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- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\ModCore.exe'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntdll.dll'. Symbols loaded.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\mscoree.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\KernelBase.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\advapi32.dll'.
- The thread 0x520c has exited with code 0 (0x0).
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcrt.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\sechost.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rpcrt4.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\mscoreei.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shlwapi.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\kernel.appcore.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\version.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\clr.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\user32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ucrtbase_clr0400.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\win32u.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\gdi32full.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\vcruntime140_clr0400.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp_win.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ucrtbase.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\imm32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\combase.dll'.
- 'ModCore.exe' (Win32): Unloaded 'C:\Windows\SysWOW64\combase.dll'
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\mscorlib\02d677ca986251f8944186e128e2374e\mscorlib.ni.dll'.
- 'ModCore.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_32\mscorlib\v4.0_4.0.0.0__b77a5c561934e089\mscorlib.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ole32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\combase.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcryptprimitives.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\uxtheme.dll'.
- 'ModCore.exe' (CLR v4.0.30319: DefaultDomain): Loaded 'N:\Game\Nevis\ModTools2\bin\ModCore.exe'. Symbols loaded.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\Microsoft.NET\Framework\v4.0.30319\clrjit.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\oleaut32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System\e3d18f256b36cdfd37127668256a60d3\System.ni.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Drawing\2ad59990c9776c94a8f70b3828981c41\System.Drawing.ni.dll'.
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\KUI.dll'.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\KUI.dll'.
- 'ModCore.exe' (Win32): Unloaded 'N:\Game\Nevis\ModTools2\bin\KUI.dll'
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'N:\Game\Nevis\ModTools2\bin\KUI.dll'. Symbols loaded.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Windows.Forms\67127f2d2ecc8eba5e7eae48d85ea10c\System.Windows.Forms.ni.dll'.
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\discord_game_sdk.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ws2_32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\shell32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ktmw32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\dbghelp.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptbase.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Users\BelowAdmin\AppData\Roaming\discord\0.0.305\modules\discord_modules\3f95d87a95\2\discord_game_sdk_x86.dll'.
- 'ModCore.exe' (Win32): Unloaded 'C:\Users\BelowAdmin\AppData\Roaming\discord\0.0.305\modules\discord_modules\3f95d87a95\2\discord_game_sdk_x86.dll'
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\ModApi.dll'. Symbols loaded.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\LibNevisResources.dll'. Symbols loaded.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\LibNevisImages.dll'. Symbols loaded.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\LibNevisConsole.dll'. Symbols loaded.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msvcp140.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\vcruntime140.dll'.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\LibNevisZones.dll'. Symbols loaded.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\LibNevisMemory.dll'. Symbols loaded.
- Debug | Game paths:
- Debug | Process Path: N:\Game\Nevis\ModTools2\bin
- Debug | Game Path: N:\Game
- Debug | Nevis Path: N:\Game\Nevis
- Debug | ModTools 2: N:\Game\Nevis\ModTools2
- Debug | Zone Dumps: N:\Game\Nevis\ZonesDumps
- Debug | Zone Append: N:\Game\Nevis\ZonesAppend
- Debug | Zone Patches: N:\Game\Nevis\ZonesPatches
- Debug | Zone Levels: N:\Game\Nevis\ZonesLevels
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msctf.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19033.1_none_fd051bac5aff394f\comctl32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\SHCore.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\TextInputFramework.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\CoreMessaging.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\CoreUIComponents.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\ntmarta.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WinTypes.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\clbcatq.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\TextShaping.dll'.
- Info | Loading MP cache
- Info | Loading ZM cache
- Info | Database initialized
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19033.1_none_7ccc8aca6e975577\GdiPlus.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DWrite.dll'.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\ModelHelper.dll'. Symbols loaded.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\ModMaterials.dll'. Symbols loaded.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\ModXModels.dll'. Symbols loaded.
- Info | Loading all materials...
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\data\linkerBin\materials_bin\fx
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\data\linkerBin\materials_bin\2d
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\add
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\missingAdd
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\blend
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\missingBlend
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\replace
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitAdd
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitMultiply
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitReplace
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitTest
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitDecalAdd
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitDecalMultiply
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\modelBaked
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\fx
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\2d
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\special
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\lut
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\data\linkerBin\materials_bin\fx
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\data\linkerBin\materials_bin\2d
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\add
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\missingAdd
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\blend
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\missingBlend
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\replace
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitAdd
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitMultiply
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitReplace
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitTest
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitDecalAdd
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitDecalMultiply
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\modelBaked
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\fx
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\2d
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\special
- Exception thrown at 0x770C94F2 in ModCore.exe: Microsoft C++ exception: std::filesystem::filesystem_error at memory location 0x0096EB58.
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\lut
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Core\4c567fc0e3ae60673f425626c4d1d581\System.Core.ni.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Configuration\8b3e2e7aee2b967ddbec3386932230ab\System.Configuration.ni.dll'.
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Xml\98d371d538b72d93f3d108d8c95ad05a\System.Xml.ni.dll'.
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\windows.storage.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\wldp.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\profapi.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\bcrypt.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\cryptsp.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\rsaenh.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19033.1_none_92e56378510ba69c\comctl32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\WindowsCodecs.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Users\BelowAdmin\AppData\Roaming\discord\0.0.305\modules\discord_modules\3f95d87a95\2\discord_game_sdk_x86.dll'.
- 'ModCore.exe' (Win32): Unloaded 'C:\Users\BelowAdmin\AppData\Roaming\discord\0.0.305\modules\discord_modules\3f95d87a95\2\discord_game_sdk_x86.dll'
- Debug | Hello world
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Microsoft.CSharp\a3016c4c1892724dad63b8d3c717abe7\Microsoft.CSharp.ni.dll'.
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Microsoft.CSharp\v4.0_4.0.0.0__b03f5f7f11d50a3a\Microsoft.CSharp.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\System.Dynamic\07ebbc2ddd8a4d1c6a02304b9bbc13cd\System.Dynamic.ni.dll'.
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Dynamic\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Dynamic.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\assembly\NativeImages_v4.0.30319_32\Accessibility\29895b6f50596dfa75ddffc2952ca8ac\Accessibility.ni.dll'.
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Accessibility\v4.0_4.0.0.0__b03f5f7f11d50a3a\Accessibility.dll'.
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'Anonymously Hosted DynamicMethods Assembly'.
- Debug | N:\Game\Nevis\ModTools2\Mods
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\ScintillaNET.dll'.
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\ScintillaNET.dll'.
- 'ModCore.exe' (Win32): Unloaded 'N:\Game\Nevis\ModTools2\bin\ScintillaNET.dll'
- 'ModCore.exe' (CLR v4.0.30319: ModCore.exe): Loaded 'N:\Game\Nevis\ModTools2\bin\ScintillaNET.dll'. Skipped loading symbols. Module is optimized and the debugger option 'Just My Code' is enabled.
- 'ModCore.exe' (Win32): Loaded 'C:\Users\BelowAdmin\AppData\Local\Temp\ScintillaNET\3.6.3\x86\SciLexer.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\msimg32.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\DataExchange.dll'.
- 'ModCore.exe' (Win32): Loaded 'C:\Windows\SysWOW64\twinapi.appcore.dll'.
- Ok
- Info | Processing lines...
- Info | Creating a new zone N:\Game\Nevis\Mods\nvpatches\patch_mp\patch
- Debug | Zone Handle: 00C695F0
- Info | Saved PhysFS Zone to N:\Game\Nevis\Mods\nvpatches\patch_mp\patch\
- Info | Linking asset: ui_mp/t6/mainmenu.lua (N:\Game\Nevis\ModTools2\assets\havok_asm\mainmenu.asm)
- Debug | Starting node: "N:\Game\Nevis\ModTools2\bin\CoDHavokAsm\compile.js" "N:\Game\Nevis\ModTools2\assets\havok_asm\mainmenu.asm" "C:\Users\BelowAdmin\AppData\Local\Temp\tmp9223.tmp"
- Warn | Linked ui_mp/t6/mainmenu.lua...
- Warn | Couldn't find asset: testanim (scripts_bin\file.gsc)
- Info | Creating a new zone N:\Game\Nevis\Mods\nvpatches\mp_nuketown_2020\level
- Debug | Zone Handle: 00C68A90
- Info | Saved PhysFS Zone to N:\Game\Nevis\Mods\nvpatches\mp_nuketown_2020\level\
- 'ModCore.exe' (Win32): Loaded 'N:\Game\Nevis\ModTools2\bin\MapBuilder.dll'. Symbols loaded.
- Info | Loading D3DBSP
- Debug | Game paths:
- Debug | Process Path: N:\Game\Nevis\ModTools2\bin
- Debug | Game Path: N:\Game
- Debug | Nevis Path: N:\Game\Nevis
- Debug | ModTools 2: N:\Game\Nevis\ModTools2
- Debug | Zone Dumps: N:\Game\Nevis\ZonesDumps
- Debug | Zone Append: N:\Game\Nevis\ZonesAppend
- Debug | Zone Patches: N:\Game\Nevis\ZonesPatches
- Debug | Zone Levels: N:\Game\Nevis\ZonesLevels
- Info | Loading MP cache
- Info | Loading ZM cache
- Info | Database initialized
- Info | Loading all materials...
