Keimu

Strongest Anime Squad Simulator Script

Mar 1st, 2023
580
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.79 KB | None | 0 0
  1. repeat wait() until game:IsLoaded()
  2.  
  3. local Rayfield = loadstring(game:HttpGet('https://raw.githubusercontent.com/shlexware/Rayfield/main/source'))()
  4.  
  5. local Window = Rayfield:CreateWindow({
  6. Name = "Strongest Anime Squad Simulator",
  7. LoadingTitle = "Strongest Anime Squad Simulator",
  8. LoadingSubtitle = "by Blackout",
  9. ConfigurationSaving = {
  10. Enabled = true,
  11. FolderName = nil, -- Create a custom folder for your hub/game
  12. FileName = "Hub"
  13. },
  14. })
  15.  
  16. Rayfield:Notify({
  17. Title = "Loaded",
  18. Content = "Thanks For Using the script",
  19. Duration = 6.5,
  20. Image = 4483362458,
  21. Actions = { -- Notification Buttons
  22. Ignore = {
  23. Name = "Okay!",
  24. Callback = function()
  25. end
  26. },
  27. },
  28. })
  29.  
  30. local Main = Window:CreateTab("Main", 4483362458) -- Title, Image
  31. local Main1 = Main:CreateSection("Farming")
  32.  
  33. local Misc = Window:CreateTab("Misc", 4483362458) -- Title, Image
  34. local Misc1 = Misc:CreateSection("Misc")
  35.  
  36.  
  37. --// Main \\--
  38. Main:CreateDropdown({
  39. Name = "Choose Map",
  40. Options = {"OnePiece","DemonSlayer","Naruto","DragonBall","HxH","FairyTail","MHA","Bleach","TokyoGhoul","AOT"},
  41. CurrentOption = "",
  42. Flag = "Selected Map", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  43. Callback = function(Option)
  44. getgenv().Map = Option
  45. end,
  46. })
  47.  
  48. Main:CreateSlider({
  49. Name = "Kill Aura Wait",
  50. Range = {0, 10},
  51. Increment = 1,
  52. Suffix = "",
  53. CurrentValue = 1,
  54. Flag = "WaitTImeONKa", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
  55. Callback = function(Value)
  56. getgenv().WaitTimeForKa = Value
  57. end,
  58. })
  59.  
  60. Main:CreateToggle({
  61. Name = "Kill Aura",
  62. CurrentValue = false,
  63. Flag = "KillAllMAp",
  64. Callback = function(Value)
  65. getgenv().InsstaKKA = Value
  66. end,
  67. })
  68.  
  69. Main:CreateToggle({
  70. Name = "Use If u can 1 shot them normaly - insta kill",
  71. CurrentValue = false,
  72. Flag = "InstaKill",
  73. Callback = function(Value)
  74. getgenv().InstaKill = Value
  75. end,
  76. })
  77.  
  78. Main:CreateToggle({
  79. Name = "Auto Sell Downed Mobs",
  80. CurrentValue = false,
  81. Flag = "KillAllMAp",
  82. Callback = function(Value)
  83. getgenv().AutoSell = Value
  84. end,
  85. })
  86.  
  87. Main:CreateToggle({
  88. Name = "Crash Server",
  89. CurrentValue = false,
  90. Flag = "Crashserver",
  91. Callback = function(Value)
  92. getgenv().Crash = Value
  93. end,
  94. })
  95. --// Misc \\--
  96.  
  97. Misc:CreateToggle({
  98. Name = "Generate Gems",
  99. CurrentValue = false,
  100. Flag = "GerateGems",
  101. Callback = function(Value)
  102. getgenv().Gengems = Value
  103. end,
  104. })
  105.  
  106. Misc:CreateToggle({
  107. Name = "Generate Coins",
  108. CurrentValue = false,
  109. Flag = "GerateGems",
  110. Callback = function(Value)
  111. getgenv().GenCoins = Value
  112. end,
  113. })
  114.  
  115. Misc:CreateButton({
  116. Name = "Give A Random Epic Unit From Your highest World",
  117. Callback = function()
  118. local args = {
  119. [1] = "UpdateIsCodeData",
  120. [2] = "Char123"
  121. }
  122.  
  123. game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  124. end,
  125. })
  126.  
  127. Misc:CreateButton({
  128. Name = "Give A Random Legendary Unit From Your highest World",
  129. Callback = function()
  130. local args = {
  131. [1] = "UpdateIsCodeData",
  132. [2] = "Char321"
  133. }
  134.  
