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Feb 5th, 2019
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  1. Update v1.29.3:
  2. Changed
  3. Women in History DLC is now part of the base game
  4.  
  5. Fixed
  6. Added missing French localisation for parts of estate interface
  7. Fixed crash when setting AI options to defaults
  8.  
  9. ############################################################
  10. ######################### 1.29.0.0 #########################
  11. ############################################################
  12.  
  13. ###################
  14. # Free Features
  15. ###################
  16. - Switched the game to 64 bits. Minimum OS requirements are now Windows 7 64 bits, Ubuntu 16.04 64 bits and macOS Sierra (10.12) or later.
  17. - Added unique national ideas to the Oirats, the Mongol Khanate, and Chagatai.
  18. - Added Korean mission tree with 27 missions in total
  19. - Added Tumu Crisis event chain for Oirat and Ming. If the Oirats capture the Emperor and win the siege of Beijing, they can force the surrender of northern China
  20. - Added mission tree for the Mongols. Available to all countries with Mongol, Chahar, Khalka, and Oirat primary culture. 15 missions are available to all, 1 is unique to the Oirats.
  21. - Added new Korean events about the Peasant Uprisings and Factional Strife
  22. - Reworked Korean Literati Purge events so you can choose who to purge.
  23. - Added new event 'The Zunghars', which adds Zunghar cores to North and South Zungaria if Oirat has less than 10 cities after 1600
  24. - Added new startup screens for the Jurchens and Mongols
  25. - Host can now be observer in multiplayer games
  26. - Ming's startup screen further elaborates on the realm's foreign and domestic challenges, including more recent additions to the game.
  27. - Portions of Central Asia's province and area layout have been reworked
  28. - Added Jurchen, Manchu, and Qing ideas, replacing old Manchu ideas
  29. - Added new Jurchen/Manchu/Qing mission tree, with 16 new missions unique to Qing and 23 in total
  30. - Added Crisis of the Ming Dynasty disaster. Includes events for Li Zicheng's rebellion and releasing the Three Feudatories in southern China if the disaster is mismanaged.
  31. - Added startup screen for Korea.
  32. - Added Shun ideas based on Li Zicheng's Rebellion
  33. - Added Koxinga event. When things are looking dire for Ming, Koxinga will flee to Taiwan and claim any empty provinces for the new nation of Tungning.
  34. - Added Return to the Wokou Era event for So, giving them the option to become a Pirate Republic with Golden Century enabled
  35. - Japanese domains get a new, unified mission tree. The old separate mission trees for Japan and the Daimyos are redundant and defunct now.
  36.  
  37. ###################
  38. # Gamebalance
  39. ###################
  40.  
  41. # Government
  42. - Added personality traits for the Emperor of China: "Humane" grants +0.05 monthly mandate, "Petty" gives -0.05
  43. - Being Bankrupt will now give -0.1 yearly mandate.
  44. - Countries that manage to claim the Mandate of Heaven will now gain 0.05 mandate per month for the first 25 years.
  45. - Having 0 Meritocracy will now cause +0.1 corruption, with the effect scaled from 0 impact at 50 Meritocracy.
  46. - Having a Mandate of 0 or losing the Mandate will now give -200% mercenaries available (up from -100%) and -0.5 manpower (all scaled from 0 effect at 50 Mandate)
  47. - Having a Mandate of 100 will now give -0.03 war exhaustion (scaled from 0 effect at 50 Mandate).
  48. - Reduced meritocracy per level of advisor skill from 0.5 to 0.25.
  49. - The "Unguarded Nomadic Border" disaster now counts the horde's non-tributary subjects' development in the requirement that a neighbouring horde has 300 development.
  50. - The Emperor of China will gain 0.05 mandate per month when fighting a war using the Unify China casus belli.
  51. - The Emperor of China will no longer lose mandate from non-tributary neighbours e.g. Russia.
  52. - The Emperor of China will now lose 0.05 mandate a year per city if he does not own and control Beijing, Nanjing or Canton (i.e. -0.15 if he controls none of them).
  53.  
  54. # War & Peace
  55. * The Shogun cannot use the Take Mandate of Heaven CB
  56. - Japanese CBs will now give 75% AE for all provinces held by Daimyos, Independent Daimyos and the Shogunate, rather than 50% for all provinces which you have claims on.
  57.  
  58. # Other
  59. * Major Ming disaster events will now also fire when Unguarded Nomadic Frontier is active
  60. - 1 Banner per 16 development
  61. - Banners cost 25% manpower now
  62. - Banners no longer counts as mercs and are no longer removed if they take damage at zero strength.
  63. - Banners only get 5% discipline now
  64. - Banners reinforce half as slowly.
  65. - Halved maintenance cost of Banner regiments
  66. - Increased mandate loss from devastation
  67. - Lowered Aachen idea 2 to 0.3 Republican Tradition Gain
  68. - Lowered Colonial idea 1 to 0.3 Republican Tradition Gain
  69. - Lowered Cossack idea 2 to 0.3 Republican Tradition Gain
  70. - Lowered Custom nation Republican Tradition base cost to 20 and 60.
  71. - Lowered Custom nation Republican Tradition to 0.15 and 0.30
  72. - Lowered Hamburger idea 2 to 0.3 Republican Tradition Gain
  73. - Lowered Ismaili School Republican Tradition Gain to 0.2
  74. - Lowered Novgorod idea 3 to 0.3 Republican Tradition Gain
  75. - Lowered Offaly idea 6 to 0.3 Republican Tradition Gain
  76. - Lowerer Latin ideas Republican Tradition gain to 0.3
  77. - Lowered mandate gain from prosperity
  78. - Made Jianzhou/Manchu/Qing historical lucky nations
  79. - Penalty for mandate from Devastation only applies to stated provinces.
  80.  
  81.  
  82. ###################
  83. # AI
  84. ###################
  85. # Other
  86. - Will now consider it's mandate if it needs to peace out.
  87.  
  88.  
  89. ###################
  90. # Interface
  91. ###################
  92. # Mapmodes
  93. - Added cultural mapmode to lobby
  94. - Grasslands in Simple Terrian mode is a hue darker now
  95.  