- Warn | IO Error: N:\Game\Nevis\ModTools2\data\linkerBin\materials_bin\fx
- Warn | IO Error: N:\Game\Nevis\ModTools2\data\linkerBin\materials_bin\2d
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\add
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\missingAdd
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\blend
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\missingBlend
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\replace
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitAdd
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitMultiply
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitReplace
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitTest
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitDecalAdd
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitDecalMultiply
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\modelBaked
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\fx
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\2d
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\special
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\lut
- Warn | IO Error: N:\Game\Nevis\ModTools2\data\linkerBin\materials_bin\fx
- Warn | IO Error: N:\Game\Nevis\ModTools2\data\linkerBin\materials_bin\2d
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\add
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\missingAdd
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\blend
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\missingBlend
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\replace
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitAdd
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitMultiply
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitReplace
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitTest
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitDecalAdd
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\world\unlitDecalMultiply
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\modelBaked
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\fx
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\2d
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\special
- Warn | IO Error: N:\Game\Nevis\ModTools2\assets\materials_bin\lut
- Debug | Hello world
- Debug | N:\Game\Nevis\ModTools2\Mods
- Info | Couldn't map T4 type T4_LUMP_UNLAYERED_TRIANGLES to T6... Consider using additional info file
- Info | Processing lines...
- Info | Creating a new zone N:\Game\Nevis\Mods\nvpatches\patch_mp\patch
- Debug | Zone Handle: 00C695F0
- Info | Saved PhysFS Zone to N:\Game\Nevis\Mods\nvpatches\patch_mp\patch\
- Info | Linking asset: ui_mp/t6/mainmenu.lua (N:\Game\Nevis\ModTools2\assets\havok_asm\mainmenu.asm)
- Debug | Starting node: "N:\Game\Nevis\ModTools2\bin\CoDHavokAsm\compile.js" "N:\Game\Nevis\ModTools2\assets\havok_asm\mainmenu.asm" "C:\Users\BelowAdmin\AppData\Local\Temp\tmp9223.tmp"
- Warn | Linked ui_mp/t6/mainmenu.lua...
- Warn | Couldn't find asset: testanim (scripts_bin\file.gsc)
- Info | Creating a new zone N:\Game\Nevis\Mods\nvpatches\mp_nuketown_2020\level
- Debug | Zone Handle: 00C68A90
- Info | Saved PhysFS Zone to N:\Game\Nevis\Mods\nvpatches\mp_nuketown_2020\level\
- Info | Loading D3DBSP
- Info | Couldn't map T4 type T4_LUMP_UNLAYERED_DRAWVERTS to T6... Consider using additional info file
- Info | Couldn't map T4 type T4_LUMP_UNLAYERED_DRAWINDICES to T6... Consider using additional info file
- Info | Couldn't map T4 type T4_LUMP_UNLAYERED_AABBTREES to T6... Consider using additional info file
- Info | Couldn't map T4 type T4_LUMP_WATERHEADER to T6... Consider using additional info file
- Info | Couldn't map T4 type T4_LUMP_BURNABLEHEADER to T6... Consider using additional info file
- Info | using on disk patch
- Info | Added patch lump
- Info | using on disk patch
- Info | Added patch lump
- Info | using on disk patch
- Info | Removed BSP lump
- Info | Added patch lump
- Info | using on disk patch
- Info | Added patch lump
- Info | using on disk patch
- Info | Removed BSP lump
- Info | Added patch lump
- Info | using on disk patch
- Info | Removed BSP lump
- Info | Added patch lump
- Info | Parsing entity file as JSON!
- Info | Configuring sun
- Info | Creating ComWorld (PrimaryLights)
- Info | Linking asset: light_point_linear (N:\Game\Nevis\ModTools2\assets\lightdefs\light_point_linear.json)
- Info | Linking asset: whitesquare_ft (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\whitesquare_ft.json)
- Warn | Linked whitesquare_ft...
- Warn | Linked light_point_linear...
- Debug | The following should be correct, otherwise surfaces will be aligned to the wrong primary light
- Info | GetLump T4_LUMP_PRIMARY_LIGHTS (132)
- Info | MATCH: 0.000000 0.000000 0.000000, 0.000000 0.000000 0.000000
- Info | MATCH: 0.000000 0.000000 0.000000, 0.000000 0.000000 0.000000
- Info | MATCH: -472.000000 -32.000000 320.000000, -472.000000 -32.000000 320.000000
- Info | MATCH: 456.000000 -160.000000 168.000000, 456.000000 -160.000000 168.000000
- Info | Creating Map Entity Asset
- Info | GetLump T4_LUMP_ENTITIES (1)
- Info | Creating Clip World Asset (Collisions, duh)
- Info | Loading lump-based collisions
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_PLANES (16)
- Info | GetLump T4_LUMP_BRUSHES (4)
- Info | GetLump T4_LUMP_BRUSHSIDES (8)
- Info | GetLump T4_LUMP_BRUSHVERTS (12)
- Info | GetLump T4_LUMP_BRUSHVERTSCOUNTS (1)
- Info | GetLump T4_LUMP_LEAFBRUSHES (4)
- Info | GetLump T4_LUMP_COLLISIONAABBS (32)
- Info | GetLump T4_LUMP_LEAFS (24)
- Info | GetLump T4_LUMP_MODELS (48)
- Info | GetLump T4_LUMP_LEAFS (24)
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- The thread 0x8d3c has exited with code 0 (0x0).
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- Debug | Leaf: 85
- Debug | Leaf: 86
- Debug | Leaf: 87
- Info | GetLump T4_LUMP_MODELS (48)
- Debug | Leaf: 88
- Debug | Leaf: 89
- Info | GetLump T4_LUMP_NODES (36)
- Info | GetLump T4_LUMP_COLLISIONVERTS (12)
- Info | GetLump T4_LUMP_COLLISIONTRIS (2)
- Info | GetLump T4_LUMP_UINDS (2)
- Info | GetLump T4_LUMP_COLLISIONEDGEWALKABLE (1)
- Info | Couldn't map T4 type T4_LUMP_UNLAYERED_TRIANGLES to T6... Consider using additional info file
- Info | Couldn't map T4 type T4_LUMP_UNLAYERED_DRAWVERTS to T6... Consider using additional info file
- Info | Couldn't map T4 type T4_LUMP_UNLAYERED_DRAWINDICES to T6... Consider using additional info file
- Info | Couldn't map T4 type T4_LUMP_UNLAYERED_AABBTREES to T6... Consider using additional info file
- Info | Couldn't map T4 type T4_LUMP_WATERHEADER to T6... Consider using additional info file
- Info | Couldn't map T4 type T4_LUMP_BURNABLEHEADER to T6... Consider using additional info file
- Info | using on disk patch
- Info | Added patch lump
- Info | using on disk patch
- Info | Added patch lump
- Info | using on disk patch
- Info | Removed BSP lump
- Info | Added patch lump
- Info | using on disk patch
- Info | Added patch lump
- Info | using on disk patch
- Info | Removed BSP lump
- Info | Added patch lump
- Info | using on disk patch
- Info | Removed BSP lump
- Info | Added patch lump
- Info | Parsing entity file as JSON!
- Info | Configuring sun
- Info | Creating ComWorld (PrimaryLights)
- Info | Linking asset: light_point_linear (N:\Game\Nevis\ModTools2\assets\lightdefs\light_point_linear.json)
- Info | Linking asset: whitesquare_ft (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\whitesquare_ft.json)
- Warn | Linked whitesquare_ft...
- Warn | Linked light_point_linear...
- Debug | The following should be correct, otherwise surfaces will be aligned to the wrong primary light
- Info | GetLump T4_LUMP_PRIMARY_LIGHTS (132)
- Info | MATCH: 0.000000 0.000000 0.000000, 0.000000 0.000000 0.000000
- Info | MATCH: 0.000000 0.000000 0.000000, 0.000000 0.000000 0.000000
- Info | MATCH: -472.000000 -32.000000 320.000000, -472.000000 -32.000000 320.000000
- Info | MATCH: 456.000000 -160.000000 168.000000, 456.000000 -160.000000 168.000000
- Info | Creating Map Entity Asset
- Info | GetLump T4_LUMP_COLLISIONPARTITIONS (20)
- Info | GetLump T4_LUMP_ENTITIES (1)
- Info | Creating Clip World Asset (Collisions, duh)
- Info | Loading lump-based collisions
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_PLANES (16)
- Info | GetLump T4_LUMP_BRUSHES (4)
- Info | GetLump T4_LUMP_BRUSHSIDES (8)
- Info | GetLump T4_LUMP_BRUSHVERTS (12)
- Info | GetLump T4_LUMP_BRUSHVERTSCOUNTS (1)
- Info | GetLump T4_LUMP_LEAFBRUSHES (4)
- Info | GetLump T4_LUMP_COLLISIONAABBS (32)
- Info | GetLump T4_LUMP_LEAFS (24)
- Info | GetLump T4_LUMP_MODELS (48)
- Info | GetLump T4_LUMP_LEAFS (24)
- Debug | Leaf: 1
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- Debug | Leaf: 86
- Debug | Leaf: 87
- Info | GetLump T4_LUMP_MODELS (48)
- Debug | Leaf: 88
- Debug | Leaf: 89
- Info | GetLump T4_LUMP_NODES (36)
- Info | GetLump T4_LUMP_COLLISIONVERTS (12)
- Info | GetLump T4_LUMP_COLLISIONTRIS (2)
- Info | GetLump T4_LUMP_UINDS (2)
- Info | GetLump T4_LUMP_COLLISIONEDGEWALKABLE (1)
- Info | GetLump T4_LUMP_VISIBILITY (1)
- Info | Loading static collisions
- Info | Loading dynamic entities
- Info | Linking asset: basketball (N:\Game\Nevis\ModTools2\data\linkerBin\xmodel_bin\basketball)
- Info | Linking asset: mc/mtl_basketball ()
- Info | Linking asset: mtl_basketball_nml (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\mtl_basketball_nml.json)
- Warn | Linked mtl_basketball_nml...
