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- while wait(0.2) do
- pcall(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-298.543976, 20.3333931, 841.82135, -0.0734398961, 4.93526553e-09, -0.997299671, -2.74371592e-09, 1, 5.15067233e-09, 0.997299671, 3.11457171e-09, -0.0734398961)
- wait(0.3)
- local args = {
- [1] = game:GetService("Players").LocalPlayer.Character:FindFirstChild("1").Handle,
- [2] = 93.680191040039,
- [3] = -300.3918762207,
- [4] = true,
- [5] = workspace.Hoop.Hoop,
- [6] = 0
- }
- game:GetService("ReplicatedStorage").Shot:FireServer(unpack(args))
- wait(0.2)
- local args = {
- [1] = 196,
- [2] = workspace.Hoop,
- [3] = 5
- }
- game:GetService("ReplicatedStorage").Score:FireServer(unpack(args))
- end) end
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