  96. # Tooltips
  97. - Tooltip for monthly mandate increase now sums up to the actual value.
  98. - the "lack-of-mercenary" alert now shows 0 even it fhe mercenary force limit is below 0 (like with 0 mandate for Ming)
  99.  
  100. # Unitmodels
  101. - Ensured that the Dzungars use the Oirat unit model and Khalkha uses the Mongolian.
  102.  
  103. # Other
  104. - Will now show country largest heathen religion icon in religion screen
  105. - Will now show country largest herestic religion icon in religion screen
  106. - Players can now be kicked from running game through right-clicking in outliner
  107.  
  108.  
  109. ###################
  110. # Usermodding
  111. ###################
  112. # Effects
  113. - Add clear_rebels effect that if used in a province scope will clear all the rebels in there.
  114.  
  115. # Triggers
  116. - Add development_in_provinces trigger that takes a value and triggers for the provinces to be included and check for the total development
  117. - is_ruler_commanding_unit, inside unit scope, will triggers if the unit is commanded by the owner ruler
  118. - province_getting_expelled_minority trigger added, checks if the province in the scope is getting minorities
  119.  
  120. # Other
  121. - Added total_own_and_non_tributary_subject_development trigger
  122. - Disasters now have a on_progress_effect which will have the disaster progress set into disaster_key_progress variable.
  123.  
  124.  
  125. ###################
  126. # Script
  127. ###################
  128. # Achievements
  129. - Made Narcissist achievement even more narcissistic
  130. - Qing of China achievement now requires owning the entire China superregion
  131. - Updated "A Hero's Welcome" achievement description to clarify it requires starting as Karaman
  132. - Fixed spelling error of Gorkha in achievement desc for "The Pheasant Strut"
  133.  
  134. # Decisions
  135. - Forming Manchu no longer requires Hinggan province
  136. - Forming Manchu now requries 20 core provinces with Manchu or Jurchen culture
  137. - Forming Yuan now only requries EoC if any country is Emperor
  138. - Forming Yuan no longer requires owning Kaifeng and Xiangyang.
  139. - Forming Yuan no longer requires owning all Uighur culture provinces
  140. - Forming Qing now requires claiming the Mandate of Heaven, or being Empire rank without Mandate of Heaven.
  141. - Pagan decision to adopt Vajrayana now requires either Vajrayana dominant religion or at least Age of Absolutism
  142. - Removed old Green Standard Army and Eight Banners decisions
  143. - Removed Korean Hall of Worthies decision as it had already been founded in 1420 (and was disbanded in 1456).
  144.  
  145. # Events
  146. - Boundary Dispute event option 2 now reduces prestige by 5 instead of stability by 1.
  147. - Complaints about Bailiff event now costs 10 legitimacy/devotion for monarchies/theocracies instead of 10 prestige. Republics can gain 5 RT and 2 corruption instead. Event will no longer fire for tribes or natives.
  148. - Manchu Rebellion event for Ming now costs Mandate to ignore the rebels, and gives Mandate for confronting them.
  149. - Ming Famine event rebalanced. First two options will now cost Mandate. Final option now costs 1 year of income, up from 0.5.
  150. - Prutenic Tables now only reduces tech cost by 10%, down from 25%. No longer reduces idea cost.
  151. - Rebalanced Warriors Do Not read Books event. Stab hit replaced with -10% ADM and DIP tech cost for 10 years.
  152. - Removed old Li Zicheng event. Replaced with more comprehensive Disaster.
  153. - Removed version of Heshen event for Ming. Deemed historically implausible.
  154. - Reparing the Great Wall events for Ming rebalanced. Repairing will cost more income and give defensiveness in northern forts instead of army tradition. Not repairing will cost Mandate with MoH enabled.
  155. - Revolt of the Three Feudatories event entirely re-written to tie in to new Qing missions. Now creates a revolt of the vassals gained during the conquest of southern China.
  156. - The Strategic Decision after Zheng Ho's Journey event will now only fire if Ming has Chinese factions. The monarch point bonuses have also been removed.
  157. - White Lotus events for Ming will now give Mandate for confronting the cultists, and cost Mandate to ignore.
  158. - Added notifications for the relevant nomad country that it is set to cause the Emperor of China to experience the Unguarded Nomadic Frontier disaster (at 10% and 75% progress), as well as if it no longer qualifies to cause said disaster.
  159. - Cheating at Examinations event now adds 2 corruption.
  160. - Korean event "Hyo-jong's Northern Expedition" can now fire if Korea borders on any country of the Manchu culture (including Qing), rather than just the Manchu tag. It will now also give you something even if you already have claims on the relevant provinces, and will refer to the name of the current king.
  161.  
  162. # Missions
  163. - Amur Acquisition mission updated to reflect 1.29 map changes.
  164.  
  165. # Setup
  166. - Added 20 provinces and revised setup for the Mongolia region
  167. - Added 12 provinces to the Manchuria region
  168. - Added 4 new countries to the Manchuria region in 1444
  169. - Added Chahar cores to several provinces in 1444
  170. - Added Changbai Mountain triggered modifier to Jianzhou province.
  171. - Added Evenk ideas (used by Nivkh and Solon).
  172. - Added Tsushima province to Japan, home to a new Daimyo, So.
  173. - Chagatai now accepts Uyghur culture in 1444
  174. - Changed Chahar's primarily culture to Mongol
  175. - Changed capital of Notce to Naklo, and capital of Kuyavia to Brzesc Kujawski
  176. - Haixi and Jianzhou now begin as tributaries of Ming
  177. - Jurchen tribes will now start with Jurchen culture. Forming Manchu will change primary culture to Manchu.
  178. - Mongolia now accepts Khalkha culture
  179. - North Hamgyeong and Yukjin provinces now begin with Jurchen culture, formerly Korean.
  180. - Northern Manchuria no longer embraces Feudalism in 1444
  181. - Oirat now accepts Khalkha culture
  182. - Removed Buryatia from 1444 setup. Its former provinces are now colonizable.
  183. - Removed Jianzhou cores on northern Korea as Jianzhou had helped Korea conquer those territories.
  184. - Removed historical rivalry between Oirat and Mongolia.