  135. game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  136. end,
  137. })
  138.  
  139.  
  140. Misc:CreateButton({
  141. Name = "Give Teleport Gamepass",
  142. Callback = function()
  143. game:GetService("Players").LocalPlayer.ServerPlayerData.IsTeleport.Value = true
  144. end,
  145. })
  146. --// Mob Kill Aura \\--
  147.  
  148. spawn(function()
  149. while task.wait(getgenv().WaitTimeForKa) do
  150. pcall(function()
  151. if getgenv().InsstaKKA ~= true then return end
  152. for i,v in next, game:GetService("Workspace").Monsters[getgenv().Map]:GetChildren() do
  153. if v:IsA("Model") then
  154. for i=1,10 do
  155. local args = {
  156. [1] = "AttackMonsterByFollow",
  157. [2] = game:GetService("Workspace").Monsters[getgenv().Map][v.Name],
  158. [3] = workspace:WaitForChild("FollowModels"):WaitForChild("FollowModels_"..game.Players.LocalPlayer.UserId):WaitForChild("F001_"..game.Players.LocalPlayer.UserId)
  159. }
  160.  
  161. game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("MonsterRemote"):FireServer(unpack(args))
  162. end
  163. end
  164. end
  165. end)
  166. end
  167. end)
  168.  
  169. --// Mob Insta Kill Aura \\--
  170.  
  171. spawn(function()
  172. while task.wait(0.1) do
  173. pcall(function()
  174. if getgenv().InstaKill ~= true then return end
  175. for i,v in next, game:GetService("Workspace").Monsters[getgenv().Map]:GetChildren() do
  176. if v:IsA("Model") then
  177. local args = {
  178. [1] = "OneKillMonster",
  179. [2] = game:GetService("Workspace").Monsters[getgenv().Map][v.Name]
  180. }
  181.  
  182. game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("MonsterRemote"):FireServer(unpack(args))
  183. end
  184. end
  185. end)
  186. end
  187. end)
  188.  
  189.  
  190.  
  191. --// Auto Sell \\--
  192. spawn(function()
  193. while task.wait(0.1) do
  194. pcall(function()
  195. if getgenv().AutoSell ~= true then return end
  196. for i,v in next, game:GetService("Workspace").Monsters[getgenv().Map]:GetChildren() do
  197. if v:IsA("Model") then
  198. local args = {
  199. [1] = "SellMonster",
  200. [2] = game:GetService("Workspace").Monsters[getgenv().Map][v.Name],
  201. [3] = false
  202. }
  203.  
  204. game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("MonsterRemote"):FireServer(unpack(args))
  205.  
  206. end
  207. end
  208. end)
  209. end
  210. end)
  211.  
  212. --// Crash Sever \\--
  213. spawn(function()
  214. while task.wait() do
  215. pcall(function()
  216. if getgenv().Crash ~= true then return end
  217. local args = {[1] = "EquipSkin",[2] = "AOT001"}game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  218. task.wait()
  219. local args = {[1] = "EquipSkin",[2] = "Naruto001"}game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  220. task.wait()
  221. local args = {[1] = "EquipSkin",[2] = "JoJo002"}game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  222. task.wait()
  223. local args = {[1] = "EquipSkin",[2] = "TrueShadowGod"}game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  224. task.wait()
  225. local args = {[1] = "EquipSkin",[2] = "OnePiece002"}game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  226. task.wait()
  227. local args = {[1] = "EquipSkin",[2] = "DemonSlayer001"}game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  228. task.wait()
  229. local args = {[1] = "EquipSkin",[2] = "DragonBall001"}game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  230. end)
  231. end
  232. end)
  233.  
  234. --// Generate Gems \\--
  235. spawn(function()
  236. while task.wait() do
  237. pcall(function()
  238. if getgenv().Gengems ~= true then return end
  239. local args = {
  240. [1] = "UpdateIsCodeData",
  241. [2] = "Gem150"
  242. }
  243.  
  244. game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  245. end)
  246. end
  247. end)
  248.  
  249. --// Generate Coins \\--
  250. spawn(function()
  251. while task.wait() do
  252. pcall(function()
  253. if getgenv().GenCoins ~= true then return end
  254. local args = {
  255. [1] = "UpdateIsCodeData",
  256. [2] = "Coin555"
  257. }
  258.  
  259. game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvents"):WaitForChild("PlayerDataRemote"):FireServer(unpack(args))
  260. end)
  261. end
  262. end)
Add Comment
Please, Sign In to add comment