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  1. [19:47:34][no_game_date][dlc.cpp:142]: incorrect checksum for DLC
  2. [19:47:34][no_game_date][dlc.cpp:222]: Invalid supported_version in file: mod/ugc_2404689961.mod line: 8
  3. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'RAJ_infantry_idle' already added
  4. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'RAJ_infantry_neutral_combat' already added
  5. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'RAJ_infantry_positive_combat' already added
  6. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'RAJ_infantry_move_out' already added
  7. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'RAJ_infantry_retreat' already added
  8. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'IRQ_infantry_idle' already added
  9. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'IRQ_infantry_neutral_combat' already added
  10. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'IRQ_infantry_positive_combat' already added
  11. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'IRQ_infantry_move_out' already added
  12. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'IRQ_infantry_retreat' already added
  13. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'PER_infantry_idle' already added
  14. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'PER_infantry_neutral_combat' already added
  15. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'PER_infantry_positive_combat' already added
  16. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'PER_infantry_retreat' already added
  17. [19:47:38][no_game_date][pdx_audio.cpp:966]: Sound effect with name 'PER_infantry_move_out' already added
  18. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'RAJ_infantry_idle' already has category 'Voices', old category will be overwritten
  19. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'RAJ_infantry_neutral_combat' already has category 'Voices', old category will be overwritten
  20. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'RAJ_infantry_positive_combat' already has category 'Voices', old category will be overwritten
  21. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'RAJ_infantry_move_out' already has category 'Voices', old category will be overwritten
  22. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'RAJ_infantry_retreat' already has category 'Voices', old category will be overwritten
  23. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'PER_infantry_idle' already has category 'Voices', old category will be overwritten
  24. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'PER_infantry_neutral_combat' already has category 'Voices', old category will be overwritten
  25. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'PER_infantry_positive_combat' already has category 'Voices', old category will be overwritten
  26. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'PER_infantry_retreat' already has category 'Voices', old category will be overwritten
  27. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'PER_infantry_move_out' already has category 'Voices', old category will be overwritten
  28. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'IRQ_infantry_idle' already has category 'Voices', old category will be overwritten
  29. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'IRQ_infantry_neutral_combat' already has category 'Voices', old category will be overwritten
  30. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'IRQ_infantry_positive_combat' already has category 'Voices', old category will be overwritten
  31. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'IRQ_infantry_retreat' already has category 'Voices', old category will be overwritten
  32. [19:47:38][no_game_date][pdx_audio.cpp:1130]: SoundEffect 'IRQ_infantry_move_out' already has category 'Voices', old category will be overwritten
  33. [19:47:50][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  34. [19:47:50][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_idle_animation] is not compatible with mesh [AFG_mechanized_vehicle_0_snow_mesh]
  35. [19:47:50][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_move_animation] is not compatible with mesh [AFG_mechanized_vehicle_0_snow_mesh]
  36. [19:47:50][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_attack_animation] is not compatible with mesh [AFG_mechanized_vehicle_0_snow_mesh]
  37. [19:47:50][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  38. [19:47:50][no_game_date][pdxmeshtype.cpp:334]: Animation [SOV_mechanized_01_idle_animation] is not compatible with mesh [PER_mechanized_vehicle_desert_mesh]
  39. [19:47:50][no_game_date][pdxmeshtype.cpp:334]: Animation [SOV_mechanized_01_move_animation] is not compatible with mesh [PER_mechanized_vehicle_desert_mesh]
  40. [19:47:50][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  41. [19:47:50][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_idle_animation] is not compatible with mesh [PER_mechanized_2_snow_mesh]
  42. [19:47:50][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_move_animation] is not compatible with mesh [PER_mechanized_2_snow_mesh]