  185. - Removed some inland and northern Wu cores
  186. - Renamed Chahar culture to Korchin
  187. - Yumen province now owned by Kara Del, formerly Ming.
  188. - Jianzhou now a Ming tributary in 1444
  189. - Changed map topography and terrain to accentuate the Changbai Mountains
  190.  
  191. # Other
  192. Added define CELESTIAL_EMPIRE_MANDATE_PER_5_LOANS for the yearly change in mandate depending on the number of loans (in batches of 5)
  193. - Consolidated areas in East Siberia
  194. - Dutch Republics cannot choose the Sortition reform and have two elections on a ruler's death
  195. - Multiple dynamic province names added for several East Asian cultures and culture groups
  196. - Some Lithuanian dynamic province names and province capital names in Eastern Europe now reflect the appropriate cultures
  197. - Updated names for Gotland
  198. - Improved the Korean name lists.
  199.  
  200.  
  201.  
  202. ###################
  203. # Bugfixes
  204. ###################
  205. - Added fictional rulers to Udige and Donghai
  206. - CTD in AI evaluation of nationalism wars peace deals
  207. - Countries will not be able anymore to concede to be tributary of themselves in a peace deal.
  208. - Fix CTD when spectating on a province state
  209. - Fix a crash when using loan diplo dialog
  210. - Fixed CTD in CKnowledgeSharingAction due to subject type not set
  211. - Fixed OOS due to rulers not getting all personalitites when hotjoining (introduced 3/7 19)
  212. - Fixed legacy reforms getting removed when natives reform without Dharma
  213. - Fixed occasional 119 OOS after selecting national ideas for Custom Nations
  214. - Fixed tribal feud event giving stability and not accounting for non-hordes
  215. - The DLC called 'Asian Navies' in the launcher has been renamed 'Asian Ships', as it is currently titled on Steam.
  216. * The app for macOS will now show the proper icon in the dock
  217. - fix the issue that was preventing sometimes the troops to reach their destination with an automatic transport mission.
  218. - fixed "server lost" issue when client loads faster than host in MP games
  219. - AI will now properly evaluate which provinces to take a in nationalism war peace deal
  220. - All the calculations related to the mandate monthly change are now computed with only two decimals.
  221. - Applied Chinese dynamic province names to all Chinese tags, rather than just Yan.
  222. - Arabic numbers in custom monarch names should not be interpreted as dynatic numbers
  223. - Clicking on players in outliner will correctly generate a comma in the whisper macro
  224. - Corrected a variety of historical accuracy issues in the Japanese history files, thanks to Yoshihiko Hayashi!
  225. - Daimyo event "Returned to Fold" will no longer fire for a Pirate Republic, so that So can remain pirates for longer than a month.
  226. - Enforced consistency of spelling on everything Dzungar.
  227. - Enforcing a personal union will now properly transfer all subjects again
  228. - Fixed CTD for empty OR triggers
  229. - Fixed CTD when reassigning leader after leader panel was updated.
  230. - Fixed HRE Imperial Authority monthly increase differing if you are playing as the Emperor or not
  231. - Fixed Host window not hidden when pressing back in MP lobby
  232. - Fixed Imperial Authority modifier applied twice on monthly increase
  233. - Fixed Mac/Linux MP crash due to generating textures on wrong thread
  234. - Fixed OOS after selecting countries in quick succession
  235. - Fixed a case through which the Shogun could end up at war with a Daimyo without the subject-overlord relation being broken.
  236. - Fixed several instances of "that that" in loc
  237. - Fixed some Spanish missions being impossible without RoM
  238. - Fixed various minor script issues in Ming dynamic historical events
  239. - Fixes bug related to missing events in countries after loading a multiplayer game and selecting a different country.
  240. - Great Wall events now check for province controller
  241. - Improved the readability of the tooltip for "has_manufactory_trigger" (used e.g. in Polish mission "Invest in Eastern Poland").
  242. - MP clients will no longer be assigned the host country savegame country on some rare cases
  243. - Moved version info from error log to game log
  244. - Opening diplomacy with another country while a war confirmation popup is active will no longer crash the game
  245. - Reverse opinion modifier from improve relations should not decay while the diplomat is working on it
  246. - Some dynamic province name rendering errors due to encoding issues have been resolved.
  247. - States eligible for Manchu banners should not give player another state interaction once they are all raised
  248. - The States General reform will now be abolished if you form Prussia as the Prussian Monarchy reform overlaps with its UI.
  249. - The event "The House of [consort dynasty]" can no longer fire without a province allocated as the consort family's governing seat.
  250. - The first letter of the event "Increased Demand for [trade good]" will no longer display as lowercase.
  251. - The province modifier "Cotton Gin" (gained via USA event "The Invention of the Cotton Gin") no longer disappears after one tick.
  252. - The province modifier "St Paul's College" (gained via the Ming event of the same name) no longer disappears after one tick.
  253. - Updated the startup screen to describe government reforms from Dharma and hordes from The Cossacks
  254. - Various Japanese daimyos' country and provincial histories have been corrected, with additional personalities also added to later rulers
  255. - add_ruler_personality will not allow to go over limit anymore
  256. - fix micro-freezing when switching to some map modes due to buffered logging
  257. - losing your last port will now properly update your supply range and prevent out of syncs with hotjoin
  258. - morale boost at the end of a battle should account for all troops that participated, even if they retreated before the end
  259. - past enforce peace offers should not come back to haunt the player anymore
  260. - Fix potential OOS when client changed gameplay settings
  261. - Fixed occasional CTD when hovering over modifier elements in province/colonisation view
  262.  
  263. ############################################################
  264. ######################### 1.28.3.0 #########################
  265. ############################################################
  266.  
  267. ###################
  268. # Gamebalance
  269. ###################
  270. # Governments
  271. - Germany can keep the Prussian Monarchy reform if the country that formed it already had the reform
  272. - Mughals are now in the Indian tech group.
  273. - Updated the province requirement for the decision to Form Spanish Nation Diplomatically to reflect map changes in the Spain update.
  274. - Hindustan and Bharat can no longer be formed by end game tags (e.g. Ottomans).
  275.  
