BREAKDOOR [PLAYER] [BOOLEAN]: Toggles that players break doors when interacting
- with them
- CLASSLIST <page>: Prints a list of classes and their IDs
- CLEAN <Item ID>: Removes all found instances of a certain item.
- CLS|CLEAR: Clears the console screen
- CONFIG <R|RELOAD|RLD> | <PATH> | <VALUE> <KEY>: Reloads the config, displays the
- path or prints the value of a specific key.
- DOORS [OPEN / CLOSE / OPENSECURE / CLOSESECURE]: Opens/closes all doors.
- DROPALL <player>: Force all player/players to drop their items
- ENDROUND: End the round as if the match was done.
- GIVE <id>: Gives the player an item (doesnt work with dedicated servers)
- GIVEALL <Item ID>: Gives all players an item, or if their inventory is full, dro
- p it on the ground.
- GIVEPLAYER <Player(s)> <Item ID>: Gives a player/players an item, or if their in
- ventory is full, drop it on the ground.
- GIVETEAM <Team ID> <Item ID>: Gives all players in a team an item, or if their i
- nventory is full, drop it on the ground.
- GOD [PLAYER] (BOOL): Switch on/off godmode for player
- GOTO <roomid> <player>: Goto a specific room.
- Grenade <time>: Throws a grenade at all players.
- HEAL [PLAYER] (AMOUNT): Heals player. Use int for spesific amount (optional)
- HELP <command>: List commands
- HP [PLAYER] (AMOUNT): Sets player HP. Use int for amount
- INSTANTKILL [PLAYER] [BOOLEAN]: Lets specified players instantly kill targets
- ITEMLIST <page>: Displays a list of all items and their IDs
- ITEMPOS: Prints a list of item ids and positions
- KEEP [PLAYER] [BOOLEAN]: Toggles that players keeping settings on round restart
- LOCKDOWN [PLAYER] [BOOLEAN]: Locks all the doors for specified players
- NODMG [PLAYER] (BOOL): Switch on/off damageOutput for player
- NUKE [ON / OFF / START / STOP / LOCK / UNLOCK]: Remotely controls the alpha warh
- ead.
- PARROT|PAR <input>: Prints the input
- PLAYER [PLAYERNAME]: Gets toolbox info about spesific player
- PLAYERS: Lists current players to server console
- pm [(enable|disable|commands) <plugin/s>][list (all|enabled|disabled)]: SMOD2 Pl
- ugin Management
- pos (player) [add/set/get/help] [x=][y=][z=]
- Visit the "github.com/Rnen/AdminToolbox" for more info: Alters the player positi
- on
- QUIT|EXIT: Quits the game
- RANGE: Goto the shooting range.
- RECIPES: Prints a list of 914 recipes.
- RECONNECTRS: Tells all players to reconnect then quits the game.
- REFRESHFIX: Something to do with fixing refreshing of the console.
- ROLE [PLAYER] [ROLEID]: Sets player to (ROLEID)
- ROOMPOS: Prints a list room ids and positions
- ROUNDLOCK TRUE/FALSE: Locks the round so it cant end
- ROUNDRESTART: Restarts the round.
- SEED: Show the current map seed.
- SHOWRIDS: Show a list of Room Ids
- smdev [player<:name or addr> | class<:classid> | server | inventory<:itemid> | I
- TEMS<:itemid|:itemidWORLD>| connection<:addr> | round | roundstats] [ [METHOD|M|
- CALL|C <method name> <param1> .. <paramN>] | [GET|G <propery name>] | [SET|S <pr
- opery name> <value>] ]: Method to call Smod2 API methods/get properties on Smod2
- objects for testing. To specify paramater types use i' f' b' d' s' at the start
- of your argument.
- SPECTATOR [PLAYER] (BOOL): Switch on/off always spectator for player
- STEAMID <player/s name|player/s ip>: Prints SteamID for player/players
- TEAMLIST: Displays a list of all teams and their IDs
- TP <Player(s) to be Teleported> <Target Player>: Teleports a player/s to another
- target player
- TPALL <Target Player>: Teleports all players to a specific player
- TPROOM <Player(s) to be Teleported> <Target Room id>: Teleports a player/s to a
- room
- TPX [PLAYER] [PLAYER2]: Teleports player to player2
- TUT/TUTORIAL [PLAYER]: Sets player to TUTORIAL
- VALUE <key>: No idea what this does
- WARP [LIST]
- WARP [ADD/+] [PlayerName] [YourWarpPointName]
- WARP [REMOVE/-] [YourWarpPointName]
- WARP [PlayerName] [WarpPointName]:
- WEAPONLIST <page>: Displays a list of all weapons and their IDs
- WEIGHTS [Player(s)]: Lists player weights from Smart Class Picker.
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