  43. [19:47:50][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_attack_animation] is not compatible with mesh [PER_mechanized_2_snow_mesh]
  44. [19:47:50][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  45. [19:47:50][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_motorized_01_idle_animation] is not compatible with mesh [IRQ_motorized_vehicle_mesh]
  46. [19:47:50][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_motorized_01_move_animation] is not compatible with mesh [IRQ_motorized_vehicle_mesh]
  47. [19:47:51][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  48. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [SOV_tank_medium_attack_animation] is not compatible with mesh [AFG_medium_armor_mesh]
  49. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [SOV_tank_medium_idle_animation] is not compatible with mesh [AFG_medium_armor_mesh]
  50. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [SOV_tank_medium_moving_animation] is not compatible with mesh [AFG_medium_armor_mesh]
  51. [19:47:51][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  52. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_idle_animation] is not compatible with mesh [PER_mechanized_2_mesh]
  53. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_move_animation] is not compatible with mesh [PER_mechanized_2_mesh]
  54. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_attack_animation] is not compatible with mesh [PER_mechanized_2_mesh]
  55. [19:47:51][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  56. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_idle_animation] is not compatible with mesh [IRQ_mechanized_vehicle_0_mesh]
  57. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_move_animation] is not compatible with mesh [IRQ_mechanized_vehicle_0_mesh]
  58. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_attack_animation] is not compatible with mesh [IRQ_mechanized_vehicle_0_mesh]
  59. [19:47:51][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  60. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_idle_animation] is not compatible with mesh [AFG_mechanized_vehicle_0_desert_mesh]
  61. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_move_animation] is not compatible with mesh [AFG_mechanized_vehicle_0_desert_mesh]
  62. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_attack_animation] is not compatible with mesh [AFG_mechanized_vehicle_0_desert_mesh]
  63. [19:47:51][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  64. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_idle_animation] is not compatible with mesh [AFG_mechanized_2_mesh]
  65. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_move_animation] is not compatible with mesh [AFG_mechanized_2_mesh]
  66. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_attack_animation] is not compatible with mesh [AFG_mechanized_2_mesh]
  67. [19:47:51][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  68. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_motorized_01_idle_animation] is not compatible with mesh [PER_motorized_vehicle_desert_mesh]
  69. [19:47:51][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_motorized_01_move_animation] is not compatible with mesh [PER_motorized_vehicle_desert_mesh]
  70. [19:47:52][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  71. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_idle_animation] is not compatible with mesh [AFG_mechanized_vehicle_0_mesh]
  72. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_move_animation] is not compatible with mesh [AFG_mechanized_vehicle_0_mesh]
  73. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [ENG_mechanized_01_attack_animation] is not compatible with mesh [AFG_mechanized_vehicle_0_mesh]
  74. [19:47:52][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  75. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [SOV_mechanized_01_idle_animation] is not compatible with mesh [PER_mechanized_vehicle_snow_mesh]
  76. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [SOV_mechanized_01_move_animation] is not compatible with mesh [PER_mechanized_vehicle_snow_mesh]
  77. [19:47:52][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  78. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [FRA_tank_medium_attack_animation] is not compatible with mesh [BEL_medium_armor_0_mesh]
  79. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [FRA_tank_medium_idle_animation] is not compatible with mesh [BEL_medium_armor_0_mesh]
  80. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [FRA_tank_medium_moving_animation] is not compatible with mesh [BEL_medium_armor_0_mesh]
  81. [19:47:52][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  82. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_idle_animation] is not compatible with mesh [AFG_mechanized_2_desert_mesh]
  83. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_move_animation] is not compatible with mesh [AFG_mechanized_2_desert_mesh]
  84. [19:47:52][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_attack_animation] is not compatible with mesh [AFG_mechanized_2_desert_mesh]