  276. # War & Peace
  277. - Old World AI will refuse to join as ally in a colonial war that escalates through refused enforce peace from overlord
  278. - Colonial parents now become war leaders when called in by their subjects
  279. - Countries will not be able to negotiate peace while they have a pending enforce peace demand for the same war
  280. - Countries with good (100+) relations will be excluded from coastal raiding
  281.  
  282. # Other
  283. - Religious Zeal from converting to Protestant/Reformed now gives you 33% cheaper missionary maintenance cost.
  284. - Texas' leader names and ship names have been made more Texan.
  285.  
  286. ###################
  287. # AI
  288. ###################
  289. # Other
  290. - Pirates will be more likely to pick Naval & Maritime ideas now
  291.  
  292.  
  293. ###################
  294. # Interface
  295. ###################
  296. # Tooltips
  297. - Typos in the generic mission tree tooltips have been corrected.
  298. - show guarantees when describing co-belligerent allies
  299. - Fixed typos in expel minority tooltips
  300.  
  301. # Other
  302. - Lemurians in the "Lemuria" RNW scenario use the Indian graphical culture.
  303. - Missionary cost tooltip in religious screen now shows effect from maintenance slider.
  304. - improved the tooltip and progress of several achievements
  305. - Fixed mission names exceeding their bounds in German
  306.  
  307. ###################
  308. # Usermodding
  309. ###################
  310. # Effects
  311. - Removed 'change_government_via_reform' as 'change_government' will now always refund reform progress
  312.  
  313. # Triggers
  314. - Removed 'owns_all_islands' trigger, replaced by the more generic 'owns_all_provinces'
  315.  
  316. # Other
  317. - Localization files may now be placed in subfolders under game/localisation
  318.  
  319.  
  320. ###################
  321. # Script
  322. ###################
  323. # Decisions
  324. - Becoming a Pirate Republic via decision now only reduces stability by 2 (down from 5). Starting Republican Tradition is now 70 (up from 50).
  325. - Scoping error in the "Stop Foreign Slave Trade" decision corrected.
  326. - The 'Form Romanian Nation' no longer moves the capital, as the 'Found Bucharest' mission does the same thing now.
  327.  
  328. # Events
  329. - "A Path to the Sea" event is no longer is able to reduce a province's manpower to 0.
  330. - "Expansion of Madrasah" event no longer applies effects to provinces in the targeted area owned by other countries.
  331. - "The Peacock Throne" event has been rephrased, and the choice to move the capital to Delhi is only available if the capital isn't already Delhi.
  332. - 'The Third Rome' event now renames the capital city, Constantinople/Konstantiyye, to 'Tsargrad'.
  333. - Added 3 new historical pirates for election event (Grace O'Malley, Piet Heyn, and François l'Olonnais)
  334. - Hunting Accident event for hordes no longer reduces stability. Now reduces prestige by 10.
  335. - Hunting Accident event for hordes now checks for low horde unity or low legitimacy rather than only low legitimacy
  336. - Option A in the "Theological Debate" event now applies unrest to one state for ten years.
  337. - Portuguese event "Vasco Da Gama in India" no longer lets Goa be seized from a player realm, and only grants a claim instead.
  338. - Removed dlc fallback for Granada mission Qalat Al-Hamra. Now always requires 20 development and a temple in province.
  339. - Removed version of Tribal Feud event that kills heir. Deemed overly punishing.
  340. - The Prussian Confederation Revolts event will no longer fire while TEU is at war.
  341. - The Prussian Confederation Revolts event will now only release Danzig in its existing cores or in unoccupied burgher-assigned provinces
  342. - Version of Migrating Tribes event that reduced stability now adds devastation to a target province and reduces opinion of a hostile nation. Also improved text and renamed event.
  343. - Version of Migrating Tribes event that rewarded yearly manpower now adds base manpower to a targeted province with less than 3 base manpower. Also improved text and renamed event.
  344. - Version of Tribal Feud event that does not kill heir now either reduces Horde Unity by 10 with Cossacks dlc, else reduces stability by 1.
  345. - War, What is it Good For event for hordes now increases Prestige by 10, up from 2. Also checks for either 99 horde unity or legitimacy.
  346. - "Renaissance Prince" event will now only target provinces in Europe which have at least 1% Renaissance progress.
  347. - "Riches of China" now has added flavour versions for if the target has recently lost the Mandate of Heaven and if you now have the Mandate.
  348. - Peasant rebels now rise up for one of the choices in the "The Governor of [X]" Third Rome DLC event.
  349. - The option to reduce corruption in "The Spread of Confucian Ideals" will now give -1.5 corruption rather than +1 stability.
  350.  
  351. # Missions
  352. - Adjusted dlc fallbacks for Valencian Silk and Dominate Genoa missions for Aragon. For Dharma owners, they will require a level 3 CoT OR 30 development. Else the requirement is simply 30 development.
  353. - Consolidate Russia mission changed to require owning key provinces in the region rather than the entire Russia region
  354. - Develop Ruthenia mission now simply requires 10 owned provinces in the Ruthenia region to have 10 development
  355. - Investing in Eastern Poland is now simpler
  356. - Lithuanian mission Restore Kiev now always requires 20 development in Kiev. Removed dlc fallback conditions.
  357. - Pirate mission A New Madagascar now simply requires 20 development in the capital
  358. - Portugal's "Vasco da Gama in India" event fires immediately upon completing the "Push to India" mission
  359. - Reduced development requirement for Restore Qurtuba mission to 15 from 25
  360. - Removed dlc fallback conditions for Russian Minor mission Restore Ruthenia. Now always requires developing provinces.
  361. - The English/British 'Colonize Spice Islands' mission now requires the completion of the 'Discover India' mission.
  362. - Tondainadu province is highlighted in Vijayanagar's "South Indian Trade" mission if it fails to meet any one of the conditions needed to complete the mission.
  363. - Typos in the Mughal mission tree have been corrected.
  364. - Corrected typo in the 'Merchant of Gujarat' mission text.
  365. - Gujarati Mission "Growth of Ahmadabad" will now also give a claim on Jhalavad.
  366. - Portuguese mission "Conquer Hormuz" will now give a permanent (rather than non-permanent) claim on the Muscat area
  367.  
