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ProClifo

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Jul 3rd, 2015
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  1. #include stdpoke.rbh
  2. #freespace 0xFF
  3. #dynamic 0xF00000
  4.  
  5. /*
  6. Var 4023 stores which starter was chosen by the player.
  7. 0x0 = Treecko, 0x1 = Torchic, 0x2 = Mudkip
  8. */
  9.  
  10. #org @start
  11. checkflag 0x212
  12. if 0x0 call @script
  13.  
  14. #org @script
  15. applymovement 0xFF @move
  16. waitmovement 0xFF
  17. sound 0x15
  18. msgbox @nipped_msg MSG_KEEPOPEN
  19. wildbattle PKMN_MUDKIP 15 0
  20. setflag 0x212
  21. end
  22.  
  23. #org @move
  24. #raw 0x64
  25. #raw 0x14
  26. #raw 0x56
  27. #raw 0xFE
  28.  
  29. #org @nipped_msg
  30. = A POKéMON nipped [player]'s backside!
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