  85. [19:47:53][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  86. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_idle_animation] is not compatible with mesh [AFG_mechanized_2_snow_mesh]
  87. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_move_animation] is not compatible with mesh [AFG_mechanized_2_snow_mesh]
  88. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_attack_animation] is not compatible with mesh [AFG_mechanized_2_snow_mesh]
  89. [19:47:53][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  90. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [SOV_mechanized_01_idle_animation] is not compatible with mesh [PER_mechanized_vehicle_mesh]
  91. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [SOV_mechanized_01_move_animation] is not compatible with mesh [PER_mechanized_vehicle_mesh]
  92. [19:47:53][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  93. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_tank_light_attack_animation] is not compatible with mesh [AUS_light_armor_mesh]
  94. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_tank_light_idle_animation] is not compatible with mesh [AUS_light_armor_mesh]
  95. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_tank_light_moving_animation] is not compatible with mesh [AUS_light_armor_mesh]
  96. [19:47:53][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  97. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_idle_animation] is not compatible with mesh [PER_mechanized_2_desert_mesh]
  98. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_move_animation] is not compatible with mesh [PER_mechanized_2_desert_mesh]
  99. [19:47:53][no_game_date][pdxmeshtype.cpp:334]: Animation [US_mechanized_01_attack_animation] is not compatible with mesh [PER_mechanized_2_desert_mesh]
  100. [19:47:56][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  101. [19:47:56][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_motorized_01_idle_animation] is not compatible with mesh [PER_motorized_vehicle_mesh]
  102. [19:47:56][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_motorized_01_move_animation] is not compatible with mesh [PER_motorized_vehicle_mesh]
  103. [19:47:56][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  104. [19:47:56][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_motorized_01_idle_animation] is not compatible with mesh [PER_motorized_vehicle_snow_mesh]
  105. [19:47:56][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_motorized_01_move_animation] is not compatible with mesh [PER_motorized_vehicle_snow_mesh]
  106. [19:48:00][no_game_date][pdxassetutil.cpp:1329]: Didn't find skeleton in mesh file
  107. [19:48:00][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_tank_medium_attack_animation] is not compatible with mesh [AUS_medium_armor_mesh]
  108. [19:48:00][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_tank_medium_idle_animation] is not compatible with mesh [AUS_medium_armor_mesh]
  109. [19:48:00][no_game_date][pdxmeshtype.cpp:334]: Animation [generic_tank_medium_moving_animation] is not compatible with mesh [AUS_medium_armor_mesh]
  110. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "elephantry_move" for state "retreat" in entity "RAJ_infantry_elephant_rider_entity"
  111. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "elephantry_idle" for state "idle" in entity "RAJ_infantry_elephant_rider_entity"
  112. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "elephantry_move" for state "move" in entity "RAJ_infantry_elephant_rider_entity"
  113. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "elephantry_move" for state "retreat" in entity "RAJ_infantry_mg_elephant_rider_entity"
  114. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "elephantry_idle" for state "idle" in entity "RAJ_infantry_mg_elephant_rider_entity"
  115. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "elephantry_move" for state "move" in entity "RAJ_infantry_mg_elephant_rider_entity"
  116. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_move" for state "move" in entity "AFG_bicycle_rider_rifle_entity"
  117. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_move_2" for state "move_2" in entity "AFG_bicycle_rider_rifle_entity"
  118. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_retreat" for state "retreat" in entity "AFG_bicycle_rider_rifle_entity"
  119. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_retreat_2" for state "retreat_2" in entity "AFG_bicycle_rider_rifle_entity"
  120. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_idle" for state "idle" in entity "AFG_bicycle_rider_rifle_entity"
  121. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_idle_2" for state "idle_2" in entity "AFG_bicycle_rider_rifle_entity"
  122. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_move" for state "move" in entity "AFG_bicycle_rider_mg_entity"
  123. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_move_2" for state "move_2" in entity "AFG_bicycle_rider_mg_entity"
  124. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_retreat" for state "retreat" in entity "AFG_bicycle_rider_mg_entity"
  125. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_retreat_2" for state "retreat_2" in entity "AFG_bicycle_rider_mg_entity"