  368. # Modifiers
  369. - Rajput Dominance and Maratha Dominance modifiers have extra percentage symbols removed.
  370.  
  371. # Setup
  372. - Moved the Macaronesia area to the Maghreb region
  373.  
  374. # Other
  375. - Added dynamic Castilian names for eastern Caribbean islands
  376. - Missions: Removed Holy Order requirement from Spanish Havana and Hispaniola missions
  377. - The Lost Cultures group is now used in the "Atlantean Remnants" RNW scenario.
  378.  
  379.  
  380. ###################
  381. # Bugfixes
  382. ###################
  383. - Banners are now both a government mechanics and a modifier
  384. - Both the Legatus Natus and Primas Germaniae titles will be lost if the Papacy is no longer active
  385. - Dhimmies cannot be assigned to provinces with ongoing minority expulsion
  386. - Ensured that Legatus Natus and Primas Germaniae events check the opinion of the Papal State to the (potential) title holder rather than vice versa
  387. - Fixed AI using the non-Dharma decision to stop being pirates
  388. - Fixed an error in ai rationale when deciding what to do about "Prayer Book Rebellions"
  389. - Fixed the "Sultanate of [Root.GetName]" (west_african.1) being available for Hordes despite requiring legitimacy.
  390. - Fixed the player having to manually complete a few missions when starting from a bookmark as England and GB
  391. - Fixed triggers for Rotten Boroughs event so it will now happen more reliably.
  392. - Fixed wrong text for Steppe Horde legacy government
  393. - Interface will now show the correct force limit modifier when building a shipyard in provinces with the burghers estate
  394. - Manufactory name will make a comeback in the goods produced tooltip
  395. - Removed references to Macaronesia region being in Iberia in script
  396. - Restored Res Public trigger in republican event
  397. - Right-clicking on a missionary entry in the outliner will open the confirmation dialog to cancel the religion conversion
  398. - The title of Legatus Natus can now be reassigned if the holder is annexed.
  399. - The title of Primas Germaniae can now be reassigned if a country loses it via becoming ineligible or being annexed.
  400. - You can't force a ruler from your dynasty if the subject has States General reform.
  401. - Aborting the construction of a flagship will give back the full amount of sailors
  402. - flagship diamond does not disappear anymore while reorganizing a fleet
  403. - flagship_events.2 is properly firing even when the capturing fleet does not have an admiral.
  404. - "A Royal Influence" will not convert provinces with the Religious Zeal modifier
  405. - "Death of a Bishop" no longer fires for the Mamluks if they do not own Alexandria
  406. - "Declaration of American Independence" event triggers changed, so it only fires if USA actually broke away from Great Britain
  407. - "Half the Loyalty, Double the Agent" event more likely to fire
  408. - "Prophesying and Sermons" event checks for reformation centers.
  409. - "Rajput Scion Seeks New Territory" will not assign a Rajput estate to a province with only a territorial core.
  410. - "The Call of the Hunt" will no longer prompt you to change the province's trade good to furs if its trade good is already furs.
  411. - "The Dalai Lama takes control" will now make the government a theocratic government even if you have Mughals activated.
  412. - 'A Modest Proposal' event will only fire for countries that don't already have a royal marriage with the target.
  413. - (Golden Century) Competitive Advantage mission now awards a permanent claim on Tangiers
  414. - A country will no longer be repeatedly prompted as to whether it wants to support the Huguenots
  415. - AI will no longer try to establish holy orders it doesn't have access to
  416. - Added Ruio Grande region to North America superregion
  417. - Added a colonial region to cover bigger tiles
  418. - Added custom tooltip for Merino Wool event to clarify its effects
  419. - Added error logs when there are not enough colonial regions to assign to RNW regions
  420. - Added legacy decision to change government away from pirates without Dharma
  421. - Added missing 'the' to Bahmani mission description
  422. - Added missing country shield to some Portuguese missions
  423. - Added normal/historical to Portugal's "Flee to Brazil" decision
  424. - Ambrosian Republic event will no longer fire if Milan is in a war involving the Claim Throne or Restoration of Union CB's
  425. - Andalusian missions now award required claims on Sicily area
  426. - Antemoro and Busoga no longer start in an interregnum
  427. - Aragon missions now give claims on entire Vasconia area
  428. - Assured that the province modifier is correctly removed in the event "Chellappa Marginalized"
  429. - Bahmani mission Brahmin Administrators now only requires estate condition for present estates
  430. - Bonuses granted to lottery election candidates have been made explicit
  431. - Can no longer adopt the title of Caliph or adopt Wahabism with non-Sunni rulers
  432. - Carnatic now has a capital
  433. - Castilian Civil War can't end before it begins
  434. - Castile and Spain now have cores in Iberia's new provinces for Tutorial chapters 8, 9 and 10.
  435. - Catholic nations who have discovered Ming will get a +50 relations boost with it if the Ming pick the first option in 'The Arrival of the Jesuits' event.
  436. - Certain Swedish flavor events concerning the monarchy will only fire if Sweden has a monarchy.
  437. - Changing government through events will now properly refund parts of enacted government reforms
  438. - Corrected capital provinces for Teotitlan and Tonala
  439. - Corrected country referred to as owning a conquistador in two El Dorado events.
  440. - Corrected some cases where the correct description was not shown in Dutch Republic events
  441. - Corrected tooltip in the 'Declare Statute in Restraint of Appeals' decision
  442. - Corrected typos in Italian realms' ruler histories
  443. - Corruption needed to trigger certain events reduced.
  444. - Countries with no penalty from religious intolerance (USA, Hungary...) will no longer see a potential unity gain from conversion in the religious tab
  445. - Custom tsardom decision now unavailable with Dharma dlc
  446. - Disabled High American Missions for Pirate Republics (this cause overlap issues between the mission trees)
  447. - Do not add the regnal numbers in the heir name field
  448. - Dominate Rival Jurchens mission now gives claims on entire Manchuria area
  449. - Endgame tags can no longer form Louisiana
  450. - Ensured that "An Accidental Compliment" cannot happen between two parties of a Personal Union, so that a monarch doesn't accidentally send himself a crate of cheese.