- Info | Linking asset: ~~-gmtl_basketball_col-rgb&~-~885a57bf (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~~-gmtl_basketball_col-rgb&~-~885a57bf.json)
- Warn | Linked ~~-gmtl_basketball_col-rgb&~-~885a57bf...
- Warn | Linked mc/mtl_basketball...
- Warn | Linked basketball...
- Info | Creaing Graphics World (Geometry and such like)
- Info | Copying planes...
- Info | Caching materials into load structure
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Loading dynamic ents dpvs counts
- Info | Loading material names
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Loading Primary Lights
- Info | Assigning sunlight/foglight
- Info | Filling primary light meta data
- Info | Loading lightgrid
- Info | Loading light regions
- Info | GetLump T4_LUMP_LIGHTREGIONS (1)
- Info | GetLump T4_LUMP_LIGHTREGION_HULLS (76)
- Info | GetLump T4_LUMP_LIGHTREGION_AXES (20)
- Info | Loading light grid colors
- Info | GetLump T4_LUMP_LIGHTGRIDCOLORS (168)
- Info | Loading row data
- Info | GetLump T4_LUMP_LIGHTGRIDROWS (1)
- Info | Loading grid entries
- Info | GetLump T4_LUMP_LIGHTGRIDENTRIES (4)
- Info | Loading light grid header
- Info | GetLump T4_LUMP_LIGHTGRIDHEADER (1)
- Info | Getting offset
- Info | Loading submodels
- Info | GetLump T4_LUMP_MODELS (48)
- Info | Patching in CoD4Rad information
- Info | GetLump T4_LUMP_TRIANGLES (28)
- Info | GetLump T4_LUMP_DRAWVERTS (68)
- Info | Loading Lightmaps
- Info | Loading geometry
- Info | GetLump T4_LUMP_TRIANGLES (28)
- Info | GetLump T4_LUMP_DRAWVERTS (68)
- Info | GetLump T4_LUMP_VERTEX_LAYER_DATA (1)
- Info | GetLump T4_LUMP_DRAWINDICES (2)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/dh_rock_wall_01 ()
- Info | Linking asset: wpc_lit_sm_r0c0n0x0_f488034e (N:\Game\Nevis\ModTools2\data\linkerBin\techsets\wpc_lit_sm_r0c0n0x0_f488034e.json)
- Info | Linking asset: pimp_technique_zprepass_98ff4afc (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_zprepass_98ff4afc.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_null_3b4a8bd3.hlsl#de8d5710d62e37567480f56d73c2bc4c.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_transformonly_d4f4e04b.hlsl#86f4b8a424dfe6c4e60fdc50411bb864.hlsl
- Warn | Linked pimp_technique_zprepass_98ff4afc...
- Info | Linking asset: pimp_technique_buildshadowmap_11ffdb28 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_buildshadowmap_11ffdb28.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_null_3b4a8bd3.hlsl#de8d5710d62e37567480f56d73c2bc4c.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_transformonly_d4f4e04b.hlsl#86f4b8a424dfe6c4e60fdc50411bb864.hlsl
- Warn | Linked pimp_technique_buildshadowmap_11ffdb28...
- Info | Linking asset: pimp_technique_vertexcolorshaded_5f60f149 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_vertexcolorshaded_5f60f149.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_115bdbfb.hlsl#347a51a1708cf8e538177ed96d856461.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_b871d333.hlsl#99a367a0cd155f6e066c77a80fe3447d.hlsl
- Warn | Linked pimp_technique_vertexcolorshaded_5f60f149...
- Info | Linking asset: pimp_technique_lmap_46f86ab7 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_46f86ab7.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_9a71a1e7.hlsl#4d8b3b2e2ef5607149b8326cdb5a1611.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Info | GetLump T4_LUMP_COLLISIONPARTITIONS (20)
- Info | GetLump T4_LUMP_VISIBILITY (1)
- Info | Loading static collisions
- Info | Loading dynamic entities
- Info | Linking asset: basketball (N:\Game\Nevis\ModTools2\data\linkerBin\xmodel_bin\basketball)
- Info | Linking asset: mc/mtl_basketball ()
- Info | Linking asset: mtl_basketball_nml (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\mtl_basketball_nml.json)
- Warn | Linked mtl_basketball_nml...
- Info | Linking asset: ~~-gmtl_basketball_col-rgb&~-~885a57bf (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~~-gmtl_basketball_col-rgb&~-~885a57bf.json)
- Warn | Linked ~~-gmtl_basketball_col-rgb&~-~885a57bf...
- Warn | Linked mc/mtl_basketball...
- Warn | Linked basketball...
- Info | Creaing Graphics World (Geometry and such like)
- Info | Copying planes...
- Info | Caching materials into load structure
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Loading dynamic ents dpvs counts
- Info | Loading material names
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Loading Primary Lights
- Info | Assigning sunlight/foglight
- Info | Filling primary light meta data
- Info | Loading lightgrid
- Info | Loading light regions
- Info | GetLump T4_LUMP_LIGHTREGIONS (1)
- Info | GetLump T4_LUMP_LIGHTREGION_HULLS (76)
- Info | GetLump T4_LUMP_LIGHTREGION_AXES (20)
- Info | Loading light grid colors
- Info | GetLump T4_LUMP_LIGHTGRIDCOLORS (168)
- Info | Loading row data
- Info | GetLump T4_LUMP_LIGHTGRIDROWS (1)
- Info | Loading grid entries
- Info | GetLump T4_LUMP_LIGHTGRIDENTRIES (4)
- Info | Loading light grid header
- Info | GetLump T4_LUMP_LIGHTGRIDHEADER (1)
- Info | Getting offset
- Info | Loading submodels
- Info | GetLump T4_LUMP_MODELS (48)
- Info | Patching in CoD4Rad information
- Info | GetLump T4_LUMP_TRIANGLES (28)
- Info | GetLump T4_LUMP_DRAWVERTS (68)
- Info | Loading Lightmaps
- Info | Loading geometry
- Info | GetLump T4_LUMP_TRIANGLES (28)
- Info | GetLump T4_LUMP_DRAWVERTS (68)
- Info | GetLump T4_LUMP_VERTEX_LAYER_DATA (1)
- Info | GetLump T4_LUMP_DRAWINDICES (2)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/dh_rock_wall_01 ()
- Info | Linking asset: wpc_lit_sm_r0c0n0x0_f488034e (N:\Game\Nevis\ModTools2\data\linkerBin\techsets\wpc_lit_sm_r0c0n0x0_f488034e.json)
- Info | Linking asset: pimp_technique_zprepass_98ff4afc (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_zprepass_98ff4afc.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_null_3b4a8bd3.hlsl#de8d5710d62e37567480f56d73c2bc4c.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_transformonly_d4f4e04b.hlsl#86f4b8a424dfe6c4e60fdc50411bb864.hlsl
- Warn | Linked pimp_technique_zprepass_98ff4afc...
- Info | Linking asset: pimp_technique_buildshadowmap_11ffdb28 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_buildshadowmap_11ffdb28.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_null_3b4a8bd3.hlsl#de8d5710d62e37567480f56d73c2bc4c.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_transformonly_d4f4e04b.hlsl#86f4b8a424dfe6c4e60fdc50411bb864.hlsl
- Warn | Linked pimp_technique_buildshadowmap_11ffdb28...
- Info | Linking asset: pimp_technique_vertexcolorshaded_5f60f149 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_vertexcolorshaded_5f60f149.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_115bdbfb.hlsl#347a51a1708cf8e538177ed96d856461.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_b871d333.hlsl#99a367a0cd155f6e066c77a80fe3447d.hlsl
- Warn | Linked pimp_technique_vertexcolorshaded_5f60f149...
- Info | Linking asset: pimp_technique_lmap_46f86ab7 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_46f86ab7.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_9a71a1e7.hlsl#4d8b3b2e2ef5607149b8326cdb5a1611.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_46f86ab7...
- Info | Linking asset: pimp_technique_lmap_643a4b41 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_643a4b41.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_e6b94000.hlsl#ee03f89029b763e98b216c6287657a03.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_643a4b41...
