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it unlocks many cool features!
- local A_1 = "Case" -- Not sure if you could also do this with weapons, vehicles, and equipment
- local A_2 = "Legendary" -- Case you want to open here
- local Event = game:GetService("ReplicatedStorage").Network.Inventory.Purchase
- Event:FireServer(A_1, A_2)
- --This can also kinda be used to get inf/lots of money, this doesn’t give you the animation so if you pull a skin you already had, it auto sells it and you get money very quick.
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