  451. - Ensured that "Reconciling Differences" event only happens between countries with different governments
  452. - Ensured that Kanem Bornu flavour events surrounding the two branches of the Sayfawa dynasty can happen.
  453. - Ensured that losing to pretender rebels as a tribal kingdom will not abolish tribalism via reform to despotic monarchy.
  454. - Ensured that the privateer in "Invalid Letter of Marque" will always belong to a country, as the text of the event states.
  455. - Ensured that the ship spawned in pirate event "Defecting Privateer" is always spawned at a port (fixing a CTD if you selected the fleet)
  456. - Ensured that the triggered modifier Golden Age of Piracy will correctly go away after 50 years
  457. - Ensured that when selecting the parliamentary issue Guarantee Religious Minority, it will specify the province that will get the modifier properly.
  458. - Estates breaking away through disasters will now have the proper amount of ideas
  459. - Events that Strengthened Monarchists in Power by 2000% now only change it by 100%
  460. - Excluded a number of events which accidentally became available for the Papacy post-Mughals from triggering for the Papacy. This fixes such gems as the Pope throwing an illegal Jubilee and reacting to his own action, and him forcefully reminding the people who is the Pope of the Papal State!
  461. - Extra percentage signs removed from Indian estate loyalty modifiers
  462. - First choice in the Hajj event gives 2.5 republican tradition to Muslim republics.
  463. - Fixed "Cannon Fodder" event firing without an appropriate subject nation to be its target in some circumstances.
  464. - Fixed AI choice weights in the "Increasingly Powerful Monastery" Buddhist event.
  465. - Fixed AI refusing Royal Marriage because of too many diplomatic relations, despite already having Alliance.
  466. - Fixed Chacoan culture have no female names
  467. - Fixed Many Jobs of a Soldier event overtriggering
  468. - Fixed OOS caused by trade nodes not being reset completely after RNW init/load
  469. - Fixed Proliferation of Firearms incident. Now possible to get the isolationist outcome. Incident variable begins at 1, with the outcome events firing at 0-2, 3-4, and 5-6 respectively.
  470. - Fixed Shogunate capital issues in later start dates
  471. - Fixed Sindh being called "Sind" in startup screen text
  472. - Fixed a bug which made the event "Stenka Razin's Cossack Uprising" never happen.
  473. - Fixed a case of overzealous Dutch monarchy, where van Oranje would be reinstated even when the Netherlands remained a republic
  474. - Fixed a fringe case in "A Helping Hand" where consorts could help their family members from beyond the grave.
  475. - Fixed a large number of syntax errors in localisations that were causing blanks to show (kudos to Dayshine for the list of them)
  476. - Fixed a misleading tooltip in the "Oromo Migration" event
  477. - Fixed a mismatch between option texts and option effects when choosing a Shiite Islamic School.
  478. - Fixed a number of issues that caused the titles Primas Germaniae and Legatus Natus to not be unassigned or reassigned correctly in some circumstances.
  479. - Fixed a typo in Vijaynagar's South Indian Trade mission.
  480. - Fixed a typo in army professionalism event "Infiltration of (country)"
  481. - Fixed assimilation bonuses for the Mughals when assimilating Southeast Asians.
  482. - Fixed both Sennar's and Gezira's capitals being called Sennar (Gezira's is now Wad Madani).
  483. - Fixed culture of advisor generated by Mian Mir event
  484. - Fixed custom nation monarch OOS after loading nation from save
  485. - Fixed divorces offending the wrong country or no country when done by non-Catholic countries
  486. - Fixed endgame navy ranking ordinal indicators
  487. - Fixed event "Company interference in local conflicts" so that only local conflicts are interfered in.
  488. - Fixed expel minorities achievement only being attainable in single session
  489. - Fixed four Spanish Missions so that they move the colonial subject's capital rather than resetting Castille/Spain's to the default value (Toledo/Madrid).
  490. - Fixed government form peace treaty not setting legacy reform without Dharma
  491. - Fixed lack of space between effects in Delhi event
  492. - Fixed many obscure legacy country/province/ruler_flags that were referred to but never set (shoutout to Dayshine!)
  493. - Fixed missing % in influence tooltips for Administrative Cadre reforms
  494. - Fixed missing name/desc for "The Education of Daughters" custom idea. The idea is now available in the nation designer again.
  495. - Fixed number of buildings for mission not being updated correctly
  496. - Fixed saves with lots of different expelled minorities crashing
  497. - Fixed scope in coal availability event.
  498. - Fixed scope issue in "Papal State" revival event.
  499. - Fixed several cases where events would affect government reforms after a country was done with reforms.
  500. - Fixed several localisation issues in the event "Intrigues in <capital>".
  501. - Fixed text of "Cossack Aggression" for countries without Burghers and Nobles e.g. the Golden Horde.
  502. - Fixed that forming the Incan Empire did not turn Tribal governments into Empires.
  503. - Fixed that in some cases "Meet the Inlaws" could have the consort coming from a territory.
  504. - Fixed the "Proliferation of Firearms" incident's open and isolationist outcomes being switched.
  505. - Fixed the "Royal Heretic" event checking the consort's origin's religion rather than their own, leading to false accusations of heresy being possible.
  506. - Fixed the localisations of colonising event "Religious Influences" to always refer to the colonising country's missionaries. Fixed some circumstances when it can happen when expelling minorities. Enabled it for the New World.
  507. - Fixed the reallocation of the province's estates when selecting the option "Out of the question" in "Growing Influence of the Urban Elites"
  508. - Fixed the removal of province modifiers at the conclusion of the War of the Roses.
  509. - Fixed the trigger conditions of the "Monastery Founded" Tengri event
  510. - Fixed tooltip for Vijayanagari mission Zanzibari Trade
  511. - Fixed trigger for Ming's "Spread of Christianity" event.
  512. - Fixed trigger in option for "Blackade" event.
  513. - Fixed typo in Citrus Statute policy
  514. - Fixed typo in Kandy adjective
  515. - Fixed typo in Xoconochco's province name.