- Info | Linking asset: pimp_technique_lmap_fb05695b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_fb05695b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_e85ea8d1.hlsl#bf6d56a60d14119ec58a71003d53cd76.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_fb05695b...
- Info | Linking asset: pimp_technique_lmap_7e713f3b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_7e713f3b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_9b9dc06c.hlsl#67f92a9bc0fd18e099af86d9429abcba.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_7e713f3b...
- Info | Linking asset: pimp_technique_lmap_66cba45b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_66cba45b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_957a28bd.hlsl#8dc448831c109fa37196767f3397d6e0.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_66cba45b...
- Info | Linking asset: pimp_technique_lmap_26c330d2 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_26c330d2.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_4a5e827f.hlsl#c0eaa85965a6a888252ce3f2e812d3d6.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_26c330d2...
- Info | Linking asset: pimp_technique_lmap_cbe34fda (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_cbe34fda.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_44b96aae.hlsl#ffe2a9efbf81769fb04027d949f76aee.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_cbe34fda...
- Info | Linking asset: pimp_technique_lmap_f89f1208 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_f89f1208.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_ceebc1dd.hlsl#c915f0de0f16025df09abbdcd1f3fd13.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_f89f1208...
- Info | Linking asset: pimp_technique_lmap_22c652f7 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_22c652f7.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_c00c290c.hlsl#8cf4875ccbad0a5ef7668f41e24b9408.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_22c652f7...
- Info | Linking asset: pimp_technique_lmap_5ed34115 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_5ed34115.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_1f2883ce.hlsl#95f4cd27ed349c7f4fe2f0606c1ab344.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_5ed34115...
- Warn | Linked pimp_technique_lmap_46f86ab7...
- Info | Linking asset: pimp_technique_lmap_643a4b41 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_643a4b41.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_e6b94000.hlsl#ee03f89029b763e98b216c6287657a03.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_643a4b41...
- Info | Linking asset: pimp_technique_lmap_fb05695b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_fb05695b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_e85ea8d1.hlsl#bf6d56a60d14119ec58a71003d53cd76.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_fb05695b...
- Info | Linking asset: pimp_technique_lmap_7e713f3b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_7e713f3b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_9b9dc06c.hlsl#67f92a9bc0fd18e099af86d9429abcba.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_7e713f3b...
- Info | Linking asset: pimp_technique_lmap_66cba45b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_66cba45b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_957a28bd.hlsl#8dc448831c109fa37196767f3397d6e0.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_66cba45b...
- Info | Linking asset: pimp_technique_lmap_26c330d2 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_26c330d2.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_4a5e827f.hlsl#c0eaa85965a6a888252ce3f2e812d3d6.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_26c330d2...
- Info | Linking asset: pimp_technique_lmap_cbe34fda (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_cbe34fda.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_44b96aae.hlsl#ffe2a9efbf81769fb04027d949f76aee.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_cbe34fda...
- Info | Linking asset: pimp_technique_lmap_f89f1208 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_f89f1208.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_ceebc1dd.hlsl#c915f0de0f16025df09abbdcd1f3fd13.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_f89f1208...
- Info | Linking asset: pimp_technique_lmap_22c652f7 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_22c652f7.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_c00c290c.hlsl#8cf4875ccbad0a5ef7668f41e24b9408.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_22c652f7...
- Info | Linking asset: pimp_technique_lmap_5ed34115 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_5ed34115.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_1f2883ce.hlsl#95f4cd27ed349c7f4fe2f0606c1ab344.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Info | Linking asset: pimp_technique_lmap_c9ef5397 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_c9ef5397.json)
- Warn | Linked pimp_technique_lmap_5ed34115...
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_11cf6b1f.hlsl#d0d8e451acbc3a66b0fb66363533ac8b.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_c9ef5397...
- Info | Linking asset: pimp_technique_lmap_2f6825f2 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_2f6825f2.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_6b6c772f.hlsl#f7b6b06293b22ba8e3d277ace5efb09d.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_2f6825f2...
- Info | Linking asset: pimp_technique_lmap_ec98174 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_ec98174.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_17a496c8.hlsl#31e31e36da1670be5143f0c2e17cd3e9.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_ec98174...
- Info | Linking asset: pimp_technique_lmap_82671aa3 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_82671aa3.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_19437e19.hlsl#dfe8b43079e6e128108f899cf7a5c28d.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_82671aa3...
- Info | Linking asset: pimp_technique_lmap_cf82d5db (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_cf82d5db.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_6a8016a4.hlsl#49d03c91fa9711c61f17ea2e31afb607.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_cf82d5db...
- Info | Linking asset: pimp_technique_lmap_ffde409 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_ffde409.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_6467fe75.hlsl#ac4723bebb0cebd585a090bbe2a2a9fd.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_ffde409...
- Info | Linking asset: pimp_technique_lmap_f6d7279f (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_f6d7279f.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_bb4354b7.hlsl#04212a3f21b182cb2cabb997cabe5e81.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_f6d7279f...
- Info | Linking asset: pimp_technique_lmap_9ed69657 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_9ed69657.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b5a4bc66.hlsl#6d510237fed1a12772308f05bb206313.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_9ed69657...
- Info | Linking asset: pimp_technique_lmap_5dfbcba1 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_5dfbcba1.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3ff61715.hlsl#22e631d5e6595bbb8d1ad5eeb3c7b5fe.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_5dfbcba1...
- Info | Linking asset: pimp_technique_lmap_9e7f66a8 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_9e7f66a8.json)
- Info | Linking asset: pimp_technique_lmap_c9ef5397 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_c9ef5397.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_11cf6b1f.hlsl#d0d8e451acbc3a66b0fb66363533ac8b.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_c9ef5397...
- Info | Linking asset: pimp_technique_lmap_2f6825f2 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_2f6825f2.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_6b6c772f.hlsl#f7b6b06293b22ba8e3d277ace5efb09d.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_2f6825f2...
- Info | Linking asset: pimp_technique_lmap_ec98174 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_ec98174.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_17a496c8.hlsl#31e31e36da1670be5143f0c2e17cd3e9.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_ec98174...
- Info | Linking asset: pimp_technique_lmap_82671aa3 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_82671aa3.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_19437e19.hlsl#dfe8b43079e6e128108f899cf7a5c28d.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_82671aa3...
- Info | Linking asset: pimp_technique_lmap_cf82d5db (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_cf82d5db.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_6a8016a4.hlsl#49d03c91fa9711c61f17ea2e31afb607.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_cf82d5db...
- Info | Linking asset: pimp_technique_lmap_ffde409 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_ffde409.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_6467fe75.hlsl#ac4723bebb0cebd585a090bbe2a2a9fd.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_ffde409...
- Info | Linking asset: pimp_technique_lmap_f6d7279f (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_f6d7279f.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_bb4354b7.hlsl#04212a3f21b182cb2cabb997cabe5e81.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_f6d7279f...
- Info | Linking asset: pimp_technique_lmap_9ed69657 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_9ed69657.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b5a4bc66.hlsl#6d510237fed1a12772308f05bb206313.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_9ed69657...
- Info | Linking asset: pimp_technique_lmap_5dfbcba1 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_5dfbcba1.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3ff61715.hlsl#22e631d5e6595bbb8d1ad5eeb3c7b5fe.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_5dfbcba1...
- Info | Linking asset: pimp_technique_lmap_9e7f66a8 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_9e7f66a8.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3111ffc4.hlsl#75581bd08d3489e7cd72622a7e602599.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_9e7f66a8...
- Info | Linking asset: pimp_technique_lmap_14daa833 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_14daa833.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_ee355506.hlsl#f6c212d28276b0043744568bdbe7e34b.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_14daa833...
- Info | Linking asset: pimp_technique_lmap_bb3997b1 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_bb3997b1.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_e0d2bdd7.hlsl#518d5982706421290b70a9f45a56ab87.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_bb3997b1...
- Info | Linking asset: pimp_technique_wireframe_737d3547 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_wireframe_737d3547.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcoloruntextured_5d1eb4de.hlsl#8a4e62416044125264588ea5f17f6e59.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcoloruntextured_5d1eb4de.hlsl#3435ef93a4b720343379e5113098f153.hlsl
- Warn | Linked pimp_technique_wireframe_737d3547...
- Info | Linking asset: pimp_technique_debugbumpmap_9afed188 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_debugbumpmap_9afed188.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugnormals_76391036.hlsl#7547447f778e696f750eabaf9fb5e8be.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugnormals_76391036.hlsl#1c6b2e6191b269a3bad7604d3afd4fad.hlsl
- Warn | Linked pimp_technique_debugbumpmap_9afed188...
- Info | Linking asset: pimp_technique_debugperformance_65f8920f (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_debugperformance_65f8920f.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugperformance_5faf77dc.hlsl#244168703565e1d3bb593d7530bf4452.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_fa4ae256.hlsl#7bd80fc1e3460ee6be067de19815782a.hlsl
- Warn | Linked pimp_technique_debugperformance_65f8920f...
- Warn | Linked wpc_lit_sm_r0c0n0x0_f488034e...
