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  1. // CARS Configuration
  2. ////////////////////////
  3.  
  4. // CARS CFG
  5. [596] //copcarla
  6. mainLights.enable = 0 //0
  7. strobeLights.1.enable = 0 //1
  8. strobeLights.2.enable = 0 //1
  9. strobeLights.3.enable = 0 //1
  10. advisorLights.enable = 0 //0
  11. spotLight.enable = 0 //0
  12.  
  13. mainEL.corona.number = 2 // number of coronas on each place (1-3) G-TASTE
  14. mainEL.corona.space.X = 0.3
  15. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  16. mainEL.pos.X = 0.4
  17. mainEL.pos.Y = -0.38
  18. mainEL.pos.Z = 1.0
  19. mainEL.rgb1.R = 0
  20. mainEL.rgb1.G = 0
  21. mainEL.rgb1.B = 255
  22. mainEL.rgb2.R = 255
  23. mainEL.rgb2.G = 0
  24. mainEL.rgb2.B = 0
  25. mainEL.alpha = 190
  26. mainEL.size = 0.5
  27. mainEL.shadow.pos.X = 7.0
  28. mainEL.shadow.size = 6.0
  29. mainEL.shadow.rgb1.R = 0
  30. mainEL.shadow.rgb1.G = 0
  31. mainEL.shadow.rgb1.B = 60
  32. mainEL.shadow.rgb2.R = 60
  33. mainEL.shadow.rgb2.G = 0
  34. mainEL.shadow.rgb2.B = 0
  35.  
  36. strobeEL.1.corona.number = 2 // number of coronas on each place (1-3) U-TASTE
  37. strobeEL.1.corona.space.X = 0.05
  38. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  39. strobeEL.1.F.pos.X = 0.25
  40. strobeEL.1.F.pos.Y = 2.4
  41. strobeEL.1.F.pos.Z = -0.1
  42. strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both
  43. strobeEL.1.F.size = 0.065
  44. strobeEL.1.R.pos.X = 0.35
  45. strobeEL.1.R.pos.Y = -1.9
  46. strobeEL.1.R.pos.Z = 0.4
  47. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  48. strobeEL.1.R.size = 0.1
  49. strobeEL.1.rgb1.R = 255
  50. strobeEL.1.rgb1.G = 0
  51. strobeEL.1.rgb1.B = 0
  52. strobeEL.1.rgb2.R = 0
  53. strobeEL.1.rgb2.G = 0
  54. strobeEL.1.rgb2.B = 255
  55. strobeEL.1.alpha = 255
  56. strobeEL.1.shadow.F.enable = 1
  57. strobeEL.1.shadow.F.pos.Y = 4.4
  58. strobeEL.1.shadow.F.size = 1.6
  59. strobeEL.1.shadow.R.enable = 0
  60. strobeEL.1.shadow.R.pos.Y = -7.5
  61. strobeEL.1.shadow.R.size = 3.5
  62. strobeEL.1.shadow.rgb1.R = 80
  63. strobeEL.1.shadow.rgb1.G = 0
  64. strobeEL.1.shadow.rgb1.B = 0
  65. strobeEL.1.shadow.rgb2.R = 0
  66. strobeEL.1.shadow.rgb2.G = 0
  67. strobeEL.1.shadow.rgb2.B = 80
  68.  
  69. strobeEL.2.corona.number = 1 // number of coronas on each place (1-3) I-TASTE
  70. strobeEL.2.corona.space.X = 0.7
  71. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  72. strobeEL.2.F.pos.X = 0.45
  73. strobeEL.2.F.pos.Y = -0.2
  74. strobeEL.2.F.pos.Z = 0.85
  75. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  76. strobeEL.2.F.size = 0.2
  77. strobeEL.2.R.pos.X = 0.45
  78. strobeEL.2.R.pos.Y = -0.2
  79. strobeEL.2.R.pos.Z = 0.85
  80. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  81. strobeEL.2.R.size = 0.2
  82. strobeEL.2.rgb1.R = 0
  83. strobeEL.2.rgb1.G = 0
  84. strobeEL.2.rgb1.B = 255
  85. strobeEL.2.rgb2.R = 255
  86. strobeEL.2.rgb2.G = 0
  87. strobeEL.2.rgb2.B = 0
  88. strobeEL.2.alpha = 255
  89. strobeEL.2.shadow.F.enable = 1
  90. strobeEL.2.shadow.F.pos.Y = 7.6
  91. strobeEL.2.shadow.F.size = 4.5
  92. strobeEL.2.shadow.R.enable = 1
  93. strobeEL.2.shadow.R.pos.Y = -8.5
  94. strobeEL.2.shadow.R.size = 4.5
  95. strobeEL.2.shadow.rgb1.R = 0
  96. strobeEL.2.shadow.rgb1.G = 0
  97. strobeEL.2.shadow.rgb1.B = 15
  98. strobeEL.2.shadow.rgb2.R = 15
  99. strobeEL.2.shadow.rgb2.G = 0
  100. strobeEL.2.shadow.rgb2.B = 0
  101.  
  102. strobeEL.3.corona.number = 2 // number of coronas on each place (1-3) O-TASTE
  103. strobeEL.3.corona.space.X = 0.07
  104. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  105. strobeEL.3.F.pos.X = 0.7
  106. strobeEL.3.F.pos.Y = 2.35
  107. strobeEL.3.F.pos.Z = -0.05
  108. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  109. strobeEL.3.F.size = 0.3
  110. strobeEL.3.R.pos.X = 0.40
  111. strobeEL.3.R.pos.Y = -0.4
  112. strobeEL.3.R.pos.Z = 0.85
  113. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  114. strobeEL.3.R.size = 0.15
  115. strobeEL.3.rgb1.R = 255
  116. strobeEL.3.rgb1.G = 255
  117. strobeEL.3.rgb1.B = 255
  118. strobeEL.3.rgb2.R = 255
  119. strobeEL.3.rgb2.G = 255
  120. strobeEL.3.rgb2.B = 255
  121. strobeEL.3.alpha = 150
  122. strobeEL.3.shadow.F.enable = 1
  123. strobeEL.3.shadow.F.pos.Y = 5.5
  124. strobeEL.3.shadow.F.size = 2.1
  125. strobeEL.3.shadow.R.enable = 1
  126. strobeEL.3.shadow.R.pos.Y = -4.5
  127. strobeEL.3.shadow.R.size = 0.9
  128. strobeEL.3.shadow.rgb1.R = 30
  129. strobeEL.3.shadow.rgb1.G = 30
  130. strobeEL.3.shadow.rgb1.B = 30
  131. strobeEL.3.shadow.rgb2.R = 30
  132. strobeEL.3.shadow.rgb2.G = 30
  133. strobeEL.3.shadow.rgb2.B = 30
  134.  
  135. advisorEL.corona.number = 1 // number of coronas on each place (1-3)
  136. advisorEL.corona.space.X = -0.5
  137. advisorEL.pos.Y = -1.6
  138. advisorEL.pos.Z = 0.35
  139. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  140. advisorEL.space.X = 0.09
  141. advisorEL.alpha = 255
  142. advisorEL.rgb.R = 255
  143. advisorEL.rgb.G = 166
  144. advisorEL.rgb.B = 0
  145. advisorEL.size = 0.06
  146.  
  147. spotLight.pos.X = -0.9
  148. spotLight.pos.Y = 1.0
  149. spotLight.pos.Z = 0.6
  150. spotLight.size = 0.7
  151. [597] //copcarsf
  152. mainLights.enable = 0 //1
  153. strobeLights.1.enable = 0 //1
  154. strobeLights.2.enable = 0 //0
  155. strobeLights.3.enable = 0 //1
  156. advisorLights.enable = 0 //1
  157. spotLight.enable = 0 //0
  158.  
  159. mainEL.corona.number = 2 // number of coronas on each place (1-3) G
  160. mainEL.corona.space.X = 0.3
  161. mainEL.corona.mode = 1 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  162. mainEL.pos.X = 0.5
  163. mainEL.pos.Y = 5.35
  164. mainEL.pos.Z = 0.9
  165. mainEL.rgb1.R = 0
  166. mainEL.rgb1.G = 0
  167. mainEL.rgb1.B = 255
  168. mainEL.rgb2.R = 0
  169. mainEL.rgb2.G = 0
  170. mainEL.rgb2.B = 255
  171. mainEL.alpha = 190
  172. mainEL.size = 4
  173. mainEL.shadow.pos.X = 7.0
  174. mainEL.shadow.size = 6.0
  175. mainEL.shadow.rgb1.R = 0
  176. mainEL.shadow.rgb1.G = 0
  177. mainEL.shadow.rgb1.B = 60
  178. mainEL.shadow.rgb2.R = 60
  179. mainEL.shadow.rgb2.G = 0
  180. mainEL.shadow.rgb2.B = 0
  181.  
  182. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3) U
  183. strobeEL.1.corona.space.X = 0.05
  184. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  185. strobeEL.1.F.pos.X = -0.21
  186. strobeEL.1.F.pos.Y = 2.7
  187. strobeEL.1.F.pos.Z = 0.32
  188. strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both
  189. strobeEL.1.F.size = 0.08
  190. strobeEL.1.R.pos.X = -0.10
  191. strobeEL.1.R.pos.Y = -2.55
  192. strobeEL.1.R.pos.Z = 0.18
  193. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  194. strobeEL.1.R.size = 0.08
  195. strobeEL.1.rgb1.R = 0
  196. strobeEL.1.rgb1.G = 0
  197. strobeEL.1.rgb1.B = 255
  198. strobeEL.1.rgb2.R = 0
  199. strobeEL.1.rgb2.G = 0
  200. strobeEL.1.rgb2.B = 255
  201. strobeEL.1.alpha = 255
  202. strobeEL.1.shadow.F.enable = 1
  203. strobeEL.1.shadow.F.pos.Y = 4.4
  204. strobeEL.1.shadow.F.size = 1.6
  205. strobeEL.1.shadow.R.enable = 0
  206. strobeEL.1.shadow.R.pos.Y = -7.5
  207. strobeEL.1.shadow.R.size = 3.5
  208. strobeEL.1.shadow.rgb1.R = 80
  209. strobeEL.1.shadow.rgb1.G = 0
  210. strobeEL.1.shadow.rgb1.B = 0
  211. strobeEL.1.shadow.rgb2.R = 0
  212. strobeEL.1.shadow.rgb2.G = 0
  213. strobeEL.1.shadow.rgb2.B = 80
  214.  
  215. strobeEL.2.corona.number = 3 // number of coronas on each place (1-3) I
  216. strobeEL.2.corona.space.X = 0.1
  217. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  218. strobeEL.2.F.pos.X = 0.45
  219. strobeEL.2.F.pos.Y = 0.4
  220. strobeEL.2.F.pos.Z = 0.34
  221. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  222. strobeEL.2.F.size = 0
  223. strobeEL.2.R.pos.X = 0.45
  224. strobeEL.2.R.pos.Y = -1.48
  225. strobeEL.2.R.pos.Z = 0.485
  226. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  227. strobeEL.2.R.size = 0.06
  228. strobeEL.2.rgb1.R = 0
  229. strobeEL.2.rgb1.G = 0
  230. strobeEL.2.rgb1.B = 255
  231. strobeEL.2.rgb2.R = 255
  232. strobeEL.2.rgb2.G = 0
  233. strobeEL.2.rgb2.B = 0
  234. strobeEL.2.alpha = 255
  235. strobeEL.2.shadow.F.enable = 1
  236. strobeEL.2.shadow.F.pos.Y = 7.6
  237. strobeEL.2.shadow.F.size = 4.5
  238. strobeEL.2.shadow.R.enable = 1
  239. strobeEL.2.shadow.R.pos.Y = -8.5
  240. strobeEL.2.shadow.R.size = 4.5
  241. strobeEL.2.shadow.rgb1.R = 0
  242. strobeEL.2.shadow.rgb1.G = 0
  243. strobeEL.2.shadow.rgb1.B = 15
  244. strobeEL.2.shadow.rgb2.R = 15
  245. strobeEL.2.shadow.rgb2.G = 0
  246. strobeEL.2.shadow.rgb2.B = 0
  247.  