  516. - Fixed typo in expiring uncontested claims text
  517. - Fixed typos in Primas Germaniae events
  518. - Fixed typos in Taungu missions
  519. - Fixed uncapped liberty desire absolutism exploit
  520. - Fixed various typos found in 1.28 content
  521. - Fixed wrong province id in Five Thones Sikh mission
  522. - Fixed wrong scope for revolutionary event
  523. - Forming Russia will now always correctly set the country as a Tsardom
  524. - Free city AI will no longer take Administrative Divisions government reform
  525. - Grandmasters can no longer be Legatus Natus or Primas Germaniae (this is reserved for Archbishops)
  526. - Guadiana river estuary modifier changed to Guadalquivir
  527. - Gujarat missions now give additional claims, and have some requirements reduced.
  528. - Gujarati Mission "Gujarati Diaspora" will now no longer highlight the entirety of Africa when prompted. Beautiful as it was to behold, East Africa is quite enough for all but the most dedicated megalomaniacs.
  529. - High American tech group cannot be chosen for custom nations outside of Oceania, the Americas and Random New World
  530. - Highlighted estate interactions in tooltip for Indian government reforms
  531. - Holy Orders tooltip will display establish one time effects only if the player country have access to them
  532. - House of Hanover monarchs in Britain are culturally Hanoverian, and rulers in several other countries now also have correctly-assigned cultures.
  533. - Hungarian event "Cum Deo Pro Patria et Libertate" will no longer lead to independence wars where Hungary cannot be forced back into a Personal Union.
  534. - Iberian Wedding will not fire if the future lesser member of the union is currently a war leader.
  535. - Improved description for Trade Kontor Network policy.
  536. - Improved tooltips for Spanish missions
  537. - Improved tooltips in some Spanish and Portuguese missions
  538. - In "Heathens in High Places", you will now always be able to fire your heathen advisor (previously you couldn't if it was an admin advisor)
  539. - In "Times of Need", you can no longer send a country manpower if you have none.
  540. - In Japanese event "Dominates Tea Trade", "No" now really does mean "No" (the event will not fire again one month later).
  541. - In the event "Stolen (trade goods)", paying the province off with 0.2% local autonomy has been corrected to 20%
  542. - Inquisitors generated by the Recruit Inquisitor estate interaction will now always be of your own religion
  543. - Iron spawns in Random New World provinces.
  544. - Japanese lords can cede Nagasaki to Portugal in response to Portugal completing the relevant mission.
  545. - Joining the Community of the Faithful event will no longer fire for countries that have a Muslim religious school, preventing event from firing when switching between different sects.
  546. - Kiche and Xiu's capitals align with what the startup screen says they are
  547. - Knights and Berbers will now get another bonus from their ideas when playing without Mare Nostrum and Golden Century
  548. - Localisation added for several missing entries.
  549. - Lugo now has winter
  550. - Made bold fighter and craven ruler personalities mutually incompatible.
  551. - Magdalena province is moved to the Panama trade node
  552. - Making separate peace with a tributary overlord will no longer remove ex-tributaries from the war
  553. - Mamluks can now generate heirs if Cradle of Civilization is not enabled.
  554. - Marrakesh now uses Moroccan unit models
  555. - Marrakesh's starting heir dies in AD 1472 rather than 5000 BC
  556. - Mescalero is now correctly shown as the primary tag of the Mescalero culture.
  557. - Minority expulsion will now consider cultural unions as properly accepted cultures
  558. - Monastic Orders no longer have the decision available to elevate their Bishopric to an Archbishopric as they are locked at level 1 government.
  559. - Moroccan Ties and Rout the pretenders missions now only auto-completed for MOR forming ADU
  560. - Nagpur, Marathas, and Bharat will now use more interesting elephant models when the Hindu unit pack is enabled
  561. - New Madrassah and Orthodox Cathedral events will no longer be able to target the same province repeatedly
  562. - Parliamentary Bribe "Support Populists" (-5 reform progress) will no longer be selected once you have maxed out your country's government reform potential.
  563. - Pate can now see Zanzibar
  564. - Pate's ruling dynasty changed to match up precisely with Oman's.
  565. - Pirate nations can now spawn from countries with high war exhaustion if they meet the other criteria for pirate spawns.
  566. - Player will now see the Holy Order tab only if they can establish one or there is already one in place
  567. - Polish provincial cities patched to proper place names
  568. - Portuguese mission "Onward to Cathay" and following missions have been moved up one row in the mission interface.
  569. - Pretender rebels no longer increase statist influence by 2000% on enforcing demands
  570. - Provinces are appropriately highlighted for Portugal's 'Trade with Japan' mission.
  571. - Provinces in the Lake Champlain area only belong to the Gulf of St. Lawrence trade node and not also the Ohio trade node
  572. - Prussian Confederation event now requires that TEU or DNZ own and control Danzig
  573. - Reducing trade investment in "Unhappiness Among the Merchants" will displease rather than please the Burghers.
  574. - Removed "2194 - Qilian Mountain" from province history, as it was a duplicate that shared ID with another prov
  575. - Removed duplicate Chichen Itza modifier from Chinckinchel province
  576. - Removed duplicate claims awarded by Brandenburg/Prussian missions
  577. - Removed redundant event option in vaisyas_estate_events.8
  578. - Removed redundant stabhits from breaking to Coptic and Shinto rebels
  579. - Removed references to deprecated (geographic) areas.
  580. - Removed three provinces from the Malacca trade node that were already in the Coromandel node
  581. - Renamed "Romagnan" culture to "Romagnol". Changed the adjectives for Kazakh, Navarra and Trebizont to "Kazakh", "Navarrese" and "Trapezuntine" respectively.
  582. - Resettling peasants in the event "Settling the <province> Steppe" will now cause the province's culture to change correctly
  583. - Restored slot 3 Timurid missions disabled by Dharma
  584. - Revolutionary Rebels will change monarchies to republics without the Dharma DLC
  585. - Revolutionary Republics have their own government name again
  586. - Rise of a Despot event will no longer fire for pirates, and will convert Rev Republics into Rev Empires
  587. - Royalist victory in the English Civil War replaces the English Monarchy government reform with autocracy.
