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AeogSonny

Untitled

Mar 18th, 2018
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  1. admins = ["76561198032316464"];
  2.  
  3. private _path = "SM_Paint\code";
  4. {
  5.     _x params["_function","_client"];
  6.     missionNamespace setVariable[_function, compileFinal preprocessFileLineNumbers format["%1\%2.sqf",_path,_function], _client];
  7. } forEach
  8. [
  9.     ["ExileServer_paint_network_updatePaint", false, "(getPlayerUID _this) in admins"],
  10.     ["SM_Paint_CalculateVehicleCost",true, "(getPlayerUID _this) in admins"],
  11.     ["SM_Paint_ChangeMode",true, "(getPlayerUID _this) in admins"],
  12.     ["SM_Paint_ConvertHexToRGB", true, "(getPlayerUID _this) in admins"],
  13.     ["SM_Paint_ConvertRGB", true, "(getPlayerUID _this) in admins"],
  14.     ["SM_Paint_Finish", true, "(getPlayerUID _this) in admins"],
  15.     ["SM_Paint_HideControls", true, "(getPlayerUID _this) in admins"],
  16.     ["SM_Paint_OnMouseButtonDown", true, "(getPlayerUID _this) in admins"],
  17.     ["SM_Paint_OnMouseButtonUp", true, "(getPlayerUID _this) in admins"],
  18.     ["SM_Paint_OnMouseMove", true, "(getPlayerUID _this) in admins"],
  19.     ["SM_Paint_Show", true, "(getPlayerUID _this) in admins"],
  20.     ["SM_Paint_ShowControls", true, "(getPlayerUID _this) in admins"],
  21.     ["SM_Paint_UpdateCamera", true, "(getPlayerUID _this) in admins"],
  22.     ["SM_Paint_UpdateTextures", true, "(getPlayerUID _this) in admins"]
  23. ];
  24.  
  25. true
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