  248. strobeEL.3.corona.number = 2 // number of coronas on each place (1-3) O
  249. strobeEL.3.corona.space.X = 0.07
  250. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  251. strobeEL.3.F.pos.X = -0.8
  252. strobeEL.3.F.pos.Y = 2.25
  253. strobeEL.3.F.pos.Z = -0.04
  254. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  255. strobeEL.3.F.size = 0
  256. strobeEL.3.R.pos.X = 0.5
  257. strobeEL.3.R.pos.Y = -2.45
  258. strobeEL.3.R.pos.Z = 0.45
  259. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  260. strobeEL.3.R.size = 0.15
  261. strobeEL.3.rgb1.R = 255
  262. strobeEL.3.rgb1.G = 255
  263. strobeEL.3.rgb1.B = 255
  264. strobeEL.3.rgb2.R = 255
  265. strobeEL.3.rgb2.G = 255
  266. strobeEL.3.rgb2.B = 255
  267. strobeEL.3.alpha = 150
  268. strobeEL.3.shadow.F.enable = 0
  269. strobeEL.3.shadow.F.pos.Y = 6.0
  270. strobeEL.3.shadow.F.size = 2.1
  271. strobeEL.3.shadow.R.enable = 1
  272. strobeEL.3.shadow.R.pos.Y = -4.0
  273. strobeEL.3.shadow.R.size = 0.9
  274. strobeEL.3.shadow.rgb1.R = 30
  275. strobeEL.3.shadow.rgb1.G = 30
  276. strobeEL.3.shadow.rgb1.B = 30
  277. strobeEL.3.shadow.rgb2.R = 30
  278. strobeEL.3.shadow.rgb2.G = 30
  279. strobeEL.3.shadow.rgb2.B = 30
  280.  
  281. advisorEL.corona.number = 3 // number of coronas on each place (1-3) K
  282. advisorEL.corona.space.X = 0.05
  283. advisorEL.pos.Y = -0.50
  284. advisorEL.pos.Z = 1.1
  285. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  286. advisorEL.space.X = 0.14
  287. advisorEL.alpha = 255
  288. advisorEL.rgb.R = 255
  289. advisorEL.rgb.G = 166
  290. advisorEL.rgb.B = 0
  291. advisorEL.size = 0.06
  292.  
  293. spotLight.pos.X = -1.01
  294. spotLight.pos.Y = 0.2
  295. spotLight.pos.Z = 2.00
  296. spotLight.size = 0.7
  297.  
  298.  
  299. [598] //copcarlv
  300. mainLights.enable = 1 //1
  301. strobeLights.1.enable = 1 //1
  302. strobeLights.2.enable = 1 //1
  303. strobeLights.3.enable = 1 //1
  304. advisorLights.enable = 1 //1
  305. spotLight.enable = 0 //0
  306.  
  307. mainEL.corona.number = 2 // number of coronas on each place (1-3) G
  308. mainEL.corona.space.X = 0.3
  309. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  310. mainEL.pos.X = 0.5
  311. mainEL.pos.Y = -0.35
  312. mainEL.pos.Z = 0.9
  313. mainEL.rgb1.R = 0
  314. mainEL.rgb1.G = 0
  315. mainEL.rgb1.B = 255
  316. mainEL.rgb2.R = 255
  317. mainEL.rgb2.G = 0
  318. mainEL.rgb2.B = 0
  319. mainEL.alpha = 190
  320. mainEL.size = 0.7
  321. mainEL.shadow.pos.X = 7.0
  322. mainEL.shadow.size = 6.0
  323. mainEL.shadow.rgb1.R = 0
  324. mainEL.shadow.rgb1.G = 0
  325. mainEL.shadow.rgb1.B = 60
  326. mainEL.shadow.rgb2.R = 60
  327. mainEL.shadow.rgb2.G = 0
  328. mainEL.shadow.rgb2.B = 0
  329.  
  330. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3) U
  331. strobeEL.1.corona.space.X = 0.05
  332. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  333. strobeEL.1.F.pos.X = -0.25
  334. strobeEL.1.F.pos.Y = 2.6
  335. strobeEL.1.F.pos.Z = 0
  336. strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both
  337. strobeEL.1.F.size = 0.08
  338. strobeEL.1.R.pos.X = -0.125
  339. strobeEL.1.R.pos.Y = -1.0
  340. strobeEL.1.R.pos.Z = -0.15
  341. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  342. strobeEL.1.R.size = 0.08
  343. strobeEL.1.rgb1.R = 0
  344. strobeEL.1.rgb1.G = 0
  345. strobeEL.1.rgb1.B = 255
  346. strobeEL.1.rgb2.R = 0
  347. strobeEL.1.rgb2.G = 0
  348. strobeEL.1.rgb2.B = 255
  349. strobeEL.1.alpha = 255
  350. strobeEL.1.shadow.F.enable = 1
  351. strobeEL.1.shadow.F.pos.Y = 4.4
  352. strobeEL.1.shadow.F.size = 1.6
  353. strobeEL.1.shadow.R.enable = 0
  354. strobeEL.1.shadow.R.pos.Y = -7.5
  355. strobeEL.1.shadow.R.size = 3.5
  356. strobeEL.1.shadow.rgb1.R = 0
  357. strobeEL.1.shadow.rgb1.G = 0
  358. strobeEL.1.shadow.rgb1.B = 80
  359. strobeEL.1.shadow.rgb2.R = 0
  360. strobeEL.1.shadow.rgb2.G = 0
  361. strobeEL.1.shadow.rgb2.B = 80
  362.  
  363. strobeEL.2.corona.number = 3 // number of coronas on each place (1-3) I
  364. strobeEL.2.corona.space.X = 0.05
  365. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  366. strobeEL.2.F.pos.X = 0.45
  367. strobeEL.2.F.pos.Y = 0.25
  368. strobeEL.2.F.pos.Z = 0.34
  369. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  370. strobeEL.2.F.size = 0
  371. strobeEL.2.R.pos.X = 0.25
  372. strobeEL.2.R.pos.Y = -1.30
  373. strobeEL.2.R.pos.Z = 0.76
  374. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  375. strobeEL.2.R.size = 0.06
  376. strobeEL.2.rgb1.R = 0
  377. strobeEL.2.rgb1.G = 0
  378. strobeEL.2.rgb1.B = 255
  379. strobeEL.2.rgb2.R = 255
  380. strobeEL.2.rgb2.G = 0
  381. strobeEL.2.rgb2.B = 0
  382. strobeEL.2.alpha = 255
  383. strobeEL.2.shadow.F.enable = 0
  384. strobeEL.2.shadow.F.pos.Y = 7.6
  385. strobeEL.2.shadow.F.size = 4.5
  386. strobeEL.2.shadow.R.enable = 1
  387. strobeEL.2.shadow.R.pos.Y = -8.5
  388. strobeEL.2.shadow.R.size = 4.5
  389. strobeEL.2.shadow.rgb1.R = 0
  390. strobeEL.2.shadow.rgb1.G = 0
  391. strobeEL.2.shadow.rgb1.B = 15
  392. strobeEL.2.shadow.rgb2.R = 15
  393. strobeEL.2.shadow.rgb2.G = 0
  394. strobeEL.2.shadow.rgb2.B = 0
  395.  
  396. strobeEL.3.corona.number = 2 // number of coronas on each place (1-3) O
  397. strobeEL.3.corona.space.X = 0.04
  398. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  399. strobeEL.3.F.pos.X = 0.58
  400. strobeEL.3.F.pos.Y = -2.315
  401. strobeEL.3.F.pos.Z = 0.3
  402. strobeEL.3.F.dir = 2 //1 = front, 2 = rear, 0 = both
  403. strobeEL.3.F.size = 0
  404. strobeEL.3.R.pos.X = 0.58
  405. strobeEL.3.R.pos.Y = -2.765
  406. strobeEL.3.R.pos.Z = 0.260
  407. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  408. strobeEL.3.R.size = 0.1
  409. strobeEL.3.rgb1.R = 255
  410. strobeEL.3.rgb1.G = 255
  411. strobeEL.3.rgb1.B = 255
  412. strobeEL.3.rgb2.R = 255
  413. strobeEL.3.rgb2.G = 255
  414. strobeEL.3.rgb2.B = 255
  415. strobeEL.3.alpha = 150
  416. strobeEL.3.shadow.F.enable = 0
  417. strobeEL.3.shadow.F.pos.Y = 6.0
  418. strobeEL.3.shadow.F.size = 2.1
  419. strobeEL.3.shadow.R.enable = 1
  420. strobeEL.3.shadow.R.pos.Y = -4.0
  421. strobeEL.3.shadow.R.size = 0.9
  422. strobeEL.3.shadow.rgb1.R = 30
  423. strobeEL.3.shadow.rgb1.G = 30
  424. strobeEL.3.shadow.rgb1.B = 30
  425. strobeEL.3.shadow.rgb2.R = 30
  426. strobeEL.3.shadow.rgb2.G = 30
  427. strobeEL.3.shadow.rgb2.B = 30
  428.  
  429. advisorEL.corona.number = 3 // number of coronas on each place (1-3) K
  430. advisorEL.corona.space.X = 0.05
  431. advisorEL.pos.Y = -1.83
  432. advisorEL.pos.Z = 0.535
  433. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  434. advisorEL.space.X = 0.12
  435. advisorEL.alpha = 255
  436. advisorEL.rgb.R = 255
  437. advisorEL.rgb.G = 166
  438. advisorEL.rgb.B = 0
  439. advisorEL.size = 0.06
  440.  
  441. spotLight.pos.X = -1.01
  442. spotLight.pos.Y = 0.2
  443. spotLight.pos.Z = 2.00
  444. spotLight.size = 0.7
  445.  
  446. [541] //Bullet
  447. mainLights.enable = 0 //1
  448. strobeLights.1.enable = 0 //1
  449. strobeLights.2.enable = 0 //0
  450. strobeLights.3.enable = 0 //0
  451. advisorLights.enable = 0 //0
  452. spotLight.enable = 0 //0
  453.  
  454. mainEL.corona.number = 2 // number of coronas on each place (1-3)
  455. mainEL.corona.space.X = 0.3
  456. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  457. mainEL.pos.X = 0.5
  458. mainEL.pos.Y = -0.35
  459. mainEL.pos.Z = 0.9
  460. mainEL.rgb1.R = 0
  461. mainEL.rgb1.G = 0
  462. mainEL.rgb1.B = 255
  463. mainEL.rgb2.R = 0
  464. mainEL.rgb2.G = 0
  465. mainEL.rgb2.B = 255
  466. mainEL.alpha = 190
  467. mainEL.size = 0
  468. mainEL.shadow.pos.X = 7.0
  469. mainEL.shadow.size = 6.0
  470. mainEL.shadow.rgb1.R = 0
  471. mainEL.shadow.rgb1.G = 0
  472. mainEL.shadow.rgb1.B = 60
  473. mainEL.shadow.rgb2.R = 60
  474. mainEL.shadow.rgb2.G = 0
  475. mainEL.shadow.rgb2.B = 0
  476.  
