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- The character encoding of the HTML document was not declared. The document will render with garbled text in some browser configurations if the document contains characters from outside the US-ASCII range. The character encoding of the page must be declared in the document or in the transfer protocol. cuntwars.com
- unreachable code after return statement[Learn More] js:76:1751
- unreachable code after return statement[Learn More] js:129:417
- unreachable code after return statement[Learn More] js:129:461
- unreachable code after return statement[Learn More] js:129:417
- unreachable code after return statement[Learn More] js:76:1751
- Successfully compiled asm.js code (loaded from cache in 1034ms) ddaee787-b0f9-432c-b048-7ba4b5c509a0
- Use of Mutation Events is deprecated. Use MutationObserver instead. id.html:38:870
- Use of the motion sensor is deprecated. ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:117195
- Use of the orientation sensor is deprecated. ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:117195
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- PerformUpkeepPhase add skill WarlordSkill3 to Left
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- InformTurnStarted add skill WarlordSkill4, val = 3 to player
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ChestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding ResourceBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- ChangeResource Gold 90
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ChestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- 10/30/2018 20:06:57, https://blitzadultparty.ru/gs_api/stats/pvp_battle
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:06:57, https://blitzadultparty.ru/gs_api/pvp/finish
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding QuestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding StatisticBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- 10/30/2018 20:06:57, https://blitzadultparty.ru/gs_api/stats/count_resources
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:06:57, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/pvp_battle
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/finish
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49922
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Wont play amb_world. because Ambient
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding ChestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding StatisticBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- 10/30/2018 20:06:58, https://blitzadultparty.ru/gs_api/rewards/get_rewards
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:06:59, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- AnimationAssetManager UnloadAllElements. _elementsCache 0
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- BackgroundAssetManager UnloadAllElements. _elementsCache 9
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- LoadElement League_14. name must be in LOWER CASE!
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- UpdateOpponentWrapper False
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:06:59, https://blitzadultparty.ru/gs_api/pvp/get_opponent
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49923
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ChestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding ResourceBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- ChangeResource Gold 110
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ResourceBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- ChangeResource GoldDust 5
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ResourceBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- ChangeResource FriendCoins 19
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding to collection monster 92
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ArmyBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding StatisticBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Commit locked by ChestOpenWindow, longLock False
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- 10/30/2018 20:07:01, https://blitzadultparty.ru/gs_api/stats/count_resources
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:07:01, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:ChestOpenWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49924
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Commit released by ChestOpenWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Commit unlocked
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Commit long unlocked
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FieldScriptWrapper.isPvp True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- 10/30/2018 20:07:06, https://blitzadultparty.ru/gs_api/pvp/start
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ParamsBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- AI:RealPlayer_face(1)
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- AnimationAssetManager.Instance.LoadElements wl_man_lvl1
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FieldScriptWrapper. Preload Left Start
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FieldScriptWrapper. Preload Right Start
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:07:06, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/start
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:07:06, https://blitzadultparty.ru/gs_api/rating/get_season_stats
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- PrepareRightWarlord start
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49925
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- Wont play amb_arena. because Ambient
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding ArmyBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- StartPvPWindow. Hide
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:07:09, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49926
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- SilentlyPlaceMonster bw_girl_lvl4 (5.0, 0.0) HasKey
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- Error in curDecisionDel: WarlordSkill2. Aphrodite, place: (5.0, 0.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- SilentlyPlaceMonster bw_girl_lvl4 (5.0, 2.0) HasKey
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- Error in curDecisionDel: WarlordSkill2. Aphrodite, place: (5.0, 2.0), profit 0, isDefeat: False. An element with the same key already exists in the dictionary..trace:
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ChestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding ResourceBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- ChangeResource Gold 96
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ChestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- 10/30/2018 20:08:36, https://blitzadultparty.ru/gs_api/stats/pvp_battle
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:08:36, https://blitzadultparty.ru/gs_api/pvp/finish
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding QuestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding StatisticBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- 10/30/2018 20:08:36, https://blitzadultparty.ru/gs_api/stats/count_resources
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:08:36, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/pvp_battle
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49927
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/finish
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Wont play amb_world. because Ambient
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding ChestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding StatisticBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- 10/30/2018 20:08:38, https://blitzadultparty.ru/gs_api/rewards/get_rewards
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:08:38, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- AnimationAssetManager UnloadAllElements. _elementsCache 0
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- BackgroundAssetManager UnloadAllElements. _elementsCache 9
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- 10/30/2018 20:08:38, https://blitzadultparty.ru/gs_api/guild_shop/get_levels
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- LoadElement League_14. name must be in LOWER CASE!