- Info | Linking asset: dh_rock_wall_n (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\dh_rock_wall_n.json)
- Warn | Linked dh_rock_wall_n...
- Info | Linking asset: ~~-gdh_rock_wall_c-rgb&~-rdh_~c864baea (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~~-gdh_rock_wall_c-rgb&~-rdh_~c864baea.json)
- Warn | Linked ~~-gdh_rock_wall_c-rgb&~-rdh_~c864baea...
- Warn | Linked wpc/dh_rock_wall_01...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/dub_marble_tan_01 ()
- Info | Linking asset: wpc_lit_sm_r0c0s0_qfqz7850 (N:\Game\Nevis\ModTools2\data\linkerBin\techsets\wpc_lit_sm_r0c0s0_qfqz7850.json)
- Info | Linking asset: pimp_technique_vertexcolorshaded_4cea5e14 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_vertexcolorshaded_4cea5e14.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_b871d333.hlsl#a59ace8a4a3e81c5293dc6d2ab825af4.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_b871d333.hlsl#99a367a0cd155f6e066c77a80fe3447d.hlsl
- Warn | Linked pimp_technique_vertexcolorshaded_4cea5e14...
- Info | Linking asset: pimp_technique_lmap_aa205905 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_aa205905.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3111ffc4.hlsl#75581bd08d3489e7cd72622a7e602599.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_9e7f66a8...
- Info | Linking asset: pimp_technique_lmap_14daa833 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_14daa833.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_ee355506.hlsl#f6c212d28276b0043744568bdbe7e34b.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b89a2252.hlsl#cdd6eee39aafce6e7f6319253bc2a981.hlsl
- Warn | Linked pimp_technique_lmap_14daa833...
- Info | Linking asset: pimp_technique_lmap_bb3997b1 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_bb3997b1.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_e0d2bdd7.hlsl#518d5982706421290b70a9f45a56ab87.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_3324e8aa.hlsl#86446aa37e20b2f6e16232ff18c4e0f7.hlsl
- Warn | Linked pimp_technique_lmap_bb3997b1...
- Info | Linking asset: pimp_technique_wireframe_737d3547 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_wireframe_737d3547.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcoloruntextured_5d1eb4de.hlsl#8a4e62416044125264588ea5f17f6e59.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcoloruntextured_5d1eb4de.hlsl#3435ef93a4b720343379e5113098f153.hlsl
- Warn | Linked pimp_technique_wireframe_737d3547...
- Info | Linking asset: pimp_technique_debugbumpmap_9afed188 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_debugbumpmap_9afed188.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugnormals_76391036.hlsl#7547447f778e696f750eabaf9fb5e8be.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugnormals_76391036.hlsl#1c6b2e6191b269a3bad7604d3afd4fad.hlsl
- Warn | Linked pimp_technique_debugbumpmap_9afed188...
- Info | Linking asset: pimp_technique_debugperformance_65f8920f (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_debugperformance_65f8920f.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugperformance_5faf77dc.hlsl#244168703565e1d3bb593d7530bf4452.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_fa4ae256.hlsl#7bd80fc1e3460ee6be067de19815782a.hlsl
- Warn | Linked pimp_technique_debugperformance_65f8920f...
- Warn | Linked wpc_lit_sm_r0c0n0x0_f488034e...
- Info | Linking asset: dh_rock_wall_n (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\dh_rock_wall_n.json)
- Warn | Linked dh_rock_wall_n...
- Info | Linking asset: ~~-gdh_rock_wall_c-rgb&~-rdh_~c864baea (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~~-gdh_rock_wall_c-rgb&~-rdh_~c864baea.json)
- Warn | Linked ~~-gdh_rock_wall_c-rgb&~-rdh_~c864baea...
- Warn | Linked wpc/dh_rock_wall_01...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/dub_marble_tan_01 ()
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5b9e3425.hlsl#7d92bf12c08cc0b54dc236793abadfaa.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Info | Linking asset: wpc_lit_sm_r0c0s0_qfqz7850 (N:\Game\Nevis\ModTools2\data\linkerBin\techsets\wpc_lit_sm_r0c0s0_qfqz7850.json)
- Info | Linking asset: pimp_technique_vertexcolorshaded_4cea5e14 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_vertexcolorshaded_4cea5e14.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_b871d333.hlsl#a59ace8a4a3e81c5293dc6d2ab825af4.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_b871d333.hlsl#99a367a0cd155f6e066c77a80fe3447d.hlsl
- Warn | Linked pimp_technique_vertexcolorshaded_4cea5e14...
- Info | Linking asset: pimp_technique_lmap_aa205905 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_aa205905.json)
- Warn | Linked pimp_technique_lmap_aa205905...
- Info | Linking asset: pimp_technique_lmap_b043396a (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_b043396a.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_2756d5c2.hlsl#64889d0faded6cf8d80bc119dc09c629.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_b043396a...
- Info | Linking asset: pimp_technique_lmap_abc8b1df (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_abc8b1df.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_29b13d13.hlsl#0e6fa81a26ca3907b68094e8bd203ac4.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_abc8b1df...
- Info | Linking asset: pimp_technique_lmap_bee102f2 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_bee102f2.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5a7255ae.hlsl#b592217026260a9e6e5d6c3c71a37a27.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_bee102f2...
- Info | Linking asset: pimp_technique_lmap_b661ea53 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_b661ea53.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5495bd7f.hlsl#606212607914871f7bd2355ba760b84a.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_b661ea53...
- Info | Linking asset: pimp_technique_lmap_568798c7 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_568798c7.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_8bb117bd.hlsl#285223fa7b2fe4e274259e81ae3cedda.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_568798c7...
- Info | Linking asset: pimp_technique_lmap_73d098bb (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_73d098bb.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_8556ff6c.hlsl#e623658dca6f94ffaccf2e64ccfc6eae.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_73d098bb...
- Info | Linking asset: pimp_technique_lmap_4ed3253e (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_4ed3253e.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_f04541f.hlsl#0ea6b4c609153f1b3c744a6156674841.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_4ed3253e...
- Info | Linking asset: pimp_technique_lmap_2329071 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_2329071.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_1e3bcce.hlsl#07dd515c10bfa9ba37caf8c523f92d3c.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_2329071...
- Info | Linking asset: pimp_technique_lmap_96ccc75 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_96ccc75.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5b9e3425.hlsl#7d92bf12c08cc0b54dc236793abadfaa.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_aa205905...
- Info | Linking asset: pimp_technique_lmap_b043396a (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_b043396a.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_2756d5c2.hlsl#64889d0faded6cf8d80bc119dc09c629.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_b043396a...
- Info | Linking asset: pimp_technique_lmap_abc8b1df (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_abc8b1df.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_29b13d13.hlsl#0e6fa81a26ca3907b68094e8bd203ac4.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_abc8b1df...
- Info | Linking asset: pimp_technique_lmap_bee102f2 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_bee102f2.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5a7255ae.hlsl#b592217026260a9e6e5d6c3c71a37a27.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_bee102f2...
- Info | Linking asset: pimp_technique_lmap_b661ea53 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_b661ea53.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5495bd7f.hlsl#606212607914871f7bd2355ba760b84a.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_b661ea53...
- Info | Linking asset: pimp_technique_lmap_568798c7 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_568798c7.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_8bb117bd.hlsl#285223fa7b2fe4e274259e81ae3cedda.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_568798c7...
- Info | Linking asset: pimp_technique_lmap_73d098bb (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_73d098bb.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_8556ff6c.hlsl#e623658dca6f94ffaccf2e64ccfc6eae.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_73d098bb...
- Info | Linking asset: pimp_technique_lmap_4ed3253e (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_4ed3253e.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_f04541f.hlsl#0ea6b4c609153f1b3c744a6156674841.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_4ed3253e...
- Info | Linking asset: pimp_technique_lmap_2329071 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_2329071.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_1e3bcce.hlsl#07dd515c10bfa9ba37caf8c523f92d3c.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_dec7160c.hlsl#3eec1b1046d361ade38d6777f16ab299.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_2329071...
- Info | Linking asset: pimp_technique_lmap_96ccc75 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_96ccc75.json)
- Warn | Linked pimp_technique_lmap_96ccc75...
- Info | Linking asset: pimp_technique_lmap_475133f9 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_475133f9.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d020fedd.hlsl#c0c397ae68d3277f07e0dd5a38bdda24.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_475133f9...
- Info | Linking asset: pimp_technique_lmap_de3a98f6 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_de3a98f6.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_aa83e2ed.hlsl#bd20e762475c32adcb2daaa5018c00d4.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_de3a98f6...
- Info | Linking asset: pimp_technique_lmap_22b2a69f (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_22b2a69f.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d64b030a.hlsl#373f466c74cd89248794a436a5619ee1.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_22b2a69f...
- Info | Linking asset: pimp_technique_lmap_e2a08ef9 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_e2a08ef9.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d8acebdb.hlsl#32df8f9b18ae503e9e694df5c3a3bf83.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_e2a08ef9...
- Info | Linking asset: pimp_technique_lmap_6265b133 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_6265b133.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_ab6f8366.hlsl#c83e370882eccbef5d49f9ff6e68e7ce.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_6265b133...