  477. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3)
  478. strobeEL.1.corona.space.X = 0.05
  479. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  480. strobeEL.1.F.pos.X = 0.18
  481. strobeEL.1.F.pos.Y = 2.68
  482. strobeEL.1.F.pos.Z = 0.08
  483. strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both
  484. strobeEL.1.F.size = 0
  485. strobeEL.1.R.pos.X = -0.76
  486. strobeEL.1.R.pos.Y = -2.20
  487. strobeEL.1.R.pos.Z = 0.1
  488. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  489. strobeEL.1.R.size = 0.11
  490. strobeEL.1.rgb1.R = 0
  491. strobeEL.1.rgb1.G = 0
  492. strobeEL.1.rgb1.B = 255
  493. strobeEL.1.rgb2.R = 0
  494. strobeEL.1.rgb2.G = 0
  495. strobeEL.1.rgb2.B = 255
  496. strobeEL.1.alpha = 255
  497. strobeEL.1.shadow.F.enable = 1
  498. strobeEL.1.shadow.F.pos.Y = 4.4
  499. strobeEL.1.shadow.F.size = 1.6
  500. strobeEL.1.shadow.R.enable = 0
  501. strobeEL.1.shadow.R.pos.Y = -7.5
  502. strobeEL.1.shadow.R.size = 3.5
  503. strobeEL.1.shadow.rgb1.R = 80
  504. strobeEL.1.shadow.rgb1.G = 0
  505. strobeEL.1.shadow.rgb1.B = 0
  506. strobeEL.1.shadow.rgb2.R = 0
  507. strobeEL.1.shadow.rgb2.G = 0
  508. strobeEL.1.shadow.rgb2.B = 80
  509.  
  510. strobeEL.2.corona.number = 3 // number of coronas on each place (1-3)
  511. strobeEL.2.corona.space.X = 0.1
  512. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  513. strobeEL.2.F.pos.X = 0.45
  514. strobeEL.2.F.pos.Y = 0.4
  515. strobeEL.2.F.pos.Z = 0.34
  516. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  517. strobeEL.2.F.size = 0
  518. strobeEL.2.R.pos.X = 0.45
  519. strobeEL.2.R.pos.Y = -1.48
  520. strobeEL.2.R.pos.Z = 0.485
  521. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  522. strobeEL.2.R.size = 0.06
  523. strobeEL.2.rgb1.R = 0
  524. strobeEL.2.rgb1.G = 0
  525. strobeEL.2.rgb1.B = 255
  526. strobeEL.2.rgb2.R = 255
  527. strobeEL.2.rgb2.G = 0
  528. strobeEL.2.rgb2.B = 0
  529. strobeEL.2.alpha = 255
  530. strobeEL.2.shadow.F.enable = 1
  531. strobeEL.2.shadow.F.pos.Y = 7.6
  532. strobeEL.2.shadow.F.size = 4.5
  533. strobeEL.2.shadow.R.enable = 1
  534. strobeEL.2.shadow.R.pos.Y = -8.5
  535. strobeEL.2.shadow.R.size = 4.5
  536. strobeEL.2.shadow.rgb1.R = 0
  537. strobeEL.2.shadow.rgb1.G = 0
  538. strobeEL.2.shadow.rgb1.B = 15
  539. strobeEL.2.shadow.rgb2.R = 15
  540. strobeEL.2.shadow.rgb2.G = 0
  541. strobeEL.2.shadow.rgb2.B = 0
  542.  
  543. strobeEL.3.corona.number = 1 // number of coronas on each place (1-3)
  544. strobeEL.3.corona.space.X = 0.07
  545. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  546. strobeEL.3.F.pos.X = -0.8
  547. strobeEL.3.F.pos.Y = 2.25
  548. strobeEL.3.F.pos.Z = -0.04
  549. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  550. strobeEL.3.F.size = 0
  551. strobeEL.3.R.pos.X = 0.25
  552. strobeEL.3.R.pos.Y = -2.53
  553. strobeEL.3.R.pos.Z = 0.175
  554. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  555. strobeEL.3.R.size = 0.22
  556. strobeEL.3.rgb1.R = 255
  557. strobeEL.3.rgb1.G = 255
  558. strobeEL.3.rgb1.B = 255
  559. strobeEL.3.rgb2.R = 255
  560. strobeEL.3.rgb2.G = 255
  561. strobeEL.3.rgb2.B = 255
  562. strobeEL.3.alpha = 150
  563. strobeEL.3.shadow.F.enable = 0
  564. strobeEL.3.shadow.F.pos.Y = 6.0
  565. strobeEL.3.shadow.F.size = 2.1
  566. strobeEL.3.shadow.R.enable = 1
  567. strobeEL.3.shadow.R.pos.Y = -4.0
  568. strobeEL.3.shadow.R.size = 0.9
  569. strobeEL.3.shadow.rgb1.R = 30
  570. strobeEL.3.shadow.rgb1.G = 30
  571. strobeEL.3.shadow.rgb1.B = 30
  572. strobeEL.3.shadow.rgb2.R = 30
  573. strobeEL.3.shadow.rgb2.G = 30
  574. strobeEL.3.shadow.rgb2.B = 30
  575.  
  576. advisorEL.corona.number = 2 // number of coronas on each place (1-3)
  577. advisorEL.corona.space.X = 0.04
  578. advisorEL.pos.Y = -0.35
  579. advisorEL.pos.Z = 0.915
  580. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  581. advisorEL.space.X = 0.10
  582. advisorEL.alpha = 255
  583. advisorEL.rgb.R = 255
  584. advisorEL.rgb.G = 166
  585. advisorEL.rgb.B = 0
  586. advisorEL.size = 0.06
  587.  
  588. spotLight.pos.X = -1.01
  589. spotLight.pos.Y = 0.2
  590. spotLight.pos.Z = 1.52
  591. spotLight.size = 0.7
  592.  
  593. [560] //Sultan
  594. mainLights.enable = 0 //1
  595. strobeLights.1.enable = 0 //1
  596. strobeLights.2.enable = 0 //1
  597. strobeLights.3.enable = 0 //1
  598. advisorLights.enable = 0 //0
  599. spotLight.enable = 0 //0
  600.  
  601. mainEL.corona.number = 2 // number of coronas on each place (1-3)
  602. mainEL.corona.space.X = 0.3
  603. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  604. mainEL.pos.X = 0.5
  605. mainEL.pos.Y = -0.35
  606. mainEL.pos.Z = 0.9
  607. mainEL.rgb1.R = 0
  608. mainEL.rgb1.G = 0
  609. mainEL.rgb1.B = 255
  610. mainEL.rgb2.R = 255
  611. mainEL.rgb2.G = 0
  612. mainEL.rgb2.B = 0
  613. mainEL.alpha = 190
  614. mainEL.size = 0
  615. mainEL.shadow.pos.X = 7.0
  616. mainEL.shadow.size = 6.0
  617. mainEL.shadow.rgb1.R = 0
  618. mainEL.shadow.rgb1.G = 0
  619. mainEL.shadow.rgb1.B = 60
  620. mainEL.shadow.rgb2.R = 60
  621. mainEL.shadow.rgb2.G = 0
  622. mainEL.shadow.rgb2.B = 0
  623.  
  624. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3)
  625. strobeEL.1.corona.space.X = 0.05
  626. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  627. strobeEL.1.F.pos.X = 0.18
  628. strobeEL.1.F.pos.Y = 2.68
  629. strobeEL.1.F.pos.Z = 0.08
  630. strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both
  631. strobeEL.1.F.size = 0
  632. strobeEL.1.R.pos.X = -0.74
  633. strobeEL.1.R.pos.Y = -2.62
  634. strobeEL.1.R.pos.Z = 0.20
  635. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  636. strobeEL.1.R.size = 0.15
  637. strobeEL.1.rgb1.R = 0
  638. strobeEL.1.rgb1.G = 0
  639. strobeEL.1.rgb1.B = 255
  640. strobeEL.1.rgb2.R = 0
  641. strobeEL.1.rgb2.G = 0
  642. strobeEL.1.rgb2.B = 255
  643. strobeEL.1.alpha = 255
  644. strobeEL.1.shadow.F.enable = 1
  645. strobeEL.1.shadow.F.pos.Y = 4.4
  646. strobeEL.1.shadow.F.size = 1.6
  647. strobeEL.1.shadow.R.enable = 0
  648. strobeEL.1.shadow.R.pos.Y = -7.5
  649. strobeEL.1.shadow.R.size = 3.5
  650. strobeEL.1.shadow.rgb1.R = 80
  651. strobeEL.1.shadow.rgb1.G = 0
  652. strobeEL.1.shadow.rgb1.B = 0
  653. strobeEL.1.shadow.rgb2.R = 0
  654. strobeEL.1.shadow.rgb2.G = 0
  655. strobeEL.1.shadow.rgb2.B = 80
  656.  
  657. strobeEL.2.corona.number = 3 // number of coronas on each place (1-3)
  658. strobeEL.2.corona.space.X = 0.07
  659. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  660. strobeEL.2.F.pos.X = 0.70
  661. strobeEL.2.F.pos.Y = 2.475
  662. strobeEL.2.F.pos.Z = -0.43
  663. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  664. strobeEL.2.F.size = 0.12
  665. strobeEL.2.R.pos.X = 0.85
  666. strobeEL.2.R.pos.Y = -1.48
  667. strobeEL.2.R.pos.Z = 0.485
  668. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  669. strobeEL.2.R.size = 0
  670. strobeEL.2.rgb1.R = 0
  671. strobeEL.2.rgb1.G = 0
  672. strobeEL.2.rgb1.B = 255
  673. strobeEL.2.rgb2.R = 0
  674. strobeEL.2.rgb2.G = 0
  675. strobeEL.2.rgb2.B = 255
  676. strobeEL.2.alpha = 255
  677. strobeEL.2.shadow.F.enable = 1
  678. strobeEL.2.shadow.F.pos.Y = 7.6
  679. strobeEL.2.shadow.F.size = 4.5
  680. strobeEL.2.shadow.R.enable = 1
  681. strobeEL.2.shadow.R.pos.Y = -8.5
  682. strobeEL.2.shadow.R.size = 4.5
  683. strobeEL.2.shadow.rgb1.R = 0
  684. strobeEL.2.shadow.rgb1.G = 0
  685. strobeEL.2.shadow.rgb1.B = 15
  686. strobeEL.2.shadow.rgb2.R = 15
  687. strobeEL.2.shadow.rgb2.G = 0
  688. strobeEL.2.shadow.rgb2.B = 0
  689.  
  690. strobeEL.3.corona.number = 1 // number of coronas on each place (1-3)
  691. strobeEL.3.corona.space.X = 0.07
  692. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  693. strobeEL.3.F.pos.X = -0.8
  694. strobeEL.3.F.pos.Y = 2.25
  695. strobeEL.3.F.pos.Z = -0.04
  696. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  697. strobeEL.3.F.size = 0
  698. strobeEL.3.R.pos.X = -0.55
  699. strobeEL.3.R.pos.Y = -2.70
  700. strobeEL.3.R.pos.Z = 0.22
  701. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  702. strobeEL.3.R.size = 0.18
  703. strobeEL.3.rgb1.R = 255
  704. strobeEL.3.rgb1.G = 255
  705. strobeEL.3.rgb1.B = 255
  706. strobeEL.3.rgb2.R = 255
  707. strobeEL.3.rgb2.G = 255
  708. strobeEL.3.rgb2.B = 255
  709. strobeEL.3.alpha = 150
  710. strobeEL.3.shadow.F.enable = 0
  711. strobeEL.3.shadow.F.pos.Y = 6.0
  712. strobeEL.3.shadow.F.size = 2.1
  713. strobeEL.3.shadow.R.enable = 1
  714. strobeEL.3.shadow.R.pos.Y = -4.0
  715. strobeEL.3.shadow.R.size = 0.9
  716. strobeEL.3.shadow.rgb1.R = 30
  717. strobeEL.3.shadow.rgb1.G = 30
  718. strobeEL.3.shadow.rgb1.B = 30
  719. strobeEL.3.shadow.rgb2.R = 30
  720. strobeEL.3.shadow.rgb2.G = 30
  721. strobeEL.3.shadow.rgb2.B = 30
  722.  