  126. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_idle" for state "idle" in entity "AFG_bicycle_rider_mg_entity"
  127. [19:48:03][no_game_date][pdx_entity.cpp:228]: Could not find animation "bicycle_idle_2" for state "idle_2" in entity "AFG_bicycle_rider_mg_entity"
  128. [19:48:04][no_game_date][pdx_entity.cpp:2172]: Duplicate of ITA_mechanized_vehicle_1_entity added to entity system
  129. [19:48:04][no_game_date][pdx_entity.cpp:2277]: Duplicate of infantry_rifle_entity added to entity system
  130. [19:48:04][no_game_date][pdx_entity.cpp:2172]: Duplicate of AFG_vehicle_infantry_rifle_entity added to entity system
  131. [19:48:05][no_game_date][scientist_trait.cpp:36]: common/scientist_traits/eb_traits.txt:1-7: scientist trait scientist_eb_buff does not have a matching localization key
  132. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe_0
  133. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe_1
  134. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe_2
  135. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_1
  136. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_0
  137. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_2
  138. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: super_heavy_tank_chassis
  139. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis
  140. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_2
  141. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_3
  142. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_0
  143. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_1
  144. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: modern_tank_chassis
  145. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_3
  146. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_2
  147. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_1
  148. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_0
  149. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe
  150. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis
  151. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis
  152. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe_0
  153. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe_1
  154. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe_2
  155. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_1
  156. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_0
  157. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_2
  158. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: super_heavy_tank_chassis
  159. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis
  160. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_2
  161. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_3
  162. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_0
  163. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_1
  164. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: modern_tank_chassis
  165. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_3
  166. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_2
  167. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_1
  168. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_0
  169. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe
  170. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis
  171. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis
  172. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe_2
  173. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_1
  174. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_0
  175. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_2
  176. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: super_heavy_tank_chassis
  177. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis
  178. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_2
  179. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_3
  180. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_0
  181. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_1
  182. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: modern_tank_chassis
  183. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_3
  184. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_2
  185. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_1
  186. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_0
  187. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe
  188. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis
  189. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis
  190. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: super_heavy_tank_chassis
  191. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe_2
  192. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_1
  193. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_0
  194. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis_2
  195. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: super_heavy_tank_chassis
  196. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis
  197. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_2
  198. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_3
  199. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_0
  200. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis_1