- Info | Linking asset: pimp_technique_lmap_a543143e (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_a543143e.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_a5886bb7.hlsl#356d7a4b15fcb12a77b1aa97003b6c58.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_a543143e...
- Info | Linking asset: pimp_technique_lmap_71b9ca81 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_71b9ca81.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_7aacc175.hlsl#021f74be7517222c52542e527e5f5a07.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_71b9ca81...
- Info | Linking asset: pimp_technique_lmap_c91473ce (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_c91473ce.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_744b29a4.hlsl#8a5cf7f76780f956f32fc9bf9e010568.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_c91473ce...
- Info | Linking asset: pimp_technique_lmap_191ab90c (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_191ab90c.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_fe1982d7.hlsl#199425cd3ac440f32694ddcad1369b21.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_191ab90c...
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_dec7160c.hlsl#3eec1b1046d361ade38d6777f16ab299.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_96ccc75...
- Info | Linking asset: pimp_technique_lmap_475133f9 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_475133f9.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d020fedd.hlsl#c0c397ae68d3277f07e0dd5a38bdda24.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_475133f9...
- Info | Linking asset: pimp_technique_lmap_de3a98f6 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_de3a98f6.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_aa83e2ed.hlsl#bd20e762475c32adcb2daaa5018c00d4.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_de3a98f6...
- Info | Linking asset: pimp_technique_lmap_22b2a69f (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_22b2a69f.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d64b030a.hlsl#373f466c74cd89248794a436a5619ee1.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_22b2a69f...
- Info | Linking asset: pimp_technique_lmap_e2a08ef9 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_e2a08ef9.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d8acebdb.hlsl#32df8f9b18ae503e9e694df5c3a3bf83.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_e2a08ef9...
- Info | Linking asset: pimp_technique_lmap_6265b133 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_6265b133.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_ab6f8366.hlsl#c83e370882eccbef5d49f9ff6e68e7ce.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_6265b133...
- Info | Linking asset: pimp_technique_lmap_a543143e (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_a543143e.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_a5886bb7.hlsl#356d7a4b15fcb12a77b1aa97003b6c58.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_a543143e...
- Info | Linking asset: pimp_technique_lmap_71b9ca81 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_71b9ca81.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_7aacc175.hlsl#021f74be7517222c52542e527e5f5a07.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_71b9ca81...
- Info | Linking asset: pimp_technique_lmap_c91473ce (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_c91473ce.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_744b29a4.hlsl#8a5cf7f76780f956f32fc9bf9e010568.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_c91473ce...
- Info | Linking asset: pimp_technique_lmap_191ab90c (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_191ab90c.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_fe1982d7.hlsl#199425cd3ac440f32694ddcad1369b21.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_191ab90c...
- Info | Linking asset: pimp_technique_lmap_f4fc9dd5 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_f4fc9dd5.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_f0fe6a06.hlsl#04802e09c11138cb2848873dd59e60e4.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_f4fc9dd5...
- Info | Linking asset: pimp_technique_lmap_840a2e4b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_840a2e4b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_2fdac0c4.hlsl#cd9eb2d822beca60c9b3215421ee452a.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_840a2e4b...
- Info | Linking asset: pimp_technique_lmap_fd715250 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_fd715250.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_213d2815.hlsl#5e3e637433f618dbf0b40bc911f0cb15.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_fd715250...
- Info | Linking asset: pimp_technique_wireframe_ff90578d (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_wireframe_ff90578d.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcoloruntextured_5d1eb4de.hlsl#8a4e62416044125264588ea5f17f6e59.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcoloruntextured_5d1eb4de.hlsl#3435ef93a4b720343379e5113098f153.hlsl
- Warn | Linked pimp_technique_wireframe_ff90578d...
- Info | Linking asset: pimp_technique_debugperformance_35b39a2e (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_debugperformance_35b39a2e.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugperformance_1568784f.hlsl#0687a16051e33c630027f0f041b48d57.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_fa4ae256.hlsl#7bd80fc1e3460ee6be067de19815782a.hlsl
- Warn | Linked pimp_technique_debugperformance_35b39a2e...
- Warn | Linked wpc_lit_sm_r0c0s0_qfqz7850...
- Info | Linking asset: ~~-gstone_marble_vein2_spc-rg~06f03194 (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~~-gstone_marble_vein2_spc-rg~06f03194.json)
- Warn | Linked ~~-gstone_marble_vein2_spc-rg~06f03194...
- Info | Linking asset: ~-gstone_marble_vein2_col (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~-gstone_marble_vein2_col.json)
- Warn | Linked ~-gstone_marble_vein2_col...
- Warn | Linked wpc/dub_marble_tan_01...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/ceiling_tiles1 ()
- Info | Linking asset: wpc_lit_sm_r0c0n0_80fe30wz (N:\Game\Nevis\ModTools2\data\linkerBin\techsets\wpc_lit_sm_r0c0n0_80fe30wz.json)
- Info | Linking asset: pimp_technique_vertexcolorshaded_e60e33f8 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_vertexcolorshaded_e60e33f8.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_b871d333.hlsl#a59ace8a4a3e81c5293dc6d2ab825af4.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_b871d333.hlsl#99a367a0cd155f6e066c77a80fe3447d.hlsl
- Warn | Linked pimp_technique_vertexcolorshaded_e60e33f8...
- Info | Linking asset: pimp_technique_lmap_7f91dc6a (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_7f91dc6a.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_c6b996da.hlsl#ba13735b58491491377ddfbbb6177839.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_7f91dc6a...
- Info | Linking asset: pimp_technique_lmap_33bb971f (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_33bb971f.json)
- Info | Linking asset: pimp_technique_lmap_f4fc9dd5 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_f4fc9dd5.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_f0fe6a06.hlsl#04802e09c11138cb2848873dd59e60e4.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_f4fc9dd5...
- Info | Linking asset: pimp_technique_lmap_840a2e4b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_840a2e4b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_2fdac0c4.hlsl#cd9eb2d822beca60c9b3215421ee452a.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d63b1bf7.hlsl#778d5d14647ac2b1e4336f9f8f0786aa.hlsl
- Warn | Linked pimp_technique_lmap_840a2e4b...
- Info | Linking asset: pimp_technique_lmap_fd715250 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_fd715250.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_213d2815.hlsl#5e3e637433f618dbf0b40bc911f0cb15.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5d85d10f.hlsl#b07cd271e1e81a0f90b31f59e0152e99.hlsl
- Warn | Linked pimp_technique_lmap_fd715250...
- Info | Linking asset: pimp_technique_wireframe_ff90578d (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_wireframe_ff90578d.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcoloruntextured_5d1eb4de.hlsl#8a4e62416044125264588ea5f17f6e59.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcoloruntextured_5d1eb4de.hlsl#3435ef93a4b720343379e5113098f153.hlsl
- Warn | Linked pimp_technique_wireframe_ff90578d...
- Info | Linking asset: pimp_technique_debugperformance_35b39a2e (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_debugperformance_35b39a2e.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugperformance_1568784f.hlsl#0687a16051e33c630027f0f041b48d57.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_fa4ae256.hlsl#7bd80fc1e3460ee6be067de19815782a.hlsl
- Warn | Linked pimp_technique_debugperformance_35b39a2e...
- Warn | Linked wpc_lit_sm_r0c0s0_qfqz7850...
- Info | Linking asset: ~~-gstone_marble_vein2_spc-rg~06f03194 (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~~-gstone_marble_vein2_spc-rg~06f03194.json)
- Warn | Linked ~~-gstone_marble_vein2_spc-rg~06f03194...
- Info | Linking asset: ~-gstone_marble_vein2_col (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~-gstone_marble_vein2_col.json)
- Warn | Linked ~-gstone_marble_vein2_col...
- Warn | Linked wpc/dub_marble_tan_01...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/ceiling_tiles1 ()
- Info | Linking asset: wpc_lit_sm_r0c0n0_80fe30wz (N:\Game\Nevis\ModTools2\data\linkerBin\techsets\wpc_lit_sm_r0c0n0_80fe30wz.json)
- Info | Linking asset: pimp_technique_vertexcolorshaded_e60e33f8 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_vertexcolorshaded_e60e33f8.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_b871d333.hlsl#a59ace8a4a3e81c5293dc6d2ab825af4.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_vertcolorsimple_b871d333.hlsl#99a367a0cd155f6e066c77a80fe3447d.hlsl
- Warn | Linked pimp_technique_vertexcolorshaded_e60e33f8...
- Info | Linking asset: pimp_technique_lmap_7f91dc6a (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_7f91dc6a.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_c6b996da.hlsl#ba13735b58491491377ddfbbb6177839.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_7f91dc6a...
- Info | Linking asset: pimp_technique_lmap_33bb971f (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_33bb971f.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_ba71773d.hlsl#390ae34a46fbd8cb4e7e1dd0a2b9394f.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_33bb971f...
- Info | Linking asset: pimp_technique_lmap_a4d151f4 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_a4d151f4.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b4969fec.hlsl#05f91423e5e5327c3bcecee5a286f1f3.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_a4d151f4...