  723. advisorEL.corona.number = 2 // number of coronas on each place (1-3)
  724. advisorEL.corona.space.X = 0.04
  725. advisorEL.pos.Y = -0.35
  726. advisorEL.pos.Z = 0.915
  727. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  728. advisorEL.space.X = 0.10
  729. advisorEL.alpha = 255
  730. advisorEL.rgb.R = 255
  731. advisorEL.rgb.G = 166
  732. advisorEL.rgb.B = 0
  733. advisorEL.size = 0.06
  734.  
  735. spotLight.pos.X = -1.01
  736. spotLight.pos.Y = 0.2
  737. spotLight.pos.Z = 1.52
  738. spotLight.size = 0.7
  739.  
  740.  
  741. [427] //enforcer
  742. mainLights.enable = 0 //1
  743. strobeLights.1.enable = 0 //1
  744. strobeLights.2.enable = 0 //1
  745. strobeLights.3.enable = 0 //1
  746. advisorLights.enable = 0 //0
  747. spotLight.enable = 0 //0
  748.  
  749. mainEL.corona.number = 2 // number of coronas on each place (1-3)
  750. mainEL.corona.space.X = 0.1
  751. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  752. mainEL.pos.X = 0.3
  753. mainEL.pos.Y = 0.8
  754. mainEL.pos.Z = 1.6
  755. mainEL.rgb1.R = 0
  756. mainEL.rgb1.G = 0
  757. mainEL.rgb1.B = 255
  758. mainEL.rgb2.R = 0
  759. mainEL.rgb2.G = 0
  760. mainEL.rgb2.B = 255
  761. mainEL.alpha = 155
  762. mainEL.size = 0.7
  763. mainEL.shadow.pos.X = 5.5
  764. mainEL.shadow.size = 3.5
  765. mainEL.shadow.rgb1.R = 0
  766. mainEL.shadow.rgb1.G = 0
  767. mainEL.shadow.rgb1.B = 60
  768. mainEL.shadow.rgb2.R = 60
  769. mainEL.shadow.rgb2.G = 0
  770. mainEL.shadow.rgb2.B = 0
  771.  
  772. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3)
  773. strobeEL.1.corona.space.X = 0.09
  774. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  775. strobeEL.1.F.pos.X = 1.1
  776. strobeEL.1.F.pos.Y = 0.23
  777. strobeEL.1.F.pos.Z = 1.35
  778. strobeEL.1.F.dir = 0 //1 = front, 2 = rear, 0 = both
  779. strobeEL.1.F.size = 0.18
  780. strobeEL.1.R.pos.X = 1.1
  781. strobeEL.1.R.pos.Y = -3.15
  782. strobeEL.1.R.pos.Z = 1.35
  783. strobeEL.1.R.dir = 0 //1 = front, 2 = rear, 0 = both
  784. strobeEL.1.R.size = 0.18
  785. strobeEL.1.rgb1.R = 0
  786. strobeEL.1.rgb1.G = 0
  787. strobeEL.1.rgb1.B = 255
  788. strobeEL.1.rgb2.R = 0
  789. strobeEL.1.rgb2.G = 0
  790. strobeEL.1.rgb2.B = 255
  791. strobeEL.1.alpha = 255
  792. strobeEL.1.shadow.F.enable = 0
  793. strobeEL.1.shadow.F.pos.Y = 0.0
  794. strobeEL.1.shadow.F.size = 0.0
  795. strobeEL.1.shadow.R.enable = 0
  796. strobeEL.1.shadow.R.pos.Y = 0.0
  797. strobeEL.1.shadow.R.size = 0.0
  798. strobeEL.1.shadow.rgb1.R = 0
  799. strobeEL.1.shadow.rgb1.G = 0
  800. strobeEL.1.shadow.rgb1.B = 255
  801. strobeEL.1.shadow.rgb2.R = 0
  802. strobeEL.1.shadow.rgb2.G = 0
  803. strobeEL.1.shadow.rgb2.B = 255
  804.  
  805. strobeEL.2.corona.number = 1 // number of coronas on each place (1-3)
  806. strobeEL.2.corona.space.X = 0.07
  807. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  808. strobeEL.2.F.pos.X = 0.9
  809. strobeEL.2.F.pos.Y = -3.3
  810. strobeEL.2.F.pos.Z = 1.35
  811. strobeEL.2.F.dir = 0 //1 = front, 2 = rear, 0 = both
  812. strobeEL.2.F.size = 0.18
  813. strobeEL.2.R.pos.X = 0.1
  814. strobeEL.2.R.pos.Y = -2.4
  815. strobeEL.2.R.pos.Z = 0.82
  816. strobeEL.2.R.dir = 0 //1 = front, 2 = rear, 0 = both
  817. strobeEL.2.R.size = 0.05
  818. strobeEL.2.rgb1.R = 255
  819. strobeEL.2.rgb1.G = 0
  820. strobeEL.2.rgb1.B = 0
  821. strobeEL.2.rgb2.R = 0
  822. strobeEL.2.rgb2.G = 0
  823. strobeEL.2.rgb2.B = 255
  824. strobeEL.2.alpha = 255
  825. strobeEL.2.shadow.F.enable = 0
  826. strobeEL.2.shadow.F.pos.Y = 0.0
  827. strobeEL.2.shadow.F.size = 0.0
  828. strobeEL.2.shadow.R.enable = 0
  829. strobeEL.2.shadow.R.pos.Y = 0.0
  830. strobeEL.2.shadow.R.size = 0.0
  831. strobeEL.2.shadow.rgb1.R = 0
  832. strobeEL.2.shadow.rgb1.G = 0
  833. strobeEL.2.shadow.rgb1.B = 0
  834. strobeEL.2.shadow.rgb2.R = 0
  835. strobeEL.2.shadow.rgb2.G = 0
  836. strobeEL.2.shadow.rgb2.B = 0
  837.  
  838. strobeEL.3.corona.number = 1 // number of coronas on each place (1-3)
  839. strobeEL.3.corona.space.X = 0.07
  840. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  841. strobeEL.3.F.pos.X = -0.90
  842. strobeEL.3.F.pos.Y = 2.5
  843. strobeEL.3.F.pos.Z = 0.0
  844. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  845. strobeEL.3.F.size = 0.4
  846. strobeEL.3.R.pos.X = 0.90
  847. strobeEL.3.R.pos.Y = -3.35
  848. strobeEL.3.R.pos.Z = 0.0
  849. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  850. strobeEL.3.R.size = 0.4
  851. strobeEL.3.rgb1.R = 255
  852. strobeEL.3.rgb1.G = 255
  853. strobeEL.3.rgb1.B = 255
  854. strobeEL.3.rgb2.R = 255
  855. strobeEL.3.rgb2.G = 255
  856. strobeEL.3.rgb2.B = 255
  857. strobeEL.3.alpha = 150
  858. strobeEL.3.shadow.F.enable = 1
  859. strobeEL.3.shadow.F.pos.Y = 6.0
  860. strobeEL.3.shadow.F.size = 2.1
  861. strobeEL.3.shadow.R.enable = 1
  862. strobeEL.3.shadow.R.pos.Y = -7.6
  863. strobeEL.3.shadow.R.size = 3.0
  864. strobeEL.3.shadow.rgb1.R = 30
  865. strobeEL.3.shadow.rgb1.G = 30
  866. strobeEL.3.shadow.rgb1.B = 30
  867. strobeEL.3.shadow.rgb2.R = 30
  868. strobeEL.3.shadow.rgb2.G = 30
  869. strobeEL.3.shadow.rgb2.B = 30
  870.  
  871. [599] //terrain police
  872. mainLights.enable = 0 //1
  873. strobeLights.1.enable = 0 //1
  874. strobeLights.2.enable = 0 //1
  875. strobeLights.3.enable = 0 //1
  876. advisorLights.enable = 0 //1
  877. spotLight.enable = 0 //0
  878.  
  879. mainEL.corona.number = 2 // number of coronas on each place (1-3)
  880. mainEL.corona.space.X = 0.3
  881. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  882. mainEL.pos.X = 0.4
  883. mainEL.pos.Y = -0.38
  884. mainEL.pos.Z = 1.00
  885. mainEL.rgb1.R = 0
  886. mainEL.rgb1.G = 0
  887. mainEL.rgb1.B = 255
  888. mainEL.rgb2.R = 0
  889. mainEL.rgb2.G = 0
  890. mainEL.rgb2.B = 255
  891. mainEL.alpha = 190
  892. mainEL.size = 0.5
  893. mainEL.shadow.pos.X = 7.0
  894. mainEL.shadow.size = 6.0
  895. mainEL.shadow.rgb1.R = 0
  896. mainEL.shadow.rgb1.G = 0
  897. mainEL.shadow.rgb1.B = 60
  898. mainEL.shadow.rgb2.R = 0
  899. mainEL.shadow.rgb2.G = 0
  900. mainEL.shadow.rgb2.B = 60
  901.  
  902. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3)
  903. strobeEL.1.corona.space.X = 0.19
  904. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  905. strobeEL.1.F.pos.X = -0.2
  906. strobeEL.1.F.pos.Y = 2.4
  907. strobeEL.1.F.pos.Z = 0.05
  908. strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both
  909. strobeEL.1.F.size = 0.07
  910. strobeEL.1.R.pos.X = -0.65
  911. strobeEL.1.R.pos.Y = -0.26
  912. strobeEL.1.R.pos.Z = 0.98
  913. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  914. strobeEL.1.R.size = 0.00
  915. strobeEL.1.rgb1.R = 0
  916. strobeEL.1.rgb1.G = 0
  917. strobeEL.1.rgb1.B = 255
  918. strobeEL.1.rgb2.R = 0
  919. strobeEL.1.rgb2.G = 0
  920. strobeEL.1.rgb2.B = 255
  921. strobeEL.1.alpha = 255
  922. strobeEL.1.shadow.F.enable = 1
  923. strobeEL.1.shadow.F.pos.Y = 5.8
  924. strobeEL.1.shadow.F.size = 1.6
  925. strobeEL.1.shadow.R.enable = 0
  926. strobeEL.1.shadow.R.pos.Y = -5
  927. strobeEL.1.shadow.R.size = 1.5
  928. strobeEL.1.shadow.rgb1.R = 0
  929. strobeEL.1.shadow.rgb1.G = 0
  930. strobeEL.1.shadow.rgb1.B = 40
  931. strobeEL.1.shadow.rgb2.R = 0
  932. strobeEL.1.shadow.rgb2.G = 0
  933. strobeEL.1.shadow.rgb2.B = 40
  934.  
  935. strobeEL.2.corona.number = 1 // number of coronas on each place (1-3)
  936. strobeEL.2.corona.space.X = 0.1
  937. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  938. strobeEL.2.F.pos.X = -0.33
  939. strobeEL.2.F.pos.Y = 0.50
  940. strobeEL.2.F.pos.Z = 0.84
  941. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  942. strobeEL.2.F.size = 0.1
  943. strobeEL.2.R.pos.X = -0.48
  944. strobeEL.2.R.pos.Y = -2.58
  945. strobeEL.2.R.pos.Z = 0.46
  946. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  947. strobeEL.2.R.size = 0.05
  948. strobeEL.2.rgb1.R = 0
  949. strobeEL.2.rgb1.G = 0
  950. strobeEL.2.rgb1.B = 255
  951. strobeEL.2.rgb2.R = 0
  952. strobeEL.2.rgb2.G = 0
  953. strobeEL.2.rgb2.B = 255
  954. strobeEL.2.alpha = 205
  955. strobeEL.2.shadow.F.enable = 1
  956. strobeEL.2.shadow.F.pos.Y = 5.6
  957. strobeEL.2.shadow.F.size = 2.5
  958. strobeEL.2.shadow.R.enable = 1
  959. strobeEL.2.shadow.R.pos.Y = -4.5
  960. strobeEL.2.shadow.R.size = 1.5
  961. strobeEL.2.shadow.rgb1.R = 0
  962. strobeEL.2.shadow.rgb1.G = 0
  963. strobeEL.2.shadow.rgb1.B = 60
  964. strobeEL.2.shadow.rgb2.R = 0
  965. strobeEL.2.shadow.rgb2.G = 0
  966. strobeEL.2.shadow.rgb2.B = 60
  967.  