  201. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: modern_tank_chassis
  202. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_3
  203. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_2
  204. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_1
  205. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_tank_chassis_0
  206. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: medium_plane_scout_plane_airframe
  207. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: light_tank_chassis
  208. [19:48:10][no_game_date][equipment_graphic_database.cpp:93]: Unknown equipment type: heavy_tank_chassis
  209. [19:48:21][no_game_date][occupationlawdatabase.cpp:285]: no missing garrison law is defined. Using default law
  210. [19:49:25][2003.05.12.10][icon_entry.cpp:37]: Icon definition "" does neither look like a file path nor a GFX entry as it does not start with "GFX_"
  211. [19:49:25][2003.05.12.10][icon_entry.cpp:37]: Icon definition "" does neither look like a file path nor a GFX entry as it does not start with "GFX_"
  212. [19:49:25][2003.05.12.10][icon_entry.cpp:37]: Icon definition "" does neither look like a file path nor a GFX entry as it does not start with "GFX_"
  213. [19:49:25][2003.05.12.10][icon_entry.cpp:37]: Icon definition "" does neither look like a file path nor a GFX entry as it does not start with "GFX_"
  214. [19:49:29][2003.05.12.10][production.cpp:2585]: Skipped adding equipment "1st Generation APC Hull" to UZB as it's conflicting with existing equipment "1st Generation APC Hull" (apc_hull_0, version 0, creator UZB)
  215. [19:49:54][2003.05.12.10][graphics.cpp:1282]: No font with name
  216. [19:49:54][2003.05.12.10][graphics.cpp:1282]: No font with name
  217. [19:49:54][2003.05.12.10][graphics.cpp:1282]: No font with name center
  218. [19:49:54][2003.05.12.10][graphics.cpp:1282]: No font with name center
  219. [19:49:54][2003.05.12.10][graphics.cpp:1282]: No font with name
  220. [19:49:54][2003.05.12.10][graphics.cpp:1282]: No font with name
  221. [19:49:54][2003.05.12.10][graphics.cpp:1282]: No font with name
  222. [19:54:00][2003.05.13.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  223. [19:54:00][2003.05.13.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  224. [19:54:00][2003.05.13.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  225. [19:55:02][2003.05.20.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  226. [19:55:02][2003.05.20.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  227. [19:55:02][2003.05.20.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  228. [19:56:15][2003.05.27.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  229. [19:56:15][2003.05.27.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  230. [19:56:15][2003.05.27.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  231. [19:56:56][2003.06.03.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  232. [19:56:56][2003.06.03.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  233. [19:56:56][2003.06.03.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  234. [19:56:56][2003.06.03.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  235. [19:56:56][2003.06.03.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  236. [19:56:57][2003.06.03.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  237. [19:56:57][2003.06.03.02][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  238. [19:56:58][2003.06.03.03][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  239. [19:57:15][2003.06.03.23][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  240. [19:57:25][2003.06.06.04][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  241. [19:57:25][2003.06.06.04][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  242. [19:57:25][2003.06.06.04][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  243. [19:57:25][2003.06.06.04][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  244. [19:57:25][2003.06.06.04][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  245. [19:57:27][2003.06.06.15][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  246. [19:57:28][2003.06.06.16][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  247. [19:57:29][2003.06.06.22][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  248. [19:57:29][2003.06.07.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  249. [19:57:29][2003.06.07.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  250. [19:57:29][2003.06.07.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  251. [19:57:29][2003.06.07.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  252. [19:57:29][2003.06.07.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  253. [19:57:30][2003.06.07.02][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  254. [19:57:30][2003.06.07.03][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  255. [19:57:32][2003.06.07.19][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  256. [19:57:33][2003.06.07.20][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  257. [19:57:34][2003.06.08.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  258. [19:57:38][2003.06.09.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  259. [19:57:46][2003.06.10.