  588. - Russian mission 'The Amur Acquisition' no longer changes Vladivostok's name to Vladivostok
  589. - Ryukyu's tributary status with Ming ends in 1609.
  590. - Show the actual cost of the flagship in macro builder and province view, applying all the modifiers
  591. - Spain's "Found Havana" mission can also be completed by building a counting house
  592. - Spain's Golden Century mission "Claim Hispaniola" now shows the correct number of provinces needed to complete the mission.
  593. - Streltsy events will no longer attempt to change Streltsy Progress if you have Streltsy units but no longer use the Russian government reforms.
  594. - Sumba province moved to the Lesser Sunda Islands area
  595. - Supply range will be properly calculated on savegame load and hotjoins
  596. - Tairona and Miskito will now use Tupi unit models
  597. - The "Conquest of Chichen Itza" province modifier only triggers if the Mayan faith has been reformed
  598. - The "Heretical Advisor" event now checks that the advisor in question is actually a heretic.
  599. - The "Rise of the Marathas" mission no longer tries to fire a Dharma-locked event if the player does not have Dharma enabled
  600. - The "Sought-After Bachelor" modifier is removed in all cases when the monarch marries and when the monarch dies
  601. - The 'Embrace Sikhism' decision automatically grants the 'Strength of the Khalsa' reform, if level 2 government reforms have been unlocked
  602. - The Anglican event "Parliamentary Debate on Doctrine" will only fire if the country has a parliament
  603. - The Aragon-Navarra succession event can now happen even if Navarra is Aragon's vassal.
  604. - The Brahmins will no longer be upset if you pick a talented theologian or local preacher as your heir when playing as a Theocracy.
  605. - The Defecting Privateer event will now only target countries actually engaging in privateering.
  606. - The French Revolution will end if another country becomes the revolutionary target before France can become it
  607. - The Prussian Confederation Revolts event no longer requires TEU to directly own Danzig (removed 'owns_core_province = 43 # danzig')
  608. - The Secularists Among Us event will no longer assign a tier 1 monarchy reform if Dharma is enabled
  609. - The Siddi State of Habsan event will no longer create a war with no war score icon
  610. - The Sikh Rebels' unique rebel flag is restored.
  611. - The Spanish Nation decisions will not falsely tell an Aragonese player with Golden Century on that their missions will change after forming Spain.
  612. - The capital of Tlapacoyan is now also Tlapacoyan
  613. - The compromise option to please both in "Bourgeoisie Request Privileges" will now please rather than displease the Burghers.
  614. - The description of Age of Discovery objective "Control Centers of Trade" now specifies that you need level 2 or 3 centers of trade to achieve it.
  615. - The event "Bible Printed" can no longer happen in provinces that are non-Christian, outside of Europe (e.g. colonies) or have not started embracing Printing Press.
  616. - The event "Growth of Regimental Towns" can no longer repeat in the same province
  617. - The event "Non-Brahmin Religious Movements" options' effects are now displayed in succint custom tooltips
  618. - The event "The Evangelical Mission" will no longer target trade company provinces (which cannot be converted)
  619. - The event chain "Education of a (Prince)" will now be interrupted should said Prince die.
  620. - The icons for the American Republic and Federal Republic have switched
  621. - The nobility estate is not present in a country if the player does not have Dharma and the country has a parliament.
  622. - The nobility estate will not appear in countries with either the American Republic or Federal Republic reforms.
  623. - The pirate leaders Black Caesar, Michel de Grammont and François l'Olonnais will now show up with their correct cultures (Yoruba, Cosmopolitan French and Cosmopolitan French) when spawned.
  624. - The province modifier "Home of Consort" will now be removed correctly if your ruler/consort dies/is divorced.
  625. - The ruler culture event "The Court of (Ruler)" can no longer recur for the same ruler.
  626. - Tooltip added to "Become Horde" government reform for Tribals, stating the modifier bonuses the Steppe Nomads reform provides
  627. - Trade Company Investment alert should not make the game stutter anymore
  628. - Tributary event "Rewarding Loyalty" will now target a tributary rather than a random subject.
  629. - Trigger for "Commercial Conflict in the Indian Ocean" event fixed
  630. - Trinidad now firmly in South America rather than being on two continents at once
  631. - Updated British missions for India map changes
  632. - Updated Mare Nostrum achievement province requirements
  633. - Updated highlighting for Russian Partition Poland mission
  634. - Various events which are not appropriate for colonies will no longer happen for colonies.
  635. - Venetian mission Monopolize Adriatic Trade now requires trade share rather than strongest trade power
  636. - You can no longer be asked whether you wish to support France during her religious wars when at war with France.
  637. - You can no longer bribe parliamentary seats for free using "Allow Use of Crown Lands" as the Celestial Empire.
  638. - Yusuf V Nasrid (from the Granadan Succession Crisis) will now show as Yusuf V Nasrid, not Yusuf I of V Dynasty. Similarly, Dimitri (from the Time of Troubles disaster) will no longer show as Dimitri I of I Dynasty.
  639. - Zaporozhie has a core on Ekaterinoslav from historical starts 1555 to 1775
  640. - Zaporozhie is now a cossack republic in all historical starts where present, and can get the cossack reform in-game if it's a republic without it already.
  641. - add_manpower effect will now properly work with small quantities
  642. - attrition reduction for fleet instead of exploration range when El Dorado DLC is disabled
  643. - has_holy_order_trigger now correctly includes Muslim holy orders. This fixes several issues with missions and achievements when playing as a Muslim nation.
  644. - in random nations setup nation-specific modifications are disabled
  645. - is_city line added to several inhabited provinces in Africa and the Philippines
  646. - nations with their capital in colonial regions will no longer be able to expel minorities from to old world to the new
  647. - natives will no longer be bothered by naval doctrine alerts
  648. - raiding will now properly check relations with target country instead of its tributary overlord
  649. - tributaries will no longer be immune to coalitions and also properly call the defender of faith when attacked
  650. - when something prevents the flag cache to be rebuilt, keep the new version in memory and try the next start
  651. - Generates idea sets for converted countries again
  652. - Fixed wrong calculation on increase over year on missionary maintenance
  653. - Advanced pirate governments will now have the proper skull icon for their faction when playing without Dharma
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