- Info | Linking asset: pimp_technique_lmap_f10242f1 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_f10242f1.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_c755f751.hlsl#73f90d952f197421ac56897370b86a17.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_f10242f1...
- Info | Linking asset: pimp_technique_lmap_ff1cd37c (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_ff1cd37c.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_c9b21f80.hlsl#62531eb54b4f98cb612bb98fad69a703.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_ff1cd37c...
- Info | Linking asset: pimp_technique_lmap_1b0aa357 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_1b0aa357.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_1696b542.hlsl#5322083f8a48ba80241398f614337f3a.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_1b0aa357...
- Info | Linking asset: pimp_technique_lmap_ae8ba639 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_ae8ba639.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_18715d93.hlsl#8403c44ae8d034c417e62933bf4fa0ba.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_ae8ba639...
- Info | Linking asset: pimp_technique_lmap_7f2e208a (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_7f2e208a.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_9223f6e0.hlsl#3a51434d45c9e0d158be956b83c5df05.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_7f2e208a...
- Info | Linking asset: pimp_technique_lmap_b93d2cc3 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_b93d2cc3.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_9cc41e31.hlsl#f441ec71cdc642ea8784abe5cb97075c.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_b93d2cc3...
- Info | Linking asset: pimp_technique_lmap_1380b421 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_1380b421.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_43e0b4f3.hlsl#bd2e6f5a1b423fc93d9d084a5ad588d6.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_1380b421...
- Info | Linking asset: pimp_technique_lmap_567065a0 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_567065a0.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_ba71773d.hlsl#390ae34a46fbd8cb4e7e1dd0a2b9394f.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_33bb971f...
- Info | Linking asset: pimp_technique_lmap_a4d151f4 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_a4d151f4.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b4969fec.hlsl#05f91423e5e5327c3bcecee5a286f1f3.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_a4d151f4...
- Info | Linking asset: pimp_technique_lmap_f10242f1 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_f10242f1.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_c755f751.hlsl#73f90d952f197421ac56897370b86a17.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_f10242f1...
- Info | Linking asset: pimp_technique_lmap_ff1cd37c (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_ff1cd37c.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_c9b21f80.hlsl#62531eb54b4f98cb612bb98fad69a703.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_ff1cd37c...
- Info | Linking asset: pimp_technique_lmap_1b0aa357 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_1b0aa357.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_1696b542.hlsl#5322083f8a48ba80241398f614337f3a.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_1b0aa357...
- Info | Linking asset: pimp_technique_lmap_ae8ba639 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_ae8ba639.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_18715d93.hlsl#8403c44ae8d034c417e62933bf4fa0ba.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_ae8ba639...
- Info | Linking asset: pimp_technique_lmap_7f2e208a (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_7f2e208a.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_9223f6e0.hlsl#3a51434d45c9e0d158be956b83c5df05.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_7f2e208a...
- Info | Linking asset: pimp_technique_lmap_b93d2cc3 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_b93d2cc3.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_9cc41e31.hlsl#f441ec71cdc642ea8784abe5cb97075c.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_b93d2cc3...
- Info | Linking asset: pimp_technique_lmap_1380b421 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_1380b421.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_43e0b4f3.hlsl#bd2e6f5a1b423fc93d9d084a5ad588d6.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_1380b421...
- Info | Linking asset: pimp_technique_lmap_567065a0 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_567065a0.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_4d075c22.hlsl#546295ee82ef159e35446f3b98cebabd.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_567065a0...
- Info | Linking asset: pimp_technique_lmap_b9e7fcdb (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_b9e7fcdb.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_37a44012.hlsl#7a653cf04e98458e986f2263010842c9.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_b9e7fcdb...
- Info | Linking asset: pimp_technique_lmap_864a103f (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_864a103f.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_4b6ca1f5.hlsl#0fc62ea5006ff2a4e6ed463a1e37249f.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_864a103f...
- Info | Linking asset: pimp_technique_lmap_5d61575b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_5d61575b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_458b4924.hlsl#1b48e6e3e1f44dd723c917c009408272.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_5d61575b...
- Info | Linking asset: pimp_technique_lmap_7bdb3d38 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_7bdb3d38.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_36482199.hlsl#ac6c26a7b924075df4fb07027eb3c2e5.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_7bdb3d38...
- Info | Linking asset: pimp_technique_lmap_91852833 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_91852833.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_38afc948.hlsl#866ce7998128cbf6beceaac46e2d4b9f.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_91852833...
- Info | Linking asset: pimp_technique_lmap_75e5bd1c (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_75e5bd1c.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_e78b638a.hlsl#17890b567ed852c5123a0c8d1f527ba3.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_75e5bd1c...
- Info | Linking asset: pimp_technique_lmap_f572f3b0 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_f572f3b0.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_e96c8b5b.hlsl#5502910703361e8bb1e12541871e327d.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_f572f3b0...
- Info | Linking asset: pimp_technique_lmap_64bfe696 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_64bfe696.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_633e2028.hlsl#85b50ab8fa61c55d57826cb641b8e6af.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_64bfe696...
- Info | Linking asset: pimp_technique_lmap_5716bb4e (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_5716bb4e.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_4d075c22.hlsl#546295ee82ef159e35446f3b98cebabd.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_567065a0...
- Info | Linking asset: pimp_technique_lmap_b9e7fcdb (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_b9e7fcdb.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_37a44012.hlsl#7a653cf04e98458e986f2263010842c9.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_b9e7fcdb...
- Info | Linking asset: pimp_technique_lmap_864a103f (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_864a103f.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_4b6ca1f5.hlsl#0fc62ea5006ff2a4e6ed463a1e37249f.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_864a103f...
- Info | Linking asset: pimp_technique_lmap_5d61575b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_5d61575b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_458b4924.hlsl#1b48e6e3e1f44dd723c917c009408272.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_5d61575b...
- Info | Linking asset: pimp_technique_lmap_7bdb3d38 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_7bdb3d38.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_36482199.hlsl#ac6c26a7b924075df4fb07027eb3c2e5.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_7bdb3d38...
- Info | Linking asset: pimp_technique_lmap_91852833 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_91852833.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_38afc948.hlsl#866ce7998128cbf6beceaac46e2d4b9f.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_91852833...
- Info | Linking asset: pimp_technique_lmap_75e5bd1c (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_75e5bd1c.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_e78b638a.hlsl#17890b567ed852c5123a0c8d1f527ba3.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_75e5bd1c...
- Info | Linking asset: pimp_technique_lmap_f572f3b0 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_f572f3b0.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_e96c8b5b.hlsl#5502910703361e8bb1e12541871e327d.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_f572f3b0...
- Info | Linking asset: pimp_technique_lmap_64bfe696 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_64bfe696.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_6dd9c8f9.hlsl#4cca496569f3ca0ff5b1e0dac4471b64.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_633e2028.hlsl#85b50ab8fa61c55d57826cb641b8e6af.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_64bfe696...
- Info | Linking asset: pimp_technique_lmap_5716bb4e (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_5716bb4e.json)
- Warn | Linked pimp_technique_lmap_5716bb4e...
- Info | Linking asset: pimp_technique_lmap_39894a3 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_39894a3.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b2fd623b.hlsl#7913ffe57cc93a027983ed53836df9f5.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_39894a3...
- Info | Linking asset: pimp_technique_lmap_1e627f73 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_1e627f73.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_bc1a8aea.hlsl#cd596c1b045e7a5faf2a93c0e90766d5.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_1e627f73...
- Warn | Linked wpc_lit_sm_r0c0n0_80fe30wz...
- Info | Linking asset: ceiling_tiles1_nml (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\ceiling_tiles1_nml.json)
- Warn | Linked ceiling_tiles1_nml...
- Info | Linking asset: ~-gceiling_tiles1_col (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~-gceiling_tiles1_col.json)
- Warn | Linked ~-gceiling_tiles1_col...
- Warn | Linked wpc/ceiling_tiles1...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/nevis_skybox_zm_fun_skybox ()
- Info | Linking asset: mc_skycubemaphdr_1f117w7u (N:\Game\Nevis\ModTools2\data\linkerBin\techsets\mc_skycubemaphdr_1f117w7u.json)
- Info | Linking asset: pimp_technique_skycubemaphdr_d7bfbf5b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_skycubemaphdr_d7bfbf5b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_skycubemaphdr_2306aa25.hlsl#6b6e02680c83b6e82c33db39e0888810.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_skycubemaphdr_2306aa25.hlsl#338f37dec9d7e51b25f3882667c7179d.hlsl
- Warn | Linked pimp_technique_skycubemaphdr_d7bfbf5b...
- Info | Linking asset: pimp_technique_debugperformance_55dbf68e (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_debugperformance_55dbf68e.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugperformance_7a419c88.hlsl#565e2826d51775fe4409f985365f060e.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugperformance_7a419c88.hlsl#a29d7db88bff7e6f676138530ad3ab58.hlsl
- Warn | Linked pimp_technique_debugperformance_55dbf68e...
- Warn | Linked mc_skycubemaphdr_1f117w7u...