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  260. [19:57:46][2003.06.10.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  261. [19:57:46][2003.06.10.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  262. [19:57:47][2003.06.10.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  263. [19:57:48][2003.06.10.02][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  264. [19:57:48][2003.06.10.03][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  265. [19:57:50][2003.06.10.17][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  266. [19:57:50][2003.06.10.18][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  267. [19:57:51][2003.06.10.21][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  268. [19:57:51][2003.06.10.22][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  269. [19:57:52][2003.06.11.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  270. [19:57:52][2003.06.11.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  271. [19:57:56][2003.06.11.23][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  272. [19:57:56][2003.06.11.24][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  273. [19:57:56][2003.06.12.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  274. [19:57:56][2003.06.12.02][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  275. [19:57:57][2003.06.12.03][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  276. [19:57:59][2003.06.12.19][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  277. [19:57:59][2003.06.12.20][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  278. [19:58:00][2003.06.12.24][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  279. [19:58:01][2003.06.13.01][triggerimplementation.cpp:2853]: common/national_focus/generic.txt:244: has_idea: israeli_settlements is not A valid Idea
  280. [19:58:01][2003.06.13.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  281. [19:58:01][2003.06.13.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  282. [19:58:05][2003.06.14.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  283. [19:58:09][2003.06.15.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  284. [19:58:10][2003.06.15.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  285. [19:58:10][2003.06.15.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  286. [19:58:10][2003.06.15.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  287. [19:58:32][2003.06.15.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  288. [19:58:33][2003.06.15.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  289. [19:58:47][2003.06.17.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  290. [19:58:47][2003.06.17.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  291. [19:58:47][2003.06.17.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  292. [19:59:10][2003.06.22.02][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:269: has_idea: Invalid Scope, supported: Country, provided: Special Project
  293. [19:59:10][2003.06.22.02][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:270: has_idea: Invalid Scope, supported: Country, provided: Special Project
  294. [19:59:10][2003.06.22.02][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:271: has_idea: Invalid Scope, supported: Country, provided: Special Project
  295. [19:59:10][2003.06.22.02][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:272: has_idea: Invalid Scope, supported: Country, provided: Special Project
  296. [19:59:22][2003.06.24.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  297. [19:59:22][2003.06.24.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  298. [19:59:22][2003.06.24.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  299. [20:00:09][2003.06.27.01][texturehandler.cpp:160]: Texture Handler encountered missing texture file: gfx/leaders/ELS/generic.dds
  300. [20:00:09][2003.06.27.01][texturehandler.cpp:216]: Couldn't find texture file: 'gfx/leaders/ELS/generic.dds'
  301. [20:00:12][2003.06.27.14][trigger.cpp:457]: common/special_projects/projects/air_projects.txt:173: original_tag: Invalid Scope, supported: Country, provided: Special Project
  302. [20:00:12][2003.06.27.14][trigger.cpp:457]: common/special_projects/projects/air_projects.txt:174: original_tag: Invalid Scope, supported: Country, provided: Special Project
  303. [20:00:12][2003.06.27.14][trigger.cpp:457]: common/special_projects/projects/air_projects.txt:175: original_tag: Invalid Scope, supported: Country, provided: Special Project
  304. [20:00:12][2003.06.27.14][trigger.cpp:457]: common/special_projects/projects/air_projects.txt:176: original_tag: Invalid Scope, supported: Country, provided: Special Project
  305. [20:00:12][2003.06.27.14][trigger.cpp:457]: common/special_projects/projects/air_projects.txt:177: original_tag: Invalid Scope, supported: Country, provided: Special Project
  306. [20:00:21][2003.06.28.20][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  307. [20:00:36][2003.07.01.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  308. [20:00:36][2003.07.01.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  309. [20:00:36][2003.07.01.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  310. [20:00:38][2003.07.01.01][pdx_entity.cpp:1524]: GER_L_Inf_Bat_3_entity has no attachment node named head