  968. strobeEL.3.corona.number = 1 // number of coronas on each place (1-3)
  969. strobeEL.3.corona.space.X = 0.07
  970. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  971. strobeEL.3.F.pos.X = -0.70
  972. strobeEL.3.F.pos.Y = 2.36
  973. strobeEL.3.F.pos.Z = 0.06
  974. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  975. strobeEL.3.F.size = 0.9
  976. strobeEL.3.R.pos.X = 0.9
  977. strobeEL.3.R.pos.Y = -2.55
  978. strobeEL.3.R.pos.Z = 0.12
  979. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  980. strobeEL.3.R.size = 0.1
  981. strobeEL.3.rgb1.R = 255
  982. strobeEL.3.rgb1.G = 255
  983. strobeEL.3.rgb1.B = 255
  984. strobeEL.3.rgb2.R = 255
  985. strobeEL.3.rgb2.G = 255
  986. strobeEL.3.rgb2.B = 255
  987. strobeEL.3.alpha = 170
  988. strobeEL.3.shadow.F.enable = 1
  989. strobeEL.3.shadow.F.pos.Y = 5.8
  990. strobeEL.3.shadow.F.size = 2.5
  991. strobeEL.3.shadow.R.enable = 1
  992. strobeEL.3.shadow.R.pos.Y = -4
  993. strobeEL.3.shadow.R.size = 1.5
  994. strobeEL.3.shadow.rgb1.R = 40
  995. strobeEL.3.shadow.rgb1.G = 40
  996. strobeEL.3.shadow.rgb1.B = 40
  997. strobeEL.3.shadow.rgb2.R = 40
  998. strobeEL.3.shadow.rgb2.G = 40
  999. strobeEL.3.shadow.rgb2.B = 40
  1000.  
  1001. advisorEL.corona.number = 1 // number of coronas on each place (1-3)
  1002. advisorEL.corona.space.X = 0.01
  1003. advisorEL.pos.Y = -2.30
  1004. advisorEL.pos.Z = 0.80
  1005. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  1006. advisorEL.space.X = 0.1
  1007. advisorEL.alpha = 255
  1008. advisorEL.rgb.R = 255
  1009. advisorEL.rgb.G = 166
  1010. advisorEL.rgb.B = 0
  1011. advisorEL.size = 0.05
  1012.  
  1013. spotLight.pos.X = -1.15
  1014. spotLight.pos.Y = 0.98
  1015. spotLight.pos.Z = 0.72
  1016. spotLight.size = 0.7
  1017.  
  1018. [426] //premier
  1019. mainLights.enable = 0 //0
  1020. strobeLights.1.enable = 0 //1
  1021. strobeLights.2.enable = 0 //1
  1022. strobeLights.3.enable = 0 //1
  1023. advisorLights.enable = 0 //1
  1024. spotLight.enable = 0 //0
  1025.  
  1026. mainEL.corona.number = 2 // number of coronas on each place (1-3)
  1027. mainEL.corona.space.X = 0.3
  1028. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1029. mainEL.pos.X = 0.5
  1030. mainEL.pos.Y = -0.35
  1031. mainEL.pos.Z = 0.9
  1032. mainEL.rgb1.R = 0
  1033. mainEL.rgb1.G = 0
  1034. mainEL.rgb1.B = 255
  1035. mainEL.rgb2.R = 0
  1036. mainEL.rgb2.G = 0
  1037. mainEL.rgb2.B = 255
  1038. mainEL.alpha = 190
  1039. mainEL.size = 0
  1040. mainEL.shadow.pos.X = 7.0
  1041. mainEL.shadow.size = 6.0
  1042. mainEL.shadow.rgb1.R = 0
  1043. mainEL.shadow.rgb1.G = 0
  1044. mainEL.shadow.rgb1.B = 60
  1045. mainEL.shadow.rgb2.R = 60
  1046. mainEL.shadow.rgb2.G = 0
  1047. mainEL.shadow.rgb2.B = 0
  1048.  
  1049. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3)
  1050. strobeEL.1.corona.space.X = 0.05
  1051. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1052. strobeEL.1.F.pos.X = -0.21
  1053. strobeEL.1.F.pos.Y = 2.35
  1054. strobeEL.1.F.pos.Z = 0.05
  1055. strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1056. strobeEL.1.F.size = 0.08
  1057. strobeEL.1.R.pos.X = -0.10
  1058. strobeEL.1.R.pos.Y = -2.9
  1059. strobeEL.1.R.pos.Z = 0.15
  1060. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1061. strobeEL.1.R.size = 0.00
  1062. strobeEL.1.rgb1.R = 0
  1063. strobeEL.1.rgb1.G = 0
  1064. strobeEL.1.rgb1.B = 255
  1065. strobeEL.1.rgb2.R = 0
  1066. strobeEL.1.rgb2.G = 0
  1067. strobeEL.1.rgb2.B = 255
  1068. strobeEL.1.alpha = 255
  1069. strobeEL.1.shadow.F.enable = 1
  1070. strobeEL.1.shadow.F.pos.Y = 4.4
  1071. strobeEL.1.shadow.F.size = 1.6
  1072. strobeEL.1.shadow.R.enable = 0
  1073. strobeEL.1.shadow.R.pos.Y = -7.5
  1074. strobeEL.1.shadow.R.size = 3.5
  1075. strobeEL.1.shadow.rgb1.R = 0
  1076. strobeEL.1.shadow.rgb1.G = 0
  1077. strobeEL.1.shadow.rgb1.B = 80
  1078. strobeEL.1.shadow.rgb2.R = 0
  1079. strobeEL.1.shadow.rgb2.G = 0
  1080. strobeEL.1.shadow.rgb2.B = 80
  1081.  
  1082. strobeEL.2.corona.number = 3 // number of coronas on each place (1-3)
  1083. strobeEL.2.corona.space.X = 0.1
  1084. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1085. strobeEL.2.F.pos.X = 0.45
  1086. strobeEL.2.F.pos.Y = 0.4
  1087. strobeEL.2.F.pos.Z = 0.34
  1088. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1089. strobeEL.2.F.size = 0
  1090. strobeEL.2.R.pos.X = 0.45
  1091. strobeEL.2.R.pos.Y = -1.6
  1092. strobeEL.2.R.pos.Z = 0.76
  1093. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1094. strobeEL.2.R.size = 0.06
  1095. strobeEL.2.rgb1.R = 0
  1096. strobeEL.2.rgb1.G = 0
  1097. strobeEL.2.rgb1.B = 255
  1098. strobeEL.2.rgb2.R = 0
  1099. strobeEL.2.rgb2.G = 0
  1100. strobeEL.2.rgb2.B = 255
  1101. strobeEL.2.alpha = 255
  1102. strobeEL.2.shadow.F.enable = 1
  1103. strobeEL.2.shadow.F.pos.Y = 7.6
  1104. strobeEL.2.shadow.F.size = 4.5
  1105. strobeEL.2.shadow.R.enable = 1
  1106. strobeEL.2.shadow.R.pos.Y = -8.5
  1107. strobeEL.2.shadow.R.size = 4.5
  1108. strobeEL.2.shadow.rgb1.R = 0
  1109. strobeEL.2.shadow.rgb1.G = 0
  1110. strobeEL.2.shadow.rgb1.B = 15
  1111. strobeEL.2.shadow.rgb2.R = 0
  1112. strobeEL.2.shadow.rgb2.G = 0
  1113. strobeEL.2.shadow.rgb2.B = 15
  1114.  
  1115. strobeEL.3.corona.number = 2 // number of coronas on each place (1-3)
  1116. strobeEL.3.corona.space.X = 0.07
  1117. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1118. strobeEL.3.F.pos.X = -0.8
  1119. strobeEL.3.F.pos.Y = 2.25
  1120. strobeEL.3.F.pos.Z = -0.04
  1121. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1122. strobeEL.3.F.size = 0
  1123. strobeEL.3.R.pos.X = 0.2
  1124. strobeEL.3.R.pos.Y = -2.9
  1125. strobeEL.3.R.pos.Z = 0.15
  1126. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1127. strobeEL.3.R.size = 0.15
  1128. strobeEL.3.rgb1.R = 255
  1129. strobeEL.3.rgb1.G = 255
  1130. strobeEL.3.rgb1.B = 255
  1131. strobeEL.3.rgb2.R = 255
  1132. strobeEL.3.rgb2.G = 255
  1133. strobeEL.3.rgb2.B = 255
  1134. strobeEL.3.alpha = 150
  1135. strobeEL.3.shadow.F.enable = 0
  1136. strobeEL.3.shadow.F.pos.Y = 6.0
  1137. strobeEL.3.shadow.F.size = 2.1
  1138. strobeEL.3.shadow.R.enable = 1
  1139. strobeEL.3.shadow.R.pos.Y = -4.0
  1140. strobeEL.3.shadow.R.size = 0.9
  1141. strobeEL.3.shadow.rgb1.R = 30
  1142. strobeEL.3.shadow.rgb1.G = 30
  1143. strobeEL.3.shadow.rgb1.B = 30
  1144. strobeEL.3.shadow.rgb2.R = 30
  1145. strobeEL.3.shadow.rgb2.G = 30
  1146. strobeEL.3.shadow.rgb2.B = 30
  1147.  
  1148. advisorEL.corona.number = 3 // number of coronas on each place (1-3)
  1149. advisorEL.corona.space.X = 0.05
  1150. advisorEL.pos.Y = -1.9
  1151. advisorEL.pos.Z = 0.5
  1152. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  1153. advisorEL.space.X = 0.14
  1154. advisorEL.alpha = 255
  1155. advisorEL.rgb.R = 255
  1156. advisorEL.rgb.G = 166
  1157. advisorEL.rgb.B = 0
  1158. advisorEL.size = 0.06
  1159.  
  1160. spotLight.pos.X = -1.01
  1161. spotLight.pos.Y = 0.2
  1162. spotLight.pos.Z = 2.00
  1163. spotLight.size = 0.7
  1164.  
  1165. [497] //polmav
  1166. mainLights.enable = 0 //1
  1167. strobeLights.1.enable = 0 //1
  1168. strobeLights.2.enable = 0 //1
  1169. strobeLights.3.enable = 0 //1
  1170. advisorLights.enable = 0 //0
  1171. spotLight.enable = 0 //1
  1172.  
  1173. mainEL.corona.number = 3 // number of coronas on each place (1-3)
  1174. mainEL.corona.space.X = 0.25
  1175. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1176. mainEL.pos.X = 0.53
  1177. mainEL.pos.Y = -5.355
  1178. mainEL.pos.Z = 1.1
  1179. mainEL.rgb1.R = 0
  1180. mainEL.rgb1.G = 255
  1181. mainEL.rgb1.B = 0
  1182. mainEL.rgb2.R = 255
  1183. mainEL.rgb2.G = 0
  1184. mainEL.rgb2.B = 0
  1185. mainEL.alpha = 190
  1186. mainEL.size = 0.11
  1187. mainEL.shadow.pos.X = 5.5
  1188. mainEL.shadow.size = 6.0
  1189. mainEL.shadow.rgb1.R = 0
  1190. mainEL.shadow.rgb1.G = 60
  1191. mainEL.shadow.rgb1.B = 0
  1192. mainEL.shadow.rgb2.R = 60
  1193. mainEL.shadow.rgb2.G = 0
  1194. mainEL.shadow.rgb2.B = 0
  1195.  