- Info | Linking asset: fun_skybox (N:\Game\Nevis\ModTools2\assets\images_bin\fun_skybox.json)
- Warn | Out of zone heap memory. Using LibNevisMemory for allocations.
- Warn | Out of zone heap memory. Using LibNevisMemory for allocations.
- Warn | Linked fun_skybox...
- Warn | Linked wpc/nevis_skybox_zm_fun_skybox...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/intro_terrain_rocks_01 ()
- Info | Linking asset: intro_terrain_rocks_01_nml (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\intro_terrain_rocks_01_nml.json)
- Warn | Linked intro_terrain_rocks_01_nml...
- Info | Linking asset: ~~-gintro_terrain_rocks_01_co~6d48a193 (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~~-gintro_terrain_rocks_01_co~6d48a193.json)
- Warn | Linked ~~-gintro_terrain_rocks_01_co~6d48a193...
- Warn | Linked wpc/intro_terrain_rocks_01...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/p6_brick_red_long_pitted ()
- Info | Linking asset: p6_brick_red_long_pitted_n (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\p6_brick_red_long_pitted_n.json)
- Warn | Linked p6_brick_red_long_pitted_n...
- Info | Linking asset: ~-gp6_brick_red_long_c (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~-gp6_brick_red_long_c.json)
- Warn | Linked ~-gp6_brick_red_long_c...
- Warn | Linked wpc/p6_brick_red_long_pitted...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_6dd9c8f9.hlsl#4cca496569f3ca0ff5b1e0dac4471b64.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_5716bb4e...
- Info | Linking asset: pimp_technique_lmap_39894a3 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_39894a3.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_b2fd623b.hlsl#7913ffe57cc93a027983ed53836df9f5.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_d107eac0.hlsl#cc387a7558d1a7b3022bfe4de1d62214.hlsl
- Warn | Linked pimp_technique_lmap_39894a3...
- Info | Linking asset: pimp_technique_lmap_1e627f73 (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_lmap_1e627f73.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_bc1a8aea.hlsl#cd596c1b045e7a5faf2a93c0e90766d5.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_lmap_5ab92038.hlsl#8b1b9179381d4b79a586d055fb43e3cc.hlsl
- Warn | Linked pimp_technique_lmap_1e627f73...
- Warn | Linked wpc_lit_sm_r0c0n0_80fe30wz...
- Info | Linking asset: ceiling_tiles1_nml (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\ceiling_tiles1_nml.json)
- Warn | Linked ceiling_tiles1_nml...
- Info | Linking asset: ~-gceiling_tiles1_col (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~-gceiling_tiles1_col.json)
- Warn | Linked ~-gceiling_tiles1_col...
- Warn | Linked wpc/ceiling_tiles1...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/nevis_skybox_zm_fun_skybox ()
- Info | Linking asset: mc_skycubemaphdr_1f117w7u (N:\Game\Nevis\ModTools2\data\linkerBin\techsets\mc_skycubemaphdr_1f117w7u.json)
- Info | Linking asset: pimp_technique_skycubemaphdr_d7bfbf5b (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_skycubemaphdr_d7bfbf5b.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_skycubemaphdr_2306aa25.hlsl#6b6e02680c83b6e82c33db39e0888810.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_skycubemaphdr_2306aa25.hlsl#338f37dec9d7e51b25f3882667c7179d.hlsl
- Warn | Linked pimp_technique_skycubemaphdr_d7bfbf5b...
- Info | Linking asset: pimp_technique_debugperformance_55dbf68e (N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_technique_debugperformance_55dbf68e.json)
- Debug | Loading tech: N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugperformance_7a419c88.hlsl#565e2826d51775fe4409f985365f060e.hlsl N:\Game\Nevis\ModTools2\data\linkerBin\techniques\pimp_shader_debugperformance_7a419c88.hlsl#a29d7db88bff7e6f676138530ad3ab58.hlsl
- Warn | Linked pimp_technique_debugperformance_55dbf68e...
- Warn | Linked mc_skycubemaphdr_1f117w7u...
- Info | Linking asset: fun_skybox (N:\Game\Nevis\ModTools2\assets\images_bin\fun_skybox.json)
- Warn | Out of zone heap memory. Using LibNevisMemory for allocations.
- Warn | Out of zone heap memory. Using LibNevisMemory for allocations.
- Warn | Linked fun_skybox...
- Warn | Linked wpc/nevis_skybox_zm_fun_skybox...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/intro_terrain_rocks_01 ()
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: intro_terrain_rocks_01_nml (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\intro_terrain_rocks_01_nml.json)
- Warn | Linked intro_terrain_rocks_01_nml...
- Info | Linking asset: ~~-gintro_terrain_rocks_01_co~6d48a193 (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~~-gintro_terrain_rocks_01_co~6d48a193.json)
- Warn | Linked ~~-gintro_terrain_rocks_01_co~6d48a193...
- Warn | Linked wpc/intro_terrain_rocks_01...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Linking asset: wpc/p6_brick_red_long_pitted ()
- Info | Linking asset: p6_brick_red_long_pitted_n (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\p6_brick_red_long_pitted_n.json)
- Warn | Linked p6_brick_red_long_pitted_n...
- Info | Linking asset: ~-gp6_brick_red_long_c (N:\Game\Nevis\ModTools2\data\linkerBin\images_bin\~-gp6_brick_red_long_c.json)
- Warn | Linked ~-gp6_brick_red_long_c...
- Warn | Linked wpc/p6_brick_red_long_pitted...
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | GetLump T4_LUMP_MATERIALS (72)
- Info | Loading portal verts
- Info | GetLump T4_LUMP_PORTALVERTS (12)
- Info | Setting up AABB trees
- Info | GetLump T4_LUMP_AABBTREES (12)
- Info | Loading cells
- Info | GetLump T4_LUMP_CELLS (112)
- Info | Loading portals
- Info | GetLump T4_LUMP_PORTALS (16)
- Info | Nodes and Leafs
- Info | GetLump T4_LUMP_NODES (36)
- Info | GetLump T4_LUMP_LEAFS (24)
- Info | Sorting surfaces and materials
- Info | Preparing sort
- Info | Sorting...
- Info | Restoring variables
- Info | Regenerating sorted buffers
- Info | Generating VB0 GfxWorldVertex -> GfxWorldPackedVertex buffer...
- Info | Generating VB1 Vertex Layer Data
- Info | Sorting Index Buffer
- Warn | NOT. I don't feel like implementing this. Will this break DPVS?
- Info | Loading reflection probes
- Info | Loading entities
- Info | Assigning reflection probes
- Info | Initializing shadow arrays
- Info | Post-process entities
- Info | Loading outdoor bounds from entity string
- Info | Loading NevisT6 cake (fog volumes, exposure, and ???)
- Info | Initializing runtime buffers
- Info | Allocating DPVS buffers so LibNVZones doesn't shit itself
- Info | Allocating primary light buffers so the linker dosent complain
- Info | Creating NULL Game World Asset (AI Path Nodes)
- Info | Creating huge skinned verts vertex buffer (for culling?)
- Info | Creating common MP footstep sounds table assets
- Info | Loading footstep table: N:\Game\Nevis\ModTools2\data\linkerBin\footsteptable\default_1st_person.csv
- Info | Parsing table
- Info | Loading footstep table: N:\Game\Nevis\ModTools2\data\linkerBin\footsteptable\default_1st_person_quiet.csv
- Info | Parsing table
- Info | Loading footstep table: N:\Game\Nevis\ModTools2\data\linkerBin\footsteptable\default_3rd_person.csv
- Info | Parsing table
- Info | Loading footstep table: N:\Game\Nevis\ModTools2\data\linkerBin\footsteptable\default_3rd_person_quiet.csv
- Info | Parsing table
- Info | Loading footstep table: N:\Game\Nevis\ModTools2\data\linkerBin\footsteptable\default_3rd_person_loud.csv
- Info | Parsing table
- Info | Loading footstep table: N:\Game\Nevis\ModTools2\data\linkerBin\footsteptable\default_ai.csv
- Info | Parsing table
- Info | Loading footstep table: N:\Game\Nevis\ModTools2\data\linkerBin\footsteptable\fly_step_dog.csv
- Info | Parsing table
- Info | Saving zone
- Info | Saved PhysFS Zone to N:\Game\Nevis\Mods\nvpatches\mp_nuketown_2020\level\
- Info | Saving...
- Info | Saved PhysFS Zone to N:\Game\Nevis\Mods\nvpatches\patch_mp\patch\
- Info | Saved PhysFS Zone to N:\Game\Nevis\Mods\nvpatches\mp_nuketown_2020\level\
- Info | House cleaning...
- The thread 0x58b8 has exited with code 0 (0x0).
- The thread 0x3ef4 has exited with code 0 (0x0).
- The thread 0xe230 has exited with code 0 (0x0).
- The thread 0x6eb8 has exited with code 0 (0x0).
- The thread 0xbbd4 has exited with code 0 (0x0).
- The thread 0x8788 has exited with code 0 (0x0).
- The thread 0x9b44 has exited with code 0 (0x0).
- The thread 0xd660 has exited with code 0 (0x0).
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