  311. [20:00:56][2003.07.04.01][pdx_entity.cpp:1524]: BEL_MD4_infantry_2_entity has no attachment node named head
  312. [20:00:56][2003.07.04.01][pdx_entity.cpp:1524]: generic_westerneurope_vehicle_infantry_rifle_entity has no attachment node named head
  313. [20:01:01][2003.07.04.01][pdx_entity.cpp:1524]: BEL_vehicle_infantry_rifle_entity has no attachment node named head
  314. [20:01:13][2003.07.05.13][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  315. [20:01:14][2003.07.05.17][pdx_entity.cpp:1524]: generic_westerneurope_vehicle_infantry_rifle_entity has no attachment node named head
  316. [20:01:14][2003.07.05.17][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  317. [20:01:32][2003.07.07.01][pdx_entity.cpp:1524]: BEL_MD4_infantry_2_entity has no attachment node named head
  318. [20:01:56][2003.07.07.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  319. [20:02:02][2003.07.07.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  320. [20:02:07][2003.07.07.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  321. [20:02:08][2003.07.07.01][pdx_entity.cpp:1524]: generic_westerneurope_vehicle_infantry_rifle_entity has no attachment node named head
  322. [20:02:08][2003.07.07.01][pdx_entity.cpp:1524]: GER_L_Inf_Bat_3_entity has no attachment node named head
  323. [20:02:13][2003.07.07.01][pdx_entity.cpp:1524]: BEL_vehicle_infantry_rifle_entity has no attachment node named head
  324. [20:02:26][2003.07.07.12][pdx_entity.cpp:1524]: GER_L_Inf_Bat_3_entity has no attachment node named head
  325. [20:02:27][2003.07.07.18][graphics.cpp:1282]: No font with name center
  326. [20:02:27][2003.07.07.18][graphics.cpp:1282]: No font with name center
  327. [20:02:33][2003.07.08.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  328. [20:02:33][2003.07.08.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  329. [20:02:33][2003.07.08.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  330. [20:02:36][2003.07.08.15][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  331. [20:02:42][2003.07.09.20][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  332. [20:02:52][2003.07.12.01][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:269: has_idea: Invalid Scope, supported: Country, provided: Special Project
  333. [20:02:52][2003.07.12.01][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:270: has_idea: Invalid Scope, supported: Country, provided: Special Project
  334. [20:02:52][2003.07.12.01][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:271: has_idea: Invalid Scope, supported: Country, provided: Special Project
  335. [20:02:52][2003.07.12.01][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:272: has_idea: Invalid Scope, supported: Country, provided: Special Project
  336. [20:02:52][2003.07.12.01][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:664: is_special_project_completed: Invalid Scope, supported: Country, provided: Special Project
  337. [20:02:52][2003.07.12.01][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:671: has_idea: Invalid Scope, supported: Country, provided: Special Project
  338. [20:02:52][2003.07.12.01][trigger.cpp:457]: common/special_projects/projects/civilian_projects.txt:672: has_idea: Invalid Scope, supported: Country, provided: Special Project
  339. [20:02:54][2003.07.12.08][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  340. [20:03:10][2003.07.15.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  341. [20:03:10][2003.07.15.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  342. [20:03:10][2003.07.15.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  343. [20:03:10][2003.07.15.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  344. [20:03:11][2003.07.15.01][pdx_entity.cpp:1524]: GER_MDmechpara2_entity has no attachment node named head
  345. [20:03:29][2003.07.17.09][pdx_entity.cpp:1524]: GER_L_Inf_Bat_3_entity has no attachment node named head
  346. [20:03:35][2003.07.18.16][pdx_entity.cpp:1524]: GER_L_Inf_Bat_3_entity has no attachment node named head
  347. [20:03:47][2003.07.21.03][pdx_entity.cpp:1524]: BEL_MD4_infantry_2_entity has no attachment node named head
  348. [20:03:56][2003.07.22.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  349. [20:03:56][2003.07.22.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  350. [20:03:56][2003.07.22.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  351. [20:03:57][2003.07.22.04][pdx_entity.cpp:1524]: generic_westerneurope_vehicle_infantry_rifle_entity has no attachment node named head
  352. [20:03:57][2003.07.22.05][pdx_entity.cpp:1524]: GER_L_Inf_Bat_3_entity has no attachment node named head
  353. [20:04:22][2003.07.25.01][pdx_entity.cpp:1524]: GER_MDmechpara2_entity has no attachment node named head
  354. [20:04:56][2003.07.29.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  355. [20:04:56][2003.07.29.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  356. [20:04:56][2003.07.29.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  357. [20:05:01][2003.07.29.23][pdx_entity.cpp:1524]: generic_westerneurope_vehicle_infantry_rifle_entity has no attachment node named head