  1196. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3)
  1197. strobeEL.1.corona.space.X = 0.05
  1198. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1199. strobeEL.1.F.pos.X = 1.12
  1200. strobeEL.1.F.pos.Y = 3.2
  1201. strobeEL.1.F.pos.Z = -0.9
  1202. strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1203. strobeEL.1.F.size = 0.05
  1204. strobeEL.1.R.pos.X = 1.12
  1205. strobeEL.1.R.pos.Y = -1.15
  1206. strobeEL.1.R.pos.Z = -1.05
  1207.  
  1208. [411] //infernus
  1209. mainLights.enable = 0 //0
  1210. strobeLights.1.enable = 0 //1
  1211. strobeLights.2.enable = 0 //1
  1212. strobeLights.3.enable = 0 //1
  1213. advisorLights.enable = 0 //1
  1214. spotLight.enable = 0 //0
  1215.  
  1216. mainEL.corona.number = 2 // number of coronas on each place (1-3)
  1217. mainEL.corona.space.X = 0.3
  1218. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1219. mainEL.pos.X = 0.5
  1220. mainEL.pos.Y = -0.35
  1221. mainEL.pos.Z = 0.9
  1222. mainEL.rgb1.R = 0
  1223. mainEL.rgb1.G = 0
  1224. mainEL.rgb1.B = 255
  1225. mainEL.rgb2.R = 0
  1226. mainEL.rgb2.G = 0
  1227. mainEL.rgb2.B = 255
  1228. mainEL.alpha = 190
  1229. mainEL.size = 0
  1230. mainEL.shadow.pos.X = 7.0
  1231. mainEL.shadow.size = 6.0
  1232. mainEL.shadow.rgb1.R = 0
  1233. mainEL.shadow.rgb1.G = 0
  1234. mainEL.shadow.rgb1.B = 60
  1235. mainEL.shadow.rgb2.R = 60
  1236. mainEL.shadow.rgb2.G = 0
  1237. mainEL.shadow.rgb2.B = 0
  1238.  
  1239. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3)
  1240. strobeEL.1.corona.space.X = 0.05
  1241. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1242. strobeEL.1.F.pos.X = -0.3
  1243. strobeEL.1.F.pos.Y = 2.55
  1244. strobeEL.1.F.pos.Z = -0.2
  1245. strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1246. strobeEL.1.F.size = 0.08
  1247. strobeEL.1.R.pos.X = -0.10
  1248. strobeEL.1.R.pos.Y = -2.9
  1249. strobeEL.1.R.pos.Z = 0.15
  1250. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1251. strobeEL.1.R.size = 0.00
  1252. strobeEL.1.rgb1.R = 0
  1253. strobeEL.1.rgb1.G = 0
  1254. strobeEL.1.rgb1.B = 255
  1255. strobeEL.1.rgb2.R = 0
  1256. strobeEL.1.rgb2.G = 0
  1257. strobeEL.1.rgb2.B = 255
  1258. strobeEL.1.alpha = 255
  1259. strobeEL.1.shadow.F.enable = 1
  1260. strobeEL.1.shadow.F.pos.Y = 4.4
  1261. strobeEL.1.shadow.F.size = 1.6
  1262. strobeEL.1.shadow.R.enable = 0
  1263. strobeEL.1.shadow.R.pos.Y = -7.5
  1264. strobeEL.1.shadow.R.size = 3.5
  1265. strobeEL.1.shadow.rgb1.R = 0
  1266. strobeEL.1.shadow.rgb1.G = 0
  1267. strobeEL.1.shadow.rgb1.B = 80
  1268. strobeEL.1.shadow.rgb2.R = 0
  1269. strobeEL.1.shadow.rgb2.G = 0
  1270. strobeEL.1.shadow.rgb2.B = 80
  1271.  
  1272. strobeEL.2.corona.number = 3 // number of coronas on each place (1-3)
  1273. strobeEL.2.corona.space.X = 0.1
  1274. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1275. strobeEL.2.F.pos.X = -0.5
  1276. strobeEL.2.F.pos.Y = 0.2
  1277. strobeEL.2.F.pos.Z = 0.585
  1278. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1279. strobeEL.2.F.size = 0.06
  1280. strobeEL.2.R.pos.X = 0.45
  1281. strobeEL.2.R.pos.Y = -1.1
  1282. strobeEL.2.R.pos.Z = 0.585
  1283. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1284. strobeEL.2.R.size = 0.06
  1285. strobeEL.2.rgb1.R = 0
  1286. strobeEL.2.rgb1.G = 0
  1287. strobeEL.2.rgb1.B = 255
  1288. strobeEL.2.rgb2.R = 0
  1289. strobeEL.2.rgb2.G = 0
  1290. strobeEL.2.rgb2.B = 255
  1291. strobeEL.2.alpha = 255
  1292. strobeEL.2.shadow.F.enable = 1
  1293. strobeEL.2.shadow.F.pos.Y = 7.6
  1294. strobeEL.2.shadow.F.size = 4.5
  1295. strobeEL.2.shadow.R.enable = 1
  1296. strobeEL.2.shadow.R.pos.Y = -8.5
  1297. strobeEL.2.shadow.R.size = 4.5
  1298. strobeEL.2.shadow.rgb1.R = 0
  1299. strobeEL.2.shadow.rgb1.G = 0
  1300. strobeEL.2.shadow.rgb1.B = 15
  1301. strobeEL.2.shadow.rgb2.R = 0
  1302. strobeEL.2.shadow.rgb2.G = 0
  1303. strobeEL.2.shadow.rgb2.B = 15
  1304.  
  1305. strobeEL.3.corona.number = 2 // number of coronas on each place (1-3)
  1306. strobeEL.3.corona.space.X = 0.07
  1307. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1308. strobeEL.3.F.pos.X = -0.8
  1309. strobeEL.3.F.pos.Y = 2.25
  1310. strobeEL.3.F.pos.Z = -0.04
  1311. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1312. strobeEL.3.F.size = 0.15
  1313. strobeEL.3.R.pos.X = -0.7
  1314. strobeEL.3.R.pos.Y = -2.6
  1315. strobeEL.3.R.pos.Z = 0.175
  1316. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1317. strobeEL.3.R.size = 0.0
  1318. strobeEL.3.rgb1.R = 255
  1319. strobeEL.3.rgb1.G = 255
  1320. strobeEL.3.rgb1.B = 255
  1321. strobeEL.3.rgb2.R = 255
  1322. strobeEL.3.rgb2.G = 255
  1323. strobeEL.3.rgb2.B = 255
  1324. strobeEL.3.alpha = 150
  1325. strobeEL.3.shadow.F.enable = 1
  1326. strobeEL.3.shadow.F.pos.Y = 6.0
  1327. strobeEL.3.shadow.F.size = 2.1
  1328. strobeEL.3.shadow.R.enable = 0
  1329. strobeEL.3.shadow.R.pos.Y = -4.0
  1330. strobeEL.3.shadow.R.size = 0.9
  1331. strobeEL.3.shadow.rgb1.R = 30
  1332. strobeEL.3.shadow.rgb1.G = 30
  1333. strobeEL.3.shadow.rgb1.B = 30
  1334. strobeEL.3.shadow.rgb2.R = 30
  1335. strobeEL.3.shadow.rgb2.G = 30
  1336. strobeEL.3.shadow.rgb2.B = 30
  1337.  
  1338. advisorEL.corona.number = 3 // number of coronas on each place (1-3)
  1339. advisorEL.corona.space.X = 0.05
  1340. advisorEL.pos.Y = -1.8
  1341. advisorEL.pos.Z = 0.385
  1342. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  1343. advisorEL.space.X = 0.14
  1344. advisorEL.alpha = 255
  1345. advisorEL.rgb.R = 255
  1346. advisorEL.rgb.G = 166
  1347. advisorEL.rgb.B = 0
  1348. advisorEL.size = 0.03
  1349.  
  1350. spotLight.pos.X = -1.01
  1351. spotLight.pos.Y = 0.2
  1352. spotLight.pos.Z = 2.00
  1353. spotLight.size = 0.7
  1354.  
  1355. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1356. strobeEL.1.R.size = 0.06
  1357. strobeEL.1.rgb1.R = 255
  1358. strobeEL.1.rgb1.G = 0
  1359. strobeEL.1.rgb1.B = 0
  1360. strobeEL.1.rgb2.R = 0
  1361. strobeEL.1.rgb2.G = 0
  1362. strobeEL.1.rgb2.B = 255
  1363. strobeEL.1.alpha = 255
  1364. strobeEL.1.shadow.F.enable = 1
  1365. strobeEL.1.shadow.F.pos.Y = 5.5
  1366. strobeEL.1.shadow.F.size = 2
  1367. strobeEL.1.shadow.R.enable = 2
  1368. strobeEL.1.shadow.R.pos.Y = -8.8
  1369. strobeEL.1.shadow.R.size = 3.5
  1370. strobeEL.1.shadow.rgb1.R = 80
  1371. strobeEL.1.shadow.rgb1.G = 0
  1372. strobeEL.1.shadow.rgb1.B = 0
  1373. strobeEL.1.shadow.rgb2.R = 0
  1374. strobeEL.1.shadow.rgb2.G = 0
  1375. strobeEL.1.shadow.rgb2.B = 80
  1376.  
  1377. strobeEL.2.corona.number = 2 // number of coronas on each place (1-3)
  1378. strobeEL.2.corona.space.X = 0.16
  1379. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1380. strobeEL.2.F.pos.X = 0.35
  1381. strobeEL.2.F.pos.Y = 2.15
  1382. strobeEL.2.F.pos.Z = 1.02
  1383. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1384. strobeEL.2.F.size = 0.08
  1385. strobeEL.2.R.pos.X = 0.15
  1386. strobeEL.2.R.pos.Y = -2.53
  1387. strobeEL.2.R.pos.Z = 0.55
  1388. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1389. strobeEL.2.R.size = 0.08
  1390. strobeEL.2.rgb1.R = 255
  1391. strobeEL.2.rgb1.G = 0
  1392. strobeEL.2.rgb1.B = 0
  1393. strobeEL.2.rgb2.R = 0
  1394. strobeEL.2.rgb2.G = 0
  1395. strobeEL.2.rgb2.B = 255
  1396. strobeEL.2.alpha = 255
  1397. strobeEL.2.shadow.F.enable = 1
  1398. strobeEL.2.shadow.F.pos.Y = 7.6
  1399. strobeEL.2.shadow.F.size = 4.5
  1400. strobeEL.2.shadow.R.enable = 1
  1401. strobeEL.2.shadow.R.pos.Y = -8.5
  1402. strobeEL.2.shadow.R.size = 4.5
  1403. strobeEL.2.shadow.rgb1.R = 15
  1404. strobeEL.2.shadow.rgb1.G = 0
  1405. strobeEL.2.shadow.rgb1.B = 0
  1406. strobeEL.2.shadow.rgb2.R = 0
  1407. strobeEL.2.shadow.rgb2.G = 0
  1408. strobeEL.2.shadow.rgb2.B = 15
  1409.  
