Colyn_

Temp Blueprints

Apr 13th, 2020
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  1. for i,v in pairs(game.ReplicatedStorage.Purchasables.Structures.BlueprintStructures:GetChildren()) do
  2. local clone = v:Clone()
  3. clone.Parent = game.Players.LocalPlayer.PlayerBlueprints.Blueprints
  4. end
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