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PlusX game description

Mar 10th, 2020
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  1.  
  2. (PlusX)
  3.  
  4. Concept - The this game is intended to be played by writing a game engine in any programming language and have the computers compete for the best algorithm. People don't play this game directly, they write programs that play the game.
  5.  
  6. Equipment
  7. Board - a rectangular array at least 2×2 squares or more in any proportion
  8.  
  9. + move and capture one space horizontally or vertically
  10. X move and capture one space diagonally
  11.  
  12. Rules
  13. 1. Ideal engine should be able to adapt to restrictions of the opposing engine
  14. 2. Choose at random which player is to move first, this is Player 1
  15. 3. Choose at random which pieces that Player 1 uses
  16. 4. Player 2 uses the other pieces
  17. 5. Pieces are placed along opposite horizontal edges of the board
  18. 6. Object: to capture all of the opponent's pieces
  19. 7. Draw limit - the number of moves without a capture. A draw counts as a loss for both players
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