  358. [20:05:35][2003.08.04.23][pdx_entity.cpp:1524]: generic_westerneurope_vehicle_infantry_rifle_entity has no attachment node named head
  359. [20:05:36][2003.08.05.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  360. [20:05:36][2003.08.05.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  361. [20:05:36][2003.08.05.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  362. [20:05:37][2003.08.05.03][gameidler.cpp:1597]: AI tried to post an invalid command: unlock_trait_command
  363. [20:05:47][2003.08.07.01][pdx_entity.cpp:1524]: generic_westerneurope_vehicle_infantry_rifle_entity has no attachment node named head
  364. [20:05:59][2003.08.09.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  365. [20:06:17][2003.08.09.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  366. [20:06:35][2003.08.09.01][pdx_entity.cpp:1524]: GER_L_Inf_Bat_3_entity has no attachment node named head
  367. [20:06:43][2003.08.09.01][containerwindow.cpp:885]: interface/special_projects/facility.gui (line 354 ): Could not find "output_header" in window simple_output_window
  368. [20:07:05][2003.08.09.01][pdx_entity.cpp:1524]: BEL_MD4_infantry_2_entity has no attachment node named head
  369. [20:07:05][2003.08.09.01][pdx_entity.cpp:1524]: GER_L_Inf_Bat_3_entity has no attachment node named head
  370. [20:07:10][2003.08.10.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  371. [20:07:10][2003.08.10.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  372. [20:07:10][2003.08.10.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  373. [20:07:10][2003.08.10.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  374. [20:07:10][2003.08.10.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  375. [20:07:10][2003.08.10.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  376. [20:07:15][2003.08.11.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  377. [20:07:16][2003.08.11.06][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  378. [20:07:16][2003.08.11.07][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  379. [20:07:23][2003.08.12.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  380. [20:07:23][2003.08.12.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  381. [20:07:23][2003.08.12.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  382. [20:07:23][2003.08.12.01][triggerbase.cpp:541]: common/scripted_diplomatic_actions/00_scripted_diplomatic_actions.txt:1312: overlord: invalid event target: OVERLORD
  383. [20:07:38][2003.08.15.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  384. [20:07:45][2003.08.16.14][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  385. [20:07:50][2003.08.17.16][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  386. [20:08:00][2003.08.19.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  387. [20:08:00][2003.08.19.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  388. [20:08:00][2003.08.19.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  389. [20:08:06][2003.08.20.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  390. [20:08:07][2003.08.20.03][pdx_entity.cpp:1524]: GER_L_Inf_Bat_3_entity has no attachment node named head
  391. [20:08:07][2003.08.20.03][pdx_entity.cpp:1524]: generic_westerneurope_vehicle_infantry_rifle_entity has no attachment node named head
  392. [20:08:16][2003.08.21.17][gameidler.cpp:1597]: AI tried to post an invalid command: unlock_trait_command
  393. [20:08:18][2003.08.22.03][pdx_entity.cpp:1524]: BEL_vehicle_infantry_rifle_entity has no attachment node named head
  394. [20:08:20][2003.08.22.17][gameidler.cpp:1597]: AI tried to post an invalid command: unlock_trait_command
  395. [20:08:24][2003.08.23.11][pdx_entity.cpp:1524]: BEL_vehicle_infantry_rifle_entity has no attachment node named head
  396. [20:08:30][2003.08.24.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  397. [20:08:36][2003.08.24.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  398. [20:09:01][2003.08.26.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:567: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  399. [20:09:01][2003.08.26.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:623: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  400. [20:09:01][2003.08.26.01][effectbase.cpp:1600]: common/on_actions/99_SYR_on_actions.txt:679: random_list: all entries in random_list have 0 chance to happen - no effect is executed.
  401. [20:09:10][2003.08.27.01][pdx_entity.cpp:1524]: GER_MDmotinfantry2_entity has no attachment node named head
  402. [20:09:23][2003.08.29.23][pdx_entity.cpp:1524]: generic_westerneurope_vehicle_infantry_rifle_entity has no attachment node named head
  403. [20:09:23][2003.08.30.01][pdx_entity.cpp:1524]: GER_MDmechpara2_entity has no attachment node named head
  404. [20:09:35][2003.08.30.01][pdx_entity.cpp:1524]: generic_westerneurope_vehicle_infantry_rifle_entity has no attachment node named head
  405. [20:09:35][2003.08.30.01][pdx_entity.cpp:1524]: BEL_MD4_infantry_2_entity has no attachment node named head
  406. [20:09:47][2003.08.30.01][pdx_entity.cpp:1524]: BEL_MD4_infantry_2_entity has no attachment node named head
  407.  
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