  1410. strobeEL.3.corona.number = 1 // number of coronas on each place (1-3)
  1411. strobeEL.3.corona.space.X = 0.09
  1412. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1413. strobeEL.3.F.pos.X = -0.25
  1414. strobeEL.3.F.pos.Y = 3.85
  1415. strobeEL.3.F.pos.Z = -0.25
  1416. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1417. strobeEL.3.F.size = 0.7
  1418. strobeEL.3.R.pos.X = 1.13
  1419. strobeEL.3.R.pos.Y = -5.355
  1420. strobeEL.3.R.pos.Z = 1.1
  1421. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1422. strobeEL.3.R.size = 0.15
  1423. strobeEL.3.rgb1.R = 255
  1424. strobeEL.3.rgb1.G = 255
  1425. strobeEL.3.rgb1.B = 255
  1426. strobeEL.3.rgb2.R = 255
  1427. strobeEL.3.rgb2.G = 255
  1428. strobeEL.3.rgb2.B = 255
  1429. strobeEL.3.alpha = 150
  1430. strobeEL.3.shadow.F.enable = 1
  1431. strobeEL.3.shadow.F.pos.Y = 13.0
  1432. strobeEL.3.shadow.F.size = 8.1
  1433. strobeEL.3.shadow.R.enable = 1
  1434. strobeEL.3.shadow.R.pos.Y = -10.0
  1435. strobeEL.3.shadow.R.size = 3.9
  1436. strobeEL.3.shadow.rgb1.R = 30
  1437. strobeEL.3.shadow.rgb1.G = 30
  1438. strobeEL.3.shadow.rgb1.B = 30
  1439. strobeEL.3.shadow.rgb2.R = 30
  1440. strobeEL.3.shadow.rgb2.G = 30
  1441. strobeEL.3.shadow.rgb2.B = 30
  1442.  
  1443. advisorEL.corona.number = 2 // number of coronas on each place (1-3)
  1444. advisorEL.corona.space.X = 0.05
  1445. advisorEL.pos.Y = -1.61
  1446. advisorEL.pos.Z = 0.65
  1447. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  1448. advisorEL.space.X = 0.12
  1449. advisorEL.alpha = 255
  1450. advisorEL.rgb.R = 255
  1451. advisorEL.rgb.G = 166
  1452. advisorEL.rgb.B = 0
  1453. advisorEL.size = 0.04
  1454.  
  1455. spotLight.pos.X = 0.17
  1456. spotLight.pos.Y = 3.3
  1457. spotLight.pos.Z = -0.52
  1458. spotLight.size = 1.1
  1459.  
  1460.  
  1461. [415] //cheetah
  1462. mainLights.enable = 0
  1463. strobeLights.1.enable = 0
  1464. strobeLights.2.enable = 0
  1465. strobeLights.3.enable = 0
  1466. advisorLights.enable = 0
  1467. spotLight.enable = 0
  1468.  
  1469. mainEL.corona.number = 2 // number of coronas on each place (1-3)
  1470. mainEL.corona.space.X = 0.3
  1471. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1472. mainEL.pos.X = 0.5
  1473. mainEL.pos.Y = -0.35
  1474. mainEL.pos.Z = 0.9
  1475. mainEL.rgb1.R = 0
  1476. mainEL.rgb1.G = 0
  1477. mainEL.rgb1.B = 255
  1478. mainEL.rgb2.R = 0
  1479. mainEL.rgb2.G = 0
  1480. mainEL.rgb2.B = 255
  1481. mainEL.alpha = 190
  1482. mainEL.size = 0
  1483. mainEL.shadow.pos.X = 7.0
  1484. mainEL.shadow.size = 6.0
  1485. mainEL.shadow.rgb1.R = 0
  1486. mainEL.shadow.rgb1.G = 0
  1487. mainEL.shadow.rgb1.B = 60
  1488. mainEL.shadow.rgb2.R = 60
  1489. mainEL.shadow.rgb2.G = 0
  1490. mainEL.shadow.rgb2.B = 0
  1491.  
  1492. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3)
  1493. strobeEL.1.corona.space.X = 0.05
  1494. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1495. strobeEL.1.F.pos.X = -0.3
  1496. strobeEL.1.F.pos.Y = 2.55
  1497. strobeEL.1.F.pos.Z = -0.2
  1498. strobeEL.1.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1499. strobeEL.1.F.size = 0.08
  1500. strobeEL.1.R.pos.X = -0.10
  1501. strobeEL.1.R.pos.Y = -2.9
  1502. strobeEL.1.R.pos.Z = 0.15
  1503. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1504. strobeEL.1.R.size = 0.00
  1505. strobeEL.1.rgb1.R = 0
  1506. strobeEL.1.rgb1.G = 0
  1507. strobeEL.1.rgb1.B = 255
  1508. strobeEL.1.rgb2.R = 0
  1509. strobeEL.1.rgb2.G = 0
  1510. strobeEL.1.rgb2.B = 255
  1511. strobeEL.1.alpha = 255
  1512. strobeEL.1.shadow.F.enable = 1
  1513. strobeEL.1.shadow.F.pos.Y = 4.4
  1514. strobeEL.1.shadow.F.size = 1.6
  1515. strobeEL.1.shadow.R.enable = 0
  1516. strobeEL.1.shadow.R.pos.Y = -7.5
  1517. strobeEL.1.shadow.R.size = 3.5
  1518. strobeEL.1.shadow.rgb1.R = 0
  1519. strobeEL.1.shadow.rgb1.G = 0
  1520. strobeEL.1.shadow.rgb1.B = 80
  1521. strobeEL.1.shadow.rgb2.R = 0
  1522. strobeEL.1.shadow.rgb2.G = 0
  1523. strobeEL.1.shadow.rgb2.B = 80
  1524.  
  1525. strobeEL.2.corona.number = 3 // number of coronas on each place (1-3)
  1526. strobeEL.2.corona.space.X = 0.1
  1527. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1528. strobeEL.2.F.pos.X = -0.5
  1529. strobeEL.2.F.pos.Y = 0.2
  1530. strobeEL.2.F.pos.Z = 0.585
  1531. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1532. strobeEL.2.F.size = 0.06
  1533. strobeEL.2.R.pos.X = 0.45
  1534. strobeEL.2.R.pos.Y = -1.1
  1535. strobeEL.2.R.pos.Z = 0.585
  1536. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1537. strobeEL.2.R.size = 0.06
  1538. strobeEL.2.rgb1.R = 0
  1539. strobeEL.2.rgb1.G = 0
  1540. strobeEL.2.rgb1.B = 255
  1541. strobeEL.2.rgb2.R = 0
  1542. strobeEL.2.rgb2.G = 0
  1543. strobeEL.2.rgb2.B = 255
  1544. strobeEL.2.alpha = 255
  1545. strobeEL.2.shadow.F.enable = 1
  1546. strobeEL.2.shadow.F.pos.Y = 7.6
  1547. strobeEL.2.shadow.F.size = 4.5
  1548. strobeEL.2.shadow.R.enable = 1
  1549. strobeEL.2.shadow.R.pos.Y = -8.5
  1550. strobeEL.2.shadow.R.size = 4.5
  1551. strobeEL.2.shadow.rgb1.R = 0
  1552. strobeEL.2.shadow.rgb1.G = 0
  1553. strobeEL.2.shadow.rgb1.B = 15
  1554. strobeEL.2.shadow.rgb2.R = 0
  1555. strobeEL.2.shadow.rgb2.G = 0
  1556. strobeEL.2.shadow.rgb2.B = 15
  1557.  
  1558. strobeEL.3.corona.number = 2 // number of coronas on each place (1-3)
  1559. strobeEL.3.corona.space.X = 0.07
  1560. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1561. strobeEL.3.F.pos.X = -0.8
  1562. strobeEL.3.F.pos.Y = 2.25
  1563. strobeEL.3.F.pos.Z = -0.04
  1564. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1565. strobeEL.3.F.size = 0.15
  1566. strobeEL.3.R.pos.X = -0.7
  1567. strobeEL.3.R.pos.Y = -2.6
  1568. strobeEL.3.R.pos.Z = 0.175
  1569. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1570. strobeEL.3.R.size = 0.0
  1571. strobeEL.3.rgb1.R = 255
  1572. strobeEL.3.rgb1.G = 255
  1573. strobeEL.3.rgb1.B = 255
  1574. strobeEL.3.rgb2.R = 255
  1575. strobeEL.3.rgb2.G = 255
  1576. strobeEL.3.rgb2.B = 255
  1577. strobeEL.3.alpha = 150
  1578. strobeEL.3.shadow.F.enable = 1
  1579. strobeEL.3.shadow.F.pos.Y = 6.0
  1580. strobeEL.3.shadow.F.size = 2.1
  1581. strobeEL.3.shadow.R.enable = 0
  1582. strobeEL.3.shadow.R.pos.Y = -4.0
  1583. strobeEL.3.shadow.R.size = 0.9
  1584. strobeEL.3.shadow.rgb1.R = 30
  1585. strobeEL.3.shadow.rgb1.G = 30
  1586. strobeEL.3.shadow.rgb1.B = 30
  1587. strobeEL.3.shadow.rgb2.R = 30
  1588. strobeEL.3.shadow.rgb2.G = 30
  1589. strobeEL.3.shadow.rgb2.B = 30
  1590.  
  1591. advisorEL.corona.number = 3 // number of coronas on each place (1-3)
  1592. advisorEL.corona.space.X = 0.05
  1593. advisorEL.pos.Y = -1.8
  1594. advisorEL.pos.Z = 0.385
  1595. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  1596. advisorEL.space.X = 0.14
  1597. advisorEL.alpha = 255
  1598. advisorEL.rgb.R = 255
  1599. advisorEL.rgb.G = 166
  1600. advisorEL.rgb.B = 0
  1601. advisorEL.size = 0.03
  1602.  
  1603. spotLight.pos.X = -1.01
  1604. spotLight.pos.Y = 0.2
  1605. spotLight.pos.Z = 2.00
  1606. spotLight.size = 0.7
  1607.  
  1608. strobeEL.1.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1609. strobeEL.1.R.size = 0.06
  1610. strobeEL.1.rgb1.R = 255
  1611. strobeEL.1.rgb1.G = 0
  1612. strobeEL.1.rgb1.B = 0
  1613. strobeEL.1.rgb2.R = 0
  1614. strobeEL.1.rgb2.G = 0
  1615. strobeEL.1.rgb2.B = 255
  1616. strobeEL.1.alpha = 255
  1617. strobeEL.1.shadow.F.enable = 1
  1618. strobeEL.1.shadow.F.pos.Y = 5.5
  1619. strobeEL.1.shadow.F.size = 2
  1620. strobeEL.1.shadow.R.enable = 2
  1621. strobeEL.1.shadow.R.pos.Y = -8.8
  1622. strobeEL.1.shadow.R.size = 3.5
  1623. strobeEL.1.shadow.rgb1.R = 80
  1624. strobeEL.1.shadow.rgb1.G = 0
  1625. strobeEL.1.shadow.rgb1.B = 0
  1626. strobeEL.1.shadow.rgb2.R = 0
  1627. strobeEL.1.shadow.rgb2.G = 0
  1628. strobeEL.1.shadow.rgb2.B = 80
  1629.  