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- UpdateOpponentWrapper False
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:08:38, https://blitzadultparty.ru/gs_api/pvp/get_opponent
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49928
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/guild_shop/get_levels
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ArmyBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:08:38, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/get_opponent
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49929
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FieldScriptWrapper.isPvp True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- 10/30/2018 20:08:41, https://blitzadultparty.ru/gs_api/pvp/start
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ParamsBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- AI:RealPlayer(1)
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- AnimationAssetManager.Instance.LoadElements wl_man_lvl1
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = False, _animationCompleted = False, _battleStarting = False
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FieldScriptWrapper. Preload Left Start
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- StartBattle. _leftPreloaded = True, _rightPreloaded = True, _animationCompleted = False, _battleStarting = False
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FieldScriptWrapper. Preload Right Start
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:08:41, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/start
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:08:41, https://blitzadultparty.ru/gs_api/rating/get_season_stats
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- PrepareRightWarlord start
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49930
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rating/get_season_stats
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:StartPvPWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- Wont play amb_underworld_ice. because Ambient
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding ArmyBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- StartPvPWindow. Hide
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:08:44, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:BattlefieldWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49931
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- (TimeDelay.ContainsKey(soundName) && TimeDelay[soundName] + DOUBLE_SOUND_DELTA > Time.time
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- PerformUpkeepPhase add skill WarlordSkill2 to Left
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- PerformUpkeepPhase add skill WarlordSkill2 to Right
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- OnlyOneThread allDecisionsDelegate
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- You tried to change AnimationName but the SkeletonAnimation was not valid. Try checking your Skeleton Data for errors.
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(317) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcDryGroup", &m_dryGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- FMOD returns error code 36 (FMOD_ERR_INVALID_HANDLE) executing createChannelGroup UnityLoader.js:1:31269
- FMOD returns error code 36 (r) executing createChannelGroup UnityLoader.js:1:31269
- /Users/builduser/buildslave/unity/build/Runtime/Audio/AudioSource.cpp(324) : Error executing GetAudioManager().GetFMODSystem()->createChannelGroup("ASrcWetGroup", &m_wetGroup) (An invalid object handle was used. )
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- soundName == || !ready
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ChestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding ResourceBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- ChangeResource Gold 102
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:LevelCompletedWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding ChestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- 10/30/2018 20:09:47, https://blitzadultparty.ru/gs_api/stats/pvp_battle
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:09:48, https://blitzadultparty.ru/gs_api/pvp/finish
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Adding QuestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding StatisticBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- 10/30/2018 20:09:48, https://blitzadultparty.ru/gs_api/stats/count_resources
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:09:48, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/pvp_battle
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/pvp/finish
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/stats/count_resources
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49932
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Wont play amb_world. because Ambient
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding ChestBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- Adding StatisticBit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194097
- 10/30/2018 20:09:49, https://blitzadultparty.ru/gs_api/rewards/get_rewards
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- !WebManager.urlQuery.IsNullOrEmpty()True
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- WebManager.urlQuery?utm_campaign=hooligapps&utm_content=ft_footer
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:09:49, https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- AnimationAssetManager UnloadAllElements. _elementsCache 0
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- BigImageAssetManager UnloadAllElements. _elementsCache 0
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- BackgroundAssetManager UnloadAllElements. _elementsCache 9
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- [Crashlytics] Would set key-value if running on a physical device: CurWindow:PvPWindow
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- LoadElement League_14. name must be in LOWER CASE!
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194064
- UpdateOpponentWrapper False
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- 10/30/2018 20:09:50, https://blitzadultparty.ru/gs_api/pvp/get_opponent
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/rewards/get_rewards
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Status: 200 https://blitzadultparty.ru/gs_api/profile/commit
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Profile commited success. Revision:49933
- ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:194136
- Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 738197504, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs. UnityLoader.js:1:31269
- Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 738197504, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs. UnityLoader.js:1:31316
- Invoking error handler due to
- uncaught exception: abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 738197504, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs.") at jsStackTrace@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:22814
- stackTrace@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:22997
- abort@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:62:60534
- enlargeMemory@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:23347
- dynamicAlloc@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:8283
- _sbrk@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:329330
- Sx@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- nx@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- kx@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- px@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- rx@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- rR@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- TM@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- SM@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- az@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- CAb@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:37:1
- Mhc@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:24:1
- $0I@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:16:1
- a1I@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:16:1
- RUo@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:14:1
- MUo@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:14:1
- PUo@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:14:1
- OUo@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:14:1
- ZIm@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:25:1
- $Im@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:25:1
- Dhq@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:27:1
- VOS@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:55:1
- invoke_viiii@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:397592
- xhq@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:27:1
- y8t@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:9:1
- vNS@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:55:1
- invoke_viii@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:382005
- jYt@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:12:1
- bKM@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:47:1
- KXI@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:16:1
- uQK@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:5:1
- cOS@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:55:1
- invoke_iiii@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:388284
- yS@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- mA@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:48:1
- jzb@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:37:1
- fYb@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:24:1
- LUb@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:24:1
- FUb@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:24:1
- EUb@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:24:1
- Brb@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:37:1
- khb@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:39:1
- tSb@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:24:1
- fIe@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:41:1
- xNS@blob:https://storage.googleapis.com/4559599a-d308-4cd9-ae28-8b6f3911bb80:55:1
- dynCall@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:6885
- Browser_mainLoop_runner/<@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:211316
- runIter@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:242245
- Browser_mainLoop_runner@blob:https://storage.googleapis.com/ddaee787-b0f9-432c-b048-7ba4b5c509a0:1:211212
- If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information. UnityLoader.js:1:29744
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