  1630. strobeEL.2.corona.number = 2 // number of coronas on each place (1-3)
  1631. strobeEL.2.corona.space.X = 0.16
  1632. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1633. strobeEL.2.F.pos.X = 0.35
  1634. strobeEL.2.F.pos.Y = 2.15
  1635. strobeEL.2.F.pos.Z = 1.02
  1636. strobeEL.2.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1637. strobeEL.2.F.size = 0.08
  1638. strobeEL.2.R.pos.X = 0.15
  1639. strobeEL.2.R.pos.Y = -2.53
  1640. strobeEL.2.R.pos.Z = 0.55
  1641. strobeEL.2.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1642. strobeEL.2.R.size = 0.08
  1643. strobeEL.2.rgb1.R = 255
  1644. strobeEL.2.rgb1.G = 0
  1645. strobeEL.2.rgb1.B = 0
  1646. strobeEL.2.rgb2.R = 0
  1647. strobeEL.2.rgb2.G = 0
  1648. strobeEL.2.rgb2.B = 255
  1649. strobeEL.2.alpha = 255
  1650. strobeEL.2.shadow.F.enable = 1
  1651. strobeEL.2.shadow.F.pos.Y = 7.6
  1652. strobeEL.2.shadow.F.size = 4.5
  1653. strobeEL.2.shadow.R.enable = 1
  1654. strobeEL.2.shadow.R.pos.Y = -8.5
  1655. strobeEL.2.shadow.R.size = 4.5
  1656. strobeEL.2.shadow.rgb1.R = 15
  1657. strobeEL.2.shadow.rgb1.G = 0
  1658. strobeEL.2.shadow.rgb1.B = 0
  1659. strobeEL.2.shadow.rgb2.R = 0
  1660. strobeEL.2.shadow.rgb2.G = 0
  1661. strobeEL.2.shadow.rgb2.B = 15
  1662.  
  1663. strobeEL.3.corona.number = 1 // number of coronas on each place (1-3)
  1664. strobeEL.3.corona.space.X = 0.09
  1665. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1666. strobeEL.3.F.pos.X = -0.25
  1667. strobeEL.3.F.pos.Y = 3.85
  1668. strobeEL.3.F.pos.Z = -0.25
  1669. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1670. strobeEL.3.F.size = 0.7
  1671. strobeEL.3.R.pos.X = 1.13
  1672. strobeEL.3.R.pos.Y = -5.355
  1673. strobeEL.3.R.pos.Z = 1.1
  1674. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1675. strobeEL.3.R.size = 0.15
  1676. strobeEL.3.rgb1.R = 255
  1677. strobeEL.3.rgb1.G = 255
  1678. strobeEL.3.rgb1.B = 255
  1679. strobeEL.3.rgb2.R = 255
  1680. strobeEL.3.rgb2.G = 255
  1681. strobeEL.3.rgb2.B = 255
  1682. strobeEL.3.alpha = 150
  1683. strobeEL.3.shadow.F.enable = 1
  1684. strobeEL.3.shadow.F.pos.Y = 13.0
  1685. strobeEL.3.shadow.F.size = 8.1
  1686. strobeEL.3.shadow.R.enable = 1
  1687. strobeEL.3.shadow.R.pos.Y = -10.0
  1688. strobeEL.3.shadow.R.size = 3.9
  1689. strobeEL.3.shadow.rgb1.R = 30
  1690. strobeEL.3.shadow.rgb1.G = 30
  1691. strobeEL.3.shadow.rgb1.B = 30
  1692. strobeEL.3.shadow.rgb2.R = 30
  1693. strobeEL.3.shadow.rgb2.G = 30
  1694. strobeEL.3.shadow.rgb2.B = 30
  1695.  
  1696. advisorEL.corona.number = 2 // number of coronas on each place (1-3)
  1697. advisorEL.corona.space.X = 0.05
  1698. advisorEL.pos.Y = -1.61
  1699. advisorEL.pos.Z = 0.65
  1700. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  1701. advisorEL.space.X = 0.12
  1702. advisorEL.alpha = 255
  1703. advisorEL.rgb.R = 255
  1704. advisorEL.rgb.G = 166
  1705. advisorEL.rgb.B = 0
  1706. advisorEL.size = 0.04
  1707.  
  1708. spotLight.pos.X = 0.17
  1709. spotLight.pos.Y = 3.3
  1710. spotLight.pos.Z = -0.52
  1711. spotLight.size = 1.1
  1712. [490] //fbi rancher
  1713. mainLights.enable = 0 //0
  1714. strobeLights.1.enable = 0 //1
  1715. strobeLights.2.enable = 0 //1
  1716. strobeLights.3.enable = 0 //1
  1717. advisorLights.enable = 0 //1
  1718. spotLight.enable = 0 //0
  1719.  
  1720. mainEL.corona.number = 2 // number of coronas on each place (1-3) G-TASTE
  1721. mainEL.corona.space.X = 0.1
  1722. mainEL.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1723. mainEL.pos.X = 0.3
  1724. mainEL.pos.Y = 0.8
  1725. mainEL.pos.Z = 1.3
  1726. mainEL.rgb1.R = 0
  1727. mainEL.rgb1.G = 0
  1728. mainEL.rgb1.B = 255
  1729. mainEL.rgb2.R = 0
  1730. mainEL.rgb2.G = 0
  1731. mainEL.rgb2.B = 255
  1732. mainEL.alpha = 155
  1733. mainEL.size = 0.7
  1734. mainEL.shadow.pos.X = 5.5
  1735. mainEL.shadow.size = 3.5
  1736. mainEL.shadow.rgb1.R = 0
  1737. mainEL.shadow.rgb1.G = 0
  1738. mainEL.shadow.rgb1.B = 60
  1739. mainEL.shadow.rgb2.R = 60
  1740. mainEL.shadow.rgb2.G = 0
  1741. mainEL.shadow.rgb2.B = 0
  1742.  
  1743. strobeEL.1.corona.number = 1 // number of coronas on each place (1-3) U-TASTE
  1744. strobeEL.1.corona.space.X = 0.09
  1745. strobeEL.1.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1746. strobeEL.1.F.pos.X = 0.3
  1747. strobeEL.1.F.pos.Y = 3.1
  1748. strobeEL.1.F.pos.Z = 0.007
  1749. strobeEL.1.F.dir = 0 //1 = front, 2 = rear, 0 = both
  1750. strobeEL.1.F.size = 0.18
  1751. strobeEL.1.R.pos.X = 0.6
  1752. strobeEL.1.R.pos.Y = -2.7
  1753. strobeEL.1.R.pos.Z = 0.8
  1754. strobeEL.1.R.dir = 0 //1 = front, 2 = rear, 0 = both
  1755. strobeEL.1.R.size = 0.12
  1756. strobeEL.1.rgb1.R = 0
  1757. strobeEL.1.rgb1.G = 0
  1758. strobeEL.1.rgb1.B = 255
  1759. strobeEL.1.rgb2.R = 0
  1760. strobeEL.1.rgb2.G = 0
  1761. strobeEL.1.rgb2.B = 255
  1762. strobeEL.1.alpha = 255
  1763. strobeEL.1.shadow.F.enable = 0
  1764. strobeEL.1.shadow.F.pos.Y = 0.0
  1765. strobeEL.1.shadow.F.size = 0.0
  1766. strobeEL.1.shadow.R.enable = 0
  1767. strobeEL.1.shadow.R.pos.Y = 0.0
  1768. strobeEL.1.shadow.R.size = 0.0
  1769. strobeEL.1.shadow.rgb1.R = 0
  1770. strobeEL.1.shadow.rgb1.G = 0
  1771. strobeEL.1.shadow.rgb1.B = 255
  1772. strobeEL.1.shadow.rgb2.R = 0
  1773. strobeEL.1.shadow.rgb2.G = 0
  1774. strobeEL.1.shadow.rgb2.B = 255
  1775.  
  1776. strobeEL.2.corona.number = 1 // number of coronas on each place (1-3) I-TASTE
  1777. strobeEL.2.corona.space.X = 0.07
  1778. strobeEL.2.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1779. strobeEL.2.F.pos.X = 1.06
  1780. strobeEL.2.F.pos.Y = -2.9
  1781. strobeEL.2.F.pos.Z = 0.3
  1782. strobeEL.2.F.dir = 0 //1 = front, 2 = rear, 0 = both
  1783. strobeEL.2.F.size = 0.12
  1784. strobeEL.2.R.pos.X = 0.1
  1785. strobeEL.2.R.pos.Y = -2.4
  1786. strobeEL.2.R.pos.Z = 0.82
  1787. strobeEL.2.R.dir = 0 //1 = front, 2 = rear, 0 = both
  1788. strobeEL.2.R.size = 0.05
  1789. strobeEL.2.rgb1.R = 255
  1790. strobeEL.2.rgb1.G = 0
  1791. strobeEL.2.rgb1.B = 0
  1792. strobeEL.2.rgb2.R = 255
  1793. strobeEL.2.rgb2.G = 0
  1794. strobeEL.2.rgb2.B = 0
  1795. strobeEL.2.alpha = 255
  1796. strobeEL.2.shadow.F.enable = 0
  1797. strobeEL.2.shadow.F.pos.Y = 0.0
  1798. strobeEL.2.shadow.F.size = 0.0
  1799. strobeEL.2.shadow.R.enable = 0
  1800. strobeEL.2.shadow.R.pos.Y = 0.0
  1801. strobeEL.2.shadow.R.size = 0.0
  1802. strobeEL.2.shadow.rgb1.R = 0
  1803. strobeEL.2.shadow.rgb1.G = 0
  1804. strobeEL.2.shadow.rgb1.B = 0
  1805. strobeEL.2.shadow.rgb2.R = 0
  1806. strobeEL.2.shadow.rgb2.G = 0
  1807. strobeEL.2.shadow.rgb2.B = 0
  1808.  
  1809. strobeEL.3.corona.number = 1 // number of coronas on each place (1-3) O-TASTE
  1810. strobeEL.3.corona.space.X = 0.07
  1811. strobeEL.3.corona.mode = 0 // 0 = normal set, 1 = alternate set, 2 = normal set without additional "environment-shine" corona
  1812. strobeEL.3.F.pos.X = -0.75
  1813. strobeEL.3.F.pos.Y = 2.8
  1814. strobeEL.3.F.pos.Z = 0.0
  1815. strobeEL.3.F.dir = 1 //1 = front, 2 = rear, 0 = both
  1816. strobeEL.3.F.size = 0.4
  1817. strobeEL.3.R.pos.X = 0.99
  1818. strobeEL.3.R.pos.Y = -2.9
  1819. strobeEL.3.R.pos.Z = 0.0
  1820. strobeEL.3.R.dir = 2 //1 = front, 2 = rear, 0 = both
  1821. strobeEL.3.R.size = 0.4
  1822. strobeEL.3.rgb1.R = 255
  1823. strobeEL.3.rgb1.G = 255
  1824. strobeEL.3.rgb1.B = 255
  1825. strobeEL.3.rgb2.R = 255
  1826. strobeEL.3.rgb2.G = 255
  1827. strobeEL.3.rgb2.B = 255
  1828. strobeEL.3.alpha = 150
  1829. strobeEL.3.shadow.F.enable = 1
  1830. strobeEL.3.shadow.F.pos.Y = 6.0
  1831. strobeEL.3.shadow.F.size = 2.1
  1832. strobeEL.3.shadow.R.enable = 1
  1833. strobeEL.3.shadow.R.pos.Y = -7.6
  1834. strobeEL.3.shadow.R.size = 3.0
  1835. strobeEL.3.shadow.rgb1.R = 30
  1836. strobeEL.3.shadow.rgb1.G = 30
  1837. strobeEL.3.shadow.rgb1.B = 30
  1838. strobeEL.3.shadow.rgb2.R = 30
  1839. strobeEL.3.shadow.rgb2.G = 30
  1840. strobeEL.3.shadow.rgb2.B = 30
  1841.  
  1842. advisorEL.corona.number = 3 // number of coronas on each place (1-3)
  1843. advisorEL.corona.space.X = 0.05
  1844. advisorEL.pos.Y = -2.9
  1845. advisorEL.pos.Z = 0.5
  1846. advisorEL.dir = 2 //1 = front, 2 = rear, 0 = both
  1847. advisorEL.space.X = 0.14
  1848. advisorEL.alpha = 255
  1849. advisorEL.rgb.R = 0
  1850. advisorEL.rgb.G = 0
  1851. advisorEL.rgb.B = 255
  1852. advisorEL.size = 0.03
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